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Set PYTHONPATH: /b/s/w/ir/kitchen-checkout/build/scripts:/b/s/w/ir/kitchen-checkout/build/site_config:/b/s/w/ir/kitchen-checkout/build/third_party:/b/s/w/ir/kitchen-checkout/build/third_party/buildbot_8_4p1:/b/s/w/ir/kitchen-checkout/build/third_party/buildbot_slave_8_4:/b/s/w/ir/kitchen-checkout/build/third_party/coverage-3.7.1:/b/s/w/ir/kitchen-checkout/build/third_party/decorator_3_3_1:/b/s/w/ir/kitchen-checkout/build/third_party/google_api_python_client:/b/s/w/ir/kitchen-checkout/build/third_party/httplib2/python2:/b/s/w/ir/kitchen-checkout/build/third_party/infra_libs:/b/s/w/ir/kitchen-checkout/build/third_party/jinja2:/b/s/w/ir/kitchen-checkout/build/third_party/markupsafe:/b/s/w/ir/kitchen-checkout/build/third_party/oauth2client:/b/s/w/ir/kitchen-checkout/build/third_party/pyasn1:/b/s/w/ir/kitchen-checkout/build/third_party/pyasn1-modules:/b/s/w/ir/kitchen-checkout/build/third_party/python-rsa:/b/s/w/ir/kitchen-checkout/build/third_party/requests_2_10_0:/b/s/w/ir/kitchen-checkout/build/third_party/setuptools-0.6c11:/b/s/w/ir/kitchen-checkout/build/third_party/sqlalchemy_0_7_1:/b/s/w/ir/kitchen-checkout/build/third_party/sqlalchemy_migrate_0_7_1:/b/s/w/ir/kitchen-checkout/build/third_party/tempita_0_5:/b/s/w/ir/kitchen-checkout/build/third_party/twisted_10_2:/b/s/w/ir/kitchen-checkout/build/third_party/uritemplate:/b/s/w/ir/kitchen-checkout/build/third_party/site-packages 2019-05-17 06:34:18,536 - root: [DEBUG] Using task_output_dir: '/b/s/w/ir/tmp/t/tmpaQ7a1I' 2019-05-17 06:34:18,536 - root: [WARNING] task_output_dir '/b/s/w/ir/tmp/t/tmpaQ7a1I' already exists! 2019-05-17 06:34:18,537 - root: [WARNING] task_output_dir existing content: [] 2019-05-17 06:34:18,537 - root: [INFO] collect_cmd: swarming collect -server https://chromium-swarm.appspot.com -worker 50 -task-summary-python -task-output-stdout all -verbose -requests-json /b/s/w/ir/tmp/t/tmpA7fDCp.json -output-dir /b/s/w/ir/tmp/t/tmpaQ7a1I -task-summary-json /b/s/w/ir/tmp/t/tmpcG4atF.json [D2019-05-17T06:34:18.546936-07:00 20464 0 auth.go:1265] Minting a new token {"key":"luci_ctx/360903824fb7a5380a90f999321655a526ce69321a5989652fb61282f52c3ae5", "scopes":"https://www.googleapis.com/auth/userinfo.email"} [D2019-05-17T06:34:18.547010-07:00 20464 0 luci_ctx.go:138] POST http://127.0.0.1:37716/rpc/LuciLocalAuthService.GetOAuthToken {"key":"luci_ctx/360903824fb7a5380a90f999321655a526ce69321a5989652fb61282f52c3ae5", "scopes":"https://www.googleapis.com/auth/userinfo.email"} [D2019-05-17T06:34:18.549018-07:00 20464 0 auth.go:1222] Token expires in 53m15.451000818s {"key":"luci_ctx/360903824fb7a5380a90f999321655a526ce69321a5989652fb61282f52c3ae5", "scopes":"https://www.googleapis.com/auth/userinfo.email"} 44ded1960d7cfd10: exit 0 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 0/4 Using 1 parallel jobs. 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Note: Google Test filter = AttributeLayoutNonIndexed.Test/ES3_OpenGL:AttributeLayoutMemoryIndexed.Test/ES3_OpenGL:AttributeLayoutBufferIndexed.Test/ES2_OpenGL:BindGeneratesResourceTest.Buffers/ES3_OpenGL:BindGeneratesResourceTest.Textures/ES3_OpenGL:BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL:BindUniformLocationTest.Compositor/ES2_OpenGL:BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL:BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL:BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL:EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL:EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL:EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL:BlendMinMaxTest.RGBA32F/ES2_OpenGL:BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL:BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL:BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL:BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL:BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL:BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL:BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL:BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL:BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL:BlitFramebufferANGLETest.Errors/ES3_OpenGL:BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL:BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL:BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL:BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL:BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL:BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL:BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL:BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL:BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL:ClearTest.DefaultFramebuffer/ES2_OpenGL:ClearTest.EmptyScissor/ES2_OpenGL:ClearTest.RGBA8Framebuffer/ES2_OpenGL:ClearTest.DepthRangefIsClamped/ES3_OpenGL:ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL:ClearTestES3.RepeatedClear/ES3_OpenGL:ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds:ClientArraysTest.ExtensionStringExposed/ES2_OpenGL:ClientArraysTest.QueryValidation/ES3_OpenGL:ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL:ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL:ComputeShaderTestES3.NotSupported/ES3_OpenGL:ContextLostTest.ParallelCompileReadyQuery/ES2_Null:CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL:CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL:CopyCompressedTextureTest.BindingPoints/ES2_OpenGL:CopyCompressedTextureTest.Immutable/ES2_OpenGL:CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL:CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL:CopyTexImageTest.SubImageRGBToL/ES2_OpenGL:CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL:CopyTextureTest.CopySubTextureOffset/ES2_OpenGL:CopyTextureTest.CubeMapTarget/ES2_OpenGL:Copy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ES3_OpenGL:ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL:ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL:ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL:ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL:RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL:RendererTest.RequestedRendererCreated/ES2_Null:RendererTest.RequestedRendererCreated/ES3_1_Null:RendererTest.SimpleOperation/ES2_OpenGL:RendererTest.SimpleOperation/ES3_1_Null:RequestExtensionTest.Queries/ES3_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL:RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL:RobustClientMemoryTest.TexImage2D/ES2_OpenGL:RobustClientMemoryTest.TexImage2D/ES3_OpenGL:RobustClientMemoryTest.ReadPixels/ES3_OpenGL:RobustResourceInitTest.Queries/ES2_OpenGL:RobustResourceInitTest.BufferData/ES2_OpenGL:RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL:RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL:RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL:RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL:RobustResourceInitTest.DrawWithTexture/ES2_OpenGL:RobustResourceInitTest.DrawWithTexture/ES3_OpenGL:RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL:RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL:RobustResourceInitTest.Texture/ES3_OpenGL:RobustResourceInitTest.Renderbuffer/ES2_OpenGL:RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL:RobustResourceInitTest.ClearWithScissor/ES2_OpenGL:RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL:RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL:RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL:RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL:SimpleOperationTest.ClearAndSwap/ES2_OpenGL:SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL:SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL:SimpleOperationTest.DrawQuad/ES2_OpenGL:SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL:SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL:SimpleOperationTest.DrawQuadTwice/ES2_OpenGL:SimpleOperationTest.DrawLineStrip/ES2_OpenGL:SimpleOperationTest.DrawTriangleFan/ES2_OpenGL:SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL:SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL:SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL:SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL:SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL:SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL:SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL:SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL:SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL:SixteenBppTextureTest.RGB565Validation/ES2_OpenGL:SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL:SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL:SRGBTextureTest.SRGBValidation/ES3_OpenGL:SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL:StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL:StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL:StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL:StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL:SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL:SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL:SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL:ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL:ValidationStateChangeTest.TextureConflict/ES3_OpenGL:ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL:SwizzleTest.RGBA8_2D/ES3_OpenGL:SwizzleTest.R8_2D/ES3_OpenGL:SwizzleTest.RGB32F_2D/ES3_OpenGL:SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL:TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL:TextureMultisampleTest.SampleMaski/ES3_OpenGL:TextureRectangleTest.TexStorage2D/ES3_OpenGL:TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL:TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL:TextureRectangleTest.RenderToRectangle/ES2_OpenGL:TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL:TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL:Texture2DTest.NegativeAPISubImage/ES2_OpenGL:Texture2DTest.ZeroSizedUploads/ES2_OpenGL:Texture2DTest.TexStorage/ES2_OpenGL:Texture2DTest.TexStorageWithPBO/ES2_OpenGL:Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL:Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL:Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL:Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL:SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL:Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL:Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL:Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL:Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL:Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL:Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL:Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL:Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL:TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL:TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL:TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL:TextureUploadFormatTest.All/ES2_OpenGL:TextureUploadFormatTest.All/ES3_OpenGL:TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL:TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL:TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL:TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL:TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL:UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL:UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL:UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL:UniformBufferTest.SimpleBindingChange/ES3_OpenGL:SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL:SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL:UniformTest.FloatUniformStateQuery/ES2_OpenGL:UniformTest.BooleanUniformStateQuery/ES2_OpenGL:UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL:UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL:VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL:VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL:VertexAttributeTest.ShortUnnormalized/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL:VertexAttributeTest.MaxAttribs/ES3_OpenGL:VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL:VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL:VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL:VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL:VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL:WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL:WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL:WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL:WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL:WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL:WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL:WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL:WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL:WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL:WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL:WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL:WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL:WebGLCompatibilityTest.A32FTextures/ES2_OpenGL:WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL:WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL:WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL:WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL:WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL:WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL:WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL:WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL:EGLBlobCacheTest.NegativeAPI/ES2_OpenGL:EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture:EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL:EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL:EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL:EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL:EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL:EGLDebugTest.SetLabel/ES3_OpenGL:EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL:EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture:EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture:EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture:EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture:EGLRecordableTest.CheckAllContexts/ES2_OpenGL:EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture:EGLSyncTest.FenceSyncErrors/ES2_OpenGL:EGLSyncTest.FenceSyncErrors/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL [==========] Running 655 tests from 155 test suites. [----------] Global test environment set-up. [----------] 1 test from AttributeLayoutNonIndexed [ RUN ] AttributeLayoutNonIndexed.Test/ES3_OpenGL [ OK ] AttributeLayoutNonIndexed.Test/ES3_OpenGL (123 ms) [----------] 1 test from AttributeLayoutNonIndexed (123 ms total) [----------] 1 test from AttributeLayoutMemoryIndexed [ RUN ] AttributeLayoutMemoryIndexed.Test/ES3_OpenGL [ OK ] AttributeLayoutMemoryIndexed.Test/ES3_OpenGL (54 ms) [----------] 1 test from AttributeLayoutMemoryIndexed (54 ms total) [----------] 1 test from AttributeLayoutBufferIndexed [ RUN ] AttributeLayoutBufferIndexed.Test/ES2_OpenGL [ OK ] AttributeLayoutBufferIndexed.Test/ES2_OpenGL (25 ms) [----------] 1 test from AttributeLayoutBufferIndexed (25 ms total) [----------] 3 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.Buffers/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Buffers/ES3_OpenGL (13 ms) [ RUN ] BindGeneratesResourceTest.Textures/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Textures/ES3_OpenGL (10 ms) [ RUN ] BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL (11 ms) [----------] 3 tests from BindGeneratesResourceTest (34 ms total) [----------] 4 tests from BindUniformLocationTest [ RUN ] BindUniformLocationTest.Compositor/ES2_OpenGL [ OK ] BindUniformLocationTest.Compositor/ES2_OpenGL (25 ms) [ RUN ] BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL [ OK ] BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL (14 ms) [ RUN ] BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL [ OK ] BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL (13 ms) [ RUN ] BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL [ OK ] BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL (14 ms) [----------] 4 tests from BindUniformLocationTest (66 ms total) [----------] 1 test from EXTBlendFuncExtendedTest [ RUN ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL (11 ms) [----------] 1 test from EXTBlendFuncExtendedTest (11 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTest [ RUN ] EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL (6 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTest (6 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL (6 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 (6 ms total) [----------] 1 test from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA32F/ES2_OpenGL Test skipped: getClientMajorVersion() < 3 || !IsGLExtensionEnabled("GL_EXT_float_blend") || !IsGLExtensionEnabled("GL_EXT_color_buffer_float"). [ OK ] BlendMinMaxTest.RGBA32F/ES2_OpenGL (18 ms) [----------] 1 test from BlendMinMaxTest (18 ms total) [----------] 13 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL (24 ms) [ RUN ] BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL (22 ms) [ RUN ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL (23 ms) [ RUN ] BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL (22 ms) [ RUN ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL (20 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL (22 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL (18 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL (26 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL (17 ms) [ RUN ] BlitFramebufferANGLETest.Errors/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.Errors/ES3_OpenGL (18 ms) [----------] 13 tests from BlitFramebufferANGLETest (270 ms total) [----------] 2 tests from BlitFramebufferTest [ RUN ] BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL [ OK ] BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL (23 ms) [ RUN ] BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL [ OK ] BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL (20 ms) [----------] 2 tests from BlitFramebufferTest (43 ms total) [----------] 3 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL (16 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL (14 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (16 ms) [----------] 3 tests from BPTCCompressedTextureTest (46 ms total) [----------] 1 test from BPTCCompressedTextureTestES3 [ RUN ] BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL (14 ms) [----------] 1 test from BPTCCompressedTextureTestES3 (14 ms total) [----------] 1 test from BufferDataTest [ RUN ] BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL [ OK ] BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL (19 ms) [----------] 1 test from BufferDataTest (19 ms total) [----------] 3 tests from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL (19 ms) [ RUN ] BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL (15 ms) [ RUN ] BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL (16 ms) [----------] 3 tests from BuiltinVariableVertexIdTest (50 ms total) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest [ RUN ] BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL [ OK ] BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL (20 ms) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest (20 ms total) [----------] 4 tests from ClearTest [ RUN ] ClearTest.DefaultFramebuffer/ES2_OpenGL [ OK ] ClearTest.DefaultFramebuffer/ES2_OpenGL (13 ms) [ RUN ] ClearTest.EmptyScissor/ES2_OpenGL Test skipped: IsOSX(). [ OK ] ClearTest.EmptyScissor/ES2_OpenGL (9 ms) [ RUN ] ClearTest.RGBA8Framebuffer/ES2_OpenGL [ OK ] ClearTest.RGBA8Framebuffer/ES2_OpenGL (10 ms) [ RUN ] ClearTest.DepthRangefIsClamped/ES3_OpenGL [ OK ] ClearTest.DepthRangefIsClamped/ES3_OpenGL (9 ms) [----------] 4 tests from ClearTest (41 ms total) [----------] 3 tests from ClearTestES3 [ RUN ] ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL [ OK ] ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL (23 ms) [ RUN ] ClearTestES3.RepeatedClear/ES3_OpenGL [ OK ] ClearTestES3.RepeatedClear/ES3_OpenGL (18 ms) [ RUN ] ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL [ OK ] ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL (9 ms) [----------] 3 tests from ClearTestES3 (50 ms total) [----------] 31 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds (17 ms) [----------] 31 tests from MaskedScissoredClearTest (470 ms total) [----------] 4 tests from ClientArraysTest [ RUN ] ClientArraysTest.ExtensionStringExposed/ES2_OpenGL [ OK ] ClientArraysTest.ExtensionStringExposed/ES2_OpenGL (8 ms) [ RUN ] ClientArraysTest.QueryValidation/ES3_OpenGL [ OK ] ClientArraysTest.QueryValidation/ES3_OpenGL (9 ms) [ RUN ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (9 ms) [ RUN ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (9 ms) [----------] 4 tests from ClientArraysTest (36 ms total) [----------] 1 test from ComputeShaderTestES3 [ RUN ] ComputeShaderTestES3.NotSupported/ES3_OpenGL [ OK ] ComputeShaderTestES3.NotSupported/ES3_OpenGL (11 ms) [----------] 1 test from ComputeShaderTestES3 (11 ms total) [----------] 1 test from ContextLostTest [ RUN ] ContextLostTest.ParallelCompileReadyQuery/ES2_Null [ OK ] ContextLostTest.ParallelCompileReadyQuery/ES2_Null (2 ms) [----------] 1 test from ContextLostTest (2 ms total) [----------] 4 tests from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL (9 ms) [ RUN ] CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL (16 ms) [ RUN ] CopyCompressedTextureTest.BindingPoints/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.BindingPoints/ES2_OpenGL (14 ms) [ RUN ] CopyCompressedTextureTest.Immutable/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.Immutable/ES2_OpenGL (14 ms) [----------] 4 tests from CopyCompressedTextureTest (53 ms total) [----------] 3 tests from CopyTexImageTest [ RUN ] CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL (22 ms) [ RUN ] CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL (28 ms) [ RUN ] CopyTexImageTest.SubImageRGBToL/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBToL/ES2_OpenGL (26 ms) [----------] 3 tests from CopyTexImageTest (76 ms total) [----------] 6 tests from CopyTextureTest [ RUN ] CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL [ OK ] CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL (12 ms) [ RUN ] CopyTextureTest.CopySubTextureOffset/ES2_OpenGL [ OK ] CopyTextureTest.CopySubTextureOffset/ES2_OpenGL (11 ms) [ RUN ] CopyTextureTest.CubeMapTarget/ES2_OpenGL Test skipped: IsOSX() && IsIntel() && IsDesktopOpenGL(). [ OK ] CopyTextureTest.CubeMapTarget/ES2_OpenGL (10 ms) [ RUN ] CopyTextureTest.CubeMapTargetRGB/ES2_OpenGL Test skipped: IsOSX() && IsIntel() && IsDesktopOpenGL(). [ OK ] CopyTextureTest.CubeMapTargetRGB/ES2_OpenGL (9 ms) [ RUN ] CopyTextureTest.CopyToMipmap/ES2_OpenGL Test skipped: IsOSX() && IsIntel(). [ OK ] CopyTextureTest.CopyToMipmap/ES2_OpenGL (9 ms) [ RUN ] CopyTextureTest.DownsampleRGB565/ES2_OpenGL Test skipped: !IsD3D11(). [ OK ] CopyTextureTest.DownsampleRGB565/ES2_OpenGL (9 ms) [----------] 6 tests from CopyTextureTest (60 ms total) [----------] 74 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (10 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBA (17 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (19 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBA (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBA (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipY (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [----------] 74 tests from CopyTextureVariationsTest (1076 ms total) [----------] 2 tests from CopyTextureTestES3 [ RUN ] CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL [ OK ] CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL (72 ms) [ RUN ] CopyTextureTestES3.ES3FloatFormats/ES3_OpenGL [ OK ] CopyTextureTestES3.ES3FloatFormats/ES3_OpenGL (96 ms) [----------] 2 tests from CopyTextureTestES3 (168 ms total) [----------] 1 test from CubeMapTextureTest [ RUN ] CubeMapTextureTest.RenderToFacesConsecutively/ES2_OpenGL [ OK ] CubeMapTextureTest.RenderToFacesConsecutively/ES2_OpenGL (17 ms) [----------] 1 test from CubeMapTextureTest (17 ms total) [----------] 6 tests from DebugTest [ RUN ] DebugTest.DisabledOutput/ES3_OpenGL [ OK ] DebugTest.DisabledOutput/ES3_OpenGL (12 ms) [ RUN ] DebugTest.InsertMessage/ES3_OpenGL [ OK ] DebugTest.InsertMessage/ES3_OpenGL (8 ms) [ RUN ] DebugTest.MessageControl1/ES3_OpenGL [ OK ] DebugTest.MessageControl1/ES3_OpenGL (9 ms) [ RUN ] DebugTest.MessageControl2/ES2_OpenGL [ OK ] DebugTest.MessageControl2/ES2_OpenGL (8 ms) [ RUN ] DebugTest.MessageControl2/ES3_OpenGL [ OK ] DebugTest.MessageControl2/ES3_OpenGL (10 ms) [ RUN ] DebugTest.ObjectLabels/ES2_OpenGL [ OK ] DebugTest.ObjectLabels/ES2_OpenGL (10 ms) [----------] 6 tests from DebugTest (60 ms total) [----------] 1 test from DepthStencilFormatsTest [ RUN ] DepthStencilFormatsTest.PackedDepthStencil/ES2_OpenGL [ OK ] DepthStencilFormatsTest.PackedDepthStencil/ES2_OpenGL (12 ms) [----------] 1 test from DepthStencilFormatsTest (12 ms total) [----------] 1 test from DepthStencilFormatsTestES3 [ RUN ] DepthStencilFormatsTestES3.DrawWithDepthStencil/ES3_OpenGL [ OK ] DepthStencilFormatsTestES3.DrawWithDepthStencil/ES3_OpenGL (17 ms) [----------] 1 test from DepthStencilFormatsTestES3 (17 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES2_OpenGL (11 ms) [----------] 1 test from DepthStencilTest (11 ms total) [----------] 1 test from DifferentStencilMasksTest [ RUN ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES3_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES3_OpenGL (11 ms) [----------] 1 test from DifferentStencilMasksTest (11 ms total) [----------] 1 test from DiscardFramebufferEXTTest [ RUN ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES3_OpenGL (11 ms) [----------] 1 test from DiscardFramebufferEXTTest (12 ms total) [----------] 4 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.Gaps/ES3_OpenGL [ OK ] DrawBuffersTest.Gaps/ES3_OpenGL (17 ms) [ RUN ] DrawBuffersTest.FirstHalfNULL/ES2_OpenGL [ OK ] DrawBuffersTest.FirstHalfNULL/ES2_OpenGL (19 ms) [ RUN ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES2_OpenGL [ OK ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES2_OpenGL (15 ms) [ RUN ] DrawBuffersTest.BroadcastGLFragColor/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] DrawBuffersTest.BroadcastGLFragColor/ES3_OpenGL (10 ms) [----------] 4 tests from DrawBuffersTest (61 ms total) [----------] 1 test from DrawBuffersTestES3 [ RUN ] DrawBuffersTestES3.3DTextures/ES3_OpenGL [ OK ] DrawBuffersTestES3.3DTextures/ES3_OpenGL (19 ms) [----------] 1 test from DrawBuffersTestES3 (19 ms total) [----------] 4 tests from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexImage/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexImage/ES2_OpenGL (19 ms) [ RUN ] DXT1CompressedTextureTest.CompressedTexImage/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexImage/ES3_OpenGL (17 ms) [ RUN ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (14 ms) [ RUN ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (13 ms) [----------] 4 tests from DXT1CompressedTextureTest (63 ms total) [----------] 3 tests from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES2_OpenGL (15 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES3_OpenGL (13 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES3_OpenGL (14 ms) [----------] 3 tests from DXTSRGBCompressedTextureTest (42 ms total) [----------] 5 tests from ETCTextureTest [ RUN ] ETCTextureTest.ETC1Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC1Validation/ES2_OpenGL (17 ms) [ RUN ] ETCTextureTest.ETC1Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC1Validation/ES3_OpenGL (9 ms) [ RUN ] ETCTextureTest.ETC2RGB8Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2RGB8Validation/ES3_OpenGL (9 ms) [ RUN ] ETCTextureTest.ETC2SRGB8Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8Validation/ES3_OpenGL (9 ms) [ RUN ] ETCTextureTest.ETC2RGB8A1Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2RGB8A1Validation/ES3_OpenGL (9 ms) [----------] 5 tests from ETCTextureTest (54 ms total) [----------] 2 tests from ExplicitContextTest [ RUN ] ExplicitContextTest.BasicTest/ES2_OpenGL [ OK ] ExplicitContextTest.BasicTest/ES2_OpenGL (12 ms) [ RUN ] ExplicitContextTest.NullContext/ES2_OpenGL [ OK ] ExplicitContextTest.NullContext/ES2_OpenGL (12 ms) [----------] 2 tests from ExplicitContextTest (25 ms total) [----------] 4 tests from FenceNVTest [ RUN ] FenceNVTest.IsFence/ES3_OpenGL [ OK ] FenceNVTest.IsFence/ES3_OpenGL (12 ms) [ RUN ] FenceNVTest.Errors/ES3_OpenGL [ OK ] FenceNVTest.Errors/ES3_OpenGL (9 ms) [ RUN ] FenceNVTest.BasicOperations/ES2_OpenGL [ OK ] FenceNVTest.BasicOperations/ES2_OpenGL (11 ms) [ RUN ] FenceNVTest.BasicOperations/ES3_OpenGL [ OK ] FenceNVTest.BasicOperations/ES3_OpenGL (11 ms) [----------] 4 tests from FenceNVTest (44 ms total) [----------] 1 test from FenceSyncTest [ RUN ] FenceSyncTest.IsSync/ES3_OpenGL [ OK ] FenceSyncTest.IsSync/ES3_OpenGL (12 ms) [----------] 1 test from FenceSyncTest (12 ms total) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest [ RUN ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES3_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES3_OpenGL (14 ms) [ RUN ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES2_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES2_OpenGL (14 ms) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest (28 ms total) [----------] 7 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview [ OK ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview (12 ms) [ RUN ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview2 (8 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview (10 ms) [ RUN ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview (9 ms) [----------] 7 tests from FramebufferMultiviewTest (67 ms total) [----------] 3 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview (10 ms) [----------] 3 tests from FramebufferMultiviewLayeredClearTest (29 ms total) [----------] 1 test from FramebufferRenderMipmapTest [ RUN ] FramebufferRenderMipmapTest.Validation/ES2_OpenGL [ OK ] FramebufferRenderMipmapTest.Validation/ES2_OpenGL (16 ms) [----------] 1 test from FramebufferRenderMipmapTest (16 ms total) [----------] 11 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGBA4/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGBA4/ES3_OpenGL (6 ms) [ RUN ] FramebufferFormatsTest.RGB8/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGB8/ES2_OpenGL (14 ms) [ RUN ] FramebufferFormatsTest.RGB8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGB8/ES3_OpenGL (10 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES2_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES2_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES2_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES2_OpenGL (10 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES2_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES3_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES2_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES2_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES3_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES3_OpenGL [ OK ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES3_OpenGL (10 ms) [ RUN ] FramebufferFormatsTest.ReadDrawCompleteness/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.ReadDrawCompleteness/ES2_OpenGL (9 ms) [----------] 11 tests from FramebufferFormatsTest (104 ms total) [----------] 3 tests from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.InvalidateIncomplete/ES3_OpenGL [ OK ] FramebufferTest_ES3.InvalidateIncomplete/ES3_OpenGL (11 ms) [ RUN ] FramebufferTest_ES3.DepthOnlyAsDepthStencil/ES3_OpenGL [ OK ] FramebufferTest_ES3.DepthOnlyAsDepthStencil/ES3_OpenGL (9 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentDepthStencil/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentDepthStencil/ES3_OpenGL (10 ms) [----------] 3 tests from FramebufferTest_ES3 (30 ms total) [----------] 1 test from GeometryShaderTestES3 [ RUN ] GeometryShaderTestES3.CreateGeometryShaderInES3/ES3_OpenGL [ OK ] GeometryShaderTestES3.CreateGeometryShaderInES3/ES3_OpenGL (8 ms) [----------] 1 test from GeometryShaderTestES3 (8 ms total) [----------] 1 test from AlphaFuncTest [ RUN ] AlphaFuncTest.SetFuncGetFloat/ES1_OpenGL [ OK ] AlphaFuncTest.SetFuncGetFloat/ES1_OpenGL (11 ms) [----------] 1 test from AlphaFuncTest (11 ms total) [----------] 1 test from ClientActiveTextureTest [ RUN ] ClientActiveTextureTest.InitialState/ES1_OpenGL [ OK ] ClientActiveTextureTest.InitialState/ES1_OpenGL (9 ms) [----------] 1 test from ClientActiveTextureTest (9 ms total) [----------] 1 test from ClientStateEnable [ RUN ] ClientStateEnable.InitialState/ES1_OpenGL [ OK ] ClientStateEnable.InitialState/ES1_OpenGL (9 ms) [----------] 1 test from ClientStateEnable (9 ms total) [----------] 2 tests from ClipPlaneTest [ RUN ] ClipPlaneTest.Negative/ES1_OpenGL [ OK ] ClipPlaneTest.Negative/ES1_OpenGL (13 ms) [ RUN ] ClipPlaneTest.Set/ES1_OpenGL [ OK ] ClipPlaneTest.Set/ES1_OpenGL (9 ms) [----------] 2 tests from ClipPlaneTest (22 ms total) [----------] 1 test from CurrentNormalTest [ RUN ] CurrentNormalTest.Set/ES1_OpenGL [ OK ] CurrentNormalTest.Set/ES1_OpenGL (9 ms) [----------] 1 test from CurrentNormalTest (9 ms total) [----------] 1 test from CurrentTextureCoordsTest [ RUN ] CurrentTextureCoordsTest.Set/ES1_OpenGL [ OK ] CurrentTextureCoordsTest.Set/ES1_OpenGL (10 ms) [----------] 1 test from CurrentTextureCoordsTest (10 ms total) [----------] 2 tests from DrawTextureTest [ RUN ] DrawTextureTest.VertexAttributesNoCrash/ES1_OpenGL [ OK ] DrawTextureTest.VertexAttributesNoCrash/ES1_OpenGL (216 ms) [ RUN ] DrawTextureTest.ColorArrayNotUsed/ES1_OpenGL [ OK ] DrawTextureTest.ColorArrayNotUsed/ES1_OpenGL (203 ms) [----------] 2 tests from DrawTextureTest (419 ms total) [----------] 2 tests from FogTest [ RUN ] FogTest.NegativeParameter/ES1_OpenGL [ OK ] FogTest.NegativeParameter/ES1_OpenGL (8 ms) [ RUN ] FogTest.Set/ES1_OpenGL [ OK ] FogTest.Set/ES1_OpenGL (9 ms) [----------] 2 tests from FogTest (17 ms total) [----------] 2 tests from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Translate/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Translate/ES1_OpenGL (9 ms) [ RUN ] MatrixBuiltinsTest.OrthoNegative/ES1_OpenGL [ OK ] MatrixBuiltinsTest.OrthoNegative/ES1_OpenGL (9 ms) [----------] 2 tests from MatrixBuiltinsTest (18 ms total) [----------] 1 test from MatrixMultTest [ RUN ] MatrixMultTest.Identity/ES1_OpenGL [ OK ] MatrixMultTest.Identity/ES1_OpenGL (12 ms) [----------] 1 test from MatrixMultTest (12 ms total) [----------] 1 test from MatrixStackTest [ RUN ] MatrixStackTest.Limits/ES1_OpenGL [ OK ] MatrixStackTest.Limits/ES1_OpenGL (10 ms) [----------] 1 test from MatrixStackTest (10 ms total) [----------] 1 test from LightsTest [ RUN ] LightsTest.NegativeInvalidEnum/ES1_OpenGL [ OK ] LightsTest.NegativeInvalidEnum/ES1_OpenGL (9 ms) [----------] 1 test from LightsTest (9 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.InitialState/ES1_OpenGL [ OK ] PointParameterTest.InitialState/ES1_OpenGL (8 ms) [----------] 1 test from PointParameterTest (8 ms total) [----------] 1 test from ShadeModelTest [ RUN ] ShadeModelTest.Set/ES1_OpenGL [ OK ] ShadeModelTest.Set/ES1_OpenGL (9 ms) [----------] 1 test from ShadeModelTest (9 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.Set/ES1_OpenGL [ OK ] TextureEnvTest.Set/ES1_OpenGL (11 ms) [----------] 1 test from TextureEnvTest (11 ms total) [----------] 2 tests from TextureParameterTest [ RUN ] TextureParameterTest.InitialState/ES1_OpenGL [ OK ] TextureParameterTest.InitialState/ES1_OpenGL (9 ms) [ RUN ] TextureParameterTest.NegativeEnum/ES1_OpenGL [ OK ] TextureParameterTest.NegativeEnum/ES1_OpenGL (10 ms) [----------] 2 tests from TextureParameterTest (19 ms total) [----------] 44 tests from GLSLTest [ RUN ] GLSLTest.NamelessScopedStructs/ES2_OpenGL [ OK ] GLSLTest.NamelessScopedStructs/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.ScopedStructsOrderBug/ES3_OpenGL Test skipped: IsDesktopOpenGL() && (IsOSX() || !IsNVIDIA()). [ OK ] GLSLTest.ScopedStructsOrderBug/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.DxPositionBug/ES3_OpenGL [ OK ] GLSLTest.DxPositionBug/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.InvariantVaryingOut/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingOut/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.InvariantVaryingBoth/ES2_OpenGL [ OK ] GLSLTest.InvariantVaryingBoth/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.InvariantAllBoth/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllBoth/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.InvariantAllBoth/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllBoth/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnVec2/ES2_OpenGL [ OK ] GLSLTest.MissingReturnVec2/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnVec3/ES2_OpenGL [ OK ] GLSLTest.MissingReturnVec3/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnStruct/ES2_OpenGL [ OK ] GLSLTest.MissingReturnStruct/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.InvariantAllOut/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllOut/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingsSpecialCases/ES3_OpenGL Test skipped: !IsD3D9(). [ OK ] GLSLTest.MaxVaryingsSpecialCases/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.MaxVaryingVec3/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.MaxVaryingVec2Arrays/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec2Arrays/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.FixedShaderLength/ES3_OpenGL [ OK ] GLSLTest.FixedShaderLength/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.NegativeShaderLength/ES3_OpenGL [ OK ] GLSLTest.NegativeShaderLength/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.StructWithInitializer/ES2_OpenGL [ OK ] GLSLTest.StructWithInitializer/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.PowOfSmallConstant/ES2_OpenGL [ OK ] GLSLTest.PowOfSmallConstant/ES2_OpenGL (109 ms) [ RUN ] GLSLTest.LoopIndexingValidation/ES3_OpenGL [ OK ] GLSLTest.LoopIndexingValidation/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectors/ES3_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxVertexUniformVectors/ES3_OpenGL (83 ms) [ RUN ] GLSLTest.IndexConstantSamplerArrayIndexing/ES2_OpenGL [ OK ] GLSLTest.IndexConstantSamplerArrayIndexing/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.NestedPowStatements/ES3_OpenGL [ OK ] GLSLTest.NestedPowStatements/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.StructureNameMatchingTest/ES2_OpenGL program link failed: Structure names of uniform 'uni' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.StructureNameMatchingTest/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.SamplerInStructMemberIndexing/ES3_OpenGL [ OK ] GLSLTest.SamplerInStructMemberIndexing/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES3_OpenGL [ OK ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES3_OpenGL [ OK ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES2_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES2_OpenGL (18 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES3_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES2_OpenGL [ OK ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.VectorScalarDivideAndAddInLoop/ES2_OpenGL [ OK ] GLSLTest.VectorScalarDivideAndAddInLoop/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.ClearLinkErrorLog/ES2_OpenGL [ OK ] GLSLTest.ClearLinkErrorLog/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.ClearLinkErrorLog/ES3_OpenGL [ OK ] GLSLTest.ClearLinkErrorLog/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.ErrorMessageOfVaryingMismatch/ES2_OpenGL Types of varying 'vertex_out' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfVaryingMismatch/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.DefinedAfterMacroUsage/ES2_OpenGL [ OK ] GLSLTest.DefinedAfterMacroUsage/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.DefinedAfterMacroUsage/ES3_OpenGL [ OK ] GLSLTest.DefinedAfterMacroUsage/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression shader compilation failed: ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression [ OK ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.DefinedAsParameterNameNotAllowed/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:? : '' : unexpected token shader compilation failed: ERROR: 0:? : '' : unexpected token [ OK ] GLSLTest.DefinedAsParameterNameNotAllowed/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.FragData/ES3_OpenGL [ OK ] GLSLTest.FragData/ES3_OpenGL (14 ms) [----------] 44 tests from GLSLTest (786 ms total) [----------] 17 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.InvariantVaryingOut/ES3_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] GLSLTest_ES3.InvariantVaryingOut/ES3_OpenGL (9 ms) [ RUN ] GLSLTest_ES3.InvariantGLPosition/ES3_OpenGL [ OK ] GLSLTest_ES3.InvariantGLPosition/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.MissingReturnArray/ES3_OpenGL [ OK ] GLSLTest_ES3.MissingReturnArray/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.InvariantAllIn/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader shader compilation failed: ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader [ OK ] GLSLTest_ES3.InvariantAllIn/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.SequenceOperatorEvaluationOrderDynamicVectorIndexingInLValue/ES3_OpenGL [ OK ] GLSLTest_ES3.SequenceOperatorEvaluationOrderDynamicVectorIndexingInLValue/ES3_OpenGL (20 ms) [ RUN ] GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_OpenGL [ OK ] GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.NestedDynamicIndexingInLValue/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedDynamicIndexingInLValue/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.UninitializedNamelessStructInForInitStatement/ES3_OpenGL [ OK ] GLSLTest_ES3.UninitializedNamelessStructInForInitStatement/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.ConditionInitializerDeclaresVariable/ES3_OpenGL [ OK ] GLSLTest_ES3.ConditionInitializerDeclaresVariable/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotDeclaredInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructNotDeclaredInFragmentShader/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotDeclaredInVertexShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructNotDeclaredInVertexShader/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotInitializedInVertexShader/ES3_OpenGL Test skipped: IsDesktopOpenGL() && (IsOSX() || IsWindows()). [ OK ] GLSLTest_ES3.VaryingStructNotInitializedInVertexShader/ES3_OpenGL (9 ms) [ RUN ] GLSLTest_ES3.VaryingStructUsedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructUsedInFragmentShader/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.VaryingMatrices/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingMatrices/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.SwitchFinalCaseHasEmptyDeclaration/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchFinalCaseHasEmptyDeclaration/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.VaryingStructWithInlineDefinition/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructWithInlineDefinition/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.NestedFloorWithLargeMultiplierInside/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedFloorWithLargeMultiplierInside/ES3_OpenGL (16 ms) [----------] 17 tests from GLSLTest_ES3 (244 ms total) [----------] 2 tests from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxVaryingVec4PlusFragCoord/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxVaryingVec4PlusFragCoord/ES2_OpenGL (11 ms) [ RUN ] WebGLGLSLTest.DefinedInMacroFails/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:9: 'defined' : unexpected token after conditional expression ERROR: 0:9: '(' : unexpected token after conditional expression ERROR: 0:14: 'dEQP_Position' : undeclared identifier ERROR: 0:14: '=' : dimension mismatch ERROR: 0:14: 'assign' : cannot convert from 'const highp float' to 'Position highp 4-component vector of float' shader compilation failed: ERROR: 0:9: 'defined' : unexpected token after conditional expression ERROR: 0:9: '(' : unexpected token after conditional expression ERROR: 0:14: 'dEQP_Position' : undeclared identifier ERROR: 0:14: '=' : dimension mismatch ERROR: 0:14: 'assign' : cannot convert from 'const highp float' to 'Position highp 4-component vector of float' [ OK ] WebGLGLSLTest.DefinedInMacroFails/ES2_OpenGL (9 ms) [----------] 2 tests from WebGLGLSLTest (21 ms total) [----------] 16 tests from ImageTest [ RUN ] ImageTest.ValidationImageBase/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationImageBase/ES2_OpenGL (13 ms) [ RUN ] ImageTest.ValidationGLEGLImage/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationGLEGLImage/ES3_OpenGL (12 ms) [ RUN ] ImageTest.Source2DTarget2D/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTarget2D/ES2_OpenGL (13 ms) [ RUN ] ImageTest.Source2DTarget2D/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTarget2D/ES3_OpenGL (13 ms) [ RUN ] ImageTest.Source2DTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTargetRenderbuffer/ES3_OpenGL (18 ms) [ RUN ] ImageTest.Source2DTargetExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalExt(). [ OK ] ImageTest.Source2DTargetExternal/ES2_OpenGL (13 ms) [ RUN ] ImageTest.Source2DTargetExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalExt(). [ OK ] ImageTest.Source2DTargetExternal/ES3_OpenGL (13 ms) [ RUN ] ImageTest.Source3DTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetRenderbuffer/ES2_OpenGL (13 ms) [ RUN ] ImageTest.Source3DTargetExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetExternal/ES2_OpenGL (13 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTexture/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTexture/ES3_OpenGL (13 ms) [ RUN ] ImageTest.Deletion/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Deletion/ES2_OpenGL (13 ms) [ RUN ] ImageTest.MipLevels/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.MipLevels/ES3_OpenGL (13 ms) [ RUN ] ImageTest.Respecification/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Respecification/ES3_OpenGL (14 ms) [ RUN ] ImageTest.RespecificationWithFBO/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationWithFBO/ES2_OpenGL (13 ms) [ RUN ] ImageTest.RespecificationOfOtherLevel/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationOfOtherLevel/ES2_OpenGL (16 ms) [ RUN ] ImageTest.UpdatedData/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.UpdatedData/ES2_OpenGL (13 ms) [----------] 16 tests from ImageTest (217 ms total) [----------] 1 test from ImageTestES3 [ RUN ] ImageTestES3.Source2DTargetExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalESSL3Ext(). [ OK ] ImageTestES3.Source2DTargetExternalESSL3/ES3_OpenGL (13 ms) [----------] 1 test from ImageTestES3 (13 ms total) [----------] 3 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt8Index/ES3_OpenGL [ OK ] IndexBufferOffsetTest.UInt8Index/ES3_OpenGL (18 ms) [ RUN ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES2_OpenGL [ OK ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES2_OpenGL (15 ms) [ RUN ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES3_OpenGL [ OK ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES3_OpenGL (15 ms) [----------] 3 tests from IndexBufferOffsetTest (48 ms total) [----------] 5 tests from IndexedPointsTestUByte [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset0/ES2_OpenGL (18 ms) [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset2/ES2_OpenGL (19 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset0/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset1/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset3/ES2_OpenGL (18 ms) [----------] 5 tests from IndexedPointsTestUByte (89 ms total) [----------] 1 test from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset2/ES2_OpenGL (18 ms) [----------] 1 test from IndexedPointsTestUInt (18 ms total) [----------] 24 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0PointMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointMemoryAngle/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.IndexedAttrib1PointBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointBufferAngle/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset4/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset0/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset4/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset0/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset0/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset0/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset0/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances4Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances4Divisor1/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances7Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances7Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances8Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances8Divisor2/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.Instances12Divisor11/ES2_OpenGL [ OK ] InstancingTest.Instances12Divisor11/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.Instances13Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances13Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances15Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances15Divisor1/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.Instances16Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances16Divisor3/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances17Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances17Divisor2/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances23Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances23Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances26Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances26Divisor2/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances26Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances26Divisor3/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances27Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances27Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances29Divisor11/ES2_OpenGL [ OK ] InstancingTest.Instances29Divisor11/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances30Divisor4/ES2_OpenGL [ OK ] InstancingTest.Instances30Divisor4/ES2_OpenGL (17 ms) [----------] 24 tests from InstancingTest (447 ms total) [----------] 5 tests from LineLoopTest [ RUN ] LineLoopTest.LineLoopUShortIndices/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUShortIndices/ES2_OpenGL (17 ms) [ RUN ] LineLoopTest.LineLoopUIntIndices/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUIntIndices/ES2_OpenGL (18 ms) [ RUN ] LineLoopTest.LineLoopUByteIndexBuffer/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUByteIndexBuffer/ES2_OpenGL (21 ms) [ RUN ] LineLoopTest.LineLoopUShortIndexBuffer/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUShortIndexBuffer/ES2_OpenGL (18 ms) [ RUN ] LineLoopTest.LineLoopUIntIndexBuffer/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUIntIndexBuffer/ES2_OpenGL (18 ms) [----------] 5 tests from LineLoopTest (92 ms total) [----------] 1 test from LinkAndRelinkTest [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES2_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES2_OpenGL (16 ms) [----------] 1 test from LinkAndRelinkTest (17 ms total) [----------] 2 tests from MemorySizeTest [ RUN ] MemorySizeTest.ExtensionStringExposed/ES3_OpenGL [ OK ] MemorySizeTest.ExtensionStringExposed/ES3_OpenGL (11 ms) [ RUN ] MemorySizeTest.BasicUsageBuffer/ES2_OpenGL [ OK ] MemorySizeTest.BasicUsageBuffer/ES2_OpenGL (8 ms) [----------] 2 tests from MemorySizeTest (20 ms total) [----------] 1 test from MemoryObjectTest [ RUN ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES2_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object"). [ OK ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES2_OpenGL (12 ms) [----------] 1 test from MemoryObjectTest (12 ms total) [----------] 4 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromRenderedImage/ES2_OpenGL [ OK ] MipmapTest.GenerateMipmapFromRenderedImage/ES2_OpenGL (23 ms) [ RUN ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES2_OpenGL [ OK ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES2_OpenGL (21 ms) [ RUN ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES3_OpenGL [ OK ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES3_OpenGL (21 ms) [ RUN ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_OpenGL [ OK ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_OpenGL (26 ms) [----------] 4 tests from MipmapTest (91 ms total) [----------] 4 tests from MipmapTestES3 [ RUN ] MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL (22 ms) [ RUN ] MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL (21 ms) [ RUN ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRange/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRange/ES3_OpenGL (22 ms) [ RUN ] MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL Test skipped: IsOSX() && (IsNVIDIA() || IsIntel()). [ OK ] MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL (17 ms) [----------] 4 tests from MipmapTestES3 (82 ms total) [----------] 6 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES2_OpenGL (11 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/ES2_OpenGL (23 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES2_OpenGL (22 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/ES3_OpenGL (18 ms) [ RUN ] MultiDrawTest.MultiDrawElements/ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/ES2_OpenGL (18 ms) [ RUN ] MultiDrawTest.MultiDrawElements/ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/ES3_OpenGL (19 ms) [----------] 6 tests from MultiDrawTest (113 ms total) [----------] 1 test from MultiDrawNoInstancingSupportTest [ RUN ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_ES2_OpenGL Test skipped: IsGLExtensionEnabled("GL_ANGLE_instanced_arrays"). [ OK ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_ES2_OpenGL (10 ms) [----------] 1 test from MultiDrawNoInstancingSupportTest (10 ms total) [----------] 2 tests from EXTMultisampleCompatibilityTest [ RUN ] EXTMultisampleCompatibilityTest.TestStateTracking/ES3_OpenGL [ OK ] EXTMultisampleCompatibilityTest.TestStateTracking/ES3_OpenGL (17 ms) [ RUN ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES3_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES3_OpenGL (22 ms) [----------] 2 tests from EXTMultisampleCompatibilityTest (40 ms total) [----------] 1 test from MultisampleCompatibilityTest [ RUN ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES3_OpenGL [ OK ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES3_OpenGL (33 ms) [----------] 1 test from MultisampleCompatibilityTest (34 ms total) [----------] 1 test from MultithreadingTest [ RUN ] MultithreadingTest.MakeCurrentSingleContext/ES3_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentSingleContext/ES3_OpenGL_NoVirtual (12 ms) [----------] 1 test from MultithreadingTest (12 ms total) [----------] 1 test from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [----------] 1 test from MultiviewRenderDualViewTest (9 ms total) [----------] 3 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview2_layered (10 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [----------] 3 tests from MultiviewRenderTest (28 ms total) [----------] 4 tests from MultiviewOcclusionQueryTest [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [----------] 4 tests from MultiviewOcclusionQueryTest (36 ms total) [----------] 1 test from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview2 (8 ms) [----------] 1 test from MultiviewProgramGenerationTest (8 ms total) [----------] 3 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [----------] 3 tests from MultiviewRenderPrimitiveTest (27 ms total) [----------] 3 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackUnormNormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormNormal/ES3_OpenGL (26 ms) [ RUN ] PackUnpackTest.PackUnpackHalfSubnormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackHalfSubnormal/ES3_OpenGL (26 ms) [ RUN ] PackUnpackTest.PackUnpackHalfZero/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackHalfZero/ES3_OpenGL (26 ms) [----------] 3 tests from PackUnpackTest (78 ms total) [----------] 3 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES2_OpenGL (12 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES3_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES3_OpenGL (9 ms) [----------] 3 tests from CHROMIUMPathRenderingTest (30 ms total) [----------] 5 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES3_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES2_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES3_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES3_OpenGL (9 ms) [----------] 5 tests from CHROMIUMPathRenderingWithTexturingTest (48 ms total) [----------] 1 test from PbufferTest [ RUN ] PbufferTest.BindTexImage/ES2_OpenGL Test skipped: !mSupportsPbuffers || !mSupportsBindTexImage. [ OK ] PbufferTest.BindTexImage/ES2_OpenGL (15 ms) [----------] 1 test from PbufferTest (15 ms total) [----------] 1 test from PointSpritesTest [ RUN ] PointSpritesTest.PointWithoutAttributesCompliance/ES2_OpenGL [ OK ] PointSpritesTest.PointWithoutAttributesCompliance/ES2_OpenGL (17 ms) [----------] 1 test from PointSpritesTest (17 ms total) [----------] 4 tests from OcclusionQueriesTest [ RUN ] OcclusionQueriesTest.IsOccluded/ES2_OpenGL [ OK ] OcclusionQueriesTest.IsOccluded/ES2_OpenGL (19 ms) [ RUN ] OcclusionQueriesTest.IsOccluded/ES3_OpenGL [ OK ] OcclusionQueriesTest.IsOccluded/ES3_OpenGL (15 ms) [ RUN ] OcclusionQueriesTest.IsNotOccluded/ES3_OpenGL [ OK ] OcclusionQueriesTest.IsNotOccluded/ES3_OpenGL (20 ms) [ RUN ] OcclusionQueriesTest.MultiContext/ES2_OpenGL [ OK ] OcclusionQueriesTest.MultiContext/ES2_OpenGL (34 ms) [----------] 4 tests from OcclusionQueriesTest (89 ms total) [----------] 1 test from ProgramBinaryTest [ RUN ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES2_OpenGL (14 ms) [----------] 1 test from ProgramBinaryTest (14 ms total) [----------] 1 test from ProgramBinaryES3Test [ RUN ] ProgramBinaryES3Test.UniformBlockBindingNoDraw/ES3_OpenGL Test skipped: !binaryFormatCount. [ OK ] ProgramBinaryES3Test.UniformBlockBindingNoDraw/ES3_OpenGL (11 ms) [----------] 1 test from ProgramBinaryES3Test (11 ms total) [----------] 3 tests from ReadPixelsPBOTest [ RUN ] ReadPixelsPBOTest.PBOMapped/ES3_OpenGL [ OK ] ReadPixelsPBOTest.PBOMapped/ES3_OpenGL (8 ms) [ RUN ] ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL [ OK ] ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL (13 ms) [ RUN ] ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL [ OK ] ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL (11 ms) [----------] 3 tests from ReadPixelsPBOTest (32 ms total) [----------] 1 test from ReadPixelsMultisampleTest [ RUN ] ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL [ OK ] ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL (11 ms) [----------] 1 test from ReadPixelsMultisampleTest (11 ms total) [----------] 3 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL (9 ms) [ RUN ] ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL (10 ms) [----------] 3 tests from ReadPixelsTextureTest (30 ms total) [----------] 1 test from RenderbufferMultisampleTest [ RUN ] RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL [ OK ] RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL (11 ms) [----------] 1 test from RenderbufferMultisampleTest (12 ms total) [----------] 4 tests from RendererTest [ RUN ] RendererTest.RequestedRendererCreated/ES2_Null [ OK ] RendererTest.RequestedRendererCreated/ES2_Null (1 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES3_1_Null [ OK ] RendererTest.RequestedRendererCreated/ES3_1_Null (1 ms) [ RUN ] RendererTest.SimpleOperation/ES2_OpenGL [ OK ] RendererTest.SimpleOperation/ES2_OpenGL (7 ms) [ RUN ] RendererTest.SimpleOperation/ES3_1_Null ANGLE NULL backend clears are not functional [ OK ] RendererTest.SimpleOperation/ES3_1_Null (4 ms) [----------] 4 tests from RendererTest (13 ms total) [----------] 1 test from RequestExtensionTest [ RUN ] RequestExtensionTest.Queries/ES3_OpenGL [ OK ] RequestExtensionTest.Queries/ES3_OpenGL (5 ms) [----------] 1 test from RequestExtensionTest (6 ms total) [----------] 4 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL (6 ms) [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL (11 ms) [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL (9 ms) [ RUN ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL (9 ms) [----------] 4 tests from RobustBufferAccessBehaviorTest (35 ms total) [----------] 3 tests from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.TexImage2D/ES2_OpenGL [ OK ] RobustClientMemoryTest.TexImage2D/ES2_OpenGL (15 ms) [ RUN ] RobustClientMemoryTest.TexImage2D/ES3_OpenGL [ OK ] RobustClientMemoryTest.TexImage2D/ES3_OpenGL (14 ms) [ RUN ] RobustClientMemoryTest.ReadPixels/ES3_OpenGL [ OK ] RobustClientMemoryTest.ReadPixels/ES3_OpenGL (9 ms) [----------] 3 tests from RobustClientMemoryTest (38 ms total) [----------] 14 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.Queries/ES2_OpenGL [ OK ] RobustResourceInitTest.Queries/ES2_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.BufferData/ES2_OpenGL [ OK ] RobustResourceInitTest.BufferData/ES2_OpenGL (16 ms) [ RUN ] RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL [ OK ] RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL (14 ms) [ RUN ] RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.DrawWithTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.DrawWithTexture/ES2_OpenGL (17 ms) [ RUN ] RobustResourceInitTest.DrawWithTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.DrawWithTexture/ES3_OpenGL (18 ms) [ RUN ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL [ OK ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.Texture/ES3_OpenGL [ OK ] RobustResourceInitTest.Texture/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.Renderbuffer/ES2_OpenGL [ OK ] RobustResourceInitTest.Renderbuffer/ES2_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL [ OK ] RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL (16 ms) [ RUN ] RobustResourceInitTest.ClearWithScissor/ES2_OpenGL [ OK ] RobustResourceInitTest.ClearWithScissor/ES2_OpenGL (10 ms) [----------] 14 tests from RobustResourceInitTest (178 ms total) [----------] 4 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL Test skipped: IsOpenGL(). [ OK ] RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL [ OK ] RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL (17 ms) [ RUN ] RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL [ OK ] RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL (16 ms) [ RUN ] RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL [ OK ] RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL (9 ms) [----------] 4 tests from RobustResourceInitTestES3 (52 ms total) [----------] 18 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.ClearAndSwap/ES2_OpenGL [ OK ] SimpleOperationTest.ClearAndSwap/ES2_OpenGL (11 ms) [ RUN ] SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL (13 ms) [ RUN ] SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.DrawQuad/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuad/ES2_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL (15 ms) [ RUN ] SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL (14 ms) [ RUN ] SimpleOperationTest.DrawQuadTwice/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadTwice/ES2_OpenGL (17 ms) [ RUN ] SimpleOperationTest.DrawLineStrip/ES2_OpenGL [ OK ] SimpleOperationTest.DrawLineStrip/ES2_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawTriangleFan/ES2_OpenGL [ OK ] SimpleOperationTest.DrawTriangleFan/ES2_OpenGL (18 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL (14 ms) [ RUN ] SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL [ OK ] SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL (12 ms) [ RUN ] SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL [ OK ] SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL (19 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL (16 ms) [ RUN ] SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL [ OK ] SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL (10 ms) [ RUN ] SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL [ OK ] SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL (15 ms) [----------] 18 tests from SimpleOperationTest (261 ms total) [----------] 1 test from SixteenBppTextureTest [ RUN ] SixteenBppTextureTest.RGB565Validation/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGB565Validation/ES2_OpenGL (18 ms) [----------] 1 test from SixteenBppTextureTest (18 ms total) [----------] 2 tests from SixteenBppTextureTestES3 [ RUN ] SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL (17 ms) [ RUN ] SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL (17 ms) [----------] 2 tests from SixteenBppTextureTestES3 (35 ms total) [----------] 2 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBValidation/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBValidation/ES3_OpenGL (14 ms) [ RUN ] SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL (14 ms) [----------] 2 tests from SRGBTextureTest (28 ms total) [----------] 4 tests from StateChangeTest [ RUN ] StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL [ OK ] StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL (13 ms) [ RUN ] StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL (9 ms) [ RUN ] StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL (9 ms) [ RUN ] StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL [ OK ] StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL (16 ms) [----------] 4 tests from StateChangeTest (47 ms total) [----------] 2 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL [ OK ] SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL [ OK ] SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL (19 ms) [----------] 2 tests from SimpleStateChangeTest (35 ms total) [----------] 1 test from SimpleStateChangeTestES3 [ RUN ] SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL [ OK ] SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL (17 ms) [----------] 1 test from SimpleStateChangeTestES3 (17 ms total) [----------] 3 tests from ValidationStateChangeTest [ RUN ] ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL [ OK ] ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL (15 ms) [ RUN ] ValidationStateChangeTest.TextureConflict/ES3_OpenGL [ OK ] ValidationStateChangeTest.TextureConflict/ES3_OpenGL (18 ms) [ RUN ] ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL [ OK ] ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL (16 ms) [----------] 3 tests from ValidationStateChangeTest (49 ms total) [----------] 3 tests from SwizzleTest [ RUN ] SwizzleTest.RGBA8_2D/ES3_OpenGL [ OK ] SwizzleTest.RGBA8_2D/ES3_OpenGL (36 ms) [ RUN ] SwizzleTest.R8_2D/ES3_OpenGL [ OK ] SwizzleTest.R8_2D/ES3_OpenGL (29 ms) [ RUN ] SwizzleTest.RGB32F_2D/ES3_OpenGL [ OK ] SwizzleTest.RGB32F_2D/ES3_OpenGL (30 ms) [----------] 3 tests from SwizzleTest (95 ms total) [----------] 1 test from SwizzleIntegerTest [ RUN ] SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL [ OK ] SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL (32 ms) [----------] 1 test from SwizzleIntegerTest (32 ms total) [----------] 2 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL [ OK ] TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL (13 ms) [ RUN ] TextureMultisampleTest.SampleMaski/ES3_OpenGL [ OK ] TextureMultisampleTest.SampleMaski/ES3_OpenGL (8 ms) [----------] 2 tests from TextureMultisampleTest (21 ms total) [----------] 6 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexStorage2D/ES3_OpenGL [ OK ] TextureRectangleTest.TexStorage2D/ES3_OpenGL (9 ms) [ RUN ] TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL [ OK ] TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL (17 ms) [ RUN ] TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL [ OK ] TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL (17 ms) [ RUN ] TextureRectangleTest.RenderToRectangle/ES2_OpenGL [ OK ] TextureRectangleTest.RenderToRectangle/ES2_OpenGL (11 ms) [ RUN ] TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL [ OK ] TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL (9 ms) [ RUN ] TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL [ OK ] TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL (9 ms) [----------] 6 tests from TextureRectangleTest (73 ms total) [----------] 8 tests from Texture2DTest [ RUN ] Texture2DTest.NegativeAPISubImage/ES2_OpenGL [ OK ] Texture2DTest.NegativeAPISubImage/ES2_OpenGL (15 ms) [ RUN ] Texture2DTest.ZeroSizedUploads/ES2_OpenGL [ OK ] Texture2DTest.ZeroSizedUploads/ES2_OpenGL (17 ms) [ RUN ] Texture2DTest.TexStorage/ES2_OpenGL [ OK ] Texture2DTest.TexStorage/ES2_OpenGL (15 ms) [ RUN ] Texture2DTest.TexStorageWithPBO/ES2_OpenGL [ OK ] Texture2DTest.TexStorageWithPBO/ES2_OpenGL (8 ms) [ RUN ] Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL (16 ms) [ RUN ] Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL (16 ms) [ RUN ] Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL (16 ms) [ RUN ] Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL (15 ms) [----------] 8 tests from Texture2DTest (119 ms total) [----------] 1 test from SamplerArrayAsFunctionParameterTest [ RUN ] SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL [ OK ] SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL (19 ms) [----------] 1 test from SamplerArrayAsFunctionParameterTest (19 ms total) [----------] 6 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL Test skipped: IsOSX() && IsIntel() && IsOpenGL(). [ OK ] Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL (13 ms) [ RUN ] Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL [ OK ] Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL (15 ms) [ RUN ] Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL [ OK ] Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL [ OK ] Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL (18 ms) [----------] 6 tests from Texture2DTestES3 (96 ms total) [----------] 2 tests from Texture3DTestES3 [ RUN ] Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL [ OK ] Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL (12 ms) [ RUN ] Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL [ OK ] Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL (14 ms) [----------] 2 tests from Texture3DTestES3 (26 ms total) [----------] 1 test from Texture2DUnsignedIntegerAlpha1TestES3 [ RUN ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL Test skipped: IsIntel() && IsOSX(). [ OK ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL (13 ms) [----------] 1 test from Texture2DUnsignedIntegerAlpha1TestES3 (13 ms total) [----------] 1 test from Texture2DIntegerAlpha1TestES3 [ RUN ] Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL Test skipped: IsIntel() && IsOSX(). [ OK ] Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL (14 ms) [----------] 1 test from Texture2DIntegerAlpha1TestES3 (14 ms total) [----------] 1 test from TextureAnisotropyTest [ RUN ] TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL [ OK ] TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL (17 ms) [----------] 1 test from TextureAnisotropyTest (17 ms total) [----------] 1 test from TextureLimitsTest [ RUN ] TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL (27 ms) [----------] 1 test from TextureLimitsTest (27 ms total) [----------] 1 test from TextureCubeTestES3 [ RUN ] TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL [ OK ] TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL (17 ms) [----------] 1 test from TextureCubeTestES3 (17 ms total) [----------] 2 tests from TextureUploadFormatTest [ RUN ] TextureUploadFormatTest.All/ES2_OpenGL [ OK ] TextureUploadFormatTest.All/ES2_OpenGL (22 ms) [ RUN ] TextureUploadFormatTest.All/ES3_OpenGL [ OK ] TextureUploadFormatTest.All/ES3_OpenGL (91 ms) [----------] 2 tests from TextureUploadFormatTest (113 ms total) [----------] 1 test from TimerQueriesTest [ RUN ] TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL Time elapsed counter bits: 32 Elapsed time: 23520 cheap quad Elapsed time: 545520 costly quad [ OK ] TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL (24 ms) [----------] 1 test from TimerQueriesTest (24 ms total) [----------] 4 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL [ OK ] TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL (29 ms) [ RUN ] TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL [ OK ] TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL (8 ms) [ RUN ] TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL [ OK ] TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL (13 ms) [ RUN ] TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL [ OK ] TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL (42 ms) [----------] 4 tests from TransformFeedbackTest (93 ms total) [----------] 7 tests from UniformBufferTest [ RUN ] UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL [ OK ] UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL (12 ms) [ RUN ] UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL [ OK ] UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL (13 ms) [ RUN ] UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL [ OK ] UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL (20 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.SimpleBindingChange/ES3_OpenGL [ OK ] UniformBufferTest.SimpleBindingChange/ES3_OpenGL (15 ms) [----------] 7 tests from UniformBufferTest (111 ms total) [----------] 6 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL (14 ms) [ RUN ] SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL (12 ms) [ RUN ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL (13 ms) [----------] 6 tests from SimpleUniformTest (78 ms total) [----------] 2 tests from UniformTest [ RUN ] UniformTest.FloatUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.FloatUniformStateQuery/ES2_OpenGL (14 ms) [ RUN ] UniformTest.BooleanUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.BooleanUniformStateQuery/ES2_OpenGL (14 ms) [----------] 2 tests from UniformTest (28 ms total) [----------] 1 test from UniformTestES3 [ RUN ] UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL [ OK ] UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL (19 ms) [----------] 1 test from UniformTestES3 (19 ms total) [----------] 13 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL [ OK ] UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL (21 ms) [ RUN ] UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL (17 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL (15 ms) [----------] 13 tests from UnpackAlignmentTest (204 ms total) [----------] 13 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL [ OK ] VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL (16 ms) [ RUN ] VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL [ OK ] VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.ShortUnnormalized/ES2_OpenGL [ OK ] VertexAttributeTest.ShortUnnormalized/ES2_OpenGL (16 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (21 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (19 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL (18 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL (18 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL (18 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL (18 ms) [ RUN ] VertexAttributeTest.MaxAttribs/ES3_OpenGL [ OK ] VertexAttributeTest.MaxAttribs/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL [ OK ] VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL (16 ms) [ RUN ] VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL [ OK ] VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL [ OK ] VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL (21 ms) [----------] 13 tests from VertexAttributeTest (230 ms total) [----------] 2 tests from VertexAttributeTestES3 [ RUN ] VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL [ OK ] VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL [ OK ] VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL (17 ms) [----------] 2 tests from VertexAttributeTestES3 (33 ms total) [----------] 42 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type shader compilation failed: ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type [ OK ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL [ OK ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL [ OK ] WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL [ OK ] WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL (14 ms) [ RUN ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL Test skipped: maxDrawBuffers < 2. [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL program link failed: gl_FragCoord can only be declared invariant if and only if gl_Position is declared invariant. program link failed: gl_PointCoord can only be declared invariant if and only if gl_PointSize is declared invariant. [ OK ] WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL [ OK ] WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.A32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.A32FTextures/ES2_OpenGL (81 ms) [ RUN ] WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL (16 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() != 2. [ OK ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL (10 ms) [----------] 42 tests from WebGLCompatibilityTest (496 ms total) [----------] 1 test from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL (10 ms) [----------] 1 test from WebGL2CompatibilityTest (10 ms total) [----------] 1 test from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL [ OK ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL (9 ms) [----------] 1 test from WebGLFramebufferTest (9 ms total) [----------] 2 tests from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL (14 ms) [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL (46 ms) [----------] 2 tests from WebGLReadOutsideFramebufferTest (60 ms total) [----------] 1 test from WebGL2ReadOutsideFramebufferTest [ RUN ] WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL Test skipped: IsDesktopOpenGL() || IsOpenGLES(). [ OK ] WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL (15 ms) [----------] 1 test from WebGL2ReadOutsideFramebufferTest (15 ms total) [----------] 1 test from EGLBlobCacheTest [ RUN ] EGLBlobCacheTest.NegativeAPI/ES2_OpenGL [ OK ] EGLBlobCacheTest.NegativeAPI/ES2_OpenGL (10 ms) [----------] 1 test from EGLBlobCacheTest (10 ms total) [----------] 1 test from EGLContextCompatibilityTest [ RUN ] EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture (8 ms) [----------] 1 test from EGLContextCompatibilityTest (8 ms total) [----------] 5 tests from EGLContextSharingTest [ RUN ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL (10 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL (9 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL (11 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL (9 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL (10 ms) [----------] 5 tests from EGLContextSharingTest (49 ms total) [----------] 1 test from EGLDebugTest [ RUN ] EGLDebugTest.SetLabel/ES3_OpenGL [ OK ] EGLDebugTest.SetLabel/ES3_OpenGL (9 ms) [----------] 1 test from EGLDebugTest (9 ms total) [----------] 1 test from EGLProgramCacheControlTest [ RUN ] EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL Test skipped: !extensionAvailable() || !programBinaryAvailable(). [ OK ] EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL (9 ms) [----------] 1 test from EGLProgramCacheControlTest (10 ms total) [----------] 5 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture (6 ms) [ RUN ] EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture (5 ms) [----------] 5 tests from EGLQueryContextTest (28 ms total) [----------] 1 test from EGLRecordableTest [ RUN ] EGLRecordableTest.CheckAllContexts/ES2_OpenGL [ OK ] EGLRecordableTest.CheckAllContexts/ES2_OpenGL (9 ms) [----------] 1 test from EGLRecordableTest (10 ms total) [----------] 1 test from EGLRobustnessTest [ RUN ] EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture Test skipped due to missing EGL_EXT_create_context_robustness Test skipped: !mInitialized. [ OK ] EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture (9 ms) [----------] 1 test from EGLRobustnessTest (10 ms total) [----------] 3 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture (21 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGB565 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture (9 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGB5_A1 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture (8 ms) [----------] 3 tests from EGLSurfaceTest (38 ms total) [----------] 2 tests from EGLSyncTest [ RUN ] EGLSyncTest.FenceSyncErrors/ES2_OpenGL Test skipped: !hasFenceSyncExtension(). [ OK ] EGLSyncTest.FenceSyncErrors/ES2_OpenGL (16 ms) [ RUN ] EGLSyncTest.FenceSyncErrors/ES3_OpenGL Test skipped: !hasFenceSyncExtension(). [ OK ] EGLSyncTest.FenceSyncErrors/ES3_OpenGL (9 ms) [----------] 2 tests from EGLSyncTest (25 ms total) [----------] 3 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL (9 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL (10 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL (8 ms) [----------] 3 tests from GPUTestConfigTest (27 ms total) [----------] Global test environment tear-down [==========] 655 tests from 155 test suites ran. (10226 ms total) [ PASSED ] 655 tests. [1/655] AttributeLayoutNonIndexed.Test/ES3_OpenGL (123 ms) [2/655] AttributeLayoutMemoryIndexed.Test/ES3_OpenGL (54 ms) [3/655] AttributeLayoutBufferIndexed.Test/ES2_OpenGL (25 ms) [4/655] BindGeneratesResourceTest.Buffers/ES3_OpenGL (13 ms) [5/655] BindGeneratesResourceTest.Textures/ES3_OpenGL (10 ms) [6/655] BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL (11 ms) [7/655] BindUniformLocationTest.Compositor/ES2_OpenGL (25 ms) [8/655] BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL (14 ms) [9/655] BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL (13 ms) [10/655] BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL (14 ms) [11/655] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL (11 ms) [12/655] EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL (6 ms) [13/655] EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL (6 ms) [14/655] BlendMinMaxTest.RGBA32F/ES2_OpenGL (18 ms) [15/655] BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL (24 ms) [16/655] BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL (22 ms) [17/655] BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL (23 ms) [18/655] BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL (22 ms) [19/655] BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL (20 ms) [20/655] BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL (19 ms) [21/655] BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL (22 ms) [22/655] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL (18 ms) [23/655] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL (26 ms) [24/655] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL (19 ms) [25/655] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL (19 ms) [26/655] BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL (17 ms) [27/655] BlitFramebufferANGLETest.Errors/ES3_OpenGL (18 ms) [28/655] BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL (23 ms) [29/655] BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL (20 ms) [30/655] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL (16 ms) [31/655] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL (14 ms) [32/655] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (16 ms) [33/655] BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL (14 ms) [34/655] BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL (19 ms) [35/655] BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL (19 ms) [36/655] BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL (15 ms) [37/655] BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL (16 ms) [38/655] BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL (20 ms) [39/655] ClearTest.DefaultFramebuffer/ES2_OpenGL (13 ms) [40/655] ClearTest.EmptyScissor/ES2_OpenGL (9 ms) [41/655] ClearTest.RGBA8Framebuffer/ES2_OpenGL (10 ms) [42/655] ClearTest.DepthRangefIsClamped/ES3_OpenGL (9 ms) [43/655] ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL (23 ms) [44/655] ClearTestES3.RepeatedClear/ES3_OpenGL (18 ms) [45/655] ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL (9 ms) [46/655] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored (13 ms) [47/655] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s (14 ms) [48/655] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d (14 ms) [49/655] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds (18 ms) [50/655] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s (17 ms) [51/655] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d (17 ms) [52/655] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c (10 ms) [53/655] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c (13 ms) [54/655] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c (10 ms) [55/655] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs (16 ms) [56/655] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd (18 ms) [57/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored (11 ms) [58/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s (15 ms) [59/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s (14 ms) [60/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s (15 ms) [61/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s (17 ms) [62/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds (17 ms) [63/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d (15 ms) [64/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds (17 ms) [65/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c (11 ms) [66/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c (10 ms) [67/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs (16 ms) [68/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds (17 ms) [69/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds (17 ms) [70/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c (14 ms) [71/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c (16 ms) [72/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c (16 ms) [73/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c (16 ms) [74/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c (17 ms) [75/655] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd (17 ms) [76/655] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds (17 ms) [77/655] ClientArraysTest.ExtensionStringExposed/ES2_OpenGL (8 ms) [78/655] ClientArraysTest.QueryValidation/ES3_OpenGL (9 ms) [79/655] ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (9 ms) [80/655] ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (9 ms) [81/655] ComputeShaderTestES3.NotSupported/ES3_OpenGL (11 ms) [82/655] ContextLostTest.ParallelCompileReadyQuery/ES2_Null (2 ms) [83/655] CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL (9 ms) [84/655] CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL (16 ms) [85/655] CopyCompressedTextureTest.BindingPoints/ES2_OpenGL (14 ms) [86/655] CopyCompressedTextureTest.Immutable/ES2_OpenGL (14 ms) [87/655] CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL (22 ms) [88/655] CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL (28 ms) [89/655] CopyTexImageTest.SubImageRGBToL/ES2_OpenGL (26 ms) [90/655] CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL (12 ms) [91/655] CopyTextureTest.CopySubTextureOffset/ES2_OpenGL (11 ms) [92/655] CopyTextureTest.CubeMapTarget/ES2_OpenGL (10 ms) [93/655] CopyTextureTest.CubeMapTargetRGB/ES2_OpenGL (9 ms) [94/655] CopyTextureTest.CopyToMipmap/ES2_OpenGL (9 ms) [95/655] CopyTextureTest.DownsampleRGB565/ES2_OpenGL (9 ms) [96/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (15 ms) [97/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (14 ms) [98/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (18 ms) [99/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (15 ms) [100/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (14 ms) [101/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (15 ms) [102/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [103/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (14 ms) [104/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (14 ms) [105/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (16 ms) [106/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRA (14 ms) [107/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (14 ms) [108/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (13 ms) [109/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [110/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (13 ms) [111/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (10 ms) [112/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [113/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (18 ms) [114/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (15 ms) [115/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (14 ms) [116/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (15 ms) [117/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [118/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (13 ms) [119/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (14 ms) [120/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (14 ms) [121/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBA (17 ms) [122/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipY (14 ms) [123/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [124/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipY (13 ms) [125/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (14 ms) [126/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (14 ms) [127/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [128/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [129/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (19 ms) [130/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [131/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [132/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipY (15 ms) [133/655] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [134/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (13 ms) [135/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [136/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBA (15 ms) [137/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (16 ms) [138/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (14 ms) [139/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [140/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [141/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (11 ms) [142/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipY (14 ms) [143/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (15 ms) [144/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBA (15 ms) [145/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (16 ms) [146/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipY (13 ms) [147/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (14 ms) [148/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (13 ms) [149/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipY (14 ms) [150/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (14 ms) [151/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (11 ms) [152/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (14 ms) [153/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [154/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipY (17 ms) [155/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (14 ms) [156/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBA (14 ms) [157/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipY (14 ms) [158/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (15 ms) [159/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [160/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (14 ms) [161/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (15 ms) [162/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (18 ms) [163/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (14 ms) [164/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGB (14 ms) [165/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipY (15 ms) [166/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (14 ms) [167/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [168/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [169/655] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [170/655] CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL (72 ms) [171/655] CopyTextureTestES3.ES3FloatFormats/ES3_OpenGL (96 ms) [172/655] CubeMapTextureTest.RenderToFacesConsecutively/ES2_OpenGL (17 ms) [173/655] DebugTest.DisabledOutput/ES3_OpenGL (12 ms) [174/655] DebugTest.InsertMessage/ES3_OpenGL (8 ms) [175/655] DebugTest.MessageControl1/ES3_OpenGL (9 ms) [176/655] DebugTest.MessageControl2/ES2_OpenGL (8 ms) [177/655] DebugTest.MessageControl2/ES3_OpenGL (10 ms) [178/655] DebugTest.ObjectLabels/ES2_OpenGL (10 ms) [179/655] DepthStencilFormatsTest.PackedDepthStencil/ES2_OpenGL (12 ms) [180/655] DepthStencilFormatsTestES3.DrawWithDepthStencil/ES3_OpenGL (17 ms) [181/655] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES2_OpenGL (11 ms) [182/655] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES3_OpenGL (11 ms) [183/655] DiscardFramebufferEXTTest.DefaultFramebuffer/ES3_OpenGL (11 ms) [184/655] DrawBuffersTest.Gaps/ES3_OpenGL (17 ms) [185/655] DrawBuffersTest.FirstHalfNULL/ES2_OpenGL (19 ms) [186/655] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES2_OpenGL (15 ms) [187/655] DrawBuffersTest.BroadcastGLFragColor/ES3_OpenGL (10 ms) [188/655] DrawBuffersTestES3.3DTextures/ES3_OpenGL (19 ms) [189/655] DXT1CompressedTextureTest.CompressedTexImage/ES2_OpenGL (19 ms) [190/655] DXT1CompressedTextureTest.CompressedTexImage/ES3_OpenGL (17 ms) [191/655] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (14 ms) [192/655] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (13 ms) [193/655] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES2_OpenGL (15 ms) [194/655] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES3_OpenGL (13 ms) [195/655] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES3_OpenGL (14 ms) [196/655] ETCTextureTest.ETC1Validation/ES2_OpenGL (17 ms) [197/655] ETCTextureTest.ETC1Validation/ES3_OpenGL (9 ms) [198/655] ETCTextureTest.ETC2RGB8Validation/ES3_OpenGL (9 ms) [199/655] ETCTextureTest.ETC2SRGB8Validation/ES3_OpenGL (9 ms) [200/655] ETCTextureTest.ETC2RGB8A1Validation/ES3_OpenGL (9 ms) [201/655] ExplicitContextTest.BasicTest/ES2_OpenGL (12 ms) [202/655] ExplicitContextTest.NullContext/ES2_OpenGL (12 ms) [203/655] FenceNVTest.IsFence/ES3_OpenGL (12 ms) [204/655] FenceNVTest.Errors/ES3_OpenGL (9 ms) [205/655] FenceNVTest.BasicOperations/ES2_OpenGL (11 ms) [206/655] FenceNVTest.BasicOperations/ES3_OpenGL (11 ms) [207/655] FenceSyncTest.IsSync/ES3_OpenGL (12 ms) [208/655] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES3_OpenGL (14 ms) [209/655] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES2_OpenGL (14 ms) [210/655] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview (12 ms) [211/655] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [212/655] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview (9 ms) [213/655] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview2 (8 ms) [214/655] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [215/655] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview (10 ms) [216/655] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview (9 ms) [217/655] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [218/655] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview (9 ms) [219/655] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview (10 ms) [220/655] FramebufferRenderMipmapTest.Validation/ES2_OpenGL (16 ms) [221/655] FramebufferFormatsTest.RGBA4/ES3_OpenGL (6 ms) [222/655] FramebufferFormatsTest.RGB8/ES2_OpenGL (14 ms) [223/655] FramebufferFormatsTest.RGB8/ES3_OpenGL (10 ms) [224/655] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES2_OpenGL (9 ms) [225/655] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES2_OpenGL (10 ms) [226/655] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES2_OpenGL (9 ms) [227/655] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES3_OpenGL (9 ms) [228/655] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES2_OpenGL (9 ms) [229/655] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES3_OpenGL (9 ms) [230/655] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES3_OpenGL (10 ms) [231/655] FramebufferFormatsTest.ReadDrawCompleteness/ES2_OpenGL (9 ms) [232/655] FramebufferTest_ES3.InvalidateIncomplete/ES3_OpenGL (11 ms) [233/655] FramebufferTest_ES3.DepthOnlyAsDepthStencil/ES3_OpenGL (9 ms) [234/655] FramebufferTest_ES3.ClearNonexistentDepthStencil/ES3_OpenGL (10 ms) [235/655] GeometryShaderTestES3.CreateGeometryShaderInES3/ES3_OpenGL (8 ms) [236/655] AlphaFuncTest.SetFuncGetFloat/ES1_OpenGL (11 ms) [237/655] ClientActiveTextureTest.InitialState/ES1_OpenGL (9 ms) [238/655] ClientStateEnable.InitialState/ES1_OpenGL (9 ms) [239/655] ClipPlaneTest.Negative/ES1_OpenGL (13 ms) [240/655] ClipPlaneTest.Set/ES1_OpenGL (9 ms) [241/655] CurrentNormalTest.Set/ES1_OpenGL (9 ms) [242/655] CurrentTextureCoordsTest.Set/ES1_OpenGL (10 ms) [243/655] DrawTextureTest.VertexAttributesNoCrash/ES1_OpenGL (216 ms) [244/655] DrawTextureTest.ColorArrayNotUsed/ES1_OpenGL (203 ms) [245/655] FogTest.NegativeParameter/ES1_OpenGL (8 ms) [246/655] FogTest.Set/ES1_OpenGL (9 ms) [247/655] MatrixBuiltinsTest.Translate/ES1_OpenGL (9 ms) [248/655] MatrixBuiltinsTest.OrthoNegative/ES1_OpenGL (9 ms) [249/655] MatrixMultTest.Identity/ES1_OpenGL (12 ms) [250/655] MatrixStackTest.Limits/ES1_OpenGL (10 ms) [251/655] LightsTest.NegativeInvalidEnum/ES1_OpenGL (9 ms) [252/655] PointParameterTest.InitialState/ES1_OpenGL (8 ms) [253/655] ShadeModelTest.Set/ES1_OpenGL (9 ms) [254/655] TextureEnvTest.Set/ES1_OpenGL (11 ms) [255/655] TextureParameterTest.InitialState/ES1_OpenGL (9 ms) [256/655] TextureParameterTest.NegativeEnum/ES1_OpenGL (10 ms) [257/655] GLSLTest.NamelessScopedStructs/ES2_OpenGL (15 ms) [258/655] GLSLTest.ScopedStructsOrderBug/ES3_OpenGL (9 ms) [259/655] GLSLTest.DxPositionBug/ES3_OpenGL (13 ms) [260/655] GLSLTest.InvariantVaryingOut/ES3_OpenGL (15 ms) [261/655] GLSLTest.InvariantVaryingBoth/ES2_OpenGL (14 ms) [262/655] GLSLTest.InvariantAllBoth/ES2_OpenGL (12 ms) [263/655] GLSLTest.InvariantAllBoth/ES3_OpenGL (13 ms) [264/655] GLSLTest.MissingReturnVec2/ES2_OpenGL (13 ms) [265/655] GLSLTest.MissingReturnVec3/ES2_OpenGL (13 ms) [266/655] GLSLTest.MissingReturnStruct/ES2_OpenGL (13 ms) [267/655] GLSLTest.InvariantAllOut/ES3_OpenGL (12 ms) [268/655] GLSLTest.MaxVaryingVec4_OneBuiltin/ES2_OpenGL (15 ms) [269/655] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES2_OpenGL (14 ms) [270/655] GLSLTest.MaxVaryingsSpecialCases/ES3_OpenGL (9 ms) [271/655] GLSLTest.MaxVaryingVec3/ES2_OpenGL (14 ms) [272/655] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_OpenGL (16 ms) [273/655] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES3_OpenGL (17 ms) [274/655] GLSLTest.MaxVaryingVec2Arrays/ES2_OpenGL (17 ms) [275/655] GLSLTest.FixedShaderLength/ES3_OpenGL (13 ms) [276/655] GLSLTest.NegativeShaderLength/ES3_OpenGL (12 ms) [277/655] GLSLTest.StructWithInitializer/ES2_OpenGL (15 ms) [278/655] GLSLTest.PowOfSmallConstant/ES2_OpenGL (109 ms) [279/655] GLSLTest.LoopIndexingValidation/ES3_OpenGL (12 ms) [280/655] GLSLTest.VerifyMaxVertexUniformVectors/ES3_OpenGL (83 ms) [281/655] GLSLTest.IndexConstantSamplerArrayIndexing/ES2_OpenGL (13 ms) [282/655] GLSLTest.NestedPowStatements/ES3_OpenGL (15 ms) [283/655] GLSLTest.StructureNameMatchingTest/ES2_OpenGL (13 ms) [284/655] GLSLTest.SamplerInStructMemberIndexing/ES3_OpenGL (16 ms) [285/655] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES3_OpenGL (16 ms) [286/655] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES3_OpenGL (16 ms) [287/655] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES2_OpenGL (18 ms) [288/655] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES3_OpenGL (16 ms) [289/655] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES2_OpenGL (16 ms) [290/655] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (17 ms) [291/655] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES2_OpenGL (15 ms) [292/655] GLSLTest.VectorScalarDivideAndAddInLoop/ES2_OpenGL (16 ms) [293/655] GLSLTest.ClearLinkErrorLog/ES2_OpenGL (13 ms) [294/655] GLSLTest.ClearLinkErrorLog/ES3_OpenGL (15 ms) [295/655] GLSLTest.ErrorMessageOfVaryingMismatch/ES2_OpenGL (12 ms) [296/655] GLSLTest.DefinedAfterMacroUsage/ES2_OpenGL (15 ms) [297/655] GLSLTest.DefinedAfterMacroUsage/ES3_OpenGL (15 ms) [298/655] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES2_OpenGL (11 ms) [299/655] GLSLTest.DefinedAsParameterNameNotAllowed/ES2_OpenGL (12 ms) [300/655] GLSLTest.FragData/ES3_OpenGL (14 ms) [301/655] GLSLTest_ES3.InvariantVaryingOut/ES3_OpenGL (9 ms) [302/655] GLSLTest_ES3.InvariantGLPosition/ES3_OpenGL (13 ms) [303/655] GLSLTest_ES3.MissingReturnArray/ES3_OpenGL (14 ms) [304/655] GLSLTest_ES3.InvariantAllIn/ES3_OpenGL (12 ms) [305/655] GLSLTest_ES3.SequenceOperatorEvaluationOrderDynamicVectorIndexingInLValue/ES3_OpenGL (20 ms) [306/655] GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_OpenGL (15 ms) [307/655] GLSLTest_ES3.NestedDynamicIndexingInLValue/ES3_OpenGL (17 ms) [308/655] GLSLTest_ES3.UninitializedNamelessStructInForInitStatement/ES3_OpenGL (16 ms) [309/655] GLSLTest_ES3.ConditionInitializerDeclaresVariable/ES3_OpenGL (16 ms) [310/655] GLSLTest_ES3.VaryingStructNotDeclaredInFragmentShader/ES3_OpenGL (12 ms) [311/655] GLSLTest_ES3.VaryingStructNotDeclaredInVertexShader/ES3_OpenGL (12 ms) [312/655] GLSLTest_ES3.VaryingStructNotInitializedInVertexShader/ES3_OpenGL (9 ms) [313/655] GLSLTest_ES3.VaryingStructUsedInFragmentShader/ES3_OpenGL (17 ms) [314/655] GLSLTest_ES3.VaryingMatrices/ES3_OpenGL (16 ms) [315/655] GLSLTest_ES3.SwitchFinalCaseHasEmptyDeclaration/ES3_OpenGL (13 ms) [316/655] GLSLTest_ES3.VaryingStructWithInlineDefinition/ES3_OpenGL (16 ms) [317/655] GLSLTest_ES3.NestedFloorWithLargeMultiplierInside/ES3_OpenGL (16 ms) [318/655] WebGLGLSLTest.MaxVaryingVec4PlusFragCoord/ES2_OpenGL (11 ms) [319/655] WebGLGLSLTest.DefinedInMacroFails/ES2_OpenGL (9 ms) [320/655] ImageTest.ValidationImageBase/ES2_OpenGL (13 ms) [321/655] ImageTest.ValidationGLEGLImage/ES3_OpenGL (12 ms) [322/655] ImageTest.Source2DTarget2D/ES2_OpenGL (13 ms) [323/655] ImageTest.Source2DTarget2D/ES3_OpenGL (13 ms) [324/655] ImageTest.Source2DTargetRenderbuffer/ES3_OpenGL (18 ms) [325/655] ImageTest.Source2DTargetExternal/ES2_OpenGL (13 ms) [326/655] ImageTest.Source2DTargetExternal/ES3_OpenGL (13 ms) [327/655] ImageTest.Source3DTargetRenderbuffer/ES2_OpenGL (13 ms) [328/655] ImageTest.Source3DTargetExternal/ES2_OpenGL (13 ms) [329/655] ImageTest.SourceRenderbufferTargetTexture/ES3_OpenGL (13 ms) [330/655] ImageTest.Deletion/ES2_OpenGL (13 ms) [331/655] ImageTest.MipLevels/ES3_OpenGL (13 ms) [332/655] ImageTest.Respecification/ES3_OpenGL (14 ms) [333/655] ImageTest.RespecificationWithFBO/ES2_OpenGL (13 ms) [334/655] ImageTest.RespecificationOfOtherLevel/ES2_OpenGL (16 ms) [335/655] ImageTest.UpdatedData/ES2_OpenGL (13 ms) [336/655] ImageTestES3.Source2DTargetExternalESSL3/ES3_OpenGL (13 ms) [337/655] IndexBufferOffsetTest.UInt8Index/ES3_OpenGL (18 ms) [338/655] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES2_OpenGL (15 ms) [339/655] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES3_OpenGL (15 ms) [340/655] IndexedPointsTestUByte.UnsignedByteOffset0/ES2_OpenGL (18 ms) [341/655] IndexedPointsTestUByte.UnsignedByteOffset2/ES2_OpenGL (19 ms) [342/655] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset0/ES2_OpenGL (17 ms) [343/655] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset1/ES2_OpenGL (17 ms) [344/655] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset3/ES2_OpenGL (18 ms) [345/655] IndexedPointsTestUInt.UnsignedIntOffset2/ES2_OpenGL (18 ms) [346/655] InstancingTest.IndexedAttrib0PointMemoryAngle/ES2_OpenGL (20 ms) [347/655] InstancingTest.IndexedAttrib1PointBufferAngle/ES2_OpenGL (19 ms) [348/655] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset4/ES2_OpenGL (19 ms) [349/655] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset0/ES2_OpenGL (20 ms) [350/655] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset4/ES2_OpenGL (19 ms) [351/655] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset0/ES2_OpenGL (17 ms) [352/655] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset0/ES2_OpenGL (19 ms) [353/655] InstancingTest.NonIndexedAttrib0PointBufferExtOffset0/ES2_OpenGL (20 ms) [354/655] InstancingTest.NonIndexedAttrib1PointBufferExtOffset0/ES2_OpenGL (19 ms) [355/655] InstancingTest.NonIndexedAttrib1PointBufferExtOffset2/ES2_OpenGL (18 ms) [356/655] InstancingTest.Instances4Divisor1/ES2_OpenGL (19 ms) [357/655] InstancingTest.Instances7Divisor2/ES2_OpenGL (18 ms) [358/655] InstancingTest.Instances8Divisor2/ES2_OpenGL (20 ms) [359/655] InstancingTest.Instances12Divisor11/ES2_OpenGL (17 ms) [360/655] InstancingTest.Instances13Divisor1/ES2_OpenGL (18 ms) [361/655] InstancingTest.Instances15Divisor1/ES2_OpenGL (20 ms) [362/655] InstancingTest.Instances16Divisor3/ES2_OpenGL (18 ms) [363/655] InstancingTest.Instances17Divisor2/ES2_OpenGL (19 ms) [364/655] InstancingTest.Instances23Divisor2/ES2_OpenGL (18 ms) [365/655] InstancingTest.Instances26Divisor2/ES2_OpenGL (19 ms) [366/655] InstancingTest.Instances26Divisor3/ES2_OpenGL (18 ms) [367/655] InstancingTest.Instances27Divisor2/ES2_OpenGL (18 ms) [368/655] InstancingTest.Instances29Divisor11/ES2_OpenGL (18 ms) [369/655] InstancingTest.Instances30Divisor4/ES2_OpenGL (17 ms) [370/655] LineLoopTest.LineLoopUShortIndices/ES2_OpenGL (17 ms) [371/655] LineLoopTest.LineLoopUIntIndices/ES2_OpenGL (18 ms) [372/655] LineLoopTest.LineLoopUByteIndexBuffer/ES2_OpenGL (21 ms) [373/655] LineLoopTest.LineLoopUShortIndexBuffer/ES2_OpenGL (18 ms) [374/655] LineLoopTest.LineLoopUIntIndexBuffer/ES2_OpenGL (18 ms) [375/655] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES2_OpenGL (16 ms) [376/655] MemorySizeTest.ExtensionStringExposed/ES3_OpenGL (11 ms) [377/655] MemorySizeTest.BasicUsageBuffer/ES2_OpenGL (8 ms) [378/655] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES2_OpenGL (12 ms) [379/655] MipmapTest.GenerateMipmapFromRenderedImage/ES2_OpenGL (23 ms) [380/655] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES2_OpenGL (21 ms) [381/655] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES3_OpenGL (21 ms) [382/655] MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_OpenGL (26 ms) [383/655] MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL (22 ms) [384/655] MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL (21 ms) [385/655] MipmapTestES3.GenerateMipmapBaseLevelOutOfRange/ES3_OpenGL (22 ms) [386/655] MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL (17 ms) [387/655] MultiDrawTest.RequestExtension/Instanced_DrawID_ES2_OpenGL (11 ms) [388/655] MultiDrawTest.MultiDrawArrays/ES2_OpenGL (23 ms) [389/655] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES2_OpenGL (22 ms) [390/655] MultiDrawTest.MultiDrawArrays/ES3_OpenGL (18 ms) [391/655] MultiDrawTest.MultiDrawElements/ES2_OpenGL (18 ms) [392/655] MultiDrawTest.MultiDrawElements/ES3_OpenGL (19 ms) [393/655] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_ES2_OpenGL (10 ms) [394/655] EXTMultisampleCompatibilityTest.TestStateTracking/ES3_OpenGL (17 ms) [395/655] EXTMultisampleCompatibilityTest.DrawAndResolve/ES3_OpenGL (22 ms) [396/655] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES3_OpenGL (33 ms) [397/655] MultithreadingTest.MakeCurrentSingleContext/ES3_OpenGL_NoVirtual (12 ms) [398/655] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [399/655] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [400/655] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview2_layered (10 ms) [401/655] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [402/655] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [403/655] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [404/655] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [405/655] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [406/655] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview2 (8 ms) [407/655] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [408/655] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [409/655] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [410/655] PackUnpackTest.PackUnpackUnormNormal/ES3_OpenGL (26 ms) [411/655] PackUnpackTest.PackUnpackHalfSubnormal/ES3_OpenGL (26 ms) [412/655] PackUnpackTest.PackUnpackHalfZero/ES3_OpenGL (26 ms) [413/655] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES2_OpenGL (12 ms) [414/655] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES3_OpenGL (9 ms) [415/655] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES3_OpenGL (9 ms) [416/655] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES3_OpenGL (10 ms) [417/655] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES2_OpenGL (10 ms) [418/655] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES2_OpenGL (9 ms) [419/655] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES3_OpenGL (9 ms) [420/655] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES3_OpenGL (9 ms) [421/655] PbufferTest.BindTexImage/ES2_OpenGL (15 ms) [422/655] PointSpritesTest.PointWithoutAttributesCompliance/ES2_OpenGL (17 ms) [423/655] OcclusionQueriesTest.IsOccluded/ES2_OpenGL (19 ms) [424/655] OcclusionQueriesTest.IsOccluded/ES3_OpenGL (15 ms) [425/655] OcclusionQueriesTest.IsNotOccluded/ES3_OpenGL (20 ms) [426/655] OcclusionQueriesTest.MultiContext/ES2_OpenGL (34 ms) [427/655] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES2_OpenGL (14 ms) [428/655] ProgramBinaryES3Test.UniformBlockBindingNoDraw/ES3_OpenGL (11 ms) [429/655] ReadPixelsPBOTest.PBOMapped/ES3_OpenGL (8 ms) [430/655] ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL (13 ms) [431/655] ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL (11 ms) [432/655] ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL (11 ms) [433/655] ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL (10 ms) [434/655] ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL (9 ms) [435/655] ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL (10 ms) [436/655] RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL (11 ms) [437/655] RendererTest.RequestedRendererCreated/ES2_Null (1 ms) [438/655] RendererTest.RequestedRendererCreated/ES3_1_Null (1 ms) [439/655] RendererTest.SimpleOperation/ES2_OpenGL (7 ms) [440/655] RendererTest.SimpleOperation/ES3_1_Null (4 ms) [441/655] RequestExtensionTest.Queries/ES3_OpenGL (5 ms) [442/655] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL (6 ms) [443/655] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL (11 ms) [444/655] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL (9 ms) [445/655] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL (9 ms) [446/655] RobustClientMemoryTest.TexImage2D/ES2_OpenGL (15 ms) [447/655] RobustClientMemoryTest.TexImage2D/ES3_OpenGL (14 ms) [448/655] RobustClientMemoryTest.ReadPixels/ES3_OpenGL (9 ms) [449/655] RobustResourceInitTest.Queries/ES2_OpenGL (9 ms) [450/655] RobustResourceInitTest.BufferData/ES2_OpenGL (16 ms) [451/655] RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL (9 ms) [452/655] RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL (12 ms) [453/655] RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL (14 ms) [454/655] RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL (11 ms) [455/655] RobustResourceInitTest.DrawWithTexture/ES2_OpenGL (17 ms) [456/655] RobustResourceInitTest.DrawWithTexture/ES3_OpenGL (18 ms) [457/655] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL (11 ms) [458/655] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL (12 ms) [459/655] RobustResourceInitTest.Texture/ES3_OpenGL (11 ms) [460/655] RobustResourceInitTest.Renderbuffer/ES2_OpenGL (11 ms) [461/655] RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL (16 ms) [462/655] RobustResourceInitTest.ClearWithScissor/ES2_OpenGL (10 ms) [463/655] RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL (10 ms) [464/655] RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL (17 ms) [465/655] RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL (16 ms) [466/655] RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL (9 ms) [467/655] SimpleOperationTest.ClearAndSwap/ES2_OpenGL (11 ms) [468/655] SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL (13 ms) [469/655] SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL (12 ms) [470/655] SimpleOperationTest.DrawQuad/ES2_OpenGL (16 ms) [471/655] SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL (15 ms) [472/655] SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL (14 ms) [473/655] SimpleOperationTest.DrawQuadTwice/ES2_OpenGL (17 ms) [474/655] SimpleOperationTest.DrawLineStrip/ES2_OpenGL (16 ms) [475/655] SimpleOperationTest.DrawTriangleFan/ES2_OpenGL (18 ms) [476/655] SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL (16 ms) [477/655] SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL (14 ms) [478/655] SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL (15 ms) [479/655] SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL (10 ms) [480/655] SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL (12 ms) [481/655] SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL (19 ms) [482/655] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL (16 ms) [483/655] SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL (10 ms) [484/655] SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL (15 ms) [485/655] SixteenBppTextureTest.RGB565Validation/ES2_OpenGL (18 ms) [486/655] SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL (17 ms) [487/655] SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL (17 ms) [488/655] SRGBTextureTest.SRGBValidation/ES3_OpenGL (14 ms) [489/655] SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL (14 ms) [490/655] StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL (13 ms) [491/655] StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL (9 ms) [492/655] StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL (9 ms) [493/655] StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL (16 ms) [494/655] SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL (16 ms) [495/655] SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL (19 ms) [496/655] SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL (17 ms) [497/655] ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL (15 ms) [498/655] ValidationStateChangeTest.TextureConflict/ES3_OpenGL (18 ms) [499/655] ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL (16 ms) [500/655] SwizzleTest.RGBA8_2D/ES3_OpenGL (36 ms) [501/655] SwizzleTest.R8_2D/ES3_OpenGL (29 ms) [502/655] SwizzleTest.RGB32F_2D/ES3_OpenGL (30 ms) [503/655] SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL (32 ms) [504/655] TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL (13 ms) [505/655] TextureMultisampleTest.SampleMaski/ES3_OpenGL (8 ms) [506/655] TextureRectangleTest.TexStorage2D/ES3_OpenGL (9 ms) [507/655] TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL (17 ms) [508/655] TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL (17 ms) [509/655] TextureRectangleTest.RenderToRectangle/ES2_OpenGL (11 ms) [510/655] TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL (9 ms) [511/655] TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL (9 ms) [512/655] Texture2DTest.NegativeAPISubImage/ES2_OpenGL (15 ms) [513/655] Texture2DTest.ZeroSizedUploads/ES2_OpenGL (17 ms) [514/655] Texture2DTest.TexStorage/ES2_OpenGL (15 ms) [515/655] Texture2DTest.TexStorageWithPBO/ES2_OpenGL (8 ms) [516/655] Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL (16 ms) [517/655] Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL (16 ms) [518/655] Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL (16 ms) [519/655] Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL (15 ms) [520/655] SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL (19 ms) [521/655] Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL (17 ms) [522/655] Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL (16 ms) [523/655] Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL (13 ms) [524/655] Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL (15 ms) [525/655] Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL (16 ms) [526/655] Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL (18 ms) [527/655] Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL (12 ms) [528/655] Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL (14 ms) [529/655] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL (13 ms) [530/655] Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL (14 ms) [531/655] TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL (17 ms) [532/655] TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL (27 ms) [533/655] TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL (17 ms) [534/655] TextureUploadFormatTest.All/ES2_OpenGL (22 ms) [535/655] TextureUploadFormatTest.All/ES3_OpenGL (91 ms) [536/655] TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL (24 ms) [537/655] TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL (29 ms) [538/655] TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL (8 ms) [539/655] TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL (13 ms) [540/655] TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL (42 ms) [541/655] UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL (12 ms) [542/655] UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL (13 ms) [543/655] UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL (20 ms) [544/655] UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL (17 ms) [545/655] UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL (17 ms) [546/655] UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL (17 ms) [547/655] UniformBufferTest.SimpleBindingChange/ES3_OpenGL (15 ms) [548/655] SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL (13 ms) [549/655] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL (13 ms) [550/655] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL (14 ms) [551/655] SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL (12 ms) [552/655] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL (13 ms) [553/655] SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL (13 ms) [554/655] UniformTest.FloatUniformStateQuery/ES2_OpenGL (14 ms) [555/655] UniformTest.BooleanUniformStateQuery/ES2_OpenGL (14 ms) [556/655] UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL (19 ms) [557/655] UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL (9 ms) [558/655] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL (21 ms) [559/655] UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL (15 ms) [560/655] UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL (17 ms) [561/655] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL (16 ms) [562/655] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL (16 ms) [563/655] UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL (15 ms) [564/655] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL (16 ms) [565/655] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL (16 ms) [566/655] UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL (16 ms) [567/655] UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL (15 ms) [568/655] UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL (15 ms) [569/655] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL (15 ms) [570/655] VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL (16 ms) [571/655] VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL (16 ms) [572/655] VertexAttributeTest.ShortUnnormalized/ES2_OpenGL (16 ms) [573/655] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (21 ms) [574/655] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (19 ms) [575/655] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL (18 ms) [576/655] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL (18 ms) [577/655] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL (18 ms) [578/655] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL (18 ms) [579/655] VertexAttributeTest.MaxAttribs/ES3_OpenGL (16 ms) [580/655] VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL (16 ms) [581/655] VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL (16 ms) [582/655] VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL (21 ms) [583/655] VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL (16 ms) [584/655] VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL (17 ms) [585/655] WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL (9 ms) [586/655] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL (10 ms) [587/655] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL (9 ms) [588/655] WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL (9 ms) [589/655] WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL (10 ms) [590/655] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL (9 ms) [591/655] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL (9 ms) [592/655] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL (9 ms) [593/655] WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL (12 ms) [594/655] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL (9 ms) [595/655] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL (10 ms) [596/655] WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL (10 ms) [597/655] WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL (8 ms) [598/655] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL (12 ms) [599/655] WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL (10 ms) [600/655] WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL (10 ms) [601/655] WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL (10 ms) [602/655] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL (12 ms) [603/655] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL (13 ms) [604/655] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL (14 ms) [605/655] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (10 ms) [606/655] WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL (13 ms) [607/655] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL (9 ms) [608/655] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL (9 ms) [609/655] WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL (11 ms) [610/655] WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL (9 ms) [611/655] WebGLCompatibilityTest.A32FTextures/ES2_OpenGL (81 ms) [612/655] WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL (16 ms) [613/655] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL (9 ms) [614/655] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL (10 ms) [615/655] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL (9 ms) [616/655] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL (9 ms) [617/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL (9 ms) [618/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL (9 ms) [619/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL (9 ms) [620/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL (9 ms) [621/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL (9 ms) [622/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL (9 ms) [623/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL (12 ms) [624/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL (8 ms) [625/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL (9 ms) [626/655] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL (10 ms) [627/655] WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL (10 ms) [628/655] WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL (9 ms) [629/655] WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL (14 ms) [630/655] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL (46 ms) [631/655] WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL (15 ms) [632/655] EGLBlobCacheTest.NegativeAPI/ES2_OpenGL (10 ms) [633/655] EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture (8 ms) [634/655] EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL (10 ms) [635/655] EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL (9 ms) [636/655] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL (11 ms) [637/655] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL (9 ms) [638/655] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL (10 ms) [639/655] EGLDebugTest.SetLabel/ES3_OpenGL (9 ms) [640/655] EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL (9 ms) [641/655] EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture (5 ms) [642/655] EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture (5 ms) [643/655] EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture (6 ms) [644/655] EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture (5 ms) [645/655] EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture (5 ms) [646/655] EGLRecordableTest.CheckAllContexts/ES2_OpenGL (9 ms) [647/655] EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture (9 ms) [648/655] EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture (21 ms) [649/655] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture (9 ms) [650/655] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture (8 ms) [651/655] EGLSyncTest.FenceSyncErrors/ES2_OpenGL (16 ms) [652/655] EGLSyncTest.FenceSyncErrors/ES3_OpenGL (9 ms) [653/655] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL (9 ms) [654/655] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL (10 ms) [655/655] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL (8 ms) SUCCESS: all tests passed. Tests took 10 seconds. 44ded19aaed43e10: exit 0 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 1/4 Using 1 parallel jobs. 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Note: Google Test filter = AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL:AttributeLayoutNonIndexed.Test/ES2_OpenGL:AttributeLayoutMemoryIndexed.Test/ES2_OpenGL:BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL:BindGeneratesResourceTest.QueryValidation/ES3_OpenGL:BindUniformLocationTest.Basic/ES2_OpenGL:EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL:EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL:BlendMinMaxTest.RGBA16F/ES2_OpenGL:BlendMinMaxTest.RGBA16F/ES3_OpenGL:BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL:BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL:BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL:BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL:BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL:BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL:BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL:BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL:BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL:BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL:BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL:BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL:BufferDataTest.NULLData/ES2_OpenGL:BufferDataTest.NULLResolvedData/ES2_OpenGL:BufferDataTest.ExtensionDependency/ES2_OpenGL:BufferDataTestES3.BufferResizing/ES3_OpenGL:BuiltinVariableVertexIdTest.Lines/ES3_OpenGL:ClearTest.EmptyScissor/ES3_OpenGL:ClearTest.RGBA8Framebuffer/ES3_OpenGL:ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL:ClearTest.ClearIssue/ES2_OpenGL:ClearTest.ClearIssue/ES3_OpenGL:ClearTest.DepthRangefIsClamped/ES2_OpenGL:ClearTest.Stencil8Scissored/ES3_OpenGL:ClearTestES3.MixedSRGBClear/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd:ClientArraysTest.QueryValidation/ES2_OpenGL:ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL:CopyCompressedTextureTest.InternalFormat/ES2_OpenGL:CopyCompressedTextureTest.InternalFormat/ES3_OpenGL:CopyCompressedTextureTest.BindingPoints/ES3_OpenGL:CopyCompressedTextureTest.Immutable/ES3_OpenGL:CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL:CopyTextureTest.InvalidTarget/ES2_OpenGL:CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha:CopyTextureTestWebGL.NPOT/ES2_OpenGL:CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL:DebugTest.Enabled/ES3_OpenGL:DebugTest.InsertMessageMultiple/ES2_OpenGL:DebugTest.DebugCallback/ES2_OpenGL:DebugTest.GetPointer/ES3_OpenGL:DebugTest.ObjectPtrLabels/ES2_OpenGL:DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL:DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL:DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL:DrawBuffersTest.FirstAndLast/ES2_OpenGL:DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL:DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL:DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL:DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL:DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL:DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL:DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL:FenceNVTest.IsFence/ES2_OpenGL:FenceNVTes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ROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL:PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL:ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL:OcclusionQueriesTest.Errors/ES3_OpenGL:OcclusionQueriesTest.MultiContext/ES3_OpenGL:ParallelShaderCompileTest.Basic/ES2_OpenGL:ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL:ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL:ReadPixelsTest.OutOfBounds/ES2_OpenGL:ReadPixelsPBOTest.Basic/ES3_OpenGL:ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL:ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL:ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL:ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL:ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL:ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL:RendererTest.SimpleOperation/ES3_OpenGL:RendererTest.SimpleOperation/ES2_Null:RendererTest.SimpleOperation/ES3_Null:RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL:RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL:RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL:RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL:RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL:RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL:RobustClientMemoryTest.ReadPixels/ES2_OpenGL:RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL:RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL:RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL:RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL:RobustResourceInitTest.Texture/ES2_OpenGL:RobustResourceInitTest.Renderbuffer/ES3_OpenGL:RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL:RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL:RobustResourceInitTest.ClearWithScissor/ES3_OpenGL:RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL:RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL:RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL:RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL:RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL:RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL:SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL:SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL:SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL:SimpleOperationTest.CompileVertexShader/ES3_OpenGL:SimpleOperationTest.ScissorTest/ES2_OpenGL:SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL:SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL:SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL:SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL:SimpleOperationTest.BufferDataWithData/ES3_OpenGL:SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL:SimpleOperationTest.BufferSubData/ES3_OpenGL:SimpleOperationTest.DrawQuadTwice/ES3_OpenGL:SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL:SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL:SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL:SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL:SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL:SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL:SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL:SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL:SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL:SimpleOperationTest.RenderToTexture/ES3_OpenGL:SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL:SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL:SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL:SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL:SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL:SRGBTextureTest.SRGBValidation/ES2_OpenGL:SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL:SRGBTextureTest.GenerateMipmaps/ES2_OpenGL:SRGBTextureTest.GenerateMipmaps/ES3_OpenGL:StateChangeTest.CopyTexImage2DSync/ES2_OpenGL:StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL:StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL:StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL:StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL:StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL:StateChangeRenderTest.GenerateMipmap/ES2_OpenGL:StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL:LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL:LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL:SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL:SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL:SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL:SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL:SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL:SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL:SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL:SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL:ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL:ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL:WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL:SwizzleTest.RGBA32F_2D/ES3_OpenGL:SwizzleTest.RG32F_2D/ES3_OpenGL:SwizzleTest.R32F_2D/ES3_OpenGL:SwizzleTest.D32F_2D/ES3_OpenGL:SwizzleTest.D24_2D/ES3_OpenGL:SwizzleTest.LA8_2D/ES3_OpenGL:SwizzleTest.L32F_2D/ES3_OpenGL:SwizzleTest.A32F_2D/ES3_OpenGL:SyncQueriesTest.Basic/ES2_OpenGL:TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL:TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL:NegativeTextureMultisampleTest.Negtive/ES3_OpenGL:TextureRectangleTest.TexImage2D/ES3_OpenGL:TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL:TextureRectangleTest.TexParameterRestriction/ES2_OpenGL:TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL:TextureRectangleTest.RenderToRectangle/ES3_OpenGL:Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL:TextureCubeTest.CubeMapBug/ES2_OpenGL:TextureCubeTest.CubeMapDraw/ES2_OpenGL:TextureCubeTest.CubeMapFBO/ES2_OpenGL:TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL:Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL:Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL:Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL:Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL:Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL:Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL:Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL:Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL:Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL:Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL:Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL:ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL:SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL:TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL:TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL:TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL:TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL:TextureLimitsTest.TextureTypeConflict/ES2_OpenGL:Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL:Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL:TimerQueriesTest.TimeElapsed/ES3_OpenGL:TimerQueriesTest.Timestamp/ES3_OpenGL:TransformFeedbackTest.BufferRebinding/ES3_OpenGL:TransformFeedbackTest.VertexOnly/ES3_OpenGL:TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL:UniformBufferTest.UniformBufferRange/ES3_OpenGL:UniformBufferTest.UniformBufferBindings/ES3_OpenGL:UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL:UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL:UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL:SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL:SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL:UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL:UniformTest.Sampler/ES2_OpenGL:UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL:UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL:UniformTestES3.MatrixUniformUpload/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL:UnpackRowLengthTest.RowLength128/ES2_OpenGL:UnpackRowLengthTest.RowLength128/ES3_OpenGL:VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL:VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL:VertexAttributeTest.ByteUnnormalized/ES2_OpenGL:VertexAttributeTest.ByteUnnormalized/ES3_OpenGL:VertexAttributeTest.ByteNormalized/ES3_OpenGL:VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL:VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL:VertexAttributeTest.ShortNormalized/ES2_OpenGL:VertexAttributeTest.ShortNormalized/ES3_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL:VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL:VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL:VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL:VertexAttributeTestES3.IntNormalized/ES3_OpenGL:VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL:VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL:VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL:WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL:WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL:WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL:WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL:WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL:WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL:WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL:WebGLCompatibilityTest.MaxStride/ES3_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL:WebGLCompatibilityTest.DepthRange/ES2_OpenGL:WebGLCompatibilityTest.DepthRange/ES3_OpenGL:WebGLCompatibilityTest.NPOT/ES2_OpenGL:WebGLCompatibilityTest.NPOT/ES3_OpenGL:WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL:WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL:WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL:WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL:WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL:WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL:WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL:WebGLCompatibilityTest.L32FTextures/ES2_OpenGL:WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL:WebGLCompatibilityTest.R32FTextures/ES3_OpenGL:WebGLCompatibilityTest.FloatBlend/ES3_OpenGL:WebGLCompatibilityTest.R16FTextures/ES2_OpenGL:WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL:WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL:WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL:WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL:WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL:WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL:WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL:WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL:WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL:WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL:WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL:EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL:EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL:EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL:EGLDebugTest.DefaultParameters/ES3_OpenGL:EGLDebugTest.SetMessageControl/ES3_OpenGL:EGLDebugTest.SetLabel/ES2_OpenGL:EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture:EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture:EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture:EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL:EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture:EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture:EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture:EGLSyncTest.BasicOperations/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL:IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL [==========] Running 624 tests from 150 test suites. [----------] Global test environment set-up. [----------] 1 test from AtomicCounterBufferTest [ RUN ] AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL [ OK ] AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL (114 ms) [----------] 1 test from AtomicCounterBufferTest (114 ms total) [----------] 1 test from AttributeLayoutNonIndexed [ RUN ] AttributeLayoutNonIndexed.Test/ES2_OpenGL [ OK ] AttributeLayoutNonIndexed.Test/ES2_OpenGL (58 ms) [----------] 1 test from AttributeLayoutNonIndexed (58 ms total) [----------] 1 test from AttributeLayoutMemoryIndexed [ RUN ] AttributeLayoutMemoryIndexed.Test/ES2_OpenGL [ OK ] AttributeLayoutMemoryIndexed.Test/ES2_OpenGL (26 ms) [----------] 1 test from AttributeLayoutMemoryIndexed (26 ms total) [----------] 2 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL [ OK ] BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL (11 ms) [ RUN ] BindGeneratesResourceTest.QueryValidation/ES3_OpenGL [ OK ] BindGeneratesResourceTest.QueryValidation/ES3_OpenGL (10 ms) [----------] 2 tests from BindGeneratesResourceTest (21 ms total) [----------] 1 test from BindUniformLocationTest [ RUN ] BindUniformLocationTest.Basic/ES2_OpenGL [ OK ] BindUniformLocationTest.Basic/ES2_OpenGL (18 ms) [----------] 1 test from BindUniformLocationTest (18 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTest [ RUN ] EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL (14 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTest (14 ms total) [----------] 1 test from EXTBlendFuncExtendedTestES3 [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL (7 ms) [----------] 1 test from EXTBlendFuncExtendedTestES3 (7 ms total) [----------] 2 tests from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA16F/ES2_OpenGL [ OK ] BlendMinMaxTest.RGBA16F/ES2_OpenGL (38 ms) [ RUN ] BlendMinMaxTest.RGBA16F/ES3_OpenGL [ OK ] BlendMinMaxTest.RGBA16F/ES3_OpenGL (35 ms) [----------] 2 tests from BlendMinMaxTest (73 ms total) [----------] 16 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL (23 ms) [ RUN ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL (28 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL (18 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL (22 ms) [ RUN ] BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL (22 ms) [ RUN ] BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL (18 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL (18 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL (18 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL (17 ms) [ RUN ] BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL (18 ms) [----------] 16 tests from BlitFramebufferANGLETest (325 ms total) [----------] 2 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL (15 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (14 ms) [----------] 2 tests from BPTCCompressedTextureTest (29 ms total) [----------] 3 tests from BufferDataTest [ RUN ] BufferDataTest.NULLData/ES2_OpenGL [ OK ] BufferDataTest.NULLData/ES2_OpenGL (132 ms) [ RUN ] BufferDataTest.NULLResolvedData/ES2_OpenGL [ OK ] BufferDataTest.NULLResolvedData/ES2_OpenGL (15 ms) [ RUN ] BufferDataTest.ExtensionDependency/ES2_OpenGL [ OK ] BufferDataTest.ExtensionDependency/ES2_OpenGL (15 ms) [----------] 3 tests from BufferDataTest (163 ms total) [----------] 1 test from BufferDataTestES3 [ RUN ] BufferDataTestES3.BufferResizing/ES3_OpenGL [ OK ] BufferDataTestES3.BufferResizing/ES3_OpenGL (16 ms) [----------] 1 test from BufferDataTestES3 (16 ms total) [----------] 1 test from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.Lines/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.Lines/ES3_OpenGL (18 ms) [----------] 1 test from BuiltinVariableVertexIdTest (18 ms total) [----------] 7 tests from ClearTest [ RUN ] ClearTest.EmptyScissor/ES3_OpenGL Test skipped: IsOSX(). [ OK ] ClearTest.EmptyScissor/ES3_OpenGL (6 ms) [ RUN ] ClearTest.RGBA8Framebuffer/ES3_OpenGL [ OK ] ClearTest.RGBA8Framebuffer/ES3_OpenGL (12 ms) [ RUN ] ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL [ OK ] ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL (10 ms) [ RUN ] ClearTest.ClearIssue/ES2_OpenGL [ OK ] ClearTest.ClearIssue/ES2_OpenGL (19 ms) [ RUN ] ClearTest.ClearIssue/ES3_OpenGL [ OK ] ClearTest.ClearIssue/ES3_OpenGL (17 ms) [ RUN ] ClearTest.DepthRangefIsClamped/ES2_OpenGL [ OK ] ClearTest.DepthRangefIsClamped/ES2_OpenGL (9 ms) [ RUN ] ClearTest.Stencil8Scissored/ES3_OpenGL [ OK ] ClearTest.Stencil8Scissored/ES3_OpenGL (10 ms) [----------] 7 tests from ClearTest (83 ms total) [----------] 1 test from ClearTestES3 [ RUN ] ClearTestES3.MixedSRGBClear/ES3_OpenGL [ OK ] ClearTestES3.MixedSRGBClear/ES3_OpenGL (11 ms) [----------] 1 test from ClearTestES3 (12 ms total) [----------] 26 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds (20 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d (21 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd (16 ms) [----------] 26 tests from MaskedScissoredClearTest (434 ms total) [----------] 1 test from ClientArraysTest [ RUN ] ClientArraysTest.QueryValidation/ES2_OpenGL [ OK ] ClientArraysTest.QueryValidation/ES2_OpenGL (9 ms) [----------] 1 test from ClientArraysTest (9 ms total) [----------] 1 test from ColorMaskTest [ RUN ] ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL [ OK ] ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL (16 ms) [----------] 1 test from ColorMaskTest (16 ms total) [----------] 4 tests from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.InternalFormat/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormat/ES2_OpenGL (15 ms) [ RUN ] CopyCompressedTextureTest.InternalFormat/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormat/ES3_OpenGL (14 ms) [ RUN ] CopyCompressedTextureTest.BindingPoints/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.BindingPoints/ES3_OpenGL (13 ms) [ RUN ] CopyCompressedTextureTest.Immutable/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.Immutable/ES3_OpenGL (13 ms) [----------] 4 tests from CopyCompressedTextureTest (56 ms total) [----------] 1 test from CopyTexImageTest [ RUN ] CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL [ OK ] CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL (17 ms) [----------] 1 test from CopyTexImageTest (17 ms total) [----------] 2 tests from CopyTextureTest [ RUN ] CopyTextureTest.InvalidTarget/ES2_OpenGL [ OK ] CopyTextureTest.InvalidTarget/ES2_OpenGL (14 ms) [ RUN ] CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL Test skipped: !IsD3D11(). [ OK ] CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL (10 ms) [----------] 2 tests from CopyTextureTest (24 ms total) [----------] 65 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY (19 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (19 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (19 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY (18 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (14 ms) [----------] 65 tests from CopyTextureVariationsTest (945 ms total) [----------] 1 test from CopyTextureTestWebGL [ RUN ] CopyTextureTestWebGL.NPOT/ES2_OpenGL [ OK ] CopyTextureTestWebGL.NPOT/ES2_OpenGL (10 ms) [----------] 1 test from CopyTextureTestWebGL (11 ms total) [----------] 1 test from CubeMapTextureTest [ RUN ] CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL [ OK ] CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL (17 ms) [----------] 1 test from CubeMapTextureTest (17 ms total) [----------] 5 tests from DebugTest [ RUN ] DebugTest.Enabled/ES3_OpenGL [ OK ] DebugTest.Enabled/ES3_OpenGL (13 ms) [ RUN ] DebugTest.InsertMessageMultiple/ES2_OpenGL [ OK ] DebugTest.InsertMessageMultiple/ES2_OpenGL (9 ms) [ RUN ] DebugTest.DebugCallback/ES2_OpenGL [ OK ] DebugTest.DebugCallback/ES2_OpenGL (8 ms) [ RUN ] DebugTest.GetPointer/ES3_OpenGL [ OK ] DebugTest.GetPointer/ES3_OpenGL (10 ms) [ RUN ] DebugTest.ObjectPtrLabels/ES2_OpenGL Test skipped: !mDebugExtensionAvailable || getClientMajorVersion() < 3. [ OK ] DebugTest.ObjectPtrLabels/ES2_OpenGL (9 ms) [----------] 5 tests from DebugTest (49 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL [ OK ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL (18 ms) [----------] 1 test from DepthStencilTest (18 ms total) [----------] 2 tests from DifferentStencilMasksTest [ RUN ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL (11 ms) [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL (11 ms) [----------] 2 tests from DifferentStencilMasksTest (22 ms total) [----------] 3 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.FirstAndLast/ES2_OpenGL [ OK ] DrawBuffersTest.FirstAndLast/ES2_OpenGL (19 ms) [ RUN ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL [ OK ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL (11 ms) [ RUN ] DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL [ OK ] DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL (18 ms) [----------] 3 tests from DrawBuffersTest (48 ms total) [----------] 1 test from DrawBuffersWebGL2Test [ RUN ] DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL Test skipped: IsOpenGL(). [ OK ] DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL (10 ms) [----------] 1 test from DrawBuffersWebGL2Test (10 ms total) [----------] 2 tests from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL (19 ms) [ RUN ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL Test skipped: getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_NV_pixel_buffer_object"). [ OK ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL (14 ms) [----------] 2 tests from DXT1CompressedTextureTest (33 ms total) [----------] 2 tests from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL (15 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL (14 ms) [----------] 2 tests from DXTSRGBCompressedTextureTest (29 ms total) [----------] 2 tests from FenceNVTest [ RUN ] FenceNVTest.IsFence/ES2_OpenGL [ OK ] FenceNVTest.IsFence/ES2_OpenGL (12 ms) [ RUN ] FenceNVTest.Errors/ES2_OpenGL [ OK ] FenceNVTest.Errors/ES2_OpenGL (8 ms) [----------] 2 tests from FenceNVTest (20 ms total) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest [ RUN ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES3_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES3_OpenGL (15 ms) [ RUN ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES2_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES2_OpenGL (12 ms) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest (27 ms total) [----------] 6 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview (12 ms) [ RUN ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview2 [ OK ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview [ OK ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview (15 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview (10 ms) [ RUN ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [----------] 6 tests from FramebufferMultiviewTest (64 ms total) [----------] 3 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview (10 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview (9 ms) [----------] 3 tests from FramebufferMultiviewLayeredClearTest (28 ms total) [----------] 2 tests from FramebufferRenderMipmapTest [ RUN ] FramebufferRenderMipmapTest.RenderToMipmap/ES2_OpenGL [ OK ] FramebufferRenderMipmapTest.RenderToMipmap/ES2_OpenGL (19 ms) [ RUN ] FramebufferRenderMipmapTest.RenderToMipmap/ES3_OpenGL [ OK ] FramebufferRenderMipmapTest.RenderToMipmap/ES3_OpenGL (18 ms) [----------] 2 tests from FramebufferRenderMipmapTest (37 ms total) [----------] 4 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGB565/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGB565/ES2_OpenGL (12 ms) [ RUN ] FramebufferFormatsTest.RGBA8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGBA8/ES3_OpenGL (10 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES2_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.IncompleteCubeMap/ES2_OpenGL [ OK ] FramebufferFormatsTest.IncompleteCubeMap/ES2_OpenGL (13 ms) [----------] 4 tests from FramebufferFormatsTest (44 ms total) [----------] 1 test from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.TextureAttachmentMipLevels/ES3_OpenGL Warning: checkStatus(614): GL framebuffer returned incomplete. Warning: checkStatus(614): GL framebuffer returned incomplete. Warning: checkStatus(614): GL framebuffer returned incomplete. Warning: checkStatus(614): GL framebuffer returned incomplete. Warning: checkStatus(614): GL framebuffer returned incomplete. Warning: checkStatus(614): GL framebuffer returned incomplete. [ OK ] FramebufferTest_ES3.TextureAttachmentMipLevels/ES3_OpenGL (12 ms) [----------] 1 test from FramebufferTest_ES3 (12 ms total) [----------] 1 test from BasicDrawTest [ RUN ] BasicDrawTest.DrawColor/ES1_OpenGL [ OK ] BasicDrawTest.DrawColor/ES1_OpenGL (216 ms) [----------] 1 test from BasicDrawTest (216 ms total) [----------] 1 test from ClientStateEnable [ RUN ] ClientStateEnable.EnableState/ES1_OpenGL [ OK ] ClientStateEnable.EnableState/ES1_OpenGL (10 ms) [----------] 1 test from ClientStateEnable (10 ms total) [----------] 1 test from ClipPlaneTest [ RUN ] ClipPlaneTest.InitialState/ES1_OpenGL [ OK ] ClipPlaneTest.InitialState/ES1_OpenGL (10 ms) [----------] 1 test from ClipPlaneTest (10 ms total) [----------] 2 tests from CurrentColorTest [ RUN ] CurrentColorTest.InitialState/ES1_OpenGL [ OK ] CurrentColorTest.InitialState/ES1_OpenGL (8 ms) [ RUN ] CurrentColorTest.Set/ES1_OpenGL [ OK ] CurrentColorTest.Set/ES1_OpenGL (11 ms) [----------] 2 tests from CurrentColorTest (19 ms total) [----------] 1 test from CurrentNormalTest [ RUN ] CurrentNormalTest.InitialState/ES1_OpenGL [ OK ] CurrentNormalTest.InitialState/ES1_OpenGL (10 ms) [----------] 1 test from CurrentNormalTest (10 ms total) [----------] 1 test from DrawTextureTest [ RUN ] DrawTextureTest.Basic/ES1_OpenGL [ OK ] DrawTextureTest.Basic/ES1_OpenGL (207 ms) [----------] 1 test from DrawTextureTest (207 ms total) [----------] 1 test from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Ortho/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Ortho/ES1_OpenGL (9 ms) [----------] 1 test from MatrixBuiltinsTest (9 ms total) [----------] 1 test from MatrixStackTest [ RUN ] MatrixStackTest.InitialState/ES1_OpenGL [ OK ] MatrixStackTest.InitialState/ES1_OpenGL (9 ms) [----------] 1 test from MatrixStackTest (9 ms total) [----------] 2 tests from LightsTest [ RUN ] LightsTest.NegativeInvalidValue/ES1_OpenGL [ OK ] LightsTest.NegativeInvalidValue/ES1_OpenGL (10 ms) [ RUN ] LightsTest.Set/ES1_OpenGL [ OK ] LightsTest.Set/ES1_OpenGL (10 ms) [----------] 2 tests from LightsTest (20 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.NegativeEnum/ES1_OpenGL [ OK ] PointParameterTest.NegativeEnum/ES1_OpenGL (9 ms) [----------] 1 test from PointParameterTest (9 ms total) [----------] 1 test from PointSpriteTest [ RUN ] PointSpriteTest.TrianglesNotTreatedAsPointSprites/ES1_OpenGL [ OK ] PointSpriteTest.TrianglesNotTreatedAsPointSprites/ES1_OpenGL (210 ms) [----------] 1 test from PointSpriteTest (210 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.NegativeParameter/ES1_OpenGL [ OK ] TextureEnvTest.NegativeParameter/ES1_OpenGL (10 ms) [----------] 1 test from TextureEnvTest (10 ms total) [----------] 1 test from TextureParameterTest [ RUN ] TextureParameterTest.Set/ES1_OpenGL [ OK ] TextureParameterTest.Set/ES1_OpenGL (10 ms) [----------] 1 test from TextureParameterTest (10 ms total) [----------] 2 tests from TextureTargetEnableTest [ RUN ] TextureTargetEnableTest.InitialState/ES1_OpenGL [ OK ] TextureTargetEnableTest.InitialState/ES1_OpenGL (9 ms) [ RUN ] TextureTargetEnableTest.Set/ES1_OpenGL [ OK ] TextureTargetEnableTest.Set/ES1_OpenGL (12 ms) [----------] 2 tests from TextureTargetEnableTest (21 ms total) [----------] 47 tests from GLSLTest [ RUN ] GLSLTest.TwoElseIfRewriting/ES2_OpenGL [ OK ] GLSLTest.TwoElseIfRewriting/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.TwoElseIfRewriting/ES3_OpenGL [ OK ] GLSLTest.TwoElseIfRewriting/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.FrontFacingAndVarying/ES3_OpenGL [ OK ] GLSLTest.FrontFacingAndVarying/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.ReleaseCompilerThenCompile/ES2_OpenGL [ OK ] GLSLTest.ReleaseCompilerThenCompile/ES2_OpenGL (19 ms) [ RUN ] GLSLTest.InvariantVaryingBoth/ES3_OpenGL [ OK ] GLSLTest.InvariantVaryingBoth/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.InvariantGLPosition/ES2_OpenGL [ OK ] GLSLTest.InvariantGLPosition/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.MissingReturnFloat/ES2_OpenGL [ OK ] GLSLTest.MissingReturnFloat/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.MissingReturnVec2/ES3_OpenGL [ OK ] GLSLTest.MissingReturnVec2/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnVec3/ES3_OpenGL [ OK ] GLSLTest.MissingReturnVec3/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnIVec4/ES3_OpenGL [ OK ] GLSLTest.MissingReturnIVec4/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnMat4/ES2_OpenGL [ OK ] GLSLTest.MissingReturnMat4/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.MissingReturnMat4/ES3_OpenGL [ OK ] GLSLTest.MissingReturnMat4/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.InvariantAllIn/ES2_OpenGL [ OK ] GLSLTest.InvariantAllIn/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingsSpecialCases/ES2_OpenGL Test skipped: !IsD3D9(). [ OK ] GLSLTest.MaxVaryingsSpecialCases/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES3_OpenGL [ OK ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec3Array/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3Array/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.MaxVaryingVec3Array/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3Array/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.MaxVaryingVec3AndOneFloat/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3AndOneFloat/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec3AndOneFloat/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3AndOneFloat/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.TwiceMaxVaryingVec2/ES2_OpenGL [ OK ] GLSLTest.TwiceMaxVaryingVec2/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.MixedShaderLengths/ES3_OpenGL [ OK ] GLSLTest.MixedShaderLengths/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.ZeroShaderLength/ES2_OpenGL [ OK ] GLSLTest.ZeroShaderLength/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.ZeroShaderLength/ES3_OpenGL [ OK ] GLSLTest.ZeroShaderLength/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.BadIndexBug/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments [ OK ] GLSLTest.BadIndexBug/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.UniformStructWithoutInitializer/ES3_OpenGL [ OK ] GLSLTest.UniformStructWithoutInitializer/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES3_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectors/ES2_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxFragmentUniformVectors/ES2_OpenGL (83 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES2_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES3_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS + 1 = 1025 program link failed: FRAGMENT shader uniforms count exceeds MAX_FRAGMENT_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES3_OpenGL (55 ms) [ RUN ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES3_OpenGL [ OK ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.RenderTrisWithPointCoord/ES3_OpenGL [ OK ] GLSLTest.RenderTrisWithPointCoord/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES3_OpenGL [ OK ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.ConstantStatementInForLoop/ES3_OpenGL [ OK ] GLSLTest.ConstantStatementInForLoop/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.StructureNameMatchingTest/ES3_OpenGL program link failed: Structure names of uniform 'uni' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.StructureNameMatchingTest/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.EmbeddedStructUniform/ES3_OpenGL [ OK ] GLSLTest.EmbeddedStructUniform/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.SamplerInStructMemberIndexing/ES2_OpenGL [ OK ] GLSLTest.SamplerInStructMemberIndexing/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.TwoEmbeddedStructUniforms/ES3_OpenGL [ OK ] GLSLTest.TwoEmbeddedStructUniforms/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL (19 ms) [ RUN ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.VectorScalarDivideAndAddInLoop/ES3_OpenGL [ OK ] GLSLTest.VectorScalarDivideAndAddInLoop/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES2_OpenGL Field names of uniform 'uni' member 'uni.val1' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.IfElseIfAndReturn/ES2_OpenGL [ OK ] GLSLTest.IfElseIfAndReturn/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.IfElseIfAndReturn/ES3_OpenGL [ OK ] GLSLTest.IfElseIfAndReturn/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.MemoryExhaustedTest/ES2_OpenGL [ OK ] GLSLTest.MemoryExhaustedTest/ES2_OpenGL (12 ms) [----------] 47 tests from GLSLTest (776 ms total) [----------] 11 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_OpenGL [ OK ] GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.VersionMismatch/ES3_OpenGL program link failed: Fragment shader version does not match vertex shader version. program link failed: Fragment shader version does not match vertex shader version. [ OK ] GLSLTest_ES3.VersionMismatch/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.InvariantVaryingBoth/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. shader compilation failed: ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. [ OK ] GLSLTest_ES3.InvariantVaryingBoth/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.InvariantAllOut/ES3_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] GLSLTest_ES3.InvariantAllOut/ES3_OpenGL (9 ms) [ RUN ] GLSLTest_ES3.AmbiguousConstructorCall2x2/ES3_OpenGL [ OK ] GLSLTest_ES3.AmbiguousConstructorCall2x2/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.AmbiguousConstructorCall2x3/ES3_OpenGL [ OK ] GLSLTest_ES3.AmbiguousConstructorCall2x3/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.SequenceOperatorEvaluationOrderShortCircuit/ES3_OpenGL [ OK ] GLSLTest_ES3.SequenceOperatorEvaluationOrderShortCircuit/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyCondition/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyCondition/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInLoopCondition/ES3_OpenGL [ OK ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInLoopCondition/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.NestedSwitchWithVariableDeclarationInside/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedSwitchWithVariableDeclarationInside/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.EmptySwitch/ES3_OpenGL [ OK ] GLSLTest_ES3.EmptySwitch/ES3_OpenGL (16 ms) [----------] 11 tests from GLSLTest_ES3 (157 ms total) [----------] 1 test from GLSLTestNoValidation [ RUN ] GLSLTestNoValidation.DepthRangeUniforms/ES2_OpenGL [ OK ] GLSLTestNoValidation.DepthRangeUniforms/ES2_OpenGL (15 ms) [----------] 1 test from GLSLTestNoValidation (15 ms total) [----------] 5 tests from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxVaryingVec4PlusPointCoord/ES2_OpenGL program link failed: Could not pack varying gl_PointCoord [ OK ] WebGLGLSLTest.MaxVaryingVec4PlusPointCoord/ES2_OpenGL (13 ms) [ RUN ] WebGLGLSLTest.MaxPlusOneVaryingVec2/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxPlusOneVaryingVec2/ES2_OpenGL (13 ms) [ RUN ] WebGLGLSLTest.MaxVaryingVec3ArrayAndMaxPlusOneFloatArray/ES2_OpenGL program link failed: Could not pack varying v0 [ OK ] WebGLGLSLTest.MaxVaryingVec3ArrayAndMaxPlusOneFloatArray/ES2_OpenGL (15 ms) [ RUN ] WebGLGLSLTest.InitUninitializedGlobals/ES2_OpenGL [ OK ] WebGLGLSLTest.InitUninitializedGlobals/ES2_OpenGL (13 ms) [ RUN ] WebGLGLSLTest.UninitializedNamelessStructInGlobalScope/ES2_OpenGL [ OK ] WebGLGLSLTest.UninitializedNamelessStructInGlobalScope/ES2_OpenGL (12 ms) [----------] 5 tests from WebGLGLSLTest (67 ms total) [----------] 13 tests from ImageTest [ RUN ] ImageTest.ValidationImageBase/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationImageBase/ES3_OpenGL (12 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternal/ES2_OpenGL Test skipped: !hasExternalExt(). [ OK ] ImageTest.ValidationGLEGLImageExternal/ES2_OpenGL (13 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternalESSL3/ES2_OpenGL Test skipped: !hasExternalESSL3Ext(). [ OK ] ImageTest.ValidationGLEGLImageExternalESSL3/ES2_OpenGL (13 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternalESSL3/ES3_OpenGL Test skipped: !hasExternalESSL3Ext(). [ OK ] ImageTest.ValidationGLEGLImageExternalESSL3/ES3_OpenGL (14 ms) [ RUN ] ImageTest.SourceCubeTargetExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt() || !hasExternalExt(). [ OK ] ImageTest.SourceCubeTargetExternal/ES2_OpenGL (13 ms) [ RUN ] ImageTest.Source3DTargetTexture/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetTexture/ES2_OpenGL (13 ms) [ RUN ] ImageTest.Source3DTargetTexture/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetTexture/ES3_OpenGL (14 ms) [ RUN ] ImageTest.Source3DTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetRenderbuffer/ES3_OpenGL (16 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTexture/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTexture/ES2_OpenGL (13 ms) [ RUN ] ImageTest.Deletion/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Deletion/ES3_OpenGL (13 ms) [ RUN ] ImageTest.RespecificationDifferentSize/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationDifferentSize/ES3_OpenGL (13 ms) [ RUN ] ImageTest.RespecificationWithFBO/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationWithFBO/ES3_OpenGL (13 ms) [ RUN ] ImageTest.UpdatedData/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.UpdatedData/ES3_OpenGL (13 ms) [----------] 13 tests from ImageTest (174 ms total) [----------] 1 test from IncompleteTextureTest [ RUN ] IncompleteTextureTest.UpdateTexture/ES2_OpenGL [ OK ] IncompleteTextureTest.UpdateTexture/ES2_OpenGL (16 ms) [----------] 1 test from IncompleteTextureTest (16 ms total) [----------] 1 test from IncompleteTextureTestES3 [ RUN ] IncompleteTextureTestES3.UnpackBufferBound/ES3_OpenGL [ OK ] IncompleteTextureTestES3.UnpackBufferBound/ES3_OpenGL (16 ms) [----------] 1 test from IncompleteTextureTestES3 (16 ms total) [----------] 2 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt8Index/ES2_OpenGL [ OK ] IndexBufferOffsetTest.UInt8Index/ES2_OpenGL (19 ms) [ RUN ] IndexBufferOffsetTest.UInt32Index/ES3_OpenGL [ OK ] IndexBufferOffsetTest.UInt32Index/ES3_OpenGL (23 ms) [----------] 2 tests from IndexBufferOffsetTest (42 ms total) [----------] 2 tests from IndexedPointsTestUShort [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset2/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset1/ES2_OpenGL (18 ms) [----------] 2 tests from IndexedPointsTestUShort (35 ms total) [----------] 4 tests from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset0/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset1/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset1/ES2_OpenGL (18 ms) [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset3/ES2_OpenGL (21 ms) [----------] 4 tests from IndexedPointsTestUInt (73 ms total) [----------] 20 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0PointBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointBufferAngle/ES2_OpenGL (21 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadMemoryExt/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.IndexedAttrib0PointBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointBufferExt/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset0/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset0/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset4/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset0/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances1Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances1Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances2Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances2Divisor1/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances5Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances5Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances6Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances6Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances8Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances8Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances11Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances11Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances25Divisor5/ES2_OpenGL [ OK ] InstancingTest.Instances25Divisor5/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances25Divisor33/ES2_OpenGL [ OK ] InstancingTest.Instances25Divisor33/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances28Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances28Divisor3/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances31Divisor6/ES2_OpenGL [ OK ] InstancingTest.Instances31Divisor6/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances32Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances32Divisor3/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances34Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances34Divisor3/ES2_OpenGL (19 ms) [----------] 20 tests from InstancingTest (373 ms total) [----------] 2 tests from InstancingTestES3 [ RUN ] InstancingTestES3.LargeDivisor/ES3_OpenGL [ OK ] InstancingTestES3.LargeDivisor/ES3_OpenGL (33 ms) [ RUN ] InstancingTestES3.LargestDivisor/ES3_OpenGL [ OK ] InstancingTestES3.LargestDivisor/ES3_OpenGL (17 ms) [----------] 2 tests from InstancingTestES3 (51 ms total) [----------] 1 test from LineLoopTest [ RUN ] LineLoopTest.LineLoopUByteIndices/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUByteIndices/ES2_OpenGL (17 ms) [----------] 1 test from LineLoopTest (17 ms total) [----------] 3 tests from MemorySizeTest [ RUN ] MemorySizeTest.BasicUsageTexture/ES3_OpenGL [ OK ] MemorySizeTest.BasicUsageTexture/ES3_OpenGL (11 ms) [ RUN ] MemorySizeTest.BasicUsageRenderbuffer/ES2_OpenGL [ OK ] MemorySizeTest.BasicUsageRenderbuffer/ES2_OpenGL (9 ms) [ RUN ] MemorySizeTest.BasicUsageRenderbuffer/ES3_OpenGL [ OK ] MemorySizeTest.BasicUsageRenderbuffer/ES3_OpenGL (9 ms) [----------] 3 tests from MemorySizeTest (30 ms total) [----------] 4 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES3_OpenGL [ OK ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES3_OpenGL (19 ms) [ RUN ] MipmapTest.MipMapGenerationD3D9Bug/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_storage") || !IsGLExtensionEnabled("GL_OES_rgb8_rgba8") || !IsGLExtensionEnabled("GL_ANGLE_texture_usage"). [ OK ] MipmapTest.MipMapGenerationD3D9Bug/ES2_OpenGL (15 ms) [ RUN ] MipmapTest.TextureCubeGeneralLevelZero/ES3_OpenGL [ OK ] MipmapTest.TextureCubeGeneralLevelZero/ES3_OpenGL (20 ms) [ RUN ] MipmapTest.TextureCubeRenderToLevelZero/ES2_OpenGL [ OK ] MipmapTest.TextureCubeRenderToLevelZero/ES2_OpenGL (23 ms) [----------] 4 tests from MipmapTest (77 ms total) [----------] 1 test from MipmapTestES3 [ RUN ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRangeImmutableTexture/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRangeImmutableTexture/ES3_OpenGL (21 ms) [----------] 1 test from MipmapTestES3 (22 ms total) [----------] 10 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/ES2_OpenGL (12 ms) [ RUN ] MultiDrawTest.RequestExtension/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/DrawID_ES3_OpenGL (9 ms) [ RUN ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES3_OpenGL (10 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_ES3_OpenGL (14 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_DrawID_ES3_OpenGL (15 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_ES2_OpenGL (22 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_ES3_OpenGL (27 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES3_OpenGL (22 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES2_OpenGL (22 ms) [ RUN ] MultiDrawTest.MultiDrawElements/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/DrawID_ES3_OpenGL (19 ms) [----------] 10 tests from MultiDrawTest (172 ms total) [----------] 1 test from EXTMultisampleCompatibilityTest [ RUN ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES2_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES2_OpenGL (23 ms) [----------] 1 test from EXTMultisampleCompatibilityTest (23 ms total) [----------] 1 test from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview2_layered (12 ms) [----------] 1 test from MultiviewRenderDualViewTest (12 ms total) [----------] 4 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview2_layered (10 ms) [ RUN ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (12 ms) [ RUN ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [----------] 4 tests from MultiviewRenderTest (40 ms total) [----------] 1 test from MultiviewOcclusionQueryTest [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [----------] 1 test from MultiviewOcclusionQueryTest (10 ms total) [----------] 2 tests from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview (8 ms) [ RUN ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview (10 ms) [----------] 2 tests from MultiviewProgramGenerationTest (18 ms total) [----------] 2 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [----------] 2 tests from MultiviewRenderPrimitiveTest (17 ms total) [----------] 1 test from MultiviewLayeredRenderTest [ RUN ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview_layered (10 ms) [----------] 1 test from MultiviewLayeredRenderTest (10 ms total) [----------] 3 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackHalfNormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackHalfNormal/ES3_OpenGL (28 ms) [ RUN ] PackUnpackTest.PackUnpackSnormSubnormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormSubnormal/ES3_OpenGL (23 ms) [ RUN ] PackUnpackTest.PackUnpackSnormOverflow/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormOverflow/ES3_OpenGL (21 ms) [----------] 3 tests from PackUnpackTest (72 ms total) [----------] 2 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestPathParameter/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameter/ES3_OpenGL (12 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathObjectState/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathObjectState/ES2_OpenGL (8 ms) [----------] 2 tests from CHROMIUMPathRenderingTest (20 ms total) [----------] 2 tests from CHROMIUMPathRenderingDrawTest [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES3_OpenGL (11 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES3_OpenGL (9 ms) [----------] 2 tests from CHROMIUMPathRenderingDrawTest (21 ms total) [----------] 3 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES2_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES2_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL (8 ms) [----------] 3 tests from CHROMIUMPathRenderingWithTexturingTest (29 ms total) [----------] 1 test from PBOExtensionTest [ RUN ] PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL [ OK ] PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL (10 ms) [----------] 1 test from PBOExtensionTest (10 ms total) [----------] 1 test from ProvokingVertexTest [ RUN ] ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL (12 ms) [----------] 1 test from ProvokingVertexTest (12 ms total) [----------] 2 tests from OcclusionQueriesTest [ RUN ] OcclusionQueriesTest.Errors/ES3_OpenGL [ OK ] OcclusionQueriesTest.Errors/ES3_OpenGL (20 ms) [ RUN ] OcclusionQueriesTest.MultiContext/ES3_OpenGL [ OK ] OcclusionQueriesTest.MultiContext/ES3_OpenGL (34 ms) [----------] 2 tests from OcclusionQueriesTest (54 ms total) [----------] 2 tests from ParallelShaderCompileTest [ RUN ] ParallelShaderCompileTest.Basic/ES2_OpenGL [ OK ] ParallelShaderCompileTest.Basic/ES2_OpenGL (12 ms) [ RUN ] ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL [ OK ] ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL (745 ms) [----------] 2 tests from ParallelShaderCompileTest (758 ms total) [----------] 1 test from ProgramBinaryTest [ RUN ] ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL (12 ms) [----------] 1 test from ProgramBinaryTest (12 ms total) [----------] 1 test from ReadPixelsTest [ RUN ] ReadPixelsTest.OutOfBounds/ES2_OpenGL [ OK ] ReadPixelsTest.OutOfBounds/ES2_OpenGL (13 ms) [----------] 1 test from ReadPixelsTest (14 ms total) [----------] 3 tests from ReadPixelsPBOTest [ RUN ] ReadPixelsPBOTest.Basic/ES3_OpenGL [ OK ] ReadPixelsPBOTest.Basic/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL [ OK ] ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL (11 ms) [ RUN ] ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL [ OK ] ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL (12 ms) [----------] 3 tests from ReadPixelsPBOTest (33 ms total) [----------] 4 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL (9 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL (14 ms) [----------] 4 tests from ReadPixelsTextureTest (43 ms total) [----------] 3 tests from RendererTest [ RUN ] RendererTest.SimpleOperation/ES3_OpenGL [ OK ] RendererTest.SimpleOperation/ES3_OpenGL (13 ms) [ RUN ] RendererTest.SimpleOperation/ES2_Null ANGLE NULL backend clears are not functional [ OK ] RendererTest.SimpleOperation/ES2_Null (1 ms) [ RUN ] RendererTest.SimpleOperation/ES3_Null ANGLE NULL backend clears are not functional [ OK ] RendererTest.SimpleOperation/ES3_Null (0 ms) [----------] 3 tests from RendererTest (15 ms total) [----------] 6 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL (10 ms) [ RUN ] RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL (9 ms) [ RUN ] RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL (10 ms) [ RUN ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL (9 ms) [ RUN ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL (9 ms) [ RUN ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL (8 ms) [----------] 6 tests from RobustBufferAccessBehaviorTest (55 ms total) [----------] 1 test from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.ReadPixels/ES2_OpenGL [ OK ] RobustClientMemoryTest.ReadPixels/ES2_OpenGL (10 ms) [----------] 1 test from RobustClientMemoryTest (10 ms total) [----------] 11 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL [ OK ] RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL [ OK ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL (13 ms) [ RUN ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL (14 ms) [ RUN ] RobustResourceInitTest.Texture/ES2_OpenGL [ OK ] RobustResourceInitTest.Texture/ES2_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.Renderbuffer/ES3_OpenGL [ OK ] RobustResourceInitTest.Renderbuffer/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL [ OK ] RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL (15 ms) [ RUN ] RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL [ OK ] RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL (13 ms) [ RUN ] RobustResourceInitTest.ClearWithScissor/ES3_OpenGL [ OK ] RobustResourceInitTest.ClearWithScissor/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL (14 ms) [----------] 11 tests from RobustResourceInitTest (133 ms total) [----------] 4 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL [ OK ] RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL (18 ms) [ RUN ] RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL [ OK ] RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL [ OK ] RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL (16 ms) [----------] 4 tests from RobustResourceInitTestES3 (56 ms total) [----------] 2 tests from SamplersTest [ RUN ] SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL [ OK ] SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL (11 ms) [ RUN ] SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL [ OK ] SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL (9 ms) [----------] 2 tests from SamplersTest (20 ms total) [----------] 23 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL [ OK ] SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL (17 ms) [ RUN ] SimpleOperationTest.CompileVertexShader/ES3_OpenGL [ OK ] SimpleOperationTest.CompileVertexShader/ES3_OpenGL (13 ms) [ RUN ] SimpleOperationTest.ScissorTest/ES2_OpenGL [ OK ] SimpleOperationTest.ScissorTest/ES2_OpenGL (19 ms) [ RUN ] SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL (11 ms) [ RUN ] SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL (13 ms) [ RUN ] SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL (13 ms) [ RUN ] SimpleOperationTest.BufferDataWithData/ES3_OpenGL [ OK ] SimpleOperationTest.BufferDataWithData/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL [ OK ] SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.BufferSubData/ES3_OpenGL [ OK ] SimpleOperationTest.BufferSubData/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadTwice/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadTwice/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL (18 ms) [ RUN ] SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL (13 ms) [ RUN ] SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL [ OK ] SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL (16 ms) [ RUN ] SimpleOperationTest.RenderToTexture/ES3_OpenGL [ OK ] SimpleOperationTest.RenderToTexture/ES3_OpenGL (14 ms) [ RUN ] SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL [ OK ] SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL (14 ms) [ RUN ] SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL [ OK ] SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL (14 ms) [----------] 23 tests from SimpleOperationTest (301 ms total) [----------] 1 test from SixteenBppTextureTest [ RUN ] SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL (20 ms) [----------] 1 test from SixteenBppTextureTest (20 ms total) [----------] 2 tests from SixteenBppTextureTestES3 [ RUN ] SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL (17 ms) [ RUN ] SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL (17 ms) [----------] 2 tests from SixteenBppTextureTestES3 (34 ms total) [----------] 4 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBValidation/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBValidation/ES2_OpenGL (14 ms) [ RUN ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL (14 ms) [ RUN ] SRGBTextureTest.GenerateMipmaps/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.GenerateMipmaps/ES2_OpenGL (13 ms) [ RUN ] SRGBTextureTest.GenerateMipmaps/ES3_OpenGL Test skipped: IsOpenGL() && ((IsIntel() && IsOSX()) || IsAMD()). [ OK ] SRGBTextureTest.GenerateMipmaps/ES3_OpenGL (13 ms) [----------] 4 tests from SRGBTextureTest (54 ms total) [----------] 3 tests from StateChangeTest [ RUN ] StateChangeTest.CopyTexImage2DSync/ES2_OpenGL [ OK ] StateChangeTest.CopyTexImage2DSync/ES2_OpenGL (13 ms) [ RUN ] StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL (10 ms) [ RUN ] StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL (14 ms) [----------] 3 tests from StateChangeTest (38 ms total) [----------] 3 tests from StateChangeTestES3 [ RUN ] StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL [ OK ] StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL (10 ms) [ RUN ] StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL [ OK ] StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL (12 ms) [ RUN ] StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL [ OK ] StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL (18 ms) [----------] 3 tests from StateChangeTestES3 (41 ms total) [----------] 2 tests from StateChangeRenderTest [ RUN ] StateChangeRenderTest.GenerateMipmap/ES2_OpenGL [ OK ] StateChangeRenderTest.GenerateMipmap/ES2_OpenGL (15 ms) [ RUN ] StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL [ OK ] StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL (16 ms) [----------] 2 tests from StateChangeRenderTest (32 ms total) [----------] 2 tests from LineLoopStateChangeTest [ RUN ] LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL [ OK ] LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL (16 ms) [ RUN ] LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL [ OK ] LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (16 ms) [----------] 2 tests from LineLoopStateChangeTest (33 ms total) [----------] 8 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL (21 ms) [ RUN ] SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL [ OK ] SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL (17 ms) [ RUN ] SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL (15 ms) [ RUN ] SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL [ OK ] SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL [ OK ] SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL [ OK ] SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL [ OK ] SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL (17 ms) [----------] 8 tests from SimpleStateChangeTest (134 ms total) [----------] 2 tests from ValidationStateChangeTest [ RUN ] ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL [ OK ] ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL (16 ms) [ RUN ] ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL [ OK ] ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL (15 ms) [----------] 2 tests from ValidationStateChangeTest (31 ms total) [----------] 1 test from WebGL2ValidationStateChangeTest [ RUN ] WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL (12 ms) [----------] 1 test from WebGL2ValidationStateChangeTest (12 ms total) [----------] 8 tests from SwizzleTest [ RUN ] SwizzleTest.RGBA32F_2D/ES3_OpenGL [ OK ] SwizzleTest.RGBA32F_2D/ES3_OpenGL (31 ms) [ RUN ] SwizzleTest.RG32F_2D/ES3_OpenGL [ OK ] SwizzleTest.RG32F_2D/ES3_OpenGL (28 ms) [ RUN ] SwizzleTest.R32F_2D/ES3_OpenGL [ OK ] SwizzleTest.R32F_2D/ES3_OpenGL (30 ms) [ RUN ] SwizzleTest.D32F_2D/ES3_OpenGL [ OK ] SwizzleTest.D32F_2D/ES3_OpenGL (31 ms) [ RUN ] SwizzleTest.D24_2D/ES3_OpenGL [ OK ] SwizzleTest.D24_2D/ES3_OpenGL (29 ms) [ RUN ] SwizzleTest.LA8_2D/ES3_OpenGL [ OK ] SwizzleTest.LA8_2D/ES3_OpenGL (29 ms) [ RUN ] SwizzleTest.L32F_2D/ES3_OpenGL [ OK ] SwizzleTest.L32F_2D/ES3_OpenGL (30 ms) [ RUN ] SwizzleTest.A32F_2D/ES3_OpenGL [ OK ] SwizzleTest.A32F_2D/ES3_OpenGL (31 ms) [----------] 8 tests from SwizzleTest (241 ms total) [----------] 1 test from SyncQueriesTest [ RUN ] SyncQueriesTest.Basic/ES2_OpenGL [ OK ] SyncQueriesTest.Basic/ES2_OpenGL (10 ms) [----------] 1 test from SyncQueriesTest (10 ms total) [----------] 2 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL [ OK ] TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL (12 ms) [ RUN ] TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL [ OK ] TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL (9 ms) [----------] 2 tests from TextureMultisampleTest (22 ms total) [----------] 1 test from NegativeTextureMultisampleTest [ RUN ] NegativeTextureMultisampleTest.Negtive/ES3_OpenGL Test skipped: EnsureGLExtensionEnabled("GL_ANGLE_texture_multisample"). [ OK ] NegativeTextureMultisampleTest.Negtive/ES3_OpenGL (9 ms) [----------] 1 test from NegativeTextureMultisampleTest (9 ms total) [----------] 5 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexImage2D/ES3_OpenGL [ OK ] TextureRectangleTest.TexImage2D/ES3_OpenGL (9 ms) [ RUN ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL [ OK ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL (9 ms) [ RUN ] TextureRectangleTest.TexParameterRestriction/ES2_OpenGL [ OK ] TextureRectangleTest.TexParameterRestriction/ES2_OpenGL (9 ms) [ RUN ] TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL [ OK ] TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL (10 ms) [ RUN ] TextureRectangleTest.RenderToRectangle/ES3_OpenGL [ OK ] TextureRectangleTest.RenderToRectangle/ES3_OpenGL (11 ms) [----------] 5 tests from TextureRectangleTest (48 ms total) [----------] 2 tests from Texture2DTest [ RUN ] Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL (17 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL (13 ms) [----------] 2 tests from Texture2DTest (30 ms total) [----------] 4 tests from TextureCubeTest [ RUN ] TextureCubeTest.CubeMapBug/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapBug/ES2_OpenGL (18 ms) [ RUN ] TextureCubeTest.CubeMapDraw/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapDraw/ES2_OpenGL (16 ms) [ RUN ] TextureCubeTest.CubeMapFBO/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapFBO/ES2_OpenGL (14 ms) [ RUN ] TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL (15 ms) [----------] 4 tests from TextureCubeTest (64 ms total) [----------] 1 test from Sampler2DAsFunctionParameterTest [ RUN ] Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL [ OK ] Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL (16 ms) [----------] 1 test from Sampler2DAsFunctionParameterTest (16 ms total) [----------] 1 test from Texture2DTestWithDrawScale [ RUN ] Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL [ OK ] Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL (16 ms) [----------] 1 test from Texture2DTestWithDrawScale (16 ms total) [----------] 7 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL Test skipped: IsIntel() && IsOpenGL(). [ OK ] Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL [ OK ] Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL (18 ms) [ RUN ] Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL [ OK ] Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL [ OK ] Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL [ OK ] Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL (23 ms) [ RUN ] Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL [ OK ] Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL (14 ms) [----------] 7 tests from Texture2DTestES3 (121 ms total) [----------] 1 test from Texture3DTestES3 [ RUN ] Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL [ OK ] Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (22 ms) [----------] 1 test from Texture3DTestES3 (22 ms total) [----------] 1 test from Texture2DArrayTestES3 [ RUN ] Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL [ OK ] Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL (19 ms) [----------] 1 test from Texture2DArrayTestES3 (19 ms total) [----------] 1 test from ShadowSamplerPlusSampler3DTestES3 [ RUN ] ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL [ OK ] ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL (18 ms) [----------] 1 test from ShadowSamplerPlusSampler3DTestES3 (18 ms total) [----------] 1 test from SamplerInStructArrayAsFunctionParameterTest [ RUN ] SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL [ OK ] SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL (19 ms) [----------] 1 test from SamplerInStructArrayAsFunctionParameterTest (19 ms total) [----------] 2 tests from TextureBorderClampTest [ RUN ] TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL [ OK ] TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL (17 ms) [ RUN ] TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL [ OK ] TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL (9 ms) [----------] 2 tests from TextureBorderClampTest (26 ms total) [----------] 1 test from TextureBorderClampTestES3 [ RUN ] TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL [ OK ] TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL (9 ms) [----------] 1 test from TextureBorderClampTestES3 (20 ms total) [----------] 3 tests from TextureBorderClampIntegerTestES3 [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL (25 ms) [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL (22 ms) [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL (19 ms) [----------] 3 tests from TextureBorderClampIntegerTestES3 (66 ms total) [----------] 2 tests from TextureLimitsTest [ RUN ] TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL (30 ms) [ RUN ] TextureLimitsTest.TextureTypeConflict/ES2_OpenGL [ OK ] TextureLimitsTest.TextureTypeConflict/ES2_OpenGL (14 ms) [----------] 2 tests from TextureLimitsTest (57 ms total) [----------] 1 test from Texture2DNorm16TestES3 [ RUN ] Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_norm16"). [ OK ] Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL (17 ms) [----------] 1 test from Texture2DNorm16TestES3 (17 ms total) [----------] 1 test from Texture2DIntegerTestES3 [ RUN ] Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL [ OK ] Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL (19 ms) [----------] 1 test from Texture2DIntegerTestES3 (19 ms total) [----------] 2 tests from TimerQueriesTest [ RUN ] TimerQueriesTest.TimeElapsed/ES3_OpenGL Time elapsed counter bits: 32 Elapsed time: 15760 cheap quad Elapsed time: 538320 costly quad [ OK ] TimerQueriesTest.TimeElapsed/ES3_OpenGL (21 ms) [ RUN ] TimerQueriesTest.Timestamp/ES3_OpenGL Timestamp counter bits: 0 Test skipped: !queryTimestampBits. [ OK ] TimerQueriesTest.Timestamp/ES3_OpenGL (14 ms) [----------] 2 tests from TimerQueriesTest (35 ms total) [----------] 3 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.BufferRebinding/ES3_OpenGL [ OK ] TransformFeedbackTest.BufferRebinding/ES3_OpenGL (351 ms) [ RUN ] TransformFeedbackTest.VertexOnly/ES3_OpenGL [ OK ] TransformFeedbackTest.VertexOnly/ES3_OpenGL (28 ms) [ RUN ] TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL [ OK ] TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL (30 ms) [----------] 3 tests from TransformFeedbackTest (409 ms total) [----------] 5 tests from UniformBufferTest [ RUN ] UniformBufferTest.UniformBufferRange/ES3_OpenGL [ OK ] UniformBufferTest.UniformBufferRange/ES3_OpenGL (15 ms) [ RUN ] UniformBufferTest.UniformBufferBindings/ES3_OpenGL [ OK ] UniformBufferTest.UniformBufferBindings/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL Test skipped: IsIntel() && IsOSX() && IsOpenGL(). [ OK ] UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL (16 ms) [ RUN ] UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL [ OK ] UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL (15 ms) [ RUN ] UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL (17 ms) [----------] 5 tests from UniformBufferTest (81 ms total) [----------] 5 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL (12 ms) [ RUN ] SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL (12 ms) [ RUN ] SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL (14 ms) [ RUN ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL (12 ms) [----------] 5 tests from SimpleUniformTest (63 ms total) [----------] 3 tests from UniformTest [ RUN ] UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL [ OK ] UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL (17 ms) [ RUN ] UniformTest.Sampler/ES2_OpenGL [ OK ] UniformTest.Sampler/ES2_OpenGL (15 ms) [ RUN ] UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL [ OK ] UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL (17 ms) [----------] 3 tests from UniformTest (49 ms total) [----------] 2 tests from UniformTestES3 [ RUN ] UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL [ OK ] UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL (14 ms) [ RUN ] UniformTestES3.MatrixUniformUpload/ES3_OpenGL [ OK ] UniformTestES3.MatrixUniformUpload/ES3_OpenGL (70 ms) [----------] 2 tests from UniformTestES3 (85 ms total) [----------] 18 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL (17 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL (20 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL (14 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL (19 ms) [ RUN ] UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL (16 ms) [----------] 18 tests from UnpackAlignmentTest (293 ms total) [----------] 2 tests from UnpackRowLengthTest [ RUN ] UnpackRowLengthTest.RowLength128/ES2_OpenGL [ OK ] UnpackRowLengthTest.RowLength128/ES2_OpenGL (15 ms) [ RUN ] UnpackRowLengthTest.RowLength128/ES3_OpenGL [ OK ] UnpackRowLengthTest.RowLength128/ES3_OpenGL (16 ms) [----------] 2 tests from UnpackRowLengthTest (32 ms total) [----------] 13 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL [ OK ] VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL (18 ms) [ RUN ] VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL [ OK ] VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL (16 ms) [ RUN ] VertexAttributeTest.ByteUnnormalized/ES2_OpenGL [ OK ] VertexAttributeTest.ByteUnnormalized/ES2_OpenGL (17 ms) [ RUN ] VertexAttributeTest.ByteUnnormalized/ES3_OpenGL [ OK ] VertexAttributeTest.ByteUnnormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.ByteNormalized/ES3_OpenGL [ OK ] VertexAttributeTest.ByteNormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL [ OK ] VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL (18 ms) [ RUN ] VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL [ OK ] VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.ShortNormalized/ES2_OpenGL [ OK ] VertexAttributeTest.ShortNormalized/ES2_OpenGL (21 ms) [ RUN ] VertexAttributeTest.ShortNormalized/ES3_OpenGL [ OK ] VertexAttributeTest.ShortNormalized/ES3_OpenGL (18 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (17 ms) [ RUN ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL [ OK ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL (18 ms) [ RUN ] VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL [ OK ] VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL (61 ms) [ RUN ] VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL [ OK ] VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL (17 ms) [----------] 13 tests from VertexAttributeTest (270 ms total) [----------] 2 tests from VertexAttributeTestES3 [ RUN ] VertexAttributeTestES3.IntNormalized/ES3_OpenGL [ OK ] VertexAttributeTestES3.IntNormalized/ES3_OpenGL (20 ms) [ RUN ] VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL [ OK ] VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL (18 ms) [----------] 2 tests from VertexAttributeTestES3 (38 ms total) [----------] 2 tests from VertexAttributeOORTest [ RUN ] VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL [ OK ] VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL (12 ms) [ RUN ] VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL [ OK ] VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL (13 ms) [----------] 2 tests from VertexAttributeOORTest (25 ms total) [----------] 52 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) shader compilation failed: ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) [ OK ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:2: '_webgl_' : reserved built-in name shader compilation failed: ERROR: 0:2: '_webgl_' : reserved built-in name [ OK ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL (15 ms) [ RUN ] WebGLCompatibilityTest.MaxStride/ES3_OpenGL [ OK ] WebGLCompatibilityTest.MaxStride/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.DepthRange/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DepthRange/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.DepthRange/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DepthRange/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.NPOT/ES2_OpenGL [ OK ] WebGLCompatibilityTest.NPOT/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.NPOT/ES3_OpenGL [ OK ] WebGLCompatibilityTest.NPOT/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL [ OK ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL [ OK ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL [ OK ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL program link failed: Name conflicts between a uniform and an attribute: foo [ OK ] WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL [ OK ] WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.L32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.L32FTextures/ES2_OpenGL (83 ms) [ RUN ] WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL (80 ms) [ RUN ] WebGLCompatibilityTest.R32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.R32FTextures/ES3_OpenGL (89 ms) [ RUN ] WebGLCompatibilityTest.FloatBlend/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FloatBlend/ES3_OpenGL (14 ms) [ RUN ] WebGLCompatibilityTest.R16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.R16FTextures/ES2_OpenGL (63 ms) [ RUN ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL [ OK ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL Test skipped: getClientMajorVersion() != 2. [ OK ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL Test skipped: getClientMajorVersion() > 2. [ OK ] WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL (22 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL (9 ms) [----------] 52 tests from WebGLCompatibilityTest (802 ms total) [----------] 5 tests from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL (12 ms) [ RUN ] WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL (13 ms) [ RUN ] WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (9 ms) [ RUN ] WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL (10 ms) [ RUN ] WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL (11 ms) [----------] 5 tests from WebGL2CompatibilityTest (55 ms total) [----------] 1 test from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL [ OK ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL (11 ms) [----------] 1 test from WebGLFramebufferTest (11 ms total) [----------] 1 test from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL (47 ms) [----------] 1 test from WebGLReadOutsideFramebufferTest (47 ms total) [----------] 2 tests from EGLContextSharingTest [ RUN ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL [ OK ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL (11 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL (10 ms) [----------] 2 tests from EGLContextSharingTest (21 ms total) [----------] 4 tests from EGLDebugTest [ RUN ] EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL [ OK ] EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL (10 ms) [ RUN ] EGLDebugTest.DefaultParameters/ES3_OpenGL [ OK ] EGLDebugTest.DefaultParameters/ES3_OpenGL (9 ms) [ RUN ] EGLDebugTest.SetMessageControl/ES3_OpenGL [ OK ] EGLDebugTest.SetMessageControl/ES3_OpenGL (9 ms) [ RUN ] EGLDebugTest.SetLabel/ES2_OpenGL [ OK ] EGLDebugTest.SetLabel/ES2_OpenGL (11 ms) [----------] 4 tests from EGLDebugTest (39 ms total) [----------] 3 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture (6 ms) [----------] 3 tests from EGLQueryContextTest (16 ms total) [----------] 1 test from EGLRecordableTest [ RUN ] EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL [ OK ] EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL (9 ms) [----------] 1 test from EGLRecordableTest (9 ms total) [----------] 1 test from EGLSanityCheckTest [ RUN ] EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture [ OK ] EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture (0 ms) [----------] 1 test from EGLSanityCheckTest (0 ms total) [----------] 2 tests from EGLSurfacelessContextTest [ RUN ] EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture (5 ms) [----------] 2 tests from EGLSurfacelessContextTest (11 ms total) [----------] 4 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGB565 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture (10 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGBA4 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture (9 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGB5_A1 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture (8 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGB8_OES surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture (8 ms) [----------] 4 tests from EGLSurfaceTest (36 ms total) [----------] 1 test from EGLSyncTest [ RUN ] EGLSyncTest.BasicOperations/ES2_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.BasicOperations/ES2_OpenGL (21 ms) [----------] 1 test from EGLSyncTest (21 ms total) [----------] 4 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL (10 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL (9 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL (9 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL (8 ms) [----------] 4 tests from GPUTestConfigTest (36 ms total) [----------] 1 test from IOSurfaceClientBufferTest [ RUN ] IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL (10 ms) [----------] 1 test from IOSurfaceClientBufferTest (10 ms total) [----------] Global test environment tear-down [==========] 624 tests from 150 test suites ran. (11420 ms total) [ PASSED ] 624 tests. [1/624] AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL (114 ms) [2/624] AttributeLayoutNonIndexed.Test/ES2_OpenGL (58 ms) [3/624] AttributeLayoutMemoryIndexed.Test/ES2_OpenGL (26 ms) [4/624] BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL (11 ms) [5/624] BindGeneratesResourceTest.QueryValidation/ES3_OpenGL (10 ms) [6/624] BindUniformLocationTest.Basic/ES2_OpenGL (18 ms) [7/624] EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL (14 ms) [8/624] EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL (7 ms) [9/624] BlendMinMaxTest.RGBA16F/ES2_OpenGL (38 ms) [10/624] BlendMinMaxTest.RGBA16F/ES3_OpenGL (35 ms) [11/624] BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL (23 ms) [12/624] BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL (21 ms) [13/624] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL (21 ms) [14/624] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL (21 ms) [15/624] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL (28 ms) [16/624] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL (18 ms) [17/624] BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL (21 ms) [18/624] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL (19 ms) [19/624] BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL (22 ms) [20/624] BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL (22 ms) [21/624] BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL (19 ms) [22/624] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL (18 ms) [23/624] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL (18 ms) [24/624] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL (18 ms) [25/624] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL (17 ms) [26/624] BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL (18 ms) [27/624] BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL (15 ms) [28/624] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (14 ms) [29/624] BufferDataTest.NULLData/ES2_OpenGL (132 ms) [30/624] BufferDataTest.NULLResolvedData/ES2_OpenGL (15 ms) [31/624] BufferDataTest.ExtensionDependency/ES2_OpenGL (15 ms) [32/624] BufferDataTestES3.BufferResizing/ES3_OpenGL (16 ms) [33/624] BuiltinVariableVertexIdTest.Lines/ES3_OpenGL (18 ms) [34/624] ClearTest.EmptyScissor/ES3_OpenGL (6 ms) [35/624] ClearTest.RGBA8Framebuffer/ES3_OpenGL (12 ms) [36/624] ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL (10 ms) [37/624] ClearTest.ClearIssue/ES2_OpenGL (19 ms) [38/624] ClearTest.ClearIssue/ES3_OpenGL (17 ms) [39/624] ClearTest.DepthRangefIsClamped/ES2_OpenGL (9 ms) [40/624] ClearTest.Stencil8Scissored/ES3_OpenGL (10 ms) [41/624] ClearTestES3.MixedSRGBClear/ES3_OpenGL (11 ms) [42/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s (14 ms) [43/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s (15 ms) [44/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d (15 ms) [45/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds (20 ms) [46/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d (16 ms) [47/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs (15 ms) [48/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds (17 ms) [49/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s (18 ms) [50/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d (15 ms) [51/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d (18 ms) [52/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds (18 ms) [53/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c (17 ms) [54/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c (18 ms) [55/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs (18 ms) [56/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd (15 ms) [57/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd (16 ms) [58/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s (17 ms) [59/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s (17 ms) [60/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds (17 ms) [61/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs (16 ms) [62/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd (14 ms) [63/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d (16 ms) [64/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d (21 ms) [65/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c (15 ms) [66/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs (18 ms) [67/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd (16 ms) [68/624] ClientArraysTest.QueryValidation/ES2_OpenGL (9 ms) [69/624] ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL (16 ms) [70/624] CopyCompressedTextureTest.InternalFormat/ES2_OpenGL (15 ms) [71/624] CopyCompressedTextureTest.InternalFormat/ES3_OpenGL (14 ms) [72/624] CopyCompressedTextureTest.BindingPoints/ES3_OpenGL (13 ms) [73/624] CopyCompressedTextureTest.Immutable/ES3_OpenGL (13 ms) [74/624] CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL (17 ms) [75/624] CopyTextureTest.InvalidTarget/ES2_OpenGL (14 ms) [76/624] CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL (10 ms) [77/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (14 ms) [78/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA (14 ms) [79/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [80/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB (16 ms) [81/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY (14 ms) [82/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA (14 ms) [83/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (15 ms) [84/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY (14 ms) [85/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [86/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY (14 ms) [87/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB (11 ms) [88/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (15 ms) [89/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (18 ms) [90/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [91/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (11 ms) [92/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (14 ms) [93/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY (14 ms) [94/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [95/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (14 ms) [96/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (14 ms) [97/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY (19 ms) [98/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (15 ms) [99/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [100/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA (14 ms) [101/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (14 ms) [102/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [103/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA (14 ms) [104/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (15 ms) [105/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (14 ms) [106/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (14 ms) [107/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (15 ms) [108/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA (14 ms) [109/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (14 ms) [110/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (14 ms) [111/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (19 ms) [112/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (14 ms) [113/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (15 ms) [114/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (14 ms) [115/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [116/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA (15 ms) [117/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [118/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB (11 ms) [119/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (11 ms) [120/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (17 ms) [121/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (15 ms) [122/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [123/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA (14 ms) [124/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (13 ms) [125/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (13 ms) [126/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (14 ms) [127/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (19 ms) [128/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (14 ms) [129/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (15 ms) [130/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY (14 ms) [131/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (15 ms) [132/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (13 ms) [133/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (15 ms) [134/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (14 ms) [135/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY (18 ms) [136/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (14 ms) [137/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (15 ms) [138/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA (15 ms) [139/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (15 ms) [140/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (14 ms) [141/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (14 ms) [142/624] CopyTextureTestWebGL.NPOT/ES2_OpenGL (10 ms) [143/624] CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL (17 ms) [144/624] DebugTest.Enabled/ES3_OpenGL (13 ms) [145/624] DebugTest.InsertMessageMultiple/ES2_OpenGL (9 ms) [146/624] DebugTest.DebugCallback/ES2_OpenGL (8 ms) [147/624] DebugTest.GetPointer/ES3_OpenGL (10 ms) [148/624] DebugTest.ObjectPtrLabels/ES2_OpenGL (9 ms) [149/624] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL (18 ms) [150/624] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL (11 ms) [151/624] DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL (11 ms) [152/624] DrawBuffersTest.FirstAndLast/ES2_OpenGL (19 ms) [153/624] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL (11 ms) [154/624] DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL (18 ms) [155/624] DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL (10 ms) [156/624] DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL (19 ms) [157/624] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL (14 ms) [158/624] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL (15 ms) [159/624] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL (14 ms) [160/624] FenceNVTest.IsFence/ES2_OpenGL (12 ms) [161/624] FenceNVTest.Errors/ES2_OpenGL (8 ms) [162/624] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES3_OpenGL (15 ms) [163/624] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES2_OpenGL (12 ms) [164/624] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview (12 ms) [165/624] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [166/624] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview (15 ms) [167/624] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview (9 ms) [168/624] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview (10 ms) [169/624] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [170/624] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview (9 ms) [171/624] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview (10 ms) [172/624] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview (9 ms) [173/624] FramebufferRenderMipmapTest.RenderToMipmap/ES2_OpenGL (19 ms) [174/624] FramebufferRenderMipmapTest.RenderToMipmap/ES3_OpenGL (18 ms) [175/624] FramebufferFormatsTest.RGB565/ES2_OpenGL (12 ms) [176/624] FramebufferFormatsTest.RGBA8/ES3_OpenGL (10 ms) [177/624] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES2_OpenGL (9 ms) [178/624] FramebufferFormatsTest.IncompleteCubeMap/ES2_OpenGL (13 ms) [179/624] FramebufferTest_ES3.TextureAttachmentMipLevels/ES3_OpenGL (12 ms) [180/624] BasicDrawTest.DrawColor/ES1_OpenGL (216 ms) [181/624] ClientStateEnable.EnableState/ES1_OpenGL (10 ms) [182/624] ClipPlaneTest.InitialState/ES1_OpenGL (10 ms) [183/624] CurrentColorTest.InitialState/ES1_OpenGL (8 ms) [184/624] CurrentColorTest.Set/ES1_OpenGL (11 ms) [185/624] CurrentNormalTest.InitialState/ES1_OpenGL (10 ms) [186/624] DrawTextureTest.Basic/ES1_OpenGL (207 ms) [187/624] MatrixBuiltinsTest.Ortho/ES1_OpenGL (9 ms) [188/624] MatrixStackTest.InitialState/ES1_OpenGL (9 ms) [189/624] LightsTest.NegativeInvalidValue/ES1_OpenGL (10 ms) [190/624] LightsTest.Set/ES1_OpenGL (10 ms) [191/624] PointParameterTest.NegativeEnum/ES1_OpenGL (9 ms) [192/624] PointSpriteTest.TrianglesNotTreatedAsPointSprites/ES1_OpenGL (210 ms) [193/624] TextureEnvTest.NegativeParameter/ES1_OpenGL (10 ms) [194/624] TextureParameterTest.Set/ES1_OpenGL (10 ms) [195/624] TextureTargetEnableTest.InitialState/ES1_OpenGL (9 ms) [196/624] TextureTargetEnableTest.Set/ES1_OpenGL (12 ms) [197/624] GLSLTest.TwoElseIfRewriting/ES2_OpenGL (15 ms) [198/624] GLSLTest.TwoElseIfRewriting/ES3_OpenGL (14 ms) [199/624] GLSLTest.FrontFacingAndVarying/ES3_OpenGL (13 ms) [200/624] GLSLTest.ReleaseCompilerThenCompile/ES2_OpenGL (19 ms) [201/624] GLSLTest.InvariantVaryingBoth/ES3_OpenGL (13 ms) [202/624] GLSLTest.InvariantGLPosition/ES2_OpenGL (12 ms) [203/624] GLSLTest.MissingReturnFloat/ES2_OpenGL (12 ms) [204/624] GLSLTest.MissingReturnVec2/ES3_OpenGL (13 ms) [205/624] GLSLTest.MissingReturnVec3/ES3_OpenGL (13 ms) [206/624] GLSLTest.MissingReturnIVec4/ES3_OpenGL (13 ms) [207/624] GLSLTest.MissingReturnMat4/ES2_OpenGL (17 ms) [208/624] GLSLTest.MissingReturnMat4/ES3_OpenGL (13 ms) [209/624] GLSLTest.InvariantAllIn/ES2_OpenGL (13 ms) [210/624] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES3_OpenGL (14 ms) [211/624] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES2_OpenGL (14 ms) [212/624] GLSLTest.MaxVaryingsSpecialCases/ES2_OpenGL (9 ms) [213/624] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES3_OpenGL (14 ms) [214/624] GLSLTest.MaxVaryingVec3Array/ES2_OpenGL (15 ms) [215/624] GLSLTest.MaxVaryingVec3Array/ES3_OpenGL (16 ms) [216/624] GLSLTest.MaxVaryingVec3AndOneFloat/ES2_OpenGL (14 ms) [217/624] GLSLTest.MaxVaryingVec3AndOneFloat/ES3_OpenGL (15 ms) [218/624] GLSLTest.TwiceMaxVaryingVec2/ES2_OpenGL (15 ms) [219/624] GLSLTest.MixedShaderLengths/ES3_OpenGL (14 ms) [220/624] GLSLTest.ZeroShaderLength/ES2_OpenGL (12 ms) [221/624] GLSLTest.ZeroShaderLength/ES3_OpenGL (12 ms) [222/624] GLSLTest.BadIndexBug/ES2_OpenGL (10 ms) [223/624] GLSLTest.UniformStructWithoutInitializer/ES3_OpenGL (15 ms) [224/624] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES3_OpenGL (9 ms) [225/624] GLSLTest.VerifyMaxFragmentUniformVectors/ES2_OpenGL (83 ms) [226/624] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES2_OpenGL (8 ms) [227/624] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES3_OpenGL (55 ms) [228/624] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES3_OpenGL (17 ms) [229/624] GLSLTest.RenderTrisWithPointCoord/ES3_OpenGL (15 ms) [230/624] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES3_OpenGL (17 ms) [231/624] GLSLTest.ConstantStatementInForLoop/ES3_OpenGL (11 ms) [232/624] GLSLTest.StructureNameMatchingTest/ES3_OpenGL (14 ms) [233/624] GLSLTest.EmbeddedStructUniform/ES3_OpenGL (14 ms) [234/624] GLSLTest.SamplerInStructMemberIndexing/ES2_OpenGL (17 ms) [235/624] GLSLTest.TwoEmbeddedStructUniforms/ES3_OpenGL (16 ms) [236/624] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES3_OpenGL (17 ms) [237/624] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL (19 ms) [238/624] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (17 ms) [239/624] GLSLTest.VectorScalarDivideAndAddInLoop/ES3_OpenGL (16 ms) [240/624] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES2_OpenGL (12 ms) [241/624] GLSLTest.IfElseIfAndReturn/ES2_OpenGL (16 ms) [242/624] GLSLTest.IfElseIfAndReturn/ES3_OpenGL (16 ms) [243/624] GLSLTest.MemoryExhaustedTest/ES2_OpenGL (12 ms) [244/624] GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_OpenGL (17 ms) [245/624] GLSLTest_ES3.VersionMismatch/ES3_OpenGL (13 ms) [246/624] GLSLTest_ES3.InvariantVaryingBoth/ES3_OpenGL (13 ms) [247/624] GLSLTest_ES3.InvariantAllOut/ES3_OpenGL (9 ms) [248/624] GLSLTest_ES3.AmbiguousConstructorCall2x2/ES3_OpenGL (13 ms) [249/624] GLSLTest_ES3.AmbiguousConstructorCall2x3/ES3_OpenGL (13 ms) [250/624] GLSLTest_ES3.SequenceOperatorEvaluationOrderShortCircuit/ES3_OpenGL (16 ms) [251/624] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyCondition/ES3_OpenGL (14 ms) [252/624] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInLoopCondition/ES3_OpenGL (17 ms) [253/624] GLSLTest_ES3.NestedSwitchWithVariableDeclarationInside/ES3_OpenGL (16 ms) [254/624] GLSLTest_ES3.EmptySwitch/ES3_OpenGL (16 ms) [255/624] GLSLTestNoValidation.DepthRangeUniforms/ES2_OpenGL (15 ms) [256/624] WebGLGLSLTest.MaxVaryingVec4PlusPointCoord/ES2_OpenGL (13 ms) [257/624] WebGLGLSLTest.MaxPlusOneVaryingVec2/ES2_OpenGL (13 ms) [258/624] WebGLGLSLTest.MaxVaryingVec3ArrayAndMaxPlusOneFloatArray/ES2_OpenGL (15 ms) [259/624] WebGLGLSLTest.InitUninitializedGlobals/ES2_OpenGL (13 ms) [260/624] WebGLGLSLTest.UninitializedNamelessStructInGlobalScope/ES2_OpenGL (12 ms) [261/624] ImageTest.ValidationImageBase/ES3_OpenGL (12 ms) [262/624] ImageTest.ValidationGLEGLImageExternal/ES2_OpenGL (13 ms) [263/624] ImageTest.ValidationGLEGLImageExternalESSL3/ES2_OpenGL (13 ms) [264/624] ImageTest.ValidationGLEGLImageExternalESSL3/ES3_OpenGL (14 ms) [265/624] ImageTest.SourceCubeTargetExternal/ES2_OpenGL (13 ms) [266/624] ImageTest.Source3DTargetTexture/ES2_OpenGL (13 ms) [267/624] ImageTest.Source3DTargetTexture/ES3_OpenGL (14 ms) [268/624] ImageTest.Source3DTargetRenderbuffer/ES3_OpenGL (16 ms) [269/624] ImageTest.SourceRenderbufferTargetTexture/ES2_OpenGL (13 ms) [270/624] ImageTest.Deletion/ES3_OpenGL (13 ms) [271/624] ImageTest.RespecificationDifferentSize/ES3_OpenGL (13 ms) [272/624] ImageTest.RespecificationWithFBO/ES3_OpenGL (13 ms) [273/624] ImageTest.UpdatedData/ES3_OpenGL (13 ms) [274/624] IncompleteTextureTest.UpdateTexture/ES2_OpenGL (16 ms) [275/624] IncompleteTextureTestES3.UnpackBufferBound/ES3_OpenGL (16 ms) [276/624] IndexBufferOffsetTest.UInt8Index/ES2_OpenGL (19 ms) [277/624] IndexBufferOffsetTest.UInt32Index/ES3_OpenGL (23 ms) [278/624] IndexedPointsTestUShort.UnsignedShortOffset2/ES2_OpenGL (17 ms) [279/624] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset1/ES2_OpenGL (18 ms) [280/624] IndexedPointsTestUInt.UnsignedIntOffset0/ES2_OpenGL (17 ms) [281/624] IndexedPointsTestUInt.UnsignedIntOffset1/ES2_OpenGL (17 ms) [282/624] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset1/ES2_OpenGL (18 ms) [283/624] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset3/ES2_OpenGL (21 ms) [284/624] InstancingTest.IndexedAttrib0PointBufferAngle/ES2_OpenGL (21 ms) [285/624] InstancingTest.IndexedAttrib1QuadMemoryExt/ES2_OpenGL (19 ms) [286/624] InstancingTest.IndexedAttrib0PointBufferExt/ES2_OpenGL (18 ms) [287/624] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset0/ES2_OpenGL (18 ms) [288/624] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset0/ES2_OpenGL (18 ms) [289/624] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset4/ES2_OpenGL (18 ms) [290/624] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset0/ES2_OpenGL (19 ms) [291/624] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset2/ES2_OpenGL (18 ms) [292/624] InstancingTest.Instances1Divisor1/ES2_OpenGL (18 ms) [293/624] InstancingTest.Instances2Divisor1/ES2_OpenGL (19 ms) [294/624] InstancingTest.Instances5Divisor2/ES2_OpenGL (18 ms) [295/624] InstancingTest.Instances6Divisor1/ES2_OpenGL (18 ms) [296/624] InstancingTest.Instances8Divisor1/ES2_OpenGL (18 ms) [297/624] InstancingTest.Instances11Divisor2/ES2_OpenGL (18 ms) [298/624] InstancingTest.Instances25Divisor5/ES2_OpenGL (19 ms) [299/624] InstancingTest.Instances25Divisor33/ES2_OpenGL (19 ms) [300/624] InstancingTest.Instances28Divisor3/ES2_OpenGL (18 ms) [301/624] InstancingTest.Instances31Divisor6/ES2_OpenGL (18 ms) [302/624] InstancingTest.Instances32Divisor3/ES2_OpenGL (19 ms) [303/624] InstancingTest.Instances34Divisor3/ES2_OpenGL (19 ms) [304/624] InstancingTestES3.LargeDivisor/ES3_OpenGL (33 ms) [305/624] InstancingTestES3.LargestDivisor/ES3_OpenGL (17 ms) [306/624] LineLoopTest.LineLoopUByteIndices/ES2_OpenGL (17 ms) [307/624] MemorySizeTest.BasicUsageTexture/ES3_OpenGL (11 ms) [308/624] MemorySizeTest.BasicUsageRenderbuffer/ES2_OpenGL (9 ms) [309/624] MemorySizeTest.BasicUsageRenderbuffer/ES3_OpenGL (9 ms) [310/624] MipmapTest.GenerateMipmapFromInitDataThenRender/ES3_OpenGL (19 ms) [311/624] MipmapTest.MipMapGenerationD3D9Bug/ES2_OpenGL (15 ms) [312/624] MipmapTest.TextureCubeGeneralLevelZero/ES3_OpenGL (20 ms) [313/624] MipmapTest.TextureCubeRenderToLevelZero/ES2_OpenGL (23 ms) [314/624] MipmapTestES3.GenerateMipmapBaseLevelOutOfRangeImmutableTexture/ES3_OpenGL (21 ms) [315/624] MultiDrawTest.RequestExtension/ES2_OpenGL (12 ms) [316/624] MultiDrawTest.RequestExtension/DrawID_ES3_OpenGL (9 ms) [317/624] MultiDrawTest.RequestExtension/Instanced_DrawID_ES3_OpenGL (10 ms) [318/624] MultiDrawTest.CanCompile/Instanced_ES3_OpenGL (14 ms) [319/624] MultiDrawTest.CanCompile/Instanced_DrawID_ES3_OpenGL (15 ms) [320/624] MultiDrawTest.MultiDrawArrays/Instanced_ES2_OpenGL (22 ms) [321/624] MultiDrawTest.MultiDrawArrays/Instanced_ES3_OpenGL (27 ms) [322/624] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES3_OpenGL (22 ms) [323/624] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES2_OpenGL (22 ms) [324/624] MultiDrawTest.MultiDrawElements/DrawID_ES3_OpenGL (19 ms) [325/624] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES2_OpenGL (23 ms) [326/624] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview2_layered (12 ms) [327/624] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [328/624] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview2_layered (10 ms) [329/624] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (12 ms) [330/624] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [331/624] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [332/624] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview (8 ms) [333/624] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview (10 ms) [334/624] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [335/624] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [336/624] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview_layered (10 ms) [337/624] PackUnpackTest.PackUnpackHalfNormal/ES3_OpenGL (28 ms) [338/624] PackUnpackTest.PackUnpackSnormSubnormal/ES3_OpenGL (23 ms) [339/624] PackUnpackTest.PackUnpackSnormOverflow/ES3_OpenGL (21 ms) [340/624] CHROMIUMPathRenderingTest.TestPathParameter/ES3_OpenGL (12 ms) [341/624] CHROMIUMPathRenderingTest.TestPathObjectState/ES2_OpenGL (8 ms) [342/624] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES3_OpenGL (11 ms) [343/624] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES3_OpenGL (9 ms) [344/624] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES2_OpenGL (10 ms) [345/624] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES2_OpenGL (10 ms) [346/624] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL (8 ms) [347/624] PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL (10 ms) [348/624] ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL (12 ms) [349/624] OcclusionQueriesTest.Errors/ES3_OpenGL (20 ms) [350/624] OcclusionQueriesTest.MultiContext/ES3_OpenGL (34 ms) [351/624] ParallelShaderCompileTest.Basic/ES2_OpenGL (12 ms) [352/624] ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL (745 ms) [353/624] ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL (12 ms) [354/624] ReadPixelsTest.OutOfBounds/ES2_OpenGL (13 ms) [355/624] ReadPixelsPBOTest.Basic/ES3_OpenGL (10 ms) [356/624] ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL (11 ms) [357/624] ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL (12 ms) [358/624] ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL (10 ms) [359/624] ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL (10 ms) [360/624] ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL (9 ms) [361/624] ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL (14 ms) [362/624] RendererTest.SimpleOperation/ES3_OpenGL (13 ms) [363/624] RendererTest.SimpleOperation/ES2_Null (1 ms) [364/624] RendererTest.SimpleOperation/ES3_Null (0 ms) [365/624] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL (10 ms) [366/624] RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL (9 ms) [367/624] RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL (10 ms) [368/624] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL (9 ms) [369/624] RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL (9 ms) [370/624] RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL (8 ms) [371/624] RobustClientMemoryTest.ReadPixels/ES2_OpenGL (10 ms) [372/624] RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL (9 ms) [373/624] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL (11 ms) [374/624] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL (13 ms) [375/624] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL (14 ms) [376/624] RobustResourceInitTest.Texture/ES2_OpenGL (12 ms) [377/624] RobustResourceInitTest.Renderbuffer/ES3_OpenGL (10 ms) [378/624] RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL (15 ms) [379/624] RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL (13 ms) [380/624] RobustResourceInitTest.ClearWithScissor/ES3_OpenGL (10 ms) [381/624] RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL (11 ms) [382/624] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL (14 ms) [383/624] RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL (11 ms) [384/624] RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL (18 ms) [385/624] RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL (11 ms) [386/624] RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL (16 ms) [387/624] SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL (11 ms) [388/624] SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL (9 ms) [389/624] SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL (17 ms) [390/624] SimpleOperationTest.CompileVertexShader/ES3_OpenGL (13 ms) [391/624] SimpleOperationTest.ScissorTest/ES2_OpenGL (19 ms) [392/624] SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL (11 ms) [393/624] SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL (12 ms) [394/624] SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL (13 ms) [395/624] SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL (13 ms) [396/624] SimpleOperationTest.BufferDataWithData/ES3_OpenGL (9 ms) [397/624] SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL (10 ms) [398/624] SimpleOperationTest.BufferSubData/ES3_OpenGL (9 ms) [399/624] SimpleOperationTest.DrawQuadTwice/ES3_OpenGL (15 ms) [400/624] SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL (18 ms) [401/624] SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL (15 ms) [402/624] SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL (10 ms) [403/624] SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL (9 ms) [404/624] SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL (10 ms) [405/624] SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL (9 ms) [406/624] SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL (13 ms) [407/624] SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL (16 ms) [408/624] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL (16 ms) [409/624] SimpleOperationTest.RenderToTexture/ES3_OpenGL (14 ms) [410/624] SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL (14 ms) [411/624] SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL (14 ms) [412/624] SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL (20 ms) [413/624] SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL (17 ms) [414/624] SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL (17 ms) [415/624] SRGBTextureTest.SRGBValidation/ES2_OpenGL (14 ms) [416/624] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL (14 ms) [417/624] SRGBTextureTest.GenerateMipmaps/ES2_OpenGL (13 ms) [418/624] SRGBTextureTest.GenerateMipmaps/ES3_OpenGL (13 ms) [419/624] StateChangeTest.CopyTexImage2DSync/ES2_OpenGL (13 ms) [420/624] StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL (10 ms) [421/624] StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL (14 ms) [422/624] StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL (10 ms) [423/624] StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL (12 ms) [424/624] StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL (18 ms) [425/624] StateChangeRenderTest.GenerateMipmap/ES2_OpenGL (15 ms) [426/624] StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL (16 ms) [427/624] LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL (16 ms) [428/624] LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (16 ms) [429/624] SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL (21 ms) [430/624] SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL (17 ms) [431/624] SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL (15 ms) [432/624] SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL (16 ms) [433/624] SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL (16 ms) [434/624] SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL (16 ms) [435/624] SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL (16 ms) [436/624] SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL (17 ms) [437/624] ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL (16 ms) [438/624] ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL (15 ms) [439/624] WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL (12 ms) [440/624] SwizzleTest.RGBA32F_2D/ES3_OpenGL (31 ms) [441/624] SwizzleTest.RG32F_2D/ES3_OpenGL (28 ms) [442/624] SwizzleTest.R32F_2D/ES3_OpenGL (30 ms) [443/624] SwizzleTest.D32F_2D/ES3_OpenGL (31 ms) [444/624] SwizzleTest.D24_2D/ES3_OpenGL (29 ms) [445/624] SwizzleTest.LA8_2D/ES3_OpenGL (29 ms) [446/624] SwizzleTest.L32F_2D/ES3_OpenGL (30 ms) [447/624] SwizzleTest.A32F_2D/ES3_OpenGL (31 ms) [448/624] SyncQueriesTest.Basic/ES2_OpenGL (10 ms) [449/624] TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL (12 ms) [450/624] TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL (9 ms) [451/624] NegativeTextureMultisampleTest.Negtive/ES3_OpenGL (9 ms) [452/624] TextureRectangleTest.TexImage2D/ES3_OpenGL (9 ms) [453/624] TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL (9 ms) [454/624] TextureRectangleTest.TexParameterRestriction/ES2_OpenGL (9 ms) [455/624] TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL (10 ms) [456/624] TextureRectangleTest.RenderToRectangle/ES3_OpenGL (11 ms) [457/624] Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL (17 ms) [458/624] Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL (13 ms) [459/624] TextureCubeTest.CubeMapBug/ES2_OpenGL (18 ms) [460/624] TextureCubeTest.CubeMapDraw/ES2_OpenGL (16 ms) [461/624] TextureCubeTest.CubeMapFBO/ES2_OpenGL (14 ms) [462/624] TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL (15 ms) [463/624] Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL (16 ms) [464/624] Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL (16 ms) [465/624] Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL (16 ms) [466/624] Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL (18 ms) [467/624] Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL (16 ms) [468/624] Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL (17 ms) [469/624] Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL (17 ms) [470/624] Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL (23 ms) [471/624] Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL (14 ms) [472/624] Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (22 ms) [473/624] Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL (19 ms) [474/624] ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL (18 ms) [475/624] SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL (19 ms) [476/624] TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL (17 ms) [477/624] TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL (9 ms) [478/624] TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL (9 ms) [479/624] TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL (25 ms) [480/624] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL (22 ms) [481/624] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL (19 ms) [482/624] TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL (30 ms) [483/624] TextureLimitsTest.TextureTypeConflict/ES2_OpenGL (14 ms) [484/624] Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL (17 ms) [485/624] Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL (19 ms) [486/624] TimerQueriesTest.TimeElapsed/ES3_OpenGL (21 ms) [487/624] TimerQueriesTest.Timestamp/ES3_OpenGL (14 ms) [488/624] TransformFeedbackTest.BufferRebinding/ES3_OpenGL (351 ms) [489/624] TransformFeedbackTest.VertexOnly/ES3_OpenGL (28 ms) [490/624] TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL (30 ms) [491/624] UniformBufferTest.UniformBufferRange/ES3_OpenGL (15 ms) [492/624] UniformBufferTest.UniformBufferBindings/ES3_OpenGL (17 ms) [493/624] UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL (16 ms) [494/624] UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL (15 ms) [495/624] UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL (17 ms) [496/624] SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL (12 ms) [497/624] SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL (13 ms) [498/624] SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL (12 ms) [499/624] SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL (14 ms) [500/624] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL (12 ms) [501/624] UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL (17 ms) [502/624] UniformTest.Sampler/ES2_OpenGL (15 ms) [503/624] UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL (17 ms) [504/624] UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL (14 ms) [505/624] UniformTestES3.MatrixUniformUpload/ES3_OpenGL (70 ms) [506/624] UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL (17 ms) [507/624] UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL (16 ms) [508/624] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL (16 ms) [509/624] UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL (15 ms) [510/624] UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL (15 ms) [511/624] UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL (15 ms) [512/624] UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL (20 ms) [513/624] UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL (16 ms) [514/624] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL (14 ms) [515/624] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL (16 ms) [516/624] UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL (15 ms) [517/624] UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL (16 ms) [518/624] UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL (16 ms) [519/624] UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL (19 ms) [520/624] UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL (16 ms) [521/624] UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL (16 ms) [522/624] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL (15 ms) [523/624] UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL (16 ms) [524/624] UnpackRowLengthTest.RowLength128/ES2_OpenGL (15 ms) [525/624] UnpackRowLengthTest.RowLength128/ES3_OpenGL (16 ms) [526/624] VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL (18 ms) [527/624] VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL (16 ms) [528/624] VertexAttributeTest.ByteUnnormalized/ES2_OpenGL (17 ms) [529/624] VertexAttributeTest.ByteUnnormalized/ES3_OpenGL (16 ms) [530/624] VertexAttributeTest.ByteNormalized/ES3_OpenGL (16 ms) [531/624] VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL (18 ms) [532/624] VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL (16 ms) [533/624] VertexAttributeTest.ShortNormalized/ES2_OpenGL (21 ms) [534/624] VertexAttributeTest.ShortNormalized/ES3_OpenGL (18 ms) [535/624] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (17 ms) [536/624] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL (18 ms) [537/624] VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL (61 ms) [538/624] VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL (17 ms) [539/624] VertexAttributeTestES3.IntNormalized/ES3_OpenGL (20 ms) [540/624] VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL (18 ms) [541/624] VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL (12 ms) [542/624] VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL (13 ms) [543/624] WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL (11 ms) [544/624] WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL (9 ms) [545/624] WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL (9 ms) [546/624] WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL (11 ms) [547/624] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL (9 ms) [548/624] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL (11 ms) [549/624] WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL (9 ms) [550/624] WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL (13 ms) [551/624] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL (9 ms) [552/624] WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL (9 ms) [553/624] WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL (10 ms) [554/624] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL (9 ms) [555/624] WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL (9 ms) [556/624] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL (9 ms) [557/624] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL (9 ms) [558/624] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL (9 ms) [559/624] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL (8 ms) [560/624] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL (10 ms) [561/624] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL (9 ms) [562/624] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL (9 ms) [563/624] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL (9 ms) [564/624] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL (10 ms) [565/624] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (11 ms) [566/624] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL (11 ms) [567/624] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL (15 ms) [568/624] WebGLCompatibilityTest.MaxStride/ES3_OpenGL (9 ms) [569/624] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL (12 ms) [570/624] WebGLCompatibilityTest.DepthRange/ES2_OpenGL (9 ms) [571/624] WebGLCompatibilityTest.DepthRange/ES3_OpenGL (9 ms) [572/624] WebGLCompatibilityTest.NPOT/ES2_OpenGL (9 ms) [573/624] WebGLCompatibilityTest.NPOT/ES3_OpenGL (9 ms) [574/624] WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL (13 ms) [575/624] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL (9 ms) [576/624] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL (11 ms) [577/624] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL (9 ms) [578/624] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL (11 ms) [579/624] WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL (9 ms) [580/624] WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL (10 ms) [581/624] WebGLCompatibilityTest.L32FTextures/ES2_OpenGL (83 ms) [582/624] WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL (80 ms) [583/624] WebGLCompatibilityTest.R32FTextures/ES3_OpenGL (89 ms) [584/624] WebGLCompatibilityTest.FloatBlend/ES3_OpenGL (14 ms) [585/624] WebGLCompatibilityTest.R16FTextures/ES2_OpenGL (63 ms) [586/624] WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL (8 ms) [587/624] WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL (9 ms) [588/624] WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL (8 ms) [589/624] WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL (10 ms) [590/624] WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL (22 ms) [591/624] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL (10 ms) [592/624] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL (8 ms) [593/624] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL (10 ms) [594/624] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL (9 ms) [595/624] WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL (12 ms) [596/624] WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL (13 ms) [597/624] WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (9 ms) [598/624] WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL (10 ms) [599/624] WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL (11 ms) [600/624] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL (11 ms) [601/624] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL (47 ms) [602/624] EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL (11 ms) [603/624] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL (10 ms) [604/624] EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL (10 ms) [605/624] EGLDebugTest.DefaultParameters/ES3_OpenGL (9 ms) [606/624] EGLDebugTest.SetMessageControl/ES3_OpenGL (9 ms) [607/624] EGLDebugTest.SetLabel/ES2_OpenGL (11 ms) [608/624] EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture (5 ms) [609/624] EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture (5 ms) [610/624] EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture (6 ms) [611/624] EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL (9 ms) [612/624] EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture (0 ms) [613/624] EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture (5 ms) [614/624] EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture (5 ms) [615/624] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture (10 ms) [616/624] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture (9 ms) [617/624] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture (8 ms) [618/624] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture (8 ms) [619/624] EGLSyncTest.BasicOperations/ES2_OpenGL (21 ms) [620/624] GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL (10 ms) [621/624] GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL (9 ms) [622/624] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL (9 ms) [623/624] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL (8 ms) [624/624] IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL (10 ms) SUCCESS: all tests passed. Tests took 11 seconds. 44ded19f41d2a210: exit 0 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 2/4 Using 1 parallel jobs. 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Note: Google Test filter = BindGeneratesResourceTest.QueryValidation/ES2_OpenGL:BindGeneratesResourceTest.Buffers/ES2_OpenGL:BindGeneratesResourceTest.Framebuffers/ES2_OpenGL:BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL:BindUniformLocationTest.SamplerLocation/ES2_OpenGL:EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL:EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL:EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL:EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL:EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL:EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL:EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL:BlendMinMaxTest.RGBA8/ES2_OpenGL:BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL:BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL:BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL:BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL:BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL:BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL:BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL:BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL:BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL:BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL:BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL:BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL:BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL:BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL:BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL:BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL:BufferDataTest.MapBufferOES/ES2_OpenGL:IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL:BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL:BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL:ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL:ClearTest.ClearIsClamped/ES3_OpenGL:ClearTest.Stencil8Scissored/ES2_OpenGL:ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL:ClearTestES3.BadFBOSerialBug/ES3_OpenGL:ClearTestES3.SRGBClear/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds:MaskedScissoredClearTest.Test/ES3_OpenGL:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd:ClientArraysTest.ExtensionStringExposed/ES3_OpenGL:ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL:ContextLostTest.ExtensionStringExposed/ES2_Null:ContextLostTest.BasicUsage/ES2_Null:ContextLostTest.PollingQuery/ES2_Null:CopyCompressedTextureTest.Basic/ES2_OpenGL:CopyCompressedTextureTest.Basic/ES3_OpenGL:CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL:CopyTexImageTest.RGBToL/ES2_OpenGL:CopyTexImageTest.RGBAToLA/ES2_OpenGL:CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL:CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL:CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL:CopyTextureTest.InternalFormat/ES2_OpenGL:CopyTextureTest.CopySubTextureDimension/ES2_OpenGL:CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL:CopyTextureTest.IncompleteCubeMap/ES2_OpenGL:CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL:CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVaria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enGL:Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL:Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL:Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL:SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL:Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL:Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL:Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL:SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL:SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL:TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL:TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL:TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL:TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL:TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL:TimerQueriesTest.ProcAddresses/ES2_OpenGL:TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL:TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL:TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL:TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL:TimerQueriesTest.Timestamp/ES2_OpenGL:TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL:TransformFeedbackTest.RecordAndDraw/ES3_OpenGL:TransformFeedbackTest.BufferBinding/ES3_OpenGL:TransformFeedbackTest.PackingBug/ES3_OpenGL:TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL:TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL:TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL:TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL:TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL:UniformBufferTest.Simple/ES3_OpenGL:UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL:UniformBufferTest.ActiveUniformNames/ES3_OpenGL:UniformBufferTest.VeryLarge/ES3_OpenGL:UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL:UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL:UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL:SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL:UniformTest.IntUniformStateQuery/ES2_OpenGL:UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL:UniformTestES3.OverflowArray/ES3_OpenGL:UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL:UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL:UnpackRowLengthTest.RowLength1024/ES2_OpenGL:VertexAttributeTest.ShortUnnormalized/ES3_OpenGL:VertexAttributeTest.MaxAttribs/ES2_OpenGL:VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL:VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL:VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL:VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL:VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL:VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL:VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL:VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL:VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL:VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL:VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL:WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL:WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL:WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL:WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL:WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL:WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL:WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL:WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL:WebGLCompatibilityTest.MaxStride/ES2_OpenGL:WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL:WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL:WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL:WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL:WebGLCompatibilityTest.L32FTextures/ES3_OpenGL:WebGLCompatibilityTest.R32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL:WebGLCompatibilityTest.FloatBlend/ES2_OpenGL:WebGLCompatibilityTest.R16FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL:WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL:WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL:WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL:WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL:WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL:WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL:WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL:WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL:WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL:WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL:WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL:WebGLFramebufferTest.TestAttachments/ES3_OpenGL:WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL:WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL:EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL:EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL:EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL:EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture:EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture:EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture:EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture:EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture:EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture:EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture:EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture:EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture:EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture:EGLSyncTest.GetSyncAttrib/ES2_OpenGL:EGLSyncTest.GetSyncAttrib/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL:IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL [==========] Running 671 tests from 155 test suites. [----------] Global test environment set-up. [----------] 4 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.QueryValidation/ES2_OpenGL [ OK ] BindGeneratesResourceTest.QueryValidation/ES2_OpenGL (101 ms) [ RUN ] BindGeneratesResourceTest.Buffers/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Buffers/ES2_OpenGL (39 ms) [ RUN ] BindGeneratesResourceTest.Framebuffers/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Framebuffers/ES2_OpenGL (13 ms) [ RUN ] BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL (10 ms) [----------] 4 tests from BindGeneratesResourceTest (164 ms total) [----------] 1 test from BindUniformLocationTest [ RUN ] BindUniformLocationTest.SamplerLocation/ES2_OpenGL [ OK ] BindUniformLocationTest.SamplerLocation/ES2_OpenGL (24 ms) [----------] 1 test from BindUniformLocationTest (24 ms total) [----------] 1 test from EXTBlendFuncExtendedTest [ RUN ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL (6 ms) [----------] 1 test from EXTBlendFuncExtendedTest (6 ms total) [----------] 2 tests from EXTBlendFuncExtendedDrawTest [ RUN ] EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL (13 ms) [ RUN ] EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL (12 ms) [----------] 2 tests from EXTBlendFuncExtendedDrawTest (25 ms total) [----------] 2 tests from EXTBlendFuncExtendedDrawTestES3 [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL (9 ms) [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL (10 ms) [----------] 2 tests from EXTBlendFuncExtendedDrawTestES3 (19 ms total) [----------] 2 tests from EXTBlendFuncExtendedTestES3 [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL (10 ms) [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL (10 ms) [----------] 2 tests from EXTBlendFuncExtendedTestES3 (21 ms total) [----------] 1 test from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA8/ES2_OpenGL [ OK ] BlendMinMaxTest.RGBA8/ES2_OpenGL (35 ms) [----------] 1 test from BlendMinMaxTest (36 ms total) [----------] 11 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL (29 ms) [ RUN ] BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL (20 ms) [ RUN ] BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL (25 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL (18 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL (17 ms) [ RUN ] BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL (18 ms) [----------] 11 tests from BlitFramebufferANGLETest (233 ms total) [----------] 1 test from BlitFramebufferTest [ RUN ] BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL [ OK ] BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL (12 ms) [----------] 1 test from BlitFramebufferTest (12 ms total) [----------] 4 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL (18 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL (13 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL (14 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL (12 ms) [----------] 4 tests from BPTCCompressedTextureTest (57 ms total) [----------] 2 tests from BPTCCompressedTextureTestES3 [ RUN ] BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL (13 ms) [ RUN ] BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL (14 ms) [----------] 2 tests from BPTCCompressedTextureTestES3 (27 ms total) [----------] 2 tests from BufferDataTest [ RUN ] BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL [ OK ] BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL (17 ms) [ RUN ] BufferDataTest.MapBufferOES/ES2_OpenGL [ OK ] BufferDataTest.MapBufferOES/ES2_OpenGL (18 ms) [----------] 2 tests from BufferDataTest (36 ms total) [----------] 1 test from IndexedBufferCopyTest [ RUN ] IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL [ OK ] IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL (16 ms) [----------] 1 test from IndexedBufferCopyTest (16 ms total) [----------] 1 test from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL (18 ms) [----------] 1 test from BuiltinVariableVertexIdTest (18 ms total) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest [ RUN ] BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL [ OK ] BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL (18 ms) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest (18 ms total) [----------] 3 tests from ClearTest [ RUN ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL Test skipped: IsOSX() && (IsNVIDIA() || IsIntel()) && IsDesktopOpenGL(). [ OK ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL (12 ms) [ RUN ] ClearTest.ClearIsClamped/ES3_OpenGL [ OK ] ClearTest.ClearIsClamped/ES3_OpenGL (9 ms) [ RUN ] ClearTest.Stencil8Scissored/ES2_OpenGL [ OK ] ClearTest.Stencil8Scissored/ES2_OpenGL (10 ms) [----------] 3 tests from ClearTest (32 ms total) [----------] 3 tests from ClearTestES3 [ RUN ] ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL [ OK ] ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL (12 ms) [ RUN ] ClearTestES3.BadFBOSerialBug/ES3_OpenGL [ OK ] ClearTestES3.BadFBOSerialBug/ES3_OpenGL (16 ms) [ RUN ] ClearTestES3.SRGBClear/ES3_OpenGL [ OK ] ClearTestES3.SRGBClear/ES3_OpenGL (11 ms) [----------] 3 tests from ClearTestES3 (39 ms total) [----------] 27 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds (19 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs (20 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd (18 ms) [----------] 27 tests from MaskedScissoredClearTest (426 ms total) [----------] 2 tests from ClientArraysTest [ RUN ] ClientArraysTest.ExtensionStringExposed/ES3_OpenGL [ OK ] ClientArraysTest.ExtensionStringExposed/ES3_OpenGL (9 ms) [ RUN ] ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL (12 ms) [----------] 2 tests from ClientArraysTest (21 ms total) [----------] 3 tests from ContextLostTest [ RUN ] ContextLostTest.ExtensionStringExposed/ES2_Null [ OK ] ContextLostTest.ExtensionStringExposed/ES2_Null (3 ms) [ RUN ] ContextLostTest.BasicUsage/ES2_Null Test skipped: !EnsureGLExtensionEnabled("GL_EXT_robustness"). [ OK ] ContextLostTest.BasicUsage/ES2_Null (2 ms) [ RUN ] ContextLostTest.PollingQuery/ES2_Null Test skipped: getClientMajorVersion() < 3. [ OK ] ContextLostTest.PollingQuery/ES2_Null (0 ms) [----------] 3 tests from ContextLostTest (5 ms total) [----------] 3 tests from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.Basic/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. Test skipped: !checkExtensions(). [ OK ] CopyCompressedTextureTest.Basic/ES2_OpenGL (10 ms) [ RUN ] CopyCompressedTextureTest.Basic/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. Test skipped: !checkExtensions(). [ OK ] CopyCompressedTextureTest.Basic/ES3_OpenGL (14 ms) [ RUN ] CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL (14 ms) [----------] 3 tests from CopyCompressedTextureTest (38 ms total) [----------] 4 tests from CopyTexImageTest [ RUN ] CopyTexImageTest.RGBToL/ES2_OpenGL [ OK ] CopyTexImageTest.RGBToL/ES2_OpenGL (27 ms) [ RUN ] CopyTexImageTest.RGBAToLA/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToLA/ES2_OpenGL (26 ms) [ RUN ] CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL [ OK ] CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL (16 ms) [ RUN ] CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL [ OK ] CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL (14 ms) [----------] 4 tests from CopyTexImageTest (83 ms total) [----------] 1 test from CopyTexImageTestES3 [ RUN ] CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL [ OK ] CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL (15 ms) [----------] 1 test from CopyTexImageTestES3 (15 ms total) [----------] 6 tests from CopyTextureTest [ RUN ] CopyTextureTest.InternalFormat/ES2_OpenGL [ OK ] CopyTextureTest.InternalFormat/ES2_OpenGL (38 ms) [ RUN ] CopyTextureTest.CopySubTextureDimension/ES2_OpenGL [ OK ] CopyTextureTest.CopySubTextureDimension/ES2_OpenGL (11 ms) [ RUN ] CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL [ OK ] CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL (12 ms) [ RUN ] CopyTextureTest.IncompleteCubeMap/ES2_OpenGL [ OK ] CopyTextureTest.IncompleteCubeMap/ES2_OpenGL (11 ms) [ RUN ] CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL [ OK ] CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL (15 ms) [ RUN ] CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL Test skipped: !IsD3D11(). [ OK ] CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL (9 ms) [----------] 6 tests from CopyTextureTest (96 ms total) [----------] 76 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY (17 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA (19 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (19 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB (10 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (15 ms) [----------] 76 tests from CopyTextureVariationsTest (1106 ms total) [----------] 1 test from CopyTextureTestES3 [ RUN ] CopyTextureTestES3.ES3UintFormats/ES3_OpenGL [ OK ] CopyTextureTestES3.ES3UintFormats/ES3_OpenGL (85 ms) [----------] 1 test from CopyTextureTestES3 (85 ms total) [----------] 1 test from DebugMarkerTest [ RUN ] DebugMarkerTest.BasicValidation/ES2_OpenGL [ OK ] DebugMarkerTest.BasicValidation/ES2_OpenGL (13 ms) [----------] 1 test from DebugMarkerTest (13 ms total) [----------] 3 tests from DebugTest [ RUN ] DebugTest.Enabled/ES2_OpenGL [ OK ] DebugTest.Enabled/ES2_OpenGL (9 ms) [ RUN ] DebugTest.GetPointer/ES2_OpenGL [ OK ] DebugTest.GetPointer/ES2_OpenGL (9 ms) [ RUN ] DebugTest.ObjectLabels/ES3_OpenGL [ OK ] DebugTest.ObjectLabels/ES3_OpenGL (9 ms) [----------] 3 tests from DebugTest (27 ms total) [----------] 2 tests from DepthStencilFormatsTest [ RUN ] DepthStencilFormatsTest.DepthTexture/ES2_OpenGL [ OK ] DepthStencilFormatsTest.DepthTexture/ES2_OpenGL (14 ms) [ RUN ] DepthStencilFormatsTest.DepthTextureRender/ES2_OpenGL [ OK ] DepthStencilFormatsTest.DepthTextureRender/ES2_OpenGL (23 ms) [----------] 2 tests from DepthStencilFormatsTest (37 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES3_OpenGL [ OK ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES3_OpenGL (17 ms) [----------] 1 test from DepthStencilTest (18 ms total) [----------] 1 test from DiscardFramebufferEXTTest [ RUN ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES3_OpenGL (17 ms) [----------] 1 test from DiscardFramebufferEXTTest (17 ms total) [----------] 5 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.VerifyD3DLimits/ES2_OpenGL Test skipped: platform.renderer != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE. [ OK ] DrawBuffersTest.VerifyD3DLimits/ES2_OpenGL (6 ms) [ RUN ] DrawBuffersTest.Gaps/ES2_OpenGL [ OK ] DrawBuffersTest.Gaps/ES2_OpenGL (17 ms) [ RUN ] DrawBuffersTest.FirstAndLast/ES3_OpenGL [ OK ] DrawBuffersTest.FirstAndLast/ES3_OpenGL (16 ms) [ RUN ] DrawBuffersTest.FirstHalfNULL/ES3_OpenGL [ OK ] DrawBuffersTest.FirstHalfNULL/ES3_OpenGL (18 ms) [ RUN ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES3_OpenGL [ OK ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES3_OpenGL (10 ms) [----------] 5 tests from DrawBuffersTest (68 ms total) [----------] 1 test from DrawBuffersTestES3 [ RUN ] DrawBuffersTestES3.2DArrayTextures/ES3_OpenGL [ OK ] DrawBuffersTestES3.2DArrayTextures/ES3_OpenGL (17 ms) [----------] 1 test from DrawBuffersTestES3 (17 ms total) [----------] 2 tests from DrawElementsTest [ RUN ] DrawElementsTest.ClientSideNullptrArrayZeroCount/ES3_OpenGL [ OK ] DrawElementsTest.ClientSideNullptrArrayZeroCount/ES3_OpenGL (10 ms) [ RUN ] DrawElementsTest.DeletingAfterStreamingIndexes/ES3_OpenGL [ OK ] DrawElementsTest.DeletingAfterStreamingIndexes/ES3_OpenGL (18 ms) [----------] 2 tests from DrawElementsTest (28 ms total) [----------] 1 test from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (19 ms) [----------] 1 test from DXT1CompressedTextureTest (19 ms total) [----------] 2 tests from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES3_OpenGL (10 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES3_OpenGL (14 ms) [----------] 2 tests from DXTSRGBCompressedTextureTest (24 ms total) [----------] 3 tests from ETCTextureTest [ RUN ] ETCTextureTest.ETC2SRGB8Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8Validation/ES2_OpenGL (11 ms) [ RUN ] ETCTextureTest.ETC2RGB8A1Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2RGB8A1Validation/ES2_OpenGL (8 ms) [ RUN ] ETCTextureTest.ETC2SRGB8A1Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8A1Validation/ES2_OpenGL (9 ms) [----------] 3 tests from ETCTextureTest (30 ms total) [----------] 1 test from FenceSyncTest [ RUN ] FenceSyncTest.BasicQueries/ES3_OpenGL [ OK ] FenceSyncTest.BasicQueries/ES3_OpenGL (9 ms) [----------] 1 test from FenceSyncTest (9 ms total) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest [ RUN ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES2_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES2_OpenGL (14 ms) [ RUN ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES3_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES3_OpenGL (13 ms) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest (28 ms total) [----------] 6 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview2 (12 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [ RUN ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview2 (12 ms) [ RUN ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview (9 ms) [----------] 6 tests from FramebufferMultiviewTest (62 ms total) [----------] 5 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [----------] 5 tests from FramebufferMultiviewLayeredClearTest (46 ms total) [----------] 1 test from FramebufferRenderMipmapTest [ RUN ] FramebufferRenderMipmapTest.Validation/ES3_OpenGL [ OK ] FramebufferRenderMipmapTest.Validation/ES3_OpenGL (17 ms) [----------] 1 test from FramebufferRenderMipmapTest (17 ms total) [----------] 4 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGB565/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGB565/ES3_OpenGL (6 ms) [ RUN ] FramebufferFormatsTest.RGBA8/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGBA8/ES2_OpenGL (6 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES2_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES2_OpenGL (12 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES3_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES3_OpenGL (9 ms) [----------] 4 tests from FramebufferFormatsTest (34 ms total) [----------] 5 tests from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.ColorAttachmentIndexOutOfBounds/ES3_OpenGL [ OK ] FramebufferTest_ES3.ColorAttachmentIndexOutOfBounds/ES3_OpenGL (10 ms) [ RUN ] FramebufferTest_ES3.MultisampleDepthOnly/ES3_OpenGL [ OK ] FramebufferTest_ES3.MultisampleDepthOnly/ES3_OpenGL (10 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentStencil/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentStencil/ES3_OpenGL (9 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentDepth/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentDepth/ES3_OpenGL (11 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentColor/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentColor/ES3_OpenGL (10 ms) [----------] 5 tests from FramebufferTest_ES3 (50 ms total) [----------] 2 tests from AlphaFuncTest [ RUN ] AlphaFuncTest.EnableDisable/ES1_OpenGL [ OK ] AlphaFuncTest.EnableDisable/ES1_OpenGL (11 ms) [ RUN ] AlphaFuncTest.SetFuncGetInt/ES1_OpenGL [ OK ] AlphaFuncTest.SetFuncGetInt/ES1_OpenGL (10 ms) [----------] 2 tests from AlphaFuncTest (21 ms total) [----------] 1 test from BasicDrawTest [ RUN ] BasicDrawTest.EnableDisableTexture/ES1_OpenGL [ OK ] BasicDrawTest.EnableDisableTexture/ES1_OpenGL (213 ms) [----------] 1 test from BasicDrawTest (213 ms total) [----------] 1 test from ClientActiveTextureTest [ RUN ] ClientActiveTextureTest.Negative/ES1_OpenGL [ OK ] ClientActiveTextureTest.Negative/ES1_OpenGL (9 ms) [----------] 1 test from ClientActiveTextureTest (9 ms total) [----------] 2 tests from ClientStateEnable [ RUN ] ClientStateEnable.Negative/ES1_OpenGL [ OK ] ClientStateEnable.Negative/ES1_OpenGL (9 ms) [ RUN ] ClientStateEnable.TextureUnit/ES1_OpenGL [ OK ] ClientStateEnable.TextureUnit/ES1_OpenGL (9 ms) [----------] 2 tests from ClientStateEnable (19 ms total) [----------] 1 test from CurrentTextureCoordsTest [ RUN ] CurrentTextureCoordsTest.Negative/ES1_OpenGL [ OK ] CurrentTextureCoordsTest.Negative/ES1_OpenGL (10 ms) [----------] 1 test from CurrentTextureCoordsTest (10 ms total) [----------] 1 test from DrawTextureTest [ RUN ] DrawTextureTest.CorrectNdcForOddViewportDimensions/ES1_OpenGL [ OK ] DrawTextureTest.CorrectNdcForOddViewportDimensions/ES1_OpenGL (207 ms) [----------] 1 test from DrawTextureTest (207 ms total) [----------] 2 tests from FogTest [ RUN ] FogTest.InitialState/ES1_OpenGL [ OK ] FogTest.InitialState/ES1_OpenGL (9 ms) [ RUN ] FogTest.NegativeValues/ES1_OpenGL [ OK ] FogTest.NegativeValues/ES1_OpenGL (9 ms) [----------] 2 tests from FogTest (18 ms total) [----------] 1 test from MaterialsTest [ RUN ] MaterialsTest.InvalidParameter/ES1_OpenGL [ OK ] MaterialsTest.InvalidParameter/ES1_OpenGL (9 ms) [----------] 1 test from MaterialsTest (9 ms total) [----------] 2 tests from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Scale/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Scale/ES1_OpenGL (9 ms) [ RUN ] MatrixBuiltinsTest.Frustum/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Frustum/ES1_OpenGL (12 ms) [----------] 2 tests from MatrixBuiltinsTest (21 ms total) [----------] 3 tests from MatrixLoadTest [ RUN ] MatrixLoadTest.Basic/ES1_OpenGL [ OK ] MatrixLoadTest.Basic/ES1_OpenGL (10 ms) [ RUN ] MatrixLoadTest.PushPop/ES1_OpenGL [ OK ] MatrixLoadTest.PushPop/ES1_OpenGL (8 ms) [ RUN ] MatrixLoadTest.Modes/ES1_OpenGL [ OK ] MatrixLoadTest.Modes/ES1_OpenGL (9 ms) [----------] 3 tests from MatrixLoadTest (28 ms total) [----------] 3 tests from MatrixModeTest [ RUN ] MatrixModeTest.InitialState/ES1_OpenGL [ OK ] MatrixModeTest.InitialState/ES1_OpenGL (8 ms) [ RUN ] MatrixModeTest.Negative/ES1_OpenGL [ OK ] MatrixModeTest.Negative/ES1_OpenGL (9 ms) [ RUN ] MatrixModeTest.Set/ES1_OpenGL [ OK ] MatrixModeTest.Set/ES1_OpenGL (9 ms) [----------] 3 tests from MatrixModeTest (26 ms total) [----------] 1 test from MatrixMultTest [ RUN ] MatrixMultTest.Translation/ES1_OpenGL [ OK ] MatrixMultTest.Translation/ES1_OpenGL (9 ms) [----------] 1 test from MatrixMultTest (9 ms total) [----------] 1 test from LightsTest [ RUN ] LightsTest.InitialState/ES1_OpenGL [ OK ] LightsTest.InitialState/ES1_OpenGL (10 ms) [----------] 1 test from LightsTest (10 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.NegativeValue/ES1_OpenGL [ OK ] PointParameterTest.NegativeValue/ES1_OpenGL (9 ms) [----------] 1 test from PointParameterTest (9 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.InitialState/ES1_OpenGL [ OK ] TextureEnvTest.InitialState/ES1_OpenGL (9 ms) [----------] 1 test from TextureEnvTest (9 ms total) [----------] 48 tests from GLSLTest [ RUN ] GLSLTest.NamelessScopedStructs/ES3_OpenGL [ OK ] GLSLTest.NamelessScopedStructs/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.ElseIfRewriting/ES3_OpenGL [ OK ] GLSLTest.ElseIfRewriting/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.ReleaseCompilerThenCompile/ES3_OpenGL [ OK ] GLSLTest.ReleaseCompilerThenCompile/ES3_OpenGL (18 ms) [ RUN ] GLSLTest.InvariantVaryingOut/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingOut/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.InvariantVaryingIn/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingIn/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.InvariantGLPosition/ES3_OpenGL [ OK ] GLSLTest.InvariantGLPosition/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnFloat/ES3_OpenGL [ OK ] GLSLTest.MissingReturnFloat/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnVec4/ES2_OpenGL [ OK ] GLSLTest.MissingReturnVec4/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.MissingReturnVec4/ES3_OpenGL [ OK ] GLSLTest.MissingReturnVec4/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.MissingReturnIVec4/ES2_OpenGL [ OK ] GLSLTest.MissingReturnIVec4/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.InvariantAllIn/ES3_OpenGL [ OK ] GLSLTest.InvariantAllIn/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.MaxVaryingVec4/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec4/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES2_OpenGL [ OK ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.TwiceMaxVaryingVec2/ES3_OpenGL [ OK ] GLSLTest.TwiceMaxVaryingVec2/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.MaxVaryingVec2Arrays/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec2Arrays/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.StructSpecifiersUniforms/ES3_OpenGL [ OK ] GLSLTest.StructSpecifiersUniforms/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.StructWithInitializer/ES3_OpenGL [ OK ] GLSLTest.StructWithInitializer/ES3_OpenGL (19 ms) [ RUN ] GLSLTest.UniformStructWithoutInitializer/ES2_OpenGL [ OK ] GLSLTest.UniformStructWithoutInitializer/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.StructWithUniformInitializer/ES2_OpenGL [ OK ] GLSLTest.StructWithUniformInitializer/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectors/ES2_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxVertexUniformVectors/ES2_OpenGL (83 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES2_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES2_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS + 1 = 1025 program link failed: VERTEX shader uniforms count exceeds MAX_VERTEX_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES2_OpenGL (56 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES3_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS + 1 = 1025 program link failed: VERTEX shader uniforms count exceeds MAX_VERTEX_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES3_OpenGL (56 ms) [ RUN ] GLSLTest.TextureLOD/ES2_OpenGL [ OK ] GLSLTest.TextureLOD/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES2_OpenGL [ OK ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.IndexConstantSamplerArrayIndexing/ES3_OpenGL [ OK ] GLSLTest.IndexConstantSamplerArrayIndexing/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.PragmaDirective/ES2_OpenGL [ OK ] GLSLTest.PragmaDirective/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.PragmaDirective/ES3_OpenGL [ OK ] GLSLTest.PragmaDirective/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.NestedPowStatements/ES2_OpenGL [ OK ] GLSLTest.NestedPowStatements/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES2_OpenGL [ OK ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES2_OpenGL (18 ms) [ RUN ] GLSLTest.ExternalAnd2DSampler/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_OES_EGL_image_external"). [ OK ] GLSLTest.ExternalAnd2DSampler/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.InitUninitializedStructContainingArrays/ES2_OpenGL [ OK ] GLSLTest.InitUninitializedStructContainingArrays/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.InitUninitializedStructContainingArrays/ES3_OpenGL [ OK ] GLSLTest.InitUninitializedStructContainingArrays/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.EmbeddedStructUniform/ES2_OpenGL [ OK ] GLSLTest.EmbeddedStructUniform/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES2_OpenGL [ OK ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES2_OpenGL [ OK ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArg/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArg/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (18 ms) [ RUN ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES3_OpenGL [ OK ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.PointCoordConsistency/ES3_OpenGL [ OK ] GLSLTest.PointCoordConsistency/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.FragCoordConsistency/ES3_OpenGL [ OK ] GLSLTest.FragCoordConsistency/ES3_OpenGL (18 ms) [ RUN ] GLSLTest.DefinedInMacroSucceeds/ES2_OpenGL [ OK ] GLSLTest.DefinedInMacroSucceeds/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.DefinedInMacroSucceeds/ES3_OpenGL [ OK ] GLSLTest.DefinedInMacroSucceeds/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.FragData/ES2_OpenGL [ OK ] GLSLTest.FragData/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.MemoryExhaustedTest/ES3_OpenGL [ OK ] GLSLTest.MemoryExhaustedTest/ES3_OpenGL (13 ms) [----------] 48 tests from GLSLTest (863 ms total) [----------] 21 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.InvariantVaryingIn/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. shader compilation failed: ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. [ OK ] GLSLTest_ES3.InvariantVaryingIn/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.MissingReturnStructOfArrays/ES3_OpenGL [ OK ] GLSLTest_ES3.MissingReturnStructOfArrays/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.AmbiguousFunctionCall2x2/ES3_OpenGL [ OK ] GLSLTest_ES3.AmbiguousFunctionCall2x2/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.InitGlobalArrayWithArrayIndexing/ES3_OpenGL [ OK ] GLSLTest_ES3.InitGlobalArrayWithArrayIndexing/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.SequenceOperatorEvaluationOrderArray/ES3_OpenGL [ OK ] GLSLTest_ES3.SequenceOperatorEvaluationOrderArray/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.UnaryMinusOperatorFloat/ES3_OpenGL [ OK ] GLSLTest_ES3.UnaryMinusOperatorFloat/ES3_OpenGL (20 ms) [ RUN ] GLSLTest_ES3.AtanVec2/ES3_OpenGL [ OK ] GLSLTest_ES3.AtanVec2/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationWithCommaOperator/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationWithCommaOperator/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationWithCommaOperatorInForLoop/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationWithCommaOperatorInForLoop/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyExpression/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyExpression/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.WriteIntoDynamicIndexingOfSwizzledVector/ES3_OpenGL Test skipped: IsOpenGL(). [ OK ] GLSLTest_ES3.WriteIntoDynamicIndexingOfSwizzledVector/ES3_OpenGL (10 ms) [ RUN ] GLSLTest_ES3.NestedSamplingOperation/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedSamplingOperation/ES3_OpenGL (18 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotStaticallyUsedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructNotStaticallyUsedInFragmentShader/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.InactiveVaryingStructUnusedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.InactiveVaryingStructUnusedInFragmentShader/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInSequence/ES3_OpenGL [ OK ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInSequence/ES3_OpenGL (20 ms) [ RUN ] GLSLTest_ES3.NestedArrayLengthMethodsWithSideEffects/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedArrayLengthMethodsWithSideEffects/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.SwitchFinalCaseHasEmptyBlock/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchFinalCaseHasEmptyBlock/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.SwitchBreakOrReturnInsideBlocks/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchBreakOrReturnInsideBlocks/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.ConstStructInsideExpression/ES3_OpenGL [ OK ] GLSLTest_ES3.ConstStructInsideExpression/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldNameMismatch/ES3_OpenGL Field names of varying 'vertex_out' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldNameMismatch/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.AssignAssignmentToSwizzled/ES3_OpenGL [ OK ] GLSLTest_ES3.AssignAssignmentToSwizzled/ES3_OpenGL (15 ms) [----------] 21 tests from GLSLTest_ES3 (308 ms total) [----------] 1 test from GLSLTestNoValidation [ RUN ] GLSLTestNoValidation.DepthRangeUniforms/ES3_OpenGL [ OK ] GLSLTestNoValidation.DepthRangeUniforms/ES3_OpenGL (17 ms) [----------] 1 test from GLSLTestNoValidation (17 ms total) [----------] 4 tests from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxPlusOneVaryingVec3/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxPlusOneVaryingVec3/ES2_OpenGL (12 ms) [ RUN ] WebGLGLSLTest.MaxPlusOneVaryingVec3Array/ES2_OpenGL program link failed: Could not pack varying v7 [ OK ] WebGLGLSLTest.MaxPlusOneVaryingVec3Array/ES2_OpenGL (12 ms) [ RUN ] WebGLGLSLTest.GlobalVariableDeclaredAfterMain/ES2_OpenGL [ OK ] WebGLGLSLTest.GlobalVariableDeclaredAfterMain/ES2_OpenGL (12 ms) [ RUN ] WebGLGLSLTest.DefinedGLESSymbol/ES2_OpenGL [ OK ] WebGLGLSLTest.DefinedGLESSymbol/ES2_OpenGL (11 ms) [----------] 4 tests from WebGLGLSLTest (48 ms total) [----------] 9 tests from ImageTest [ RUN ] ImageTest.ANGLEExtensionAvailability/ES2_OpenGL [ OK ] ImageTest.ANGLEExtensionAvailability/ES2_OpenGL (13 ms) [ RUN ] ImageTest.ValidationGLImage/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt(). [ OK ] ImageTest.ValidationGLImage/ES2_OpenGL (14 ms) [ RUN ] ImageTest.ValidationGLEGLImage/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationGLEGLImage/ES2_OpenGL (13 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternal/ES3_OpenGL Test skipped: !hasExternalExt(). [ OK ] ImageTest.ValidationGLEGLImageExternal/ES3_OpenGL (14 ms) [ RUN ] ImageTest.SourceCubeTarget2D/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTarget2D/ES2_OpenGL (16 ms) [ RUN ] ImageTest.SourceCubeTarget2D/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTarget2D/ES3_OpenGL (14 ms) [ RUN ] ImageTest.SourceCubeTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTargetRenderbuffer/ES2_OpenGL (13 ms) [ RUN ] ImageTest.SourceCubeTargetExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt() || !hasExternalExt(). [ OK ] ImageTest.SourceCubeTargetExternal/ES3_OpenGL (14 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTextureExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTextureExternal/ES3_OpenGL (12 ms) [----------] 9 tests from ImageTest (123 ms total) [----------] 1 test from ImageTestES3 [ RUN ] ImageTestES3.SourceCubeTargetExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalESSL3Ext() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTestES3.SourceCubeTargetExternalESSL3/ES3_OpenGL (14 ms) [----------] 1 test from ImageTestES3 (14 ms total) [----------] 3 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt16Index/ES2_OpenGL [ OK ] IndexBufferOffsetTest.UInt16Index/ES2_OpenGL (17 ms) [ RUN ] IndexBufferOffsetTest.UInt16Index/ES3_OpenGL [ OK ] IndexBufferOffsetTest.UInt16Index/ES3_OpenGL (18 ms) [ RUN ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES2_OpenGL [ OK ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES2_OpenGL (15 ms) [----------] 3 tests from IndexBufferOffsetTest (50 ms total) [----------] 4 tests from IndexedPointsTestUShort [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset1/ES2_OpenGL (19 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset0/ES2_OpenGL (22 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset2/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset3/ES2_OpenGL (17 ms) [----------] 4 tests from IndexedPointsTestUShort (75 ms total) [----------] 2 tests from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset0/ES2_OpenGL (18 ms) [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset2/ES2_OpenGL (17 ms) [----------] 2 tests from IndexedPointsTestUInt (36 ms total) [----------] 29 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0QuadBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadBufferAngle/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadMemoryAngle/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.IndexedAttrib1PointMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointMemoryAngle/ES2_OpenGL (21 ms) [ RUN ] InstancingTest.IndexedAttrib0QuadMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadMemoryExt/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadBufferExt/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.IndexedAttrib1PointBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointBufferExt/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.IndexedAttrib1PointMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointMemoryExt/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset0/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset4/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset4/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset4/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset4/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset2/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances1Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances1Divisor2/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances3Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances3Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances5Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances5Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances7Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances7Divisor1/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.Instances9Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances9Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances9Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances9Divisor2/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances13Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances13Divisor2/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.Instances16Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances16Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances16Divisor7/ES2_OpenGL [ OK ] InstancingTest.Instances16Divisor7/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances21Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances21Divisor2/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.Instances29Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances29Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances32Divisor8/ES2_OpenGL [ OK ] InstancingTest.Instances32Divisor8/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances34Divisor30/ES2_OpenGL [ OK ] InstancingTest.Instances34Divisor30/ES2_OpenGL (18 ms) [----------] 29 tests from InstancingTest (538 ms total) [----------] 1 test from LinkAndRelinkTest [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES2_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES2_OpenGL (11 ms) [----------] 1 test from LinkAndRelinkTest (12 ms total) [----------] 1 test from MemorySizeTest [ RUN ] MemorySizeTest.ExtensionStringExposed/ES2_OpenGL [ OK ] MemorySizeTest.ExtensionStringExposed/ES2_OpenGL (5 ms) [----------] 1 test from MemorySizeTest (5 ms total) [----------] 1 test from MemoryObjectTest [ RUN ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES3_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object"). [ OK ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES3_OpenGL (12 ms) [----------] 1 test from MemoryObjectTest (12 ms total) [----------] 2 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES2_OpenGL [ OK ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES2_OpenGL (22 ms) [ RUN ] MipmapTest.MipMapGenerationD3D9Bug/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_storage") || !IsGLExtensionEnabled("GL_OES_rgb8_rgba8") || !IsGLExtensionEnabled("GL_ANGLE_texture_usage"). [ OK ] MipmapTest.MipMapGenerationD3D9Bug/ES3_OpenGL (16 ms) [----------] 2 tests from MipmapTest (38 ms total) [----------] 11 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_ES2_OpenGL (11 ms) [ RUN ] MultiDrawTest.RequestExtension/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/DrawID_ES2_OpenGL (10 ms) [ RUN ] MultiDrawTest.RequestExtension/ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/ES3_OpenGL (9 ms) [ RUN ] MultiDrawTest.CanCompile/ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/ES2_OpenGL (15 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_ES2_OpenGL (15 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_DrawID_ES2_OpenGL (14 ms) [ RUN ] MultiDrawTest.CanCompile/ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/ES3_OpenGL (17 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/DrawID_ES2_OpenGL (18 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/DrawID_ES3_OpenGL (18 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_ES2_OpenGL (23 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_ES3_OpenGL (22 ms) [----------] 11 tests from MultiDrawTest (172 ms total) [----------] 3 tests from MultithreadingTest [ RUN ] MultithreadingTest.MakeCurrentSingleContext/ES2_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentSingleContext/ES2_OpenGL_NoVirtual (12 ms) [ RUN ] MultithreadingTest.MakeCurrentMultiContext/ES2_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentMultiContext/ES2_OpenGL_NoVirtual (10 ms) [ RUN ] MultithreadingTest.MakeCurrentMultiContext/ES3_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentMultiContext/ES3_OpenGL_NoVirtual (9 ms) [----------] 3 tests from MultithreadingTest (31 ms total) [----------] 3 tests from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview_layered (12 ms) [ RUN ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [----------] 3 tests from MultiviewRenderDualViewTest (30 ms total) [----------] 5 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview2_layered (8 ms) [ RUN ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview_layered (10 ms) [ RUN ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview_layered (10 ms) [----------] 5 tests from MultiviewRenderTest (46 ms total) [----------] 1 test from MultiviewOcclusionQueryTest [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [----------] 1 test from MultiviewOcclusionQueryTest (9 ms total) [----------] 1 test from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [----------] 1 test from MultiviewProgramGenerationTest (9 ms total) [----------] 4 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview_layered (13 ms) [ RUN ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [----------] 4 tests from MultiviewRenderPrimitiveTest (39 ms total) [----------] 2 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackSnormZero/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormZero/ES3_OpenGL (29 ms) [ RUN ] PackUnpackTest.PackUnpackUnormZero/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormZero/ES3_OpenGL (21 ms) [----------] 2 tests from PackUnpackTest (50 ms total) [----------] 11 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestMatrix/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrix/ES3_OpenGL (13 ms) [ RUN ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestGenDelete/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDelete/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestGenDelete/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDelete/ES3_OpenGL (13 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathParameter/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameter/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathObjectState/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathObjectState/ES3_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES2_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES3_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES2_OpenGL (9 ms) [----------] 11 tests from CHROMIUMPathRenderingTest (109 ms total) [----------] 3 tests from CHROMIUMPathRenderingDrawTest [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES3_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES3_OpenGL (10 ms) [----------] 3 tests from CHROMIUMPathRenderingDrawTest (29 ms total) [----------] 4 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES3_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES2_OpenGL (13 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES3_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES2_OpenGL (10 ms) [----------] 4 tests from CHROMIUMPathRenderingWithTexturingTest (41 ms total) [----------] 1 test from PbufferTest [ RUN ] PbufferTest.TextureSizeReset/ES2_OpenGL Test skipped: !mSupportsBindTexImage. [ OK ] PbufferTest.TextureSizeReset/ES2_OpenGL (14 ms) [----------] 1 test from PbufferTest (14 ms total) [----------] 1 test from PBOExtensionTest [ RUN ] PBOExtensionTest.PBOWithExistingData/ES3_OpenGL [ OK ] PBOExtensionTest.PBOWithExistingData/ES3_OpenGL (6 ms) [----------] 1 test from PBOExtensionTest (7 ms total) [----------] 5 tests from PointSpritesTest [ RUN ] PointSpritesTest.UsingPointCoordInsideFunction/ES2_OpenGL [ OK ] PointSpritesTest.UsingPointCoordInsideFunction/ES2_OpenGL (19 ms) [ RUN ] PointSpritesTest.PointCoordRegressionTest/ES2_OpenGL [ OK ] PointSpritesTest.PointCoordRegressionTest/ES2_OpenGL (18 ms) [ RUN ] PointSpritesTest.PointSizeEnabledCompliance/ES2_OpenGL [ OK ] PointSpritesTest.PointSizeEnabledCompliance/ES2_OpenGL (16 ms) [ RUN ] PointSpritesTest.PointSizeDeclaredButUnused/ES2_OpenGL [ OK ] PointSpritesTest.PointSizeDeclaredButUnused/ES2_OpenGL (18 ms) [ RUN ] PointSpritesTest.PointSpriteAlternatingDrawTypes/ES2_OpenGL [ OK ] PointSpritesTest.PointSpriteAlternatingDrawTypes/ES2_OpenGL (17 ms) [----------] 5 tests from PointSpritesTest (88 ms total) [----------] 2 tests from ProvokingVertexTest [ RUN ] ProvokingVertexTest.FlatTriangle/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriangle/ES3_OpenGL (17 ms) [ RUN ] ProvokingVertexTest.FlatLine/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatLine/ES3_OpenGL (14 ms) [----------] 2 tests from ProvokingVertexTest (31 ms total) [----------] 1 test from ObjectAllocationTest [ RUN ] ObjectAllocationTest.BindFramebufferAfterGen/ES3_OpenGL [ OK ] ObjectAllocationTest.BindFramebufferAfterGen/ES3_OpenGL (13 ms) [----------] 1 test from ObjectAllocationTest (13 ms total) [----------] 2 tests from OcclusionQueriesTest [ RUN ] OcclusionQueriesTest.IsNotOccluded/ES2_OpenGL [ OK ] OcclusionQueriesTest.IsNotOccluded/ES2_OpenGL (18 ms) [ RUN ] OcclusionQueriesTest.Errors/ES2_OpenGL [ OK ] OcclusionQueriesTest.Errors/ES2_OpenGL (16 ms) [----------] 2 tests from OcclusionQueriesTest (34 ms total) [----------] 4 tests from ProgramBinaryTest [ RUN ] ProgramBinaryTest.FloatDynamicShaderSize/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.FloatDynamicShaderSize/ES2_OpenGL (15 ms) [ RUN ] ProgramBinaryTest.FloatDynamicShaderSize/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.FloatDynamicShaderSize/ES3_OpenGL (12 ms) [ RUN ] ProgramBinaryTest.DynamicShadersSignatureBug/ES3_OpenGL [ OK ] ProgramBinaryTest.DynamicShadersSignatureBug/ES3_OpenGL (14 ms) [ RUN ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. Test skipped: !supported(). [ OK ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL (13 ms) [----------] 4 tests from ProgramBinaryTest (55 ms total) [----------] 1 test from ProgramBinaryTransformFeedbackTest [ RUN ] ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_OES_get_program_binary"). [ OK ] ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL (12 ms) [----------] 1 test from ProgramBinaryTransformFeedbackTest (12 ms total) [----------] 1 test from ProgramParameterTest [ RUN ] ProgramParameterTest.ValidatePname/ES3_OpenGL [ OK ] ProgramParameterTest.ValidatePname/ES3_OpenGL (12 ms) [----------] 1 test from ProgramParameterTest (12 ms total) [----------] 1 test from ReadPixelsPBODrawTest [ RUN ] ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL [ OK ] ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL (17 ms) [----------] 1 test from ReadPixelsPBODrawTest (17 ms total) [----------] 5 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL (13 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL (9 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL (10 ms) [----------] 5 tests from ReadPixelsTextureTest (54 ms total) [----------] 1 test from ReadPixelsErrorTest [ RUN ] ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL [ OK ] ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL (9 ms) [----------] 1 test from ReadPixelsErrorTest (9 ms total) [----------] 3 tests from RendererTest [ RUN ] RendererTest.Strings/ES3_Null Renderer: ANGLE (NULL) Vendor: Google Inc. Version: OpenGL ES 3.0 (ANGLE 2.1.0.4274cc4631b0) Extensions: GL_ANGLE_client_arrays GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_debug_marker GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_storage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_surfaceless_context GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES3_Null (4 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES3_OpenGL [ OK ] RendererTest.RequestedRendererCreated/ES3_OpenGL (9 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES3_Null [ OK ] RendererTest.RequestedRendererCreated/ES3_Null (2 ms) [----------] 3 tests from RendererTest (15 ms total) [----------] 2 tests from RequestExtensionTest [ RUN ] RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL [ OK ] RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL (9 ms) [ RUN ] RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL [ OK ] RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL (10 ms) [----------] 2 tests from RequestExtensionTest (19 ms total) [----------] 4 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL (11 ms) [ RUN ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL (8 ms) [ RUN ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL (12 ms) [ RUN ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL (9 ms) [----------] 4 tests from RobustBufferAccessBehaviorTest (42 ms total) [----------] 1 test from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.GetInteger/ES3_OpenGL [ OK ] RobustClientMemoryTest.GetInteger/ES3_OpenGL (10 ms) [----------] 1 test from RobustClientMemoryTest (10 ms total) [----------] 9 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL [ OK ] RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL [ OK ] RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL [ OK ] RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL [ OK ] RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL (15 ms) [ RUN ] RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL [ OK ] RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL (13 ms) [ RUN ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL (13 ms) [ RUN ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL [ OK ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL (15 ms) [----------] 9 tests from RobustResourceInitTest (112 ms total) [----------] 2 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL [ OK ] RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL (13 ms) [ RUN ] RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL() && (IsIntel() || IsNVIDIA()). [ OK ] RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL (9 ms) [----------] 2 tests from RobustResourceInitTestES3 (22 ms total) [----------] 1 test from SamplersTest [ RUN ] SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL [ OK ] SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL (11 ms) [----------] 1 test from SamplersTest (11 ms total) [----------] 20 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL [ OK ] SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL (13 ms) [ RUN ] SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL [ OK ] SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL (19 ms) [ RUN ] SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL [ OK ] SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL (17 ms) [ RUN ] SimpleOperationTest.ScissorTest/ES3_OpenGL [ OK ] SimpleOperationTest.ScissorTest/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.BufferDataWithData/ES2_OpenGL [ OK ] SimpleOperationTest.BufferDataWithData/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.BufferSubData/ES2_OpenGL [ OK ] SimpleOperationTest.BufferSubData/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawQuad/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuad/ES3_OpenGL (14 ms) [ RUN ] SimpleOperationTest.DrawLine/ES2_OpenGL [ OK ] SimpleOperationTest.DrawLine/ES2_OpenGL (18 ms) [ RUN ] SimpleOperationTest.DrawLine/ES3_OpenGL [ OK ] SimpleOperationTest.DrawLine/ES3_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL [ OK ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL (17 ms) [ RUN ] SimpleOperationTest.DrawTriangleFan/ES3_OpenGL [ OK ] SimpleOperationTest.DrawTriangleFan/ES3_OpenGL (21 ms) [ RUN ] SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL (16 ms) [ RUN ] SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL [ OK ] SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL (15 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL [ OK ] SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL (20 ms) [ RUN ] SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL [ OK ] SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL [ OK ] SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL (15 ms) [----------] 20 tests from SimpleOperationTest (301 ms total) [----------] 2 tests from SixteenBppTextureTest [ RUN ] SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL (14 ms) [ RUN ] SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL (17 ms) [----------] 2 tests from SixteenBppTextureTest (31 ms total) [----------] 2 tests from SRGBFramebufferTest [ RUN ] SRGBFramebufferTest.BasicUsage/ES2_OpenGL [ OK ] SRGBFramebufferTest.BasicUsage/ES2_OpenGL (14 ms) [ RUN ] SRGBFramebufferTest.BasicUsage/ES3_OpenGL [ OK ] SRGBFramebufferTest.BasicUsage/ES3_OpenGL (15 ms) [----------] 2 tests from SRGBFramebufferTest (29 ms total) [----------] 5 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL (13 ms) [ RUN ] SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL (16 ms) [ RUN ] SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode"). [ OK ] SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL (13 ms) [ RUN ] SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode"). [ OK ] SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL (12 ms) [ RUN ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode") || getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL (13 ms) [----------] 5 tests from SRGBTextureTest (68 ms total) [----------] 2 tests from StateChangeTestES3 [ RUN ] StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL [ OK ] StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL (12 ms) [ RUN ] StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL [ OK ] StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL (16 ms) [----------] 2 tests from StateChangeTestES3 (28 ms total) [----------] 1 test from StateChangeRenderTest [ RUN ] StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL [ OK ] StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL (16 ms) [----------] 1 test from StateChangeRenderTest (16 ms total) [----------] 7 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL [ OK ] SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL (17 ms) [ RUN ] SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL (19 ms) [ RUN ] SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL (18 ms) [ RUN ] SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL (17 ms) [ RUN ] SimpleStateChangeTest.RelinkProgram/ES2_OpenGL [ OK ] SimpleStateChangeTest.RelinkProgram/ES2_OpenGL (18 ms) [ RUN ] SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL (17 ms) [----------] 7 tests from SimpleStateChangeTest (122 ms total) [----------] 1 test from WebGL2ValidationStateChangeTest [ RUN ] WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL (14 ms) [----------] 1 test from WebGL2ValidationStateChangeTest (14 ms total) [----------] 3 tests from SwizzleTest [ RUN ] SwizzleTest.D16_2D/ES3_OpenGL [ OK ] SwizzleTest.D16_2D/ES3_OpenGL (31 ms) [ RUN ] SwizzleTest.L8_2D/ES3_OpenGL [ OK ] SwizzleTest.L8_2D/ES3_OpenGL (31 ms) [ RUN ] SwizzleTest.A8_2D/ES3_OpenGL [ OK ] SwizzleTest.A8_2D/ES3_OpenGL (30 ms) [----------] 3 tests from SwizzleTest (92 ms total) [----------] 1 test from SyncQueriesTest [ RUN ] SyncQueriesTest.Validation/ES2_OpenGL [ OK ] SyncQueriesTest.Validation/ES2_OpenGL (10 ms) [----------] 1 test from SyncQueriesTest (10 ms total) [----------] 4 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL [ OK ] TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL (12 ms) [ RUN ] TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL [ OK ] TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL (10 ms) [ RUN ] TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL [ OK ] TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL (9 ms) [ RUN ] TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL Test skipped: !IsD3D11(). [ OK ] TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL (9 ms) [----------] 4 tests from TextureMultisampleTest (41 ms total) [----------] 2 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexStorage2D/ES2_OpenGL [ OK ] TextureRectangleTest.TexStorage2D/ES2_OpenGL (9 ms) [ RUN ] TextureRectangleTest.TexParameterRestriction/ES3_OpenGL [ OK ] TextureRectangleTest.TexParameterRestriction/ES3_OpenGL (11 ms) [----------] 2 tests from TextureRectangleTest (20 ms total) [----------] 2 tests from TextureRectangleTestES3 [ RUN ] TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL [ OK ] TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL (17 ms) [ RUN ] TextureRectangleTestES3.CopyTexImage/ES3_OpenGL [ OK ] TextureRectangleTestES3.CopyTexImage/ES3_OpenGL (12 ms) [----------] 2 tests from TextureRectangleTestES3 (29 ms total) [----------] 3 tests from Texture2DTest [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL (15 ms) [ RUN ] Texture2DTest.NPOTSubImageParameters/ES2_OpenGL [ OK ] Texture2DTest.NPOTSubImageParameters/ES2_OpenGL (9 ms) [ RUN ] Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL (16 ms) [----------] 3 tests from Texture2DTest (40 ms total) [----------] 1 test from SamplerArrayTest [ RUN ] SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL [ OK ] SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL (17 ms) [----------] 1 test from SamplerArrayTest (17 ms total) [----------] 6 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL [ OK ] Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL [ OK ] Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL [ OK ] Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL (18 ms) [ RUN ] Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL Test skipped: IsOSX() && IsIntel() && IsOpenGL(). [ OK ] Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL (14 ms) [ RUN ] Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL [ OK ] Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL (15 ms) [----------] 6 tests from Texture2DTestES3 (99 ms total) [----------] 1 test from Texture3DTestES3 [ RUN ] Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL [ OK ] Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL (16 ms) [----------] 1 test from Texture3DTestES3 (17 ms total) [----------] 1 test from Texture2DArrayTestES3 [ RUN ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL [ OK ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (21 ms) [----------] 1 test from Texture2DArrayTestES3 (21 ms total) [----------] 1 test from SamplerTypeMixTestES3 [ RUN ] SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL [ OK ] SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL (21 ms) [----------] 1 test from SamplerTypeMixTestES3 (21 ms total) [----------] 2 tests from Texture2DUnsignedIntegerAlpha1TestES3 [ RUN ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL Test skipped: IsIntel() && IsOSX(). [ OK ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL (15 ms) [ RUN ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL Test skipped: IsIntel() && IsOSX(). [ OK ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL (14 ms) [----------] 2 tests from Texture2DUnsignedIntegerAlpha1TestES3 (29 ms total) [----------] 1 test from Texture2DIntegerAlpha1TestES3 [ RUN ] Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL Test skipped: IsIntel() && IsOSX(). [ OK ] Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL (20 ms) [----------] 1 test from Texture2DIntegerAlpha1TestES3 (20 ms total) [----------] 1 test from SamplerInStructAsFunctionParameterTest [ RUN ] SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL [ OK ] SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL (17 ms) [----------] 1 test from SamplerInStructAsFunctionParameterTest (17 ms total) [----------] 1 test from SamplerInNestedStructAsFunctionParameterTest [ RUN ] SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL [ OK ] SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL (17 ms) [----------] 1 test from SamplerInNestedStructAsFunctionParameterTest (17 ms total) [----------] 1 test from TextureBorderClampTest [ RUN ] TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL [ OK ] TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL (9 ms) [----------] 1 test from TextureBorderClampTest (9 ms total) [----------] 3 tests from TextureLimitsTest [ RUN ] TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL program link failed: VERTEX shader texture image units count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS(16) [ OK ] TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL (14 ms) [ RUN ] TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL program link failed: FRAGMENT shader texture image units count exceeds MAX_TEXTURE_IMAGE_UNITS(16) [ OK ] TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL (14 ms) [ RUN ] TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL (27 ms) [----------] 3 tests from TextureLimitsTest (55 ms total) [----------] 1 test from TextureCubeIntegerTestES3 [ RUN ] TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL(). [ OK ] TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL (13 ms) [----------] 1 test from TextureCubeIntegerTestES3 (13 ms total) [----------] 6 tests from TimerQueriesTest [ RUN ] TimerQueriesTest.ProcAddresses/ES2_OpenGL [ OK ] TimerQueriesTest.ProcAddresses/ES2_OpenGL (14 ms) [ RUN ] TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL Test skipped: IsOSX(). [ OK ] TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL (17 ms) [ RUN ] TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL Time elapsed counter bits: 32 [ OK ] TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL (15 ms) [ RUN ] TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL Time elapsed counter bits: 32 [ OK ] TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL (15 ms) [ RUN ] TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL Time elapsed counter bits: 32 Elapsed time: 23680 cheap quad Elapsed time: 545600 costly quad [ OK ] TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL (22 ms) [ RUN ] TimerQueriesTest.Timestamp/ES2_OpenGL Timestamp counter bits: 0 Test skipped: !queryTimestampBits. [ OK ] TimerQueriesTest.Timestamp/ES2_OpenGL (15 ms) [----------] 6 tests from TimerQueriesTest (98 ms total) [----------] 1 test from TimerQueriesTestES3 [ RUN ] TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL Timestamp counter bits: 0 Test skipped: !queryTimestampBits. [ OK ] TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL (14 ms) [----------] 1 test from TimerQueriesTestES3 (14 ms total) [----------] 8 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.RecordAndDraw/ES3_OpenGL [ OK ] TransformFeedbackTest.RecordAndDraw/ES3_OpenGL (30 ms) [ RUN ] TransformFeedbackTest.BufferBinding/ES3_OpenGL [ OK ] TransformFeedbackTest.BufferBinding/ES3_OpenGL (9 ms) [ RUN ] TransformFeedbackTest.PackingBug/ES3_OpenGL [ OK ] TransformFeedbackTest.PackingBug/ES3_OpenGL (15 ms) [ RUN ] TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL [ OK ] TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL (15 ms) [ RUN ] TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL [ OK ] TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL (17 ms) [ RUN ] TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL [ OK ] TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL (16 ms) [ RUN ] TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL program link failed: Transform feedback varying bogus does not exist in the vertex shader. [ OK ] TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL (13 ms) [ RUN ] TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL [ OK ] TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL (15 ms) [----------] 8 tests from TransformFeedbackTest (131 ms total) [----------] 7 tests from UniformBufferTest [ RUN ] UniformBufferTest.Simple/ES3_OpenGL [ OK ] UniformBufferTest.Simple/ES3_OpenGL (16 ms) [ RUN ] UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL [ OK ] UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL (18 ms) [ RUN ] UniformBufferTest.ActiveUniformNames/ES3_OpenGL [ OK ] UniformBufferTest.ActiveUniformNames/ES3_OpenGL (15 ms) [ RUN ] UniformBufferTest.VeryLarge/ES3_OpenGL [ OK ] UniformBufferTest.VeryLarge/ES3_OpenGL (16 ms) [ RUN ] UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL [ OK ] UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL (18 ms) [ RUN ] UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL [ OK ] UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL (19 ms) [ RUN ] UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL [ OK ] UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL (17 ms) [----------] 7 tests from UniformBufferTest (120 ms total) [----------] 3 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL (13 ms) [----------] 3 tests from SimpleUniformTest (39 ms total) [----------] 2 tests from UniformTest [ RUN ] UniformTest.IntUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.IntUniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL (14 ms) [----------] 2 tests from UniformTest (27 ms total) [----------] 2 tests from UniformTestES3 [ RUN ] UniformTestES3.OverflowArray/ES3_OpenGL [ OK ] UniformTestES3.OverflowArray/ES3_OpenGL (18 ms) [ RUN ] UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL [ OK ] UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL (16 ms) [----------] 2 tests from UniformTestES3 (34 ms total) [----------] 17 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL [ OK ] UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL (17 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL (18 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL (17 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL (20 ms) [ RUN ] UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL (16 ms) [----------] 17 tests from UnpackAlignmentTest (274 ms total) [----------] 1 test from UnpackRowLengthTest [ RUN ] UnpackRowLengthTest.RowLength1024/ES2_OpenGL [ OK ] UnpackRowLengthTest.RowLength1024/ES2_OpenGL (18 ms) [----------] 1 test from UnpackRowLengthTest (18 ms total) [----------] 8 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.ShortUnnormalized/ES3_OpenGL [ OK ] VertexAttributeTest.ShortUnnormalized/ES3_OpenGL (17 ms) [ RUN ] VertexAttributeTest.MaxAttribs/ES2_OpenGL [ OK ] VertexAttributeTest.MaxAttribs/ES2_OpenGL (16 ms) [ RUN ] VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL program link failed: Too many vertex attributes. [ OK ] VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL (15 ms) [ RUN ] VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL program link failed: Too many vertex attributes. [ OK ] VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL (15 ms) [ RUN ] VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL [ OK ] VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL (17 ms) [ RUN ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL [ OK ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL (19 ms) [ RUN ] VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL [ OK ] VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL [ OK ] VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL (18 ms) [----------] 8 tests from VertexAttributeTest (135 ms total) [----------] 3 tests from VertexAttributeTestES3 [ RUN ] VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL [ OK ] VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL [ OK ] VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL [ OK ] VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL (14 ms) [----------] 3 tests from VertexAttributeTestES3 (47 ms total) [----------] 1 test from VertexAttributeOORTest [ RUN ] VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL [ OK ] VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL (12 ms) [----------] 1 test from VertexAttributeOORTest (12 ms total) [----------] 1 test from VertexAttributeCachingTest [ RUN ] VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL [ OK ] VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL (35 ms) [----------] 1 test from VertexAttributeCachingTest (35 ms total) [----------] 39 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) shader compilation failed: ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) [ OK ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL [ OK ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.MaxStride/ES2_OpenGL [ OK ] WebGLCompatibilityTest.MaxStride/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL [ OK ] WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL [ OK ] WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL (15 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL (15 ms) [ RUN ] WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL program link failed: Name conflicts between a uniform and an attribute: foo [ OK ] WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.L32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.L32FTextures/ES3_OpenGL (82 ms) [ RUN ] WebGLCompatibilityTest.R32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.R32FTextures/ES2_OpenGL (46 ms) [ RUN ] WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL (80 ms) [ RUN ] WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL (84 ms) [ RUN ] WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL (104 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.FloatBlend/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FloatBlend/ES2_OpenGL (14 ms) [ RUN ] WebGLCompatibilityTest.R16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.R16FTextures/ES3_OpenGL (104 ms) [ RUN ] WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL (144 ms) [ RUN ] WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL (150 ms) [ RUN ] WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL (145 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL Test skipped: getClientMajorVersion() > 2. [ OK ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL (8 ms) [----------] 39 tests from WebGLCompatibilityTest (1263 ms total) [----------] 9 tests from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL (12 ms) [ RUN ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL (11 ms) [ RUN ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL (12 ms) [ RUN ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL (10 ms) [ RUN ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL (13 ms) [ RUN ] WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL (9 ms) [ RUN ] WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL (13 ms) [ RUN ] WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL (13 ms) [ RUN ] WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL (10 ms) [----------] 9 tests from WebGL2CompatibilityTest (104 ms total) [----------] 3 tests from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL [ OK ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL (9 ms) [ RUN ] WebGLFramebufferTest.TestAttachments/ES3_OpenGL Test skipped: getClientMajorVersion() != 2. [ OK ] WebGLFramebufferTest.TestAttachments/ES3_OpenGL (10 ms) [ RUN ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL [ OK ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL (9 ms) [----------] 3 tests from WebGLFramebufferTest (28 ms total) [----------] 2 tests from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL (14 ms) [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL (49 ms) [----------] 2 tests from WebGLReadOutsideFramebufferTest (63 ms total) [----------] 2 tests from EGLDebugTest [ RUN ] EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL [ OK ] EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL (10 ms) [ RUN ] EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL [ OK ] EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL (9 ms) [----------] 2 tests from EGLDebugTest (19 ms total) [----------] 1 test from EGLProgramCacheControlTest [ RUN ] EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL [ OK ] EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL (10 ms) [----------] 1 test from EGLProgramCacheControlTest (10 ms total) [----------] 3 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture (6 ms) [ RUN ] EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture (6 ms) [----------] 3 tests from EGLQueryContextTest (17 ms total) [----------] 1 test from EGLSanityCheckTest [ RUN ] EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture [ OK ] EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture (1 ms) [----------] 1 test from EGLSanityCheckTest (1 ms total) [----------] 3 tests from EGLSurfacelessContextTest [ RUN ] EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture (7 ms) [ RUN ] EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture (12 ms) [----------] 3 tests from EGLSurfacelessContextTest (24 ms total) [----------] 9 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture (18 ms) [ RUN ] EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture (18 ms) [ RUN ] EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture (18 ms) [ RUN ] EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture (10 ms) [ RUN ] EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture (10 ms) [ RUN ] EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture (9 ms) [ RUN ] EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture Test skipped: IsOSX(). [ OK ] EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture (4 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGBA4 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture (8 ms) [ RUN ] EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture Test skipped: EGLWindow::FindEGLConfig(mDisplay, configAttributes, &mConfig) == EGL_FALSE. [ OK ] EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture (9 ms) [----------] 9 tests from EGLSurfaceTest (105 ms total) [----------] 2 tests from EGLSyncTest [ RUN ] EGLSyncTest.GetSyncAttrib/ES2_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.GetSyncAttrib/ES2_OpenGL (26 ms) [ RUN ] EGLSyncTest.GetSyncAttrib/ES3_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.GetSyncAttrib/ES3_OpenGL (10 ms) [----------] 2 tests from EGLSyncTest (36 ms total) [----------] 2 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL (10 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL (9 ms) [----------] 2 tests from GPUTestConfigTest (19 ms total) [----------] 4 tests from IOSurfaceClientBufferTest [ RUN ] IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL (9 ms) [ RUN ] IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL (10 ms) [ RUN ] IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL (15 ms) [ RUN ] IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL (10 ms) [----------] 4 tests from IOSurfaceClientBufferTest (44 ms total) [----------] Global test environment tear-down [==========] 671 tests from 155 test suites ran. (10998 ms total) [ PASSED ] 671 tests. [1/671] BindGeneratesResourceTest.QueryValidation/ES2_OpenGL (101 ms) [2/671] BindGeneratesResourceTest.Buffers/ES2_OpenGL (39 ms) [3/671] BindGeneratesResourceTest.Framebuffers/ES2_OpenGL (13 ms) [4/671] BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL (10 ms) [5/671] BindUniformLocationTest.SamplerLocation/ES2_OpenGL (24 ms) [6/671] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL (6 ms) [7/671] EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL (13 ms) [8/671] EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL (12 ms) [9/671] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL (9 ms) [10/671] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL (10 ms) [11/671] EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL (10 ms) [12/671] EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL (10 ms) [13/671] BlendMinMaxTest.RGBA8/ES2_OpenGL (35 ms) [14/671] BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL (29 ms) [15/671] BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL (20 ms) [16/671] BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL (21 ms) [17/671] BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL (21 ms) [18/671] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL (21 ms) [19/671] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL (25 ms) [20/671] BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL (21 ms) [21/671] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL (19 ms) [22/671] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL (18 ms) [23/671] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL (17 ms) [24/671] BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL (18 ms) [25/671] BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL (12 ms) [26/671] BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL (18 ms) [27/671] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL (13 ms) [28/671] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL (14 ms) [29/671] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL (12 ms) [30/671] BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL (13 ms) [31/671] BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL (14 ms) [32/671] BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL (17 ms) [33/671] BufferDataTest.MapBufferOES/ES2_OpenGL (18 ms) [34/671] IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL (16 ms) [35/671] BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL (18 ms) [36/671] BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL (18 ms) [37/671] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL (12 ms) [38/671] ClearTest.ClearIsClamped/ES3_OpenGL (9 ms) [39/671] ClearTest.Stencil8Scissored/ES2_OpenGL (10 ms) [40/671] ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL (12 ms) [41/671] ClearTestES3.BadFBOSerialBug/ES3_OpenGL (16 ms) [42/671] ClearTestES3.SRGBClear/ES3_OpenGL (11 ms) [43/671] MaskedScissoredClearTest.Test/ES2_OpenGL (12 ms) [44/671] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s (17 ms) [45/671] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c (10 ms) [46/671] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs (15 ms) [47/671] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s (16 ms) [48/671] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd (14 ms) [49/671] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd (15 ms) [50/671] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d (16 ms) [51/671] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d (18 ms) [52/671] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c (18 ms) [53/671] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c (17 ms) [54/671] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd (15 ms) [55/671] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds (18 ms) [56/671] MaskedScissoredClearTest.Test/ES3_OpenGL (10 ms) [57/671] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d (16 ms) [58/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d (15 ms) [59/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds (19 ms) [60/671] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s (16 ms) [61/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s (15 ms) [62/671] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s (18 ms) [63/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d (18 ms) [64/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds (18 ms) [65/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c (10 ms) [66/671] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs (15 ms) [67/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs (20 ms) [68/671] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd (15 ms) [69/671] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd (18 ms) [70/671] ClientArraysTest.ExtensionStringExposed/ES3_OpenGL (9 ms) [71/671] ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL (12 ms) [72/671] ContextLostTest.ExtensionStringExposed/ES2_Null (3 ms) [73/671] ContextLostTest.BasicUsage/ES2_Null (2 ms) [74/671] ContextLostTest.PollingQuery/ES2_Null (0 ms) [75/671] CopyCompressedTextureTest.Basic/ES2_OpenGL (10 ms) [76/671] CopyCompressedTextureTest.Basic/ES3_OpenGL (14 ms) [77/671] CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL (14 ms) [78/671] CopyTexImageTest.RGBToL/ES2_OpenGL (27 ms) [79/671] CopyTexImageTest.RGBAToLA/ES2_OpenGL (26 ms) [80/671] CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL (16 ms) [81/671] CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL (14 ms) [82/671] CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL (15 ms) [83/671] CopyTextureTest.InternalFormat/ES2_OpenGL (38 ms) [84/671] CopyTextureTest.CopySubTextureDimension/ES2_OpenGL (11 ms) [85/671] CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL (12 ms) [86/671] CopyTextureTest.IncompleteCubeMap/ES2_OpenGL (11 ms) [87/671] CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL (15 ms) [88/671] CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL (9 ms) [89/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB (14 ms) [90/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [91/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY (14 ms) [92/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [93/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (15 ms) [94/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA (14 ms) [95/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY (17 ms) [96/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (14 ms) [97/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (14 ms) [98/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [99/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (14 ms) [100/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [101/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (14 ms) [102/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY (13 ms) [103/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA (16 ms) [104/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY (13 ms) [105/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA (14 ms) [106/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (14 ms) [107/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (15 ms) [108/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (15 ms) [109/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (14 ms) [110/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [111/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA (16 ms) [112/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [113/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (13 ms) [114/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [115/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [116/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [117/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (15 ms) [118/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (15 ms) [119/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (17 ms) [120/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY (14 ms) [121/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB (13 ms) [122/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (14 ms) [123/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (14 ms) [124/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [125/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [126/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (14 ms) [127/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA (19 ms) [128/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (13 ms) [129/671] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (14 ms) [130/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB (14 ms) [131/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [132/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (15 ms) [133/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (14 ms) [134/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [135/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (19 ms) [136/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB (10 ms) [137/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (14 ms) [138/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY (14 ms) [139/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [140/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (14 ms) [141/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [142/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [143/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (13 ms) [144/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (17 ms) [145/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB (16 ms) [146/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (14 ms) [147/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY (14 ms) [148/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (13 ms) [149/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (14 ms) [150/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (15 ms) [151/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (17 ms) [152/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [153/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB (14 ms) [154/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [155/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [156/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [157/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipY (14 ms) [158/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (15 ms) [159/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [160/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (16 ms) [161/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipY (14 ms) [162/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [163/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipY (13 ms) [164/671] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (15 ms) [165/671] CopyTextureTestES3.ES3UintFormats/ES3_OpenGL (85 ms) [166/671] DebugMarkerTest.BasicValidation/ES2_OpenGL (13 ms) [167/671] DebugTest.Enabled/ES2_OpenGL (9 ms) [168/671] DebugTest.GetPointer/ES2_OpenGL (9 ms) [169/671] DebugTest.ObjectLabels/ES3_OpenGL (9 ms) [170/671] DepthStencilFormatsTest.DepthTexture/ES2_OpenGL (14 ms) [171/671] DepthStencilFormatsTest.DepthTextureRender/ES2_OpenGL (23 ms) [172/671] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES3_OpenGL (17 ms) [173/671] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES3_OpenGL (17 ms) [174/671] DrawBuffersTest.VerifyD3DLimits/ES2_OpenGL (6 ms) [175/671] DrawBuffersTest.Gaps/ES2_OpenGL (17 ms) [176/671] DrawBuffersTest.FirstAndLast/ES3_OpenGL (16 ms) [177/671] DrawBuffersTest.FirstHalfNULL/ES3_OpenGL (18 ms) [178/671] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES3_OpenGL (10 ms) [179/671] DrawBuffersTestES3.2DArrayTextures/ES3_OpenGL (17 ms) [180/671] DrawElementsTest.ClientSideNullptrArrayZeroCount/ES3_OpenGL (10 ms) [181/671] DrawElementsTest.DeletingAfterStreamingIndexes/ES3_OpenGL (18 ms) [182/671] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (19 ms) [183/671] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES3_OpenGL (10 ms) [184/671] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES3_OpenGL (14 ms) [185/671] ETCTextureTest.ETC2SRGB8Validation/ES2_OpenGL (11 ms) [186/671] ETCTextureTest.ETC2RGB8A1Validation/ES2_OpenGL (8 ms) [187/671] ETCTextureTest.ETC2SRGB8A1Validation/ES2_OpenGL (9 ms) [188/671] FenceSyncTest.BasicQueries/ES3_OpenGL (9 ms) [189/671] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES2_OpenGL (14 ms) [190/671] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES3_OpenGL (13 ms) [191/671] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview2 (12 ms) [192/671] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [193/671] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [194/671] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview2 (12 ms) [195/671] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview (9 ms) [196/671] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview (9 ms) [197/671] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [198/671] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [199/671] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview (9 ms) [200/671] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [201/671] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [202/671] FramebufferRenderMipmapTest.Validation/ES3_OpenGL (17 ms) [203/671] FramebufferFormatsTest.RGB565/ES3_OpenGL (6 ms) [204/671] FramebufferFormatsTest.RGBA8/ES2_OpenGL (6 ms) [205/671] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES2_OpenGL (12 ms) [206/671] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES3_OpenGL (9 ms) [207/671] FramebufferTest_ES3.ColorAttachmentIndexOutOfBounds/ES3_OpenGL (10 ms) [208/671] FramebufferTest_ES3.MultisampleDepthOnly/ES3_OpenGL (10 ms) [209/671] FramebufferTest_ES3.ClearNonexistentStencil/ES3_OpenGL (9 ms) [210/671] FramebufferTest_ES3.ClearNonexistentDepth/ES3_OpenGL (11 ms) [211/671] FramebufferTest_ES3.ClearNonexistentColor/ES3_OpenGL (10 ms) [212/671] AlphaFuncTest.EnableDisable/ES1_OpenGL (11 ms) [213/671] AlphaFuncTest.SetFuncGetInt/ES1_OpenGL (10 ms) [214/671] BasicDrawTest.EnableDisableTexture/ES1_OpenGL (213 ms) [215/671] ClientActiveTextureTest.Negative/ES1_OpenGL (9 ms) [216/671] ClientStateEnable.Negative/ES1_OpenGL (9 ms) [217/671] ClientStateEnable.TextureUnit/ES1_OpenGL (9 ms) [218/671] CurrentTextureCoordsTest.Negative/ES1_OpenGL (10 ms) [219/671] DrawTextureTest.CorrectNdcForOddViewportDimensions/ES1_OpenGL (207 ms) [220/671] FogTest.InitialState/ES1_OpenGL (9 ms) [221/671] FogTest.NegativeValues/ES1_OpenGL (9 ms) [222/671] MaterialsTest.InvalidParameter/ES1_OpenGL (9 ms) [223/671] MatrixBuiltinsTest.Scale/ES1_OpenGL (9 ms) [224/671] MatrixBuiltinsTest.Frustum/ES1_OpenGL (12 ms) [225/671] MatrixLoadTest.Basic/ES1_OpenGL (10 ms) [226/671] MatrixLoadTest.PushPop/ES1_OpenGL (8 ms) [227/671] MatrixLoadTest.Modes/ES1_OpenGL (9 ms) [228/671] MatrixModeTest.InitialState/ES1_OpenGL (8 ms) [229/671] MatrixModeTest.Negative/ES1_OpenGL (9 ms) [230/671] MatrixModeTest.Set/ES1_OpenGL (9 ms) [231/671] MatrixMultTest.Translation/ES1_OpenGL (9 ms) [232/671] LightsTest.InitialState/ES1_OpenGL (10 ms) [233/671] PointParameterTest.NegativeValue/ES1_OpenGL (9 ms) [234/671] TextureEnvTest.InitialState/ES1_OpenGL (9 ms) [235/671] GLSLTest.NamelessScopedStructs/ES3_OpenGL (16 ms) [236/671] GLSLTest.ElseIfRewriting/ES3_OpenGL (17 ms) [237/671] GLSLTest.ReleaseCompilerThenCompile/ES3_OpenGL (18 ms) [238/671] GLSLTest.InvariantVaryingOut/ES2_OpenGL (13 ms) [239/671] GLSLTest.InvariantVaryingIn/ES3_OpenGL (12 ms) [240/671] GLSLTest.InvariantGLPosition/ES3_OpenGL (13 ms) [241/671] GLSLTest.MissingReturnFloat/ES3_OpenGL (13 ms) [242/671] GLSLTest.MissingReturnVec4/ES2_OpenGL (12 ms) [243/671] GLSLTest.MissingReturnVec4/ES3_OpenGL (12 ms) [244/671] GLSLTest.MissingReturnIVec4/ES2_OpenGL (17 ms) [245/671] GLSLTest.InvariantAllIn/ES3_OpenGL (12 ms) [246/671] GLSLTest.MaxVaryingVec4/ES2_OpenGL (14 ms) [247/671] GLSLTest.MaxVaryingVec4/ES3_OpenGL (14 ms) [248/671] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES2_OpenGL (14 ms) [249/671] GLSLTest.TwiceMaxVaryingVec2/ES3_OpenGL (16 ms) [250/671] GLSLTest.MaxVaryingVec2Arrays/ES3_OpenGL (17 ms) [251/671] GLSLTest.StructSpecifiersUniforms/ES3_OpenGL (12 ms) [252/671] GLSLTest.StructWithInitializer/ES3_OpenGL (19 ms) [253/671] GLSLTest.UniformStructWithoutInitializer/ES2_OpenGL (15 ms) [254/671] GLSLTest.StructWithUniformInitializer/ES2_OpenGL (15 ms) [255/671] GLSLTest.VerifyMaxVertexUniformVectors/ES2_OpenGL (83 ms) [256/671] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES2_OpenGL (9 ms) [257/671] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES2_OpenGL (56 ms) [258/671] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES3_OpenGL (56 ms) [259/671] GLSLTest.TextureLOD/ES2_OpenGL (11 ms) [260/671] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES2_OpenGL (16 ms) [261/671] GLSLTest.IndexConstantSamplerArrayIndexing/ES3_OpenGL (14 ms) [262/671] GLSLTest.PragmaDirective/ES2_OpenGL (13 ms) [263/671] GLSLTest.PragmaDirective/ES3_OpenGL (13 ms) [264/671] GLSLTest.NestedPowStatements/ES2_OpenGL (14 ms) [265/671] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES2_OpenGL (18 ms) [266/671] GLSLTest.ExternalAnd2DSampler/ES2_OpenGL (9 ms) [267/671] GLSLTest.InitUninitializedStructContainingArrays/ES2_OpenGL (17 ms) [268/671] GLSLTest.InitUninitializedStructContainingArrays/ES3_OpenGL (16 ms) [269/671] GLSLTest.EmbeddedStructUniform/ES2_OpenGL (15 ms) [270/671] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES2_OpenGL (15 ms) [271/671] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES2_OpenGL (16 ms) [272/671] GLSLTest.StructsWithSamplersAsFunctionArg/ES2_OpenGL (16 ms) [273/671] GLSLTest.StructsWithSamplersAsFunctionArg/ES3_OpenGL (16 ms) [274/671] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES3_OpenGL (16 ms) [275/671] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (18 ms) [276/671] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES3_OpenGL (15 ms) [277/671] GLSLTest.PointCoordConsistency/ES3_OpenGL (17 ms) [278/671] GLSLTest.FragCoordConsistency/ES3_OpenGL (18 ms) [279/671] GLSLTest.DefinedInMacroSucceeds/ES2_OpenGL (15 ms) [280/671] GLSLTest.DefinedInMacroSucceeds/ES3_OpenGL (14 ms) [281/671] GLSLTest.FragData/ES2_OpenGL (14 ms) [282/671] GLSLTest.MemoryExhaustedTest/ES3_OpenGL (13 ms) [283/671] GLSLTest_ES3.InvariantVaryingIn/ES3_OpenGL (12 ms) [284/671] GLSLTest_ES3.MissingReturnStructOfArrays/ES3_OpenGL (14 ms) [285/671] GLSLTest_ES3.AmbiguousFunctionCall2x2/ES3_OpenGL (14 ms) [286/671] GLSLTest_ES3.InitGlobalArrayWithArrayIndexing/ES3_OpenGL (12 ms) [287/671] GLSLTest_ES3.SequenceOperatorEvaluationOrderArray/ES3_OpenGL (16 ms) [288/671] GLSLTest_ES3.UnaryMinusOperatorFloat/ES3_OpenGL (20 ms) [289/671] GLSLTest_ES3.AtanVec2/ES3_OpenGL (17 ms) [290/671] GLSLTest_ES3.MultipleDeclarationWithCommaOperator/ES3_OpenGL (13 ms) [291/671] GLSLTest_ES3.MultipleDeclarationWithCommaOperatorInForLoop/ES3_OpenGL (12 ms) [292/671] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyExpression/ES3_OpenGL (14 ms) [293/671] GLSLTest_ES3.WriteIntoDynamicIndexingOfSwizzledVector/ES3_OpenGL (10 ms) [294/671] GLSLTest_ES3.NestedSamplingOperation/ES3_OpenGL (18 ms) [295/671] GLSLTest_ES3.VaryingStructNotStaticallyUsedInFragmentShader/ES3_OpenGL (13 ms) [296/671] GLSLTest_ES3.InactiveVaryingStructUnusedInFragmentShader/ES3_OpenGL (15 ms) [297/671] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInSequence/ES3_OpenGL (20 ms) [298/671] GLSLTest_ES3.NestedArrayLengthMethodsWithSideEffects/ES3_OpenGL (15 ms) [299/671] GLSLTest_ES3.SwitchFinalCaseHasEmptyBlock/ES3_OpenGL (13 ms) [300/671] GLSLTest_ES3.SwitchBreakOrReturnInsideBlocks/ES3_OpenGL (17 ms) [301/671] GLSLTest_ES3.ConstStructInsideExpression/ES3_OpenGL (15 ms) [302/671] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldNameMismatch/ES3_OpenGL (13 ms) [303/671] GLSLTest_ES3.AssignAssignmentToSwizzled/ES3_OpenGL (15 ms) [304/671] GLSLTestNoValidation.DepthRangeUniforms/ES3_OpenGL (17 ms) [305/671] WebGLGLSLTest.MaxPlusOneVaryingVec3/ES2_OpenGL (12 ms) [306/671] WebGLGLSLTest.MaxPlusOneVaryingVec3Array/ES2_OpenGL (12 ms) [307/671] WebGLGLSLTest.GlobalVariableDeclaredAfterMain/ES2_OpenGL (12 ms) [308/671] WebGLGLSLTest.DefinedGLESSymbol/ES2_OpenGL (11 ms) [309/671] ImageTest.ANGLEExtensionAvailability/ES2_OpenGL (13 ms) [310/671] ImageTest.ValidationGLImage/ES2_OpenGL (14 ms) [311/671] ImageTest.ValidationGLEGLImage/ES2_OpenGL (13 ms) [312/671] ImageTest.ValidationGLEGLImageExternal/ES3_OpenGL (14 ms) [313/671] ImageTest.SourceCubeTarget2D/ES2_OpenGL (16 ms) [314/671] ImageTest.SourceCubeTarget2D/ES3_OpenGL (14 ms) [315/671] ImageTest.SourceCubeTargetRenderbuffer/ES2_OpenGL (13 ms) [316/671] ImageTest.SourceCubeTargetExternal/ES3_OpenGL (14 ms) [317/671] ImageTest.SourceRenderbufferTargetTextureExternal/ES3_OpenGL (12 ms) [318/671] ImageTestES3.SourceCubeTargetExternalESSL3/ES3_OpenGL (14 ms) [319/671] IndexBufferOffsetTest.UInt16Index/ES2_OpenGL (17 ms) [320/671] IndexBufferOffsetTest.UInt16Index/ES3_OpenGL (18 ms) [321/671] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES2_OpenGL (15 ms) [322/671] IndexedPointsTestUShort.UnsignedShortOffset1/ES2_OpenGL (19 ms) [323/671] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset0/ES2_OpenGL (22 ms) [324/671] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset2/ES2_OpenGL (17 ms) [325/671] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset3/ES2_OpenGL (17 ms) [326/671] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset0/ES2_OpenGL (18 ms) [327/671] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset2/ES2_OpenGL (17 ms) [328/671] InstancingTest.IndexedAttrib0QuadBufferAngle/ES2_OpenGL (20 ms) [329/671] InstancingTest.IndexedAttrib1QuadMemoryAngle/ES2_OpenGL (18 ms) [330/671] InstancingTest.IndexedAttrib1PointMemoryAngle/ES2_OpenGL (21 ms) [331/671] InstancingTest.IndexedAttrib0QuadMemoryExt/ES2_OpenGL (20 ms) [332/671] InstancingTest.IndexedAttrib1QuadBufferExt/ES2_OpenGL (17 ms) [333/671] InstancingTest.IndexedAttrib1PointBufferExt/ES2_OpenGL (17 ms) [334/671] InstancingTest.IndexedAttrib1PointMemoryExt/ES2_OpenGL (18 ms) [335/671] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset0/ES2_OpenGL (18 ms) [336/671] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset4/ES2_OpenGL (18 ms) [337/671] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset4/ES2_OpenGL (18 ms) [338/671] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset4/ES2_OpenGL (20 ms) [339/671] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset4/ES2_OpenGL (19 ms) [340/671] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset2/ES2_OpenGL (18 ms) [341/671] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset2/ES2_OpenGL (18 ms) [342/671] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset2/ES2_OpenGL (19 ms) [343/671] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset2/ES2_OpenGL (18 ms) [344/671] InstancingTest.Instances1Divisor2/ES2_OpenGL (19 ms) [345/671] InstancingTest.Instances3Divisor1/ES2_OpenGL (18 ms) [346/671] InstancingTest.Instances5Divisor1/ES2_OpenGL (18 ms) [347/671] InstancingTest.Instances7Divisor1/ES2_OpenGL (17 ms) [348/671] InstancingTest.Instances9Divisor1/ES2_OpenGL (18 ms) [349/671] InstancingTest.Instances9Divisor2/ES2_OpenGL (19 ms) [350/671] InstancingTest.Instances13Divisor2/ES2_OpenGL (17 ms) [351/671] InstancingTest.Instances16Divisor1/ES2_OpenGL (18 ms) [352/671] InstancingTest.Instances16Divisor7/ES2_OpenGL (19 ms) [353/671] InstancingTest.Instances21Divisor2/ES2_OpenGL (20 ms) [354/671] InstancingTest.Instances29Divisor2/ES2_OpenGL (18 ms) [355/671] InstancingTest.Instances32Divisor8/ES2_OpenGL (19 ms) [356/671] InstancingTest.Instances34Divisor30/ES2_OpenGL (18 ms) [357/671] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES2_OpenGL (11 ms) [358/671] MemorySizeTest.ExtensionStringExposed/ES2_OpenGL (5 ms) [359/671] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES3_OpenGL (12 ms) [360/671] MipmapTest.GenerateMipmapFromInitDataThenRender/ES2_OpenGL (22 ms) [361/671] MipmapTest.MipMapGenerationD3D9Bug/ES3_OpenGL (16 ms) [362/671] MultiDrawTest.RequestExtension/Instanced_ES2_OpenGL (11 ms) [363/671] MultiDrawTest.RequestExtension/DrawID_ES2_OpenGL (10 ms) [364/671] MultiDrawTest.RequestExtension/ES3_OpenGL (9 ms) [365/671] MultiDrawTest.CanCompile/ES2_OpenGL (15 ms) [366/671] MultiDrawTest.CanCompile/Instanced_ES2_OpenGL (15 ms) [367/671] MultiDrawTest.CanCompile/Instanced_DrawID_ES2_OpenGL (14 ms) [368/671] MultiDrawTest.CanCompile/ES3_OpenGL (17 ms) [369/671] MultiDrawTest.MultiDrawArrays/DrawID_ES2_OpenGL (18 ms) [370/671] MultiDrawTest.MultiDrawArrays/DrawID_ES3_OpenGL (18 ms) [371/671] MultiDrawTest.MultiDrawElements/Instanced_ES2_OpenGL (23 ms) [372/671] MultiDrawTest.MultiDrawElements/Instanced_ES3_OpenGL (22 ms) [373/671] MultithreadingTest.MakeCurrentSingleContext/ES2_OpenGL_NoVirtual (12 ms) [374/671] MultithreadingTest.MakeCurrentMultiContext/ES2_OpenGL_NoVirtual (10 ms) [375/671] MultithreadingTest.MakeCurrentMultiContext/ES3_OpenGL_NoVirtual (9 ms) [376/671] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview_layered (12 ms) [377/671] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [378/671] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [379/671] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [380/671] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview2_layered (8 ms) [381/671] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview_layered (10 ms) [382/671] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [383/671] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview_layered (10 ms) [384/671] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [385/671] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [386/671] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [387/671] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [388/671] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview_layered (13 ms) [389/671] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview_layered (8 ms) [390/671] PackUnpackTest.PackUnpackSnormZero/ES3_OpenGL (29 ms) [391/671] PackUnpackTest.PackUnpackUnormZero/ES3_OpenGL (21 ms) [392/671] CHROMIUMPathRenderingTest.TestMatrix/ES3_OpenGL (13 ms) [393/671] CHROMIUMPathRenderingTest.TestMatrixErrors/ES2_OpenGL (9 ms) [394/671] CHROMIUMPathRenderingTest.TestGenDelete/ES2_OpenGL (9 ms) [395/671] CHROMIUMPathRenderingTest.TestGenDelete/ES3_OpenGL (13 ms) [396/671] CHROMIUMPathRenderingTest.TestPathParameter/ES2_OpenGL (9 ms) [397/671] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES2_OpenGL (9 ms) [398/671] CHROMIUMPathRenderingTest.TestPathObjectState/ES3_OpenGL (10 ms) [399/671] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES2_OpenGL (9 ms) [400/671] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES2_OpenGL (10 ms) [401/671] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES3_OpenGL (9 ms) [402/671] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES2_OpenGL (9 ms) [403/671] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES3_OpenGL (10 ms) [404/671] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES2_OpenGL (9 ms) [405/671] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES3_OpenGL (10 ms) [406/671] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES3_OpenGL (9 ms) [407/671] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES2_OpenGL (13 ms) [408/671] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES3_OpenGL (9 ms) [409/671] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES2_OpenGL (10 ms) [410/671] PbufferTest.TextureSizeReset/ES2_OpenGL (14 ms) [411/671] PBOExtensionTest.PBOWithExistingData/ES3_OpenGL (6 ms) [412/671] PointSpritesTest.UsingPointCoordInsideFunction/ES2_OpenGL (19 ms) [413/671] PointSpritesTest.PointCoordRegressionTest/ES2_OpenGL (18 ms) [414/671] PointSpritesTest.PointSizeEnabledCompliance/ES2_OpenGL (16 ms) [415/671] PointSpritesTest.PointSizeDeclaredButUnused/ES2_OpenGL (18 ms) [416/671] PointSpritesTest.PointSpriteAlternatingDrawTypes/ES2_OpenGL (17 ms) [417/671] ProvokingVertexTest.FlatTriangle/ES3_OpenGL (17 ms) [418/671] ProvokingVertexTest.FlatLine/ES3_OpenGL (14 ms) [419/671] ObjectAllocationTest.BindFramebufferAfterGen/ES3_OpenGL (13 ms) [420/671] OcclusionQueriesTest.IsNotOccluded/ES2_OpenGL (18 ms) [421/671] OcclusionQueriesTest.Errors/ES2_OpenGL (16 ms) [422/671] ProgramBinaryTest.FloatDynamicShaderSize/ES2_OpenGL (15 ms) [423/671] ProgramBinaryTest.FloatDynamicShaderSize/ES3_OpenGL (12 ms) [424/671] ProgramBinaryTest.DynamicShadersSignatureBug/ES3_OpenGL (14 ms) [425/671] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL (13 ms) [426/671] ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL (12 ms) [427/671] ProgramParameterTest.ValidatePname/ES3_OpenGL (12 ms) [428/671] ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL (17 ms) [429/671] ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL (10 ms) [430/671] ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL (13 ms) [431/671] ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL (9 ms) [432/671] ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL (10 ms) [433/671] ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL (10 ms) [434/671] ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL (9 ms) [435/671] RendererTest.Strings/ES3_Null (4 ms) [436/671] RendererTest.RequestedRendererCreated/ES3_OpenGL (9 ms) [437/671] RendererTest.RequestedRendererCreated/ES3_Null (2 ms) [438/671] RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL (9 ms) [439/671] RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL (10 ms) [440/671] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL (11 ms) [441/671] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL (8 ms) [442/671] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL (12 ms) [443/671] RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL (9 ms) [444/671] RobustClientMemoryTest.GetInteger/ES3_OpenGL (10 ms) [445/671] RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL (9 ms) [446/671] RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL (11 ms) [447/671] RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL (12 ms) [448/671] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL (12 ms) [449/671] RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL (15 ms) [450/671] RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL (12 ms) [451/671] RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL (13 ms) [452/671] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL (13 ms) [453/671] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL (15 ms) [454/671] RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL (13 ms) [455/671] RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL (9 ms) [456/671] SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL (11 ms) [457/671] SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL (13 ms) [458/671] SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL (19 ms) [459/671] SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL (17 ms) [460/671] SimpleOperationTest.ScissorTest/ES3_OpenGL (15 ms) [461/671] SimpleOperationTest.BufferDataWithData/ES2_OpenGL (9 ms) [462/671] SimpleOperationTest.BufferSubData/ES2_OpenGL (10 ms) [463/671] SimpleOperationTest.DrawQuad/ES3_OpenGL (14 ms) [464/671] SimpleOperationTest.DrawLine/ES2_OpenGL (18 ms) [465/671] SimpleOperationTest.DrawLine/ES3_OpenGL (16 ms) [466/671] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL (17 ms) [467/671] SimpleOperationTest.DrawTriangleFan/ES3_OpenGL (21 ms) [468/671] SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL (16 ms) [469/671] SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL (16 ms) [470/671] SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL (15 ms) [471/671] SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL (9 ms) [472/671] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL (15 ms) [473/671] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL (15 ms) [474/671] SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL (20 ms) [475/671] SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL (10 ms) [476/671] SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL (15 ms) [477/671] SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL (14 ms) [478/671] SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL (17 ms) [479/671] SRGBFramebufferTest.BasicUsage/ES2_OpenGL (14 ms) [480/671] SRGBFramebufferTest.BasicUsage/ES3_OpenGL (15 ms) [481/671] SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL (13 ms) [482/671] SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL (16 ms) [483/671] SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL (13 ms) [484/671] SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL (12 ms) [485/671] SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL (13 ms) [486/671] StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL (12 ms) [487/671] StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL (16 ms) [488/671] StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL (16 ms) [489/671] SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL (16 ms) [490/671] SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL (17 ms) [491/671] SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL (19 ms) [492/671] SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL (18 ms) [493/671] SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL (17 ms) [494/671] SimpleStateChangeTest.RelinkProgram/ES2_OpenGL (18 ms) [495/671] SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL (17 ms) [496/671] WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL (14 ms) [497/671] SwizzleTest.D16_2D/ES3_OpenGL (31 ms) [498/671] SwizzleTest.L8_2D/ES3_OpenGL (31 ms) [499/671] SwizzleTest.A8_2D/ES3_OpenGL (30 ms) [500/671] SyncQueriesTest.Validation/ES2_OpenGL (10 ms) [501/671] TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL (12 ms) [502/671] TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL (10 ms) [503/671] TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL (9 ms) [504/671] TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL (9 ms) [505/671] TextureRectangleTest.TexStorage2D/ES2_OpenGL (9 ms) [506/671] TextureRectangleTest.TexParameterRestriction/ES3_OpenGL (11 ms) [507/671] TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL (17 ms) [508/671] TextureRectangleTestES3.CopyTexImage/ES3_OpenGL (12 ms) [509/671] Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL (15 ms) [510/671] Texture2DTest.NPOTSubImageParameters/ES2_OpenGL (9 ms) [511/671] Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL (16 ms) [512/671] SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL (17 ms) [513/671] Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL (17 ms) [514/671] Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (17 ms) [515/671] Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL (16 ms) [516/671] Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL (18 ms) [517/671] Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL (14 ms) [518/671] Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL (15 ms) [519/671] Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL (16 ms) [520/671] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (21 ms) [521/671] SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL (21 ms) [522/671] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL (15 ms) [523/671] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL (14 ms) [524/671] Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL (20 ms) [525/671] SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL (17 ms) [526/671] SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL (17 ms) [527/671] TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL (9 ms) [528/671] TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL (14 ms) [529/671] TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL (14 ms) [530/671] TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL (27 ms) [531/671] TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL (13 ms) [532/671] TimerQueriesTest.ProcAddresses/ES2_OpenGL (14 ms) [533/671] TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL (17 ms) [534/671] TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL (15 ms) [535/671] TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL (15 ms) [536/671] TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL (22 ms) [537/671] TimerQueriesTest.Timestamp/ES2_OpenGL (15 ms) [538/671] TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL (14 ms) [539/671] TransformFeedbackTest.RecordAndDraw/ES3_OpenGL (30 ms) [540/671] TransformFeedbackTest.BufferBinding/ES3_OpenGL (9 ms) [541/671] TransformFeedbackTest.PackingBug/ES3_OpenGL (15 ms) [542/671] TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL (15 ms) [543/671] TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL (17 ms) [544/671] TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL (16 ms) [545/671] TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL (13 ms) [546/671] TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL (15 ms) [547/671] UniformBufferTest.Simple/ES3_OpenGL (16 ms) [548/671] UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL (18 ms) [549/671] UniformBufferTest.ActiveUniformNames/ES3_OpenGL (15 ms) [550/671] UniformBufferTest.VeryLarge/ES3_OpenGL (16 ms) [551/671] UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL (18 ms) [552/671] UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL (19 ms) [553/671] UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL (17 ms) [554/671] SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL (13 ms) [555/671] SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL (13 ms) [556/671] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL (13 ms) [557/671] UniformTest.IntUniformStateQuery/ES2_OpenGL (13 ms) [558/671] UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL (14 ms) [559/671] UniformTestES3.OverflowArray/ES3_OpenGL (18 ms) [560/671] UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL (16 ms) [561/671] UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL (15 ms) [562/671] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL (16 ms) [563/671] UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL (16 ms) [564/671] UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL (15 ms) [565/671] UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL (16 ms) [566/671] UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL (17 ms) [567/671] UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL (15 ms) [568/671] UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL (18 ms) [569/671] UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL (15 ms) [570/671] UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL (15 ms) [571/671] UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL (17 ms) [572/671] UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL (15 ms) [573/671] UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL (16 ms) [574/671] UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL (16 ms) [575/671] UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL (15 ms) [576/671] UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL (20 ms) [577/671] UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL (16 ms) [578/671] UnpackRowLengthTest.RowLength1024/ES2_OpenGL (18 ms) [579/671] VertexAttributeTest.ShortUnnormalized/ES3_OpenGL (17 ms) [580/671] VertexAttributeTest.MaxAttribs/ES2_OpenGL (16 ms) [581/671] VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL (15 ms) [582/671] VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL (15 ms) [583/671] VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL (17 ms) [584/671] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL (19 ms) [585/671] VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL (16 ms) [586/671] VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL (18 ms) [587/671] VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL (16 ms) [588/671] VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL (16 ms) [589/671] VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL (14 ms) [590/671] VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL (12 ms) [591/671] VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL (35 ms) [592/671] WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL (13 ms) [593/671] WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL (9 ms) [594/671] WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL (9 ms) [595/671] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL (10 ms) [596/671] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL (8 ms) [597/671] WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL (9 ms) [598/671] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL (8 ms) [599/671] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL (9 ms) [600/671] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (11 ms) [601/671] WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL (9 ms) [602/671] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL (11 ms) [603/671] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL (12 ms) [604/671] WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL (12 ms) [605/671] WebGLCompatibilityTest.MaxStride/ES2_OpenGL (10 ms) [606/671] WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL (11 ms) [607/671] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL (11 ms) [608/671] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL (13 ms) [609/671] WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL (9 ms) [610/671] WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL (8 ms) [611/671] WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL (15 ms) [612/671] WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL (15 ms) [613/671] WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL (10 ms) [614/671] WebGLCompatibilityTest.L32FTextures/ES3_OpenGL (82 ms) [615/671] WebGLCompatibilityTest.R32FTextures/ES2_OpenGL (46 ms) [616/671] WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL (80 ms) [617/671] WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL (84 ms) [618/671] WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL (104 ms) [619/671] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL (12 ms) [620/671] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL (13 ms) [621/671] WebGLCompatibilityTest.FloatBlend/ES2_OpenGL (14 ms) [622/671] WebGLCompatibilityTest.R16FTextures/ES3_OpenGL (104 ms) [623/671] WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL (144 ms) [624/671] WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL (150 ms) [625/671] WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL (145 ms) [626/671] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL (9 ms) [627/671] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL (9 ms) [628/671] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL (9 ms) [629/671] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL (10 ms) [630/671] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL (8 ms) [631/671] WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL (12 ms) [632/671] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL (11 ms) [633/671] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL (12 ms) [634/671] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL (10 ms) [635/671] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL (13 ms) [636/671] WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL (9 ms) [637/671] WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL (13 ms) [638/671] WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL (13 ms) [639/671] WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL (10 ms) [640/671] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL (9 ms) [641/671] WebGLFramebufferTest.TestAttachments/ES3_OpenGL (10 ms) [642/671] WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL (9 ms) [643/671] WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL (14 ms) [644/671] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL (49 ms) [645/671] EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL (10 ms) [646/671] EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL (9 ms) [647/671] EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL (10 ms) [648/671] EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture (5 ms) [649/671] EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture (6 ms) [650/671] EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture (6 ms) [651/671] EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture (1 ms) [652/671] EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture (5 ms) [653/671] EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture (7 ms) [654/671] EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture (12 ms) [655/671] EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture (18 ms) [656/671] EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture (18 ms) [657/671] EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture (18 ms) [658/671] EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture (10 ms) [659/671] EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture (10 ms) [660/671] EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture (9 ms) [661/671] EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture (4 ms) [662/671] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture (8 ms) [663/671] EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture (9 ms) [664/671] EGLSyncTest.GetSyncAttrib/ES2_OpenGL (26 ms) [665/671] EGLSyncTest.GetSyncAttrib/ES3_OpenGL (10 ms) [666/671] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL (10 ms) [667/671] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL (9 ms) [668/671] IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL (9 ms) [669/671] IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL (10 ms) [670/671] IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL (15 ms) [671/671] IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL (10 ms) SUCCESS: all tests passed. Tests took 11 seconds. 44ded1a3e9b97710: exit 0 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 3/4 Using 1 parallel jobs. 1 GPUs: 0 - Intel device id: 0xA2E Active GPU: 0 Optimus: false AMD Switchable: false Machine Model: Macmini Machine Model Version: 7.1 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Note: Google Test filter = AttributeLayoutBufferIndexed.Test/ES3_OpenGL:BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL:BindGeneratesResourceTest.Textures/ES2_OpenGL:BindGeneratesResourceTest.Framebuffers/ES3_OpenGL:BindUniformLocationTest.ConflictsDetection/ES2_OpenGL:EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL:EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL:BlendMinMaxTest.RGBA8/ES3_OpenGL:BlendMinMaxTest.RGBA32F/ES3_OpenGL:BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL:BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL:BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL:BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL:BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL:BlitFramebufferANGLETest.Errors/ES2_OpenGL:BlitFramebufferTest.MultisampleDepth/ES3_OpenGL:BlitFramebufferTest.MultisampleStencil/ES3_OpenGL:BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL:BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL:BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL:BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL:BufferDataTest.ZeroNonNULLData/ES2_OpenGL:BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL:BuiltinVariableVertexIdTest.Points/ES3_OpenGL:BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL:ClearTest.DefaultFramebuffer/ES3_OpenGL:ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL:ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL:ClearTest.ClearIsClamped/ES2_OpenGL:ClearTest.Depth16Scissored/ES2_OpenGL:ClearTest.Depth16Scissored/ES3_OpenGL:ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL:ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL:ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL:ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL:ClearTestES3.MaskedClearBufferBug/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds:ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL:ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL:CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL:CopyTexImageTest.RGBAToRGB/ES2_OpenGL:CopyTexImageTest.RGBAToL/ES2_OpenGL:CopyTexImageTest.RGBAToA/ES2_OpenGL:CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL:CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL:CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL:CopyTextureTest.ImmutableTexture/ES2_OpenGL:CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_O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niforms/ES3_OpenGL:SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL:SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL:SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL:SimpleOperationTest.RenderToTexture/ES2_OpenGL:SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL:SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL:SRGBFramebufferTest.Validation/ES2_OpenGL:SRGBFramebufferTest.Validation/ES3_OpenGL:SRGBTextureTest.SRGBAValidation/ES2_OpenGL:SRGBTextureTest.SRGBAValidation/ES3_OpenGL:SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL:SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL:SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL:StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL:StateChangeTest.SetCurrentAttribute/ES2_OpenGL:StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL:StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL:StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL:StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL:StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL:StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL:StateChangeRenderTest.RecreateTexture/ES2_OpenGL:SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL:SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL:SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL:SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL:SimpleStateChangeTest.ScissorTest/ES2_OpenGL:SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL:SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL:WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL:WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL:SwizzleTest.RGB8_2D/ES3_OpenGL:SwizzleTest.RG8_2D/ES3_OpenGL:SwizzleTest.RGB10_A2_2D/ES3_OpenGL:SwizzleTest.LA32F_2D/ES3_OpenGL:SwizzleTest.CompressedDXT_2D/ES3_OpenGL:SwizzleTest.SubUpdate/ES3_OpenGL:SyncQueriesTest.Basic/ES3_OpenGL:SyncQueriesTest.Validation/ES3_OpenGL:TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL:TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL:TextureRectangleTest.TexImage2D/ES2_OpenGL:TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL:TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL:TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL:Texture2DTest.QueryBinding/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL:Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL:Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL:Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL:Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL:Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL:Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL:Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL:Texture2DTestES3.StaleUnpackData/ES3_OpenGL:Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL:Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL:Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL:TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL:Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL:SamplerInStructTest.SamplerInStruct/ES2_OpenGL:SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL:TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL:TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL:TextureLimitsTest.MaxVertexTextures/ES2_OpenGL:TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL:TimerQueriesTest.ProcAddresses/ES3_OpenGL:TimerQueriesTest.TimeElapsed/ES2_OpenGL:TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL:TransformFeedbackTest.MultiplePaused/ES3_OpenGL:TransformFeedbackTest.MultiContext/ES3_OpenGL:TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL:TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL:TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL:TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL:UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL:UniformBufferTest.VeryLargeReadback/ES3_OpenGL:UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL:UniformBufferTest.DetachShaders/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL:UniformBufferTest.SimpleBufferChange/ES3_OpenGL:UniformBufferTest.DependentBufferChange/ES3_OpenGL:SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL:SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL:UniformTest.UniformArrayLocations/ES2_OpenGL:UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL:UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL:UnpackRowLengthTest.RowLength1024/ES3_OpenGL:VertexAttributeTest.ByteNormalized/ES2_OpenGL:VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL:VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL:VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL:VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL:VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL:VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL:VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL:WebGLCompatibilityTest.EntryPoints/ES2_OpenGL:WebGLCompatibilityTest.EntryPoints/ES3_OpenGL:WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL:WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL:WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL:WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL:WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL:WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL:WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL:WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL:WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL:WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL:WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL:WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL:WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL:WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL:WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL:WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL:WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL:WebGLCompatibilityTest.A32FTextures/ES3_OpenGL:WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL:WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL:WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL:WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL:WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL:WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL:WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL:WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL:WebGLFramebufferTest.TestAttachments/ES2_OpenGL:WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL:WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL:EGLBlobCacheTest.Functional/ES2_OpenGL:EGLChooseConfigTest.Defaults/ES2_OpenGL:EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture:EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture:EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture:EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL:EGLDebugTest.DefaultParameters/ES2_OpenGL:EGLDebugTest.SetMessageControl/ES2_OpenGL:EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL:EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL:EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture:EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture:EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture:EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture:EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture:EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture:EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture:EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture:EGLSyncTest.WaitSyncErrors/ES2_OpenGL:EGLSyncTest.WaitSyncErrors/ES3_OpenGL:EGLSyncTest.BasicOperations/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL:IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL [==========] Running 645 tests from 147 test suites. [----------] Global test environment set-up. [----------] 1 test from AttributeLayoutBufferIndexed [ RUN ] AttributeLayoutBufferIndexed.Test/ES3_OpenGL [ OK ] AttributeLayoutBufferIndexed.Test/ES3_OpenGL (118 ms) [----------] 1 test from AttributeLayoutBufferIndexed (118 ms total) [----------] 3 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL [ OK ] BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL (45 ms) [ RUN ] BindGeneratesResourceTest.Textures/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Textures/ES2_OpenGL (10 ms) [ RUN ] BindGeneratesResourceTest.Framebuffers/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Framebuffers/ES3_OpenGL (13 ms) [----------] 3 tests from BindGeneratesResourceTest (69 ms total) [----------] 1 test from BindUniformLocationTest [ RUN ] BindUniformLocationTest.ConflictsDetection/ES2_OpenGL [ OK ] BindUniformLocationTest.ConflictsDetection/ES2_OpenGL (16 ms) [----------] 1 test from BindUniformLocationTest (16 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL (6 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 (6 ms total) [----------] 1 test from EXTBlendFuncExtendedTestES3 [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL (12 ms) [----------] 1 test from EXTBlendFuncExtendedTestES3 (13 ms total) [----------] 2 tests from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA8/ES3_OpenGL [ OK ] BlendMinMaxTest.RGBA8/ES3_OpenGL (35 ms) [ RUN ] BlendMinMaxTest.RGBA32F/ES3_OpenGL [ OK ] BlendMinMaxTest.RGBA32F/ES3_OpenGL (37 ms) [----------] 2 tests from BlendMinMaxTest (72 ms total) [----------] 6 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL (23 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL (21 ms) [ RUN ] BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL (23 ms) [ RUN ] BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL (19 ms) [ RUN ] BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL (20 ms) [ RUN ] BlitFramebufferANGLETest.Errors/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.Errors/ES2_OpenGL (19 ms) [----------] 6 tests from BlitFramebufferANGLETest (125 ms total) [----------] 3 tests from BlitFramebufferTest [ RUN ] BlitFramebufferTest.MultisampleDepth/ES3_OpenGL Test skipped: IsOpenGL() && IsOSX(). [ OK ] BlitFramebufferTest.MultisampleDepth/ES3_OpenGL (11 ms) [ RUN ] BlitFramebufferTest.MultisampleStencil/ES3_OpenGL [ OK ] BlitFramebufferTest.MultisampleStencil/ES3_OpenGL (23 ms) [ RUN ] BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL [ OK ] BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL (22 ms) [----------] 3 tests from BlitFramebufferTest (57 ms total) [----------] 3 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL (16 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (13 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (13 ms) [----------] 3 tests from BPTCCompressedTextureTest (43 ms total) [----------] 2 tests from BPTCCompressedTextureTestES3 [ RUN ] BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (13 ms) [ RUN ] BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (13 ms) [----------] 2 tests from BPTCCompressedTextureTestES3 (26 ms total) [----------] 1 test from BufferDataTest [ RUN ] BufferDataTest.ZeroNonNULLData/ES2_OpenGL [ OK ] BufferDataTest.ZeroNonNULLData/ES2_OpenGL (16 ms) [----------] 1 test from BufferDataTest (16 ms total) [----------] 1 test from BufferDataTestES3 [ RUN ] BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL [ OK ] BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL (19 ms) [----------] 1 test from BufferDataTestES3 (19 ms total) [----------] 2 tests from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.Points/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.Points/ES3_OpenGL (20 ms) [ RUN ] BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL (17 ms) [----------] 2 tests from BuiltinVariableVertexIdTest (37 ms total) [----------] 8 tests from ClearTest [ RUN ] ClearTest.DefaultFramebuffer/ES3_OpenGL [ OK ] ClearTest.DefaultFramebuffer/ES3_OpenGL (13 ms) [ RUN ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL Test skipped: IsOSX() && (IsNVIDIA() || IsIntel()) && IsDesktopOpenGL(). [ OK ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL (10 ms) [ RUN ] ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL [ OK ] ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL (11 ms) [ RUN ] ClearTest.ClearIsClamped/ES2_OpenGL [ OK ] ClearTest.ClearIsClamped/ES2_OpenGL (8 ms) [ RUN ] ClearTest.Depth16Scissored/ES2_OpenGL [ OK ] ClearTest.Depth16Scissored/ES2_OpenGL (10 ms) [ RUN ] ClearTest.Depth16Scissored/ES3_OpenGL [ OK ] ClearTest.Depth16Scissored/ES3_OpenGL (10 ms) [ RUN ] ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL [ OK ] ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL (14 ms) [ RUN ] ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL [ OK ] ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL (15 ms) [----------] 8 tests from ClearTest (91 ms total) [----------] 3 tests from ClearTestES3 [ RUN ] ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL [ OK ] ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL (14 ms) [ RUN ] ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL [ OK ] ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL (20 ms) [ RUN ] ClearTestES3.MaskedClearBufferBug/ES3_OpenGL [ OK ] ClearTestES3.MaskedClearBufferBug/ES3_OpenGL (11 ms) [----------] 3 tests from ClearTestES3 (45 ms total) [----------] 24 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s (22 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds (17 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d (20 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c (18 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds (17 ms) [----------] 24 tests from MaskedScissoredClearTest (406 ms total) [----------] 1 test from ClientArraysTest [ RUN ] ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL (14 ms) [----------] 1 test from ClientArraysTest (14 ms total) [----------] 1 test from ColorMaskTest [ RUN ] ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL [ OK ] ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL (16 ms) [----------] 1 test from ColorMaskTest (16 ms total) [----------] 1 test from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL (16 ms) [----------] 1 test from CopyCompressedTextureTest (16 ms total) [----------] 5 tests from CopyTexImageTest [ RUN ] CopyTexImageTest.RGBAToRGB/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToRGB/ES2_OpenGL (21 ms) [ RUN ] CopyTexImageTest.RGBAToL/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToL/ES2_OpenGL (25 ms) [ RUN ] CopyTexImageTest.RGBAToA/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToA/ES2_OpenGL (25 ms) [ RUN ] CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL (26 ms) [ RUN ] CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL [ OK ] CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL (17 ms) [----------] 5 tests from CopyTexImageTest (114 ms total) [----------] 1 test from CopyTexImageTestES3 [ RUN ] CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL [ OK ] CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL (15 ms) [----------] 1 test from CopyTexImageTestES3 (15 ms total) [----------] 2 tests from CopyTextureTest [ RUN ] CopyTextureTest.ImmutableTexture/ES2_OpenGL [ OK ] CopyTextureTest.ImmutableTexture/ES2_OpenGL (12 ms) [ RUN ] CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL [ OK ] CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL (11 ms) [----------] 2 tests from CopyTextureTest (23 ms total) [----------] 73 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipY (18 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBA (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBA (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRA (18 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBA (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (18 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (13 ms) [----------] 73 tests from CopyTextureVariationsTest (1071 ms total) [----------] 6 tests from DebugTest [ RUN ] DebugTest.DisabledOutput/ES2_OpenGL [ OK ] DebugTest.DisabledOutput/ES2_OpenGL (11 ms) [ RUN ] DebugTest.InsertMessage/ES2_OpenGL [ OK ] DebugTest.InsertMessage/ES2_OpenGL (9 ms) [ RUN ] DebugTest.InsertMessageMultiple/ES3_OpenGL [ OK ] DebugTest.InsertMessageMultiple/ES3_OpenGL (9 ms) [ RUN ] DebugTest.DebugCallback/ES3_OpenGL [ OK ] DebugTest.DebugCallback/ES3_OpenGL (11 ms) [ RUN ] DebugTest.MessageControl1/ES2_OpenGL [ OK ] DebugTest.MessageControl1/ES2_OpenGL (8 ms) [ RUN ] DebugTest.ObjectPtrLabels/ES3_OpenGL [ OK ] DebugTest.ObjectPtrLabels/ES3_OpenGL (10 ms) [----------] 6 tests from DebugTest (59 ms total) [----------] 1 test from DepthStencilFormatsTestES3 [ RUN ] DepthStencilFormatsTestES3.DrawWithLargeViewport/ES3_OpenGL Test skipped: IsIntel() && (IsOSX() || IsWindows()). [ OK ] DepthStencilFormatsTestES3.DrawWithLargeViewport/ES3_OpenGL (13 ms) [----------] 1 test from DepthStencilFormatsTestES3 (13 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES3_OpenGL [ OK ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES3_OpenGL (20 ms) [----------] 1 test from DepthStencilTest (20 ms total) [----------] 3 tests from DifferentStencilMasksTest [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask/ES2_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask/ES2_OpenGL (10 ms) [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES2_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES2_OpenGL (11 ms) [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES3_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES3_OpenGL (12 ms) [----------] 3 tests from DifferentStencilMasksTest (33 ms total) [----------] 2 tests from DiscardFramebufferEXTTest [ RUN ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES2_OpenGL (11 ms) [ RUN ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES2_OpenGL (10 ms) [----------] 2 tests from DiscardFramebufferEXTTest (21 ms total) [----------] 2 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.VerifyD3DLimits/ES3_OpenGL Test skipped: platform.renderer != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE. [ OK ] DrawBuffersTest.VerifyD3DLimits/ES3_OpenGL (11 ms) [ RUN ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES2_OpenGL [ OK ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES2_OpenGL (6 ms) [----------] 2 tests from DrawBuffersTest (17 ms total) [----------] 1 test from WebGLDrawElementsTest [ RUN ] WebGLDrawElementsTest.DrawElementsTypeAlignment/ES2_OpenGL [ OK ] WebGLDrawElementsTest.DrawElementsTypeAlignment/ES2_OpenGL (14 ms) [----------] 1 test from WebGLDrawElementsTest (14 ms total) [----------] 3 tests from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexStorage/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexStorage/ES3_OpenGL (22 ms) [ RUN ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (14 ms) [ RUN ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES3_OpenGL (18 ms) [----------] 3 tests from DXT1CompressedTextureTest (55 ms total) [----------] 3 tests from DXT1CompressedTextureTestES3 [ RUN ] DXT1CompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL [ OK ] DXT1CompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (17 ms) [ RUN ] DXT1CompressedTextureTestES3.CompressedTexSubImageValidation/ES3_OpenGL [ OK ] DXT1CompressedTextureTestES3.CompressedTexSubImageValidation/ES3_OpenGL (13 ms) [ RUN ] DXT1CompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL [ OK ] DXT1CompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (13 ms) [----------] 3 tests from DXT1CompressedTextureTestES3 (44 ms total) [----------] 1 test from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES2_OpenGL (15 ms) [----------] 1 test from DXTSRGBCompressedTextureTest (15 ms total) [----------] 2 tests from ETCTextureTest [ RUN ] ETCTextureTest.ETC2RGB8Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2RGB8Validation/ES2_OpenGL (6 ms) [ RUN ] ETCTextureTest.ETC2SRGB8A1Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8A1Validation/ES3_OpenGL (12 ms) [----------] 2 tests from ETCTextureTest (18 ms total) [----------] 1 test from ExplicitContextTest [ RUN ] ExplicitContextTest.GetProcAddress/ES2_OpenGL [ OK ] ExplicitContextTest.GetProcAddress/ES2_OpenGL (18 ms) [----------] 1 test from ExplicitContextTest (18 ms total) [----------] 2 tests from FenceSyncTest [ RUN ] FenceSyncTest.Errors/ES3_OpenGL [ OK ] FenceSyncTest.Errors/ES3_OpenGL (6 ms) [ RUN ] FenceSyncTest.BasicOperations/ES3_OpenGL [ OK ] FenceSyncTest.BasicOperations/ES3_OpenGL (13 ms) [----------] 2 tests from FenceSyncTest (19 ms total) [----------] 3 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview2 [ OK ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [----------] 3 tests from FramebufferMultiviewTest (28 ms total) [----------] 3 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview (9 ms) [----------] 3 tests from FramebufferMultiviewLayeredClearTest (28 ms total) [----------] 9 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGBA4/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGBA4/ES2_OpenGL (8 ms) [ RUN ] FramebufferFormatsTest.BGRA8/ES2_OpenGL [ OK ] FramebufferFormatsTest.BGRA8/ES2_OpenGL (8 ms) [ RUN ] FramebufferFormatsTest.BGRA8/ES3_OpenGL [ OK ] FramebufferFormatsTest.BGRA8/ES3_OpenGL (12 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES3_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES3_OpenGL (10 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES3_OpenGL (9 ms) [ RUN ] FramebufferFormatsTest.IncompleteCubeMap/ES3_OpenGL [ OK ] FramebufferFormatsTest.IncompleteCubeMap/ES3_OpenGL (13 ms) [ RUN ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES2_OpenGL (8 ms) [ RUN ] FramebufferFormatsTest.ReadDrawCompleteness/ES3_OpenGL [ OK ] FramebufferFormatsTest.ReadDrawCompleteness/ES3_OpenGL (15 ms) [----------] 9 tests from FramebufferFormatsTest (94 ms total) [----------] 2 tests from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.AttachmentWith3DLayers/ES3_OpenGL [ OK ] FramebufferTest_ES3.AttachmentWith3DLayers/ES3_OpenGL (11 ms) [ RUN ] FramebufferTest_ES3.ClearDeletedAttachment/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL(). [ OK ] FramebufferTest_ES3.ClearDeletedAttachment/ES3_OpenGL (9 ms) [----------] 2 tests from FramebufferTest_ES3 (20 ms total) [----------] 1 test from AlphaFuncTest [ RUN ] AlphaFuncTest.SetFuncNegative/ES1_OpenGL [ OK ] AlphaFuncTest.SetFuncNegative/ES1_OpenGL (12 ms) [----------] 1 test from AlphaFuncTest (12 ms total) [----------] 2 tests from ClientActiveTextureTest [ RUN ] ClientActiveTextureTest.Limits/ES1_OpenGL [ OK ] ClientActiveTextureTest.Limits/ES1_OpenGL (12 ms) [ RUN ] ClientActiveTextureTest.Set/ES1_OpenGL [ OK ] ClientActiveTextureTest.Set/ES1_OpenGL (10 ms) [----------] 2 tests from ClientActiveTextureTest (22 ms total) [----------] 1 test from CurrentTextureCoordsTest [ RUN ] CurrentTextureCoordsTest.InitialState/ES1_OpenGL [ OK ] CurrentTextureCoordsTest.InitialState/ES1_OpenGL (10 ms) [----------] 1 test from CurrentTextureCoordsTest (10 ms total) [----------] 1 test from DrawTextureTest [ RUN ] DrawTextureTest.NegativeValue/ES1_OpenGL [ OK ] DrawTextureTest.NegativeValue/ES1_OpenGL (10 ms) [----------] 1 test from DrawTextureTest (10 ms total) [----------] 2 tests from MaterialsTest [ RUN ] MaterialsTest.InitialState/ES1_OpenGL [ OK ] MaterialsTest.InitialState/ES1_OpenGL (9 ms) [ RUN ] MaterialsTest.SetParameters/ES1_OpenGL [ OK ] MaterialsTest.SetParameters/ES1_OpenGL (9 ms) [----------] 2 tests from MaterialsTest (18 ms total) [----------] 2 tests from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Rotate/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Rotate/ES1_OpenGL (8 ms) [ RUN ] MatrixBuiltinsTest.FrustumNegative/ES1_OpenGL [ OK ] MatrixBuiltinsTest.FrustumNegative/ES1_OpenGL (9 ms) [----------] 2 tests from MatrixBuiltinsTest (18 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.Set/ES1_OpenGL [ OK ] PointParameterTest.Set/ES1_OpenGL (9 ms) [----------] 1 test from PointParameterTest (9 ms total) [----------] 2 tests from ShadeModelTest [ RUN ] ShadeModelTest.InitialState/ES1_OpenGL [ OK ] ShadeModelTest.InitialState/ES1_OpenGL (9 ms) [ RUN ] ShadeModelTest.Negative/ES1_OpenGL [ OK ] ShadeModelTest.Negative/ES1_OpenGL (10 ms) [----------] 2 tests from ShadeModelTest (19 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.NegativeValues/ES1_OpenGL [ OK ] TextureEnvTest.NegativeValues/ES1_OpenGL (11 ms) [----------] 1 test from TextureEnvTest (11 ms total) [----------] 1 test from TextureTargetEnableTest [ RUN ] TextureTargetEnableTest.SetSeparateUnits/ES1_OpenGL [ OK ] TextureTargetEnableTest.SetSeparateUnits/ES1_OpenGL (9 ms) [----------] 1 test from TextureTargetEnableTest (9 ms total) [----------] 1 test from VertexPointerTest [ RUN ] VertexPointerTest.AssignRetrieve/ES1_OpenGL [ OK ] VertexPointerTest.AssignRetrieve/ES1_OpenGL (9 ms) [----------] 1 test from VertexPointerTest (9 ms total) [----------] 43 tests from GLSLTest [ RUN ] GLSLTest.ScopedStructsOrderBug/ES2_OpenGL Test skipped: IsDesktopOpenGL() && (IsOSX() || !IsNVIDIA()). [ OK ] GLSLTest.ScopedStructsOrderBug/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.ScopedStructsBug/ES2_OpenGL [ OK ] GLSLTest.ScopedStructsBug/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.ScopedStructsBug/ES3_OpenGL [ OK ] GLSLTest.ScopedStructsBug/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.DxPositionBug/ES2_OpenGL [ OK ] GLSLTest.DxPositionBug/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.ElseIfRewriting/ES2_OpenGL [ OK ] GLSLTest.ElseIfRewriting/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.FrontFacingAndVarying/ES2_OpenGL [ OK ] GLSLTest.FrontFacingAndVarying/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.InvariantVaryingIn/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingIn/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.MissingReturnStruct/ES3_OpenGL [ OK ] GLSLTest.MissingReturnStruct/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.InvariantAllOut/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllOut/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES3_OpenGL (14 ms) [ RUN ] GLSLTest.MaxVaryingVec3/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.FixedShaderLength/ES2_OpenGL [ OK ] GLSLTest.FixedShaderLength/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.NegativeShaderLength/ES2_OpenGL [ OK ] GLSLTest.NegativeShaderLength/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.InvalidFieldFirstChar/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: '}' : Illegal character at fieldname start ERROR: 0:1: '}' : syntax error [ OK ] GLSLTest.InvalidFieldFirstChar/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.InvalidFieldFirstChar/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: '}' : Illegal character at fieldname start ERROR: 0:1: '}' : syntax error [ OK ] GLSLTest.InvalidFieldFirstChar/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.MixedShaderLengths/ES2_OpenGL [ OK ] GLSLTest.MixedShaderLengths/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.BadIndexBug/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments [ OK ] GLSLTest.BadIndexBug/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.StructSpecifiersUniforms/ES2_OpenGL [ OK ] GLSLTest.StructSpecifiersUniforms/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.StructWithUniformInitializer/ES3_OpenGL [ OK ] GLSLTest.StructWithUniformInitializer/ES3_OpenGL (15 ms) [ RUN ] GLSLTest.PowOfSmallConstant/ES3_OpenGL [ OK ] GLSLTest.PowOfSmallConstant/ES3_OpenGL (107 ms) [ RUN ] GLSLTest.LoopIndexingValidation/ES2_OpenGL [ OK ] GLSLTest.LoopIndexingValidation/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectors/ES3_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxFragmentUniformVectors/ES3_OpenGL (83 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES3_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES2_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS + 1 = 1025 program link failed: FRAGMENT shader uniforms count exceeds MAX_FRAGMENT_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES2_OpenGL (54 ms) [ RUN ] GLSLTest.TextureLOD/ES3_OpenGL [ OK ] GLSLTest.TextureLOD/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.RenderTrisWithPointCoord/ES2_OpenGL [ OK ] GLSLTest.RenderTrisWithPointCoord/ES2_OpenGL (15 ms) [ RUN ] GLSLTest.ExternalAnd2DSampler/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_OES_EGL_image_external"). [ OK ] GLSLTest.ExternalAnd2DSampler/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.ConstantStatementInForLoop/ES2_OpenGL [ OK ] GLSLTest.ConstantStatementInForLoop/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.TwoEmbeddedStructUniforms/ES2_OpenGL [ OK ] GLSLTest.TwoEmbeddedStructUniforms/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL (18 ms) [ RUN ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (18 ms) [ RUN ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (17 ms) [ RUN ] GLSLTest.ErrorMessageOfVaryingMismatch/ES3_OpenGL Types of varying 'vertex_out' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfVaryingMismatch/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES3_OpenGL Field names of uniform 'uni' member 'uni.val1' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.PointCoordConsistency/ES2_OpenGL [ OK ] GLSLTest.PointCoordConsistency/ES2_OpenGL (16 ms) [ RUN ] GLSLTest.FragCoordConsistency/ES2_OpenGL [ OK ] GLSLTest.FragCoordConsistency/ES2_OpenGL (17 ms) [ RUN ] GLSLTest.DefinedInMacroWithUndef/ES2_OpenGL [ OK ] GLSLTest.DefinedInMacroWithUndef/ES2_OpenGL (14 ms) [ RUN ] GLSLTest.DefinedInMacroWithUndef/ES3_OpenGL [ OK ] GLSLTest.DefinedInMacroWithUndef/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression shader compilation failed: ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression [ OK ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.DefinedAsParameterNameNotAllowed/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:? : '' : unexpected token shader compilation failed: ERROR: 0:? : '' : unexpected token [ OK ] GLSLTest.DefinedAsParameterNameNotAllowed/ES3_OpenGL (13 ms) [----------] 43 tests from GLSLTest (794 ms total) [----------] 22 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.GLVertexIDOffsetZeroDrawArray/ES3_OpenGL [ OK ] GLSLTest_ES3.GLVertexIDOffsetZeroDrawArray/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.GLVertexIDOffsetFiveDrawArray/ES3_OpenGL [ OK ] GLSLTest_ES3.GLVertexIDOffsetFiveDrawArray/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.MissingReturnArrayOfStructs/ES3_OpenGL [ OK ] GLSLTest_ES3.MissingReturnArrayOfStructs/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.InvariantAllBoth/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader shader compilation failed: ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader [ OK ] GLSLTest_ES3.InvariantAllBoth/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.LargeNumberOfFloat4Parameters/ES3_OpenGL [ OK ] GLSLTest_ES3.LargeNumberOfFloat4Parameters/ES3_OpenGL (62 ms) [ RUN ] GLSLTest_ES3.UnaryMinusOperatorSignedInt/ES3_OpenGL [ OK ] GLSLTest_ES3.UnaryMinusOperatorSignedInt/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.UnaryMinusOperatorUnsignedInt/ES3_OpenGL [ OK ] GLSLTest_ES3.UnaryMinusOperatorUnsignedInt/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.LiteralInfinityOutput/ES3_OpenGL [ OK ] GLSLTest_ES3.LiteralInfinityOutput/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.ConstantStatementAsLoopInit/ES3_OpenGL [ OK ] GLSLTest_ES3.ConstantStatementAsLoopInit/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.InitUninitializedLocals/ES3_OpenGL [ OK ] GLSLTest_ES3.InitUninitializedLocals/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.ComplexVaryingStructsUsedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.ComplexVaryingStructsUsedInFragmentShader/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.DifferentStatementsInsideSwitch/ES3_OpenGL [ OK ] GLSLTest_ES3.DifferentStatementsInsideSwitch/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.SwitchFallThroughCodeDuplication/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchFallThroughCodeDuplication/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.SwitchWithVariableDeclarationInside/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchWithVariableDeclarationInside/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.FlatVaryingUsedInFoldedTernary/ES3_OpenGL [ OK ] GLSLTest_ES3.FlatVaryingUsedInFoldedTernary/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldMismatch/ES3_OpenGL Types of varying 'vertex_out' member 'vertex_out.val2' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldMismatch/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockFieldMismatch/ES3_OpenGL Types of uniform block 'S' member 'S.val2' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockFieldMismatch/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockStructFieldMismatch/ES3_OpenGL Types of uniform block 'S' member 'S.val1.t2' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockStructFieldMismatch/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.FragmentShaderStaticallyUsesVaryingMissingFromVertex/ES3_OpenGL FRAGMENT varying foo does not match any VERTEX varying [ OK ] GLSLTest_ES3.FragmentShaderStaticallyUsesVaryingMissingFromVertex/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.VaryingStaticallyUsedButNotActiveInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStaticallyUsedButNotActiveInFragmentShader/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.NonSquareMatrixCompMult/ES3_OpenGL [ OK ] GLSLTest_ES3.NonSquareMatrixCompMult/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.InitSameNameArray/ES3_OpenGL [ OK ] GLSLTest_ES3.InitSameNameArray/ES3_OpenGL (15 ms) [----------] 22 tests from GLSLTest_ES3 (373 ms total) [----------] 1 test from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxVaryingVec3AndOneVec2/ES2_OpenGL program link failed: Could not pack varying v0 [ OK ] WebGLGLSLTest.MaxVaryingVec3AndOneVec2/ES2_OpenGL (12 ms) [----------] 1 test from WebGLGLSLTest (12 ms total) [----------] 12 tests from ImageTest [ RUN ] ImageTest.ANGLEExtensionAvailability/ES3_OpenGL [ OK ] ImageTest.ANGLEExtensionAvailability/ES3_OpenGL (14 ms) [ RUN ] ImageTest.ValidationGLImage/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt(). [ OK ] ImageTest.ValidationGLImage/ES3_OpenGL (13 ms) [ RUN ] ImageTest.Source2DTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTargetRenderbuffer/ES2_OpenGL (13 ms) [ RUN ] ImageTest.SourceCubeTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTargetRenderbuffer/ES3_OpenGL (13 ms) [ RUN ] ImageTest.Source3DTargetExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetExternal/ES3_OpenGL (15 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTextureExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTextureExternal/ES2_OpenGL (14 ms) [ RUN ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES2_OpenGL (13 ms) [ RUN ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES3_OpenGL (13 ms) [ RUN ] ImageTest.MipLevels/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.MipLevels/ES2_OpenGL (12 ms) [ RUN ] ImageTest.Respecification/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Respecification/ES2_OpenGL (14 ms) [ RUN ] ImageTest.RespecificationDifferentSize/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationDifferentSize/ES2_OpenGL (13 ms) [ RUN ] ImageTest.RespecificationOfOtherLevel/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationOfOtherLevel/ES3_OpenGL (13 ms) [----------] 12 tests from ImageTest (161 ms total) [----------] 2 tests from ImageTestES3 [ RUN ] ImageTestES3.Source3DTargetExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalESSL3Ext() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTestES3.Source3DTargetExternalESSL3/ES3_OpenGL (16 ms) [ RUN ] ImageTestES3.SourceRenderbufferTargetTextureExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalESSL3Ext() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTestES3.SourceRenderbufferTargetTextureExternalESSL3/ES3_OpenGL (13 ms) [----------] 2 tests from ImageTestES3 (29 ms total) [----------] 1 test from IncompleteTextureTest [ RUN ] IncompleteTextureTest.IncompleteTexture2D/ES2_OpenGL [ OK ] IncompleteTextureTest.IncompleteTexture2D/ES2_OpenGL (18 ms) [----------] 1 test from IncompleteTextureTest (18 ms total) [----------] 2 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt32Index/ES2_OpenGL [ OK ] IndexBufferOffsetTest.UInt32Index/ES2_OpenGL (18 ms) [ RUN ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES3_OpenGL [ OK ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES3_OpenGL (16 ms) [----------] 2 tests from IndexBufferOffsetTest (34 ms total) [----------] 3 tests from IndexedPointsTestUByte [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset1/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset3/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset2/ES2_OpenGL (20 ms) [----------] 3 tests from IndexedPointsTestUByte (54 ms total) [----------] 3 tests from IndexedPointsTestUShort [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset0/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset3/ES2_OpenGL (17 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffsetChangingIndices/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffsetChangingIndices/ES2_OpenGL (19 ms) [----------] 3 tests from IndexedPointsTestUShort (53 ms total) [----------] 1 test from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset3/ES2_OpenGL (17 ms) [----------] 1 test from IndexedPointsTestUInt (17 ms total) [----------] 25 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0QuadMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadMemoryAngle/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadBufferAngle/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.IndexedAttrib0QuadBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadBufferExt/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.IndexedAttrib0PointMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointMemoryExt/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset0/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset0/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset4/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset0/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset0/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset0/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset0/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset2/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset0/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances3Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances3Divisor2/ES2_OpenGL (21 ms) [ RUN ] InstancingTest.Instances6Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances6Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances8Divisor4/ES2_OpenGL [ OK ] InstancingTest.Instances8Divisor4/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances10Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances10Divisor1/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.Instances11Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances11Divisor1/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances12Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances12Divisor1/ES2_OpenGL (20 ms) [ RUN ] InstancingTest.Instances14Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances14Divisor1/ES2_OpenGL (17 ms) [ RUN ] InstancingTest.Instances15Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances15Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances20Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances20Divisor2/ES2_OpenGL (21 ms) [ RUN ] InstancingTest.Instances27Divisor4/ES2_OpenGL [ OK ] InstancingTest.Instances27Divisor4/ES2_OpenGL (19 ms) [ RUN ] InstancingTest.Instances32Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances32Divisor2/ES2_OpenGL (18 ms) [----------] 25 tests from InstancingTest (470 ms total) [----------] 2 tests from LinkAndRelinkTest [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES3_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES3_OpenGL (12 ms) [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES3_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES3_OpenGL (15 ms) [----------] 2 tests from LinkAndRelinkTest (27 ms total) [----------] 2 tests from MemorySizeTest [ RUN ] MemorySizeTest.BasicUsageTexture/ES2_OpenGL [ OK ] MemorySizeTest.BasicUsageTexture/ES2_OpenGL (12 ms) [ RUN ] MemorySizeTest.BasicUsageBuffer/ES3_OpenGL [ OK ] MemorySizeTest.BasicUsageBuffer/ES3_OpenGL (9 ms) [----------] 2 tests from MemorySizeTest (21 ms total) [----------] 2 tests from MemoryObjectTest [ RUN ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES2_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object_fd"). [ OK ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES2_OpenGL (11 ms) [ RUN ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES3_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object_fd"). [ OK ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES3_OpenGL (10 ms) [----------] 2 tests from MemoryObjectTest (21 ms total) [----------] 4 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromRenderedImage/ES3_OpenGL [ OK ] MipmapTest.GenerateMipmapFromRenderedImage/ES3_OpenGL (24 ms) [ RUN ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES3_OpenGL [ OK ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES3_OpenGL (23 ms) [ RUN ] MipmapTest.TextureCubeGeneralLevelZero/ES2_OpenGL [ OK ] MipmapTest.TextureCubeGeneralLevelZero/ES2_OpenGL (21 ms) [ RUN ] MipmapTest.TextureCubeRenderToLevelZero/ES3_OpenGL [ OK ] MipmapTest.TextureCubeRenderToLevelZero/ES3_OpenGL (19 ms) [----------] 4 tests from MipmapTest (88 ms total) [----------] 4 tests from MipmapTestES3 [ RUN ] MipmapTestES3.MipmapsForTextureArray/ES3_OpenGL [ OK ] MipmapTestES3.MipmapsForTextureArray/ES3_OpenGL (21 ms) [ RUN ] MipmapTestES3.MipmapForDeepTextureArray/ES3_OpenGL [ OK ] MipmapTestES3.MipmapForDeepTextureArray/ES3_OpenGL (22 ms) [ RUN ] MipmapTestES3.MipmapsForTexture3D/ES3_OpenGL [ OK ] MipmapTestES3.MipmapsForTexture3D/ES3_OpenGL (25 ms) [ RUN ] MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL (22 ms) [----------] 4 tests from MipmapTestES3 (90 ms total) [----------] 5 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_ES3_OpenGL (13 ms) [ RUN ] MultiDrawTest.CanCompile/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/DrawID_ES2_OpenGL (14 ms) [ RUN ] MultiDrawTest.CanCompile/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/DrawID_ES3_OpenGL (14 ms) [ RUN ] MultiDrawTest.MultiDrawElements/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/DrawID_ES2_OpenGL (17 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES3_OpenGL (22 ms) [----------] 5 tests from MultiDrawTest (80 ms total) [----------] 1 test from MultiDrawNoInstancingSupportTest [ RUN ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_DrawID_ES2_OpenGL Test skipped: IsGLExtensionEnabled("GL_ANGLE_instanced_arrays"). [ OK ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_DrawID_ES2_OpenGL (9 ms) [----------] 1 test from MultiDrawNoInstancingSupportTest (9 ms total) [----------] 3 tests from EXTMultisampleCompatibilityTest [ RUN ] EXTMultisampleCompatibilityTest.TestStateTracking/ES2_OpenGL [ OK ] EXTMultisampleCompatibilityTest.TestStateTracking/ES2_OpenGL (14 ms) [ RUN ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES2_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES2_OpenGL (22 ms) [ RUN ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES3_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES3_OpenGL (24 ms) [----------] 3 tests from EXTMultisampleCompatibilityTest (61 ms total) [----------] 1 test from MultisampleCompatibilityTest [ RUN ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES2_OpenGL [ OK ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES2_OpenGL (34 ms) [----------] 1 test from MultisampleCompatibilityTest (34 ms total) [----------] 1 test from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview2_layered (11 ms) [----------] 1 test from MultiviewRenderDualViewTest (11 ms total) [----------] 6 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [----------] 6 tests from MultiviewRenderTest (55 ms total) [----------] 2 tests from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview (9 ms) [ RUN ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [----------] 2 tests from MultiviewProgramGenerationTest (18 ms total) [----------] 3 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview2_layered (11 ms) [----------] 3 tests from MultiviewRenderPrimitiveTest (30 ms total) [----------] 1 test from MultiviewLayeredRenderTest [ RUN ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [----------] 1 test from MultiviewLayeredRenderTest (9 ms total) [----------] 3 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackSnormNormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormNormal/ES3_OpenGL (23 ms) [ RUN ] PackUnpackTest.PackUnpackUnormSubnormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormSubnormal/ES3_OpenGL (21 ms) [ RUN ] PackUnpackTest.PackUnpackUnormOverflow/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormOverflow/ES3_OpenGL (21 ms) [----------] 3 tests from PackUnpackTest (65 ms total) [----------] 4 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestMatrix/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrix/ES2_OpenGL (11 ms) [ RUN ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES3_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES3_OpenGL (13 ms) [ RUN ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES3_OpenGL (8 ms) [----------] 4 tests from CHROMIUMPathRenderingTest (42 ms total) [----------] 3 tests from CHROMIUMPathRenderingDrawTest [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES2_OpenGL (10 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES2_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES2_OpenGL (10 ms) [----------] 3 tests from CHROMIUMPathRenderingDrawTest (29 ms total) [----------] 2 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES3_OpenGL (9 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES2_OpenGL (10 ms) [----------] 2 tests from CHROMIUMPathRenderingWithTexturingTest (19 ms total) [----------] 2 tests from PbufferTest [ RUN ] PbufferTest.Clearing/ES2_OpenGL [ OK ] PbufferTest.Clearing/ES2_OpenGL (19 ms) [ RUN ] PbufferTest.BindTexImageAndRedefineTexture/ES2_OpenGL Test skipped: !mSupportsPbuffers || !mSupportsBindTexImage. [ OK ] PbufferTest.BindTexImageAndRedefineTexture/ES2_OpenGL (15 ms) [----------] 2 tests from PbufferTest (34 ms total) [----------] 2 tests from PointSpritesTest [ RUN ] PointSpritesTest.PointCoordAndPointSizeCompliance/ES2_OpenGL [ OK ] PointSpritesTest.PointCoordAndPointSizeCompliance/ES2_OpenGL (18 ms) [ RUN ] PointSpritesTest.PointSizeAboveMaxIsClamped/ES2_OpenGL [ OK ] PointSpritesTest.PointSizeAboveMaxIsClamped/ES2_OpenGL (19 ms) [----------] 2 tests from PointSpritesTest (37 ms total) [----------] 3 tests from ProvokingVertexTest [ RUN ] ProvokingVertexTest.FlatTriStrip/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriStrip/ES3_OpenGL (17 ms) [ RUN ] ProvokingVertexTest.FlatTriStripPrimitiveRestart/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriStripPrimitiveRestart/ES3_OpenGL (15 ms) [ RUN ] ProvokingVertexTest.ANGLEProvokingVertex/ES3_OpenGL [ OK ] ProvokingVertexTest.ANGLEProvokingVertex/ES3_OpenGL (16 ms) [----------] 3 tests from ProvokingVertexTest (49 ms total) [----------] 1 test from ObjectAllocationTest [ RUN ] ObjectAllocationTest.BindFramebufferBeforeGen/ES3_OpenGL [ OK ] ObjectAllocationTest.BindFramebufferBeforeGen/ES3_OpenGL (12 ms) [----------] 1 test from ObjectAllocationTest (12 ms total) [----------] 4 tests from ProgramBinaryTest [ RUN ] ProgramBinaryTest.DynamicShadersSignatureBug/ES2_OpenGL [ OK ] ProgramBinaryTest.DynamicShadersSignatureBug/ES2_OpenGL (17 ms) [ RUN ] ProgramBinaryTest.SaveAndLoadBinary/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.SaveAndLoadBinary/ES2_OpenGL (14 ms) [ RUN ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES3_OpenGL (13 ms) [ RUN ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. Test skipped: !supported(). [ OK ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES2_OpenGL (13 ms) [----------] 4 tests from ProgramBinaryTest (57 ms total) [----------] 1 test from ProgramBinaryES3Test [ RUN ] ProgramBinaryES3Test.UniformBlockBindingWithDraw/ES3_OpenGL Test skipped: !binaryFormatCount. [ OK ] ProgramBinaryES3Test.UniformBlockBindingWithDraw/ES3_OpenGL (12 ms) [----------] 1 test from ProgramBinaryES3Test (12 ms total) [----------] 1 test from ProgramPipelineTest [ RUN ] ProgramPipelineTest.GenerateProgramPipelineObject/ES3_OpenGL [ OK ] ProgramPipelineTest.GenerateProgramPipelineObject/ES3_OpenGL (6 ms) [----------] 1 test from ProgramPipelineTest (6 ms total) [----------] 1 test from ReadPixelsPBOTest [ RUN ] ReadPixelsPBOTest.SubDataOffsetPreservesContents/ES3_OpenGL [ OK ] ReadPixelsPBOTest.SubDataOffsetPreservesContents/ES3_OpenGL (13 ms) [----------] 1 test from ReadPixelsPBOTest (14 ms total) [----------] 4 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.MipAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment2DArray/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.BasicAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment3DPBO/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.MipAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment2DArrayPBO/ES3_OpenGL (10 ms) [ RUN ] ReadPixelsTextureTest.MipLayerAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment2DArrayPBO/ES3_OpenGL (10 ms) [----------] 4 tests from ReadPixelsTextureTest (40 ms total) [----------] 5 tests from RendererTest [ RUN ] RendererTest.Strings/ES2_OpenGL Renderer: ANGLE (Intel Inc., Intel Iris OpenGL Engine, OpenGL 4.1 core) Vendor: Google Inc. Version: OpenGL ES 2.0 (ANGLE 2.1.0.4274cc4631b0) Extensions: GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES2_OpenGL (14 ms) [ RUN ] RendererTest.Strings/ES3_OpenGL Renderer: ANGLE (Intel Inc., Intel Iris OpenGL Engine, OpenGL 4.1 core) Vendor: Google Inc. Version: OpenGL ES 3.0 (ANGLE 2.1.0.4274cc4631b0) Extensions: GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_multisample GL_ANGLE_texture_rectangle GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES3_OpenGL (10 ms) [ RUN ] RendererTest.Strings/ES2_Null Renderer: ANGLE (NULL) Vendor: Google Inc. Version: OpenGL ES 2.0 (ANGLE 2.1.0.4274cc4631b0) Extensions: GL_ANGLE_client_arrays GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_debug_marker GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_storage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_surfaceless_context GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES2_Null (1 ms) [ RUN ] RendererTest.Strings/ES3_1_Null Renderer: ANGLE (NULL) Vendor: Google Inc. Version: OpenGL ES 3.1 (ANGLE 2.1.0.4274cc4631b0) Extensions: GL_ANGLE_client_arrays GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_debug_marker GL_EXT_geometry_shader GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_storage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_surfaceless_context GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES3_1_Null (1 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES2_OpenGL [ OK ] RendererTest.RequestedRendererCreated/ES2_OpenGL (9 ms) [----------] 5 tests from RendererTest (35 ms total) [----------] 1 test from RequestExtensionTest [ RUN ] RequestExtensionTest.Queries/ES2_OpenGL [ OK ] RequestExtensionTest.Queries/ES2_OpenGL (6 ms) [----------] 1 test from RequestExtensionTest (6 ms total) [----------] 2 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES3_OpenGL (11 ms) [ RUN ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES2_OpenGL (10 ms) [----------] 2 tests from RobustBufferAccessBehaviorTest (21 ms total) [----------] 1 test from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.GetInteger/ES2_OpenGL [ OK ] RobustClientMemoryTest.GetInteger/ES2_OpenGL (10 ms) [----------] 1 test from RobustClientMemoryTest (10 ms total) [----------] 6 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.ExpectedRendererSupport/ES2_OpenGL [ OK ] RobustResourceInitTest.ExpectedRendererSupport/ES2_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.Queries/ES3_OpenGL [ OK ] RobustResourceInitTest.Queries/ES3_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.BufferData/ES3_OpenGL [ OK ] RobustResourceInitTest.BufferData/ES3_OpenGL (16 ms) [ RUN ] RobustResourceInitTest.ReuploadingClearsTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReuploadingClearsTexture/ES2_OpenGL (14 ms) [ RUN ] RobustResourceInitTest.MaskedDepthClear/ES3_OpenGL [ OK ] RobustResourceInitTest.MaskedDepthClear/ES3_OpenGL (15 ms) [ RUN ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES2_OpenGL [ OK ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES2_OpenGL (14 ms) [----------] 6 tests from RobustResourceInitTest (78 ms total) [----------] 7 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.ReadingUninitialized3DTexture/ES3_OpenGL [ OK ] RobustResourceInitTestES3.ReadingUninitialized3DTexture/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTestES3.BindTexImage/ES3_OpenGL Test skipped: bindToSurfaceRGBA == EGL_FALSE. [ OK ] RobustResourceInitTestES3.BindTexImage/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_UIntRGB8/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_UIntRGB8/ES3_OpenGL (18 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_UIntRGB32/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_UIntRGB32/ES3_OpenGL (18 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_IntRGB8/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_IntRGB8/ES3_OpenGL (17 ms) [ RUN ] RobustResourceInitTestES3.GenerateMipmap/ES3_OpenGL [ OK ] RobustResourceInitTestES3.GenerateMipmap/ES3_OpenGL (22 ms) [ RUN ] RobustResourceInitTestES3.Texture2DArray/ES3_OpenGL [ OK ] RobustResourceInitTestES3.Texture2DArray/ES3_OpenGL (27 ms) [----------] 7 tests from RobustResourceInitTestES3 (124 ms total) [----------] 19 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.BlendingRenderState/ES2_OpenGL [ OK ] SimpleOperationTest.BlendingRenderState/ES2_OpenGL (15 ms) [ RUN ] SimpleOperationTest.BlendingRenderState/ES3_OpenGL [ OK ] SimpleOperationTest.BlendingRenderState/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CompileVertexShader/ES2_OpenGL [ OK ] SimpleOperationTest.CompileVertexShader/ES2_OpenGL (12 ms) [ RUN ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES2_OpenGL [ OK ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES2_OpenGL (12 ms) [ RUN ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES3_OpenGL [ OK ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.ClearAndSwap/ES3_OpenGL [ OK ] SimpleOperationTest.ClearAndSwap/ES3_OpenGL (10 ms) [ RUN ] SimpleOperationTest.BufferDataWithNoData/ES3_OpenGL [ OK ] SimpleOperationTest.BufferDataWithNoData/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES3_OpenGL [ OK ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES3_OpenGL (18 ms) [ RUN ] SimpleOperationTest.DrawLineStrip/ES3_OpenGL [ OK ] SimpleOperationTest.DrawLineStrip/ES3_OpenGL (23 ms) [ RUN ] SimpleOperationTest.DrawQuadAndSwap/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadAndSwap/ES3_OpenGL (17 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuad/ES2_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuad/ES2_OpenGL (15 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES2_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES2_OpenGL (20 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES3_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES3_OpenGL (20 ms) [ RUN ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES2_OpenGL (16 ms) [ RUN ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL [ OK ] SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL (17 ms) [ RUN ] SimpleOperationTest.RenderToTexture/ES2_OpenGL [ OK ] SimpleOperationTest.RenderToTexture/ES2_OpenGL (14 ms) [----------] 19 tests from SimpleOperationTest (280 ms total) [----------] 2 tests from SixteenBppTextureTestES3 [ RUN ] SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL (18 ms) [ RUN ] SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL (14 ms) [----------] 2 tests from SixteenBppTextureTestES3 (32 ms total) [----------] 2 tests from SRGBFramebufferTest [ RUN ] SRGBFramebufferTest.Validation/ES2_OpenGL [ OK ] SRGBFramebufferTest.Validation/ES2_OpenGL (13 ms) [ RUN ] SRGBFramebufferTest.Validation/ES3_OpenGL [ OK ] SRGBFramebufferTest.Validation/ES3_OpenGL (12 ms) [----------] 2 tests from SRGBFramebufferTest (25 ms total) [----------] 5 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBAValidation/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBAValidation/ES2_OpenGL (13 ms) [ RUN ] SRGBTextureTest.SRGBAValidation/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBAValidation/ES3_OpenGL (13 ms) [ RUN ] SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL (17 ms) [ RUN ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL (13 ms) [ RUN ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode") || getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL (13 ms) [----------] 5 tests from SRGBTextureTest (69 ms total) [----------] 4 tests from StateChangeTest [ RUN ] StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL (11 ms) [ RUN ] StateChangeTest.SetCurrentAttribute/ES2_OpenGL [ OK ] StateChangeTest.SetCurrentAttribute/ES2_OpenGL (16 ms) [ RUN ] StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL [ OK ] StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL (18 ms) [ RUN ] StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL [ OK ] StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL (15 ms) [----------] 4 tests from StateChangeTest (60 ms total) [----------] 4 tests from StateChangeTestES3 [ RUN ] StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL [ OK ] StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL (9 ms) [ RUN ] StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL [ OK ] StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL (11 ms) [ RUN ] StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL [ OK ] StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL (12 ms) [ RUN ] StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL [ OK ] StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL (21 ms) [----------] 4 tests from StateChangeTestES3 (54 ms total) [----------] 1 test from StateChangeRenderTest [ RUN ] StateChangeRenderTest.RecreateTexture/ES2_OpenGL [ OK ] StateChangeRenderTest.RecreateTexture/ES2_OpenGL (16 ms) [----------] 1 test from StateChangeRenderTest (16 ms total) [----------] 7 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL [ OK ] SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (17 ms) [ RUN ] SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL (15 ms) [ RUN ] SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL (18 ms) [ RUN ] SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL (19 ms) [ RUN ] SimpleStateChangeTest.ScissorTest/ES2_OpenGL [ OK ] SimpleStateChangeTest.ScissorTest/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL [ OK ] SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL (15 ms) [----------] 7 tests from SimpleStateChangeTest (118 ms total) [----------] 2 tests from WebGL2ValidationStateChangeTest [ RUN ] WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL (14 ms) [ RUN ] WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL (13 ms) [----------] 2 tests from WebGL2ValidationStateChangeTest (27 ms total) [----------] 6 tests from SwizzleTest [ RUN ] SwizzleTest.RGB8_2D/ES3_OpenGL [ OK ] SwizzleTest.RGB8_2D/ES3_OpenGL (32 ms) [ RUN ] SwizzleTest.RG8_2D/ES3_OpenGL [ OK ] SwizzleTest.RG8_2D/ES3_OpenGL (30 ms) [ RUN ] SwizzleTest.RGB10_A2_2D/ES3_OpenGL [ OK ] SwizzleTest.RGB10_A2_2D/ES3_OpenGL (33 ms) [ RUN ] SwizzleTest.LA32F_2D/ES3_OpenGL [ OK ] SwizzleTest.LA32F_2D/ES3_OpenGL (29 ms) [ RUN ] SwizzleTest.CompressedDXT_2D/ES3_OpenGL [ OK ] SwizzleTest.CompressedDXT_2D/ES3_OpenGL (30 ms) [ RUN ] SwizzleTest.SubUpdate/ES3_OpenGL [ OK ] SwizzleTest.SubUpdate/ES3_OpenGL (17 ms) [----------] 6 tests from SwizzleTest (171 ms total) [----------] 2 tests from SyncQueriesTest [ RUN ] SyncQueriesTest.Basic/ES3_OpenGL [ OK ] SyncQueriesTest.Basic/ES3_OpenGL (10 ms) [ RUN ] SyncQueriesTest.Validation/ES3_OpenGL [ OK ] SyncQueriesTest.Validation/ES3_OpenGL (9 ms) [----------] 2 tests from SyncQueriesTest (19 ms total) [----------] 2 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL [ OK ] TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL (12 ms) [ RUN ] TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL [ OK ] TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL (18 ms) [----------] 2 tests from TextureMultisampleTest (30 ms total) [----------] 3 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexImage2D/ES2_OpenGL [ OK ] TextureRectangleTest.TexImage2D/ES2_OpenGL (13 ms) [ RUN ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL [ OK ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL (9 ms) [ RUN ] TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL [ OK ] TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL (9 ms) [----------] 3 tests from TextureRectangleTest (31 ms total) [----------] 1 test from TextureRectangleTestES3 [ RUN ] TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL [ OK ] TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL (11 ms) [----------] 1 test from TextureRectangleTestES3 (11 ms total) [----------] 9 tests from Texture2DTest [ RUN ] Texture2DTest.QueryBinding/ES2_OpenGL [ OK ] Texture2DTest.QueryBinding/ES2_OpenGL (13 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL (14 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL (13 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL (14 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL [ OK ] Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL (17 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL (16 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL [ OK ] Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL (16 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL [ OK ] Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL (16 ms) [ RUN ] Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL [ OK ] Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL (10 ms) [----------] 9 tests from Texture2DTest (130 ms total) [----------] 9 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL [ OK ] Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL (15 ms) [ RUN ] Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL [ OK ] Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL (15 ms) [ RUN ] Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL [ OK ] Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL (18 ms) [ RUN ] Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL (16 ms) [ RUN ] Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL [ OK ] Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL (14 ms) [ RUN ] Texture2DTestES3.StaleUnpackData/ES3_OpenGL [ OK ] Texture2DTestES3.StaleUnpackData/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL [ OK ] Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL (14 ms) [----------] 9 tests from Texture2DTestES3 (143 ms total) [----------] 1 test from Texture3DTestES3 [ RUN ] Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL [ OK ] Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (17 ms) [----------] 1 test from Texture3DTestES3 (17 ms total) [----------] 1 test from Texture2DArrayTestES3 [ RUN ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL [ OK ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (16 ms) [----------] 1 test from Texture2DArrayTestES3 (17 ms total) [----------] 1 test from TextureSizeTextureArrayTest [ RUN ] TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL [ OK ] TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL (16 ms) [----------] 1 test from TextureSizeTextureArrayTest (16 ms total) [----------] 1 test from Texture2DIntegerAlpha1TestES3 [ RUN ] Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL Test skipped: IsIntel() && IsOSX(). [ OK ] Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL (14 ms) [----------] 1 test from Texture2DIntegerAlpha1TestES3 (14 ms total) [----------] 1 test from SamplerInStructTest [ RUN ] SamplerInStructTest.SamplerInStruct/ES2_OpenGL [ OK ] SamplerInStructTest.SamplerInStruct/ES2_OpenGL (16 ms) [----------] 1 test from SamplerInStructTest (16 ms total) [----------] 1 test from SamplerInStructAndOtherVariableTest [ RUN ] SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL [ OK ] SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL (16 ms) [----------] 1 test from SamplerInStructAndOtherVariableTest (16 ms total) [----------] 2 tests from TextureBorderClampTestES3 [ RUN ] TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL [ OK ] TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL (16 ms) [ RUN ] TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL [ OK ] TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL (9 ms) [----------] 2 tests from TextureBorderClampTestES3 (25 ms total) [----------] 1 test from TextureBorderClampIntegerTestES3 [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL (18 ms) [----------] 1 test from TextureBorderClampIntegerTestES3 (18 ms total) [----------] 2 tests from TextureLimitsTest [ RUN ] TextureLimitsTest.MaxVertexTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxVertexTextures/ES2_OpenGL (27 ms) [ RUN ] TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL (39 ms) [----------] 2 tests from TextureLimitsTest (66 ms total) [----------] 3 tests from TimerQueriesTest [ RUN ] TimerQueriesTest.ProcAddresses/ES3_OpenGL [ OK ] TimerQueriesTest.ProcAddresses/ES3_OpenGL (15 ms) [ RUN ] TimerQueriesTest.TimeElapsed/ES2_OpenGL Time elapsed counter bits: 32 Elapsed time: 23440 cheap quad Elapsed time: 538480 costly quad [ OK ] TimerQueriesTest.TimeElapsed/ES2_OpenGL (18 ms) [ RUN ] TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL Test skipped: IsOSX(). [ OK ] TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL (15 ms) [----------] 3 tests from TimerQueriesTest (48 ms total) [----------] 5 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.MultiplePaused/ES3_OpenGL [ OK ] TransformFeedbackTest.MultiplePaused/ES3_OpenGL (19 ms) [ RUN ] TransformFeedbackTest.MultiContext/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL(). [ OK ] TransformFeedbackTest.MultiContext/ES3_OpenGL (9 ms) [ RUN ] TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL program link failed: Transform feedback varying gl_Bogus does not exist in the vertex shader. [ OK ] TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL (13 ms) [ RUN ] TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL [ OK ] TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL (14 ms) [ RUN ] TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL [ OK ] TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL (40 ms) [----------] 5 tests from TransformFeedbackTest (96 ms total) [----------] 1 test from TransformFeedbackLifetimeTest [ RUN ] TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL [ OK ] TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL (33 ms) [----------] 1 test from TransformFeedbackLifetimeTest (33 ms total) [----------] 7 tests from UniformBufferTest [ RUN ] UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL [ OK ] UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL (16 ms) [ RUN ] UniformBufferTest.VeryLargeReadback/ES3_OpenGL [ OK ] UniformBufferTest.VeryLargeReadback/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL [ OK ] UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.DetachShaders/ES3_OpenGL [ OK ] UniformBufferTest.DetachShaders/ES3_OpenGL (18 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL (17 ms) [ RUN ] UniformBufferTest.SimpleBufferChange/ES3_OpenGL [ OK ] UniformBufferTest.SimpleBufferChange/ES3_OpenGL (16 ms) [ RUN ] UniformBufferTest.DependentBufferChange/ES3_OpenGL [ OK ] UniformBufferTest.DependentBufferChange/ES3_OpenGL (19 ms) [----------] 7 tests from UniformBufferTest (121 ms total) [----------] 8 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL (12 ms) [ RUN ] SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL (12 ms) [ RUN ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL (13 ms) [ RUN ] SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL (12 ms) [----------] 8 tests from SimpleUniformTest (101 ms total) [----------] 2 tests from UniformTest [ RUN ] UniformTest.UniformArrayLocations/ES2_OpenGL [ OK ] UniformTest.UniformArrayLocations/ES2_OpenGL (15 ms) [ RUN ] UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL [ OK ] UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL (15 ms) [----------] 2 tests from UniformTest (30 ms total) [----------] 1 test from UniformTestES3 [ RUN ] UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL [ OK ] UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL (22 ms) [----------] 1 test from UniformTestES3 (22 ms total) [----------] 18 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL (19 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL (19 ms) [ RUN ] UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL (18 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL (17 ms) [ RUN ] UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL (16 ms) [----------] 18 tests from UnpackAlignmentTest (296 ms total) [----------] 1 test from UnpackRowLengthTest [ RUN ] UnpackRowLengthTest.RowLength1024/ES3_OpenGL [ OK ] UnpackRowLengthTest.RowLength1024/ES3_OpenGL (17 ms) [----------] 1 test from UnpackRowLengthTest (17 ms total) [----------] 8 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.ByteNormalized/ES2_OpenGL [ OK ] VertexAttributeTest.ByteNormalized/ES2_OpenGL (17 ms) [ RUN ] VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL [ OK ] VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL (18 ms) [ RUN ] VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL [ OK ] VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL (17 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (17 ms) [ RUN ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL [ OK ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL (19 ms) [ RUN ] VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL [ OK ] VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL (16 ms) [ RUN ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL [ OK ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL (20 ms) [ RUN ] VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL [ OK ] VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL (62 ms) [----------] 8 tests from VertexAttributeTest (186 ms total) [----------] 1 test from VertexAttributeCachingTest [ RUN ] VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL [ OK ] VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL (41 ms) [----------] 1 test from VertexAttributeCachingTest (41 ms total) [----------] 49 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.EntryPoints/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EntryPoints/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EntryPoints/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EntryPoints/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type shader compilation failed: ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type [ OK ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:2: '_webgl_' : reserved built-in name shader compilation failed: ERROR: 0:2: '_webgl_' : reserved built-in name [ OK ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL [ OK ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL [ OK ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL [ OK ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL [ OK ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL [ OK ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL [ OK ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL [ OK ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL program link failed: gl_FragCoord can only be declared invariant if and only if gl_Position is declared invariant. program link failed: gl_PointCoord can only be declared invariant if and only if gl_PointSize is declared invariant. [ OK ] WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.A32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.A32FTextures/ES3_OpenGL (85 ms) [ RUN ] WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL (82 ms) [ RUN ] WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL (46 ms) [ RUN ] WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL (89 ms) [ RUN ] WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL (100 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL (63 ms) [ RUN ] WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL (106 ms) [ RUN ] WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL (147 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL Test skipped: getClientMajorVersion() > 2. [ OK ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL (9 ms) [----------] 49 tests from WebGLCompatibilityTest (1129 ms total) [----------] 4 tests from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL (11 ms) [ RUN ] WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (10 ms) [ RUN ] WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL (10 ms) [ RUN ] WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL (17 ms) [----------] 4 tests from WebGL2CompatibilityTest (48 ms total) [----------] 3 tests from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TestAttachments/ES2_OpenGL [ OK ] WebGLFramebufferTest.TestAttachments/ES2_OpenGL (17 ms) [ RUN ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL [ OK ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL (12 ms) [ RUN ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL [ OK ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL (14 ms) [----------] 3 tests from WebGLFramebufferTest (43 ms total) [----------] 1 test from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL (47 ms) [----------] 1 test from WebGLReadOutsideFramebufferTest (47 ms total) [----------] 1 test from EGLBlobCacheTest [ RUN ] EGLBlobCacheTest.Functional/ES2_OpenGL [ OK ] EGLBlobCacheTest.Functional/ES2_OpenGL (11 ms) [----------] 1 test from EGLBlobCacheTest (11 ms total) [----------] 1 test from EGLChooseConfigTest [ RUN ] EGLChooseConfigTest.Defaults/ES2_OpenGL [ OK ] EGLChooseConfigTest.Defaults/ES2_OpenGL (9 ms) [----------] 1 test from EGLChooseConfigTest (9 ms total) [----------] 3 tests from EGLContextCompatibilityTest [ RUN ] EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture (15 ms) [ RUN ] EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture (12 ms) [ RUN ] EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture (8 ms) [----------] 3 tests from EGLContextCompatibilityTest (35 ms total) [----------] 1 test from EGLContextSharingTest [ RUN ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL [ OK ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL (17 ms) [----------] 1 test from EGLContextSharingTest (17 ms total) [----------] 3 tests from EGLDebugTest [ RUN ] EGLDebugTest.DefaultParameters/ES2_OpenGL [ OK ] EGLDebugTest.DefaultParameters/ES2_OpenGL (10 ms) [ RUN ] EGLDebugTest.SetMessageControl/ES2_OpenGL [ OK ] EGLDebugTest.SetMessageControl/ES2_OpenGL (9 ms) [ RUN ] EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL [ OK ] EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL (9 ms) [----------] 3 tests from EGLDebugTest (28 ms total) [----------] 1 test from EGLProgramCacheControlTest [ RUN ] EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL [ OK ] EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL (9 ms) [----------] 1 test from EGLProgramCacheControlTest (9 ms total) [----------] 7 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture (6 ms) [ RUN ] EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture (5 ms) [----------] 7 tests from EGLQueryContextTest (37 ms total) [----------] 1 test from EGLSanityCheckTest [ RUN ] EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture [ OK ] EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture (1 ms) [----------] 1 test from EGLSanityCheckTest (1 ms total) [----------] 4 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture (10 ms) [ RUN ] EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture Test skipped: IsOSX(). [ OK ] EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture (4 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGB8_OES surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture (8 ms) [ RUN ] EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture Test skipped: EGLWindow::FindEGLConfig(mDisplay, configAttributes, &mConfig) == EGL_FALSE. [ OK ] EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture (9 ms) [----------] 4 tests from EGLSurfaceTest (31 ms total) [----------] 3 tests from EGLSyncTest [ RUN ] EGLSyncTest.WaitSyncErrors/ES2_OpenGL Test skipped: !hasWaitSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.WaitSyncErrors/ES2_OpenGL (21 ms) [ RUN ] EGLSyncTest.WaitSyncErrors/ES3_OpenGL Test skipped: !hasWaitSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.WaitSyncErrors/ES3_OpenGL (9 ms) [ RUN ] EGLSyncTest.BasicOperations/ES3_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.BasicOperations/ES3_OpenGL (9 ms) [----------] 3 tests from EGLSyncTest (39 ms total) [----------] 3 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL (9 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL (9 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL (9 ms) [----------] 3 tests from GPUTestConfigTest (27 ms total) [----------] 5 tests from IOSurfaceClientBufferTest [ RUN ] IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL (16 ms) [ RUN ] IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL (15 ms) [ RUN ] IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL (8 ms) [ RUN ] IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL (9 ms) [ RUN ] IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL (13 ms) [----------] 5 tests from IOSurfaceClientBufferTest (62 ms total) [----------] Global test environment tear-down [==========] 645 tests from 147 test suites ran. (10342 ms total) [ PASSED ] 645 tests. [1/645] AttributeLayoutBufferIndexed.Test/ES3_OpenGL (118 ms) [2/645] BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL (45 ms) [3/645] BindGeneratesResourceTest.Textures/ES2_OpenGL (10 ms) [4/645] BindGeneratesResourceTest.Framebuffers/ES3_OpenGL (13 ms) [5/645] BindUniformLocationTest.ConflictsDetection/ES2_OpenGL (16 ms) [6/645] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL (6 ms) [7/645] EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL (12 ms) [8/645] BlendMinMaxTest.RGBA8/ES3_OpenGL (35 ms) [9/645] BlendMinMaxTest.RGBA32F/ES3_OpenGL (37 ms) [10/645] BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL (23 ms) [11/645] BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL (21 ms) [12/645] BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL (23 ms) [13/645] BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL (19 ms) [14/645] BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL (20 ms) [15/645] BlitFramebufferANGLETest.Errors/ES2_OpenGL (19 ms) [16/645] BlitFramebufferTest.MultisampleDepth/ES3_OpenGL (11 ms) [17/645] BlitFramebufferTest.MultisampleStencil/ES3_OpenGL (23 ms) [18/645] BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL (22 ms) [19/645] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL (16 ms) [20/645] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (13 ms) [21/645] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (13 ms) [22/645] BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (13 ms) [23/645] BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (13 ms) [24/645] BufferDataTest.ZeroNonNULLData/ES2_OpenGL (16 ms) [25/645] BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL (19 ms) [26/645] BuiltinVariableVertexIdTest.Points/ES3_OpenGL (20 ms) [27/645] BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL (17 ms) [28/645] ClearTest.DefaultFramebuffer/ES3_OpenGL (13 ms) [29/645] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL (10 ms) [30/645] ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL (11 ms) [31/645] ClearTest.ClearIsClamped/ES2_OpenGL (8 ms) [32/645] ClearTest.Depth16Scissored/ES2_OpenGL (10 ms) [33/645] ClearTest.Depth16Scissored/ES3_OpenGL (10 ms) [34/645] ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL (14 ms) [35/645] ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL (15 ms) [36/645] ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL (14 ms) [37/645] ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL (20 ms) [38/645] ClearTestES3.MaskedClearBufferBug/ES3_OpenGL (11 ms) [39/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s (15 ms) [40/645] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d (16 ms) [41/645] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d (18 ms) [42/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds (17 ms) [43/645] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds (17 ms) [44/645] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s (14 ms) [45/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds (17 ms) [46/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s (22 ms) [47/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds (17 ms) [48/645] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs (15 ms) [49/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c (15 ms) [50/645] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c (16 ms) [51/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs (18 ms) [52/645] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds (17 ms) [53/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d (16 ms) [54/645] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d (18 ms) [55/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d (20 ms) [56/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd (15 ms) [57/645] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds (18 ms) [58/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s (18 ms) [59/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d (16 ms) [60/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs (15 ms) [61/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c (18 ms) [62/645] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds (17 ms) [63/645] ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL (14 ms) [64/645] ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL (16 ms) [65/645] CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL (16 ms) [66/645] CopyTexImageTest.RGBAToRGB/ES2_OpenGL (21 ms) [67/645] CopyTexImageTest.RGBAToL/ES2_OpenGL (25 ms) [68/645] CopyTexImageTest.RGBAToA/ES2_OpenGL (25 ms) [69/645] CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL (26 ms) [70/645] CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL (17 ms) [71/645] CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL (15 ms) [72/645] CopyTextureTest.ImmutableTexture/ES2_OpenGL (12 ms) [73/645] CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL (11 ms) [74/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (15 ms) [75/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY (14 ms) [76/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (15 ms) [77/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [78/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (14 ms) [79/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (18 ms) [80/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (14 ms) [81/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (12 ms) [82/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (15 ms) [83/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (14 ms) [84/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (15 ms) [85/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (14 ms) [86/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [87/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (18 ms) [88/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGB (14 ms) [89/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (14 ms) [90/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipY (15 ms) [91/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [92/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipY (15 ms) [93/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [94/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (14 ms) [95/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (17 ms) [96/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (14 ms) [97/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGB (14 ms) [98/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (14 ms) [99/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (14 ms) [100/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (14 ms) [101/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (15 ms) [102/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipY (14 ms) [103/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (18 ms) [104/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBA (14 ms) [105/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (14 ms) [106/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (15 ms) [107/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipY (14 ms) [108/645] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (14 ms) [109/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (14 ms) [110/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (15 ms) [111/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipY (18 ms) [112/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (14 ms) [113/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (14 ms) [114/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipY (13 ms) [115/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (14 ms) [116/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipY (15 ms) [117/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [118/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [119/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (17 ms) [120/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (14 ms) [121/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (14 ms) [122/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBA (12 ms) [123/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (14 ms) [124/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipY (15 ms) [125/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [126/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (15 ms) [127/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [128/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (15 ms) [129/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRA (14 ms) [130/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipY (14 ms) [131/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (14 ms) [132/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [133/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBA (15 ms) [134/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (15 ms) [135/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (14 ms) [136/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRA (18 ms) [137/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [138/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (13 ms) [139/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (14 ms) [140/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [141/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBA (15 ms) [142/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (14 ms) [143/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (15 ms) [144/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (18 ms) [145/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (14 ms) [146/645] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (13 ms) [147/645] DebugTest.DisabledOutput/ES2_OpenGL (11 ms) [148/645] DebugTest.InsertMessage/ES2_OpenGL (9 ms) [149/645] DebugTest.InsertMessageMultiple/ES3_OpenGL (9 ms) [150/645] DebugTest.DebugCallback/ES3_OpenGL (11 ms) [151/645] DebugTest.MessageControl1/ES2_OpenGL (8 ms) [152/645] DebugTest.ObjectPtrLabels/ES3_OpenGL (10 ms) [153/645] DepthStencilFormatsTestES3.DrawWithLargeViewport/ES3_OpenGL (13 ms) [154/645] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES3_OpenGL (20 ms) [155/645] DifferentStencilMasksTest.DrawWithDifferentMask/ES2_OpenGL (10 ms) [156/645] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES2_OpenGL (11 ms) [157/645] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES3_OpenGL (12 ms) [158/645] DiscardFramebufferEXTTest.DefaultFramebuffer/ES2_OpenGL (11 ms) [159/645] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES2_OpenGL (10 ms) [160/645] DrawBuffersTest.VerifyD3DLimits/ES3_OpenGL (11 ms) [161/645] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES2_OpenGL (6 ms) [162/645] WebGLDrawElementsTest.DrawElementsTypeAlignment/ES2_OpenGL (14 ms) [163/645] DXT1CompressedTextureTest.CompressedTexStorage/ES3_OpenGL (22 ms) [164/645] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (14 ms) [165/645] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES3_OpenGL (18 ms) [166/645] DXT1CompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (17 ms) [167/645] DXT1CompressedTextureTestES3.CompressedTexSubImageValidation/ES3_OpenGL (13 ms) [168/645] DXT1CompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (13 ms) [169/645] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES2_OpenGL (15 ms) [170/645] ETCTextureTest.ETC2RGB8Validation/ES2_OpenGL (6 ms) [171/645] ETCTextureTest.ETC2SRGB8A1Validation/ES3_OpenGL (12 ms) [172/645] ExplicitContextTest.GetProcAddress/ES2_OpenGL (18 ms) [173/645] FenceSyncTest.Errors/ES3_OpenGL (6 ms) [174/645] FenceSyncTest.BasicOperations/ES3_OpenGL (13 ms) [175/645] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [176/645] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview (9 ms) [177/645] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [178/645] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [179/645] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview2 (10 ms) [180/645] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview (9 ms) [181/645] FramebufferFormatsTest.RGBA4/ES2_OpenGL (8 ms) [182/645] FramebufferFormatsTest.BGRA8/ES2_OpenGL (8 ms) [183/645] FramebufferFormatsTest.BGRA8/ES3_OpenGL (12 ms) [184/645] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES3_OpenGL (9 ms) [185/645] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES3_OpenGL (10 ms) [186/645] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES3_OpenGL (9 ms) [187/645] FramebufferFormatsTest.IncompleteCubeMap/ES3_OpenGL (13 ms) [188/645] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES2_OpenGL (8 ms) [189/645] FramebufferFormatsTest.ReadDrawCompleteness/ES3_OpenGL (15 ms) [190/645] FramebufferTest_ES3.AttachmentWith3DLayers/ES3_OpenGL (11 ms) [191/645] FramebufferTest_ES3.ClearDeletedAttachment/ES3_OpenGL (9 ms) [192/645] AlphaFuncTest.SetFuncNegative/ES1_OpenGL (12 ms) [193/645] ClientActiveTextureTest.Limits/ES1_OpenGL (12 ms) [194/645] ClientActiveTextureTest.Set/ES1_OpenGL (10 ms) [195/645] CurrentTextureCoordsTest.InitialState/ES1_OpenGL (10 ms) [196/645] DrawTextureTest.NegativeValue/ES1_OpenGL (10 ms) [197/645] MaterialsTest.InitialState/ES1_OpenGL (9 ms) [198/645] MaterialsTest.SetParameters/ES1_OpenGL (9 ms) [199/645] MatrixBuiltinsTest.Rotate/ES1_OpenGL (8 ms) [200/645] MatrixBuiltinsTest.FrustumNegative/ES1_OpenGL (9 ms) [201/645] PointParameterTest.Set/ES1_OpenGL (9 ms) [202/645] ShadeModelTest.InitialState/ES1_OpenGL (9 ms) [203/645] ShadeModelTest.Negative/ES1_OpenGL (10 ms) [204/645] TextureEnvTest.NegativeValues/ES1_OpenGL (11 ms) [205/645] TextureTargetEnableTest.SetSeparateUnits/ES1_OpenGL (9 ms) [206/645] VertexPointerTest.AssignRetrieve/ES1_OpenGL (9 ms) [207/645] GLSLTest.ScopedStructsOrderBug/ES2_OpenGL (11 ms) [208/645] GLSLTest.ScopedStructsBug/ES2_OpenGL (13 ms) [209/645] GLSLTest.ScopedStructsBug/ES3_OpenGL (13 ms) [210/645] GLSLTest.DxPositionBug/ES2_OpenGL (13 ms) [211/645] GLSLTest.ElseIfRewriting/ES2_OpenGL (15 ms) [212/645] GLSLTest.FrontFacingAndVarying/ES2_OpenGL (13 ms) [213/645] GLSLTest.InvariantVaryingIn/ES2_OpenGL (13 ms) [214/645] GLSLTest.MissingReturnStruct/ES3_OpenGL (14 ms) [215/645] GLSLTest.InvariantAllOut/ES2_OpenGL (16 ms) [216/645] GLSLTest.MaxVaryingVec4_OneBuiltin/ES3_OpenGL (14 ms) [217/645] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES3_OpenGL (14 ms) [218/645] GLSLTest.MaxVaryingVec3/ES3_OpenGL (15 ms) [219/645] GLSLTest.FixedShaderLength/ES2_OpenGL (12 ms) [220/645] GLSLTest.NegativeShaderLength/ES2_OpenGL (11 ms) [221/645] GLSLTest.InvalidFieldFirstChar/ES2_OpenGL (10 ms) [222/645] GLSLTest.InvalidFieldFirstChar/ES3_OpenGL (9 ms) [223/645] GLSLTest.MixedShaderLengths/ES2_OpenGL (14 ms) [224/645] GLSLTest.BadIndexBug/ES3_OpenGL (10 ms) [225/645] GLSLTest.StructSpecifiersUniforms/ES2_OpenGL (13 ms) [226/645] GLSLTest.StructWithUniformInitializer/ES3_OpenGL (15 ms) [227/645] GLSLTest.PowOfSmallConstant/ES3_OpenGL (107 ms) [228/645] GLSLTest.LoopIndexingValidation/ES2_OpenGL (13 ms) [229/645] GLSLTest.VerifyMaxFragmentUniformVectors/ES3_OpenGL (83 ms) [230/645] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES3_OpenGL (11 ms) [231/645] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES2_OpenGL (54 ms) [232/645] GLSLTest.TextureLOD/ES3_OpenGL (12 ms) [233/645] GLSLTest.RenderTrisWithPointCoord/ES2_OpenGL (15 ms) [234/645] GLSLTest.ExternalAnd2DSampler/ES3_OpenGL (9 ms) [235/645] GLSLTest.ConstantStatementInForLoop/ES2_OpenGL (13 ms) [236/645] GLSLTest.TwoEmbeddedStructUniforms/ES2_OpenGL (16 ms) [237/645] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES2_OpenGL (17 ms) [238/645] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL (18 ms) [239/645] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (17 ms) [240/645] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (18 ms) [241/645] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (17 ms) [242/645] GLSLTest.ErrorMessageOfVaryingMismatch/ES3_OpenGL (13 ms) [243/645] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES3_OpenGL (13 ms) [244/645] GLSLTest.PointCoordConsistency/ES2_OpenGL (16 ms) [245/645] GLSLTest.FragCoordConsistency/ES2_OpenGL (17 ms) [246/645] GLSLTest.DefinedInMacroWithUndef/ES2_OpenGL (14 ms) [247/645] GLSLTest.DefinedInMacroWithUndef/ES3_OpenGL (16 ms) [248/645] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES3_OpenGL (12 ms) [249/645] GLSLTest.DefinedAsParameterNameNotAllowed/ES3_OpenGL (13 ms) [250/645] GLSLTest_ES3.GLVertexIDOffsetZeroDrawArray/ES3_OpenGL (17 ms) [251/645] GLSLTest_ES3.GLVertexIDOffsetFiveDrawArray/ES3_OpenGL (15 ms) [252/645] GLSLTest_ES3.MissingReturnArrayOfStructs/ES3_OpenGL (13 ms) [253/645] GLSLTest_ES3.InvariantAllBoth/ES3_OpenGL (12 ms) [254/645] GLSLTest_ES3.LargeNumberOfFloat4Parameters/ES3_OpenGL (62 ms) [255/645] GLSLTest_ES3.UnaryMinusOperatorSignedInt/ES3_OpenGL (17 ms) [256/645] GLSLTest_ES3.UnaryMinusOperatorUnsignedInt/ES3_OpenGL (17 ms) [257/645] GLSLTest_ES3.LiteralInfinityOutput/ES3_OpenGL (16 ms) [258/645] GLSLTest_ES3.ConstantStatementAsLoopInit/ES3_OpenGL (13 ms) [259/645] GLSLTest_ES3.InitUninitializedLocals/ES3_OpenGL (16 ms) [260/645] GLSLTest_ES3.ComplexVaryingStructsUsedInFragmentShader/ES3_OpenGL (16 ms) [261/645] GLSLTest_ES3.DifferentStatementsInsideSwitch/ES3_OpenGL (14 ms) [262/645] GLSLTest_ES3.SwitchFallThroughCodeDuplication/ES3_OpenGL (17 ms) [263/645] GLSLTest_ES3.SwitchWithVariableDeclarationInside/ES3_OpenGL (16 ms) [264/645] GLSLTest_ES3.FlatVaryingUsedInFoldedTernary/ES3_OpenGL (15 ms) [265/645] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldMismatch/ES3_OpenGL (13 ms) [266/645] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockFieldMismatch/ES3_OpenGL (12 ms) [267/645] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockStructFieldMismatch/ES3_OpenGL (14 ms) [268/645] GLSLTest_ES3.FragmentShaderStaticallyUsesVaryingMissingFromVertex/ES3_OpenGL (13 ms) [269/645] GLSLTest_ES3.VaryingStaticallyUsedButNotActiveInFragmentShader/ES3_OpenGL (12 ms) [270/645] GLSLTest_ES3.NonSquareMatrixCompMult/ES3_OpenGL (17 ms) [271/645] GLSLTest_ES3.InitSameNameArray/ES3_OpenGL (15 ms) [272/645] WebGLGLSLTest.MaxVaryingVec3AndOneVec2/ES2_OpenGL (12 ms) [273/645] ImageTest.ANGLEExtensionAvailability/ES3_OpenGL (14 ms) [274/645] ImageTest.ValidationGLImage/ES3_OpenGL (13 ms) [275/645] ImageTest.Source2DTargetRenderbuffer/ES2_OpenGL (13 ms) [276/645] ImageTest.SourceCubeTargetRenderbuffer/ES3_OpenGL (13 ms) [277/645] ImageTest.Source3DTargetExternal/ES3_OpenGL (15 ms) [278/645] ImageTest.SourceRenderbufferTargetTextureExternal/ES2_OpenGL (14 ms) [279/645] ImageTest.SourceRenderbufferTargetRenderbuffer/ES2_OpenGL (13 ms) [280/645] ImageTest.SourceRenderbufferTargetRenderbuffer/ES3_OpenGL (13 ms) [281/645] ImageTest.MipLevels/ES2_OpenGL (12 ms) [282/645] ImageTest.Respecification/ES2_OpenGL (14 ms) [283/645] ImageTest.RespecificationDifferentSize/ES2_OpenGL (13 ms) [284/645] ImageTest.RespecificationOfOtherLevel/ES3_OpenGL (13 ms) [285/645] ImageTestES3.Source3DTargetExternalESSL3/ES3_OpenGL (16 ms) [286/645] ImageTestES3.SourceRenderbufferTargetTextureExternalESSL3/ES3_OpenGL (13 ms) [287/645] IncompleteTextureTest.IncompleteTexture2D/ES2_OpenGL (18 ms) [288/645] IndexBufferOffsetTest.UInt32Index/ES2_OpenGL (18 ms) [289/645] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES3_OpenGL (16 ms) [290/645] IndexedPointsTestUByte.UnsignedByteOffset1/ES2_OpenGL (17 ms) [291/645] IndexedPointsTestUByte.UnsignedByteOffset3/ES2_OpenGL (17 ms) [292/645] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset2/ES2_OpenGL (20 ms) [293/645] IndexedPointsTestUShort.UnsignedShortOffset0/ES2_OpenGL (17 ms) [294/645] IndexedPointsTestUShort.UnsignedShortOffset3/ES2_OpenGL (17 ms) [295/645] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffsetChangingIndices/ES2_OpenGL (19 ms) [296/645] IndexedPointsTestUInt.UnsignedIntOffset3/ES2_OpenGL (17 ms) [297/645] InstancingTest.IndexedAttrib0QuadMemoryAngle/ES2_OpenGL (20 ms) [298/645] InstancingTest.IndexedAttrib1QuadBufferAngle/ES2_OpenGL (18 ms) [299/645] InstancingTest.IndexedAttrib0QuadBufferExt/ES2_OpenGL (20 ms) [300/645] InstancingTest.IndexedAttrib0PointMemoryExt/ES2_OpenGL (18 ms) [301/645] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset0/ES2_OpenGL (17 ms) [302/645] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset0/ES2_OpenGL (17 ms) [303/645] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset4/ES2_OpenGL (18 ms) [304/645] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset0/ES2_OpenGL (19 ms) [305/645] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset0/ES2_OpenGL (20 ms) [306/645] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset0/ES2_OpenGL (19 ms) [307/645] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset2/ES2_OpenGL (18 ms) [308/645] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset0/ES2_OpenGL (19 ms) [309/645] InstancingTest.NonIndexedAttrib0PointBufferExtOffset2/ES2_OpenGL (19 ms) [310/645] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset0/ES2_OpenGL (18 ms) [311/645] InstancingTest.Instances3Divisor2/ES2_OpenGL (21 ms) [312/645] InstancingTest.Instances6Divisor2/ES2_OpenGL (18 ms) [313/645] InstancingTest.Instances8Divisor4/ES2_OpenGL (18 ms) [314/645] InstancingTest.Instances10Divisor1/ES2_OpenGL (17 ms) [315/645] InstancingTest.Instances11Divisor1/ES2_OpenGL (18 ms) [316/645] InstancingTest.Instances12Divisor1/ES2_OpenGL (20 ms) [317/645] InstancingTest.Instances14Divisor1/ES2_OpenGL (17 ms) [318/645] InstancingTest.Instances15Divisor2/ES2_OpenGL (18 ms) [319/645] InstancingTest.Instances20Divisor2/ES2_OpenGL (21 ms) [320/645] InstancingTest.Instances27Divisor4/ES2_OpenGL (19 ms) [321/645] InstancingTest.Instances32Divisor2/ES2_OpenGL (18 ms) [322/645] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES3_OpenGL (12 ms) [323/645] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES3_OpenGL (15 ms) [324/645] MemorySizeTest.BasicUsageTexture/ES2_OpenGL (12 ms) [325/645] MemorySizeTest.BasicUsageBuffer/ES3_OpenGL (9 ms) [326/645] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES2_OpenGL (11 ms) [327/645] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES3_OpenGL (10 ms) [328/645] MipmapTest.GenerateMipmapFromRenderedImage/ES3_OpenGL (24 ms) [329/645] MipmapTest.DefineValidExtraLevelAndUseItLater/ES3_OpenGL (23 ms) [330/645] MipmapTest.TextureCubeGeneralLevelZero/ES2_OpenGL (21 ms) [331/645] MipmapTest.TextureCubeRenderToLevelZero/ES3_OpenGL (19 ms) [332/645] MipmapTestES3.MipmapsForTextureArray/ES3_OpenGL (21 ms) [333/645] MipmapTestES3.MipmapForDeepTextureArray/ES3_OpenGL (22 ms) [334/645] MipmapTestES3.MipmapsForTexture3D/ES3_OpenGL (25 ms) [335/645] MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL (22 ms) [336/645] MultiDrawTest.RequestExtension/Instanced_ES3_OpenGL (13 ms) [337/645] MultiDrawTest.CanCompile/DrawID_ES2_OpenGL (14 ms) [338/645] MultiDrawTest.CanCompile/DrawID_ES3_OpenGL (14 ms) [339/645] MultiDrawTest.MultiDrawElements/DrawID_ES2_OpenGL (17 ms) [340/645] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES3_OpenGL (22 ms) [341/645] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_DrawID_ES2_OpenGL (9 ms) [342/645] EXTMultisampleCompatibilityTest.TestStateTracking/ES2_OpenGL (14 ms) [343/645] EXTMultisampleCompatibilityTest.DrawAndResolve/ES2_OpenGL (22 ms) [344/645] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES3_OpenGL (24 ms) [345/645] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES2_OpenGL (34 ms) [346/645] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview2_layered (11 ms) [347/645] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [348/645] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [349/645] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [350/645] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [351/645] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [352/645] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [353/645] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview (9 ms) [354/645] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview2 (9 ms) [355/645] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [356/645] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview_layered (9 ms) [357/645] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview2_layered (11 ms) [358/645] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview2_layered (9 ms) [359/645] PackUnpackTest.PackUnpackSnormNormal/ES3_OpenGL (23 ms) [360/645] PackUnpackTest.PackUnpackUnormSubnormal/ES3_OpenGL (21 ms) [361/645] PackUnpackTest.PackUnpackUnormOverflow/ES3_OpenGL (21 ms) [362/645] CHROMIUMPathRenderingTest.TestMatrix/ES2_OpenGL (11 ms) [363/645] CHROMIUMPathRenderingTest.TestMatrixErrors/ES3_OpenGL (10 ms) [364/645] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES3_OpenGL (13 ms) [365/645] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES3_OpenGL (8 ms) [366/645] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES2_OpenGL (10 ms) [367/645] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES2_OpenGL (9 ms) [368/645] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES2_OpenGL (10 ms) [369/645] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES3_OpenGL (9 ms) [370/645] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES2_OpenGL (10 ms) [371/645] PbufferTest.Clearing/ES2_OpenGL (19 ms) [372/645] PbufferTest.BindTexImageAndRedefineTexture/ES2_OpenGL (15 ms) [373/645] PointSpritesTest.PointCoordAndPointSizeCompliance/ES2_OpenGL (18 ms) [374/645] PointSpritesTest.PointSizeAboveMaxIsClamped/ES2_OpenGL (19 ms) [375/645] ProvokingVertexTest.FlatTriStrip/ES3_OpenGL (17 ms) [376/645] ProvokingVertexTest.FlatTriStripPrimitiveRestart/ES3_OpenGL (15 ms) [377/645] ProvokingVertexTest.ANGLEProvokingVertex/ES3_OpenGL (16 ms) [378/645] ObjectAllocationTest.BindFramebufferBeforeGen/ES3_OpenGL (12 ms) [379/645] ProgramBinaryTest.DynamicShadersSignatureBug/ES2_OpenGL (17 ms) [380/645] ProgramBinaryTest.SaveAndLoadBinary/ES2_OpenGL (14 ms) [381/645] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES3_OpenGL (13 ms) [382/645] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES2_OpenGL (13 ms) [383/645] ProgramBinaryES3Test.UniformBlockBindingWithDraw/ES3_OpenGL (12 ms) [384/645] ProgramPipelineTest.GenerateProgramPipelineObject/ES3_OpenGL (6 ms) [385/645] ReadPixelsPBOTest.SubDataOffsetPreservesContents/ES3_OpenGL (13 ms) [386/645] ReadPixelsTextureTest.MipAttachment2DArray/ES3_OpenGL (10 ms) [387/645] ReadPixelsTextureTest.BasicAttachment3DPBO/ES3_OpenGL (10 ms) [388/645] ReadPixelsTextureTest.MipAttachment2DArrayPBO/ES3_OpenGL (10 ms) [389/645] ReadPixelsTextureTest.MipLayerAttachment2DArrayPBO/ES3_OpenGL (10 ms) [390/645] RendererTest.Strings/ES2_OpenGL (14 ms) [391/645] RendererTest.Strings/ES3_OpenGL (10 ms) [392/645] RendererTest.Strings/ES2_Null (1 ms) [393/645] RendererTest.Strings/ES3_1_Null (1 ms) [394/645] RendererTest.RequestedRendererCreated/ES2_OpenGL (9 ms) [395/645] RequestExtensionTest.Queries/ES2_OpenGL (6 ms) [396/645] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES3_OpenGL (11 ms) [397/645] RobustBufferAccessBehaviorTest.DynamicBuffer/ES2_OpenGL (10 ms) [398/645] RobustClientMemoryTest.GetInteger/ES2_OpenGL (10 ms) [399/645] RobustResourceInitTest.ExpectedRendererSupport/ES2_OpenGL (9 ms) [400/645] RobustResourceInitTest.Queries/ES3_OpenGL (9 ms) [401/645] RobustResourceInitTest.BufferData/ES3_OpenGL (16 ms) [402/645] RobustResourceInitTest.ReuploadingClearsTexture/ES2_OpenGL (14 ms) [403/645] RobustResourceInitTest.MaskedDepthClear/ES3_OpenGL (15 ms) [404/645] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES2_OpenGL (14 ms) [405/645] RobustResourceInitTestES3.ReadingUninitialized3DTexture/ES3_OpenGL (11 ms) [406/645] RobustResourceInitTestES3.BindTexImage/ES3_OpenGL (10 ms) [407/645] RobustResourceInitTestES3.TextureInit_UIntRGB8/ES3_OpenGL (18 ms) [408/645] RobustResourceInitTestES3.TextureInit_UIntRGB32/ES3_OpenGL (18 ms) [409/645] RobustResourceInitTestES3.TextureInit_IntRGB8/ES3_OpenGL (17 ms) [410/645] RobustResourceInitTestES3.GenerateMipmap/ES3_OpenGL (22 ms) [411/645] RobustResourceInitTestES3.Texture2DArray/ES3_OpenGL (27 ms) [412/645] SimpleOperationTest.BlendingRenderState/ES2_OpenGL (15 ms) [413/645] SimpleOperationTest.BlendingRenderState/ES3_OpenGL (15 ms) [414/645] SimpleOperationTest.CompileVertexShader/ES2_OpenGL (12 ms) [415/645] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES2_OpenGL (12 ms) [416/645] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES3_OpenGL (12 ms) [417/645] SimpleOperationTest.ClearAndSwap/ES3_OpenGL (10 ms) [418/645] SimpleOperationTest.BufferDataWithNoData/ES3_OpenGL (9 ms) [419/645] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES3_OpenGL (18 ms) [420/645] SimpleOperationTest.DrawLineStrip/ES3_OpenGL (23 ms) [421/645] SimpleOperationTest.DrawQuadAndSwap/ES3_OpenGL (17 ms) [422/645] SimpleOperationTest.DrawIndexedQuad/ES2_OpenGL (15 ms) [423/645] SimpleOperationTest.DrawIndexedQuadAndSwap/ES2_OpenGL (20 ms) [424/645] SimpleOperationTest.DrawIndexedQuadAndSwap/ES3_OpenGL (20 ms) [425/645] SimpleOperationTest.DrawQuadWithTwoUniforms/ES2_OpenGL (16 ms) [426/645] SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL (15 ms) [427/645] SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL (9 ms) [428/645] SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL (10 ms) [429/645] SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL (17 ms) [430/645] SimpleOperationTest.RenderToTexture/ES2_OpenGL (14 ms) [431/645] SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL (18 ms) [432/645] SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL (14 ms) [433/645] SRGBFramebufferTest.Validation/ES2_OpenGL (13 ms) [434/645] SRGBFramebufferTest.Validation/ES3_OpenGL (12 ms) [435/645] SRGBTextureTest.SRGBAValidation/ES2_OpenGL (13 ms) [436/645] SRGBTextureTest.SRGBAValidation/ES3_OpenGL (13 ms) [437/645] SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL (17 ms) [438/645] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL (13 ms) [439/645] SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL (13 ms) [440/645] StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL (11 ms) [441/645] StateChangeTest.SetCurrentAttribute/ES2_OpenGL (16 ms) [442/645] StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL (18 ms) [443/645] StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL (15 ms) [444/645] StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL (9 ms) [445/645] StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL (11 ms) [446/645] StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL (12 ms) [447/645] StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL (21 ms) [448/645] StateChangeRenderTest.RecreateTexture/ES2_OpenGL (16 ms) [449/645] SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (17 ms) [450/645] SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL (15 ms) [451/645] SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL (18 ms) [452/645] SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL (19 ms) [453/645] SimpleStateChangeTest.ScissorTest/ES2_OpenGL (16 ms) [454/645] SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL (16 ms) [455/645] SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL (15 ms) [456/645] WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL (14 ms) [457/645] WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL (13 ms) [458/645] SwizzleTest.RGB8_2D/ES3_OpenGL (32 ms) [459/645] SwizzleTest.RG8_2D/ES3_OpenGL (30 ms) [460/645] SwizzleTest.RGB10_A2_2D/ES3_OpenGL (33 ms) [461/645] SwizzleTest.LA32F_2D/ES3_OpenGL (29 ms) [462/645] SwizzleTest.CompressedDXT_2D/ES3_OpenGL (30 ms) [463/645] SwizzleTest.SubUpdate/ES3_OpenGL (17 ms) [464/645] SyncQueriesTest.Basic/ES3_OpenGL (10 ms) [465/645] SyncQueriesTest.Validation/ES3_OpenGL (9 ms) [466/645] TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL (12 ms) [467/645] TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL (18 ms) [468/645] TextureRectangleTest.TexImage2D/ES2_OpenGL (13 ms) [469/645] TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL (9 ms) [470/645] TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL (9 ms) [471/645] TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL (11 ms) [472/645] Texture2DTest.QueryBinding/ES2_OpenGL (13 ms) [473/645] Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL (14 ms) [474/645] Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL (13 ms) [475/645] Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL (14 ms) [476/645] Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL (17 ms) [477/645] Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL (16 ms) [478/645] Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL (16 ms) [479/645] Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL (16 ms) [480/645] Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL (10 ms) [481/645] Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL (15 ms) [482/645] Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (16 ms) [483/645] Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL (15 ms) [484/645] Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL (16 ms) [485/645] Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL (18 ms) [486/645] Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL (16 ms) [487/645] Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL (14 ms) [488/645] Texture2DTestES3.StaleUnpackData/ES3_OpenGL (17 ms) [489/645] Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL (14 ms) [490/645] Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (17 ms) [491/645] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (16 ms) [492/645] TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL (16 ms) [493/645] Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL (14 ms) [494/645] SamplerInStructTest.SamplerInStruct/ES2_OpenGL (16 ms) [495/645] SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL (16 ms) [496/645] TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL (16 ms) [497/645] TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL (9 ms) [498/645] TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL (18 ms) [499/645] TextureLimitsTest.MaxVertexTextures/ES2_OpenGL (27 ms) [500/645] TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL (39 ms) [501/645] TimerQueriesTest.ProcAddresses/ES3_OpenGL (15 ms) [502/645] TimerQueriesTest.TimeElapsed/ES2_OpenGL (18 ms) [503/645] TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL (15 ms) [504/645] TransformFeedbackTest.MultiplePaused/ES3_OpenGL (19 ms) [505/645] TransformFeedbackTest.MultiContext/ES3_OpenGL (9 ms) [506/645] TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL (13 ms) [507/645] TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL (14 ms) [508/645] TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL (40 ms) [509/645] TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL (33 ms) [510/645] UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL (16 ms) [511/645] UniformBufferTest.VeryLargeReadback/ES3_OpenGL (17 ms) [512/645] UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL (17 ms) [513/645] UniformBufferTest.DetachShaders/ES3_OpenGL (18 ms) [514/645] UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL (17 ms) [515/645] UniformBufferTest.SimpleBufferChange/ES3_OpenGL (16 ms) [516/645] UniformBufferTest.DependentBufferChange/ES3_OpenGL (19 ms) [517/645] SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL (12 ms) [518/645] SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL (13 ms) [519/645] SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL (13 ms) [520/645] SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL (12 ms) [521/645] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL (13 ms) [522/645] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL (13 ms) [523/645] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL (13 ms) [524/645] SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL (12 ms) [525/645] UniformTest.UniformArrayLocations/ES2_OpenGL (15 ms) [526/645] UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL (15 ms) [527/645] UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL (22 ms) [528/645] UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL (19 ms) [529/645] UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL (16 ms) [530/645] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL (16 ms) [531/645] UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL (16 ms) [532/645] UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL (15 ms) [533/645] UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL (19 ms) [534/645] UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL (16 ms) [535/645] UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL (16 ms) [536/645] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL (15 ms) [537/645] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL (16 ms) [538/645] UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL (16 ms) [539/645] UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL (16 ms) [540/645] UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL (16 ms) [541/645] UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL (16 ms) [542/645] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL (16 ms) [543/645] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL (18 ms) [544/645] UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL (17 ms) [545/645] UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL (16 ms) [546/645] UnpackRowLengthTest.RowLength1024/ES3_OpenGL (17 ms) [547/645] VertexAttributeTest.ByteNormalized/ES2_OpenGL (17 ms) [548/645] VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL (18 ms) [549/645] VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL (17 ms) [550/645] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (17 ms) [551/645] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL (19 ms) [552/645] VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL (16 ms) [553/645] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL (20 ms) [554/645] VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL (62 ms) [555/645] VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL (41 ms) [556/645] WebGLCompatibilityTest.EntryPoints/ES2_OpenGL (10 ms) [557/645] WebGLCompatibilityTest.EntryPoints/ES3_OpenGL (9 ms) [558/645] WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL (10 ms) [559/645] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL (9 ms) [560/645] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL (10 ms) [561/645] WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL (10 ms) [562/645] WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL (10 ms) [563/645] WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL (9 ms) [564/645] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL (8 ms) [565/645] WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL (8 ms) [566/645] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL (9 ms) [567/645] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL (10 ms) [568/645] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL (9 ms) [569/645] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL (10 ms) [570/645] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL (10 ms) [571/645] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL (9 ms) [572/645] WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL (10 ms) [573/645] WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL (11 ms) [574/645] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL (11 ms) [575/645] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL (10 ms) [576/645] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL (11 ms) [577/645] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL (12 ms) [578/645] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL (9 ms) [579/645] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL (10 ms) [580/645] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL (9 ms) [581/645] WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL (9 ms) [582/645] WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (9 ms) [583/645] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL (10 ms) [584/645] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL (13 ms) [585/645] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL (9 ms) [586/645] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL (12 ms) [587/645] WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL (11 ms) [588/645] WebGLCompatibilityTest.A32FTextures/ES3_OpenGL (85 ms) [589/645] WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL (82 ms) [590/645] WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL (46 ms) [591/645] WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL (89 ms) [592/645] WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL (100 ms) [593/645] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL (13 ms) [594/645] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL (13 ms) [595/645] WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL (63 ms) [596/645] WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL (106 ms) [597/645] WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL (147 ms) [598/645] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL (9 ms) [599/645] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL (9 ms) [600/645] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL (8 ms) [601/645] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL (10 ms) [602/645] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL (9 ms) [603/645] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL (9 ms) [604/645] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL (9 ms) [605/645] WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL (11 ms) [606/645] WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (10 ms) [607/645] WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL (10 ms) [608/645] WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL (17 ms) [609/645] WebGLFramebufferTest.TestAttachments/ES2_OpenGL (17 ms) [610/645] WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL (12 ms) [611/645] WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL (14 ms) [612/645] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL (47 ms) [613/645] EGLBlobCacheTest.Functional/ES2_OpenGL (11 ms) [614/645] EGLChooseConfigTest.Defaults/ES2_OpenGL (9 ms) [615/645] EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture (15 ms) [616/645] EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture (12 ms) [617/645] EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture (8 ms) [618/645] EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL (17 ms) [619/645] EGLDebugTest.DefaultParameters/ES2_OpenGL (10 ms) [620/645] EGLDebugTest.SetMessageControl/ES2_OpenGL (9 ms) [621/645] EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL (9 ms) [622/645] EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL (9 ms) [623/645] EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture (5 ms) [624/645] EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture (6 ms) [625/645] EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture (5 ms) [626/645] EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture (5 ms) [627/645] EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture (5 ms) [628/645] EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture (5 ms) [629/645] EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture (5 ms) [630/645] EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture (1 ms) [631/645] EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture (10 ms) [632/645] EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture (4 ms) [633/645] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture (8 ms) [634/645] EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture (9 ms) [635/645] EGLSyncTest.WaitSyncErrors/ES2_OpenGL (21 ms) [636/645] EGLSyncTest.WaitSyncErrors/ES3_OpenGL (9 ms) [637/645] EGLSyncTest.BasicOperations/ES3_OpenGL (9 ms) [638/645] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL (9 ms) [639/645] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL (9 ms) [640/645] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL (9 ms) [641/645] IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL (16 ms) [642/645] IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL (15 ms) [643/645] IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL (8 ms) [644/645] IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL (9 ms) [645/645] IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL (13 ms) SUCCESS: all tests passed. Tests took 10 seconds. 2019-05-17 06:34:19,964 - root: [DEBUG] Contents of task_output_dir: ['/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19f41d2a210', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19aaed43e10', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1960d7cfd10', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1a3e9b97710'] 2019-05-17 06:34:19,976 - root: [DEBUG] Found shard_json_files: ['/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19f41d2a210/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19aaed43e10/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1960d7cfd10/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1a3e9b97710/output.json'] 2019-05-17 06:34:19,976 - root: [INFO] merge_cmd: /b/s/w/ir/cache/vpython/95f307/bin/python /b/s/w/ir/cache/builder/src/testing/merge_scripts/standard_gtest_merge.py --build-properties {"bot_id": "mac-fyi-10-14-release-intel-0-e7oa", "buildbucket": {"build": {"bucket": "luci.chromium.ci", "created_by": "project:chromium", "created_ts": 1558099802963086, "id": "8913207656966791856", "project": "chromium", "tags": ["build_address:luci.chromium.ci/Mac FYI 10.14 Release (Intel)/2115", "builder:Mac FYI 10.14 Release (Intel)", "buildset:commit/gitiles/chromium.googlesource.com/chromium/src/+/a4df3f62e21a85b53d938d51361ea34a1652eaaa", "gitiles_ref:refs/heads/master", "parent_buildername:GPU FYI Mac Builder", "parent_buildnumber:49004", "scheduler_invocation_id:9078637720003570160", "scheduler_job_id:chromium/Mac FYI 10.14 Release (Intel)", "user_agent:luci-scheduler", "user_agent:recipe"]}, "hostname": "cr-buildbucket.appspot.com"}, "buildername": "Mac FYI 10.14 Release (Intel)", "buildnumber": 2115, "got_angle_revision": "4274cc4631b084941a6f8775b74d8f5f3c1ffd2c", "got_dawn_revision": "1b5fb81a01dfd3c06debd02ff41f4ee889b3b4f1", "got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "got_revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "got_revision_cp": "refs/heads/master@{#660809}", "got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "got_v8_revision": "09be7f2ffcd2aab7221a97235793c8e8ea7a2293", "got_v8_revision_cp": "refs/heads/7.6.201@{#1}", "got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "got_webrtc_revision_cp": "refs/heads/master@{#27973}", "mastername": "chromium.gpu.fyi", "parent_buildername": "GPU FYI Mac Builder", "parent_got_angle_revision": "4274cc4631b084941a6f8775b74d8f5f3c1ffd2c", "parent_got_dawn_revision": "1b5fb81a01dfd3c06debd02ff41f4ee889b3b4f1", "parent_got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "parent_got_revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "parent_got_revision_cp": "refs/heads/master@{#660809}", "parent_got_src_internal_revision": "fd2e487583faf7ea664de8041676e19cc8d67a48", "parent_got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "parent_got_v8_revision": "09be7f2ffcd2aab7221a97235793c8e8ea7a2293", "parent_got_v8_revision_cp": "refs/heads/7.6.201@{#1}", "parent_got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "parent_got_webrtc_revision_cp": "refs/heads/master@{#27973}", "parent_mastername": "chromium.gpu.fyi", "path_config": "generic", "recipe": "chromium", "revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "swarm_hashes": {"angle_end2end_tests": "abfb82b37a59f11de5f7003b69bac8ce7c970547", "angle_unittests": "dbd2f8e9e30db1d5f4c223bb77dc1c7f845eb031", "browser_tests": "471a25e0db8444444df7073c9d9f115d3651a40b", "dawn_end2end_tests": "df95797c2295b5143dc88a4abe577713c1cc9153", "gl_tests": "d0910125379f5a478e6f8015aafc357e9e27283b", "gl_unittests": "794a28d8d05ed7816abb360d288b7a50899b74eb", "gles2_conform_test": "5e2e40dfef0a7475c554e747876defaf6909899f", "gpu_unittests": "42a4db7aada73f6999ba1379d04f300b20c5cbe7", "rendering_representative_perf_tests": "933c2e501c6e85ebc1d024fcf6140aebc3518fce", "services_unittests": "192e4b4d2b91d0c94641c119187f6c1a5456d567", "swiftshader_unittests": "075fc5a0e0515f60afe21fea48f90dc99e9832b9", "telemetry_gpu_integration_test": "c9e01f3a94eab96b5499c5e36d1061a1df289bbc"}} --summary-json /b/s/w/ir/tmp/t/tmpcG4atF.json --task-output-dir /b/s/w/ir/tmp/t/tmpaQ7a1I -o /b/s/w/ir/tmp/t/tmpBxPDTy.json /b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19f41d2a210/output.json /b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19aaed43e10/output.json /b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1960d7cfd10/output.json /b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1a3e9b97710/output.json Running ['/b/s/w/ir/cache/vpython/95f307/bin/python', '/b/s/w/ir/cache/builder/src/testing/merge_scripts/standard_gtest_merge.py', '--build-properties', '{"bot_id": "mac-fyi-10-14-release-intel-0-e7oa", "buildbucket": {"build": {"bucket": "luci.chromium.ci", "created_by": "project:chromium", "created_ts": 1558099802963086, "id": "8913207656966791856", "project": "chromium", "tags": ["build_address:luci.chromium.ci/Mac FYI 10.14 Release (Intel)/2115", "builder:Mac FYI 10.14 Release (Intel)", "buildset:commit/gitiles/chromium.googlesource.com/chromium/src/+/a4df3f62e21a85b53d938d51361ea34a1652eaaa", "gitiles_ref:refs/heads/master", "parent_buildername:GPU FYI Mac Builder", "parent_buildnumber:49004", "scheduler_invocation_id:9078637720003570160", "scheduler_job_id:chromium/Mac FYI 10.14 Release (Intel)", "user_agent:luci-scheduler", "user_agent:recipe"]}, "hostname": "cr-buildbucket.appspot.com"}, "buildername": "Mac FYI 10.14 Release (Intel)", "buildnumber": 2115, "got_angle_revision": "4274cc4631b084941a6f8775b74d8f5f3c1ffd2c", "got_dawn_revision": "1b5fb81a01dfd3c06debd02ff41f4ee889b3b4f1", "got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "got_revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "got_revision_cp": "refs/heads/master@{#660809}", "got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "got_v8_revision": "09be7f2ffcd2aab7221a97235793c8e8ea7a2293", "got_v8_revision_cp": "refs/heads/7.6.201@{#1}", "got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "got_webrtc_revision_cp": "refs/heads/master@{#27973}", "mastername": "chromium.gpu.fyi", "parent_buildername": "GPU FYI Mac Builder", "parent_got_angle_revision": "4274cc4631b084941a6f8775b74d8f5f3c1ffd2c", "parent_got_dawn_revision": "1b5fb81a01dfd3c06debd02ff41f4ee889b3b4f1", "parent_got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "parent_got_revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "parent_got_revision_cp": "refs/heads/master@{#660809}", "parent_got_src_internal_revision": "fd2e487583faf7ea664de8041676e19cc8d67a48", "parent_got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "parent_got_v8_revision": "09be7f2ffcd2aab7221a97235793c8e8ea7a2293", "parent_got_v8_revision_cp": "refs/heads/7.6.201@{#1}", "parent_got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "parent_got_webrtc_revision_cp": "refs/heads/master@{#27973}", "parent_mastername": "chromium.gpu.fyi", "path_config": "generic", "recipe": "chromium", "revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "swarm_hashes": {"angle_end2end_tests": "abfb82b37a59f11de5f7003b69bac8ce7c970547", "angle_unittests": "dbd2f8e9e30db1d5f4c223bb77dc1c7f845eb031", "browser_tests": "471a25e0db8444444df7073c9d9f115d3651a40b", "dawn_end2end_tests": "df95797c2295b5143dc88a4abe577713c1cc9153", "gl_tests": "d0910125379f5a478e6f8015aafc357e9e27283b", "gl_unittests": "794a28d8d05ed7816abb360d288b7a50899b74eb", "gles2_conform_test": "5e2e40dfef0a7475c554e747876defaf6909899f", "gpu_unittests": "42a4db7aada73f6999ba1379d04f300b20c5cbe7", "rendering_representative_perf_tests": "933c2e501c6e85ebc1d024fcf6140aebc3518fce", "services_unittests": "192e4b4d2b91d0c94641c119187f6c1a5456d567", "swiftshader_unittests": "075fc5a0e0515f60afe21fea48f90dc99e9832b9", "telemetry_gpu_integration_test": "c9e01f3a94eab96b5499c5e36d1061a1df289bbc"}}', '--summary-json', '/b/s/w/ir/tmp/t/tmpcG4atF.json', '--task-output-dir', '/b/s/w/ir/tmp/t/tmpaQ7a1I', '-o', '/b/s/w/ir/tmp/t/tmpBxPDTy.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19f41d2a210/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19aaed43e10/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1960d7cfd10/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1a3e9b97710/output.json'] in None (env: None) Command ['/b/s/w/ir/cache/vpython/95f307/bin/python', '/b/s/w/ir/cache/builder/src/testing/merge_scripts/standard_gtest_merge.py', '--build-properties', '{"bot_id": "mac-fyi-10-14-release-intel-0-e7oa", "buildbucket": {"build": {"bucket": "luci.chromium.ci", "created_by": "project:chromium", "created_ts": 1558099802963086, "id": "8913207656966791856", "project": "chromium", "tags": ["build_address:luci.chromium.ci/Mac FYI 10.14 Release (Intel)/2115", "builder:Mac FYI 10.14 Release (Intel)", "buildset:commit/gitiles/chromium.googlesource.com/chromium/src/+/a4df3f62e21a85b53d938d51361ea34a1652eaaa", "gitiles_ref:refs/heads/master", "parent_buildername:GPU FYI Mac Builder", "parent_buildnumber:49004", "scheduler_invocation_id:9078637720003570160", "scheduler_job_id:chromium/Mac FYI 10.14 Release (Intel)", "user_agent:luci-scheduler", "user_agent:recipe"]}, "hostname": "cr-buildbucket.appspot.com"}, "buildername": "Mac FYI 10.14 Release (Intel)", "buildnumber": 2115, "got_angle_revision": "4274cc4631b084941a6f8775b74d8f5f3c1ffd2c", "got_dawn_revision": "1b5fb81a01dfd3c06debd02ff41f4ee889b3b4f1", "got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "got_revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "got_revision_cp": "refs/heads/master@{#660809}", "got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "got_v8_revision": "09be7f2ffcd2aab7221a97235793c8e8ea7a2293", "got_v8_revision_cp": "refs/heads/7.6.201@{#1}", "got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "got_webrtc_revision_cp": "refs/heads/master@{#27973}", "mastername": "chromium.gpu.fyi", "parent_buildername": "GPU FYI Mac Builder", "parent_got_angle_revision": "4274cc4631b084941a6f8775b74d8f5f3c1ffd2c", "parent_got_dawn_revision": "1b5fb81a01dfd3c06debd02ff41f4ee889b3b4f1", "parent_got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "parent_got_revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "parent_got_revision_cp": "refs/heads/master@{#660809}", "parent_got_src_internal_revision": "fd2e487583faf7ea664de8041676e19cc8d67a48", "parent_got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "parent_got_v8_revision": "09be7f2ffcd2aab7221a97235793c8e8ea7a2293", "parent_got_v8_revision_cp": "refs/heads/7.6.201@{#1}", "parent_got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "parent_got_webrtc_revision_cp": "refs/heads/master@{#27973}", "parent_mastername": "chromium.gpu.fyi", "path_config": "generic", "recipe": "chromium", "revision": "a4df3f62e21a85b53d938d51361ea34a1652eaaa", "swarm_hashes": {"angle_end2end_tests": "abfb82b37a59f11de5f7003b69bac8ce7c970547", "angle_unittests": "dbd2f8e9e30db1d5f4c223bb77dc1c7f845eb031", "browser_tests": "471a25e0db8444444df7073c9d9f115d3651a40b", "dawn_end2end_tests": "df95797c2295b5143dc88a4abe577713c1cc9153", "gl_tests": "d0910125379f5a478e6f8015aafc357e9e27283b", "gl_unittests": "794a28d8d05ed7816abb360d288b7a50899b74eb", "gles2_conform_test": "5e2e40dfef0a7475c554e747876defaf6909899f", "gpu_unittests": "42a4db7aada73f6999ba1379d04f300b20c5cbe7", "rendering_representative_perf_tests": "933c2e501c6e85ebc1d024fcf6140aebc3518fce", "services_unittests": "192e4b4d2b91d0c94641c119187f6c1a5456d567", "swiftshader_unittests": "075fc5a0e0515f60afe21fea48f90dc99e9832b9", "telemetry_gpu_integration_test": "c9e01f3a94eab96b5499c5e36d1061a1df289bbc"}}', '--summary-json', '/b/s/w/ir/tmp/t/tmpcG4atF.json', '--task-output-dir', '/b/s/w/ir/tmp/t/tmpaQ7a1I', '-o', '/b/s/w/ir/tmp/t/tmpBxPDTy.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19f41d2a210/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded19aaed43e10/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1960d7cfd10/output.json', '/b/s/w/ir/tmp/t/tmpaQ7a1I/44ded1a3e9b97710/output.json'] returned exit code 0