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To repro this locally, run the following line from the root of a 'build' checkout: .\scripts/slave\ run --properties-file - flutter/flutter <<EOF { "$recipe_engine/path": { "cache_dir": "C:\\b\\s\\w\\ir\\cache", "temp_dir": "C:\\b\\s\\w\\ir\\tmp\\rt" }, "$recipe_engine/runtime": { "is_experimental": true, "is_luci": true }, "repository": "", "buildername": "Windows Engine", "recipe": "flutter/flutter", "mastername": "client.flutter", "buildnumber": 602, "buildbucket": { "hostname": "", "build": { "created_ts": 1547261825978902, "tags": [ "builder:Windows Engine", "buildset:commit/git/377ff19751a9fe7205e6d05d16e8ab43b546dfe2", "buildset:commit/gitiles/", "gitiles_ref:refs/heads/master", "scheduler_invocation_id:9090002161673659200", "scheduler_job_id:flutter/Windows Engine", "user_agent:luci-scheduler" ], "bucket": "", "created_by": "", "project": "flutter", "id": "8924572099521113088" } }, "branch": "refs/heads/master", "path_config": "generic", "bot_id": "win10-727f49a0-us-west1-c-36pq", "revision": "377ff19751a9fe7205e6d05d16e8ab43b546dfe2" } EOF To run on Windows, you can put the JSON in a file and redirect the contents of the file into, with the < operator.