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{ "shards": [ { "bot_dimensions": [ { "key": "caches", "value": [ "swarming_module_cache_vpython" ] }, { "key": "cores", "value": [ "8" ] }, { "key": "cpu", "value": [ "x86", "x86-64", "x86-64-E3-1230_v5" ] }, { "key": "gce", "value": [ "0" ] }, { "key": "gpu", "value": [ "10de", "10de:1cb3", "10de:1cb3-24.21.14.1195" ] }, { "key": "id", "value": [ "build520-m4" ] }, { "key": "integrity", "value": [ "high" ] }, { "key": "locale", "value": [ "en_US.cp1252" ] }, { "key": "machine_type", "value": [ "n1-standard-8" ] }, { "key": "os", "value": [ "Windows", "Windows-10", "Windows-10-16299.665" ] }, { "key": "pool", "value": [ "Chrome-GPU" ] }, { "key": "python", "value": [ "2.7.13" ] }, { "key": "server_version", "value": [ "4186-af94c3f" ] }, { "key": "zone", "value": [ "us", "us-golo", "us-golo-4" ] } ], "bot_id": "build520-m4", "bot_version": "ea0be774ad3874a98c9623266ce30cf8ba4621ad65be9e3f752ff075ce3114e5", "cipd_pins": { "client_package": { "package_name": "infra/tools/cipd/windows-amd64", "version": "2inlWG1iQZ8GKyVNWrlyKjuXRY3bTSmrKye5JmYocyUC" }, "packages": [ { "package_name": "infra/python/cpython/windows-amd64", "path": ".swarming_module", "version": "1ba7d485930b05eb07f6bc7724447d6a7c22a6b6" }, { "package_name": "infra/tools/luci/logdog/butler/windows-amd64", "path": ".swarming_module", "version": "6ebe1bb92c2ff24f74be618f56f4219b8eba551b" }, { "package_name": "infra/tools/luci/vpython-native/windows-amd64", "path": ".swarming_module", "version": "gdyQzhhSN4yori6wIMZjsqGpgDrkuaB-NREYz4BZ_rMC" }, { "package_name": "infra/tools/luci/vpython/windows-amd64", "path": ".swarming_module", "version": "EUJh_9q20TnqjtRumVX8fcDubyBDjOpzAl-sJSKGN2EC" } ] }, "completed_ts": "2019-03-14T01:57:49.281113", "costs_usd": [ 0.08055011352373616 ], "created_ts": "2019-03-14T00:56:33.025866", "duration": 366.6510000228882, "modified_ts": "2019-03-14T01:57:49.281113", "name": "angle_deqp_gles31_gl_tests on NVIDIA GPU on Windows (with patch)/Windows-10/e6f87b1421/win_angle_deqp_rel_ng/5201:0:6", "output": "IMPORTANT DEBUGGING NOTE: batches of tests are run inside their\r\nown process. For debugging a test inside a debugger, use the\r\n--gtest_filter=<your_test_name> flag along with\r\n--single-process-tests.\r\nUsing sharding settings from environment. This is shard 0/6\r\nUsing 1 parallel jobs.\r\nNote: Google Test filter = 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LES31/functional_shaders_builtin_functions_integer_usubborrow_uint_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_lowp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_lowp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_mediump_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_umulextended_uvec2_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_int_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec3_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_int_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_lowp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_lowp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec4_lowp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_lowp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_lowp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_int_lowp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec3_lowp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_highp_fragment:dEQP.GLES31/functio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itcount_uvec2_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_lowp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_mediump_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_mediump_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_mediump_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_mediump_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec2_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_lowp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_geometry:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_compute:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_mediump_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_lowp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec3_mediump_vertex:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_lowp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_eval:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_mediump_fragment:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_mediump_vertex:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_vertex:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_tess_control:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_compute:dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_highp_fragment:dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_4_texture_2d_array:dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_1_texture_uint_2d_array:dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_highp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_div_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_radians_mediump_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_sin_highp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_tan_highp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_acos_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_atan2_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_lowp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_cosh_mediump_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_highp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_highp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_atanh_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_log_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_log_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_log2_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_highp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_abs_mediump_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_sign_highp_compute_vec2\r\n[==========] Running 400 tests from 1 test suite.\r\n[----------] Global test environment set-up.\r\n[----------] 400 tests from dEQP\r\n[ RUN ] dEQP.GLES31/info_version\r\ndEQP-GLES31.info.version\r\n[ OK ] dEQP.GLES31/info_version (524 ms)\r\n[ RUN ] dEQP.GLES31/info_shading_language_version\r\ndEQP-GLES31.info.shading_language_version\r\n[ OK ] dEQP.GLES31/info_shading_language_version (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_var_compute_num_work_groups\r\ndEQP-GLES31.functional.shaders.builtin_var.compute.num_work_groups\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_var_compute_num_work_groups (234 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_lowp_geometry (358 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_mediump_tess_control\r\nWriting test log into TestResults.qpa\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_mediump_tess_control (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.float_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_highp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec2_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec2_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec2_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec2_highp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec3_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_lowp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_highp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.vec4_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_int_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.int_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_int_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec2_mediump_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec3_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec3_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec3_highp_tess_eval (188 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_lowp_tess_control (158 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_lowp_tess_eval (227 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.abs.ivec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_mediump_tess_eval (412 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_float_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_float_lowp_geometry (210 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_float_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.float_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_float_highp_geometry (114 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec2_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec2_mediump_compute (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec2_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec2_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec2_highp_compute (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec4_mediump_tess_eval (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec4_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.vec4_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec4_highp_compute (76 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_int_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.int_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_int_mediump_tess_control (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec2_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec2_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec2_mediump_tess_eval (63 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec3_lowp_tess_eval (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.sign.ivec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec4_lowp_tess_control (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_float_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_float_lowp_geometry (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_float_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.float_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_float_highp_geometry (143 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec2_mediump_geometry (174 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec2_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec2_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec2_mediump_compute (122 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec3_lowp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_lowp_geometry (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_lowp_tess_eval (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_mediump_compute (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floor.vec4_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_highp_compute (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_float_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.trunc.float_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_float_lowp_compute (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_float_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.trunc.float_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_float_highp_tess_control (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec2_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec2_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec2_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec3_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.trunc.vec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec4_mediump_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.float_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_lowp_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.float_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_mediump_geometry (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.float_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_geometry (31 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.float_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.float_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_compute (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec2_highp_geometry (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec2_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec2_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec2_highp_compute (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_lowp_geometry (31 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec4_mediump_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec4_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.round.vec4_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec4_highp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_float_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.float_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_float_mediump_compute (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_float_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.float_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_float_highp_tess_control (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec2_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec2_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec2_lowp_compute (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec2_highp_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec3_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec3_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec3_mediump_geometry (113 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec3_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec3_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec3_mediump_compute (122 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec4_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.roundeven.vec4_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec4_highp_geometry (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec2_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec2_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec2_mediump_tess_control (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec3_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec3_lowp_tess_control (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec3_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec3_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec3_highp_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec4_lowp_tess_control (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ceil.vec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec4_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_float_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.float_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_float_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec2_highp_geometry (120 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec2_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec2_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec2_highp_compute (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_lowp_geometry (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_lowp_tess_eval (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec3_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_mediump_compute (90 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fract.vec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec4_lowp_tess_control (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_float_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.float_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_float_mediump_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_float_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.float_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_float_highp_compute (57 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec2_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec2_lowp_geometry (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec2_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec2_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec2_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec3_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec3_lowp_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec3_lowp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_lowp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.modf.vec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_float_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_float_lowp_tess_control (95 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_float_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.float_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_float_highp_tess_eval (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec3_highp_tess_control (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_lowp_tess_control (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_lowp_compute (57 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_mediump_tess_control (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_highp_geometry (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isnan.vec4_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_highp_compute (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_float_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.float_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_float_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_float_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.float_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_float_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec2_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec2_highp_tess_control (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec2_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec2_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec2_highp_compute (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec3_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec3_lowp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec3_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec3_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec3_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec4_lowp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec4_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.isinf.vec4_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec4_highp_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_float_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.float_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_float_lowp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec2_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec2_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec2_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec2_highp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_lowp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec3_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_lowp_compute (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstoint.vec3_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_mediump_geometry (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_float_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.float_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_float_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_float_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.float_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_float_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_lowp_geometry (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_lowp_tess_control (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec2_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec4_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec4_highp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec4_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.floatbitstouint.vec4_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec4_highp_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_lowp_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_lowp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_fragment (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_tess_control (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.float_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_lowp_fragment (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_highp_geometry (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_lowp_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_lowp_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec3_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec4_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.frexp.vec4_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec4_highp_fragment (57 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_float_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.float_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_float_lowp_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_lowp_tess_control (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_mediump_geometry (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_mediump_compute (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_vertex (91 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_fragment (68 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec2_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec3_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_vertex (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec3_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_fragment (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec3_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec4_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.ldexp.vec4_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec4_mediump_vertex (136 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_float_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.float_highp_tess_eval\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_float_highp_tess_eval (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_float_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.float_highp_compute\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_float_highp_compute (74 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_lowp_tess_control\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_lowp_tess_control (64 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_lowp_compute\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_lowp_compute (68 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_mediump_vertex\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_mediump_vertex (74 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec3_highp_tess_eval\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_highp_tess_eval (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec4_lowp_fragment\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_lowp_fragment (73 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec4_lowp_compute\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_lowp_compute (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.fma.vec4_mediump_geometry\r\nNot supported! GL_EXT_gpu_shader5 not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_mediump_geometry (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_intbitstofloat_int_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.intbitstofloat.int_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_intbitstofloat_int_highp_geometry (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_intbitstofloat_ivec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.intbitstofloat.ivec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_intbitstofloat_ivec3_highp_tess_control (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uint_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.uintbitstofloat.uint_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uint_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uint_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.uintbitstofloat.uint_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uint_highp_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uvec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.common.uintbitstofloat.uvec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uvec2_highp_geometry (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm4x8_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm4x8_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm4x8_lowp_geometry (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm4x8_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm4x8_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm4x8_highp_tess_control (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_unpacksnorm4x8_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.unpacksnorm4x8_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_unpacksnorm4x8_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_geometry (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_mediump_vertex (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm4x8_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_highp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm2x16_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packsnorm2x16_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm2x16_lowp_compute (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm2x16_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packunorm2x16_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm2x16_lowp_geometry (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packhalf2x16_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.pack_unpack.packhalf2x16_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packhalf2x16_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_lowp_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uint_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_highp_vertex (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec2_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec2_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec2_lowp_vertex (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec2_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec2_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec2_mediump_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_lowp_tess_control (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_lowp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_highp_fragment (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec3_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_highp_geometry (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_lowp_tess_control (85 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_lowp_compute (89 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_mediump_fragment (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.uaddcarry.uvec4_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_highp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_mediump_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uint_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_highp_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_lowp_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_geometry (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec2_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_tess_control (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec3_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_lowp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.usubborrow.uvec4_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_umulextended_uvec2_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.umulextended.uvec2_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_umulextended_uvec2_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_int_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.int_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_int_highp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec2_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_vertex (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec2_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_control (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec2_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec3_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec3_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec3_highp_geometry (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec4_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.imulextended.ivec4_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_tess_control (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_int_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.int_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_int_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_lowp_geometry (65 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec2_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_highp_vertex (108 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_lowp_geometry (69 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec3_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_tess_eval (31 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec4_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.ivec4_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec4_lowp_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_geometry (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uint_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_tess_eval (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_lowp_tess_eval (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_mediump_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_highp_geometry (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec3_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.uvec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_compute (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_int_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.int_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_int_lowp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec2_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_highp_compute (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec3_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec3_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec3_lowp_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_vertex\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\fbcaee29-23a9-4004-93e5-148425cf4926.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_17721\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.ivec4_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_highp_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_mediump_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uint_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_fragment (120 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec2_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_compute (108 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec3_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec3_lowp_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec3_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec3_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec3_highp_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_geometry (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_tess_control (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_mediump_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldinsert.uvec4_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_mediump_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_lowp_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_mediump_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.int_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_highp_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec2_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec2_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_tess_eval (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_lowp_fragment (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec3_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_lowp_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_lowp_compute (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.ivec4_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_mediump_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uint_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_lowp_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uint_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_lowp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uint_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_mediump_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uint_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_mediump_geometry (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_geometry (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_compute (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec2_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_highp_tess_control (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec3_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec3_lowp_compute (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_geometry (63 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_tess_control (37 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_tess_eval (38 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_mediump_fragment (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_mediump_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldreverse.uvec4_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_highp_compute (93 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_mediump_vertex (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_mediump_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.int_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_highp_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec2_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec2_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec2_mediump_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec2_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec2_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec2_highp_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_lowp_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_mediump_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.ivec3_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_highp_geometry (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uint_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_lowp_geometry (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uint_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_mediump_vertex (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uint_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_highp_compute (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_lowp_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_vertex (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_compute (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec2_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_highp_tess_eval (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec3_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec3_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec3_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec4_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_lowp_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.bitcount.uvec4_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_mediump_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.int_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_mediump_fragment (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.int_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_fragment (134 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.int_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_compute (119 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec2_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_mediump_tess_control (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec2_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_tess_control (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec3_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_compute (127 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_tess_control (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.ivec4_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_tess_control (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_lowp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_geometry (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_mediump_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_tess_eval (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_tess_eval (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uint_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec2_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_vertex (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec2_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_geometry (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec2_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_compute (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec2_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_highp_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec3_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_mediump_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec3_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_highp_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec4_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_vertex (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findlsb.uvec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_tess_control (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.int_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_geometry (57 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.int_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_compute (118 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.int_highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_highp_compute (84 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec2_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec2_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec2_highp_geometry (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_compute (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec3_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_mediump_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_geometry (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_compute (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.ivec4_highp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_geometry (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_lowp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_geometry\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_lowp_geometry\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_geometry (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_lowp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_compute (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_mediump_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uint_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_tess_eval (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_lowp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec2_lowp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_lowp_tess_eval (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec2_highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_highp_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec3_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec3_mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec3_mediump_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_lowp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_lowp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_lowp_tess_control (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_control (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_eval\r\ndEQP-GLES31.functional.shaders.builtin_functions.integer.findmsb.uvec4_highp_tess_eval\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_eval (84 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_mediump_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.mediump_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_mediump_fragment (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBZero.highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_highp_vertex (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_mediump_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.mediump_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_mediump_vertex (77 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_vertex\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_vertex (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findMSBMinusOne.highp_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_tess_control (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_mediump_compute (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBZero.highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_highp_compute (103 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_tess_control\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_tess_control\r\nNot supported! GL_EXT_tessellation_shader is not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_tess_control (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.mediump_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_compute (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_highp_fragment\r\ndEQP-GLES31.functional.shaders.builtin_functions.uniform.findLSBMinusOne.highp_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_highp_fragment (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_4_texture_2d_array\r\ndEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_4_texture_2d_array\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_4_texture_2d_array (167 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_1_texture_uint_2d_array\r\ndEQP-GLES31.functional.shaders.builtin_functions.texture_size.samples_1_texture_uint_2d_array\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_1_texture_uint_2d_array (150 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sub.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_lowp_compute_scalar (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_highp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sub.highp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_highp_compute_vec4 (241 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.mul.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_scalar (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.mul.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_vec4 (258 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_div_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.div.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_div_mediump_compute_vec3 (442 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_radians_mediump_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.radians.mediump_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_radians_mediump_compute_scalar (132 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_lowp_compute_scalar (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.degrees.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_mediump_compute_vec4 (783 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sin_highp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sin.highp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sin_highp_compute_vec2 (375 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.cos.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_scalar (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.cos.highp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_vec3 (208 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tan_highp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.tan.highp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tan_highp_compute_vec3 (766 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_acos_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.acos.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_acos_lowp_compute_vec4 (225 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_atan2_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.atan2.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_atan2_lowp_compute_vec2 (250 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_lowp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.lowp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_lowp_compute_vec3 (732 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec2 (551 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sinh.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec4 (1041 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_cosh_mediump_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.cosh.mediump_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_cosh_mediump_compute_scalar (166 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_lowp_compute_scalar (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.mediump_compute.vec4\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\fbcaee29-23a9-4004-93e5-148425cf4926.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_17721\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_mediump_compute_vec4 (2424 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_highp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.tanh.highp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_highp_compute_vec4 (2440 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec2 (440 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec4 (1041 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_highp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.asinh.highp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_highp_compute_vec2 (610 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_atanh_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.atanh.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_atanh_mediump_compute_vec3 (724 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.pow.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_lowp_compute_vec2 (367 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.pow.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_highp_compute_scalar (208 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.exp.lowp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec3 (217 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.exp.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec4 (266 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.log.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec2 (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.log.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec4 (248 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.log.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_mediump_compute_vec3 (194 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.log.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_highp_compute_scalar (91 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_lowp_compute_scalar (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.exp2.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_highp_compute_scalar (108 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log2_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.log2.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_log2_highp_compute_scalar (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_mediump_compute_vec3 (525 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_scalar (183 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sqrt.highp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_vec3 (525 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_scalar (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_vec2 (136 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_mediump_compute_vec4 (249 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_highp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.inversesqrt.highp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_highp_compute_vec3 (199 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_abs_mediump_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.abs.mediump_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_abs_mediump_compute_scalar (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sign_highp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.sign.highp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_sign_highp_compute_vec2 (115 ms)\r\nPassed: 400/400 tests. (100%)\r\n[----------] 400 tests from dEQP (37698 ms total)\r\n\r\n[----------] Global test environment tear-down\r\n[==========] 400 tests from 1 test suite ran. (37860 ms total)\r\n[ PASSED ] 400 tests.\r\n[1/6088] dEQP.GLES31/info_version (524 ms)\r\n[2/6088] dEQP.GLES31/info_shading_language_version (42 ms)\r\n[3/6088] dEQP.GLES31/functional_shaders_builtin_var_compute_num_work_groups (234 ms)\r\n[4/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_lowp_geometry (358 ms)\r\n[5/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_mediump_tess_control (66 ms)\r\n[6/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_float_highp_tess_eval (34 ms)\r\n[7/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec2_lowp_tess_control (33 ms)\r\n[8/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec2_highp_geometry (42 ms)\r\n[9/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec3_highp_tess_control (33 ms)\r\n[10/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_lowp_geometry (42 ms)\r\n[11/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_lowp_tess_control (33 ms)\r\n[12/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_highp_geometry (42 ms)\r\n[13/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_vec4_highp_tess_control (33 ms)\r\n[14/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_int_mediump_geometry (42 ms)\r\n[15/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec2_mediump_geometry (41 ms)\r\n[16/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec3_highp_tess_eval (188 ms)\r\n[17/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_lowp_tess_control (158 ms)\r\n[18/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_lowp_tess_eval (227 ms)\r\n[19/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_abs_ivec4_mediump_tess_eval (412 ms)\r\n[20/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_float_lowp_geometry (210 ms)\r\n[21/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_float_highp_geometry (114 ms)\r\n[22/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec2_mediump_compute (100 ms)\r\n[23/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec2_highp_compute (59 ms)\r\n[24/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec4_mediump_tess_eval (50 ms)\r\n[25/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_vec4_highp_compute (76 ms)\r\n[26/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_int_mediump_tess_control (34 ms)\r\n[27/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec2_mediump_tess_eval (63 ms)\r\n[28/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec3_lowp_tess_eval (51 ms)\r\n[29/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_sign_ivec4_lowp_tess_control (50 ms)\r\n[30/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_float_lowp_geometry (125 ms)\r\n[31/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_float_highp_geometry (143 ms)\r\n[32/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec2_mediump_geometry (174 ms)\r\n[33/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec2_mediump_compute (122 ms)\r\n[34/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec3_lowp_tess_eval (33 ms)\r\n[35/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_lowp_geometry (53 ms)\r\n[36/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_lowp_tess_eval (30 ms)\r\n[37/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_mediump_compute (34 ms)\r\n[38/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floor_vec4_highp_compute (33 ms)\r\n[39/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_float_lowp_compute (33 ms)\r\n[40/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_float_highp_tess_control (34 ms)\r\n[41/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec2_lowp_tess_control (33 ms)\r\n[42/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec3_highp_tess_control (33 ms)\r\n[43/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_trunc_vec4_mediump_tess_eval (34 ms)\r\n[44/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_lowp_compute (41 ms)\r\n[45/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_mediump_geometry (53 ms)\r\n[46/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_geometry (31 ms)\r\n[47/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_tess_eval (33 ms)\r\n[48/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_float_highp_compute (33 ms)\r\n[49/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec2_highp_geometry (34 ms)\r\n[50/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec2_highp_compute (44 ms)\r\n[51/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_lowp_geometry (31 ms)\r\n[52/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_mediump_tess_control (33 ms)\r\n[53/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec3_highp_tess_control (33 ms)\r\n[54/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec4_mediump_tess_eval (34 ms)\r\n[55/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_round_vec4_highp_tess_eval (33 ms)\r\n[56/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_float_mediump_compute (45 ms)\r\n[57/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_float_highp_tess_control (30 ms)\r\n[58/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec2_lowp_compute (45 ms)\r\n[59/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec2_highp_geometry (50 ms)\r\n[60/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec3_mediump_geometry (113 ms)\r\n[61/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec3_mediump_compute (122 ms)\r\n[62/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_roundeven_vec4_highp_geometry (53 ms)\r\n[63/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec2_mediump_tess_control (53 ms)\r\n[64/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec3_lowp_tess_control (56 ms)\r\n[65/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec3_highp_geometry (50 ms)\r\n[66/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec4_lowp_tess_control (34 ms)\r\n[67/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ceil_vec4_mediump_compute (41 ms)\r\n[68/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_float_highp_compute (42 ms)\r\n[69/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec2_highp_geometry (120 ms)\r\n[70/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec2_highp_compute (55 ms)\r\n[71/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_lowp_geometry (53 ms)\r\n[72/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_lowp_tess_eval (39 ms)\r\n[73/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec3_mediump_compute (90 ms)\r\n[74/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fract_vec4_lowp_tess_control (35 ms)\r\n[75/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_float_mediump_geometry (41 ms)\r\n[76/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_float_highp_compute (57 ms)\r\n[77/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec2_lowp_geometry (52 ms)\r\n[78/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec2_mediump_tess_eval (33 ms)\r\n[79/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec3_lowp_geometry (50 ms)\r\n[80/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec3_lowp_tess_eval (33 ms)\r\n[81/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_lowp_tess_eval (34 ms)\r\n[82/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_tess_control (33 ms)\r\n[83/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_tess_eval (33 ms)\r\n[84/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_modf_vec4_mediump_compute (42 ms)\r\n[85/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_float_lowp_tess_control (95 ms)\r\n[86/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_float_highp_tess_eval (46 ms)\r\n[87/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec3_highp_tess_control (49 ms)\r\n[88/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_lowp_tess_control (43 ms)\r\n[89/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_lowp_compute (57 ms)\r\n[90/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_mediump_tess_control (35 ms)\r\n[91/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_highp_geometry (58 ms)\r\n[92/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isnan_vec4_highp_compute (83 ms)\r\n[93/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_float_lowp_tess_control (33 ms)\r\n[94/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_float_mediump_compute (41 ms)\r\n[95/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec2_highp_tess_control (36 ms)\r\n[96/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec2_highp_compute (39 ms)\r\n[97/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec3_lowp_compute (42 ms)\r\n[98/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec3_mediump_tess_eval (33 ms)\r\n[99/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec4_lowp_tess_eval (34 ms)\r\n[100/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_isinf_vec4_highp_compute (41 ms)\r\n[101/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_float_lowp_tess_eval (34 ms)\r\n[102/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec2_mediump_tess_control (33 ms)\r\n[103/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec2_highp_geometry (42 ms)\r\n[104/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_lowp_tess_eval (33 ms)\r\n[105/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_lowp_compute (35 ms)\r\n[106/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstoint_vec3_mediump_geometry (40 ms)\r\n[107/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_float_lowp_tess_control (33 ms)\r\n[108/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_float_highp_compute (42 ms)\r\n[109/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_lowp_geometry (40 ms)\r\n[110/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_lowp_tess_control (35 ms)\r\n[111/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_mediump_tess_control (33 ms)\r\n[112/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec2_highp_tess_control (33 ms)\r\n[113/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec4_highp_tess_eval (34 ms)\r\n[114/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_floatbitstouint_vec4_highp_compute (41 ms)\r\n[115/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_lowp_vertex (42 ms)\r\n[116/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_lowp_compute (42 ms)\r\n[117/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_fragment (48 ms)\r\n[118/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_tess_control (52 ms)\r\n[119/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_float_mediump_tess_eval (33 ms)\r\n[120/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_lowp_fragment (48 ms)\r\n[121/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_mediump_geometry (42 ms)\r\n[122/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec2_highp_geometry (43 ms)\r\n[123/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_lowp_fragment (58 ms)\r\n[124/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_lowp_tess_eval (42 ms)\r\n[125/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec3_highp_compute (42 ms)\r\n[126/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_frexp_vec4_highp_fragment (57 ms)\r\n[127/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_float_lowp_vertex (58 ms)\r\n[128/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_lowp_tess_control (53 ms)\r\n[129/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_mediump_geometry (51 ms)\r\n[130/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_mediump_compute (47 ms)\r\n[131/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_vertex (91 ms)\r\n[132/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_fragment (68 ms)\r\n[133/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec2_highp_tess_eval (33 ms)\r\n[134/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_vertex (49 ms)\r\n[135/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_fragment (43 ms)\r\n[136/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec3_mediump_compute (41 ms)\r\n[137/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_ldexp_vec4_mediump_vertex (136 ms)\r\n[138/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_float_highp_tess_eval (56 ms)\r\n[139/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_float_highp_compute (74 ms)\r\n[140/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_lowp_tess_control (64 ms)\r\n[141/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_lowp_compute (68 ms)\r\n[142/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_mediump_vertex (74 ms)\r\n[143/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec3_highp_tess_eval (43 ms)\r\n[144/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_lowp_fragment (73 ms)\r\n[145/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_lowp_compute (58 ms)\r\n[146/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_fma_vec4_mediump_geometry (36 ms)\r\n[147/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_intbitstofloat_int_highp_geometry (39 ms)\r\n[148/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_intbitstofloat_ivec3_highp_tess_control (36 ms)\r\n[149/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uint_highp_tess_control (33 ms)\r\n[150/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uint_highp_compute (41 ms)\r\n[151/6088] dEQP.GLES31/functional_shaders_builtin_functions_common_uintbitstofloat_uvec2_highp_geometry (66 ms)\r\n[152/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm4x8_lowp_geometry (83 ms)\r\n[153/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm4x8_highp_tess_control (50 ms)\r\n[154/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_unpacksnorm4x8_tess_eval (34 ms)\r\n[155/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_vertex (41 ms)\r\n[156/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_tess_eval (34 ms)\r\n[157/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_lowp_geometry (39 ms)\r\n[158/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_mediump_vertex (44 ms)\r\n[159/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm4x8_highp_geometry (42 ms)\r\n[160/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packsnorm2x16_lowp_compute (56 ms)\r\n[161/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packunorm2x16_lowp_geometry (44 ms)\r\n[162/6088] dEQP.GLES31/functional_shaders_builtin_functions_pack_unpack_packhalf2x16_compute (41 ms)\r\n[163/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_lowp_tess_eval (42 ms)\r\n[164/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_mediump_tess_control (33 ms)\r\n[165/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uint_highp_vertex (40 ms)\r\n[166/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec2_lowp_vertex (44 ms)\r\n[167/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec2_mediump_vertex (41 ms)\r\n[168/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_lowp_tess_control (34 ms)\r\n[169/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_lowp_tess_eval (33 ms)\r\n[170/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_highp_fragment (40 ms)\r\n[171/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec3_highp_geometry (83 ms)\r\n[172/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_lowp_tess_control (85 ms)\r\n[173/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_lowp_compute (89 ms)\r\n[174/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_mediump_fragment (53 ms)\r\n[175/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_highp_tess_control (33 ms)\r\n[176/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_uaddcarry_uvec4_highp_tess_eval (33 ms)\r\n[177/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_mediump_geometry (50 ms)\r\n[178/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_mediump_tess_eval (33 ms)\r\n[179/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uint_highp_geometry (41 ms)\r\n[180/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_lowp_vertex (42 ms)\r\n[181/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_geometry (39 ms)\r\n[182/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec2_highp_tess_control (36 ms)\r\n[183/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_geometry (42 ms)\r\n[184/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_tess_control (33 ms)\r\n[185/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_lowp_compute (42 ms)\r\n[186/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_fragment (41 ms)\r\n[187/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_mediump_geometry (42 ms)\r\n[188/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec3_highp_compute (42 ms)\r\n[189/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_lowp_tess_eval (33 ms)\r\n[190/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_mediump_tess_control (33 ms)\r\n[191/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_usubborrow_uvec4_highp_fragment (42 ms)\r\n[192/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_umulextended_uvec2_highp_compute (42 ms)\r\n[193/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_int_highp_tess_eval (33 ms)\r\n[194/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_vertex (39 ms)\r\n[195/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_geometry (42 ms)\r\n[196/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_control (36 ms)\r\n[197/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec2_highp_tess_eval (33 ms)\r\n[198/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec3_highp_geometry (39 ms)\r\n[199/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_vertex (42 ms)\r\n[200/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_imulextended_ivec4_highp_tess_control (36 ms)\r\n[201/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_int_mediump_compute (41 ms)\r\n[202/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_lowp_geometry (65 ms)\r\n[203/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec2_highp_vertex (108 ms)\r\n[204/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_lowp_geometry (69 ms)\r\n[205/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_fragment (41 ms)\r\n[206/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_geometry (41 ms)\r\n[207/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec3_highp_tess_eval (31 ms)\r\n[208/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_ivec4_lowp_vertex (41 ms)\r\n[209/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_mediump_geometry (42 ms)\r\n[210/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_geometry (44 ms)\r\n[211/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uint_highp_tess_eval (47 ms)\r\n[212/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_lowp_tess_eval (36 ms)\r\n[213/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_mediump_geometry (41 ms)\r\n[214/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec2_highp_geometry (33 ms)\r\n[215/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_vertex (33 ms)\r\n[216/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_mediump_geometry (42 ms)\r\n[217/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_tess_control (33 ms)\r\n[218/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec3_highp_compute (42 ms)\r\n[219/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_lowp_tess_control (33 ms)\r\n[220/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_vertex (42 ms)\r\n[221/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_tess_eval (33 ms)\r\n[222/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldextract_uvec4_mediump_compute (33 ms)\r\n[223/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_int_lowp_compute (42 ms)\r\n[224/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_vertex (50 ms)\r\n[225/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_mediump_geometry (42 ms)\r\n[226/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec2_highp_compute (39 ms)\r\n[227/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec3_lowp_vertex (33 ms)\r\n[228/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_vertex (34 ms)\r\n[229/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_mediump_geometry (41 ms)\r\n[230/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_ivec4_highp_vertex (34 ms)\r\n[231/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_mediump_geometry (41 ms)\r\n[232/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uint_highp_fragment (42 ms)\r\n[233/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_vertex (33 ms)\r\n[234/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_fragment (120 ms)\r\n[235/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec2_lowp_compute (108 ms)\r\n[236/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec3_lowp_vertex (42 ms)\r\n[237/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec3_highp_vertex (42 ms)\r\n[238/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_fragment (50 ms)\r\n[239/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_geometry (33 ms)\r\n[240/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_lowp_tess_control (42 ms)\r\n[241/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_mediump_vertex (50 ms)\r\n[242/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldinsert_uvec4_mediump_geometry (41 ms)\r\n[243/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_lowp_geometry (50 ms)\r\n[244/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_mediump_vertex (42 ms)\r\n[245/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_int_highp_fragment (50 ms)\r\n[246/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_fragment (42 ms)\r\n[247/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_geometry (50 ms)\r\n[248/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec2_mediump_tess_eval (41 ms)\r\n[249/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_lowp_fragment (47 ms)\r\n[250/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_fragment (41 ms)\r\n[251/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_geometry (42 ms)\r\n[252/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_mediump_tess_eval (33 ms)\r\n[253/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec3_highp_fragment (42 ms)\r\n[254/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_lowp_fragment (33 ms)\r\n[255/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_lowp_compute (50 ms)\r\n[256/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_ivec4_mediump_fragment (34 ms)\r\n[257/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_lowp_vertex (41 ms)\r\n[258/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_lowp_tess_eval (34 ms)\r\n[259/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_mediump_fragment (33 ms)\r\n[260/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uint_mediump_geometry (33 ms)\r\n[261/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_vertex (34 ms)\r\n[262/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_geometry (33 ms)\r\n[263/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_mediump_compute (45 ms)\r\n[264/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec2_highp_tess_control (42 ms)\r\n[265/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec3_lowp_compute (75 ms)\r\n[266/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_geometry (63 ms)\r\n[267/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_tess_control (37 ms)\r\n[268/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_lowp_tess_eval (38 ms)\r\n[269/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_mediump_fragment (45 ms)\r\n[270/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_mediump_compute (42 ms)\r\n[271/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitfieldreverse_uvec4_highp_compute (93 ms)\r\n[272/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_mediump_vertex (40 ms)\r\n[273/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_mediump_geometry (42 ms)\r\n[274/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_int_highp_geometry (41 ms)\r\n[275/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec2_mediump_fragment (42 ms)\r\n[276/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec2_highp_tess_eval (42 ms)\r\n[277/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_lowp_compute (41 ms)\r\n[278/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_mediump_tess_eval (42 ms)\r\n[279/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_ivec3_highp_geometry (58 ms)\r\n[280/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_lowp_geometry (46 ms)\r\n[281/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_mediump_vertex (67 ms)\r\n[282/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uint_highp_compute (45 ms)\r\n[283/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_lowp_geometry (41 ms)\r\n[284/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_vertex (46 ms)\r\n[285/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_fragment (50 ms)\r\n[286/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_mediump_compute (46 ms)\r\n[287/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec2_highp_tess_eval (41 ms)\r\n[288/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_fragment (41 ms)\r\n[289/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_tess_eval (42 ms)\r\n[290/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec3_lowp_compute (41 ms)\r\n[291/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_lowp_tess_eval (42 ms)\r\n[292/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_bitcount_uvec4_mediump_tess_eval (42 ms)\r\n[293/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_mediump_fragment (66 ms)\r\n[294/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_fragment (134 ms)\r\n[295/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_int_highp_compute (119 ms)\r\n[296/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_mediump_tess_control (43 ms)\r\n[297/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec2_highp_fragment (42 ms)\r\n[298/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_vertex (58 ms)\r\n[299/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_tess_control (46 ms)\r\n[300/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec3_highp_compute (127 ms)\r\n[301/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_tess_control (39 ms)\r\n[302/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_mediump_compute (41 ms)\r\n[303/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_fragment (42 ms)\r\n[304/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_ivec4_highp_tess_control (41 ms)\r\n[305/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_fragment (42 ms)\r\n[306/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_lowp_geometry (50 ms)\r\n[307/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_tess_eval (42 ms)\r\n[308/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_mediump_compute (41 ms)\r\n[309/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_tess_eval (50 ms)\r\n[310/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uint_highp_compute (42 ms)\r\n[311/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_vertex (54 ms)\r\n[312/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_geometry (54 ms)\r\n[313/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_lowp_compute (47 ms)\r\n[314/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec2_highp_fragment (41 ms)\r\n[315/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_mediump_fragment (42 ms)\r\n[316/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec3_highp_vertex (50 ms)\r\n[317/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_vertex (92 ms)\r\n[318/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findlsb_uvec4_lowp_tess_control (75 ms)\r\n[319/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_geometry (57 ms)\r\n[320/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_mediump_compute (118 ms)\r\n[321/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_int_highp_compute (84 ms)\r\n[322/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec2_highp_geometry (49 ms)\r\n[323/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_tess_control (33 ms)\r\n[324/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_mediump_compute (42 ms)\r\n[325/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec3_highp_fragment (42 ms)\r\n[326/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_lowp_tess_control (33 ms)\r\n[327/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_geometry (45 ms)\r\n[328/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_mediump_compute (46 ms)\r\n[329/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_fragment (41 ms)\r\n[330/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_ivec4_highp_geometry (42 ms)\r\n[331/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_vertex (41 ms)\r\n[332/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_geometry (41 ms)\r\n[333/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_tess_control (33 ms)\r\n[334/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_lowp_compute (49 ms)\r\n[335/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_mediump_fragment (41 ms)\r\n[336/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_vertex (41 ms)\r\n[337/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uint_highp_tess_eval (34 ms)\r\n[338/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_lowp_tess_eval (33 ms)\r\n[339/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec2_highp_fragment (42 ms)\r\n[340/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec3_mediump_vertex (42 ms)\r\n[341/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_lowp_tess_control (33 ms)\r\n[342/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_control (49 ms)\r\n[343/6088] dEQP.GLES31/functional_shaders_builtin_functions_integer_findmsb_uvec4_highp_tess_eval (84 ms)\r\n[344/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_mediump_fragment (67 ms)\r\n[345/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBZero_highp_vertex (67 ms)\r\n[346/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_mediump_vertex (77 ms)\r\n[347/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_vertex (39 ms)\r\n[348/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findMSBMinusOne_highp_tess_control (34 ms)\r\n[349/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_mediump_compute (41 ms)\r\n[350/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBZero_highp_compute (103 ms)\r\n[351/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_tess_control (58 ms)\r\n[352/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_mediump_compute (66 ms)\r\n[353/6088] dEQP.GLES31/functional_shaders_builtin_functions_uniform_findLSBMinusOne_highp_fragment (48 ms)\r\n[354/6088] dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_4_texture_2d_array (167 ms)\r\n[355/6088] dEQP.GLES31/functional_shaders_builtin_functions_texture_size_samples_1_texture_uint_2d_array (150 ms)\r\n[356/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_lowp_compute_scalar (100 ms)\r\n[357/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sub_highp_compute_vec4 (241 ms)\r\n[358/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_scalar (92 ms)\r\n[359/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_mul_lowp_compute_vec4 (258 ms)\r\n[360/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_div_mediump_compute_vec3 (442 ms)\r\n[361/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_radians_mediump_compute_scalar (132 ms)\r\n[362/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_lowp_compute_scalar (51 ms)\r\n[363/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_degrees_mediump_compute_vec4 (783 ms)\r\n[364/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sin_highp_compute_vec2 (375 ms)\r\n[365/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_scalar (100 ms)\r\n[366/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_cos_highp_compute_vec3 (208 ms)\r\n[367/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_tan_highp_compute_vec3 (766 ms)\r\n[368/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_acos_lowp_compute_vec4 (225 ms)\r\n[369/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_atan2_lowp_compute_vec2 (250 ms)\r\n[370/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_lowp_compute_vec3 (732 ms)\r\n[371/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec2 (551 ms)\r\n[372/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sinh_mediump_compute_vec4 (1040 ms)\r\n[373/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_cosh_mediump_compute_scalar (166 ms)\r\n[374/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_lowp_compute_scalar (59 ms)\r\n[375/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_mediump_compute_vec4 (2424 ms)\r\n[376/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_tanh_highp_compute_vec4 (2440 ms)\r\n[377/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec2 (440 ms)\r\n[378/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_lowp_compute_vec4 (1040 ms)\r\n[379/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_asinh_highp_compute_vec2 (610 ms)\r\n[380/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_atanh_mediump_compute_vec3 (724 ms)\r\n[381/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_lowp_compute_vec2 (367 ms)\r\n[382/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_pow_highp_compute_scalar (208 ms)\r\n[383/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec3 (217 ms)\r\n[384/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp_lowp_compute_vec4 (266 ms)\r\n[385/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec2 (125 ms)\r\n[386/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_lowp_compute_vec4 (248 ms)\r\n[387/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_mediump_compute_vec3 (194 ms)\r\n[388/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_log_highp_compute_scalar (91 ms)\r\n[389/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_lowp_compute_scalar (42 ms)\r\n[390/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_exp2_highp_compute_scalar (108 ms)\r\n[391/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_log2_highp_compute_scalar (92 ms)\r\n[392/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_mediump_compute_vec3 (525 ms)\r\n[393/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_scalar (183 ms)\r\n[394/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sqrt_highp_compute_vec3 (525 ms)\r\n[395/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_scalar (39 ms)\r\n[396/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_lowp_compute_vec2 (136 ms)\r\n[397/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_mediump_compute_vec4 (249 ms)\r\n[398/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_inversesqrt_highp_compute_vec3 (199 ms)\r\n[399/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_abs_mediump_compute_scalar (67 ms)\r\n[400/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_sign_highp_compute_vec2 (115 ms)\r\nNote: Google Test filter = dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_round_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_roundeven_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_highp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_modf_highp_compute:dEQP.GLES31/functional_shaders_builtin_functions_precision_min_lowp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_min_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_length_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_length_highp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_highp_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_normalize_highp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_faceforward_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_reflect_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat2x4:dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat3x4:dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat4x3:dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_highp_compute_mat2x3:dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat3x4:dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat4x2:dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3x2:dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3:dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat4x2:dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat2x3:dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat3x4:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_compute_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_vertex_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_compute_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec2:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec3:dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_vertex_vec4:dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_compute_scalar:dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_mediump_vertex_scalar:dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_texture_2:dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_rbo_4:dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_texture_16:dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_rbo_2:dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_texture:dEQP.GLES31/functional_shaders_sample_variables_sample_id_multisample_texture_4:dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_rbo:dEQP.GLES31/functional_shaders_sample_variables_sample_pos_correctness_multisample_texture_2:dEQP.GLES31/functional_shaders_sample_variables_sample_pos_distribution_multisample_rbo_1:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_texture_8:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_2:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_8:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_1:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_8:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_singlesample_rbo:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_1:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_texture_2:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_rbo_1:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_two_samples_multisample_rbo_2:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_texture_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_rbo_8:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_sample_multisample_texture_8:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_singlesample_texture:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_texture_2:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_rbo_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_default_framebuffer:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_multisample_rbo_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_texture_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_rbo_1:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_texture_1:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_singlesample_rbo:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_2:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_4:dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_16:dEQP.GLES31/functional_shaders_multisample_interpolation_sample_qualifier_multisample_rbo_8:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_default_framebuffer:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_multisample_texture_8:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_texture_4:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_rbo_1:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_non_multisample_buffer_sample_n_default_framebuffer:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_texture_16:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_rbo_2:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_default_framebuffer:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_2:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_16:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_crop_swizzle:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_mixed_swizzle:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_ivec4:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_array:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_crop_swizzle:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_mixed_swizzle:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_ivec4:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_global:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_no_qualifiers_multisample_rbo_1:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_sample_qualifier_multisample_texture_4:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_at_sample_position_singlesample_texture:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_array_element_singlesample_texture:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_vec4_crop_swizzle:dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_interpolate_constant:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_sampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubeshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_isampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_usampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubearray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_samplercube:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darrayshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isampler2darray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isamplercubearray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_sampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler2d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_isamplercubearray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2dshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2darrayshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler2d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_usamplercubearray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_sampler2dshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_usampler3d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_samplercubearrayshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_evaluation_sampler2dshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_sampler2darrayshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercube:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usampler2darray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercubearray:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2d:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2dshadow:dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_samplercubearray:dEQ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es32_constructor_explicit_struct_3x2_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_ivec3_3x2x1_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_high_dimensional_array_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_bvec3_1x2x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_int_high_dimensional_array_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_ivec3_3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_mat3_3x4_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_float_3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_int_2x2x2_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_struct_3x1x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_mat3_3x3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_int_2x2x2_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_vec3_2x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_out_mat3_3x2_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_unnamed_bvec4_4x2_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_implicit_size_float_3x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_int_2x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bool_3x3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bvec3_3x1_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x3x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x4_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_float_3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_int_2x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_vec3_1x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_float_3x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_mat3_3x2_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_bool_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_constant_expression_fragment:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_array_access_constant_expression_access_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_single_statement_multiple_declarations_explicit_constructor_float_2_dimensions_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_vertex:dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_fragment:dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_float_partially_specified_fragment:dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_vertex:dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_fragment:dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_unspecified_output_primitive_num_vertices:dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_access_more_than_available_input_vertices:dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_float:dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_mat4x2:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_rules_type_mismatch_1:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec2:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec4:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x3:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x4:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat3x4:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_uvec2:dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float_struct:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_type_mismatch:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_vertex_fragment_same_varying_name_2:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_block_non_array:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_vec4:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec3:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec4:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec2:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec3:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_mat3x2:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_int:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_vec4:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat3:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat4x3:dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_uniform_rules_type_mismatch_1:dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_member_name:dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_with_and_without_instance_name:dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_ambiguous_variable_name_2:dEQP.GLES31/functional_shaders_linkage_es31_io_block_mismatch_type:dEQP.GLES31/functional_shaders_linkage_es31_io_block_missing_output_block:dEQP.GLES31/functional_shaders_linkage_es31_io_block_ambiguous_variable_name_1:dEQP.GLES31/functional_shaders_linkage_es31_uniform_basic_precision_conflict_4:dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_vertex_only_vec4_float:dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_partial_vec4_struct:dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_type_conflict_3:dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_differing_precision:dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_1:dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_3:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_output_superfluous_declaration:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_input_block:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2x3:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat3x4:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat4x3:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_uvec3:dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_qualifiers_sample:dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_vec4:dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_mat4x2:dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_ivec3:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_different_precision:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_different_precision:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_superfluous_declaration:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_internal_array_size_mismatch:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block_non_array:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_vec3:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_ivec2:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_float_struct:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_mat2x4:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_ivec3:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat2:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat3x4:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_int:dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_ivec3:dEQP.GLES31/functional_shaders_linkage_es32_shader_storage_block_mismatch_with_and_without_instance_name:dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_number_of_declarations:dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_type:dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_member_name:dEQP.GLES31/functional_shaders_linkage_es32_io_block_missing_output_block:dEQP.GLES31/functional_shaders_linkage_es32_io_block_ambiguous_variable_name_2:dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_fragment_only:dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vec4:dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vertex_only_vec4_float:dEQP.GLES31/functional_shaders_builtin_constants_core_max_vertex_output_vectors:dEQP.GLES31/functional_shaders_builtin_constants_core_max_compute_atomic_counter_buffers:dEQP.GLES31/functional_shaders_builtin_constants_core_max_fragment_atomic_counters:dEQP.GLES31/functional_shaders_builtin_constants_geometry_shader_max_geometry_image_uniforms:dEQP.GLES31/functional_shaders_builtin_constants_tessellation_shader_max_tess_evaluation_output_components:dEQP.GLES31/functional_shaders_helper_invocation_value_triangles:dEQP.GLES31/functional_shaders_helper_invocation_value_wide_points_max_samples:dEQP.GLES31/functional_shaders_helper_invocation_derivate_triangles_dfdy:dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_fwidth:dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_dfdx:dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_dfdy:dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_4_samples_fwidth:dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_4_samples_dfdy:dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_8_samples_dfdx:dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_8_samples_fwidth:dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_max_samples_dfdy:dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_max_samples_dfdx:dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_max_samples_dfdx:dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_uint_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_vec2_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uint_to_vec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec2_to_vec2_fragment\r\n[==========] Running 400 tests from 1 test suite.\r\n[----------] Global test environment set-up.\r\n[----------] 400 tests from dEQP\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec2 (583 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec3 (157 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.floor.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec4 (201 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_lowp_compute_vec2 (109 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.mediump_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_scalar (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.trunc.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_vec3 (158 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_round_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.round.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_round_mediump_compute_vec3 (134 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_roundeven_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.roundeven.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_roundeven_lowp_compute_vec4 (199 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_mediump_compute_vec2 (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_highp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ceil.highp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_highp_compute_vec4 (192 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.fract.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec2 (183 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.fract.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec4 (384 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.mod.mediump_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_scalar (249 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.mod.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_vec2 (467 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_modf_highp_compute\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.modf.highp_compute\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_modf_highp_compute (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_min_lowp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.min.lowp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_min_lowp_compute_vec3 (190 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_min_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.min.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_min_mediump_compute_vec2 (158 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.max.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_scalar (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.max.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_vec4 (244 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.mix.mediump_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_scalar (331 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.mix.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_vec4 (1175 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.length.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_lowp_compute_vec2 (375 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.length.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec3 (983 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.length.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec4 (3831 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_highp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.length.highp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_highp_compute_vec3 (975 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.distance.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_lowp_compute_vec2 (596 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.distance.mediump_compute.vec3\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\487f602c-39b6-4fbe-a13a-d5ea046717cc.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_3786\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_mediump_compute_vec3 (1249 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_highp_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.distance.highp_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_highp_compute_vec3 (1227 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec3 (872 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec4 (3752 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_normalize_highp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.normalize.highp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_normalize_highp_compute_vec2 (646 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_faceforward_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.faceforward.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_faceforward_mediump_compute_vec2 (603 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_reflect_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_reflect_mediump_compute_vec2 (538 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.refract.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_scalar (1070 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.refract.lowp_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_vec2 (1716 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.refract.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_highp_compute_scalar (948 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat2x4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat2x4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat2x4 (430 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat3x4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat3x4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat3x4 (637 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat4x3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.lowp_compute.mat4x3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat4x3 (671 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_highp_compute_mat2x3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.matrixcompmult.highp_compute.mat2x3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_highp_compute_mat2x3 (345 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat3x4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat3x4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat3x4 (391 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat4x2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.lowp_compute.mat4x2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat4x2 (297 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3x2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat3x2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3x2 (245 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat3\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\487f602c-39b6-4fbe-a13a-d5ea046717cc.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_3786\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3 (325 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat4x2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.outerproduct.highp_compute.mat4x2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat4x2 (291 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat2x3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat2x3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat2x3 (180 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat3x4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.transpose.mediump_compute.mat3x4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat3x4 (303 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_scalar (72 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_vec4 (153 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_scalar (63 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_vec4 (169 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_compute_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_compute.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_compute_vec2 (105 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_scalar (70 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_vec4 (155 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.lowp_vertex.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_scalar (95 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.lowp_vertex.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec2 (233 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.lowp_vertex.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec4 (404 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_vertex_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.mediump_vertex.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_vertex_vec4 (442 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_compute_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.mediump_compute.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_compute_vec4 (445 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec2\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.highp_fragment.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec2 (263 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec3\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.highp_fragment.vec3\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec3 (361 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.ldexp.highp_compute.scalar\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_compute_scalar (155 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_vertex_vec4\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.fma.lowp_vertex.vec4\r\nWriting test log into TestResults.qpa\r\nNot supported! Unsupported extension: GL_EXT_gpu_shader5\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_vertex_vec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_compute_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.fma.lowp_compute.scalar\r\nNot supported! Unsupported extension: GL_EXT_gpu_shader5\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_compute_scalar (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_mediump_vertex_scalar\r\ndEQP-GLES31.functional.shaders.builtin_functions.precision.fma.mediump_vertex.scalar\r\nNot supported! Unsupported extension: GL_EXT_gpu_shader5\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_mediump_vertex_scalar (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_texture_2\r\ndEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_texture_2\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_texture_2 (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_rbo_4\r\ndEQP-GLES31.functional.shaders.sample_variables.num_samples.multisample_rbo_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_rbo_4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_texture_16\r\ndEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_texture_16\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_texture_16 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_rbo_2\r\ndEQP-GLES31.functional.shaders.sample_variables.max_samples.multisample_rbo_2\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_rbo_2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_texture\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_id.singlesample_texture\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_texture (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_id_multisample_texture_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_id.multisample_texture_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_id_multisample_texture_4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_rbo\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_id.singlesample_rbo\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_rbo (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_pos_correctness_multisample_texture_2\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_pos.correctness.multisample_texture_2\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation or GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:927\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_pos_correctness_multisample_texture_2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_pos_distribution_multisample_rbo_1\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_pos.distribution.multisample_rbo_1\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_pos_distribution_multisample_rbo_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_texture_8\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_texture_8\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_texture_8 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_2\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_2\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_8\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.sample_mask.multisample_rbo_8\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_8 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_1\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_1\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_8\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_texture_8\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_8 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_singlesample_rbo\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.singlesample_rbo\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_singlesample_rbo (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_1\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_1\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_pixel.multisample_rbo_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_texture_2\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_texture_2\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_texture_2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_rbo_1\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_sample.multisample_rbo_1\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_rbo_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_two_samples_multisample_rbo_2\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask_in.bit_count_per_two_samples.multisample_rbo_2\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_two_samples_multisample_rbo_2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_texture_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_texture_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_texture_4 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_rbo_8\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_pixel.multisample_rbo_8\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_rbo_8 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_sample_multisample_texture_8\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_sample.multisample_texture_8\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_sample_multisample_texture_8 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_singlesample_texture\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.singlesample_texture\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_singlesample_texture (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_texture_2\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_texture_2\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_texture_2 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_rbo_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.discard_half_per_two_samples.multisample_rbo_4\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_rbo_4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_default_framebuffer\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.default_framebuffer\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_default_framebuffer (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_multisample_rbo_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_pixel.multisample_rbo_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_multisample_rbo_4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_texture_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_texture_4\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_texture_4 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_rbo_1\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_sample.multisample_rbo_1\r\nNot supported! Test requires GL_OES_sample_variables extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:281\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_rbo_1 (38 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_texture_1\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_texture_1\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_texture_1 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_singlesample_rbo\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.singlesample_rbo\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_singlesample_rbo (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_2\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_2\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_4\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_4\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_4 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_16\r\ndEQP-GLES31.functional.shaders.sample_variables.sample_mask.inverse_per_two_samples.multisample_rbo_16\r\nNot supported! Test requires GL_OES_sample_shading extension or a context version 3.2 or higher. at es31fSampleVariableTests.cpp:1084\r\n[ OK ] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_16 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_sample_qualifier_multisample_rbo_8\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.sample_qualifier.multisample_rbo_8\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:127\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_sample_qualifier_multisample_rbo_8 (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_default_framebuffer\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.static_sample_number.default_framebuffer\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:127\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_default_framebuffer (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_multisample_texture_8\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.static_sample_number.multisample_texture_8\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:127\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_multisample_texture_8 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_texture_4\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.dynamic_sample_number.multisample_texture_4\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:127\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_texture_4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_rbo_1\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.dynamic_sample_number.multisample_rbo_1\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:127\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_rbo_1 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_non_multisample_buffer_sample_n_default_framebuffer\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.non_multisample_buffer.sample_n_default_framebuffer\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:668\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_non_multisample_buffer_sample_n_default_framebuffer (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_texture_16\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.centroid_qualified.multisample_texture_16\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:779\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_texture_16 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_rbo_2\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.centroid_qualified.multisample_rbo_2\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:779\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_rbo_2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_default_framebuffer\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.at_sample_id.default_framebuffer\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:958\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_default_framebuffer (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_2\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.at_sample_id.multisample_rbo_2\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:958\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_16\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.at_sample_id.multisample_rbo_16\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:958\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_16 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_crop_swizzle\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.negative.vec4_crop_swizzle\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_crop_swizzle (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_mixed_swizzle\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.negative.vec4_mixed_swizzle\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_mixed_swizzle (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_ivec4\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.negative.interpolate_ivec4\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_ivec4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_array\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_sample.negative.interpolate_array\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_array (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_crop_swizzle\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.vec4_crop_swizzle\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_crop_swizzle (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_mixed_swizzle\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.vec4_mixed_swizzle\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_mixed_swizzle (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_ivec4\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.interpolate_ivec4\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_ivec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_global\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_centroid.negative.interpolate_global\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_global (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_no_qualifiers_multisample_rbo_1\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.no_qualifiers.multisample_rbo_1\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1231\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_no_qualifiers_multisample_rbo_1 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_sample_qualifier_multisample_texture_4\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.sample_qualifier.multisample_texture_4\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1231\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_sample_qualifier_multisample_texture_4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_at_sample_position_singlesample_texture\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.at_sample_position.singlesample_texture\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1362\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_at_sample_position_singlesample_texture (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_array_element_singlesample_texture\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.array_element.singlesample_texture\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1231\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_array_element_singlesample_texture (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_vec4_crop_swizzle\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.negative.vec4_crop_swizzle\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_vec4_crop_swizzle (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_interpolate_constant\r\ndEQP-GLES31.functional.shaders.multisample_interpolation.interpolate_at_offset.negative.interpolate_constant\r\nNot supported! Test requires GL_OES_shader_multisample_interpolation extension at es31fShaderMultisampleInterpolationTests.cpp:1482\r\n[ OK ] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_interpolate_constant (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_sampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.sampler3d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_sampler3d (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubeshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.samplercubeshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubeshadow (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_isampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.isampler3d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_isampler3d (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_usampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.usampler3d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_usampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.vertex.samplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubearray (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2d (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_samplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.samplercube\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_samplercube (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2darray\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darray (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.sampler2darrayshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darrayshadow (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.isampler2darray\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isampler2darray (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isamplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.fragment.isamplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isamplercubearray (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_sampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.sampler3d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_sampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.usampler2d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler2d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.usampler3d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler3d (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_isamplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.compute.isamplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_isamplercubearray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler2dshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2darrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.sampler2darrayshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2darrayshadow (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isampler2d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler2d (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.isampler3d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler3d (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_usamplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.geometry.usamplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_usamplercubearray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_control.sampler2dshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_usampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_control.usampler3d\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_usampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_samplercubearrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_control.samplercubearrayshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_samplercubearrayshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_evaluation_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_literal.tessellation_evaluation.sampler2dshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_evaluation_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_sampler2darrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.vertex.sampler2darrayshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_sampler2darrayshadow (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.vertex.usamplercube\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercube (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.vertex.usampler2darray\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usampler2darray (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.vertex.usamplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercubearray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.sampler2d\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2d (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.sampler2dshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2dshadow (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_samplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.fragment.samplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_samplercubearray (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_samplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.samplercube\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_samplercube (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler2dshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_sampler2darrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.sampler2darrayshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_sampler2darrayshadow (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_isampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.compute.isampler2darray\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_isampler2darray (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_samplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.samplercube\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_samplercube (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.sampler2dshadow\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_sampler2dshadow (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_samplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.samplercubearray\r\nNot supported! GL_EXT_texture_cube_map_array extension is required for cube map arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_texture_cube_map_array\")' at es31fOpaqueTypeIndexingTests.cpp:390\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_samplercubearray (36 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_samplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_evaluation.samplercube\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_samplercube (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_evaluation.sampler2dshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_sampler2dshadow (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_usampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_evaluation.usampler2darray\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_usampler2darray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_samplercubearrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.tessellation_evaluation.samplercubearrayshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_samplercubearrayshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_isampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.isampler2d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_isampler2d (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_usamplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usamplercube\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_usamplercube (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_usampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.vertex.usampler2darray\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_usampler2darray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_fragment_sampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.fragment.sampler2d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_fragment_sampler2d (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_fragment_sampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.fragment.sampler2darray\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_fragment_sampler2darray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.compute.sampler2dshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_isamplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.compute.isamplercube\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_isamplercube (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_usampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.compute.usampler2darray\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_usampler2darray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.geometry.sampler2dshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_samplercubeshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.geometry.samplercubeshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_samplercubeshadow (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_isampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.geometry.isampler3d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_isampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_usampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.geometry.usampler3d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_usampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_usamplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.geometry.usamplercubearray\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_usamplercubearray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_tessellation_control_usamplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.tessellation_control.usamplercube\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_tessellation_control_usamplercube (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_tessellation_control_usampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.tessellation_control.usampler2darray\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_tessellation_control_usampler2darray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_isampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.vertex.isampler3d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_isampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_usamplercube\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.vertex.usamplercube\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_usamplercube (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_samplercubearrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.vertex.samplercubearrayshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_samplercubearrayshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_samplercubeshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.fragment.samplercubeshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_samplercubeshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_isampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.fragment.isampler2d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_isampler2d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_usampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.fragment.usampler3d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_usampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_samplercubearrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.fragment.samplercubearrayshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_samplercubearrayshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_compute_samplercubeshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.compute.samplercubeshadow\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_compute_samplercubeshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_compute_samplercubearray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.compute.samplercubearray\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_compute_samplercubearray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_geometry_sampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler3d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_geometry_sampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_geometry_usampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.usampler3d\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of sampler arrays.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:381\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_geometry_usampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_sampler2dshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.tessellation_evaluation.sampler2dshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_sampler2dshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_sampler2darrayshadow\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.tessellation_evaluation.sampler2darrayshadow\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_sampler2darrayshadow (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_isampler2darray\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.tessellation_evaluation.isampler2darray\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_isampler2darray (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_isampler3d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.tessellation_evaluation.isampler3d\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_isampler3d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_usampler2d\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.tessellation_evaluation.usampler2d\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:376\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_usampler2d (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_const_expression_tessellation_evaluation\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_tessellation_evaluation\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:749\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_const_expression_tessellation_evaluation (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_uniform_fragment\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of interface blocks.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:754\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_uniform_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_dynamically_uniform_vertex\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of interface blocks.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:754\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_dynamically_uniform_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_dynamically_uniform_geometry\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_geometry\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of interface blocks.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:754\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_dynamically_uniform_geometry (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_literal_vertex\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_vertex\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_literal_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_literal_compute\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_literal_compute\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_literal_compute (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_expression_tessellation_evaluation\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.ssbo.const_expression_tessellation_evaluation\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:749\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_expression_tessellation_evaluation (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_const_expression_tessellation_evaluation\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.const_expression_tessellation_evaluation\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:995\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_const_expression_tessellation_evaluation (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_uniform_tessellation_evaluation\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.uniform_tessellation_evaluation\r\nNot supported! GL_EXT_tessellation_shader extension is required to run tessellation shader tests.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fOpaqueTypeIndexingTests.cpp:995\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_uniform_tessellation_evaluation (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_dynamically_uniform_fragment\r\ndEQP-GLES31.functional.shaders.opaque_type_indexing.atomic_counter.dynamically_uniform_fragment\r\nNot supported! GL_EXT_gpu_shader5 extension is required for dynamic indexing of atomic counters.: 'm_context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fOpaqueTypeIndexingTests.cpp:1000\r\nTest expected to fail but passed!\r\n[ OK ] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_dynamically_uniform_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_es32_invalid_constructor_c_style2_fragment\r\ndEQP-GLES31.functional.shaders.arrays.es32.invalid.constructor_c_style2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_es32_invalid_constructor_c_style2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_float_3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.float_3x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_float_3x3_vertex (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_float_3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.float_3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_float_3x3_fragment (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_int_3x1_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.int_3x1_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_int_3x1_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_bool_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.bool_3x3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_bool_3x3x3_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_vec3_4x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.vec3_4x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_vec3_4x3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_vec3_4x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.vec3_4x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_vec3_4x3_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_mat3_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_mat3_3x3x3_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_mat3_3x4_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.explicit.mat3_3x4_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_mat3_3x4_fragment (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_implicit_struct_3x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.struct_3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_implicit_struct_3x2_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_implicit_mat3_3x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.constructor.implicit.mat3_3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_implicit_mat3_3x2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_bool_3x2x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.bool_3x2x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_bool_3x2x3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_vec3_2x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.vec3_2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_vec3_2x3_vertex (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_struct_3x1x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.struct_3x1x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_struct_3x1x3_vertex (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_mat3_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.explicit.mat3_3x3x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_mat3_3x3x3_vertex (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_int_2x2x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.int_2x2x2_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_int_2x2x2_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_struct_3x1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.struct_3x1x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_struct_3x1x3_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_bvec4_4x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.bvec4_4x2_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_bvec4_4x2_vertex (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_bvec4_4x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.return.implicit.bvec4_4x2_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_bvec4_4x2_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_in_bvec4_4x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.bvec4_4x2_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_in_bvec4_4x2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_in_mat3_3x4_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.in.mat3_3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_in_mat3_3x4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_float_3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.float_3x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_float_3x3_vertex (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_float_3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.float_3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_float_3x3_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_bool_3x2x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.bool_3x2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_bool_3x2x3_vertex (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_ivec3_3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.out.ivec3_3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_ivec3_3x3_fragment (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_float_3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.float_3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_float_3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_int_2x2x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.int_2x2x2_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_int_2x2x2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_mat3_3x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_mat3_3x2_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_mat3_3x4_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.parameter.unnamed.mat3_3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_mat3_3x4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_int_2x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.int_2x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_int_2x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_bool_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.bool_3x3x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_bool_3x3x3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_vec3_1x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.vec3_1x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_vec3_1x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_vec3_1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.vec3_1x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_vec3_1x3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_mat3_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.implicit_size.mat3_3x3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_mat3_3x3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_float_3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.float_3x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_float_3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_int_2x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.int_2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_int_2x3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_struct_5x5x4_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.struct_5x5x4_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_struct_5x5x4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_ivec3_3x1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.ivec3_3x1x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_ivec3_3x1x3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_mat3_3x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_mat3_3x2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_mat3_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_explicit.mat3_3x3x3_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_mat3_3x3x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_implicit_struct_5x5x4_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.explicit_to_implicit.struct_5x5x4_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_implicit_struct_5x5x4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_explicit_mat3_3x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_explicit.mat3_3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_explicit_mat3_3x2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_vec3_1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.vec3_1x3_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_vec3_1x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_mat3_3x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_mat3_3x2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_mat3_3x4_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.assignment.implicit_to_implicit.mat3_3x4_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_mat3_3x4_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_length_int_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.length.int_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_length_int_vertex (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_array_access_dynamic_expression_access_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.array_access.dynamic_expression_access_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_array_access_dynamic_expression_access_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_single_statement_multiple_declarations_explicit_constructor_int_3_dimensions_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.explicit_constructor.int_3_dimensions_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_single_statement_multiple_declarations_explicit_constructor_int_3_dimensions_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_single_statement_multiple_declarations_implicit_constructor_int_3_dimensions_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.single_statement_multiple_declarations.implicit_constructor.int_3_dimensions_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_single_statement_multiple_declarations_implicit_constructor_int_3_dimensions_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_invalid_empty_declaration_with_var_name_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es31.invalid.empty_declaration_with_var_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_invalid_empty_declaration_with_var_name_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_bool_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.constructor.explicit.bool_3x3x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_bool_3x3x3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_struct_3x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.constructor.explicit.struct_3x2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_struct_3x2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_ivec3_3x2x1_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.constructor.explicit.ivec3_3x2x1_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_ivec3_3x2x1_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_high_dimensional_array_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.constructor.explicit.high_dimensional_array_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_high_dimensional_array_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_bvec3_1x2x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.constructor.implicit.bvec3_1x2x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_bvec3_1x2x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_int_high_dimensional_array_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.constructor.implicit.int_high_dimensional_array_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_int_high_dimensional_array_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_ivec3_3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.return.explicit.ivec3_3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_ivec3_3x3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_mat3_3x4_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.return.explicit.mat3_3x4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_mat3_3x4_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_float_3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.return.implicit.float_3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_float_3x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_int_2x2x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.return.implicit.int_2x2x2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_int_2x2x2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_struct_3x1x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.return.implicit.struct_3x1x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_struct_3x1x3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_mat3_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.return.implicit.mat3_3x3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_mat3_3x3x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_int_2x2x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.parameter.in.int_2x2x2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_int_2x2x2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_vec3_2x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.parameter.in.vec3_2x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_vec3_2x3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.parameter.in.mat3_3x3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.parameter.in.mat3_3x3x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_out_mat3_3x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.parameter.out.mat3_3x2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_out_mat3_3x2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_unnamed_bvec4_4x2_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.parameter.unnamed.bvec4_4x2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_unnamed_bvec4_4x2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_implicit_size_float_3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.implicit_size.float_3x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_implicit_size_float_3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_int_2x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.int_2x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_int_2x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bool_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.bool_3x3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bool_3x3x3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.vec3_1x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.vec3_1x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bvec3_3x1_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.bvec3_3x1_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bvec3_3x1_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.mat3_3x3x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x4_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_explicit.mat3_3x4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_float_3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_implicit.float_3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_float_3x3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_implicit.bool_3x3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.explicit_to_implicit.bool_3x3x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_int_2x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.implicit_to_explicit.int_2x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_int_2x3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_vec3_1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.implicit_to_explicit.vec3_1x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_vec3_1x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_float_3x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.implicit_to_implicit.float_3x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_float_3x3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.implicit_to_implicit.vec3_1x3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.implicit_to_implicit.vec3_1x3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_mat3_3x2_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.assignment.implicit_to_implicit.mat3_3x2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_mat3_3x2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_bool_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.length.bool_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_bool_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_constant_expression_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.length.constant_expression_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_constant_expression_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_array_access_constant_expression_access_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.array_access.constant_expression_access_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_array_access_constant_expression_access_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_single_statement_multiple_declarations_explicit_constructor_float_2_dimensions_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.single_statement_multiple_declarations.explicit_constructor.float_2_dimensions_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_single_statement_multiple_declarations_explicit_constructor_float_2_dimensions_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_vertex\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.uniform_block_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_fragment\r\ndEQP-GLES31.functional.shaders.arrays_of_arrays.es32.invalid.uniform_block_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_float_partially_specified_fragment\r\ndEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.float_partially_specified_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_float_partially_specified_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_vertex\r\ndEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_fragment\r\ndEQP-GLES31.functional.shaders.linkage.es31.declarations.unspecified_precision.isampler2DArray_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_unspecified_output_primitive_num_vertices\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.unspecified_output_primitive_num_vertices\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_unspecified_output_primitive_num_vertices (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_access_more_than_available_input_vertices\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.rules.access_more_than_available_input_vertices\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_access_more_than_available_input_vertices (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_float\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.float\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_float (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_mat4x2\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.varying.types.mat4x2\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_mat4x2 (60 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_rules_type_mismatch_1\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.rules.type_mismatch_1\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_rules_type_mismatch_1 (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.float\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec2\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.vec2\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec2 (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec4\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x3\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.mat2x3\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x3 (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x4\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.mat2x4\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x4 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat3x4\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.mat3x4\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat3x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_uvec2\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.uvec2\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_uvec2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float_struct\r\ndEQP-GLES31.functional.shaders.linkage.es31.geometry.uniform.types.float_struct\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float_struct (64 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_type_mismatch\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.rules.input_type_mismatch\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_type_mismatch (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_vertex_fragment_same_varying_name_2\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.rules.vertex_fragment_same_varying_name_2\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_vertex_fragment_same_varying_name_2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_block_non_array\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.rules.input_block_non_array\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_block_non_array (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_vec4\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.vec4\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_vec4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec3\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.ivec3\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec4\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.ivec4\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec4 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec2\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.uvec2\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec3\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.varying.types.uvec3\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_mat3x2\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.uniform.types.mat3x2\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_mat3x2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_int\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation.uniform.types.int\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_int (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_vec4\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation_geometry.varying.types.vec4\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_vec4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat3\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation_geometry.varying.types.mat3\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat4x3\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation_geometry.varying.types.mat4x3\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat4x3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_uniform_rules_type_mismatch_1\r\ndEQP-GLES31.functional.shaders.linkage.es31.tessellation_geometry.uniform.rules.type_mismatch_1\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_uniform_rules_type_mismatch_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_member_name\r\ndEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_member_name\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_member_name (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_with_and_without_instance_name\r\ndEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.mismatch_with_and_without_instance_name\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_with_and_without_instance_name (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_ambiguous_variable_name_2\r\ndEQP-GLES31.functional.shaders.linkage.es31.shader_storage_block.ambiguous_variable_name_2\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_ambiguous_variable_name_2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_io_block_mismatch_type\r\ndEQP-GLES31.functional.shaders.linkage.es31.io_block.mismatch_type\r\nNot supported! Test requires any extension of GL_OES_shader_io_blocks, GL_EXT_shader_io_blocks\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_io_block_mismatch_type (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_io_block_missing_output_block\r\ndEQP-GLES31.functional.shaders.linkage.es31.io_block.missing_output_block\r\nNot supported! Test requires any extension of GL_OES_shader_io_blocks, GL_EXT_shader_io_blocks\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_io_block_missing_output_block (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_io_block_ambiguous_variable_name_1\r\ndEQP-GLES31.functional.shaders.linkage.es31.io_block.ambiguous_variable_name_1\r\nNot supported! Test requires any extension of GL_OES_shader_io_blocks, GL_EXT_shader_io_blocks\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_io_block_ambiguous_variable_name_1 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_basic_precision_conflict_4\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.basic.precision_conflict_4\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_basic_precision_conflict_4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_vertex_only_vec4_float\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.vertex_only_vec4_float\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_vertex_only_vec4_float (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_partial_vec4_struct\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.partial_vec4_struct\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_partial_vec4_struct (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_type_conflict_3\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.struct.type_conflict_3\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_type_conflict_3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_differing_precision\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.block.differing_precision\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_differing_precision (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_1\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_1\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_3\r\ndEQP-GLES31.functional.shaders.linkage.es31.uniform.block.layout_qualifier_mismatch_3\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_output_superfluous_declaration\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.rules.output_superfluous_declaration\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_output_superfluous_declaration (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_input_block\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.rules.input_block\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_input_block (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.types.mat2\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\487f602c-39b6-4fbe-a13a-d5ea046717cc.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_3786\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2x3\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.types.mat2x3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2x3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat3x4\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.types.mat3x4\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat3x4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat4x3\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.types.mat4x3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat4x3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_uvec3\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.types.uvec3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_uvec3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_qualifiers_sample\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.varying.qualifiers.sample\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_qualifiers_sample (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_vec4\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.uniform.types.vec4\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_vec4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_mat4x2\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.uniform.types.mat4x2\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_mat4x2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_ivec3\r\ndEQP-GLES31.functional.shaders.linkage.es32.geometry.uniform.types.ivec3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_ivec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_different_precision\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.rules.input_different_precision\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_different_precision (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_different_precision\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.rules.output_different_precision\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_different_precision (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_superfluous_declaration\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.rules.output_superfluous_declaration\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_superfluous_declaration (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_internal_array_size_mismatch\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.rules.internal_array_size_mismatch\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_internal_array_size_mismatch (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.rules.input_block\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block_non_array\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.rules.input_block_non_array\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block_non_array (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_vec3\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.types.vec3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_vec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_ivec2\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.types.ivec2\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_ivec2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_float_struct\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.varying.types.float_struct\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_float_struct (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_mat2x4\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.uniform.types.mat2x4\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_mat2x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_ivec3\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation.uniform.types.ivec3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_ivec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat2\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation_geometry.varying.types.mat2\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat3x4\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation_geometry.varying.types.mat3x4\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat3x4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_int\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation_geometry.varying.types.int\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_int (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_ivec3\r\ndEQP-GLES31.functional.shaders.linkage.es32.tessellation_geometry.varying.types.ivec3\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_ivec3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_shader_storage_block_mismatch_with_and_without_instance_name\r\ndEQP-GLES31.functional.shaders.linkage.es32.shader_storage_block.mismatch_with_and_without_instance_name\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_shader_storage_block_mismatch_with_and_without_instance_name (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_number_of_declarations\r\ndEQP-GLES31.functional.shaders.linkage.es32.io_block.mismatch_number_of_declarations\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_number_of_declarations (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_type\r\ndEQP-GLES31.functional.shaders.linkage.es32.io_block.mismatch_type\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_type (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_member_name\r\ndEQP-GLES31.functional.shaders.linkage.es32.io_block.mismatch_member_name\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_member_name (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_missing_output_block\r\ndEQP-GLES31.functional.shaders.linkage.es32.io_block.missing_output_block\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_missing_output_block (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_ambiguous_variable_name_2\r\ndEQP-GLES31.functional.shaders.linkage.es32.io_block.ambiguous_variable_name_2\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_io_block_ambiguous_variable_name_2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_fragment_only\r\ndEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.fragment_only\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_fragment_only (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vec4\r\ndEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vec4\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vertex_only_vec4_float\r\ndEQP-GLES31.functional.shaders.linkage.es32.uniform.struct.vertex_only_vec4_float\r\n[ OK ] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vertex_only_vec4_float (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_constants_core_max_vertex_output_vectors\r\ndEQP-GLES31.functional.shaders.builtin_constants.core.max_vertex_output_vectors\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_constants_core_max_vertex_output_vectors (180 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_constants_core_max_compute_atomic_counter_buffers\r\ndEQP-GLES31.functional.shaders.builtin_constants.core.max_compute_atomic_counter_buffers\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_constants_core_max_compute_atomic_counter_buffers (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_constants_core_max_fragment_atomic_counters\r\ndEQP-GLES31.functional.shaders.builtin_constants.core.max_fragment_atomic_counters\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_constants_core_max_fragment_atomic_counters (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_constants_geometry_shader_max_geometry_image_uniforms\r\ndEQP-GLES31.functional.shaders.builtin_constants.geometry_shader.max_geometry_image_uniforms\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_constants_geometry_shader_max_geometry_image_uniforms (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_builtin_constants_tessellation_shader_max_tess_evaluation_output_components\r\ndEQP-GLES31.functional.shaders.builtin_constants.tessellation_shader.max_tess_evaluation_output_components\r\nNot supported! The test requires a 3.2 context or support for the extension GL_EXT_tessellation_shader.: 'm_context.getContextInfo().isExtensionSupported(m_requiredExt.c_str())' at es31fShaderBuiltinConstantTests.cpp:168\r\n[ OK ] dEQP.GLES31/functional_shaders_builtin_constants_tessellation_shader_max_tess_evaluation_output_components (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_value_triangles\r\ndEQP-GLES31.functional.shaders.helper_invocation.value.triangles\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_value_triangles (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_value_wide_points_max_samples\r\ndEQP-GLES31.functional.shaders.helper_invocation.value.wide_points_max_samples\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_value_wide_points_max_samples (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_triangles_dfdy\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.triangles_dfdy\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_triangles_dfdy (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_fwidth\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.lines_fwidth\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_fwidth (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_dfdx\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.points_dfdx\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_dfdx (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_dfdy\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_points_dfdy\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_dfdy (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_4_samples_fwidth\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_lines_4_samples_fwidth\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_4_samples_fwidth (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_4_samples_dfdy\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_points_4_samples_dfdy\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_4_samples_dfdy (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_8_samples_dfdx\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.lines_8_samples_dfdx\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_8_samples_dfdx (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_8_samples_fwidth\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_points_8_samples_fwidth\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_8_samples_fwidth (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_max_samples_dfdy\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.lines_max_samples_dfdy\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_max_samples_dfdy (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_max_samples_dfdx\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.wide_lines_max_samples_dfdx\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_max_samples_dfdx (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_max_samples_dfdx\r\ndEQP-GLES31.functional.shaders.helper_invocation.derivate.points_max_samples_dfdx\r\n[ OK ] dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_max_samples_dfdx (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.add.int_to_uint_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_uint_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.add.int_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.add.uint_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uint_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.add.uvec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec2_to_vec2_fragment (34 ms)\r\nPassed: 304/317 tests. (95.899%)\r\nFailed: 13/317 tests. (4.10095%)\r\n83 tests unexpectedly passed.\r\n[----------] 400 tests from dEQP (45270 ms total)\r\n\r\n[----------] Global test environment tear-down\r\n[==========] 400 tests from 1 test suite ran. (45721 ms total)\r\n[ PASSED ] 400 tests.\r\n[401/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec2 (583 ms)\r\n[402/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec3 (157 ms)\r\n[403/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_floor_mediump_compute_vec4 (201 ms)\r\n[404/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_lowp_compute_vec2 (109 ms)\r\n[405/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_scalar (58 ms)\r\n[406/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_trunc_mediump_compute_vec3 (158 ms)\r\n[407/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_round_mediump_compute_vec3 (134 ms)\r\n[408/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_roundeven_lowp_compute_vec4 (199 ms)\r\n[409/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_mediump_compute_vec2 (125 ms)\r\n[410/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ceil_highp_compute_vec4 (192 ms)\r\n[411/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec2 (183 ms)\r\n[412/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_fract_lowp_compute_vec4 (384 ms)\r\n[413/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_scalar (249 ms)\r\n[414/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_mod_mediump_compute_vec2 (467 ms)\r\n[415/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_modf_highp_compute (67 ms)\r\n[416/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_min_lowp_compute_vec3 (190 ms)\r\n[417/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_min_mediump_compute_vec2 (158 ms)\r\n[418/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_scalar (83 ms)\r\n[419/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_max_lowp_compute_vec4 (244 ms)\r\n[420/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_scalar (331 ms)\r\n[421/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_mix_mediump_compute_vec4 (1175 ms)\r\n[422/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_lowp_compute_vec2 (375 ms)\r\n[423/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec3 (983 ms)\r\n[424/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_mediump_compute_vec4 (3831 ms)\r\n[425/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_length_highp_compute_vec3 (975 ms)\r\n[426/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_lowp_compute_vec2 (596 ms)\r\n[427/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_mediump_compute_vec3 (1249 ms)\r\n[428/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_distance_highp_compute_vec3 (1227 ms)\r\n[429/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec3 (872 ms)\r\n[430/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_dot_mediump_compute_vec4 (3752 ms)\r\n[431/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_normalize_highp_compute_vec2 (646 ms)\r\n[432/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_faceforward_mediump_compute_vec2 (603 ms)\r\n[433/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_reflect_mediump_compute_vec2 (538 ms)\r\n[434/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_scalar (1070 ms)\r\n[435/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_lowp_compute_vec2 (1716 ms)\r\n[436/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_refract_highp_compute_scalar (948 ms)\r\n[437/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat2x4 (430 ms)\r\n[438/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat3x4 (637 ms)\r\n[439/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_lowp_compute_mat4x3 (671 ms)\r\n[440/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_matrixcompmult_highp_compute_mat2x3 (345 ms)\r\n[441/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat3x4 (391 ms)\r\n[442/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_lowp_compute_mat4x2 (297 ms)\r\n[443/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3x2 (245 ms)\r\n[444/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat3 (325 ms)\r\n[445/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_outerproduct_highp_compute_mat4x2 (291 ms)\r\n[446/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat2x3 (180 ms)\r\n[447/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_transpose_mediump_compute_mat3x4 (303 ms)\r\n[448/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_scalar (72 ms)\r\n[449/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_lowp_compute_vec4 (153 ms)\r\n[450/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_scalar (63 ms)\r\n[451/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_vertex_vec4 (169 ms)\r\n[452/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_mediump_compute_vec2 (105 ms)\r\n[453/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_scalar (70 ms)\r\n[454/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_frexp_highp_compute_vec4 (155 ms)\r\n[455/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_scalar (95 ms)\r\n[456/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec2 (233 ms)\r\n[457/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_lowp_vertex_vec4 (404 ms)\r\n[458/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_vertex_vec4 (442 ms)\r\n[459/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_mediump_compute_vec4 (445 ms)\r\n[460/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec2 (263 ms)\r\n[461/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_fragment_vec3 (361 ms)\r\n[462/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_ldexp_highp_compute_scalar (155 ms)\r\n[463/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_vertex_vec4 (42 ms)\r\n[464/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_lowp_compute_scalar (41 ms)\r\n[465/6088] dEQP.GLES31/functional_shaders_builtin_functions_precision_fma_mediump_vertex_scalar (33 ms)\r\n[466/6088] dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_texture_2 (53 ms)\r\n[467/6088] dEQP.GLES31/functional_shaders_sample_variables_num_samples_multisample_rbo_4 (41 ms)\r\n[468/6088] dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_texture_16 (42 ms)\r\n[469/6088] dEQP.GLES31/functional_shaders_sample_variables_max_samples_multisample_rbo_2 (42 ms)\r\n[470/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_texture (55 ms)\r\n[471/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_id_multisample_texture_4 (33 ms)\r\n[472/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_id_singlesample_rbo (34 ms)\r\n[473/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_pos_correctness_multisample_texture_2 (33 ms)\r\n[474/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_pos_distribution_multisample_rbo_1 (33 ms)\r\n[475/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_texture_8 (34 ms)\r\n[476/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_2 (33 ms)\r\n[477/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_4 (33 ms)\r\n[478/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_sample_mask_multisample_rbo_8 (34 ms)\r\n[479/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_1 (33 ms)\r\n[480/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_texture_8 (33 ms)\r\n[481/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_singlesample_rbo (34 ms)\r\n[482/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_1 (33 ms)\r\n[483/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_pixel_multisample_rbo_4 (33 ms)\r\n[484/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_texture_2 (34 ms)\r\n[485/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_sample_multisample_rbo_1 (33 ms)\r\n[486/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_in_bit_count_per_two_samples_multisample_rbo_2 (33 ms)\r\n[487/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_texture_4 (34 ms)\r\n[488/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_pixel_multisample_rbo_8 (33 ms)\r\n[489/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_sample_multisample_texture_8 (33 ms)\r\n[490/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_singlesample_texture (34 ms)\r\n[491/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_texture_2 (58 ms)\r\n[492/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_discard_half_per_two_samples_multisample_rbo_4 (42 ms)\r\n[493/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_default_framebuffer (50 ms)\r\n[494/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_pixel_multisample_rbo_4 (41 ms)\r\n[495/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_texture_4 (45 ms)\r\n[496/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_sample_multisample_rbo_1 (38 ms)\r\n[497/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_texture_1 (41 ms)\r\n[498/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_singlesample_rbo (42 ms)\r\n[499/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_2 (41 ms)\r\n[500/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_4 (44 ms)\r\n[501/6088] dEQP.GLES31/functional_shaders_sample_variables_sample_mask_inverse_per_two_samples_multisample_rbo_16 (50 ms)\r\n[502/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_sample_qualifier_multisample_rbo_8 (47 ms)\r\n[503/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_default_framebuffer (67 ms)\r\n[504/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_static_sample_number_multisample_texture_8 (50 ms)\r\n[505/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_texture_4 (50 ms)\r\n[506/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_dynamic_sample_number_multisample_rbo_1 (41 ms)\r\n[507/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_non_multisample_buffer_sample_n_default_framebuffer (42 ms)\r\n[508/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_texture_16 (42 ms)\r\n[509/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_centroid_qualified_multisample_rbo_2 (41 ms)\r\n[510/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_default_framebuffer (42 ms)\r\n[511/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_2 (42 ms)\r\n[512/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_at_sample_id_multisample_rbo_16 (41 ms)\r\n[513/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_crop_swizzle (42 ms)\r\n[514/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_vec4_mixed_swizzle (42 ms)\r\n[515/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_ivec4 (41 ms)\r\n[516/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_sample_negative_interpolate_array (42 ms)\r\n[517/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_crop_swizzle (42 ms)\r\n[518/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_vec4_mixed_swizzle (41 ms)\r\n[519/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_ivec4 (42 ms)\r\n[520/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_centroid_negative_interpolate_global (41 ms)\r\n[521/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_no_qualifiers_multisample_rbo_1 (41 ms)\r\n[522/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_sample_qualifier_multisample_texture_4 (42 ms)\r\n[523/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_at_sample_position_singlesample_texture (45 ms)\r\n[524/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_array_element_singlesample_texture (33 ms)\r\n[525/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_vec4_crop_swizzle (33 ms)\r\n[526/6088] dEQP.GLES31/functional_shaders_multisample_interpolation_interpolate_at_offset_negative_interpolate_constant (34 ms)\r\n[527/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_sampler3d (46 ms)\r\n[528/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubeshadow (53 ms)\r\n[529/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_isampler3d (39 ms)\r\n[530/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_usampler3d (33 ms)\r\n[531/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_vertex_samplercubearray (34 ms)\r\n[532/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2d (41 ms)\r\n[533/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_samplercube (45 ms)\r\n[534/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darray (39 ms)\r\n[535/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_sampler2darrayshadow (44 ms)\r\n[536/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isampler2darray (47 ms)\r\n[537/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_fragment_isamplercubearray (34 ms)\r\n[538/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_sampler3d (33 ms)\r\n[539/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler2d (33 ms)\r\n[540/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_usampler3d (34 ms)\r\n[541/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_compute_isamplercubearray (33 ms)\r\n[542/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2dshadow (33 ms)\r\n[543/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_sampler2darrayshadow (34 ms)\r\n[544/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler2d (52 ms)\r\n[545/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_isampler3d (41 ms)\r\n[546/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_geometry_usamplercubearray (33 ms)\r\n[547/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_sampler2dshadow (33 ms)\r\n[548/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_usampler3d (33 ms)\r\n[549/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_control_samplercubearrayshadow (33 ms)\r\n[550/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_literal_tessellation_evaluation_sampler2dshadow (33 ms)\r\n[551/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_sampler2darrayshadow (41 ms)\r\n[552/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercube (41 ms)\r\n[553/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usampler2darray (39 ms)\r\n[554/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_vertex_usamplercubearray (33 ms)\r\n[555/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2d (42 ms)\r\n[556/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_sampler2dshadow (44 ms)\r\n[557/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_fragment_samplercubearray (34 ms)\r\n[558/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_samplercube (41 ms)\r\n[559/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_sampler2dshadow (33 ms)\r\n[560/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_sampler2darrayshadow (41 ms)\r\n[561/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_compute_isampler2darray (50 ms)\r\n[562/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_samplercube (100 ms)\r\n[563/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_sampler2dshadow (39 ms)\r\n[564/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_geometry_samplercubearray (36 ms)\r\n[565/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_samplercube (33 ms)\r\n[566/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_sampler2dshadow (34 ms)\r\n[567/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_usampler2darray (33 ms)\r\n[568/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_const_expression_tessellation_evaluation_samplercubearrayshadow (33 ms)\r\n[569/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_isampler2d (34 ms)\r\n[570/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_usamplercube (33 ms)\r\n[571/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_vertex_usampler2darray (33 ms)\r\n[572/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_fragment_sampler2d (34 ms)\r\n[573/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_fragment_sampler2darray (33 ms)\r\n[574/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_sampler2dshadow (33 ms)\r\n[575/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_isamplercube (34 ms)\r\n[576/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_compute_usampler2darray (33 ms)\r\n[577/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_sampler2dshadow (33 ms)\r\n[578/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_samplercubeshadow (34 ms)\r\n[579/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_isampler3d (33 ms)\r\n[580/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_usampler3d (33 ms)\r\n[581/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_geometry_usamplercubearray (33 ms)\r\n[582/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_tessellation_control_usamplercube (33 ms)\r\n[583/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_uniform_tessellation_control_usampler2darray (33 ms)\r\n[584/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_isampler3d (33 ms)\r\n[585/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_usamplercube (33 ms)\r\n[586/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_vertex_samplercubearrayshadow (33 ms)\r\n[587/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_samplercubeshadow (33 ms)\r\n[588/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_isampler2d (33 ms)\r\n[589/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_usampler3d (33 ms)\r\n[590/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_fragment_samplercubearrayshadow (33 ms)\r\n[591/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_compute_samplercubeshadow (33 ms)\r\n[592/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_compute_samplercubearray (33 ms)\r\n[593/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_geometry_sampler3d (33 ms)\r\n[594/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_geometry_usampler3d (33 ms)\r\n[595/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_sampler2dshadow (33 ms)\r\n[596/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_sampler2darrayshadow (33 ms)\r\n[597/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_isampler2darray (33 ms)\r\n[598/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_isampler3d (33 ms)\r\n[599/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_sampler_dynamically_uniform_tessellation_evaluation_usampler2d (33 ms)\r\n[600/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_const_expression_tessellation_evaluation (41 ms)\r\n[601/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_uniform_fragment (33 ms)\r\n[602/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_dynamically_uniform_vertex (33 ms)\r\n[603/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ubo_dynamically_uniform_geometry (34 ms)\r\n[604/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_literal_vertex (41 ms)\r\n[605/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_literal_compute (34 ms)\r\n[606/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_ssbo_const_expression_tessellation_evaluation (33 ms)\r\n[607/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_const_expression_tessellation_evaluation (33 ms)\r\n[608/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_uniform_tessellation_evaluation (34 ms)\r\n[609/6088] dEQP.GLES31/functional_shaders_opaque_type_indexing_atomic_counter_dynamically_uniform_fragment (33 ms)\r\n[610/6088] dEQP.GLES31/functional_shaders_arrays_es32_invalid_constructor_c_style2_fragment (33 ms)\r\n[611/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_float_3x3_vertex (59 ms)\r\n[612/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_float_3x3_fragment (43 ms)\r\n[613/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_int_3x1_fragment (33 ms)\r\n[614/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_bool_3x3x3_fragment (50 ms)\r\n[615/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_vec3_4x3_vertex (42 ms)\r\n[616/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_vec3_4x3_fragment (41 ms)\r\n[617/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_mat3_3x3x3_fragment (41 ms)\r\n[618/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_explicit_mat3_3x4_fragment (43 ms)\r\n[619/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_implicit_struct_3x2_vertex (32 ms)\r\n[620/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_constructor_implicit_mat3_3x2_vertex (41 ms)\r\n[621/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_bool_3x2x3_fragment (42 ms)\r\n[622/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_vec3_2x3_vertex (43 ms)\r\n[623/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_struct_3x1x3_vertex (40 ms)\r\n[624/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_explicit_mat3_3x3x3_vertex (52 ms)\r\n[625/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_int_2x2x2_vertex (50 ms)\r\n[626/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_struct_3x1x3_fragment (32 ms)\r\n[627/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_bvec4_4x2_vertex (51 ms)\r\n[628/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_return_implicit_bvec4_4x2_fragment (32 ms)\r\n[629/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_in_bvec4_4x2_fragment (33 ms)\r\n[630/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_in_mat3_3x4_vertex (34 ms)\r\n[631/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_float_3x3_vertex (59 ms)\r\n[632/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_float_3x3_fragment (32 ms)\r\n[633/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_bool_3x2x3_vertex (43 ms)\r\n[634/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_out_ivec3_3x3_fragment (83 ms)\r\n[635/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_float_3x3_fragment (33 ms)\r\n[636/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_int_2x2x2_fragment (34 ms)\r\n[637/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_mat3_3x2_fragment (32 ms)\r\n[638/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_parameter_unnamed_mat3_3x4_vertex (42 ms)\r\n[639/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_int_2x3_fragment (33 ms)\r\n[640/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_bool_3x3x3_vertex (42 ms)\r\n[641/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_vec3_1x3_vertex (33 ms)\r\n[642/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_vec3_1x3_fragment (34 ms)\r\n[643/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_implicit_size_mat3_3x3x3_fragment (33 ms)\r\n[644/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_float_3x3_fragment (33 ms)\r\n[645/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_int_2x3_vertex (34 ms)\r\n[646/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_struct_5x5x4_vertex (33 ms)\r\n[647/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_ivec3_3x1x3_fragment (42 ms)\r\n[648/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_mat3_3x2_vertex (33 ms)\r\n[649/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_explicit_mat3_3x3x3_vertex (33 ms)\r\n[650/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_explicit_to_implicit_struct_5x5x4_vertex (34 ms)\r\n[651/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_explicit_mat3_3x2_fragment (33 ms)\r\n[652/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_vec3_1x3_fragment (33 ms)\r\n[653/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_mat3_3x2_vertex (34 ms)\r\n[654/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_assignment_implicit_to_implicit_mat3_3x4_fragment (41 ms)\r\n[655/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_length_int_vertex (43 ms)\r\n[656/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_array_access_dynamic_expression_access_fragment (50 ms)\r\n[657/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_single_statement_multiple_declarations_explicit_constructor_int_3_dimensions_fragment (32 ms)\r\n[658/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_single_statement_multiple_declarations_implicit_constructor_int_3_dimensions_vertex (42 ms)\r\n[659/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es31_invalid_empty_declaration_with_var_name_vertex (33 ms)\r\n[660/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_bool_3x3x3_fragment (42 ms)\r\n[661/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_struct_3x2_fragment (34 ms)\r\n[662/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_ivec3_3x2x1_vertex (33 ms)\r\n[663/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_explicit_high_dimensional_array_vertex (33 ms)\r\n[664/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_bvec3_1x2x3_vertex (33 ms)\r\n[665/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_constructor_implicit_int_high_dimensional_array_fragment (34 ms)\r\n[666/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_ivec3_3x3_vertex (42 ms)\r\n[667/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_explicit_mat3_3x4_vertex (32 ms)\r\n[668/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_float_3x3_vertex (33 ms)\r\n[669/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_int_2x2x2_fragment (33 ms)\r\n[670/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_struct_3x1x3_vertex (34 ms)\r\n[671/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_return_implicit_mat3_3x3x3_vertex (33 ms)\r\n[672/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_int_2x2x2_vertex (33 ms)\r\n[673/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_vec3_2x3_fragment (34 ms)\r\n[674/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_vertex (33 ms)\r\n[675/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_in_mat3_3x3x3_fragment (33 ms)\r\n[676/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_out_mat3_3x2_vertex (34 ms)\r\n[677/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_parameter_unnamed_bvec4_4x2_vertex (33 ms)\r\n[678/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_implicit_size_float_3x3_fragment (33 ms)\r\n[679/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_int_2x3_vertex (33 ms)\r\n[680/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bool_3x3x3_vertex (34 ms)\r\n[681/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_vertex (33 ms)\r\n[682/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_vec3_1x3_fragment (33 ms)\r\n[683/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_bvec3_3x1_fragment (34 ms)\r\n[684/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x3x3_fragment (33 ms)\r\n[685/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_explicit_mat3_3x4_fragment (33 ms)\r\n[686/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_float_3x3_vertex (34 ms)\r\n[687/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_vertex (33 ms)\r\n[688/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_explicit_to_implicit_bool_3x3x3_fragment (33 ms)\r\n[689/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_int_2x3_vertex (34 ms)\r\n[690/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_explicit_vec3_1x3_fragment (33 ms)\r\n[691/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_float_3x3_vertex (33 ms)\r\n[692/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_vertex (34 ms)\r\n[693/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_vec3_1x3_fragment (33 ms)\r\n[694/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_assignment_implicit_to_implicit_mat3_3x2_fragment (33 ms)\r\n[695/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_bool_fragment (34 ms)\r\n[696/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_length_constant_expression_fragment (33 ms)\r\n[697/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_array_access_constant_expression_access_vertex (33 ms)\r\n[698/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_single_statement_multiple_declarations_explicit_constructor_float_2_dimensions_vertex (33 ms)\r\n[699/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_vertex (34 ms)\r\n[700/6088] dEQP.GLES31/functional_shaders_arrays_of_arrays_es32_invalid_uniform_block_fragment (33 ms)\r\n[701/6088] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_float_partially_specified_fragment (50 ms)\r\n[702/6088] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_vertex (42 ms)\r\n[703/6088] dEQP.GLES31/functional_shaders_linkage_es31_declarations_unspecified_precision_isampler2DArray_fragment (32 ms)\r\n[704/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_unspecified_output_primitive_num_vertices (41 ms)\r\n[705/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_rules_access_more_than_available_input_vertices (34 ms)\r\n[706/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_float (41 ms)\r\n[707/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_varying_types_mat4x2 (60 ms)\r\n[708/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_rules_type_mismatch_1 (49 ms)\r\n[709/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float (44 ms)\r\n[710/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec2 (39 ms)\r\n[711/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_vec4 (42 ms)\r\n[712/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x3 (46 ms)\r\n[713/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat2x4 (45 ms)\r\n[714/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_mat3x4 (42 ms)\r\n[715/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_uvec2 (42 ms)\r\n[716/6088] dEQP.GLES31/functional_shaders_linkage_es31_geometry_uniform_types_float_struct (64 ms)\r\n[717/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_type_mismatch (52 ms)\r\n[718/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_vertex_fragment_same_varying_name_2 (42 ms)\r\n[719/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_rules_input_block_non_array (42 ms)\r\n[720/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_vec4 (33 ms)\r\n[721/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec3 (33 ms)\r\n[722/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_ivec4 (34 ms)\r\n[723/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec2 (41 ms)\r\n[724/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_varying_types_uvec3 (42 ms)\r\n[725/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_mat3x2 (42 ms)\r\n[726/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_uniform_types_int (41 ms)\r\n[727/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_vec4 (50 ms)\r\n[728/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat3 (42 ms)\r\n[729/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_varying_types_mat4x3 (42 ms)\r\n[730/6088] dEQP.GLES31/functional_shaders_linkage_es31_tessellation_geometry_uniform_rules_type_mismatch_1 (33 ms)\r\n[731/6088] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_member_name (33 ms)\r\n[732/6088] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_mismatch_with_and_without_instance_name (59 ms)\r\n[733/6088] dEQP.GLES31/functional_shaders_linkage_es31_shader_storage_block_ambiguous_variable_name_2 (33 ms)\r\n[734/6088] dEQP.GLES31/functional_shaders_linkage_es31_io_block_mismatch_type (33 ms)\r\n[735/6088] dEQP.GLES31/functional_shaders_linkage_es31_io_block_missing_output_block (42 ms)\r\n[736/6088] dEQP.GLES31/functional_shaders_linkage_es31_io_block_ambiguous_variable_name_1 (41 ms)\r\n[737/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_basic_precision_conflict_4 (42 ms)\r\n[738/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_vertex_only_vec4_float (42 ms)\r\n[739/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_partial_vec4_struct (33 ms)\r\n[740/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_struct_type_conflict_3 (33 ms)\r\n[741/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_differing_precision (42 ms)\r\n[742/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_1 (33 ms)\r\n[743/6088] dEQP.GLES31/functional_shaders_linkage_es31_uniform_block_layout_qualifier_mismatch_3 (42 ms)\r\n[744/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_output_superfluous_declaration (42 ms)\r\n[745/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_rules_input_block (33 ms)\r\n[746/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2 (33 ms)\r\n[747/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat2x3 (34 ms)\r\n[748/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat3x4 (33 ms)\r\n[749/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_mat4x3 (33 ms)\r\n[750/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_types_uvec3 (34 ms)\r\n[751/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_varying_qualifiers_sample (33 ms)\r\n[752/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_vec4 (33 ms)\r\n[753/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_mat4x2 (34 ms)\r\n[754/6088] dEQP.GLES31/functional_shaders_linkage_es32_geometry_uniform_types_ivec3 (33 ms)\r\n[755/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_different_precision (42 ms)\r\n[756/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_different_precision (33 ms)\r\n[757/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_output_superfluous_declaration (33 ms)\r\n[758/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_internal_array_size_mismatch (33 ms)\r\n[759/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block (33 ms)\r\n[760/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_rules_input_block_non_array (33 ms)\r\n[761/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_vec3 (33 ms)\r\n[762/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_ivec2 (34 ms)\r\n[763/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_varying_types_float_struct (33 ms)\r\n[764/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_mat2x4 (42 ms)\r\n[765/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_uniform_types_ivec3 (33 ms)\r\n[766/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat2 (42 ms)\r\n[767/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_mat3x4 (33 ms)\r\n[768/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_int (33 ms)\r\n[769/6088] dEQP.GLES31/functional_shaders_linkage_es32_tessellation_geometry_varying_types_ivec3 (34 ms)\r\n[770/6088] dEQP.GLES31/functional_shaders_linkage_es32_shader_storage_block_mismatch_with_and_without_instance_name (33 ms)\r\n[771/6088] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_number_of_declarations (33 ms)\r\n[772/6088] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_type (34 ms)\r\n[773/6088] dEQP.GLES31/functional_shaders_linkage_es32_io_block_mismatch_member_name (33 ms)\r\n[774/6088] dEQP.GLES31/functional_shaders_linkage_es32_io_block_missing_output_block (33 ms)\r\n[775/6088] dEQP.GLES31/functional_shaders_linkage_es32_io_block_ambiguous_variable_name_2 (34 ms)\r\n[776/6088] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_fragment_only (41 ms)\r\n[777/6088] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vec4 (42 ms)\r\n[778/6088] dEQP.GLES31/functional_shaders_linkage_es32_uniform_struct_vertex_only_vec4_float (75 ms)\r\n[779/6088] dEQP.GLES31/functional_shaders_builtin_constants_core_max_vertex_output_vectors (180 ms)\r\n[780/6088] dEQP.GLES31/functional_shaders_builtin_constants_core_max_compute_atomic_counter_buffers (53 ms)\r\n[781/6088] dEQP.GLES31/functional_shaders_builtin_constants_core_max_fragment_atomic_counters (42 ms)\r\n[782/6088] dEQP.GLES31/functional_shaders_builtin_constants_geometry_shader_max_geometry_image_uniforms (42 ms)\r\n[783/6088] dEQP.GLES31/functional_shaders_builtin_constants_tessellation_shader_max_tess_evaluation_output_components (33 ms)\r\n[784/6088] dEQP.GLES31/functional_shaders_helper_invocation_value_triangles (58 ms)\r\n[785/6088] dEQP.GLES31/functional_shaders_helper_invocation_value_wide_points_max_samples (34 ms)\r\n[786/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_triangles_dfdy (33 ms)\r\n[787/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_fwidth (33 ms)\r\n[788/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_dfdx (34 ms)\r\n[789/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_dfdy (33 ms)\r\n[790/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_4_samples_fwidth (33 ms)\r\n[791/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_4_samples_dfdy (34 ms)\r\n[792/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_8_samples_dfdx (33 ms)\r\n[793/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_points_8_samples_fwidth (33 ms)\r\n[794/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_lines_max_samples_dfdy (34 ms)\r\n[795/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_wide_lines_max_samples_dfdx (33 ms)\r\n[796/6088] dEQP.GLES31/functional_shaders_helper_invocation_derivate_points_max_samples_dfdx (33 ms)\r\n[797/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_uint_vertex (50 ms)\r\n[798/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_int_to_vec2_vertex (33 ms)\r\n[799/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uint_to_vec3_vertex (33 ms)\r\n[800/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec2_to_vec2_fragment (34 ms)\r\nNote: Google Test filter = 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2_invalid_variables_uvec2_to_ivec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_vec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uint_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uvec4_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_ivec2_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_uvec2_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_uint_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec2_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_vec2_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec4_to_ivec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_ivec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_uvec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_ivec2_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_int_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_ivec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec2_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec2_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec3_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_int_to_uint_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_uint_to_float_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec2_to_uvec2_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec3_to_uvec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec4_to_uvec4_fragment:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_int_to_uint_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_ivec3_to_uvec3_vertex:dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_uvec3_to_vec3_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_shared_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_column_major_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_all_8_times_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_std140_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_all_8_times_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_no_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_valid_long_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_buffer_interface_qualifier_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_varying_interface_qualifier_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_function_and_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_in_and_block_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_out_and_block_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_empty_layout_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_number_block_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_all_8_times_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_packed_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_column_major_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_all_8_times_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_row_major_vec4_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_column_major_vec4_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_fragment\r\n[==========] Running 400 tests from 1 test suite.\r\n[----------] Global test environment set-up.\r\n[----------] 400 tests from dEQP\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.add.uvec3_to_vec3_vertex\r\nWriting test log into TestResults.qpa\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec3_to_vec3_vertex (475 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.sub.int_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_int_to_vec3_vertex (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.sub.ivec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_ivec3_to_vec3_fragment (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.sub.uvec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_uvec3_to_vec3_fragment (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.int_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_int_to_vec4_fragment (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.uint_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec2_fragment (24 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.uint_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec3_vertex (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.uint_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.ivec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_ivec2_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.uvec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uvec2_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.uvec3_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uvec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.mul.ivec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_ivec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_int_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.div.int_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_int_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_int_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.div.int_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_int_to_vec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.div.uint_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.div.ivec2_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_ivec2_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.div.ivec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_ivec2_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.input_before_literal.div.uvec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_uvec2_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.int_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_float_fragment (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.int_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_vec3_vertex (68 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.int_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_vec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.int_to_uvec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.int_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.uint_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.uint_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uint_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.uvec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec2_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.uvec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec3_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.ivec4_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_ivec4_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.ivec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_ivec4_to_vec4_vertex (31 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.add.uvec4_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.int_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_int_to_vec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.uint_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.uint_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.uint_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.ivec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_ivec2_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.ivec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_ivec2_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.sub.uvec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uvec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.int_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_float_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.int_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.uint_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uint_to_float_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.uint_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uint_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.ivec2_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec2_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.ivec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec2_to_vec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.uvec3_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uvec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec4_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.ivec4_to_uvec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec4_to_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.mul.uvec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uvec4_to_vec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.int_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_float_fragment (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.int_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_vec3_vertex (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.int_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.int_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.int_to_uvec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.ivec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec2_to_vec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec3_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.ivec3_to_uvec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec3_to_uvec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.arithmetic.literal_before_input.div.ivec4_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec4_to_uvec4_fragment (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.equal.int_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_float_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.equal.int_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_float_fragment (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.equal.int_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_uint_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.equal.ivec2_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec2_to_uvec2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.equal.ivec3_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec3_to_uvec3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.equal.ivec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec4_to_vec4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.not_equal.int_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_int_to_uint_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.not_equal.uint_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_uint_to_float_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.not_equal.ivec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec2_to_vec2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.not_equal.ivec3_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec3_to_uvec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.not_equal.ivec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec3_to_vec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.not_equal.uvec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_uvec4_to_vec4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.greater.uint_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_uint_to_float_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_less_or_equal_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.less_or_equal.uint_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_less_or_equal_uint_to_float_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_or_equal_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.greater_or_equal.int_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_or_equal_int_to_float_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_or_equal_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.input_before_literal.greater_or_equal.int_to_uint_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_or_equal_int_to_uint_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_not_equal_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.literal_before_input.not_equal.ivec3_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_not_equal_ivec3_to_uvec3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_not_equal_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.literal_before_input.not_equal.ivec4_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_not_equal_ivec4_to_uvec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_less_or_equal_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.comparisons.literal_before_input.less_or_equal.int_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_less_or_equal_int_to_float_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.int_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_float_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.int_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uint_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.int_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_vec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.int_to_uvec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec3_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.int_to_uvec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec4_vertex (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.uint_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uint_to_vec3_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.uvec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec2_to_vec2_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.uvec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec2_to_vec2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.ivec4_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_ivec4_to_uvec4_fragment (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.ivec4_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_ivec4_to_vec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.input_before_subscript.uvec4_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec4_to_vec4_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.int_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_uint_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.int_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_vec2_vertex (91 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_uvec2_vertex (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.uint_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uint_to_float_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.ivec2_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_ivec2_to_uvec2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.uvec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uvec3_to_vec3_fragment (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.ivec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_ivec4_to_vec4_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.array_subscripts.subscript_before_input.uvec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uvec4_to_vec4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.functions.uint_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_uint_to_float_fragment (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.functions.ivec3_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_ivec3_to_vec3_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.functions.uvec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_uvec3_to_vec3_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.input_before_field.uint_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_uint_to_vec2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_uint_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.input_before_field.uint_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_uint_to_vec4_vertex (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.input_before_field.ivec2_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec2_to_uvec2_vertex (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.input_before_field.ivec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec2_to_vec2_vertex (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.input_before_field.ivec3_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec3_to_vec3_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.input_before_field.ivec4_to_vec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec4_to_vec4_vertex (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_int_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.int_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_int_to_vec2_fragment (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.int_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_int_to_vec4_fragment (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.uint_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_uint_to_float_vertex (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.ivec2_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec2_to_uvec2_vertex (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.ivec2_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec2_to_uvec2_fragment (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec3_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.ivec3_to_uvec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec3_to_uvec3_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.struct_fields.field_before_input.ivec3_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec3_to_vec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_float_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_float_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_float_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uint_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_vec3_fragment (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uint_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec2_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_uvec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_vec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uvec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec3_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uvec4_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_vec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_uvec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec4_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uint_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uint_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec2_to_vec2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uvec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uvec2_to_vec2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec3_to_vec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec4_to_uvec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_uvec4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec4_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_vec3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.ivec2_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec2_to_uvec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.ivec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec3_to_vec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.uvec4_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.int_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.uint_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_vec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.ivec2_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_ivec2_to_uvec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.ivec4_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_ivec4_to_uvec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uint_to_ivec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uint_to_ivec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uint_to_ivec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uint_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uint_to_ivec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uint_to_ivec4_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec2_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.ivec2_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec2_to_uint_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec2_to_ivec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.ivec2_to_ivec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec2_to_ivec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec2_to_int_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec2_to_int_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec2_to_int_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec2_to_ivec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec2_to_ivec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec2_to_ivec2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec3_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec3_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec3_to_uvec2_vertex (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec3_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec3_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec3_to_vec4_fragment (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec4_to_ivec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.ivec4_to_ivec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec4_to_ivec2_vertex (63 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec4_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.ivec4_to_uvec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec4_to_uvec3_fragment (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec4_to_uvec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_uvec2_fragment (61 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_ivec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec4_to_ivec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_ivec3_vertex (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec4_to_ivec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_ivec4_vertex (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.uvec4_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_vec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.float_to_uint_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_uint_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_ivec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.float_to_ivec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_ivec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.float_to_ivec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_ivec4_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.float_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_uvec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec2_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_uint_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_ivec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec2_to_ivec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_ivec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_ivec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec2_to_ivec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_ivec3_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec2_to_uvec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_uvec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_int_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_int_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_int_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_ivec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_ivec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_ivec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_uvec4_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_uvec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_vec2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec3_to_vec4_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_vec4_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec4_to_uvec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_uvec2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_ivec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec4_to_ivec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_ivec3_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec4_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_uvec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.variables.vec4_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_vec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.arrays.uint_to_float_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uint_to_float_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.arrays.ivec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_ivec2_to_vec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.arrays.uvec2_to_vec2_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uvec2_to_vec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.arrays.ivec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_ivec3_to_vec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.arrays.uvec3_to_vec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uvec3_to_vec3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.structs.int_to_uint_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_int_to_uint_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.structs.int_to_uint_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_int_to_uint_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.structs.uvec2_to_vec2_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_uvec2_to_vec2_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.structs.ivec3_to_uvec3_vertex\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_ivec3_to_uvec3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es31.invalid.structs.ivec3_to_vec3_fragment\r\nNot supported! Test requires extension GL_EXT_shader_implicit_conversions\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_ivec3_to_vec3_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.add.int_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_int_to_uvec4_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.add.uint_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uint_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uint_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.add.uint_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uint_to_vec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.add.uvec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uvec2_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.add.uvec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uvec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_int_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.sub.int_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_int_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_uint_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.sub.uint_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_uint_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_uint_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.sub.uint_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_uint_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.sub.ivec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_ivec2_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.sub.ivec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_ivec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_int_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.mul.int_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_int_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.mul.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.mul.uint_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uint_to_vec2_fragment (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.mul.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_ivec2_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.mul.uvec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uvec2_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_ivec4_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.mul.ivec4_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_ivec4_to_uvec4_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.int_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_vec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.int_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uint_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.uint_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uint_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.uint_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uint_to_vec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec2_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.ivec2_to_uvec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec2_to_uvec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec4_to_vec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.input_before_literal.div.uvec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uvec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.int_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_vec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.int_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.uint_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_vec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.uint_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.uvec3_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uvec3_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.ivec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_ivec4_to_vec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.add.uvec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uvec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_int_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.sub.int_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_int_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.sub.uvec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec2_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.sub.uvec3_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec3_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.sub.uvec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.mul.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_int_to_float_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.mul.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_ivec2_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.mul.ivec3_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_ivec3_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.mul.uvec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_uvec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.div.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.div.int_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.div.int_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.div.ivec2_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_ivec2_to_vec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.arithmetic.literal_before_input.div.ivec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_ivec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.equal.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec2_to_uvec2_vertex (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.equal.ivec3_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec3_to_vec3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.equal.uvec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_uvec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.equal.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_not_equal_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.not_equal.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_not_equal_uint_to_float_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_not_equal_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.not_equal.uvec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_not_equal_uvec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.less.uint_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_uint_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.greater.int_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_int_to_float_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.greater.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_int_to_float_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.greater.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_or_equal_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.less_or_equal.int_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_or_equal_int_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_or_equal_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.less_or_equal.int_to_uint_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_or_equal_int_to_uint_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_or_equal_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.input_before_literal.greater_or_equal.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_or_equal_int_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.equal.int_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_int_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_ivec2_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.equal.ivec2_to_uvec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_ivec2_to_uvec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.equal.uvec2_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_uvec2_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.equal.ivec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_ivec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.not_equal.int_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_float_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.not_equal.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.not_equal.int_to_uint_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_uint_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.not_equal.ivec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_ivec3_to_vec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_uvec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.not_equal.uvec3_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_uvec3_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.not_equal.ivec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_ivec4_to_vec4_fragment (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_less_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.less.uint_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_less_uint_to_float_fragment (65 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.greater.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_int_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.greater.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.greater.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_uint_to_float_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_less_or_equal_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.less_or_equal.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_less_or_equal_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_or_equal_int_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.greater_or_equal.int_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_or_equal_int_to_float_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_or_equal_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.comparisons.literal_before_input.greater_or_equal.int_to_uint_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_or_equal_int_to_uint_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.int_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.int_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.int_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.uint_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uint_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec2_to_uvec2_vertex (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.ivec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec2_to_vec2_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.uvec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uvec2_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.uvec2_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uvec2_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.ivec4_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec4_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.input_before_subscript.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec4_to_vec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.int_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_float_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.int_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.int_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_uvec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.int_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.uint_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_uint_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec2_to_uvec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.ivec2_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec2_to_vec2_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.array_subscripts.subscript_before_input.ivec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_functions_int_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.functions.int_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_functions_int_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_functions_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.functions.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_functions_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_int_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.input_before_field.int_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_int_to_vec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.input_before_field.int_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_int_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.input_before_field.ivec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec2_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.input_before_field.ivec3_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec3_to_uvec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.input_before_field.ivec4_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec4_to_uvec4_fragment (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.input_before_field.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec4_to_vec4_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.field_before_input.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uint_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.field_before_input.uint_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uint_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.field_before_input.uint_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uint_to_vec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_ivec3_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.field_before_input.ivec3_to_uvec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_ivec3_to_uvec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.field_before_input.uvec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uvec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.int_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_float_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uint_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uint_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uint_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_uvec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec2_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.uvec2_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec2_to_vec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec3_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec3_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec3_to_vec3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_in_parens.ivec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_uint_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uint_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_uvec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.int_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uint_to_vec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uint_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uint_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec3_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec3_to_uvec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.ivec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.paren_expr_before_literal.input_outside_parens.uvec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uvec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_uvec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uint_to_vec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_in_parens.uint_to_vec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uint_to_vec3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_in_parens.ivec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec3_to_vec3_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_in_parens.ivec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec4_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_in_parens.uvec4_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_in_parens.uvec4_to_vec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.int_to_uvec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.int_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.int_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_float_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.uint_to_float_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_float_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_vec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.uint_to_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uvec2_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.parenthesized_expressions.literal_before_paren_expr.input_outside_parens.uvec2_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uvec2_to_vec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uint_to_ivec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uint_to_ivec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uint_to_ivec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uint_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uint_to_ivec4_vertex\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\721e3ca9-dbc3-481f-bd3a-f9efd4f7a45b.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_11202\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uint_to_ivec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec2_to_ivec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec2_to_ivec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec2_to_ivec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec2_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec2_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec2_to_uvec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uvec2_to_ivec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uvec2_to_ivec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_fragment (71 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uvec2_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_vec3_vertex (38 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec3_to_uint_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uint_fragment (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec3_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uvec4_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_ivec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uvec3_to_ivec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_ivec2_fragment (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uvec3_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_uvec2_vertex (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_uint_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec4_to_uint_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_uint_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec4_to_ivec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec2_fragment (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec4_to_ivec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec3_vertex (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_vec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.ivec4_to_vec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_vec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec4_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.uvec4_to_ivec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec4_to_ivec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.float_to_ivec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_ivec4_vertex (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.float_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_uvec4_vertex (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_ivec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec2_to_ivec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_ivec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec2_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec2_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_int_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec3_to_int_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_int_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec3_to_ivec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_ivec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec4_to_ivec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec2_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec4_to_uvec2_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec2_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec3_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec4_to_ivec3_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec3_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec4_to_ivec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec4_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec4_to_uvec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.variables.vec4_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.arrays.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_int_to_uint_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_uint_to_float_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.arrays.uint_to_float_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_uint_to_float_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec2_to_uvec2_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.arrays.ivec2_to_uvec2_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec2_to_uvec2_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.arrays.ivec3_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec3_to_uvec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec4_to_uvec4_fragment\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.arrays.ivec4_to_uvec4_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec4_to_uvec4_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_int_to_uint_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.structs.int_to_uint_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_int_to_uint_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_ivec3_to_uvec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.structs.ivec3_to_uvec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_ivec3_to_uvec3_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_uvec3_to_vec3_vertex\r\ndEQP-GLES31.functional.shaders.implicit_conversions.es32.invalid.structs.uvec3_to_vec3_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_uvec3_to_vec3_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_shared_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_shared_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_shared_vertex (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_std140_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_vertex (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_std140_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_column_major_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_column_major_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_column_major_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_all_8_times_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.layout_all_8_times_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_all_8_times_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_std140_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_std140_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_std140_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_row_major_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_row_major_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_all_8_times_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.global_layout_all_8_times_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_all_8_times_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_no_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.no_instance_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_no_instance_name_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_long_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.valid.long_instance_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_long_instance_name_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_buffer_interface_qualifier_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_buffer_interface_qualifier_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_buffer_interface_qualifier_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_varying_interface_qualifier_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.member_varying_interface_qualifier_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_varying_interface_qualifier_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_function_and_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_function_and_instance_name_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_function_and_instance_name_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_in_and_block_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_in_and_block_name_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_in_and_block_name_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_out_and_block_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.conflicting_out_and_block_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_out_and_block_name_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_empty_layout_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.empty_layout_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_empty_layout_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_number_block_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_number_block_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_number_block_name_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_instance_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_vertex (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_identifier_instance_name_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_instance_name_vertex\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es31.invalid.invalid_dollar_instance_name_fragment\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.layout_shared_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_vertex (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.layout_shared_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_all_8_times_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.layout_all_8_times_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_all_8_times_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_packed_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.global_layout_packed_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_packed_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_column_major_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.global_layout_column_major_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_column_major_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_all_8_times_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.global_layout_all_8_times_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_all_8_times_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_row_major_vec4_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.member_layout_row_major_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_row_major_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_column_major_vec4_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.member_layout_column_major_vec4_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_column_major_vec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.same_variable_and_instance_name_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.same_variable_and_instance_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.struct_member_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_fragment (33 ms)\r\nPassed: 400/400 tests. (100%)\r\n[----------] 400 tests from dEQP (15926 ms total)\r\n\r\n[----------] Global test environment tear-down\r\n[==========] 400 tests from 1 test suite ran. (16324 ms total)\r\n[ PASSED ] 400 tests.\r\n[801/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_add_uvec3_to_vec3_vertex (475 ms)\r\n[802/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_int_to_vec3_vertex (25 ms)\r\n[803/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_ivec3_to_vec3_fragment (25 ms)\r\n[804/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_sub_uvec3_to_vec3_fragment (25 ms)\r\n[805/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_int_to_vec4_fragment (25 ms)\r\n[806/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec2_fragment (24 ms)\r\n[807/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec3_vertex (30 ms)\r\n[808/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uint_to_vec4_fragment (33 ms)\r\n[809/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_ivec2_to_vec2_fragment (33 ms)\r\n[810/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uvec2_to_vec2_fragment (33 ms)\r\n[811/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_uvec3_to_vec3_vertex (33 ms)\r\n[812/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_mul_ivec4_to_vec4_vertex (33 ms)\r\n[813/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_int_to_vec2_vertex (33 ms)\r\n[814/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_int_to_vec4_vertex (34 ms)\r\n[815/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_uint_to_float_vertex (33 ms)\r\n[816/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_ivec2_to_uvec2_vertex (33 ms)\r\n[817/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_ivec2_to_vec2_vertex (34 ms)\r\n[818/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_input_before_literal_div_uvec2_to_vec2_fragment (33 ms)\r\n[819/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_float_fragment (40 ms)\r\n[820/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_vec3_vertex (68 ms)\r\n[821/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_vec4_fragment (34 ms)\r\n[822/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec2_vertex (33 ms)\r\n[823/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec3_fragment (33 ms)\r\n[824/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_int_to_uvec4_fragment (34 ms)\r\n[825/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uint_to_float_vertex (33 ms)\r\n[826/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uint_to_float_fragment (33 ms)\r\n[827/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec2_to_vec2_vertex (34 ms)\r\n[828/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec3_to_vec3_fragment (33 ms)\r\n[829/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_ivec4_to_uvec4_fragment (33 ms)\r\n[830/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_ivec4_to_vec4_vertex (31 ms)\r\n[831/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_add_uvec4_to_vec4_fragment (33 ms)\r\n[832/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_int_to_vec4_fragment (34 ms)\r\n[833/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_float_vertex (33 ms)\r\n[834/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_vec3_fragment (33 ms)\r\n[835/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uint_to_vec4_fragment (33 ms)\r\n[836/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_ivec2_to_vec2_vertex (33 ms)\r\n[837/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_ivec2_to_vec2_fragment (33 ms)\r\n[838/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_sub_uvec4_to_vec4_vertex (33 ms)\r\n[839/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_float_vertex (34 ms)\r\n[840/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_uvec2_vertex (33 ms)\r\n[841/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_int_to_uvec4_fragment (33 ms)\r\n[842/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uint_to_float_fragment (34 ms)\r\n[843/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uint_to_vec2_fragment (33 ms)\r\n[844/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec2_to_uvec2_vertex (33 ms)\r\n[845/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec2_to_vec2_fragment (34 ms)\r\n[846/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uvec3_to_vec3_vertex (33 ms)\r\n[847/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_ivec4_to_uvec4_vertex (33 ms)\r\n[848/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_mul_uvec4_to_vec4_vertex (34 ms)\r\n[849/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_float_fragment (53 ms)\r\n[850/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_vec3_vertex (30 ms)\r\n[851/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_vec4_vertex (33 ms)\r\n[852/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec2_vertex (34 ms)\r\n[853/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec3_vertex (33 ms)\r\n[854/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_int_to_uvec4_vertex (33 ms)\r\n[855/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec2_to_vec2_fragment (34 ms)\r\n[856/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec3_to_uvec3_fragment (33 ms)\r\n[857/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_arithmetic_literal_before_input_div_ivec4_to_uvec4_fragment (25 ms)\r\n[858/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_float_vertex (50 ms)\r\n[859/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_float_fragment (83 ms)\r\n[860/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_int_to_uint_fragment (42 ms)\r\n[861/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec2_to_uvec2_vertex (41 ms)\r\n[862/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec3_to_uvec3_vertex (42 ms)\r\n[863/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_equal_ivec4_to_vec4_vertex (42 ms)\r\n[864/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_int_to_uint_fragment (41 ms)\r\n[865/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_uint_to_float_vertex (42 ms)\r\n[866/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec2_to_vec2_vertex (42 ms)\r\n[867/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec3_to_uvec3_vertex (41 ms)\r\n[868/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_ivec3_to_vec3_fragment (42 ms)\r\n[869/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_not_equal_uvec4_to_vec4_vertex (42 ms)\r\n[870/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_uint_to_float_fragment (41 ms)\r\n[871/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_less_or_equal_uint_to_float_fragment (42 ms)\r\n[872/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_or_equal_int_to_float_fragment (42 ms)\r\n[873/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_input_before_literal_greater_or_equal_int_to_uint_vertex (41 ms)\r\n[874/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_not_equal_ivec3_to_uvec3_vertex (42 ms)\r\n[875/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_not_equal_ivec4_to_uvec4_fragment (42 ms)\r\n[876/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_comparisons_literal_before_input_less_or_equal_int_to_float_vertex (41 ms)\r\n[877/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_float_vertex (42 ms)\r\n[878/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uint_fragment (41 ms)\r\n[879/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_vec3_vertex (41 ms)\r\n[880/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec2_vertex (42 ms)\r\n[881/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec3_fragment (41 ms)\r\n[882/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_int_to_uvec4_vertex (52 ms)\r\n[883/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uint_to_vec3_vertex (50 ms)\r\n[884/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec2_to_vec2_vertex (50 ms)\r\n[885/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec2_to_vec2_fragment (50 ms)\r\n[886/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_ivec4_to_uvec4_fragment (47 ms)\r\n[887/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_ivec4_to_vec4_fragment (34 ms)\r\n[888/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_input_before_subscript_uvec4_to_vec4_fragment (41 ms)\r\n[889/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_uint_fragment (42 ms)\r\n[890/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_vec2_vertex (91 ms)\r\n[891/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_int_to_uvec2_vertex (44 ms)\r\n[892/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uint_to_float_fragment (42 ms)\r\n[893/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_ivec2_to_uvec2_fragment (50 ms)\r\n[894/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uvec3_to_vec3_fragment (55 ms)\r\n[895/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_ivec4_to_vec4_vertex (50 ms)\r\n[896/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_array_subscripts_subscript_before_input_uvec4_to_vec4_vertex (42 ms)\r\n[897/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_uint_to_float_fragment (45 ms)\r\n[898/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_ivec3_to_vec3_vertex (50 ms)\r\n[899/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_functions_uvec3_to_vec3_fragment (50 ms)\r\n[900/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_uint_to_vec2_fragment (50 ms)\r\n[901/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_uint_to_vec4_vertex (55 ms)\r\n[902/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec2_to_uvec2_vertex (45 ms)\r\n[903/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec2_to_vec2_vertex (55 ms)\r\n[904/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec3_to_vec3_vertex (50 ms)\r\n[905/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_input_before_field_ivec4_to_vec4_vertex (45 ms)\r\n[906/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_int_to_vec2_fragment (55 ms)\r\n[907/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_int_to_vec4_fragment (45 ms)\r\n[908/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_uint_to_float_vertex (55 ms)\r\n[909/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec2_to_uvec2_vertex (45 ms)\r\n[910/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec2_to_uvec2_fragment (55 ms)\r\n[911/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec3_to_uvec3_fragment (50 ms)\r\n[912/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_struct_fields_field_before_input_ivec3_to_vec3_vertex (41 ms)\r\n[913/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_float_vertex (42 ms)\r\n[914/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_float_fragment (41 ms)\r\n[915/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uint_fragment (42 ms)\r\n[916/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_vec3_fragment (44 ms)\r\n[917/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec2_vertex (41 ms)\r\n[918/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec2_fragment (50 ms)\r\n[919/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_uvec2_fragment (42 ms)\r\n[920/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_vec2_fragment (42 ms)\r\n[921/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec3_to_vec3_fragment (33 ms)\r\n[922/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec4_to_vec4_fragment (33 ms)\r\n[923/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_vec4_fragment (42 ms)\r\n[924/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec2_fragment (42 ms)\r\n[925/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec4_vertex (41 ms)\r\n[926/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec2_vertex (34 ms)\r\n[927/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec3_vertex (33 ms)\r\n[928/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec2_to_vec2_vertex (42 ms)\r\n[929/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uvec2_to_vec2_vertex (41 ms)\r\n[930/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec3_to_vec3_fragment (42 ms)\r\n[931/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_uvec4_vertex (42 ms)\r\n[932/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_fragment (41 ms)\r\n[933/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_vec3_vertex (42 ms)\r\n[934/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec2_vertex (42 ms)\r\n[935/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec2_fragment (41 ms)\r\n[936/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec3_vertex (42 ms)\r\n[937/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec4_fragment (42 ms)\r\n[938/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec2_to_uvec2_fragment (41 ms)\r\n[939/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec3_to_vec3_fragment (42 ms)\r\n[940/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_fragment (42 ms)\r\n[941/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec2_fragment (33 ms)\r\n[942/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_vec2_fragment (42 ms)\r\n[943/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_ivec2_to_uvec2_fragment (41 ms)\r\n[944/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_ivec4_to_uvec4_fragment (42 ms)\r\n[945/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uint_to_ivec2_fragment (41 ms)\r\n[946/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uint_to_ivec4_vertex (41 ms)\r\n[947/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec2_to_uint_fragment (42 ms)\r\n[948/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec2_to_ivec3_vertex (41 ms)\r\n[949/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec2_to_int_fragment (41 ms)\r\n[950/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec2_to_ivec2_vertex (41 ms)\r\n[951/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec3_to_uvec2_vertex (59 ms)\r\n[952/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec3_to_vec4_fragment (54 ms)\r\n[953/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec4_to_ivec2_vertex (63 ms)\r\n[954/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_ivec4_to_uvec3_fragment (48 ms)\r\n[955/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_uvec2_fragment (61 ms)\r\n[956/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_ivec3_vertex (30 ms)\r\n[957/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_ivec4_vertex (44 ms)\r\n[958/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_uvec4_to_vec2_fragment (41 ms)\r\n[959/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_uint_vertex (42 ms)\r\n[960/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_ivec3_fragment (42 ms)\r\n[961/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_ivec4_vertex (41 ms)\r\n[962/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_float_to_uvec4_fragment (42 ms)\r\n[963/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_uint_fragment (42 ms)\r\n[964/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_ivec3_vertex (41 ms)\r\n[965/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_ivec3_fragment (50 ms)\r\n[966/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec2_to_uvec3_fragment (33 ms)\r\n[967/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_int_vertex (42 ms)\r\n[968/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_ivec2_fragment (42 ms)\r\n[969/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec2_vertex (41 ms)\r\n[970/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec4_vertex (42 ms)\r\n[971/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_uvec4_fragment (42 ms)\r\n[972/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_vec2_vertex (42 ms)\r\n[973/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec3_to_vec4_fragment (41 ms)\r\n[974/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_uvec2_vertex (42 ms)\r\n[975/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_ivec3_fragment (50 ms)\r\n[976/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_uvec3_vertex (41 ms)\r\n[977/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_variables_vec4_to_vec3_vertex (41 ms)\r\n[978/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uint_to_float_vertex (42 ms)\r\n[979/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_ivec2_to_vec2_fragment (41 ms)\r\n[980/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uvec2_to_vec2_fragment (41 ms)\r\n[981/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_ivec3_to_vec3_fragment (42 ms)\r\n[982/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_arrays_uvec3_to_vec3_vertex (41 ms)\r\n[983/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_int_to_uint_vertex (42 ms)\r\n[984/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_int_to_uint_fragment (42 ms)\r\n[985/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_uvec2_to_vec2_vertex (41 ms)\r\n[986/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_ivec3_to_uvec3_vertex (42 ms)\r\n[987/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es31_invalid_structs_ivec3_to_vec3_fragment (32 ms)\r\n[988/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_int_to_uvec4_vertex (58 ms)\r\n[989/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uint_to_vec3_vertex (33 ms)\r\n[990/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uint_to_vec4_fragment (34 ms)\r\n[991/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uvec2_to_vec2_vertex (33 ms)\r\n[992/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_add_uvec3_to_vec3_vertex (33 ms)\r\n[993/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_int_to_vec2_vertex (34 ms)\r\n[994/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_uint_to_vec4_vertex (33 ms)\r\n[995/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_uint_to_vec4_fragment (33 ms)\r\n[996/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_ivec2_to_vec2_vertex (34 ms)\r\n[997/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_sub_ivec4_to_vec4_fragment (33 ms)\r\n[998/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_int_to_vec4_vertex (33 ms)\r\n[999/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uint_to_float_vertex (33 ms)\r\n[1000/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uint_to_vec2_fragment (43 ms)\r\n[1001/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_ivec2_to_uvec2_vertex (33 ms)\r\n[1002/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_uvec2_to_vec2_vertex (33 ms)\r\n[1003/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_mul_ivec4_to_uvec4_vertex (32 ms)\r\n[1004/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_uint_vertex (33 ms)\r\n[1005/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_vec3_vertex (34 ms)\r\n[1006/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_int_to_vec4_vertex (33 ms)\r\n[1007/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uint_to_vec2_vertex (33 ms)\r\n[1008/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uint_to_vec3_vertex (34 ms)\r\n[1009/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec2_to_uvec2_vertex (33 ms)\r\n[1010/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec2_to_uvec2_fragment (33 ms)\r\n[1011/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_ivec4_to_vec4_vertex (34 ms)\r\n[1012/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_input_before_literal_div_uvec4_to_vec4_fragment (33 ms)\r\n[1013/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_float_fragment (33 ms)\r\n[1014/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_vec3_vertex (34 ms)\r\n[1015/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_int_to_vec4_fragment (33 ms)\r\n[1016/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_float_vertex (33 ms)\r\n[1017/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_vec2_fragment (34 ms)\r\n[1018/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uint_to_vec4_fragment (33 ms)\r\n[1019/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uvec3_to_vec3_fragment (33 ms)\r\n[1020/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_ivec4_to_vec4_fragment (34 ms)\r\n[1021/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_add_uvec4_to_vec4_vertex (33 ms)\r\n[1022/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_int_to_vec4_fragment (33 ms)\r\n[1023/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec2_to_vec2_vertex (34 ms)\r\n[1024/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec3_to_vec3_fragment (33 ms)\r\n[1025/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_sub_uvec4_to_vec4_fragment (33 ms)\r\n[1026/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_int_to_float_fragment (34 ms)\r\n[1027/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_ivec2_to_uvec2_vertex (33 ms)\r\n[1028/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_ivec3_to_vec3_fragment (33 ms)\r\n[1029/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_mul_uvec4_to_vec4_vertex (33 ms)\r\n[1030/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_float_fragment (33 ms)\r\n[1031/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_vec3_vertex (33 ms)\r\n[1032/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_int_to_uvec4_vertex (33 ms)\r\n[1033/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_ivec2_to_vec2_fragment (34 ms)\r\n[1034/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_arithmetic_literal_before_input_div_ivec3_to_vec3_vertex (33 ms)\r\n[1035/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec2_to_uvec2_vertex (51 ms)\r\n[1036/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec3_to_vec3_fragment (34 ms)\r\n[1037/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_uvec3_to_vec3_vertex (33 ms)\r\n[1038/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_equal_ivec4_to_vec4_vertex (33 ms)\r\n[1039/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_not_equal_uint_to_float_vertex (34 ms)\r\n[1040/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_not_equal_uvec3_to_vec3_vertex (33 ms)\r\n[1041/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_uint_to_float_fragment (33 ms)\r\n[1042/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_int_to_float_vertex (32 ms)\r\n[1043/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_int_to_float_fragment (34 ms)\r\n[1044/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_uint_to_float_vertex (33 ms)\r\n[1045/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_or_equal_int_to_float_vertex (33 ms)\r\n[1046/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_less_or_equal_int_to_uint_fragment (34 ms)\r\n[1047/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_input_before_literal_greater_or_equal_int_to_float_fragment (33 ms)\r\n[1048/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_int_to_float_vertex (33 ms)\r\n[1049/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_ivec2_to_uvec2_fragment (34 ms)\r\n[1050/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_uvec2_to_vec2_fragment (33 ms)\r\n[1051/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_equal_ivec3_to_vec3_vertex (33 ms)\r\n[1052/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_float_vertex (34 ms)\r\n[1053/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_uint_vertex (33 ms)\r\n[1054/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_int_to_uint_fragment (33 ms)\r\n[1055/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_ivec3_to_vec3_vertex (34 ms)\r\n[1056/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_uvec3_to_vec3_fragment (33 ms)\r\n[1057/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_not_equal_ivec4_to_vec4_fragment (45 ms)\r\n[1058/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_less_uint_to_float_fragment (65 ms)\r\n[1059/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_int_to_float_fragment (33 ms)\r\n[1060/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_int_to_uint_vertex (33 ms)\r\n[1061/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_uint_to_float_vertex (32 ms)\r\n[1062/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_less_or_equal_int_to_uint_vertex (33 ms)\r\n[1063/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_or_equal_int_to_float_fragment (34 ms)\r\n[1064/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_comparisons_literal_before_input_greater_or_equal_int_to_uint_fragment (33 ms)\r\n[1065/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec2_vertex (33 ms)\r\n[1066/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec3_vertex (34 ms)\r\n[1067/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_int_to_uvec4_fragment (33 ms)\r\n[1068/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uint_to_vec3_vertex (33 ms)\r\n[1069/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec2_to_uvec2_vertex (43 ms)\r\n[1070/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec2_to_vec2_vertex (32 ms)\r\n[1071/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uvec2_to_vec2_vertex (34 ms)\r\n[1072/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_uvec2_to_vec2_fragment (33 ms)\r\n[1073/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec4_to_uvec4_fragment (33 ms)\r\n[1074/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_input_before_subscript_ivec4_to_vec4_vertex (34 ms)\r\n[1075/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_float_vertex (34 ms)\r\n[1076/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_vec4_vertex (33 ms)\r\n[1077/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_uvec4_vertex (34 ms)\r\n[1078/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_int_to_uvec4_fragment (33 ms)\r\n[1079/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_uint_to_vec2_fragment (33 ms)\r\n[1080/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec2_to_uvec2_vertex (34 ms)\r\n[1081/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec2_to_vec2_fragment (32 ms)\r\n[1082/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_array_subscripts_subscript_before_input_ivec4_to_vec4_fragment (33 ms)\r\n[1083/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_functions_int_to_float_vertex (33 ms)\r\n[1084/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_functions_uint_to_float_vertex (33 ms)\r\n[1085/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_int_to_vec3_fragment (33 ms)\r\n[1086/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_int_to_uvec4_fragment (33 ms)\r\n[1087/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec2_to_vec2_vertex (34 ms)\r\n[1088/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec3_to_uvec3_vertex (33 ms)\r\n[1089/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec4_to_uvec4_fragment (35 ms)\r\n[1090/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_input_before_field_ivec4_to_vec4_vertex (32 ms)\r\n[1091/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_int_to_uint_vertex (33 ms)\r\n[1092/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uint_to_vec2_vertex (33 ms)\r\n[1093/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uint_to_vec2_fragment (34 ms)\r\n[1094/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_ivec3_to_uvec3_fragment (33 ms)\r\n[1095/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_struct_fields_field_before_input_uvec4_to_vec4_vertex (33 ms)\r\n[1096/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec2_vertex (34 ms)\r\n[1097/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_int_to_uvec4_fragment (33 ms)\r\n[1098/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_float_vertex (33 ms)\r\n[1099/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec2_fragment (34 ms)\r\n[1100/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec3_vertex (33 ms)\r\n[1101/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uint_to_vec4_vertex (33 ms)\r\n[1102/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_uvec2_vertex (34 ms)\r\n[1103/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec2_to_vec2_vertex (33 ms)\r\n[1104/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_uvec2_to_vec2_fragment (42 ms)\r\n[1105/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec3_to_vec3_fragment (34 ms)\r\n[1106/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec4_to_vec4_vertex (33 ms)\r\n[1107/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_in_parens_ivec4_to_vec4_fragment (33 ms)\r\n[1108/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uint_vertex (33 ms)\r\n[1109/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uint_fragment (33 ms)\r\n[1110/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec3_fragment (34 ms)\r\n[1111/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_int_to_uvec4_vertex (33 ms)\r\n[1112/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec2_fragment (33 ms)\r\n[1113/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec3_vertex (33 ms)\r\n[1114/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uint_to_vec4_fragment (33 ms)\r\n[1115/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec3_to_uvec3_vertex (33 ms)\r\n[1116/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_vertex (33 ms)\r\n[1117/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_ivec4_to_vec4_fragment (34 ms)\r\n[1118/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_paren_expr_before_literal_input_outside_parens_uvec4_to_vec4_vertex (33 ms)\r\n[1119/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_int_to_uvec3_fragment (34 ms)\r\n[1120/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uint_to_vec3_fragment (34 ms)\r\n[1121/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec3_to_vec3_vertex (32 ms)\r\n[1122/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_ivec4_to_vec4_vertex (33 ms)\r\n[1123/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_vertex (34 ms)\r\n[1124/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_in_parens_uvec4_to_vec4_fragment (33 ms)\r\n[1125/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec2_fragment (33 ms)\r\n[1126/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec3_vertex (34 ms)\r\n[1127/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_int_to_uvec4_vertex (33 ms)\r\n[1128/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_float_vertex (34 ms)\r\n[1129/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uint_to_vec4_vertex (33 ms)\r\n[1130/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_parenthesized_expressions_literal_before_paren_expr_input_outside_parens_uvec2_to_vec2_vertex (33 ms)\r\n[1131/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uint_to_ivec3_vertex (33 ms)\r\n[1132/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uint_to_ivec4_vertex (34 ms)\r\n[1133/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec2_to_ivec3_fragment (33 ms)\r\n[1134/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec2_to_uvec3_vertex (33 ms)\r\n[1135/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_vertex (34 ms)\r\n[1136/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_ivec3_fragment (71 ms)\r\n[1137/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec2_to_vec3_vertex (38 ms)\r\n[1138/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uint_fragment (67 ms)\r\n[1139/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec3_to_uvec4_fragment (41 ms)\r\n[1140/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_ivec2_fragment (52 ms)\r\n[1141/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec3_to_uvec2_vertex (40 ms)\r\n[1142/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_uint_fragment (33 ms)\r\n[1143/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec2_fragment (52 ms)\r\n[1144/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_ivec3_vertex (55 ms)\r\n[1145/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_ivec4_to_vec2_vertex (34 ms)\r\n[1146/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_uvec4_to_ivec4_vertex (33 ms)\r\n[1147/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_ivec4_vertex (54 ms)\r\n[1148/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_float_to_uvec4_vertex (56 ms)\r\n[1149/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_ivec2_vertex (33 ms)\r\n[1150/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec3_vertex (33 ms)\r\n[1151/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec2_to_uvec4_vertex (34 ms)\r\n[1152/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_int_fragment (33 ms)\r\n[1153/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec3_to_ivec4_vertex (33 ms)\r\n[1154/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec2_vertex (34 ms)\r\n[1155/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec2_fragment (33 ms)\r\n[1156/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec3_fragment (33 ms)\r\n[1157/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_ivec4_vertex (34 ms)\r\n[1158/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_vertex (33 ms)\r\n[1159/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_variables_vec4_to_uvec4_fragment (33 ms)\r\n[1160/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_int_to_uint_vertex (34 ms)\r\n[1161/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_uint_to_float_fragment (33 ms)\r\n[1162/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec2_to_uvec2_vertex (33 ms)\r\n[1163/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec3_to_uvec3_vertex (34 ms)\r\n[1164/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_arrays_ivec4_to_uvec4_fragment (33 ms)\r\n[1165/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_int_to_uint_vertex (33 ms)\r\n[1166/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_ivec3_to_uvec3_vertex (34 ms)\r\n[1167/6088] dEQP.GLES31/functional_shaders_implicit_conversions_es32_invalid_structs_uvec3_to_vec3_vertex (33 ms)\r\n[1168/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_shared_vertex (48 ms)\r\n[1169/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_vertex (44 ms)\r\n[1170/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_std140_fragment (41 ms)\r\n[1171/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_column_major_vertex (32 ms)\r\n[1172/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_layout_all_8_times_fragment (33 ms)\r\n[1173/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_std140_vertex (34 ms)\r\n[1174/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_vertex (33 ms)\r\n[1175/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_row_major_fragment (33 ms)\r\n[1176/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_global_layout_all_8_times_vertex (34 ms)\r\n[1177/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_no_instance_name_vertex (42 ms)\r\n[1178/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_valid_long_instance_name_vertex (42 ms)\r\n[1179/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_buffer_interface_qualifier_vertex (42 ms)\r\n[1180/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_member_varying_interface_qualifier_vertex (41 ms)\r\n[1181/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_function_and_instance_name_fragment (42 ms)\r\n[1182/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_in_and_block_name_fragment (42 ms)\r\n[1183/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_conflicting_out_and_block_name_vertex (41 ms)\r\n[1184/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_empty_layout_fragment (42 ms)\r\n[1185/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_number_block_name_vertex (42 ms)\r\n[1186/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_vertex (40 ms)\r\n[1187/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_identifier_instance_name_fragment (34 ms)\r\n[1188/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_vertex (33 ms)\r\n[1189/6088] dEQP.GLES31/functional_shaders_uniform_block_es31_invalid_invalid_dollar_instance_name_fragment (33 ms)\r\n[1190/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_vertex (43 ms)\r\n[1191/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_shared_fragment (33 ms)\r\n[1192/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_layout_all_8_times_fragment (34 ms)\r\n[1193/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_packed_vertex (33 ms)\r\n[1194/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_column_major_fragment (33 ms)\r\n[1195/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_global_layout_all_8_times_vertex (34 ms)\r\n[1196/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_row_major_vec4_vertex (33 ms)\r\n[1197/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_member_layout_column_major_vec4_vertex (33 ms)\r\n[1198/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_vertex (34 ms)\r\n[1199/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_same_variable_and_instance_name_fragment (33 ms)\r\n[1200/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_fragment (33 ms)\r\nNote: Google Test filter = dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_8_times_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_block_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_in_interface_qualifier_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_varying_interface_qualifier_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_function_and_block_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_uniform_and_block_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_block_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_reference_using_block_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_structure_definition_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_layout_packed_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_missing_block_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_block_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_instance_name_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_identifier_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_hash_instance_name_fragment:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_layout_std430_vertex:dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_global_layout_std430_fragment:dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rgba8:dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg32ui:dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg8ui:dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r32i:dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r8:dEQP.GLES31/functional_compute_basic_ssbo_cmd_barrier_multiple:dEQP.GLES31/functional_compute_basic_shared_var_single_invocation:dEQP.GLES31/functional_compute_basic_shared_atomic_op_single_group:dEQP.GLES31/functional_compute_basic_atomic_counter_single_group:dEQP.GLES31/functional_compute_basic_atomic_counter_multiple_groups:dEQP.GLES31/functional_compute_shared_var_basic_type_vec2_mediump:dEQP.GLES31/functional_compute_shared_var_basic_type_vec4_lowp:dEQP.GLES31/functional_compute_shared_var_basic_type_mat2_mediump:dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_lowp:dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_highp:dEQP.GLES31/functional_compute_shared_var_basic_type_mat4x3_mediump:dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_mediump:dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_highp:dEQP.GLES31/functional_compute_shared_var_basic_type_uvec4_lowp:dEQP.GLES31/functional_compute_shared_var_basic_type_bool:dEQP.GLES31/functional_compute_shared_var_basic_type_bvec3:dEQP.GLES31/functional_compute_shared_var_work_group_size_float_64_1_1:dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_64_1:dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_1_64:dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_128_1:dEQP.GLES31/functional_compute_shared_var_work_group_size_vec4_1_1_64:dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_64_1:dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_1_64:dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_128_1_1:dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_128_1:dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_13_2_4:dEQP.GLES31/functional_compute_shared_var_atomic_add_lowp_uint:dEQP.GLES31/functional_compute_shared_var_atomic_and_highp_uint:dEQP.GLES31/functional_compute_shared_var_atomic_or_mediump_int:dEQP.GLES31/functional_compute_shared_var_atomic_xor_mediump_int:dEQP.GLES31/functional_compute_shared_var_atomic_xor_highp_uint:dEQP.GLES31/functional_compute_shared_var_atomic_exchange_lowp_int:dEQP.GLES31/functional_compute_indirect_dispatch_upload_buffer_multiple_groups_multiple_invocations:dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_multiple_groups:dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_empty_command:dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_first_first_3:dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_points_multiple_attributes:dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_instanced_attributes:dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_default_attribute:dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangle_strip_instanced_attributes:dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_line_loop_multiple_attributes:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_byte:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_short:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_int:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_base_vertex_index_neg_byte:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_single_attribute:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_default_attribute:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_lines_default_attribute:dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_line_loop_default_attribute:dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_5x5:dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_10x10:dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawarrays_compute_cmd_and_data:dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data:dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_cmd_and_indices:dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data_and_indices:dEQP.GLES31/functional_draw_indirect_compute_interop_combined_drawelements_compute_cmd_and_indices:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_200x200_drawcount_1:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_1:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_8:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_combined_grid_1000x1000_drawcount_5000:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_separate_grid_500x500_drawcount_2500:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_1:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_8:dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_200x200_drawcount_800:dEQP.GLES31/functional_draw_indirect_random_0:dEQP.GLES31/functional_draw_indirect_random_4:dEQP.GLES31/functional_draw_indirect_random_5:dEQP.GLES31/functional_draw_indirect_random_6:dEQP.GLES31/functional_draw_indirect_random_10:dEQP.GLES31/functional_draw_indirect_random_20:dEQP.GLES31/functional_draw_indirect_random_29:dEQP.GLES31/functional_draw_indirect_random_30:dEQP.GLES31/functional_draw_indirect_random_44:dEQP.GLES31/functional_draw_indirect_random_54:dEQP.GLES31/functional_draw_indirect_negative_command_bad_alignment_1:dEQP.GLES31/functional_draw_indirect_negative_command_offset_partially_in_buffer:dEQP.GLES31/functional_draw_indirect_negative_command_offset_not_in_buffer:dEQP.GLES31/functional_tessellation_state_query_max_tess_control_uniform_components:dEQP.GLES31/functional_tessellation_state_query_max_tess_evaluation_image_uniforms:dEQP.GLES31/functional_tessellation_state_query_primitive_restart_for_patches_supported:dEQP.GLES31/functional_tessellation_state_query_patch_vertices:dEQP.GLES31/functional_tessellation_state_query_tess_gen_spacing:dEQP.GLES31/functional_tessellation_winding_quads_cw:dEQP.GLES31/functional_tessellation_misc_draw_fill_cover_quads_fractional_odd_spacing:dEQP.GLES31/functional_tessellation_misc_draw_fill_overlap_quads_fractional_odd_spacing:dEQP.GLES31/functional_tessellation_common_edge_quads_fractional_odd_spacing:dEQP.GLES31/functional_tessellation_common_edge_triangles_equal_spacing_precise:dEQP.GLES31/functional_tessellation_primitive_discard_triangles_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_ccw:dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_cw:dEQP.GLES31/functional_tessellation_primitive_discard_quads_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_cw:dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_even_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_primitive_set_triangles_equal_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_primitive_set_quads_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_equal_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw:dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_outer_edge_division_triangles_equal_spacing:dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_equal_spacing_cw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_fractional_odd_spacing_cw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_equal_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_equal_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_cw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_fractional_odd_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_triangle_set_triangles_fractional_odd_spacing:dEQP.GLES31/functional_tessellation_invariance_outer_triangle_set_triangles_equal_spacing:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_cw:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_odd_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_quads_fractional_odd_spacing_cw:dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_isolines_fractional_even_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_odd_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_quads_fractional_even_spacing_cw_point_mode:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_equal_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_odd_spacing_ccw_point_mode:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_ccw:dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_cw:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_shader_builtin_triangles:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_triangles:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_quads:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_triangles:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_isolines:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_quads:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_isolines:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_shader_builtin_isolines:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_implicit_isolines:dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_shader_builtin_quads:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_implicit_quads:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_shader_builtin_triangles_explicit_tcs_out_size:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_query_quads:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_quads:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_isolines_explicit_tcs_out_size:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_shader_builtin_isolines:dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_query_isolines:dEQP.GLES31/functional_tessellation_user_defined_io_negative_es31_per_vertex_incorrect_eval_explicit_input_array_size:dEQP.GLES31/functional_tessellation_user_defined_io_negative_es32_per_patch_array_of_structs:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_vec2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uint:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uvec3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_uvec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_column_major_highp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat4x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_vec3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_vec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_ivec2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_ivec3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_bool:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_lowp_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_float:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_vec2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_int:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_ivec3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_uint:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_uvec3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_bvec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_lowp_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_column_major_highp_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_vec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_int:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_ivec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uint:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uvec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_bvec4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_highp_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat2x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_lowp_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_ivec2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_uvec4:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bool:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bvec2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat4x2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_uvec2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_bvec4:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_row_major_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_vec3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_uvec2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_row_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3x2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat4x3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_ivec4:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_uvec2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_bvec2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_column_major_mat2:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_row_major_mat3:dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_mat2x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_float:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_vec2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_ivec2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_bvec2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat3x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_row_major_mat4x3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_vec4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_ivec3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_uvec3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat2x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat4x3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4x3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_float:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_vec3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_ivec4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_column_major_mat2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_mat4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_row_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_mat2x3:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat3x2:dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_column_major_mat4x2:dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_vec4:dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_uvec3:dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_bvec2:dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat3:dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_column_major_mat4x3:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_bvec4:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat3:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_mat4x3:dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat4x3:dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_ivec3:dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uint:dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uvec3:dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_mat2x4:dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_int:dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_uint:dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_bvec3:dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_mat4:dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_row_major_mat3x4:dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_vec4:dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_uint:dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat2:dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat3:dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat3x2:dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat4x3:dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_bvec2:dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat2:dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3:dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3x2:dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat3x4:dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat4x2:dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_vec3:dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_bool:dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2:dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat4:dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_mat3x2:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_uvec2:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_bool:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat4:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat2x3:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_column_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat3x2:dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_row_major_mat4x2:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_float:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_int:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_uint:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_mat3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat2x4:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat4x2:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_bvec4:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_column_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_ivec3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_row_major_mat4:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_column_major_mat3x4:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_bvec3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat2x3:dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3x4:dEQP.GLES31/functional_ssbo_layout_single_struct_per_block_buffer_std140:dEQP.GLES31/functional_ssbo_layout_single_struct_array_single_buffer_packed_instance_array:dEQP.GLES31/functional_ssbo_layout_single_nested_struct_per_block_buffer_std430_instance_array:dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std140:dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std430:dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_single_buffer_std140_instance_array:dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_packed:dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std140:dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std430:dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_per_block_buffer_std430:dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_single_buffer_std430_instance_array:dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_vec2:dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_uvec2:dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_mat2x3\r\n[==========] Running 400 tests from 1 test suite.\r\n[----------] Global test environment set-up.\r\n[----------] 400 tests from dEQP\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.struct_member_layout_all_vertex\r\nWriting test log into TestResults.qpa\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_vertex (491 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_8_times_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.struct_member_layout_all_8_times_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_8_times_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_block_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.long_block_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_block_name_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.valid.long_instance_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_instance_name_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_in_interface_qualifier_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.member_in_interface_qualifier_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_in_interface_qualifier_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_varying_interface_qualifier_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.member_varying_interface_qualifier_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_varying_interface_qualifier_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_function_and_block_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.conflicting_function_and_block_name_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_function_and_block_name_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.conflicting_out_and_instance_name_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_instance_name_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_uniform_and_block_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.conflicting_uniform_and_block_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_uniform_and_block_name_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_block_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.conflicting_out_and_block_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_block_name_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_reference_using_block_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.reference_using_block_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_reference_using_block_name_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_structure_definition_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.structure_definition_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_structure_definition_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_layout_packed_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.member_layout_packed_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_layout_packed_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_missing_block_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.missing_block_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_missing_block_name_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_block_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.invalid_number_block_name_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_block_name_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_instance_name_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.invalid_number_instance_name_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_instance_name_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_identifier_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.invalid_identifier_instance_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_identifier_instance_name_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_hash_instance_name_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.invalid_hash_instance_name_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_hash_instance_name_fragment (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_layout_std430_vertex\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.layout_std430_vertex\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_layout_std430_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_global_layout_std430_fragment\r\ndEQP-GLES31.functional.shaders.uniform_block.es32.invalid.global_layout_std430_fragment\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_global_layout_std430_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rgba8\r\ndEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.rgba8\r\nNot supported! GL_EXT_shader_framebuffer_fetch not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rgba8 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg32ui\r\ndEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.rg32ui\r\nNot supported! GL_EXT_shader_framebuffer_fetch not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg32ui (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg8ui\r\ndEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.rg8ui\r\nNot supported! GL_EXT_shader_framebuffer_fetch not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg8ui (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r32i\r\ndEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.r32i\r\nNot supported! GL_EXT_shader_framebuffer_fetch not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r32i (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r8\r\ndEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.r8\r\nNot supported! GL_EXT_shader_framebuffer_fetch not supported\r\n[ OK ] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r8 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_basic_ssbo_cmd_barrier_multiple\r\ndEQP-GLES31.functional.compute.basic.ssbo_cmd_barrier_multiple\r\n[ OK ] dEQP.GLES31/functional_compute_basic_ssbo_cmd_barrier_multiple (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_basic_shared_var_single_invocation\r\ndEQP-GLES31.functional.compute.basic.shared_var_single_invocation\r\n[ OK ] dEQP.GLES31/functional_compute_basic_shared_var_single_invocation (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_basic_shared_atomic_op_single_group\r\ndEQP-GLES31.functional.compute.basic.shared_atomic_op_single_group\r\n[ OK ] dEQP.GLES31/functional_compute_basic_shared_atomic_op_single_group (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_basic_atomic_counter_single_group\r\ndEQP-GLES31.functional.compute.basic.atomic_counter_single_group\r\n[ OK ] dEQP.GLES31/functional_compute_basic_atomic_counter_single_group (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_basic_atomic_counter_multiple_groups\r\ndEQP-GLES31.functional.compute.basic.atomic_counter_multiple_groups\r\n[ OK ] dEQP.GLES31/functional_compute_basic_atomic_counter_multiple_groups (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_vec2_mediump\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.vec2_mediump\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_vec2_mediump (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_vec4_lowp\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.vec4_lowp\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_vec4_lowp (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2_mediump\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.mat2_mediump\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2_mediump (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_lowp\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_lowp\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_lowp (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_highp\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.mat2x4_highp\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_highp (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat4x3_mediump\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.mat4x3_mediump\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_mat4x3_mediump (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_mediump\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_mediump\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_mediump (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_highp\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.uvec2_highp\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_highp (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec4_lowp\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.uvec4_lowp\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec4_lowp (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_bool\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.bool\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_bool (24 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_basic_type_bvec3\r\ndEQP-GLES31.functional.compute.shared_var.basic_type.bvec3\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_basic_type_bvec3 (21 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_64_1_1\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.float_64_1_1\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_64_1_1 (29 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_64_1\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_64_1\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_64_1 (21 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_1_64\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_1_64\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_1_64 (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_128_1\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.float_1_128_1\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_128_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_vec4_1_1_64\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.vec4_1_1_64\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_vec4_1_1_64 (29 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_64_1\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_64_1\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_64_1 (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_1_64\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_1_64\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_1_64 (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_128_1_1\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_128_1_1\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_128_1_1 (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_128_1\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_1_128_1\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_128_1 (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_13_2_4\r\ndEQP-GLES31.functional.compute.shared_var.work_group_size.mat4_13_2_4\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_13_2_4 (28 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_atomic_add_lowp_uint\r\ndEQP-GLES31.functional.compute.shared_var.atomic.add.lowp_uint\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_atomic_add_lowp_uint (22 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_atomic_and_highp_uint\r\ndEQP-GLES31.functional.compute.shared_var.atomic.and.highp_uint\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_atomic_and_highp_uint (28 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_atomic_or_mediump_int\r\ndEQP-GLES31.functional.compute.shared_var.atomic.or.mediump_int\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_atomic_or_mediump_int (22 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_atomic_xor_mediump_int\r\ndEQP-GLES31.functional.compute.shared_var.atomic.xor.mediump_int\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_atomic_xor_mediump_int (28 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_atomic_xor_highp_uint\r\ndEQP-GLES31.functional.compute.shared_var.atomic.xor.highp_uint\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_atomic_xor_highp_uint (22 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_shared_var_atomic_exchange_lowp_int\r\ndEQP-GLES31.functional.compute.shared_var.atomic.exchange.lowp_int\r\n[ OK ] dEQP.GLES31/functional_compute_shared_var_atomic_exchange_lowp_int (25 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_indirect_dispatch_upload_buffer_multiple_groups_multiple_invocations\r\ndEQP-GLES31.functional.compute.indirect_dispatch.upload_buffer.multiple_groups_multiple_invocations\r\n[ OK ] dEQP.GLES31/functional_compute_indirect_dispatch_upload_buffer_multiple_groups_multiple_invocations (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_multiple_groups\r\ndEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.multiple_groups\r\n[ OK ] dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_multiple_groups (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_empty_command\r\ndEQP-GLES31.functional.compute.indirect_dispatch.gen_in_compute.empty_command\r\n[ OK ] dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_empty_command (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_first_first_3\r\ndEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.first.first_3\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_first_first_3 (175 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_points_multiple_attributes\r\ndEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.points.multiple_attributes\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_points_multiple_attributes (135 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_instanced_attributes\r\ndEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.instanced_attributes\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_instanced_attributes (115 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_default_attribute\r\ndEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangles.default_attribute\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_default_attribute (150 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangle_strip_instanced_attributes\r\ndEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.triangle_strip.instanced_attributes\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangle_strip_instanced_attributes (118 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_line_loop_multiple_attributes\r\ndEQP-GLES31.functional.draw_indirect.draw_arrays_indirect.line_loop.multiple_attributes\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_line_loop_multiple_attributes (136 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_byte\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_byte\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_byte (85 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_short\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_short\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_short (95 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_int\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.indices.index_int\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_int (81 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_base_vertex_index_neg_byte\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.base_vertex.index_neg_byte\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_base_vertex_index_neg_byte (94 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_single_attribute\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.single_attribute\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_single_attribute (120 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_default_attribute\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.triangle_strip.default_attribute\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_default_attribute (142 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_lines_default_attribute\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.lines.default_attribute\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_lines_default_attribute (150 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_line_loop_default_attribute\r\ndEQP-GLES31.functional.draw_indirect.draw_elements_indirect.line_loop.default_attribute\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_line_loop_default_attribute (155 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_5x5\r\ndEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_5x5\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_5x5 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_10x10\r\ndEQP-GLES31.functional.draw_indirect.instancing.draw_arrays_indirect_grid_10x10\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_10x10 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawarrays_compute_cmd_and_data\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawarrays_compute_cmd_and_data\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawarrays_compute_cmd_and_data (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_cmd_and_indices\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_cmd_and_indices\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_cmd_and_indices (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data_and_indices\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data_and_indices\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data_and_indices (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_combined_drawelements_compute_cmd_and_indices\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.combined.drawelements_compute_cmd_and_indices\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_combined_drawelements_compute_cmd_and_indices (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_200x200_drawcount_1\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_200x200_drawcount_1\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_200x200_drawcount_1 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_1\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1200x1200_drawcount_1\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_1 (133 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_8\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1200x1200_drawcount_8\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_8 (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_combined_grid_1000x1000_drawcount_5000\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_combined_grid_1000x1000_drawcount_5000 (99 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_separate_grid_500x500_drawcount_2500\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_2500\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_separate_grid_500x500_drawcount_2500 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_1\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_1\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_1 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_8\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_100x100_drawcount_8\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_8 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_200x200_drawcount_800\r\ndEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_200x200_drawcount_800\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_200x200_drawcount_800 (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_0\r\ndEQP-GLES31.functional.draw_indirect.random.0\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_0 (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_4\r\ndEQP-GLES31.functional.draw_indirect.random.4\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_4 (135 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_5\r\ndEQP-GLES31.functional.draw_indirect.random.5\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_5 (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_6\r\ndEQP-GLES31.functional.draw_indirect.random.6\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_6 (60 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_10\r\ndEQP-GLES31.functional.draw_indirect.random.10\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_10 (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_20\r\ndEQP-GLES31.functional.draw_indirect.random.20\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_20 (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_29\r\ndEQP-GLES31.functional.draw_indirect.random.29\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_29 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_30\r\ndEQP-GLES31.functional.draw_indirect.random.30\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_30 (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_44\r\ndEQP-GLES31.functional.draw_indirect.random.44\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_44 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_random_54\r\ndEQP-GLES31.functional.draw_indirect.random.54\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_random_54 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_negative_command_bad_alignment_1\r\ndEQP-GLES31.functional.draw_indirect.negative.command_bad_alignment_1\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_negative_command_bad_alignment_1 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_negative_command_offset_partially_in_buffer\r\ndEQP-GLES31.functional.draw_indirect.negative.command_offset_partially_in_buffer\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_negative_command_offset_partially_in_buffer (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_draw_indirect_negative_command_offset_not_in_buffer\r\ndEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer\r\n[ OK ] dEQP.GLES31/functional_draw_indirect_negative_command_offset_not_in_buffer (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_state_query_max_tess_control_uniform_components\r\ndEQP-GLES31.functional.tessellation.state_query.max_tess_control_uniform_components\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_state_query_max_tess_control_uniform_components (73 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_state_query_max_tess_evaluation_image_uniforms\r\ndEQP-GLES31.functional.tessellation.state_query.max_tess_evaluation_image_uniforms\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_state_query_max_tess_evaluation_image_uniforms (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_state_query_primitive_restart_for_patches_supported\r\ndEQP-GLES31.functional.tessellation.state_query.primitive_restart_for_patches_supported\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_state_query_primitive_restart_for_patches_supported (31 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_state_query_patch_vertices\r\ndEQP-GLES31.functional.tessellation.state_query.patch_vertices\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_state_query_patch_vertices (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_state_query_tess_gen_spacing\r\ndEQP-GLES31.functional.tessellation.state_query.tess_gen_spacing\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_state_query_tess_gen_spacing (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_winding_quads_cw\r\ndEQP-GLES31.functional.tessellation.winding.quads_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_winding_quads_cw (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_misc_draw_fill_cover_quads_fractional_odd_spacing\r\ndEQP-GLES31.functional.tessellation.misc_draw.fill_cover_quads_fractional_odd_spacing\r\nNot supported! GL_EXT_gpu_shader5 is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_gpu_shader5\")' at es31fTessellationTests.cpp:1533\r\n[ OK ] dEQP.GLES31/functional_tessellation_misc_draw_fill_cover_quads_fractional_odd_spacing (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_misc_draw_fill_overlap_quads_fractional_odd_spacing\r\ndEQP-GLES31.functional.tessellation.misc_draw.fill_overlap_quads_fractional_odd_spacing\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_misc_draw_fill_overlap_quads_fractional_odd_spacing (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_common_edge_quads_fractional_odd_spacing\r\ndEQP-GLES31.functional.tessellation.common_edge.quads_fractional_odd_spacing\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_common_edge_quads_fractional_odd_spacing (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_common_edge_triangles_equal_spacing_precise\r\ndEQP-GLES31.functional.tessellation.common_edge.triangles_equal_spacing_precise\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_common_edge_triangles_equal_spacing_precise (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_triangles_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.primitive_discard.triangles_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_triangles_fractional_odd_spacing_ccw (31 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_ccw (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_cw\r\ndEQP-GLES31.functional.tessellation.primitive_discard.quads_equal_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_cw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_quads_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.primitive_discard.quads_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_quads_fractional_odd_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_cw\r\ndEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_odd_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_cw (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_even_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.primitive_discard.isolines_fractional_even_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_even_spacing_cw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_triangles_equal_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.primitive_set.triangles_equal_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_triangles_equal_spacing_cw_point_mode (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_quads_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.primitive_set.quads_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_quads_fractional_odd_spacing_ccw (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_equal_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.primitive_set.isolines_equal_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_equal_spacing_ccw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.primitive_set.isolines_fractional_odd_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_ccw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.primitive_set.isolines_fractional_odd_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.primitive_set.isolines_fractional_odd_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_division_triangles_equal_spacing\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_division.triangles_equal_spacing\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_division_triangles_equal_spacing (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_symmetry.triangles_equal_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_symmetry.triangles_equal_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw_point_mode (35 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_equal_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_symmetry.quads_equal_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_equal_spacing_cw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_fractional_odd_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_symmetry.quads_fractional_odd_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_fractional_odd_spacing_cw (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_equal_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_symmetry.isolines_equal_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_equal_spacing_ccw (37 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_symmetry.isolines_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_fractional_odd_spacing_ccw (27 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_equal_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.triangles_equal_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_equal_spacing_ccw_point_mode (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.triangles_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.triangles_fractional_odd_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.triangles_fractional_odd_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_cw (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_equal_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_equal_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_fractional_odd_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.outer_edge_index_independence.quads_fractional_odd_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_fractional_odd_spacing_cw_point_mode (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_triangle_set_triangles_fractional_odd_spacing\r\ndEQP-GLES31.functional.tessellation.invariance.triangle_set.triangles_fractional_odd_spacing\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_triangle_set_triangles_fractional_odd_spacing (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_outer_triangle_set_triangles_equal_spacing\r\ndEQP-GLES31.functional.tessellation.invariance.outer_triangle_set.triangles_equal_spacing\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_outer_triangle_set_triangles_equal_spacing (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_equal_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_ccw (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_equal_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_cw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_odd_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_odd_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_odd_spacing_ccw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_even_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_ccw_point_mode (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.triangles_fractional_even_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_cw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_quads_fractional_odd_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.quads_fractional_odd_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_quads_fractional_odd_spacing_cw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_isolines_fractional_even_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.tess_coord_component_range.isolines_fractional_even_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_isolines_fractional_even_spacing_ccw_point_mode (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_odd_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_odd_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_odd_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_even_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.triangles_fractional_even_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_cw_point_mode (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_quads_fractional_even_spacing_cw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.quads_fractional_even_spacing_cw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_quads_fractional_even_spacing_cw_point_mode (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_equal_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_equal_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_equal_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_odd_spacing_ccw_point_mode\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_odd_spacing_ccw_point_mode\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_odd_spacing_ccw_point_mode (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_ccw\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_ccw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_ccw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_cw\r\ndEQP-GLES31.functional.tessellation.invariance.one_minus_tess_coord_component.isolines_fractional_even_spacing_cw\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_cw (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_shader_builtin_triangles\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_shader_builtin.triangles\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_shader_builtin_triangles (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_triangles\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.triangles\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_triangles (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_quads\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch.vertex_io_array_size_query.quads\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_quads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_triangles\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.triangles\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_triangles (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_isolines\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_array.vertex_io_array_size_query.isolines\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_isolines (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_quads\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.quads\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_quads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_isolines\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_implicit.isolines\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_isolines (37 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_shader_builtin_isolines\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block.vertex_io_array_size_shader_builtin.isolines\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_shader_builtin_isolines (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_implicit_isolines\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_implicit.isolines\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_implicit_isolines (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_shader_builtin_quads\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_shader_builtin.quads\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_shader_builtin_quads (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_implicit_quads\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_implicit.quads\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_implicit_quads (27 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_shader_builtin_triangles_explicit_tcs_out_size\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_shader_builtin.triangles_explicit_tcs_out_size\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_shader_builtin_triangles_explicit_tcs_out_size (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_query_quads\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex.vertex_io_array_size_query.quads\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_query_quads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_quads\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.quads\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_quads (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_isolines_explicit_tcs_out_size\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_implicit.isolines_explicit_tcs_out_size\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_isolines_explicit_tcs_out_size (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_shader_builtin_isolines\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_shader_builtin.isolines\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_shader_builtin_isolines (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_query_isolines\r\ndEQP-GLES31.functional.tessellation.user_defined_io.per_vertex_block.vertex_io_array_size_query.isolines\r\nNot supported! GL_EXT_tessellation_shader is not supported: 'supportsES32 || context.getContextInfo().isExtensionSupported(\"GL_EXT_tessellation_shader\")' at es31fTessellationTests.cpp:1539\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_query_isolines (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_negative_es31_per_vertex_incorrect_eval_explicit_input_array_size\r\ndEQP-GLES31.functional.tessellation.user_defined_io.negative.es31.per_vertex_incorrect_eval_explicit_input_array_size\r\nNot supported! Test requires any extension of GL_OES_tessellation_shader, GL_EXT_tessellation_shader\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_negative_es31_per_vertex_incorrect_eval_explicit_input_array_size (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_tessellation_user_defined_io_negative_es32_per_patch_array_of_structs\r\ndEQP-GLES31.functional.tessellation.user_defined_io.negative.es32.per_patch_array_of_structs\r\nNot supported! GLSL ES 3.2 is not supported at glsShaderLibraryCase.cpp:736\r\n[ OK ] dEQP.GLES31/functional_tessellation_user_defined_io_negative_es32_per_patch_array_of_structs (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_vec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_vec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_vec2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uint\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uint (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uvec3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_uvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uvec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_uvec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_uvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_uvec4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat3 (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat4 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.lowp_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat2x3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_lowp_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat2x3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.highp_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat2x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat2x4 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3x2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_column_major_highp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.column_major_highp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_column_major_highp_mat3x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.row_major_highp_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat4x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.shared.mediump_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat4x3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_vec3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_vec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_vec3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_vec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_vec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_ivec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_ivec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_ivec2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_ivec3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_ivec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_ivec3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_bool\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.bool\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_bool (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2 (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat2 (65 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2x3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat2x3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_lowp_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_lowp_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_lowp_mat2x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_lowp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat3x2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_highp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat3x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.mediump_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat3x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.highp_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x4 (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.row_major_mediump_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3x4 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.column_major_highp_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4x2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.packed.lowp_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat4x3 (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_float\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_float\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_float (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_vec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_vec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_vec2 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_int\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_int\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_int (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_ivec3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_ivec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_ivec3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_uint\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_uint (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_uvec3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_uvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_uvec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_bvec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.bvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_bvec4 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_lowp_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_lowp_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_lowp_mat2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat2x3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat2x3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x3 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_column_major_highp_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.column_major_highp_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_column_major_highp_mat2x4 (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.lowp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat3x2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.mediump_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_highp_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat3x4 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.highp_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_mat4x3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std140.row_major_mediump_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat4x3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_vec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_vec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_vec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_int\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_int\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_int (62 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_ivec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_ivec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_ivec4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uint\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uint (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uvec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_uvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uvec4 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_bvec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.bvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_bvec4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_mediump_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_highp_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_highp_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_highp_mat4 (62 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat2x3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat2x4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.column_major_mediump_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat3x2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.lowp_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3x4 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat3x4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.highp_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_lowp_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.row_major_lowp_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_lowp_mat3x4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_type.std430.mediump_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat4x3 (62 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_ivec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.ivec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_ivec2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_uvec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.uvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_uvec4 (109 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bool\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.bool\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bool (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bvec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.bvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bvec2 (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat2 (57 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.row_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat4x2 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.shared.column_major_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4x3 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_uvec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.uvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_uvec2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_bvec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.bvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_bvec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.column_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat2x3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat3x2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_row_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.row_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_row_major_mat3x4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.packed.mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat4x3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_vec3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.vec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_vec3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_uvec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.uvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_uvec2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_row_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.row_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_row_major_mat2x3 (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2x3 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_mat3x2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3x2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std140.column_major_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat4x3 (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_ivec4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.ivec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_ivec4 (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_uvec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.uvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_uvec2 (46 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_bvec2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.bvec2\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\6558b4b9-0e9d-4ff8-a314-647ffef14701.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_21676\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_bvec2 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_column_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.column_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_column_major_mat2 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_row_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.row_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_row_major_mat3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.single_basic_array.std430.mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_mat2x4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_float\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.float\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_float (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_vec2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.vec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_vec2 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_ivec2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.ivec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_ivec2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_bvec2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.bvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_bvec2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat2 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3 (112 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat3x4 (104 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.column_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3x4 (109 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_row_major_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.shared.row_major_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_row_major_mat4x3 (104 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_vec4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_vec4 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_ivec3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.ivec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_ivec3 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_uvec3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.uvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_uvec3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4 (150 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat4 (292 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x3 (79 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat2x4 (91 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x4 (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x2 (84 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.column_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x4 (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat4x3 (146 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.packed.row_major_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4x3 (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_float\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.float\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_float (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_vec3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.vec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_vec3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_ivec4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.ivec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_ivec4 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.bvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.bvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_column_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.column_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_column_major_mat2 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_mat4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_mat4 (130 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_row_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std140.row_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_row_major_mat2x3 (86 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_mat2x3 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat2x4 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.row_major_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat3x2 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_column_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.basic_unsized_array.std430.column_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_column_major_mat4x2 (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_vec4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.shared.vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_vec4 (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_uvec3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.shared.uvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_uvec3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_bvec2\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.shared.bvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_bvec2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat3 (78 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.shared.row_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat2x4 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_column_major_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.shared.column_major_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_column_major_mat4x3 (113 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_bvec4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.bvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_bvec4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2 (62 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat3 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.column_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat2x3 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2x4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_mat4x3 (99 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.packed.row_major_mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat4x3 (83 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_ivec3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std140.ivec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_ivec3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uint\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std140.uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uint (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uvec3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std140.uvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uvec3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std140.mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_mat2x4 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_int\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std430.int\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_int (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_uint\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std430.uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_uint (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_bvec3\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std430.bvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_bvec3 (76 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_mat4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std430.mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_mat4 (100 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_row_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.2_level_array.std430.row_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_row_major_mat3x4 (91 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_vec4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.shared.vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_vec4 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_uint\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.shared.uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_uint (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat2 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat3 (132 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.shared.column_major_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat3x2 (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat4x3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.shared.mat4x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat4x3 (175 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_bvec2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.packed.bvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_bvec2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat2 (65 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3 (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.packed.row_major_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3x2 (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat3x4 (126 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.packed.mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat4x2 (99 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_vec3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std140.vec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_vec3 (68 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_bool\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std140.bool\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_bool (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2 (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat4 (158 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std140.column_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2x4 (93 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std140.mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_mat3x2 (82 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_uvec2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.uvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_uvec2 (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_bool\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.bool\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_bool (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat4 (157 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat2x3 (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_column_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.column_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_column_major_mat2x4 (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat3x2 (82 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_row_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_array.std430.row_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_row_major_mat4x2 (93 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_float\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.float\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_float (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_int\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.int\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_int (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_uint\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_uint (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_mat3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_mat3 (133 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat2x4 (108 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.shared.row_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat4x2 (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_bvec4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.bvec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_bvec4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_column_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.packed.column_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_column_major_mat2x3 (91 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_ivec3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.ivec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_ivec3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_row_major_mat4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.row_major_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_row_major_mat4 (167 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_column_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std140.column_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_column_major_mat3x4 (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_bvec3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.bvec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_bvec3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3 (125 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat3 (133 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.column_major_mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat2x3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.3_level_unsized_array.std430.row_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3x4 (172 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_struct_per_block_buffer_std140\r\ndEQP-GLES31.functional.ssbo.layout.single_struct.per_block_buffer.std140\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_struct_per_block_buffer_std140 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_struct_array_single_buffer_packed_instance_array\r\ndEQP-GLES31.functional.ssbo.layout.single_struct_array.single_buffer.packed_instance_array\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_struct_array_single_buffer_packed_instance_array (219 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_per_block_buffer_std430_instance_array\r\ndEQP-GLES31.functional.ssbo.layout.single_nested_struct.per_block_buffer.std430_instance_array\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_per_block_buffer_std430_instance_array (131 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std140\r\ndEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.std140\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std140 (60 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std430\r\ndEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.per_block_buffer.std430\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std430 (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_single_buffer_std140_instance_array\r\ndEQP-GLES31.functional.ssbo.layout.single_nested_struct_array.single_buffer.std140_instance_array\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_single_buffer_std140_instance_array (126 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_packed\r\ndEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.packed\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_packed (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std140\r\ndEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.std140\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std140 (74 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std430\r\ndEQP-GLES31.functional.ssbo.layout.unsized_struct_array.per_block_buffer.std430\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std430 (76 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_per_block_buffer_std430\r\ndEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.per_block_buffer.std430\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_per_block_buffer_std430 (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_single_buffer_std430_instance_array\r\ndEQP-GLES31.functional.ssbo.layout.unsized_nested_struct_array.single_buffer.std430_instance_array\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_single_buffer_std430_instance_array (133 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_vec2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.vec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_vec2 (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_uvec2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.uvec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_uvec2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_mat2x3 (60 ms)\r\nPassed: 400/400 tests. (100%)\r\n[----------] 400 tests from dEQP (22881 ms total)\r\n\r\n[----------] Global test environment tear-down\r\n[==========] 400 tests from 1 test suite ran. (22950 ms total)\r\n[ PASSED ] 400 tests.\r\n[1201/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_vertex (491 ms)\r\n[1202/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_struct_member_layout_all_8_times_fragment (33 ms)\r\n[1203/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_block_name_fragment (33 ms)\r\n[1204/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_valid_long_instance_name_fragment (33 ms)\r\n[1205/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_in_interface_qualifier_vertex (33 ms)\r\n[1206/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_varying_interface_qualifier_vertex (34 ms)\r\n[1207/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_function_and_block_name_vertex (33 ms)\r\n[1208/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_instance_name_vertex (42 ms)\r\n[1209/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_uniform_and_block_name_fragment (34 ms)\r\n[1210/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_conflicting_out_and_block_name_fragment (33 ms)\r\n[1211/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_reference_using_block_name_fragment (34 ms)\r\n[1212/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_structure_definition_fragment (33 ms)\r\n[1213/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_member_layout_packed_fragment (33 ms)\r\n[1214/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_missing_block_name_fragment (34 ms)\r\n[1215/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_block_name_vertex (33 ms)\r\n[1216/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_number_instance_name_vertex (33 ms)\r\n[1217/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_identifier_instance_name_fragment (34 ms)\r\n[1218/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_invalid_hash_instance_name_fragment (33 ms)\r\n[1219/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_layout_std430_vertex (33 ms)\r\n[1220/6088] dEQP.GLES31/functional_shaders_uniform_block_es32_invalid_global_layout_std430_fragment (34 ms)\r\n[1221/6088] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rgba8 (41 ms)\r\n[1222/6088] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg32ui (34 ms)\r\n[1223/6088] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_rg8ui (33 ms)\r\n[1224/6088] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r32i (42 ms)\r\n[1225/6088] dEQP.GLES31/functional_shaders_framebuffer_fetch_framebuffer_format_r8 (33 ms)\r\n[1226/6088] dEQP.GLES31/functional_compute_basic_ssbo_cmd_barrier_multiple (83 ms)\r\n[1227/6088] dEQP.GLES31/functional_compute_basic_shared_var_single_invocation (50 ms)\r\n[1228/6088] dEQP.GLES31/functional_compute_basic_shared_atomic_op_single_group (42 ms)\r\n[1229/6088] dEQP.GLES31/functional_compute_basic_atomic_counter_single_group (42 ms)\r\n[1230/6088] dEQP.GLES31/functional_compute_basic_atomic_counter_multiple_groups (42 ms)\r\n[1231/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_vec2_mediump (41 ms)\r\n[1232/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_vec4_lowp (42 ms)\r\n[1233/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2_mediump (50 ms)\r\n[1234/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_lowp (42 ms)\r\n[1235/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_mat2x4_highp (41 ms)\r\n[1236/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_mat4x3_mediump (42 ms)\r\n[1237/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_mediump (42 ms)\r\n[1238/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec2_highp (41 ms)\r\n[1239/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_uvec4_lowp (42 ms)\r\n[1240/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_bool (24 ms)\r\n[1241/6088] dEQP.GLES31/functional_compute_shared_var_basic_type_bvec3 (21 ms)\r\n[1242/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_64_1_1 (29 ms)\r\n[1243/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_64_1 (21 ms)\r\n[1244/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_1_64 (25 ms)\r\n[1245/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_float_1_128_1 (33 ms)\r\n[1246/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_vec4_1_1_64 (29 ms)\r\n[1247/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_64_1 (25 ms)\r\n[1248/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_1_64 (25 ms)\r\n[1249/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_128_1_1 (25 ms)\r\n[1250/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_1_128_1 (30 ms)\r\n[1251/6088] dEQP.GLES31/functional_compute_shared_var_work_group_size_mat4_13_2_4 (28 ms)\r\n[1252/6088] dEQP.GLES31/functional_compute_shared_var_atomic_add_lowp_uint (22 ms)\r\n[1253/6088] dEQP.GLES31/functional_compute_shared_var_atomic_and_highp_uint (28 ms)\r\n[1254/6088] dEQP.GLES31/functional_compute_shared_var_atomic_or_mediump_int (22 ms)\r\n[1255/6088] dEQP.GLES31/functional_compute_shared_var_atomic_xor_mediump_int (28 ms)\r\n[1256/6088] dEQP.GLES31/functional_compute_shared_var_atomic_xor_highp_uint (22 ms)\r\n[1257/6088] dEQP.GLES31/functional_compute_shared_var_atomic_exchange_lowp_int (25 ms)\r\n[1258/6088] dEQP.GLES31/functional_compute_indirect_dispatch_upload_buffer_multiple_groups_multiple_invocations (33 ms)\r\n[1259/6088] dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_multiple_groups (33 ms)\r\n[1260/6088] dEQP.GLES31/functional_compute_indirect_dispatch_gen_in_compute_empty_command (34 ms)\r\n[1261/6088] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_first_first_3 (175 ms)\r\n[1262/6088] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_points_multiple_attributes (135 ms)\r\n[1263/6088] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_instanced_attributes (115 ms)\r\n[1264/6088] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangles_default_attribute (150 ms)\r\n[1265/6088] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_triangle_strip_instanced_attributes (118 ms)\r\n[1266/6088] dEQP.GLES31/functional_draw_indirect_draw_arrays_indirect_line_loop_multiple_attributes (136 ms)\r\n[1267/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_byte (85 ms)\r\n[1268/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_short (95 ms)\r\n[1269/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_indices_index_int (81 ms)\r\n[1270/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_base_vertex_index_neg_byte (94 ms)\r\n[1271/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_single_attribute (120 ms)\r\n[1272/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_triangle_strip_default_attribute (142 ms)\r\n[1273/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_lines_default_attribute (150 ms)\r\n[1274/6088] dEQP.GLES31/functional_draw_indirect_draw_elements_indirect_line_loop_default_attribute (155 ms)\r\n[1275/6088] dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_5x5 (50 ms)\r\n[1276/6088] dEQP.GLES31/functional_draw_indirect_instancing_draw_arrays_indirect_grid_10x10 (50 ms)\r\n[1277/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawarrays_compute_cmd_and_data (58 ms)\r\n[1278/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data (50 ms)\r\n[1279/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_cmd_and_indices (49 ms)\r\n[1280/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_separate_drawelements_compute_data_and_indices (41 ms)\r\n[1281/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_combined_drawelements_compute_cmd_and_indices (59 ms)\r\n[1282/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_200x200_drawcount_1 (58 ms)\r\n[1283/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_1 (133 ms)\r\n[1284/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_separate_grid_1200x1200_drawcount_8 (125 ms)\r\n[1285/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawarrays_combined_grid_1000x1000_drawcount_5000 (99 ms)\r\n[1286/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_separate_grid_500x500_drawcount_2500 (58 ms)\r\n[1287/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_1 (59 ms)\r\n[1288/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_100x100_drawcount_8 (58 ms)\r\n[1289/6088] dEQP.GLES31/functional_draw_indirect_compute_interop_large_drawelements_combined_grid_200x200_drawcount_800 (49 ms)\r\n[1290/6088] dEQP.GLES31/functional_draw_indirect_random_0 (43 ms)\r\n[1291/6088] dEQP.GLES31/functional_draw_indirect_random_4 (135 ms)\r\n[1292/6088] dEQP.GLES31/functional_draw_indirect_random_5 (47 ms)\r\n[1293/6088] dEQP.GLES31/functional_draw_indirect_random_6 (60 ms)\r\n[1294/6088] dEQP.GLES31/functional_draw_indirect_random_10 (40 ms)\r\n[1295/6088] dEQP.GLES31/functional_draw_indirect_random_20 (52 ms)\r\n[1296/6088] dEQP.GLES31/functional_draw_indirect_random_29 (50 ms)\r\n[1297/6088] dEQP.GLES31/functional_draw_indirect_random_30 (48 ms)\r\n[1298/6088] dEQP.GLES31/functional_draw_indirect_random_44 (50 ms)\r\n[1299/6088] dEQP.GLES31/functional_draw_indirect_random_54 (50 ms)\r\n[1300/6088] dEQP.GLES31/functional_draw_indirect_negative_command_bad_alignment_1 (33 ms)\r\n[1301/6088] dEQP.GLES31/functional_draw_indirect_negative_command_offset_partially_in_buffer (44 ms)\r\n[1302/6088] dEQP.GLES31/functional_draw_indirect_negative_command_offset_not_in_buffer (41 ms)\r\n[1303/6088] dEQP.GLES31/functional_tessellation_state_query_max_tess_control_uniform_components (73 ms)\r\n[1304/6088] dEQP.GLES31/functional_tessellation_state_query_max_tess_evaluation_image_uniforms (44 ms)\r\n[1305/6088] dEQP.GLES31/functional_tessellation_state_query_primitive_restart_for_patches_supported (31 ms)\r\n[1306/6088] dEQP.GLES31/functional_tessellation_state_query_patch_vertices (34 ms)\r\n[1307/6088] dEQP.GLES31/functional_tessellation_state_query_tess_gen_spacing (43 ms)\r\n[1308/6088] dEQP.GLES31/functional_tessellation_winding_quads_cw (32 ms)\r\n[1309/6088] dEQP.GLES31/functional_tessellation_misc_draw_fill_cover_quads_fractional_odd_spacing (33 ms)\r\n[1310/6088] dEQP.GLES31/functional_tessellation_misc_draw_fill_overlap_quads_fractional_odd_spacing (35 ms)\r\n[1311/6088] dEQP.GLES31/functional_tessellation_common_edge_quads_fractional_odd_spacing (34 ms)\r\n[1312/6088] dEQP.GLES31/functional_tessellation_common_edge_triangles_equal_spacing_precise (33 ms)\r\n[1313/6088] dEQP.GLES31/functional_tessellation_primitive_discard_triangles_fractional_odd_spacing_ccw (31 ms)\r\n[1314/6088] dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_ccw (35 ms)\r\n[1315/6088] dEQP.GLES31/functional_tessellation_primitive_discard_quads_equal_spacing_cw (33 ms)\r\n[1316/6088] dEQP.GLES31/functional_tessellation_primitive_discard_quads_fractional_odd_spacing_ccw (33 ms)\r\n[1317/6088] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_ccw (33 ms)\r\n[1318/6088] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_odd_spacing_cw (34 ms)\r\n[1319/6088] dEQP.GLES31/functional_tessellation_primitive_discard_isolines_fractional_even_spacing_cw_point_mode (33 ms)\r\n[1320/6088] dEQP.GLES31/functional_tessellation_invariance_primitive_set_triangles_equal_spacing_cw_point_mode (58 ms)\r\n[1321/6088] dEQP.GLES31/functional_tessellation_invariance_primitive_set_quads_fractional_odd_spacing_ccw (34 ms)\r\n[1322/6088] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_equal_spacing_ccw_point_mode (33 ms)\r\n[1323/6088] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_ccw_point_mode (33 ms)\r\n[1324/6088] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw (34 ms)\r\n[1325/6088] dEQP.GLES31/functional_tessellation_invariance_primitive_set_isolines_fractional_odd_spacing_cw_point_mode (33 ms)\r\n[1326/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_division_triangles_equal_spacing (33 ms)\r\n[1327/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw (32 ms)\r\n[1328/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_triangles_equal_spacing_ccw_point_mode (35 ms)\r\n[1329/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_equal_spacing_cw (33 ms)\r\n[1330/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_quads_fractional_odd_spacing_cw (42 ms)\r\n[1331/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_equal_spacing_ccw (37 ms)\r\n[1332/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_symmetry_isolines_fractional_odd_spacing_ccw (27 ms)\r\n[1333/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_equal_spacing_ccw_point_mode (34 ms)\r\n[1334/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw (33 ms)\r\n[1335/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_ccw_point_mode (33 ms)\r\n[1336/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_triangles_fractional_odd_spacing_cw (34 ms)\r\n[1337/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw (33 ms)\r\n[1338/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_equal_spacing_ccw_point_mode (33 ms)\r\n[1339/6088] dEQP.GLES31/functional_tessellation_invariance_outer_edge_index_independence_quads_fractional_odd_spacing_cw_point_mode (34 ms)\r\n[1340/6088] dEQP.GLES31/functional_tessellation_invariance_triangle_set_triangles_fractional_odd_spacing (33 ms)\r\n[1341/6088] dEQP.GLES31/functional_tessellation_invariance_outer_triangle_set_triangles_equal_spacing (33 ms)\r\n[1342/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_ccw (34 ms)\r\n[1343/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_equal_spacing_cw (33 ms)\r\n[1344/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_odd_spacing_ccw_point_mode (33 ms)\r\n[1345/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_ccw_point_mode (34 ms)\r\n[1346/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_triangles_fractional_even_spacing_cw_point_mode (33 ms)\r\n[1347/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_quads_fractional_odd_spacing_cw (33 ms)\r\n[1348/6088] dEQP.GLES31/functional_tessellation_invariance_tess_coord_component_range_isolines_fractional_even_spacing_ccw_point_mode (34 ms)\r\n[1349/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_odd_spacing_ccw (33 ms)\r\n[1350/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_ccw (33 ms)\r\n[1351/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_triangles_fractional_even_spacing_cw_point_mode (34 ms)\r\n[1352/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_quads_fractional_even_spacing_cw_point_mode (33 ms)\r\n[1353/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_equal_spacing_ccw (33 ms)\r\n[1354/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_odd_spacing_ccw_point_mode (34 ms)\r\n[1355/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_ccw (33 ms)\r\n[1356/6088] dEQP.GLES31/functional_tessellation_invariance_one_minus_tess_coord_component_isolines_fractional_even_spacing_cw (33 ms)\r\n[1357/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_shader_builtin_triangles (34 ms)\r\n[1358/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_triangles (33 ms)\r\n[1359/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_vertex_io_array_size_query_quads (33 ms)\r\n[1360/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_triangles (34 ms)\r\n[1361/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_array_vertex_io_array_size_query_isolines (33 ms)\r\n[1362/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_quads (33 ms)\r\n[1363/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_implicit_isolines (37 ms)\r\n[1364/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_vertex_io_array_size_shader_builtin_isolines (54 ms)\r\n[1365/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_implicit_isolines (33 ms)\r\n[1366/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_patch_block_array_vertex_io_array_size_shader_builtin_quads (39 ms)\r\n[1367/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_implicit_quads (27 ms)\r\n[1368/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_shader_builtin_triangles_explicit_tcs_out_size (42 ms)\r\n[1369/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_vertex_io_array_size_query_quads (33 ms)\r\n[1370/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_quads (34 ms)\r\n[1371/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_implicit_isolines_explicit_tcs_out_size (33 ms)\r\n[1372/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_shader_builtin_isolines (33 ms)\r\n[1373/6088] dEQP.GLES31/functional_tessellation_user_defined_io_per_vertex_block_vertex_io_array_size_query_isolines (34 ms)\r\n[1374/6088] dEQP.GLES31/functional_tessellation_user_defined_io_negative_es31_per_vertex_incorrect_eval_explicit_input_array_size (44 ms)\r\n[1375/6088] dEQP.GLES31/functional_tessellation_user_defined_io_negative_es32_per_patch_array_of_structs (33 ms)\r\n[1376/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_vec2 (50 ms)\r\n[1377/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uint (42 ms)\r\n[1378/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_uvec3 (33 ms)\r\n[1379/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_uvec4 (33 ms)\r\n[1380/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat3 (30 ms)\r\n[1381/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3 (34 ms)\r\n[1382/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat4 (41 ms)\r\n[1383/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat4 (44 ms)\r\n[1384/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat4 (41 ms)\r\n[1385/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_lowp_mat2x3 (33 ms)\r\n[1386/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_lowp_mat2x3 (33 ms)\r\n[1387/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_highp_mat2x4 (42 ms)\r\n[1388/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat2x4 (33 ms)\r\n[1389/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat3x2 (42 ms)\r\n[1390/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_column_major_highp_mat3x2 (41 ms)\r\n[1391/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_row_major_highp_mat4x2 (41 ms)\r\n[1392/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_shared_mediump_mat4x3 (42 ms)\r\n[1393/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_vec3 (41 ms)\r\n[1394/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_vec4 (42 ms)\r\n[1395/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_ivec2 (33 ms)\r\n[1396/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_ivec3 (42 ms)\r\n[1397/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_bool (33 ms)\r\n[1398/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat2 (34 ms)\r\n[1399/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2 (54 ms)\r\n[1400/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat2 (65 ms)\r\n[1401/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3 (55 ms)\r\n[1402/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat4 (41 ms)\r\n[1403/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat4 (42 ms)\r\n[1404/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4 (42 ms)\r\n[1405/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat2x3 (41 ms)\r\n[1406/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x3 (34 ms)\r\n[1407/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat2x3 (41 ms)\r\n[1408/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat2x4 (42 ms)\r\n[1409/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_lowp_mat2x4 (42 ms)\r\n[1410/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x2 (41 ms)\r\n[1411/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_lowp_mat3x2 (34 ms)\r\n[1412/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_highp_mat3x2 (41 ms)\r\n[1413/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x2 (42 ms)\r\n[1414/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_mediump_mat3x4 (42 ms)\r\n[1415/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_highp_mat3x4 (46 ms)\r\n[1416/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_row_major_mediump_mat3x4 (45 ms)\r\n[1417/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat3x4 (42 ms)\r\n[1418/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_column_major_highp_mat4x2 (42 ms)\r\n[1419/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_packed_lowp_mat4x3 (46 ms)\r\n[1420/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_float (42 ms)\r\n[1421/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_vec2 (45 ms)\r\n[1422/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_int (33 ms)\r\n[1423/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_ivec3 (34 ms)\r\n[1424/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_uint (33 ms)\r\n[1425/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_uvec3 (33 ms)\r\n[1426/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_bvec4 (34 ms)\r\n[1427/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_lowp_mat2 (41 ms)\r\n[1428/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2 (34 ms)\r\n[1429/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat2x3 (33 ms)\r\n[1430/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat2x3 (33 ms)\r\n[1431/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x3 (34 ms)\r\n[1432/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat2x4 (41 ms)\r\n[1433/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_column_major_highp_mat2x4 (47 ms)\r\n[1434/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_lowp_mat3x2 (42 ms)\r\n[1435/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x2 (41 ms)\r\n[1436/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_mediump_mat3x4 (41 ms)\r\n[1437/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_highp_mat3x4 (59 ms)\r\n[1438/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_highp_mat4x3 (50 ms)\r\n[1439/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std140_row_major_mediump_mat4x3 (50 ms)\r\n[1440/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec2 (41 ms)\r\n[1441/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_vec4 (42 ms)\r\n[1442/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_vec4 (42 ms)\r\n[1443/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_int (62 ms)\r\n[1444/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_ivec4 (41 ms)\r\n[1445/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uint (41 ms)\r\n[1446/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_uvec4 (55 ms)\r\n[1447/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_bvec4 (41 ms)\r\n[1448/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3 (42 ms)\r\n[1449/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat3 (42 ms)\r\n[1450/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_mediump_mat4 (50 ms)\r\n[1451/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_highp_mat4 (62 ms)\r\n[1452/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat2x3 (50 ms)\r\n[1453/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat2x4 (50 ms)\r\n[1454/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x2 (41 ms)\r\n[1455/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_column_major_mediump_mat3x2 (50 ms)\r\n[1456/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_lowp_mat3x4 (55 ms)\r\n[1457/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat3x4 (42 ms)\r\n[1458/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_highp_mat3x4 (41 ms)\r\n[1459/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_row_major_lowp_mat3x4 (50 ms)\r\n[1460/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_type_std430_mediump_mat4x3 (62 ms)\r\n[1461/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_ivec2 (50 ms)\r\n[1462/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_uvec4 (109 ms)\r\n[1463/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bool (58 ms)\r\n[1464/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_bvec2 (51 ms)\r\n[1465/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat2 (57 ms)\r\n[1466/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4 (75 ms)\r\n[1467/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_row_major_mat4x2 (55 ms)\r\n[1468/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_shared_column_major_mat4x3 (75 ms)\r\n[1469/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_uvec2 (41 ms)\r\n[1470/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_bvec4 (42 ms)\r\n[1471/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat3 (50 ms)\r\n[1472/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_column_major_mat2x3 (50 ms)\r\n[1473/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat3x2 (50 ms)\r\n[1474/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_row_major_mat3x4 (50 ms)\r\n[1475/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_packed_mat4x3 (50 ms)\r\n[1476/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_vec3 (42 ms)\r\n[1477/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_uvec2 (41 ms)\r\n[1478/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2 (50 ms)\r\n[1479/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3 (50 ms)\r\n[1480/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_row_major_mat2x3 (54 ms)\r\n[1481/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat2x3 (55 ms)\r\n[1482/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_mat3x2 (50 ms)\r\n[1483/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat3x2 (50 ms)\r\n[1484/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std140_column_major_mat4x3 (66 ms)\r\n[1485/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_ivec4 (46 ms)\r\n[1486/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_uvec2 (46 ms)\r\n[1487/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_bvec2 (45 ms)\r\n[1488/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_column_major_mat2 (55 ms)\r\n[1489/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_row_major_mat3 (50 ms)\r\n[1490/6088] dEQP.GLES31/functional_ssbo_layout_single_basic_array_std430_mat2x4 (50 ms)\r\n[1491/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_float (50 ms)\r\n[1492/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_vec2 (58 ms)\r\n[1493/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_ivec2 (50 ms)\r\n[1494/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_bvec2 (50 ms)\r\n[1495/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat2 (67 ms)\r\n[1496/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3 (112 ms)\r\n[1497/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_mat3x4 (104 ms)\r\n[1498/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_column_major_mat3x4 (109 ms)\r\n[1499/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_shared_row_major_mat4x3 (104 ms)\r\n[1500/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_vec4 (58 ms)\r\n[1501/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_ivec3 (58 ms)\r\n[1502/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_uvec3 (50 ms)\r\n[1503/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4 (150 ms)\r\n[1504/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat4 (292 ms)\r\n[1505/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x3 (79 ms)\r\n[1506/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat2x4 (91 ms)\r\n[1507/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat2x4 (100 ms)\r\n[1508/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x2 (84 ms)\r\n[1509/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_column_major_mat3x4 (49 ms)\r\n[1510/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_mat4x3 (146 ms)\r\n[1511/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_packed_row_major_mat4x3 (53 ms)\r\n[1512/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_float (50 ms)\r\n[1513/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_vec3 (50 ms)\r\n[1514/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_ivec4 (42 ms)\r\n[1515/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec2 (42 ms)\r\n[1516/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_bvec3 (41 ms)\r\n[1517/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_column_major_mat2 (59 ms)\r\n[1518/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_mat4 (130 ms)\r\n[1519/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std140_row_major_mat2x3 (86 ms)\r\n[1520/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_mat2x3 (75 ms)\r\n[1521/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat2x4 (75 ms)\r\n[1522/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_row_major_mat3x2 (75 ms)\r\n[1523/6088] dEQP.GLES31/functional_ssbo_layout_basic_unsized_array_std430_column_major_mat4x2 (100 ms)\r\n[1524/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_vec4 (47 ms)\r\n[1525/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_uvec3 (50 ms)\r\n[1526/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_bvec2 (50 ms)\r\n[1527/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat3 (78 ms)\r\n[1528/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_row_major_mat2x4 (67 ms)\r\n[1529/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_shared_column_major_mat4x3 (113 ms)\r\n[1530/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_bvec4 (50 ms)\r\n[1531/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2 (62 ms)\r\n[1532/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat3 (75 ms)\r\n[1533/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_column_major_mat2x3 (58 ms)\r\n[1534/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat2x4 (50 ms)\r\n[1535/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_mat4x3 (99 ms)\r\n[1536/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_packed_row_major_mat4x3 (83 ms)\r\n[1537/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_ivec3 (41 ms)\r\n[1538/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uint (42 ms)\r\n[1539/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_uvec3 (33 ms)\r\n[1540/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std140_mat2x4 (67 ms)\r\n[1541/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_int (50 ms)\r\n[1542/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_uint (66 ms)\r\n[1543/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_bvec3 (76 ms)\r\n[1544/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_mat4 (100 ms)\r\n[1545/6088] dEQP.GLES31/functional_ssbo_layout_2_level_array_std430_row_major_mat3x4 (91 ms)\r\n[1546/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_vec4 (67 ms)\r\n[1547/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_uint (50 ms)\r\n[1548/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat2 (67 ms)\r\n[1549/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat3 (132 ms)\r\n[1550/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_column_major_mat3x2 (92 ms)\r\n[1551/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_shared_mat4x3 (175 ms)\r\n[1552/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_bvec2 (50 ms)\r\n[1553/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat2 (65 ms)\r\n[1554/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3 (125 ms)\r\n[1555/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_row_major_mat3x2 (92 ms)\r\n[1556/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat3x4 (126 ms)\r\n[1557/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_packed_mat4x2 (99 ms)\r\n[1558/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_vec3 (68 ms)\r\n[1559/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_bool (41 ms)\r\n[1560/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2 (66 ms)\r\n[1561/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat4 (158 ms)\r\n[1562/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_column_major_mat2x4 (93 ms)\r\n[1563/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std140_mat3x2 (82 ms)\r\n[1564/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_uvec2 (51 ms)\r\n[1565/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_bool (50 ms)\r\n[1566/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat4 (157 ms)\r\n[1567/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat2x3 (92 ms)\r\n[1568/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_column_major_mat2x4 (43 ms)\r\n[1569/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_mat3x2 (82 ms)\r\n[1570/6088] dEQP.GLES31/functional_ssbo_layout_3_level_array_std430_row_major_mat4x2 (93 ms)\r\n[1571/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_float (50 ms)\r\n[1572/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_int (58 ms)\r\n[1573/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_uint (50 ms)\r\n[1574/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_mat3 (133 ms)\r\n[1575/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat2x4 (108 ms)\r\n[1576/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_shared_row_major_mat4x2 (92 ms)\r\n[1577/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_bvec4 (50 ms)\r\n[1578/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_packed_column_major_mat2x3 (91 ms)\r\n[1579/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_ivec3 (50 ms)\r\n[1580/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_row_major_mat4 (167 ms)\r\n[1581/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std140_column_major_mat3x4 (125 ms)\r\n[1582/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_bvec3 (50 ms)\r\n[1583/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3 (125 ms)\r\n[1584/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat3 (133 ms)\r\n[1585/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_column_major_mat2x3 (42 ms)\r\n[1586/6088] dEQP.GLES31/functional_ssbo_layout_3_level_unsized_array_std430_row_major_mat3x4 (172 ms)\r\n[1587/6088] dEQP.GLES31/functional_ssbo_layout_single_struct_per_block_buffer_std140 (67 ms)\r\n[1588/6088] dEQP.GLES31/functional_ssbo_layout_single_struct_array_single_buffer_packed_instance_array (219 ms)\r\n[1589/6088] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_per_block_buffer_std430_instance_array (131 ms)\r\n[1590/6088] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std140 (60 ms)\r\n[1591/6088] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_per_block_buffer_std430 (49 ms)\r\n[1592/6088] dEQP.GLES31/functional_ssbo_layout_single_nested_struct_array_single_buffer_std140_instance_array (126 ms)\r\n[1593/6088] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_packed (75 ms)\r\n[1594/6088] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std140 (74 ms)\r\n[1595/6088] dEQP.GLES31/functional_ssbo_layout_unsized_struct_array_per_block_buffer_std430 (76 ms)\r\n[1596/6088] dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_per_block_buffer_std430 (92 ms)\r\n[1597/6088] dEQP.GLES31/functional_ssbo_layout_unsized_nested_struct_array_single_buffer_std430_instance_array (133 ms)\r\n[1598/6088] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_vec2 (32 ms)\r\n[1599/6088] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_uvec2 (33 ms)\r\n[1600/6088] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_mat2x3 (60 ms)\r\nNote: Google Test filter = 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_counters_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_inc_branch_1_counter_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_inc_branch_1_counter_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_inc_branch_4_counters_100_calls_1_thread:dEQP.GLES31/functional_atomic_counter_inc_branch_8_counters_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_dec_1_counter_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_dec_1_counter_1_call_5000_threads:dEQP.GLES31/functional_atomic_counter_dec_branch_4_counters_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_dec_branch_4_counters_5_calls_10_threads:dEQP.GLES31/functional_atomic_counter_dec_branch_8_counters_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_get_inc_1_counter_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_get_inc_1_counter_100_calls_1_thread:dEQP.GLES31/functional_atomic_counter_get_inc_4_counters_100_calls_1_thread:dEQP.GLES31/functional_atomic_counter_get_inc_branch_1_counter_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_get_inc_branch_8_counters_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_get_dec_1_counter_100_calls_1_thread:dEQP.GLES31/functional_atomic_counter_get_dec_8_counters_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_get_dec_branch_4_counters_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_get_dec_branch_8_counters_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_5_calls_1_thread:dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_5_calls_10_threads:dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_inc_dec_8_counters_100_calls_10_threads:dEQP.GLES31/functional_atomic_counter_inc_dec_branch_1_counter_100_calls_1_thread:dEQP.GLES31/functional_atomic_counter_inc_dec_branch_8_counters_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_1_counter_1_call_10_threads:dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_1_counter_1_call_5000_threads:dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_8_counters_5_calls_10_threads:dEQP.GLES31/functional_atomic_counter_layout_reverse_offset_get_inc_8_counters_1_call_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_reverse_offset_get_inc_8_counters_5_calls_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_first_offset_set_get_dec_8_counters_1_call_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_first_offset_set_inc_dec_8_counters_1_call_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_inc_8_counters_1_call_1_thread:dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_inc_8_counters_5_calls_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_dec_8_counters_1_call_1_thread:dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_dec_8_counters_5_calls_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_reset_default_offset_get_inc_8_counters_5_calls_1_thread:dEQP.GLES31/functional_atomic_counter_layout_reset_default_offset_get_dec_8_counters_1_call_1000_threads:dEQP.GLES31/functional_atomic_counter_layout_invalid_invalid_offset_align:dEQP.GLES31/functional_atomic_counter_layout_invalid_invalid_offset_overlap:dEQP.GLES31/functional_stencil_texturing_format_depth32f_stencil8_2d:dEQP.GLES31/functional_stencil_texturing_render_depth32f_stencil8_clear:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgba16f_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgba8_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgba8_nearest_mipmap_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgba8_snorm_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgba8_snorm_nearest_mipmap_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgb565_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgba4_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_sr8_linear_mipmap_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_formats_srgb8_alpha8_linear:dEQP.GLES31/functional_texture_filtering_cube_array_formats_rgb10_a2_linear:dEQP.GLES31/functional_texture_filtering_cube_array_sizes_7x7x12_linear_mipmap_nearest:dEQP.GLES31/functional_texture_filtering_cube_array_sizes_63x63x18_linear:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_nearest_mirror_repeat:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_linear_clamp_repeat:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_linear_clamp_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_linear_repeat_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_nearest_repeat_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_nearest_repeat_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_nearest_mirror_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_nearest_mirror_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_linear_clamp_repeat:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_linear_clamp_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_linear_mirror_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_nearest_nearest_repeat_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_nearest_linear_mirror_repeat:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_nearest_nearest_clamp_repeat:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_nearest_nearest_repeat_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_nearest_linear_repeat_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_nearest_linear_mirror_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_linear_nearest_clamp_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_linear_nearest_repeat_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_linear_nearest_repeat_repeat:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_linear_linear_repeat_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_nearest_mipmap_linear_linear_mirror_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_linear_nearest_repeat_mirror:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_linear_nearest_mirror_clamp:dEQP.GLES31/functional_texture_filtering_cube_array_combinations_linear_mipmap_linear_linear_clamp_mirror:dEQP.GLES31/functional_texture_format_unsized_luminance_cube_array_npot:dEQP.GLES31/functional_texture_format_unsized_luminance_alpha_cube_array_npot:dEQP.GLES31/functional_texture_format_unsized_rgb_unsigned_short_5_6_5_cube_array_pot:dEQP.GLES31/functional_texture_format_unsized_rgb_unsigned_short_5_6_5_cube_array_npot:dEQP.GLES31/functional_texture_format_unsized_rgba_unsigned_byte_cube_array_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgba32f_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgba32i_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgba32ui_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgba8_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgba4_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgb32f_npot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgb32i_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgb16ui_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rgb9_e5_npot:dEQP.GLES31/functional_texture_format_sized_cube_array_rg32f_npot:dEQP.GLES31/functional_texture_format_sized_cube_array_rg32ui_npot:dEQP.GLES31/functional_texture_format_sized_cube_array_rg16i_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rg8_npot:dEQP.GLES31/functional_texture_format_sized_cube_array_rg8i_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_rg8_snorm_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_r32f_npot:dEQP.GLES31/functional_texture_format_sized_cube_array_r32ui_pot:dEQP.GLES31/functional_texture_format_sized_cube_array_r8i_npot:dEQP.GLES31/functional_texture_format_buffer_r16f_pot:dEQP.GLES31/functional_texture_format_buffer_r8ui_npot:dEQP.GLES31/functional_texture_format_buffer_rg8_npot:dEQP.GLES31/functional_texture_format_buffer_rg32f_npot:dEQP.GLES31/functional_texture_format_buffer_rg8ui_npot:dEQP.GLES31/functional_texture_format_buffer_rgba8_pot:dEQP.GLES31/functional_texture_format_buffer_rgba32f_npot:dEQP.GLES31/functional_texture_format_buffer_rgba8i_npot:dEQP.GLES31/functional_texture_format_buffer_rgba8ui_npot:dEQP.GLES31/functional_texture_format_buffer_rgba32ui_pot:dEQP.GLES31/functional_texture_specification_basic_teximage3d_rgba4_cube_array:dEQP.GLES31/functional_texture_specification_basic_teximage3d_rgba8_snorm_cube_array:dEQP.GLES31/functional_texture_specification_basic_teximage3d_r11f_g11f_b10f_cube_array:dEQP.GLES31/functional_texture_specification_basic_teximage3d_rgb9_e5_cube_array:dEQP.GLES31/functional_texture_specification_basic_teximage3d_r32i_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgba32f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgba4_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgb5_a1_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_r11f_g11f_b10f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgb32f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgb16f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rg16i_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rg8i_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rg8ui_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_r32f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_r16f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgb8_skip_rows_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_pbo_rgb8_skip_pixels_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_depth_depth32f_stencil8_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_depth_pbo_depth_component32f_cube_array:dEQP.GLES31/functional_texture_specification_teximage3d_depth_pbo_depth32f_stencil8_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rgba32f_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rgba16f_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rgb10_a2_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rgb32f_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rg8_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rg8i_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_r16ui_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_r8i_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rgb8_offset_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_pbo_rgb8_row_length_cube_array:dEQP.GLES31/functional_texture_specification_texsubimage3d_depth_depth_component24_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_rgba16i_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_srgb8_alpha8_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_rgb10_a2_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_rgb5_a1_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_r11f_g11f_b10f_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_rgb32i_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_rgb16ui_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_r8_cube_array:dEQP.GLES31/functional_texture_specification_texstorage3d_format_depth32f_stencil8_cube_array:dEQP.GLES31/functional_texture_multisample_samples_1_sample_mask_and_alpha_to_coverage:dEQP.GLES31/functional_texture_multisample_samples_2_sample_position:dEQP.GLES31/functional_texture_multisample_samples_2_sample_mask_only:dEQP.GLES31/functional_texture_multisample_samples_3_sample_mask_and_alpha_to_coverage:dEQP.GLES31/functional_texture_multisample_samples_3_sample_mask_non_effective_bits:dEQP.GLES31/functional_texture_multisample_samples_3_use_texture_color_2d:dEQP.GLES31/functional_texture_multisample_samples_3_use_texture_color_2d_array:dEQP.GLES31/functional_texture_multisample_samples_4_sample_mask_and_alpha_to_coverage:dEQP.GLES31/functional_texture_multisample_samples_4_sample_mask_non_effective_bits:dEQP.GLES31/functional_texture_multisample_samples_4_use_texture_int_2d_array:dEQP.GLES31/functional_texture_multisample_samples_4_use_texture_depth_2d_array:dEQP.GLES31/functional_texture_multisample_samples_8_use_texture_depth_2d:dEQP.GLES31/functional_texture_multisample_samples_10_sample_mask_and_alpha_to_coverage:dEQP.GLES31/functional_texture_multisample_samples_10_use_texture_int_2d_array:dEQP.GLES31/functional_texture_multisample_samples_12_sample_mask_and_alpha_to_coverage:dEQP.GLES31/functional_texture_multisample_samples_12_use_texture_color_2d:dEQP.GLES31/functional_texture_multisample_samples_12_use_texture_int_2d_array:dEQP.GLES31/functional_texture_multisample_samples_12_use_texture_depth_2d:dEQP.GLES31/functional_texture_multisample_samples_13_sample_mask_and_sample_coverage_and_alpha_to_coverage\r\n[==========] Running 400 tests from 1 test suite.\r\n[----------] Global test environment set-up.\r\n[----------] 400 tests from dEQP\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_column_major_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.column_major_mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_column_major_mat3x2 (472 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_row_major_mat3x4\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.shared.row_major_mat3x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_shared_row_major_mat3x4 (60 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_float\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.float\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_float (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_vec3\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.vec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_vec3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_ivec3\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.ivec3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_ivec3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_column_major_mat4\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_column_major_mat4 (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_mat2x3\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.mat2x3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_mat2x3 (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_column_major_mat2x4\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.column_major_mat2x4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_column_major_mat2x4 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_row_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.packed.row_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_packed_row_major_mat4x2 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_vec2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.vec2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_vec2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_row_major_mat2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_row_major_mat2 (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_mat3\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_mat3 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_mat3x2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.mat3x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_mat3x2 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_row_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.row_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_row_major_mat4x2 (27 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_column_major_mat4x2\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std140.column_major_mat4x2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std140_column_major_mat4x2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std430_vec4\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.vec4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std430_vec4 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std430_row_major_mat3\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.row_major_mat3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std430_row_major_mat3 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std430_mat4\r\ndEQP-GLES31.functional.ssbo.layout.instance_array_basic_type.std430.mat4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_instance_array_basic_type_std430_mat4 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_4\r\ndEQP-GLES31.functional.ssbo.layout.random.scalar_types.4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_4 (30 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_6\r\ndEQP-GLES31.functional.ssbo.layout.random.scalar_types.6\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_6 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_7\r\ndEQP-GLES31.functional.ssbo.layout.random.scalar_types.7\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_7 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_12\r\ndEQP-GLES31.functional.ssbo.layout.random.scalar_types.12\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_12 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_14\r\ndEQP-GLES31.functional.ssbo.layout.random.scalar_types.14\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_scalar_types_14 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_4\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_4 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_7\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.7\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_7 (104 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_9\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.9\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_9 (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_14\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.14\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_14 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_17\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.17\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_17 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_22\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.22\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_22 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_23\r\ndEQP-GLES31.functional.ssbo.layout.random.vector_types.23\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_vector_types_23 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_3\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_types.3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_3 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_5\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_types.5\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_5 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_9\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_types.9\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_9 (45 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_13\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_types.13\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_types_13 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_arrays_7\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_arrays.7\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_arrays_7 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_arrays_8\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_arrays.8\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_arrays_8 (55 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_unsized_arrays_13\r\ndEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.13\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_unsized_arrays_13 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_unsized_arrays_18\r\ndEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.18\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_unsized_arrays_18 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_unsized_arrays_19\r\ndEQP-GLES31.functional.ssbo.layout.random.unsized_arrays.19\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_unsized_arrays_19 (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_arrays_of_arrays_10\r\ndEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.10\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_arrays_of_arrays_10 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_arrays_of_arrays_17\r\ndEQP-GLES31.functional.ssbo.layout.random.arrays_of_arrays.17\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_arrays_of_arrays_17 (72 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_1\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.1\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_1 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_5\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.5\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_5 (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_20\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.20\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_20 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_21\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.21\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_21 (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_22\r\ndEQP-GLES31.functional.ssbo.layout.random.basic_instance_arrays.22\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_basic_instance_arrays_22 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_3\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_4\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.4\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_10\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.10\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_10 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_14\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.14\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_14 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_18\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.18\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_18 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_22\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.22\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_22 (72 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_23\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs.23\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_23 (44 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_5\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.5\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_5 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_10\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.10\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_10 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_14\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.14\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_14 (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_15\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.15\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_15 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_instance_arrays_1\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.1\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_instance_arrays_1 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_instance_arrays_3\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_instance_arrays.3\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_instance_arrays_3 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_instance_arrays_2\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.2\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_instance_arrays_2 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_instance_arrays_16\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.16\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_instance_arrays_16 (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_instance_arrays_21\r\ndEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.21\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_nested_structs_arrays_instance_arrays_21 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_20\r\ndEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.20\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_20 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_25\r\ndEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.25\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_25 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_31\r\ndEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.31\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_31 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_38\r\ndEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.38\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_38 (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_42\r\ndEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.42\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_per_block_buffers_42 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_11\r\ndEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.11\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_11 (84 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_14\r\ndEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.14\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_14 (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_27\r\ndEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.27\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_27 (90 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_30\r\ndEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.30\r\n[ OK ] dEQP.GLES31/functional_ssbo_layout_random_all_shared_buffer_30 (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_atomic_min_mediump_uint\r\ndEQP-GLES31.functional.ssbo.atomic.min.mediump_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_atomic_min_mediump_uint (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_atomic_max_lowp_int\r\ndEQP-GLES31.functional.ssbo.atomic.max.lowp_int\r\n[ OK ] dEQP.GLES31/functional_ssbo_atomic_max_lowp_int (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_atomic_max_mediump_uint\r\ndEQP-GLES31.functional.ssbo.atomic.max.mediump_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_atomic_max_mediump_uint (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_atomic_or_highp_uint\r\ndEQP-GLES31.functional.ssbo.atomic.or.highp_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_atomic_or_highp_uint (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_atomic_xor_mediump_uint\r\ndEQP-GLES31.functional.ssbo.atomic.xor.mediump_uint\r\n[ OK ] dEQP.GLES31/functional_ssbo_atomic_xor_mediump_uint (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_atomic_compswap_mediump_int\r\ndEQP-GLES31.functional.ssbo.atomic.compswap.mediump_int\r\n[ OK ] dEQP.GLES31/functional_ssbo_atomic_compswap_mediump_int (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_array_length_sized_readonly_array\r\ndEQP-GLES31.functional.ssbo.array_length.sized_readonly_array\r\n[ OK ] dEQP.GLES31/functional_ssbo_array_length_sized_readonly_array (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ssbo_array_length_unsized_writeonly_array\r\ndEQP-GLES31.functional.ssbo.array_length.unsized_writeonly_array\r\n[ OK ] dEQP.GLES31/functional_ssbo_array_length_unsized_writeonly_array (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_float_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.float_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_float_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_ivec2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.ivec2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_ivec2_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_ivec3_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.ivec3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_ivec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_ivec4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.ivec4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_ivec4_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_uint_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.uint_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_uint_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_uint_both\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.uint_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_uint_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_uvec3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.uvec3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_uvec3_both (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_uvec4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.uvec4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_uvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_bvec2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.bvec2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_bvec2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat2_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.mat2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat2_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_row_major_mat3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_row_major_mat3_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_row_major_mat3_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_row_major_mat3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat3_both (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat2x3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.mat2x3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat2x3_both (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat2x3_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x2_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.mat3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x2_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.mat3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x2_both\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.mat3x2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x2_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat3x2_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat3x2_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat3x2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat3x2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.mat3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_mat3x4_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_row_major_mat3x4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.row_major_mat3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_row_major_mat3x4_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat4x3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.shared.column_major_mat4x3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_shared_column_major_mat4x3_both (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_float_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.float_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_float_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_vec3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.vec3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_vec3_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_vec4_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.vec4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_vec4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_uvec4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.uvec4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_uvec4_vertex (101 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_bvec2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.bvec2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_bvec2_fragment (92 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_bvec3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.bvec3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_bvec3_vertex (39 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_row_major_mat2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_row_major_mat2_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_column_major_mat4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_column_major_mat4_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_column_major_mat4_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.column_major_mat4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_column_major_mat4_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat2x3_vertex (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat2x3_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.mat2x3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat2x3_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat2x4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.mat2x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat2x4_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat3x4_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.mat3x4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_mat3x4_fragment (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_packed_row_major_mat3x4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.packed.row_major_mat3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_packed_row_major_mat3x4_vertex (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_vec3_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.vec3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_vec3_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_ivec2_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.ivec2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_ivec2_vertex (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_ivec3_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.ivec3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_ivec3_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_uvec4_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.uvec4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_uvec4_fragment (38 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_uvec4_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.uvec4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_uvec4_both (28 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_bool_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.bool_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_bool_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_bvec3_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.bvec3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_bvec3_fragment (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_bvec4_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.bvec4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_bvec4_vertex (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_mat2_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.mat2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_mat2_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat2_fragment\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat2_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat2_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_mat3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.mat3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_mat3_both (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat3_both (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat2x3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat2x4_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat2x4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat2x4_both (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat3x2_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.row_major_mat3x2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_row_major_mat3x2_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat4x2_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat4x2_vertex (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_mat4x3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.mat4x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_mat4x3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat4x3_vertex\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat4x3_vertex (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat4x3_both\r\ndEQP-GLES31.functional.ubo.2_level_array.std140.column_major_mat4x3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_array_std140_column_major_mat4x3_both (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_vec4_both\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.vec4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_vec4_both (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_ivec3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.ivec3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_ivec3_vertex (68 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_ivec3_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.ivec3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_ivec3_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_uint_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.uint_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_uint_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_uvec2_both\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.uvec2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_uvec2_both (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_bool_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.bool_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_bool_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_bvec4_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.bvec4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_bvec4_vertex (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_bvec4_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.bvec4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_bvec4_fragment (34 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat2_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat4_both\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat4_both (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat2x3_vertex (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat2x3_vertex (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat2x3_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat2x3_fragment (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat2x4_both\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.mat2x4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat2x4_both (76 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat2x4_both\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat2x4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat2x4_both (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat3x2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.mat3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat3x2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat3x2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat3x2_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat3x2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat3x2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat3x2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat3x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat3x2_fragment (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat3x4_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.mat3x4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_mat3x4_fragment (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat3x4_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat3x4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat3x4_fragment (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat4x2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.row_major_mat4x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_row_major_mat4x2_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat4x2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat4x2_vertex (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat4x3_both\r\ndEQP-GLES31.functional.ubo.3_level_array.shared.column_major_mat4x3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_shared_column_major_mat4x3_both (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_vec2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.vec2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_vec2_fragment (115 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_bool_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.bool_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_bool_vertex (70 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.bvec2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec2_vertex (48 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.bvec2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec2_fragment (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.bvec3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec3_vertex (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec4_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.bvec4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_bvec4_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.mat2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat2_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat2_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.mat3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat3_vertex (84 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat3_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.mat3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat3_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat3_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat3_fragment (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_column_major_mat4_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat4_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_column_major_mat4_fragment (65 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat2x3_vertex (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat2x4_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.mat2x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_mat2x4_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat3x2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat3x2_vertex (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_column_major_mat3x4_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.column_major_mat3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_column_major_mat3x4_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat4x2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.packed.row_major_mat4x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_packed_row_major_mat4x2_fragment (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_vec2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.vec2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_vec2_vertex (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_ivec2_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.ivec2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_ivec2_both (69 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_ivec3_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.ivec3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_ivec3_both (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_uint_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.uint_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_uint_both (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_uvec2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.uvec2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_uvec2_vertex (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat2_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat2_both (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat2_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat2_both (70 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat3_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat3_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat4_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat4_vertex (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_mat2x3_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.mat2x3_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_mat2x3_both (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat2x3_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat2x3_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat2x3_vertex (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat3x2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat3x2_vertex (56 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat3x2_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x2_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat3x2_vertex (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat3x4_vertex\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat3x4_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat3x4_vertex (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat3x4_both\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.column_major_mat3x4_both\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_column_major_mat3x4_both (67 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat4x2_fragment\r\ndEQP-GLES31.functional.ubo.3_level_array.std140.row_major_mat4x2_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_3_level_array_std140_row_major_mat4x2_fragment (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_struct_array_per_block_buffer_shared_instance_array_vertex\r\ndEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.shared_instance_array_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_struct_array_per_block_buffer_shared_instance_array_vertex (75 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_struct_array_per_block_buffer_packed_instance_array_vertex\r\ndEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.packed_instance_array_vertex\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_struct_array_per_block_buffer_packed_instance_array_vertex (64 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_struct_array_per_block_buffer_std140_fragment\r\ndEQP-GLES31.functional.ubo.2_level_struct_array.per_block_buffer.std140_fragment\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_struct_array_per_block_buffer_std140_fragment (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_2_level_struct_array_single_buffer_shared_instance_array_both\r\ndEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.shared_instance_array_both\r\n[ OK ] dEQP.GLES31/functional_ubo_2_level_struct_array_single_buffer_shared_instance_array_both (87 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_2\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.2\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_2 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_3\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.3\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_3 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_5\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.5\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_5 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_8\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.8\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_8 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_10\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.10\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_10 (54 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_13\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.13\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_13 (73 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_23\r\ndEQP-GLES31.functional.ubo.random.basic_type_arrays.23\r\n[ OK ] dEQP.GLES31/functional_ubo_random_basic_type_arrays_23 (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_8\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.8\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_8 (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_10\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.10\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_10 (78 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_13\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.13\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_13 (97 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_27\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.27\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_27 (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_44\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.44\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_44 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_45\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.45\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_45 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_47\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.47\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_47 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_48\r\ndEQP-GLES31.functional.ubo.random.all_per_block_buffers.48\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_per_block_buffers_48 (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_4\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.4\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_4 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_5\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.5\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_5 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_7\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.7\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_7 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_22\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.22\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_22 (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_24\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.24\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_24 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_32\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.32\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_32 (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_33\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.33\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_33 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_46\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.46\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_46 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_49\r\ndEQP-GLES31.functional.ubo.random.all_shared_buffer.49\r\n[ OK ] dEQP.GLES31/functional_ubo_random_all_shared_buffer_49 (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_1_counter_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get.1_counter_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_1_counter_100_calls_10_threads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_8_counters_1_call_1_thread\r\ndEQP-GLES31.functional.atomic_counter.get.8_counters_1_call_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_8_counters_1_call_1_thread (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_branch_4_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_branch.4_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_branch_4_counters_1_call_10_threads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_branch_8_counters_5_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_branch.8_counters_5_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_branch_8_counters_5_calls_10_threads (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_1_counter_5_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc.1_counter_5_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_1_counter_5_calls_10_threads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_4_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc.4_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_4_counters_1_call_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_8_counters_5_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc.8_counters_5_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_8_counters_5_calls_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_8_counters_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc.8_counters_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_8_counters_100_calls_10_threads (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_branch_1_counter_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_branch_1_counter_1_call_10_threads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_branch_1_counter_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_branch.1_counter_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_branch_1_counter_100_calls_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_branch_4_counters_100_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.inc_branch.4_counters_100_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_branch_4_counters_100_calls_1_thread (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_branch_8_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_branch.8_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_branch_8_counters_1_call_10_threads (51 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_dec_1_counter_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_dec_1_counter_1_call_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_dec_1_counter_1_call_5000_threads\r\ndEQP-GLES31.functional.atomic_counter.dec.1_counter_1_call_5000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_dec_1_counter_1_call_5000_threads (78 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_dec_branch_4_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_dec_branch_4_counters_1_call_10_threads (66 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_dec_branch_4_counters_5_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.dec_branch.4_counters_5_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_dec_branch_4_counters_5_calls_10_threads (47 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_dec_branch_8_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.dec_branch.8_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_dec_branch_8_counters_1_call_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_1_counter_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_inc.1_counter_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_1_counter_1_call_10_threads (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_1_counter_100_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.get_inc.1_counter_100_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_1_counter_100_calls_1_thread (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_4_counters_100_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.get_inc.4_counters_100_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_4_counters_100_calls_1_thread (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_branch_1_counter_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_inc_branch.1_counter_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_branch_1_counter_100_calls_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_branch_8_counters_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_inc_branch.8_counters_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_branch_8_counters_100_calls_10_threads (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_dec_1_counter_100_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.get_dec.1_counter_100_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_dec_1_counter_100_calls_1_thread (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_dec_8_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_dec.8_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_dec_8_counters_1_call_10_threads (41 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_dec_branch_4_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_dec_branch.4_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_dec_branch_4_counters_1_call_10_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_dec_branch_8_counters_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_dec_branch.8_counters_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_dec_branch_8_counters_100_calls_10_threads (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_5_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_5_calls_1_thread (38 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_5_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_5_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_5_calls_10_threads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_dec.1_counter_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_dec_1_counter_100_calls_10_threads (33 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_dec_8_counters_100_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_dec.8_counters_100_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_dec_8_counters_100_calls_10_threads (53 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_dec_branch_1_counter_100_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.inc_dec_branch.1_counter_100_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_dec_branch_1_counter_100_calls_1_thread (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_inc_dec_branch_8_counters_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.inc_dec_branch.8_counters_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_inc_dec_branch_8_counters_1_call_10_threads (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_1_counter_1_call_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_1_counter_1_call_10_threads (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_1_counter_1_call_5000_threads\r\ndEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.1_counter_1_call_5000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_1_counter_1_call_5000_threads (32 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_8_counters_5_calls_10_threads\r\ndEQP-GLES31.functional.atomic_counter.get_inc_dec_branch.8_counters_5_calls_10_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_get_inc_dec_branch_8_counters_5_calls_10_threads (52 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_reverse_offset_get_inc_8_counters_1_call_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_1_call_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_reverse_offset_get_inc_8_counters_1_call_1000_threads (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_reverse_offset_get_inc_8_counters_5_calls_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.reverse_offset.get_inc.8_counters_5_calls_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_reverse_offset_get_inc_8_counters_5_calls_1000_threads (59 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_first_offset_set_get_dec_8_counters_1_call_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.first_offset_set.get_dec.8_counters_1_call_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_first_offset_set_get_dec_8_counters_1_call_1000_threads (58 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_first_offset_set_inc_dec_8_counters_1_call_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.first_offset_set.inc_dec.8_counters_1_call_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_first_offset_set_inc_dec_8_counters_1_call_1000_threads (40 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_inc_8_counters_1_call_1_thread\r\ndEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_1_call_1_thread\r\nStill waiting for the following processes to finish:\r\n\t\"c:\\b\\s\\w\\ir\\out\\Release\\angle_deqp_gles31_tests.exe\" --deqp-egl-display-type=angle-gl --gtest_flagfile=\"c:\\b\\s\\w\\itvm2h7v\\scoped_dir128_13290\\737bd996-646e-4d48-9260-f7897e5b6db2.tmp\" --single-process-tests --test-launcher-batch-limit=400 --test-launcher-output=\"c:\\b\\s\\w\\itvm2h7v\\128_22577\\test_results.xml\" --test-launcher-summary-output=\"c:\\b\\s\\w\\iochwww8\\output.json\"\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_inc_8_counters_1_call_1_thread (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_inc_8_counters_5_calls_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_inc.8_counters_5_calls_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_inc_8_counters_5_calls_1000_threads (43 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_dec_8_counters_1_call_1_thread\r\ndEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_1_call_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_dec_8_counters_1_call_1_thread (74 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_dec_8_counters_5_calls_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.default_offset_set.get_dec.8_counters_5_calls_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_default_offset_set_get_dec_8_counters_5_calls_1000_threads (134 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_reset_default_offset_get_inc_8_counters_5_calls_1_thread\r\ndEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_inc.8_counters_5_calls_1_thread\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_reset_default_offset_get_inc_8_counters_5_calls_1_thread (50 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_reset_default_offset_get_dec_8_counters_1_call_1000_threads\r\ndEQP-GLES31.functional.atomic_counter.layout.reset_default_offset.get_dec.8_counters_1_call_1000_threads\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_reset_default_offset_get_dec_8_counters_1_call_1000_threads (42 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_invalid_invalid_offset_align\r\ndEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_align\r\n[ OK ] dEQP.GLES31/functional_atomic_counter_layout_invalid_invalid_offset_align (49 ms)\r\n[ RUN ] dEQP.GLES31/functional_atomic_counter_layout_invalid_invalid_offset_overlap\r\ndEQP-GLES31.functional.atomic_counter.layout.invalid.invalid_offset_ove