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Test 'TextureFunctionTest.NonConstantOffset' completed with the following status(es): 'FAILURE' Test 'TextureFunctionTest.NonConstantOffset' had the following logs when run: ================================================================================ [ RUN ] TextureFunctionTest.NonConstantOffset ../../third_party/angle/src/tests/compiler_tests/TextureFunction_test.cpp(69): error: Failed Shader compilation failed with sample function texelFetchOffset(s, ivec2(samplePos.xy), 0, ivec2(0, 0)), expecting success: ERROR: 0:1: '310' : integer overflow ERROR: 0:3: 'out' : storage qualifier supported in GLSL ES 3.00 and above only WARNING: 0:9: '0' : Integer overflow WARNING: 0:9: '0' : Integer overflow WARNING: 0:9: '0' : Integer overflow ERROR: 0:9: 'texelFetchOffset' : no matching overloaded function found ERROR: 0:9: '=' : dimension mismatch ERROR: 0:9: 'assign' : cannot convert from 'const mediump float' to 'out mediump 4-component vector of float' Stack trace: Backtrace: base::debug::StackTrace::StackTrace [0x7385B812+34] StackTraceGetter::CurrentStackTrace [0x0119095A+90] testing::internal::UnitTestImpl::CurrentOsStackTraceExceptTop [0x011A678A+74] testing::internal::AssertHelper::operator= [0x011A62FB+75] [ FAILED ] TextureFunctionTest.NonConstantOffset (17 ms) ================================================================================