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Set PYTHONPATH: /b/s/w/ir/kitchen-checkout/build/scripts:/b/s/w/ir/kitchen-checkout/build/site_config:/b/s/w/ir/kitchen-checkout/build/third_party:/b/s/w/ir/kitchen-checkout/build/third_party/buildbot_8_4p1:/b/s/w/ir/kitchen-checkout/build/third_party/buildbot_slave_8_4:/b/s/w/ir/kitchen-checkout/build/third_party/coverage-3.7.1:/b/s/w/ir/kitchen-checkout/build/third_party/decorator_3_3_1:/b/s/w/ir/kitchen-checkout/build/third_party/google_api_python_client:/b/s/w/ir/kitchen-checkout/build/third_party/httplib2/python2:/b/s/w/ir/kitchen-checkout/build/third_party/infra_libs:/b/s/w/ir/kitchen-checkout/build/third_party/jinja2:/b/s/w/ir/kitchen-checkout/build/third_party/markupsafe:/b/s/w/ir/kitchen-checkout/build/third_party/oauth2client:/b/s/w/ir/kitchen-checkout/build/third_party/pyasn1:/b/s/w/ir/kitchen-checkout/build/third_party/pyasn1-modules:/b/s/w/ir/kitchen-checkout/build/third_party/python-rsa:/b/s/w/ir/kitchen-checkout/build/third_party/requests_2_10_0:/b/s/w/ir/kitchen-checkout/build/third_party/setuptools-0.6c11:/b/s/w/ir/kitchen-checkout/build/third_party/sqlalchemy_0_7_1:/b/s/w/ir/kitchen-checkout/build/third_party/sqlalchemy_migrate_0_7_1:/b/s/w/ir/kitchen-checkout/build/third_party/tempita_0_5:/b/s/w/ir/kitchen-checkout/build/third_party/twisted_10_2:/b/s/w/ir/kitchen-checkout/build/third_party/uritemplate:/b/s/w/ir/kitchen-checkout/build/third_party/site-packages 2019-05-18 19:38:04,240 - root: [DEBUG] Using task_output_dir: '/b/s/w/ir/tmp/t/tmpiagQ1d' 2019-05-18 19:38:04,240 - root: [WARNING] task_output_dir '/b/s/w/ir/tmp/t/tmpiagQ1d' already exists! 2019-05-18 19:38:04,240 - root: [WARNING] task_output_dir existing content: [] 2019-05-18 19:38:04,241 - root: [INFO] collect_cmd: swarming collect -server https://chromium-swarm.appspot.com -worker 50 -task-summary-python -task-output-stdout all -verbose -requests-json /b/s/w/ir/tmp/t/tmp_tStkV.json -output-dir /b/s/w/ir/tmp/t/tmpiagQ1d -task-summary-json /b/s/w/ir/tmp/t/tmpQDPsqg.json [D2019-05-18T19:38:04.249708-07:00 32268 0 auth.go:1265] Minting a new token {"key":"luci_ctx/a9463a18a00bd20e59776197f58244fdce0be93bfa0450e3de4f1a2e5efd7621", "scopes":"https://www.googleapis.com/auth/userinfo.email"} [D2019-05-18T19:38:04.249796-07:00 32268 0 luci_ctx.go:138] POST http://127.0.0.1:44234/rpc/LuciLocalAuthService.GetOAuthToken {"key":"luci_ctx/a9463a18a00bd20e59776197f58244fdce0be93bfa0450e3de4f1a2e5efd7621", "scopes":"https://www.googleapis.com/auth/userinfo.email"} [D2019-05-18T19:38:04.251985-07:00 32268 0 auth.go:1222] Token expires in 54m3.748052334s {"key":"luci_ctx/a9463a18a00bd20e59776197f58244fdce0be93bfa0450e3de4f1a2e5efd7621", "scopes":"https://www.googleapis.com/auth/userinfo.email"} 44e6c582a4831810: exit 0 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 0/4 Using 1 parallel jobs. 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Note: Google Test filter = AttributeLayoutNonIndexed.Test/ES3_OpenGL:AttributeLayoutMemoryIndexed.Test/ES3_OpenGL:AttributeLayoutBufferIndexed.Test/ES2_OpenGL:BindGeneratesResourceTest.Buffers/ES3_OpenGL:BindGeneratesResourceTest.Textures/ES3_OpenGL:BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL:BindUniformLocationTest.Compositor/ES2_OpenGL:BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL:BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL:BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL:EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL:EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL:EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL:BlendMinMaxTest.RGBA32F/ES2_OpenGL:BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL:BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL:BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL:BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL:BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL:BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL:BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL:BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL:BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL:BlitFramebufferANGLETest.Errors/ES3_OpenGL:BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL:BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL:BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL:BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL:BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL:BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL:BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL:BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL:BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL:ClearTest.DefaultFramebuffer/ES2_OpenGL:ClearTest.EmptyScissor/ES2_OpenGL:ClearTest.RGBA8Framebuffer/ES2_OpenGL:ClearTest.DepthRangefIsClamped/ES3_OpenGL:ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL:ClearTestES3.RepeatedClear/ES3_OpenGL:ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds:ClientArraysTest.ExtensionStringExposed/ES2_OpenGL:ClientArraysTest.QueryValidation/ES3_OpenGL:ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL:ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL:ComputeShaderTestES3.NotSupported/ES3_OpenGL:ContextLostTest.ParallelCompileReadyQuery/ES2_Null:CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL:CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL:CopyCompressedTextureTest.BindingPoints/ES2_OpenGL:CopyCompressedTextureTest.Immutable/ES2_OpenGL:CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL:CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL:CopyTexImageTest.SubImageRGBToL/ES2_OpenGL:CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL:CopyTextureTest.CopySubTextureOffset/ES2_OpenGL:CopyTextureTest.CubeMapTarget/ES2_OpenGL:Copy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adPixelsPBOTest.PBOMapped/ES3_OpenGL:ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL:ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL:ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL:ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL:ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL:ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL:RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL:RendererTest.RequestedRendererCreated/ES2_Null:RendererTest.RequestedRendererCreated/ES3_1_Null:RendererTest.SimpleOperation/ES2_OpenGL:RendererTest.SimpleOperation/ES3_1_Null:RequestExtensionTest.Queries/ES3_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL:RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL:RobustClientMemoryTest.TexImage2D/ES2_OpenGL:RobustClientMemoryTest.TexImage2D/ES3_OpenGL:RobustClientMemoryTest.ReadPixels/ES3_OpenGL:RobustResourceInitTest.Queries/ES2_OpenGL:RobustResourceInitTest.BufferData/ES2_OpenGL:RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL:RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL:RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL:RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL:RobustResourceInitTest.DrawWithTexture/ES2_OpenGL:RobustResourceInitTest.DrawWithTexture/ES3_OpenGL:RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL:RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL:RobustResourceInitTest.Texture/ES3_OpenGL:RobustResourceInitTest.Renderbuffer/ES2_OpenGL:RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL:RobustResourceInitTest.ClearWithScissor/ES2_OpenGL:RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL:RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL:RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL:RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL:SimpleOperationTest.ClearAndSwap/ES2_OpenGL:SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL:SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL:SimpleOperationTest.DrawQuad/ES2_OpenGL:SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL:SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL:SimpleOperationTest.DrawQuadTwice/ES2_OpenGL:SimpleOperationTest.DrawLineStrip/ES2_OpenGL:SimpleOperationTest.DrawTriangleFan/ES2_OpenGL:SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL:SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL:SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL:SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL:SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL:SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL:SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL:SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL:SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL:SixteenBppTextureTest.RGB565Validation/ES2_OpenGL:SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL:SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL:SRGBTextureTest.SRGBValidation/ES3_OpenGL:SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL:StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL:StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL:StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL:StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL:SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL:SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL:SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL:ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL:ValidationStateChangeTest.TextureConflict/ES3_OpenGL:ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL:SwizzleTest.RGBA8_2D/ES3_OpenGL:SwizzleTest.R8_2D/ES3_OpenGL:SwizzleTest.RGB32F_2D/ES3_OpenGL:SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL:TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL:TextureMultisampleTest.SampleMaski/ES3_OpenGL:TextureRectangleTest.TexStorage2D/ES3_OpenGL:TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL:TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL:TextureRectangleTest.RenderToRectangle/ES2_OpenGL:TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL:TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL:Texture2DTest.NegativeAPISubImage/ES2_OpenGL:Texture2DTest.ZeroSizedUploads/ES2_OpenGL:Texture2DTest.TexStorage/ES2_OpenGL:Texture2DTest.TexStorageWithPBO/ES2_OpenGL:Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL:Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL:Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL:Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL:SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL:Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL:Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL:Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL:Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL:Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL:Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL:Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL:Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL:TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL:TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL:TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL:TextureUploadFormatTest.All/ES2_OpenGL:TextureUploadFormatTest.All/ES3_OpenGL:TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL:TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL:TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL:TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL:TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL:UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL:UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL:UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL:UniformBufferTest.SimpleBindingChange/ES3_OpenGL:SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL:SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL:UniformTest.FloatUniformStateQuery/ES2_OpenGL:UniformTest.BooleanUniformStateQuery/ES2_OpenGL:UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL:UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL:VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL:VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL:VertexAttributeTest.ShortUnnormalized/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL:VertexAttributeTest.MaxAttribs/ES3_OpenGL:VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL:VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL:VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL:VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL:VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL:WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL:WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL:WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL:WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL:WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL:WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL:WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL:WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL:WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL:WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL:WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL:WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL:WebGLCompatibilityTest.A32FTextures/ES2_OpenGL:WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL:WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL:WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL:WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL:WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL:WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL:WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL:WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL:EGLBlobCacheTest.NegativeAPI/ES2_OpenGL:EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture:EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL:EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL:EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL:EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL:EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL:EGLDebugTest.SetLabel/ES3_OpenGL:EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL:EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture:EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture:EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture:EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture:EGLRecordableTest.CheckAllContexts/ES2_OpenGL:EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture:EGLSyncTest.FenceSyncErrors/ES2_OpenGL:EGLSyncTest.FenceSyncErrors/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL [==========] Running 658 tests from 156 test suites. [----------] Global test environment set-up. [----------] 1 test from AttributeLayoutNonIndexed [ RUN ] AttributeLayoutNonIndexed.Test/ES3_OpenGL [ OK ] AttributeLayoutNonIndexed.Test/ES3_OpenGL (617 ms) [----------] 1 test from AttributeLayoutNonIndexed (617 ms total) [----------] 1 test from AttributeLayoutMemoryIndexed [ RUN ] AttributeLayoutMemoryIndexed.Test/ES3_OpenGL [ OK ] AttributeLayoutMemoryIndexed.Test/ES3_OpenGL (55 ms) [----------] 1 test from AttributeLayoutMemoryIndexed (55 ms total) [----------] 1 test from AttributeLayoutBufferIndexed [ RUN ] AttributeLayoutBufferIndexed.Test/ES2_OpenGL [ OK ] AttributeLayoutBufferIndexed.Test/ES2_OpenGL (26 ms) [----------] 1 test from AttributeLayoutBufferIndexed (26 ms total) [----------] 3 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.Buffers/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Buffers/ES3_OpenGL (4 ms) [ RUN ] BindGeneratesResourceTest.Textures/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Textures/ES3_OpenGL (3 ms) [ RUN ] BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL (3 ms) [----------] 3 tests from BindGeneratesResourceTest (10 ms total) [----------] 4 tests from BindUniformLocationTest [ RUN ] BindUniformLocationTest.Compositor/ES2_OpenGL [ OK ] BindUniformLocationTest.Compositor/ES2_OpenGL (15 ms) [ RUN ] BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL [ OK ] BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL (7 ms) [ RUN ] BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL [ OK ] BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL (6 ms) [ RUN ] BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL [ OK ] BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL (7 ms) [----------] 4 tests from BindUniformLocationTest (35 ms total) [----------] 1 test from EXTBlendFuncExtendedTest [ RUN ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL (8 ms) [----------] 1 test from EXTBlendFuncExtendedTest (8 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTest [ RUN ] EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL (3 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTest (3 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL (3 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 (3 ms total) [----------] 1 test from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA32F/ES2_OpenGL Test skipped: getClientMajorVersion() < 3 || !IsGLExtensionEnabled("GL_EXT_float_blend") || !IsGLExtensionEnabled("GL_EXT_color_buffer_float"). [ OK ] BlendMinMaxTest.RGBA32F/ES2_OpenGL (8 ms) [----------] 1 test from BlendMinMaxTest (8 ms total) [----------] 13 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL (16 ms) [ RUN ] BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL (10 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL (12 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL (11 ms) [ RUN ] BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.Errors/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.Errors/ES3_OpenGL (19 ms) [----------] 13 tests from BlitFramebufferANGLETest (185 ms total) [----------] 2 tests from BlitFramebufferTest [ RUN ] BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL [ OK ] BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL (20 ms) [ RUN ] BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL [ OK ] BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL (18 ms) [----------] 2 tests from BlitFramebufferTest (38 ms total) [----------] 3 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL (9 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL (7 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (8 ms) [----------] 3 tests from BPTCCompressedTextureTest (24 ms total) [----------] 1 test from BPTCCompressedTextureTestES3 [ RUN ] BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL (7 ms) [----------] 1 test from BPTCCompressedTextureTestES3 (7 ms total) [----------] 1 test from BufferDataTest [ RUN ] BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL [ OK ] BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL (13 ms) [----------] 1 test from BufferDataTest (13 ms total) [----------] 3 tests from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL (10 ms) [ RUN ] BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL (12 ms) [ RUN ] BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL (12 ms) [----------] 3 tests from BuiltinVariableVertexIdTest (34 ms total) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest [ RUN ] BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL [ OK ] BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL (11 ms) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest (11 ms total) [----------] 4 tests from ClearTest [ RUN ] ClearTest.DefaultFramebuffer/ES2_OpenGL [ OK ] ClearTest.DefaultFramebuffer/ES2_OpenGL (9 ms) [ RUN ] ClearTest.EmptyScissor/ES2_OpenGL Test skipped: IsOSX(). [ OK ] ClearTest.EmptyScissor/ES2_OpenGL (6 ms) [ RUN ] ClearTest.RGBA8Framebuffer/ES2_OpenGL [ OK ] ClearTest.RGBA8Framebuffer/ES2_OpenGL (8 ms) [ RUN ] ClearTest.DepthRangefIsClamped/ES3_OpenGL [ OK ] ClearTest.DepthRangefIsClamped/ES3_OpenGL (5 ms) [----------] 4 tests from ClearTest (28 ms total) [----------] 3 tests from ClearTestES3 [ RUN ] ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL [ OK ] ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL (14 ms) [ RUN ] ClearTestES3.RepeatedClear/ES3_OpenGL [ OK ] ClearTestES3.RepeatedClear/ES3_OpenGL (12 ms) [ RUN ] ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL [ OK ] ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL (4 ms) [----------] 3 tests from ClearTestES3 (30 ms total) [----------] 31 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored (6 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c (7 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c (7 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c (7 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd (19 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored (6 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d (8 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c (7 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c (7 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c (6 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds (13 ms) [----------] 31 tests from MaskedScissoredClearTest (320 ms total) [----------] 4 tests from ClientArraysTest [ RUN ] ClientArraysTest.ExtensionStringExposed/ES2_OpenGL [ OK ] ClientArraysTest.ExtensionStringExposed/ES2_OpenGL (11 ms) [ RUN ] ClientArraysTest.QueryValidation/ES3_OpenGL [ OK ] ClientArraysTest.QueryValidation/ES3_OpenGL (4 ms) [ RUN ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (5 ms) [ RUN ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (5 ms) [----------] 4 tests from ClientArraysTest (25 ms total) [----------] 1 test from ComputeShaderTestES3 [ RUN ] ComputeShaderTestES3.NotSupported/ES3_OpenGL [ OK ] ComputeShaderTestES3.NotSupported/ES3_OpenGL (6 ms) [----------] 1 test from ComputeShaderTestES3 (6 ms total) [----------] 1 test from ContextLostTest [ RUN ] ContextLostTest.ParallelCompileReadyQuery/ES2_Null [ OK ] ContextLostTest.ParallelCompileReadyQuery/ES2_Null (2 ms) [----------] 1 test from ContextLostTest (2 ms total) [----------] 4 tests from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL (5 ms) [ RUN ] CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL (8 ms) [ RUN ] CopyCompressedTextureTest.BindingPoints/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.BindingPoints/ES2_OpenGL (7 ms) [ RUN ] CopyCompressedTextureTest.Immutable/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.Immutable/ES2_OpenGL (6 ms) [----------] 4 tests from CopyCompressedTextureTest (26 ms total) [----------] 3 tests from CopyTexImageTest [ RUN ] CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL (15 ms) [ RUN ] CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL (21 ms) [ RUN ] CopyTexImageTest.SubImageRGBToL/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBToL/ES2_OpenGL (24 ms) [----------] 3 tests from CopyTexImageTest (60 ms total) [----------] 6 tests from CopyTextureTest [ RUN ] CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL [ OK ] CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL (7 ms) [ RUN ] CopyTextureTest.CopySubTextureOffset/ES2_OpenGL [ OK ] CopyTextureTest.CopySubTextureOffset/ES2_OpenGL (7 ms) [ RUN ] CopyTextureTest.CubeMapTarget/ES2_OpenGL [ OK ] CopyTextureTest.CubeMapTarget/ES2_OpenGL (6 ms) [ RUN ] CopyTextureTest.CubeMapTargetRGB/ES2_OpenGL [ OK ] CopyTextureTest.CubeMapTargetRGB/ES2_OpenGL (7 ms) [ RUN ] CopyTextureTest.CopyToMipmap/ES2_OpenGL [ OK ] CopyTextureTest.CopyToMipmap/ES2_OpenGL (6 ms) [ RUN ] CopyTextureTest.DownsampleRGB565/ES2_OpenGL Test skipped: !IsD3D11(). [ OK ] CopyTextureTest.DownsampleRGB565/ES2_OpenGL (4 ms) [----------] 6 tests from CopyTextureTest (37 ms total) [----------] 74 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRA (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (7 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBA (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipY (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (20 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipY (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBA (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (9 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBA (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (8 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBA (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGB (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [----------] 74 tests from CopyTextureVariationsTest (1048 ms total) [----------] 2 tests from CopyTextureTestES3 [ RUN ] CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL [ OK ] CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL (75 ms) [ RUN ] CopyTextureTestES3.ES3FloatFormats/ES3_OpenGL [ OK ] CopyTextureTestES3.ES3FloatFormats/ES3_OpenGL (97 ms) [----------] 2 tests from CopyTextureTestES3 (173 ms total) [----------] 1 test from CubeMapTextureTest [ RUN ] CubeMapTextureTest.RenderToFacesConsecutively/ES2_OpenGL [ OK ] CubeMapTextureTest.RenderToFacesConsecutively/ES2_OpenGL (12 ms) [----------] 1 test from CubeMapTextureTest (12 ms total) [----------] 6 tests from DebugTest [ RUN ] DebugTest.DisabledOutput/ES3_OpenGL [ OK ] DebugTest.DisabledOutput/ES3_OpenGL (8 ms) [ RUN ] DebugTest.InsertMessage/ES3_OpenGL [ OK ] DebugTest.InsertMessage/ES3_OpenGL (5 ms) [ RUN ] DebugTest.MessageControl1/ES3_OpenGL [ OK ] DebugTest.MessageControl1/ES3_OpenGL (5 ms) [ RUN ] DebugTest.MessageControl2/ES2_OpenGL [ OK ] DebugTest.MessageControl2/ES2_OpenGL (5 ms) [ RUN ] DebugTest.MessageControl2/ES3_OpenGL [ OK ] DebugTest.MessageControl2/ES3_OpenGL (4 ms) [ RUN ] DebugTest.ObjectLabels/ES2_OpenGL [ OK ] DebugTest.ObjectLabels/ES2_OpenGL (5 ms) [----------] 6 tests from DebugTest (32 ms total) [----------] 1 test from DepthStencilFormatsTest [ RUN ] DepthStencilFormatsTest.PackedDepthStencil/ES2_OpenGL [ OK ] DepthStencilFormatsTest.PackedDepthStencil/ES2_OpenGL (7 ms) [----------] 1 test from DepthStencilFormatsTest (7 ms total) [----------] 1 test from DepthStencilFormatsTestES3 [ RUN ] DepthStencilFormatsTestES3.DrawWithDepthStencil/ES3_OpenGL [ OK ] DepthStencilFormatsTestES3.DrawWithDepthStencil/ES3_OpenGL (10 ms) [----------] 1 test from DepthStencilFormatsTestES3 (10 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES2_OpenGL (5 ms) [----------] 1 test from DepthStencilTest (5 ms total) [----------] 1 test from DifferentStencilMasksTest [ RUN ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES3_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES3_OpenGL (7 ms) [----------] 1 test from DifferentStencilMasksTest (7 ms total) [----------] 1 test from DiscardFramebufferEXTTest [ RUN ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES3_OpenGL (6 ms) [----------] 1 test from DiscardFramebufferEXTTest (6 ms total) [----------] 4 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.Gaps/ES3_OpenGL [ OK ] DrawBuffersTest.Gaps/ES3_OpenGL (8 ms) [ RUN ] DrawBuffersTest.FirstHalfNULL/ES2_OpenGL [ OK ] DrawBuffersTest.FirstHalfNULL/ES2_OpenGL (13 ms) [ RUN ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES2_OpenGL [ OK ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES2_OpenGL (7 ms) [ RUN ] DrawBuffersTest.BroadcastGLFragColor/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] DrawBuffersTest.BroadcastGLFragColor/ES3_OpenGL (3 ms) [----------] 4 tests from DrawBuffersTest (32 ms total) [----------] 1 test from DrawBuffersTestES3 [ RUN ] DrawBuffersTestES3.3DTextures/ES3_OpenGL [ OK ] DrawBuffersTestES3.3DTextures/ES3_OpenGL (24 ms) [----------] 1 test from DrawBuffersTestES3 (24 ms total) [----------] 4 tests from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexImage/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexImage/ES2_OpenGL (10 ms) [ RUN ] DXT1CompressedTextureTest.CompressedTexImage/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexImage/ES3_OpenGL (12 ms) [ RUN ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (7 ms) [ RUN ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (7 ms) [----------] 4 tests from DXT1CompressedTextureTest (37 ms total) [----------] 3 tests from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES2_OpenGL (7 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES3_OpenGL (7 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES3_OpenGL (7 ms) [----------] 3 tests from DXTSRGBCompressedTextureTest (23 ms total) [----------] 5 tests from ETCTextureTest [ RUN ] ETCTextureTest.ETC1Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC1Validation/ES2_OpenGL (8 ms) [ RUN ] ETCTextureTest.ETC1Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC1Validation/ES3_OpenGL (5 ms) [ RUN ] ETCTextureTest.ETC2RGB8Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2RGB8Validation/ES3_OpenGL (5 ms) [ RUN ] ETCTextureTest.ETC2SRGB8Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8Validation/ES3_OpenGL (5 ms) [ RUN ] ETCTextureTest.ETC2RGB8A1Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2RGB8A1Validation/ES3_OpenGL (4 ms) [----------] 5 tests from ETCTextureTest (28 ms total) [----------] 2 tests from ExplicitContextTest [ RUN ] ExplicitContextTest.BasicTest/ES2_OpenGL [ OK ] ExplicitContextTest.BasicTest/ES2_OpenGL (7 ms) [ RUN ] ExplicitContextTest.NullContext/ES2_OpenGL [ OK ] ExplicitContextTest.NullContext/ES2_OpenGL (6 ms) [----------] 2 tests from ExplicitContextTest (13 ms total) [----------] 4 tests from FenceNVTest [ RUN ] FenceNVTest.IsFence/ES3_OpenGL [ OK ] FenceNVTest.IsFence/ES3_OpenGL (5 ms) [ RUN ] FenceNVTest.Errors/ES3_OpenGL [ OK ] FenceNVTest.Errors/ES3_OpenGL (3 ms) [ RUN ] FenceNVTest.BasicOperations/ES2_OpenGL [ OK ] FenceNVTest.BasicOperations/ES2_OpenGL (9 ms) [ RUN ] FenceNVTest.BasicOperations/ES3_OpenGL [ OK ] FenceNVTest.BasicOperations/ES3_OpenGL (6 ms) [----------] 4 tests from FenceNVTest (23 ms total) [----------] 1 test from FenceSyncTest [ RUN ] FenceSyncTest.IsSync/ES3_OpenGL [ OK ] FenceSyncTest.IsSync/ES3_OpenGL (6 ms) [----------] 1 test from FenceSyncTest (6 ms total) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest [ RUN ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES3_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES3_OpenGL (7 ms) [ RUN ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES2_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES2_OpenGL (6 ms) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest (13 ms total) [----------] 7 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview [ OK ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview (8 ms) [ RUN ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview (6 ms) [ RUN ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview (5 ms) [ RUN ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview (5 ms) [----------] 7 tests from FramebufferMultiviewTest (38 ms total) [----------] 3 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview (4 ms) [----------] 3 tests from FramebufferMultiviewLayeredClearTest (14 ms total) [----------] 1 test from FramebufferRenderMipmapTest [ RUN ] FramebufferRenderMipmapTest.Validation/ES2_OpenGL [ OK ] FramebufferRenderMipmapTest.Validation/ES2_OpenGL (8 ms) [----------] 1 test from FramebufferRenderMipmapTest (8 ms total) [----------] 11 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGBA4/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGBA4/ES3_OpenGL (4 ms) [ RUN ] FramebufferFormatsTest.RGB8/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGB8/ES2_OpenGL (3 ms) [ RUN ] FramebufferFormatsTest.RGB8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGB8/ES3_OpenGL (6 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES2_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES2_OpenGL (7 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES2_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES2_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES2_OpenGL (4 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES3_OpenGL [ OK ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.ReadDrawCompleteness/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.ReadDrawCompleteness/ES2_OpenGL (5 ms) [----------] 11 tests from FramebufferFormatsTest (54 ms total) [----------] 3 tests from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.InvalidateIncomplete/ES3_OpenGL [ OK ] FramebufferTest_ES3.InvalidateIncomplete/ES3_OpenGL (7 ms) [ RUN ] FramebufferTest_ES3.DepthOnlyAsDepthStencil/ES3_OpenGL [ OK ] FramebufferTest_ES3.DepthOnlyAsDepthStencil/ES3_OpenGL (4 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentDepthStencil/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentDepthStencil/ES3_OpenGL (4 ms) [----------] 3 tests from FramebufferTest_ES3 (15 ms total) [----------] 1 test from GeometryShaderTestES3 [ RUN ] GeometryShaderTestES3.CreateGeometryShaderInES3/ES3_OpenGL [ OK ] GeometryShaderTestES3.CreateGeometryShaderInES3/ES3_OpenGL (5 ms) [----------] 1 test from GeometryShaderTestES3 (5 ms total) [----------] 1 test from AlphaFuncTest [ RUN ] AlphaFuncTest.SetFuncGetFloat/ES1_OpenGL [ OK ] AlphaFuncTest.SetFuncGetFloat/ES1_OpenGL (8 ms) [----------] 1 test from AlphaFuncTest (8 ms total) [----------] 1 test from ClientActiveTextureTest [ RUN ] ClientActiveTextureTest.InitialState/ES1_OpenGL [ OK ] ClientActiveTextureTest.InitialState/ES1_OpenGL (5 ms) [----------] 1 test from ClientActiveTextureTest (5 ms total) [----------] 1 test from ClientStateEnable [ RUN ] ClientStateEnable.InitialState/ES1_OpenGL [ OK ] ClientStateEnable.InitialState/ES1_OpenGL (4 ms) [----------] 1 test from ClientStateEnable (5 ms total) [----------] 2 tests from ClipPlaneTest [ RUN ] ClipPlaneTest.Negative/ES1_OpenGL [ OK ] ClipPlaneTest.Negative/ES1_OpenGL (4 ms) [ RUN ] ClipPlaneTest.Set/ES1_OpenGL [ OK ] ClipPlaneTest.Set/ES1_OpenGL (4 ms) [----------] 2 tests from ClipPlaneTest (9 ms total) [----------] 1 test from CurrentNormalTest [ RUN ] CurrentNormalTest.Set/ES1_OpenGL [ OK ] CurrentNormalTest.Set/ES1_OpenGL (5 ms) [----------] 1 test from CurrentNormalTest (5 ms total) [----------] 1 test from CurrentTextureCoordsTest [ RUN ] CurrentTextureCoordsTest.Set/ES1_OpenGL [ OK ] CurrentTextureCoordsTest.Set/ES1_OpenGL (5 ms) [----------] 1 test from CurrentTextureCoordsTest (5 ms total) [----------] 2 tests from DrawTextureTest [ RUN ] DrawTextureTest.VertexAttributesNoCrash/ES1_OpenGL [ OK ] DrawTextureTest.VertexAttributesNoCrash/ES1_OpenGL (101 ms) [ RUN ] DrawTextureTest.ColorArrayNotUsed/ES1_OpenGL [ OK ] DrawTextureTest.ColorArrayNotUsed/ES1_OpenGL (95 ms) [----------] 2 tests from DrawTextureTest (196 ms total) [----------] 2 tests from FogTest [ RUN ] FogTest.NegativeParameter/ES1_OpenGL [ OK ] FogTest.NegativeParameter/ES1_OpenGL (6 ms) [ RUN ] FogTest.Set/ES1_OpenGL [ OK ] FogTest.Set/ES1_OpenGL (5 ms) [----------] 2 tests from FogTest (11 ms total) [----------] 2 tests from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Translate/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Translate/ES1_OpenGL (5 ms) [ RUN ] MatrixBuiltinsTest.OrthoNegative/ES1_OpenGL [ OK ] MatrixBuiltinsTest.OrthoNegative/ES1_OpenGL (5 ms) [----------] 2 tests from MatrixBuiltinsTest (10 ms total) [----------] 1 test from MatrixMultTest [ RUN ] MatrixMultTest.Identity/ES1_OpenGL [ OK ] MatrixMultTest.Identity/ES1_OpenGL (4 ms) [----------] 1 test from MatrixMultTest (4 ms total) [----------] 1 test from MatrixStackTest [ RUN ] MatrixStackTest.Limits/ES1_OpenGL [ OK ] MatrixStackTest.Limits/ES1_OpenGL (5 ms) [----------] 1 test from MatrixStackTest (5 ms total) [----------] 1 test from LightsTest [ RUN ] LightsTest.NegativeInvalidEnum/ES1_OpenGL [ OK ] LightsTest.NegativeInvalidEnum/ES1_OpenGL (5 ms) [----------] 1 test from LightsTest (5 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.InitialState/ES1_OpenGL [ OK ] PointParameterTest.InitialState/ES1_OpenGL (5 ms) [----------] 1 test from PointParameterTest (5 ms total) [----------] 1 test from ShadeModelTest [ RUN ] ShadeModelTest.Set/ES1_OpenGL [ OK ] ShadeModelTest.Set/ES1_OpenGL (5 ms) [----------] 1 test from ShadeModelTest (5 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.Set/ES1_OpenGL [ OK ] TextureEnvTest.Set/ES1_OpenGL (7 ms) [----------] 1 test from TextureEnvTest (7 ms total) [----------] 2 tests from TextureParameterTest [ RUN ] TextureParameterTest.InitialState/ES1_OpenGL [ OK ] TextureParameterTest.InitialState/ES1_OpenGL (5 ms) [ RUN ] TextureParameterTest.NegativeEnum/ES1_OpenGL [ OK ] TextureParameterTest.NegativeEnum/ES1_OpenGL (5 ms) [----------] 2 tests from TextureParameterTest (10 ms total) [----------] 44 tests from GLSLTest [ RUN ] GLSLTest.NamelessScopedStructs/ES2_OpenGL [ OK ] GLSLTest.NamelessScopedStructs/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.ScopedStructsOrderBug/ES3_OpenGL Test skipped: IsDesktopOpenGL() && (IsOSX() || !IsNVIDIA()). [ OK ] GLSLTest.ScopedStructsOrderBug/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.DxPositionBug/ES3_OpenGL [ OK ] GLSLTest.DxPositionBug/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.InvariantVaryingOut/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingOut/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.InvariantVaryingBoth/ES2_OpenGL [ OK ] GLSLTest.InvariantVaryingBoth/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.InvariantAllBoth/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllBoth/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.InvariantAllBoth/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllBoth/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnVec2/ES2_OpenGL [ OK ] GLSLTest.MissingReturnVec2/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.MissingReturnVec3/ES2_OpenGL [ OK ] GLSLTest.MissingReturnVec3/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnStruct/ES2_OpenGL [ OK ] GLSLTest.MissingReturnStruct/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.InvariantAllOut/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllOut/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.MaxVaryingsSpecialCases/ES3_OpenGL Test skipped: !IsD3D9(). [ OK ] GLSLTest.MaxVaryingsSpecialCases/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.MaxVaryingVec3/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.MaxVaryingVec2Arrays/ES2_OpenGL Test skipped: IsOSX() && IsAMD() && IsOpenGL(). [ OK ] GLSLTest.MaxVaryingVec2Arrays/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.FixedShaderLength/ES3_OpenGL [ OK ] GLSLTest.FixedShaderLength/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.NegativeShaderLength/ES3_OpenGL [ OK ] GLSLTest.NegativeShaderLength/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.StructWithInitializer/ES2_OpenGL [ OK ] GLSLTest.StructWithInitializer/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.PowOfSmallConstant/ES2_OpenGL [ OK ] GLSLTest.PowOfSmallConstant/ES2_OpenGL (123 ms) [ RUN ] GLSLTest.LoopIndexingValidation/ES3_OpenGL [ OK ] GLSLTest.LoopIndexingValidation/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectors/ES3_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxVertexUniformVectors/ES3_OpenGL (72 ms) [ RUN ] GLSLTest.IndexConstantSamplerArrayIndexing/ES2_OpenGL [ OK ] GLSLTest.IndexConstantSamplerArrayIndexing/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.NestedPowStatements/ES3_OpenGL [ OK ] GLSLTest.NestedPowStatements/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.StructureNameMatchingTest/ES2_OpenGL program link failed: Structure names of uniform 'uni' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.StructureNameMatchingTest/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.SamplerInStructMemberIndexing/ES3_OpenGL [ OK ] GLSLTest.SamplerInStructMemberIndexing/ES3_OpenGL (13 ms) [ RUN ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES3_OpenGL [ OK ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES3_OpenGL [ OK ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES2_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES3_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES2_OpenGL [ OK ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.VectorScalarDivideAndAddInLoop/ES2_OpenGL [ OK ] GLSLTest.VectorScalarDivideAndAddInLoop/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.ClearLinkErrorLog/ES2_OpenGL [ OK ] GLSLTest.ClearLinkErrorLog/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.ClearLinkErrorLog/ES3_OpenGL [ OK ] GLSLTest.ClearLinkErrorLog/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.ErrorMessageOfVaryingMismatch/ES2_OpenGL Types of varying 'vertex_out' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfVaryingMismatch/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.DefinedAfterMacroUsage/ES2_OpenGL [ OK ] GLSLTest.DefinedAfterMacroUsage/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.DefinedAfterMacroUsage/ES3_OpenGL [ OK ] GLSLTest.DefinedAfterMacroUsage/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression shader compilation failed: ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression [ OK ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.DefinedAsParameterNameNotAllowed/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:? : '' : unexpected token shader compilation failed: ERROR: 0:? : '' : unexpected token [ OK ] GLSLTest.DefinedAsParameterNameNotAllowed/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.FragData/ES3_OpenGL [ OK ] GLSLTest.FragData/ES3_OpenGL (9 ms) [----------] 44 tests from GLSLTest (553 ms total) [----------] 17 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.InvariantVaryingOut/ES3_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] GLSLTest_ES3.InvariantVaryingOut/ES3_OpenGL (4 ms) [ RUN ] GLSLTest_ES3.InvariantGLPosition/ES3_OpenGL [ OK ] GLSLTest_ES3.InvariantGLPosition/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.MissingReturnArray/ES3_OpenGL [ OK ] GLSLTest_ES3.MissingReturnArray/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.InvariantAllIn/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader shader compilation failed: ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader [ OK ] GLSLTest_ES3.InvariantAllIn/ES3_OpenGL (6 ms) [ RUN ] GLSLTest_ES3.SequenceOperatorEvaluationOrderDynamicVectorIndexingInLValue/ES3_OpenGL [ OK ] GLSLTest_ES3.SequenceOperatorEvaluationOrderDynamicVectorIndexingInLValue/ES3_OpenGL (10 ms) [ RUN ] GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_OpenGL [ OK ] GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.NestedDynamicIndexingInLValue/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedDynamicIndexingInLValue/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.UninitializedNamelessStructInForInitStatement/ES3_OpenGL [ OK ] GLSLTest_ES3.UninitializedNamelessStructInForInitStatement/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.ConditionInitializerDeclaresVariable/ES3_OpenGL [ OK ] GLSLTest_ES3.ConditionInitializerDeclaresVariable/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotDeclaredInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructNotDeclaredInFragmentShader/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotDeclaredInVertexShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructNotDeclaredInVertexShader/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotInitializedInVertexShader/ES3_OpenGL Test skipped: IsDesktopOpenGL() && (IsOSX() || IsWindows()). [ OK ] GLSLTest_ES3.VaryingStructNotInitializedInVertexShader/ES3_OpenGL (5 ms) [ RUN ] GLSLTest_ES3.VaryingStructUsedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructUsedInFragmentShader/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.VaryingMatrices/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingMatrices/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.SwitchFinalCaseHasEmptyDeclaration/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchFinalCaseHasEmptyDeclaration/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.VaryingStructWithInlineDefinition/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructWithInlineDefinition/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.NestedFloorWithLargeMultiplierInside/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedFloorWithLargeMultiplierInside/ES3_OpenGL (10 ms) [----------] 17 tests from GLSLTest_ES3 (158 ms total) [----------] 2 tests from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxVaryingVec4PlusFragCoord/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxVaryingVec4PlusFragCoord/ES2_OpenGL (10 ms) [ RUN ] WebGLGLSLTest.DefinedInMacroFails/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:9: 'defined' : unexpected token after conditional expression ERROR: 0:9: '(' : unexpected token after conditional expression ERROR: 0:14: 'dEQP_Position' : undeclared identifier ERROR: 0:14: '=' : dimension mismatch ERROR: 0:14: 'assign' : cannot convert from 'const highp float' to 'Position highp 4-component vector of float' shader compilation failed: ERROR: 0:9: 'defined' : unexpected token after conditional expression ERROR: 0:9: '(' : unexpected token after conditional expression ERROR: 0:14: 'dEQP_Position' : undeclared identifier ERROR: 0:14: '=' : dimension mismatch ERROR: 0:14: 'assign' : cannot convert from 'const highp float' to 'Position highp 4-component vector of float' [ OK ] WebGLGLSLTest.DefinedInMacroFails/ES2_OpenGL (6 ms) [----------] 2 tests from WebGLGLSLTest (16 ms total) [----------] 16 tests from ImageTest [ RUN ] ImageTest.ValidationImageBase/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationImageBase/ES2_OpenGL (7 ms) [ RUN ] ImageTest.ValidationGLEGLImage/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationGLEGLImage/ES3_OpenGL (6 ms) [ RUN ] ImageTest.Source2DTarget2D/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTarget2D/ES2_OpenGL (7 ms) [ RUN ] ImageTest.Source2DTarget2D/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTarget2D/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Source2DTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTargetRenderbuffer/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Source2DTargetExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalExt(). [ OK ] ImageTest.Source2DTargetExternal/ES2_OpenGL (7 ms) [ RUN ] ImageTest.Source2DTargetExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalExt(). [ OK ] ImageTest.Source2DTargetExternal/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Source3DTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetRenderbuffer/ES2_OpenGL (8 ms) [ RUN ] ImageTest.Source3DTargetExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetExternal/ES2_OpenGL (7 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTexture/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTexture/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Deletion/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Deletion/ES2_OpenGL (7 ms) [ RUN ] ImageTest.MipLevels/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.MipLevels/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Respecification/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Respecification/ES3_OpenGL (7 ms) [ RUN ] ImageTest.RespecificationWithFBO/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationWithFBO/ES2_OpenGL (9 ms) [ RUN ] ImageTest.RespecificationOfOtherLevel/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationOfOtherLevel/ES2_OpenGL (7 ms) [ RUN ] ImageTest.UpdatedData/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.UpdatedData/ES2_OpenGL (7 ms) [----------] 16 tests from ImageTest (114 ms total) [----------] 1 test from ImageTestES3 [ RUN ] ImageTestES3.Source2DTargetExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalESSL3Ext(). [ OK ] ImageTestES3.Source2DTargetExternalESSL3/ES3_OpenGL (7 ms) [----------] 1 test from ImageTestES3 (7 ms total) [----------] 3 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt8Index/ES3_OpenGL [ OK ] IndexBufferOffsetTest.UInt8Index/ES3_OpenGL (13 ms) [ RUN ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES2_OpenGL [ OK ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES2_OpenGL (10 ms) [ RUN ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES3_OpenGL [ OK ] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES3_OpenGL (9 ms) [----------] 3 tests from IndexBufferOffsetTest (32 ms total) [----------] 5 tests from IndexedPointsTestUByte [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset0/ES2_OpenGL (10 ms) [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset2/ES2_OpenGL (11 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset0/ES2_OpenGL (14 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset1/ES2_OpenGL (14 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset3/ES2_OpenGL (15 ms) [----------] 5 tests from IndexedPointsTestUByte (64 ms total) [----------] 1 test from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset2/ES2_OpenGL (11 ms) [----------] 1 test from IndexedPointsTestUInt (11 ms total) [----------] 24 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0PointMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointMemoryAngle/ES2_OpenGL (13 ms) [ RUN ] InstancingTest.IndexedAttrib1PointBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointBufferAngle/ES2_OpenGL (14 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset4/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset4/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset0/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset0/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferExtOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances4Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances4Divisor1/ES2_OpenGL (15 ms) [ RUN ] InstancingTest.Instances7Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances7Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances8Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances8Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances12Divisor11/ES2_OpenGL [ OK ] InstancingTest.Instances12Divisor11/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.Instances13Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances13Divisor1/ES2_OpenGL (14 ms) [ RUN ] InstancingTest.Instances15Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances15Divisor1/ES2_OpenGL (14 ms) [ RUN ] InstancingTest.Instances16Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances16Divisor3/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.Instances17Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances17Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances23Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances23Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances26Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances26Divisor2/ES2_OpenGL (14 ms) [ RUN ] InstancingTest.Instances26Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances26Divisor3/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances27Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances27Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances29Divisor11/ES2_OpenGL [ OK ] InstancingTest.Instances29Divisor11/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances30Divisor4/ES2_OpenGL [ OK ] InstancingTest.Instances30Divisor4/ES2_OpenGL (12 ms) [----------] 24 tests from InstancingTest (285 ms total) [----------] 5 tests from LineLoopTest [ RUN ] LineLoopTest.LineLoopUShortIndices/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUShortIndices/ES2_OpenGL (10 ms) [ RUN ] LineLoopTest.LineLoopUIntIndices/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUIntIndices/ES2_OpenGL (10 ms) [ RUN ] LineLoopTest.LineLoopUByteIndexBuffer/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUByteIndexBuffer/ES2_OpenGL (11 ms) [ RUN ] LineLoopTest.LineLoopUShortIndexBuffer/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUShortIndexBuffer/ES2_OpenGL (10 ms) [ RUN ] LineLoopTest.LineLoopUIntIndexBuffer/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUIntIndexBuffer/ES2_OpenGL (10 ms) [----------] 5 tests from LineLoopTest (51 ms total) [----------] 1 test from LinkAndRelinkTest [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES2_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES2_OpenGL (16 ms) [----------] 1 test from LinkAndRelinkTest (16 ms total) [----------] 2 tests from MemorySizeTest [ RUN ] MemorySizeTest.ExtensionStringExposed/ES3_OpenGL [ OK ] MemorySizeTest.ExtensionStringExposed/ES3_OpenGL (3 ms) [ RUN ] MemorySizeTest.BasicUsageBuffer/ES2_OpenGL [ OK ] MemorySizeTest.BasicUsageBuffer/ES2_OpenGL (3 ms) [----------] 2 tests from MemorySizeTest (6 ms total) [----------] 1 test from MemoryObjectTest [ RUN ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES2_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object"). [ OK ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES2_OpenGL (3 ms) [----------] 1 test from MemoryObjectTest (3 ms total) [----------] 4 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromRenderedImage/ES2_OpenGL [ OK ] MipmapTest.GenerateMipmapFromRenderedImage/ES2_OpenGL (14 ms) [ RUN ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES2_OpenGL (8 ms) [ RUN ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES3_OpenGL (8 ms) [ RUN ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_OpenGL [ OK ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_OpenGL (17 ms) [----------] 4 tests from MipmapTest (49 ms total) [----------] 4 tests from MipmapTestES3 [ RUN ] MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL Test skipped: IsAMD() && IsDesktopOpenGL(). [ OK ] MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL (12 ms) [ RUN ] MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL (15 ms) [ RUN ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRange/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRange/ES3_OpenGL (18 ms) [ RUN ] MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL Test skipped: IsOpenGL() && IsAMD(). [ OK ] MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL (12 ms) [----------] 4 tests from MipmapTestES3 (57 ms total) [----------] 6 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES2_OpenGL (8 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/ES2_OpenGL (13 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES2_OpenGL (14 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/ES3_OpenGL (12 ms) [ RUN ] MultiDrawTest.MultiDrawElements/ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/ES2_OpenGL (14 ms) [ RUN ] MultiDrawTest.MultiDrawElements/ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/ES3_OpenGL (13 ms) [----------] 6 tests from MultiDrawTest (75 ms total) [----------] 1 test from MultiDrawNoInstancingSupportTest [ RUN ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_ES2_OpenGL Test skipped: IsGLExtensionEnabled("GL_ANGLE_instanced_arrays"). [ OK ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_ES2_OpenGL (5 ms) [----------] 1 test from MultiDrawNoInstancingSupportTest (5 ms total) [----------] 2 tests from EXTMultisampleCompatibilityTest [ RUN ] EXTMultisampleCompatibilityTest.TestStateTracking/ES3_OpenGL [ OK ] EXTMultisampleCompatibilityTest.TestStateTracking/ES3_OpenGL (11 ms) [ RUN ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES3_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES3_OpenGL (7 ms) [----------] 2 tests from EXTMultisampleCompatibilityTest (18 ms total) [----------] 1 test from MultisampleCompatibilityTest [ RUN ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES3_OpenGL [ OK ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES3_OpenGL (16 ms) [----------] 1 test from MultisampleCompatibilityTest (16 ms total) [----------] 3 tests from MultisampleTest [ RUN ] MultisampleTest.Point/ES2_OpenGL_NoFixture Test skipped: !mMultisampledConfigExists. [ OK ] MultisampleTest.Point/ES2_OpenGL_NoFixture (3 ms) [ RUN ] MultisampleTest.Line/ES2_OpenGL_NoFixture Test skipped: !mMultisampledConfigExists. [ OK ] MultisampleTest.Line/ES2_OpenGL_NoFixture (3 ms) [ RUN ] MultisampleTest.Line/ES3_OpenGL_NoFixture Test skipped: !mMultisampledConfigExists. [ OK ] MultisampleTest.Line/ES3_OpenGL_NoFixture (2 ms) [----------] 3 tests from MultisampleTest (8 ms total) [----------] 1 test from MultithreadingTest [ RUN ] MultithreadingTest.MakeCurrentSingleContext/ES3_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentSingleContext/ES3_OpenGL_NoVirtual (6 ms) [----------] 1 test from MultithreadingTest (6 ms total) [----------] 1 test from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 1 test from MultiviewRenderDualViewTest (5 ms total) [----------] 3 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview2_layered (4 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [----------] 3 tests from MultiviewRenderTest (14 ms total) [----------] 4 tests from MultiviewOcclusionQueryTest [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 4 tests from MultiviewOcclusionQueryTest (19 ms total) [----------] 1 test from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [----------] 1 test from MultiviewProgramGenerationTest (5 ms total) [----------] 3 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview2_layered (4 ms) [ RUN ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 3 tests from MultiviewRenderPrimitiveTest (14 ms total) [----------] 3 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackUnormNormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormNormal/ES3_OpenGL (21 ms) [ RUN ] PackUnpackTest.PackUnpackHalfSubnormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackHalfSubnormal/ES3_OpenGL (25 ms) [ RUN ] PackUnpackTest.PackUnpackHalfZero/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackHalfZero/ES3_OpenGL (21 ms) [----------] 3 tests from PackUnpackTest (67 ms total) [----------] 3 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES2_OpenGL (8 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES3_OpenGL (5 ms) [----------] 3 tests from CHROMIUMPathRenderingTest (18 ms total) [----------] 5 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES3_OpenGL (5 ms) [----------] 5 tests from CHROMIUMPathRenderingWithTexturingTest (23 ms total) [----------] 1 test from PbufferTest [ RUN ] PbufferTest.BindTexImage/ES2_OpenGL Test skipped: !mSupportsPbuffers || !mSupportsBindTexImage. [ OK ] PbufferTest.BindTexImage/ES2_OpenGL (9 ms) [----------] 1 test from PbufferTest (9 ms total) [----------] 1 test from PointSpritesTest [ RUN ] PointSpritesTest.PointWithoutAttributesCompliance/ES2_OpenGL [ OK ] PointSpritesTest.PointWithoutAttributesCompliance/ES2_OpenGL (7 ms) [----------] 1 test from PointSpritesTest (7 ms total) [----------] 4 tests from OcclusionQueriesTest [ RUN ] OcclusionQueriesTest.IsOccluded/ES2_OpenGL [ OK ] OcclusionQueriesTest.IsOccluded/ES2_OpenGL (12 ms) [ RUN ] OcclusionQueriesTest.IsOccluded/ES3_OpenGL [ OK ] OcclusionQueriesTest.IsOccluded/ES3_OpenGL (10 ms) [ RUN ] OcclusionQueriesTest.IsNotOccluded/ES3_OpenGL [ OK ] OcclusionQueriesTest.IsNotOccluded/ES3_OpenGL (9 ms) [ RUN ] OcclusionQueriesTest.MultiContext/ES2_OpenGL [ OK ] OcclusionQueriesTest.MultiContext/ES2_OpenGL (31 ms) [----------] 4 tests from OcclusionQueriesTest (62 ms total) [----------] 1 test from ProgramBinaryTest [ RUN ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES2_OpenGL (8 ms) [----------] 1 test from ProgramBinaryTest (8 ms total) [----------] 1 test from ProgramBinaryES3Test [ RUN ] ProgramBinaryES3Test.UniformBlockBindingNoDraw/ES3_OpenGL Test skipped: !binaryFormatCount. [ OK ] ProgramBinaryES3Test.UniformBlockBindingNoDraw/ES3_OpenGL (6 ms) [----------] 1 test from ProgramBinaryES3Test (6 ms total) [----------] 3 tests from ReadPixelsPBOTest [ RUN ] ReadPixelsPBOTest.PBOMapped/ES3_OpenGL [ OK ] ReadPixelsPBOTest.PBOMapped/ES3_OpenGL (4 ms) [ RUN ] ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL [ OK ] ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL (4 ms) [ RUN ] ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL [ OK ] ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL (5 ms) [----------] 3 tests from ReadPixelsPBOTest (13 ms total) [----------] 1 test from ReadPixelsMultisampleTest [ RUN ] ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL [ OK ] ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL (6 ms) [----------] 1 test from ReadPixelsMultisampleTest (6 ms total) [----------] 3 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL (5 ms) [----------] 3 tests from ReadPixelsTextureTest (16 ms total) [----------] 1 test from RenderbufferMultisampleTest [ RUN ] RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL [ OK ] RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL (6 ms) [----------] 1 test from RenderbufferMultisampleTest (6 ms total) [----------] 4 tests from RendererTest [ RUN ] RendererTest.RequestedRendererCreated/ES2_Null [ OK ] RendererTest.RequestedRendererCreated/ES2_Null (1 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES3_1_Null [ OK ] RendererTest.RequestedRendererCreated/ES3_1_Null (1 ms) [ RUN ] RendererTest.SimpleOperation/ES2_OpenGL [ OK ] RendererTest.SimpleOperation/ES2_OpenGL (3 ms) [ RUN ] RendererTest.SimpleOperation/ES3_1_Null ANGLE NULL backend clears are not functional [ OK ] RendererTest.SimpleOperation/ES3_1_Null (4 ms) [----------] 4 tests from RendererTest (9 ms total) [----------] 1 test from RequestExtensionTest [ RUN ] RequestExtensionTest.Queries/ES3_OpenGL [ OK ] RequestExtensionTest.Queries/ES3_OpenGL (4 ms) [----------] 1 test from RequestExtensionTest (4 ms total) [----------] 4 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL (3 ms) [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL (3 ms) [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL (3 ms) [ RUN ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL (5 ms) [----------] 4 tests from RobustBufferAccessBehaviorTest (14 ms total) [----------] 3 tests from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.TexImage2D/ES2_OpenGL [ OK ] RobustClientMemoryTest.TexImage2D/ES2_OpenGL (10 ms) [ RUN ] RobustClientMemoryTest.TexImage2D/ES3_OpenGL [ OK ] RobustClientMemoryTest.TexImage2D/ES3_OpenGL (8 ms) [ RUN ] RobustClientMemoryTest.ReadPixels/ES3_OpenGL [ OK ] RobustClientMemoryTest.ReadPixels/ES3_OpenGL (5 ms) [----------] 3 tests from RobustClientMemoryTest (23 ms total) [----------] 14 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.Queries/ES2_OpenGL [ OK ] RobustResourceInitTest.Queries/ES2_OpenGL (4 ms) [ RUN ] RobustResourceInitTest.BufferData/ES2_OpenGL [ OK ] RobustResourceInitTest.BufferData/ES2_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL [ OK ] RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.DrawWithTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.DrawWithTexture/ES2_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.DrawWithTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.DrawWithTexture/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL [ OK ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.Texture/ES3_OpenGL [ OK ] RobustResourceInitTest.Texture/ES3_OpenGL (7 ms) [ RUN ] RobustResourceInitTest.Renderbuffer/ES2_OpenGL [ OK ] RobustResourceInitTest.Renderbuffer/ES2_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL [ OK ] RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.ClearWithScissor/ES2_OpenGL [ OK ] RobustResourceInitTest.ClearWithScissor/ES2_OpenGL (5 ms) [----------] 14 tests from RobustResourceInitTest (100 ms total) [----------] 4 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL Test skipped: IsOpenGL(). [ OK ] RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL (5 ms) [ RUN ] RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL [ OK ] RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL (9 ms) [ RUN ] RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL [ OK ] RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL (12 ms) [ RUN ] RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL [ OK ] RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL (6 ms) [----------] 4 tests from RobustResourceInitTestES3 (32 ms total) [----------] 18 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.ClearAndSwap/ES2_OpenGL [ OK ] SimpleOperationTest.ClearAndSwap/ES2_OpenGL (6 ms) [ RUN ] SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL (6 ms) [ RUN ] SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL (6 ms) [ RUN ] SimpleOperationTest.DrawQuad/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuad/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL (8 ms) [ RUN ] SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadTwice/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadTwice/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawLineStrip/ES2_OpenGL [ OK ] SimpleOperationTest.DrawLineStrip/ES2_OpenGL (11 ms) [ RUN ] SimpleOperationTest.DrawTriangleFan/ES2_OpenGL [ OK ] SimpleOperationTest.DrawTriangleFan/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL [ OK ] SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL (12 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL (7 ms) [ RUN ] SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL (7 ms) [ RUN ] SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL [ OK ] SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL [ OK ] SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL (4 ms) [ RUN ] SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL [ OK ] SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL (10 ms) [----------] 18 tests from SimpleOperationTest (158 ms total) [----------] 1 test from SixteenBppTextureTest [ RUN ] SixteenBppTextureTest.RGB565Validation/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGB565Validation/ES2_OpenGL (10 ms) [----------] 1 test from SixteenBppTextureTest (10 ms total) [----------] 2 tests from SixteenBppTextureTestES3 [ RUN ] SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL (11 ms) [ RUN ] SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL (11 ms) [----------] 2 tests from SixteenBppTextureTestES3 (22 ms total) [----------] 2 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBValidation/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBValidation/ES3_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL (7 ms) [----------] 2 tests from SRGBTextureTest (14 ms total) [----------] 4 tests from StateChangeTest [ RUN ] StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL [ OK ] StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL (8 ms) [ RUN ] StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL (5 ms) [ RUN ] StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL (4 ms) [ RUN ] StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL [ OK ] StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL (13 ms) [----------] 4 tests from StateChangeTest (30 ms total) [----------] 2 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL [ OK ] SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL (13 ms) [ RUN ] SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL [ OK ] SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL (15 ms) [----------] 2 tests from SimpleStateChangeTest (28 ms total) [----------] 1 test from SimpleStateChangeTestES3 [ RUN ] SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL [ OK ] SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL (12 ms) [----------] 1 test from SimpleStateChangeTestES3 (12 ms total) [----------] 3 tests from ValidationStateChangeTest [ RUN ] ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL Test skipped: IsAMD() && IsOSX(). [ OK ] ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL (5 ms) [ RUN ] ValidationStateChangeTest.TextureConflict/ES3_OpenGL [ OK ] ValidationStateChangeTest.TextureConflict/ES3_OpenGL (12 ms) [ RUN ] ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL [ OK ] ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL (8 ms) [----------] 3 tests from ValidationStateChangeTest (25 ms total) [----------] 3 tests from SwizzleTest [ RUN ] SwizzleTest.RGBA8_2D/ES3_OpenGL [ OK ] SwizzleTest.RGBA8_2D/ES3_OpenGL (32 ms) [ RUN ] SwizzleTest.R8_2D/ES3_OpenGL [ OK ] SwizzleTest.R8_2D/ES3_OpenGL (21 ms) [ RUN ] SwizzleTest.RGB32F_2D/ES3_OpenGL [ OK ] SwizzleTest.RGB32F_2D/ES3_OpenGL (33 ms) [----------] 3 tests from SwizzleTest (86 ms total) [----------] 1 test from SwizzleIntegerTest [ RUN ] SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL [ OK ] SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL (30 ms) [----------] 1 test from SwizzleIntegerTest (30 ms total) [----------] 2 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL [ OK ] TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL (7 ms) [ RUN ] TextureMultisampleTest.SampleMaski/ES3_OpenGL [ OK ] TextureMultisampleTest.SampleMaski/ES3_OpenGL (5 ms) [----------] 2 tests from TextureMultisampleTest (12 ms total) [----------] 6 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexStorage2D/ES3_OpenGL [ OK ] TextureRectangleTest.TexStorage2D/ES3_OpenGL (6 ms) [ RUN ] TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL [ OK ] TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL (9 ms) [ RUN ] TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL [ OK ] TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL (9 ms) [ RUN ] TextureRectangleTest.RenderToRectangle/ES2_OpenGL [ OK ] TextureRectangleTest.RenderToRectangle/ES2_OpenGL (5 ms) [ RUN ] TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL [ OK ] TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL (5 ms) [ RUN ] TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL [ OK ] TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL (5 ms) [----------] 6 tests from TextureRectangleTest (40 ms total) [----------] 8 tests from Texture2DTest [ RUN ] Texture2DTest.NegativeAPISubImage/ES2_OpenGL [ OK ] Texture2DTest.NegativeAPISubImage/ES2_OpenGL (9 ms) [ RUN ] Texture2DTest.ZeroSizedUploads/ES2_OpenGL [ OK ] Texture2DTest.ZeroSizedUploads/ES2_OpenGL (11 ms) [ RUN ] Texture2DTest.TexStorage/ES2_OpenGL [ OK ] Texture2DTest.TexStorage/ES2_OpenGL (10 ms) [ RUN ] Texture2DTest.TexStorageWithPBO/ES2_OpenGL [ OK ] Texture2DTest.TexStorageWithPBO/ES2_OpenGL (6 ms) [ RUN ] Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL (10 ms) [ RUN ] Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL (10 ms) [ RUN ] Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL (9 ms) [ RUN ] Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL (10 ms) [----------] 8 tests from Texture2DTest (76 ms total) [----------] 1 test from SamplerArrayAsFunctionParameterTest [ RUN ] SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL [ OK ] SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL (13 ms) [----------] 1 test from SamplerArrayAsFunctionParameterTest (13 ms total) [----------] 6 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL (12 ms) [ RUN ] Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL [ OK ] Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL (13 ms) [ RUN ] Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL [ OK ] Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL [ OK ] Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL (13 ms) [----------] 6 tests from Texture2DTestES3 (68 ms total) [----------] 2 tests from Texture3DTestES3 [ RUN ] Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL [ OK ] Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL (7 ms) [ RUN ] Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL [ OK ] Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL (8 ms) [----------] 2 tests from Texture3DTestES3 (16 ms total) [----------] 1 test from Texture2DUnsignedIntegerAlpha1TestES3 [ RUN ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL (13 ms) [----------] 1 test from Texture2DUnsignedIntegerAlpha1TestES3 (13 ms total) [----------] 1 test from Texture2DIntegerAlpha1TestES3 [ RUN ] Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL (13 ms) [----------] 1 test from Texture2DIntegerAlpha1TestES3 (13 ms total) [----------] 1 test from TextureAnisotropyTest [ RUN ] TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL [ OK ] TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL (11 ms) [----------] 1 test from TextureAnisotropyTest (11 ms total) [----------] 1 test from TextureLimitsTest [ RUN ] TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL (18 ms) [----------] 1 test from TextureLimitsTest (18 ms total) [----------] 1 test from TextureCubeTestES3 [ RUN ] TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL [ OK ] TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL (12 ms) [----------] 1 test from TextureCubeTestES3 (12 ms total) [----------] 2 tests from TextureUploadFormatTest [ RUN ] TextureUploadFormatTest.All/ES2_OpenGL [ OK ] TextureUploadFormatTest.All/ES2_OpenGL (13 ms) [ RUN ] TextureUploadFormatTest.All/ES3_OpenGL [ OK ] TextureUploadFormatTest.All/ES3_OpenGL (48 ms) [----------] 2 tests from TextureUploadFormatTest (61 ms total) [----------] 1 test from TimerQueriesTest [ RUN ] TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL (10 ms) [----------] 1 test from TimerQueriesTest (10 ms total) [----------] 4 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL [ OK ] TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL (11 ms) [ RUN ] TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL [ OK ] TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL (5 ms) [ RUN ] TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL [ OK ] TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL (6 ms) [ RUN ] TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL (5 ms) [----------] 4 tests from TransformFeedbackTest (27 ms total) [----------] 7 tests from UniformBufferTest [ RUN ] UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL [ OK ] UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL (8 ms) [ RUN ] UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL [ OK ] UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL (7 ms) [ RUN ] UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL [ OK ] UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL (11 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL (7 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL (7 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL (12 ms) [ RUN ] UniformBufferTest.SimpleBindingChange/ES3_OpenGL [ OK ] UniformBufferTest.SimpleBindingChange/ES3_OpenGL (11 ms) [----------] 7 tests from UniformBufferTest (63 ms total) [----------] 6 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL (6 ms) [ RUN ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL (8 ms) [----------] 6 tests from SimpleUniformTest (42 ms total) [----------] 2 tests from UniformTest [ RUN ] UniformTest.FloatUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.FloatUniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] UniformTest.BooleanUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.BooleanUniformStateQuery/ES2_OpenGL (7 ms) [----------] 2 tests from UniformTest (14 ms total) [----------] 1 test from UniformTestES3 [ RUN ] UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL [ OK ] UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL (13 ms) [----------] 1 test from UniformTestES3 (13 ms total) [----------] 13 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL [ OK ] UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL (8 ms) [ RUN ] UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL (8 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL (15 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL (9 ms) [----------] 13 tests from UnpackAlignmentTest (127 ms total) [----------] 13 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL (6 ms) [ RUN ] VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.ShortUnnormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ShortUnnormalized/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (6 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (6 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL (4 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.MaxAttribs/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.MaxAttribs/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL [ OK ] VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL (10 ms) [ RUN ] VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL [ OK ] VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL (9 ms) [ RUN ] VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL [ OK ] VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL (12 ms) [----------] 13 tests from VertexAttributeTest (83 ms total) [----------] 2 tests from VertexAttributeTestES3 [ RUN ] VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL (6 ms) [ RUN ] VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL [ OK ] VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL (16 ms) [----------] 2 tests from VertexAttributeTestES3 (22 ms total) [----------] 42 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type shader compilation failed: ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type [ OK ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL [ OK ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL [ OK ] WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL [ OK ] WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL Test skipped: maxDrawBuffers < 2. [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL program link failed: gl_FragCoord can only be declared invariant if and only if gl_Position is declared invariant. program link failed: gl_PointCoord can only be declared invariant if and only if gl_PointSize is declared invariant. [ OK ] WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL [ OK ] WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.A32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.A32FTextures/ES2_OpenGL (77 ms) [ RUN ] WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() != 2. [ OK ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL (5 ms) [----------] 42 tests from WebGLCompatibilityTest (310 ms total) [----------] 1 test from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL (6 ms) [----------] 1 test from WebGL2CompatibilityTest (6 ms total) [----------] 1 test from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL [ OK ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL (6 ms) [----------] 1 test from WebGLFramebufferTest (6 ms total) [----------] 2 tests from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL (9 ms) [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL (16 ms) [----------] 2 tests from WebGLReadOutsideFramebufferTest (25 ms total) [----------] 1 test from WebGL2ReadOutsideFramebufferTest [ RUN ] WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL Test skipped: IsDesktopOpenGL() || IsOpenGLES(). [ OK ] WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL (11 ms) [----------] 1 test from WebGL2ReadOutsideFramebufferTest (11 ms total) [----------] 1 test from EGLBlobCacheTest [ RUN ] EGLBlobCacheTest.NegativeAPI/ES2_OpenGL [ OK ] EGLBlobCacheTest.NegativeAPI/ES2_OpenGL (7 ms) [----------] 1 test from EGLBlobCacheTest (7 ms total) [----------] 1 test from EGLContextCompatibilityTest [ RUN ] EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture (4 ms) [----------] 1 test from EGLContextCompatibilityTest (5 ms total) [----------] 5 tests from EGLContextSharingTest [ RUN ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL (6 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL (4 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL (5 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL (6 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL (6 ms) [----------] 5 tests from EGLContextSharingTest (27 ms total) [----------] 1 test from EGLDebugTest [ RUN ] EGLDebugTest.SetLabel/ES3_OpenGL [ OK ] EGLDebugTest.SetLabel/ES3_OpenGL (5 ms) [----------] 1 test from EGLDebugTest (5 ms total) [----------] 1 test from EGLProgramCacheControlTest [ RUN ] EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL Test skipped: !extensionAvailable() || !programBinaryAvailable(). [ OK ] EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL (5 ms) [----------] 1 test from EGLProgramCacheControlTest (5 ms total) [----------] 5 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture (2 ms) [ RUN ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture (2 ms) [ RUN ] EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture (3 ms) [----------] 5 tests from EGLQueryContextTest (13 ms total) [----------] 1 test from EGLRecordableTest [ RUN ] EGLRecordableTest.CheckAllContexts/ES2_OpenGL [ OK ] EGLRecordableTest.CheckAllContexts/ES2_OpenGL (5 ms) [----------] 1 test from EGLRecordableTest (5 ms total) [----------] 1 test from EGLRobustnessTest [ RUN ] EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture Test skipped due to missing EGL_EXT_create_context_robustness Test skipped: !mInitialized. [ OK ] EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture (6 ms) [----------] 1 test from EGLRobustnessTest (6 ms total) [----------] 3 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture (13 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGB565 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture (4 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGB5_A1 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture (4 ms) [----------] 3 tests from EGLSurfaceTest (22 ms total) [----------] 2 tests from EGLSyncTest [ RUN ] EGLSyncTest.FenceSyncErrors/ES2_OpenGL Test skipped: !hasFenceSyncExtension(). [ OK ] EGLSyncTest.FenceSyncErrors/ES2_OpenGL (10 ms) [ RUN ] EGLSyncTest.FenceSyncErrors/ES3_OpenGL Test skipped: !hasFenceSyncExtension(). [ OK ] EGLSyncTest.FenceSyncErrors/ES3_OpenGL (5 ms) [----------] 2 tests from EGLSyncTest (15 ms total) [----------] 3 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL (6 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL (4 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL (5 ms) [----------] 3 tests from GPUTestConfigTest (15 ms total) [----------] Global test environment tear-down [==========] 658 tests from 156 test suites ran. (7225 ms total) [ PASSED ] 658 tests. [1/658] AttributeLayoutNonIndexed.Test/ES3_OpenGL (617 ms) [2/658] AttributeLayoutMemoryIndexed.Test/ES3_OpenGL (55 ms) [3/658] AttributeLayoutBufferIndexed.Test/ES2_OpenGL (26 ms) [4/658] BindGeneratesResourceTest.Buffers/ES3_OpenGL (4 ms) [5/658] BindGeneratesResourceTest.Textures/ES3_OpenGL (3 ms) [6/658] BindGeneratesResourceTest.Renderbuffers/ES2_OpenGL (3 ms) [7/658] BindUniformLocationTest.Compositor/ES2_OpenGL (15 ms) [8/658] BindUniformLocationTest.UnusedUniformUpdate/ES2_OpenGL (7 ms) [9/658] BindUniformLocationTest.UseSamplerWhenUnusedUniforms/ES2_OpenGL (6 ms) [10/658] BindUniformLocationTest.SameLocationForUsedAndUnusedUniform/ES2_OpenGL (7 ms) [11/658] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES3_OpenGL (8 ms) [12/658] EXTBlendFuncExtendedDrawTest.FragColor/ES2_OpenGL (3 ms) [13/658] EXTBlendFuncExtendedDrawTestES3.FragmentArrayOutputLocationsAPI/ES3_OpenGL (3 ms) [14/658] BlendMinMaxTest.RGBA32F/ES2_OpenGL (8 ms) [15/658] BlitFramebufferANGLETest.ReverseColorBlit/ES3_OpenGL (16 ms) [16/658] BlitFramebufferANGLETest.ScissoredBlit/ES2_OpenGL (15 ms) [17/658] BlitFramebufferANGLETest.ReverseScissoredBlit/ES3_OpenGL (15 ms) [18/658] BlitFramebufferANGLETest.OversizedBlit/ES2_OpenGL (14 ms) [19/658] BlitFramebufferANGLETest.ReverseOversizedBlit/ES2_OpenGL (15 ms) [20/658] BlitFramebufferANGLETest.BlitSameBufferUser/ES2_OpenGL (15 ms) [21/658] BlitFramebufferANGLETest.BlitDifferentSizes/ES3_OpenGL (14 ms) [22/658] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES2_OpenGL (15 ms) [23/658] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES3_OpenGL (10 ms) [24/658] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES3_OpenGL (12 ms) [25/658] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES3_OpenGL (11 ms) [26/658] BlitFramebufferANGLETest.ErrorFlipping/ES2_OpenGL (14 ms) [27/658] BlitFramebufferANGLETest.Errors/ES3_OpenGL (19 ms) [28/658] BlitFramebufferTest.BlitSRGBToRGBAndScale/ES3_OpenGL (20 ms) [29/658] BlitFramebufferTest.PartialBlitSRGBToRGB/ES3_OpenGL (18 ms) [30/658] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES2_OpenGL (9 ms) [31/658] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES3_OpenGL (7 ms) [32/658] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (8 ms) [33/658] BPTCCompressedTextureTestES3.CompressedTexSubImage3DValidation/ES3_OpenGL (7 ms) [34/658] BufferDataTest.RepeatedDrawWithDynamic/ES2_OpenGL (13 ms) [35/658] BuiltinVariableVertexIdTest.LineStrip/ES3_OpenGL (10 ms) [36/658] BuiltinVariableVertexIdTest.LineLoop/ES3_OpenGL (12 ms) [37/658] BuiltinVariableVertexIdTest.Triangles/ES3_OpenGL (12 ms) [38/658] BuiltinVariableFragDepthClampingFloatRBOTest.Below1/ES3_OpenGL (11 ms) [39/658] ClearTest.DefaultFramebuffer/ES2_OpenGL (9 ms) [40/658] ClearTest.EmptyScissor/ES2_OpenGL (6 ms) [41/658] ClearTest.RGBA8Framebuffer/ES2_OpenGL (8 ms) [42/658] ClearTest.DepthRangefIsClamped/ES3_OpenGL (5 ms) [43/658] ClearTestES3.MaskedClearHeterogeneousAttachments/ES3_OpenGL (14 ms) [44/658] ClearTestES3.RepeatedClear/ES3_OpenGL (12 ms) [45/658] ClearTestES3.ClearBuffer1OnDefaultFramebufferNoAssert/ES3_OpenGL (4 ms) [46/658] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored (6 ms) [47/658] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s_mask_s (10 ms) [48/658] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d (9 ms) [49/658] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds (12 ms) [50/658] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_s (13 ms) [51/658] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_d (14 ms) [52/658] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c (7 ms) [53/658] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_c_mask_c (7 ms) [54/658] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c_mask_c (7 ms) [55/658] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_cs (12 ms) [56/658] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cd (19 ms) [57/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored (6 ms) [58/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s (9 ms) [59/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s (9 ms) [60/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_s_mask_s (10 ms) [61/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_s_mask_s (9 ms) [62/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds (12 ms) [63/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d_mask_d (8 ms) [64/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_ds (13 ms) [65/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c (7 ms) [66/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c (7 ms) [67/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs (16 ms) [68/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds (12 ms) [69/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_ds (11 ms) [70/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_c_mask_c (6 ms) [71/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_c (10 ms) [72/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_c (10 ms) [73/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_c (10 ms) [74/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_c (13 ms) [75/658] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cd (12 ms) [76/658] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cds (13 ms) [77/658] ClientArraysTest.ExtensionStringExposed/ES2_OpenGL (11 ms) [78/658] ClientArraysTest.QueryValidation/ES3_OpenGL (4 ms) [79/658] ClientArraysTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (5 ms) [80/658] ClientArraysTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (5 ms) [81/658] ComputeShaderTestES3.NotSupported/ES3_OpenGL (6 ms) [82/658] ContextLostTest.ParallelCompileReadyQuery/ES2_Null (2 ms) [83/658] CopyCompressedTextureTest.InternalFormatNotSupported/ES2_OpenGL (5 ms) [84/658] CopyCompressedTextureTest.InternalFormatNotSupported/ES3_OpenGL (8 ms) [85/658] CopyCompressedTextureTest.BindingPoints/ES2_OpenGL (7 ms) [86/658] CopyCompressedTextureTest.Immutable/ES2_OpenGL (6 ms) [87/658] CopyTexImageTest.SubImageRGBAToRGB/ES2_OpenGL (15 ms) [88/658] CopyTexImageTest.SubImageRGBAToL/ES2_OpenGL (21 ms) [89/658] CopyTexImageTest.SubImageRGBToL/ES2_OpenGL (24 ms) [90/658] CopyTextureTest.CopyTextureInvalidTextureIds/ES2_OpenGL (7 ms) [91/658] CopyTextureTest.CopySubTextureOffset/ES2_OpenGL (7 ms) [92/658] CopyTextureTest.CubeMapTarget/ES2_OpenGL (6 ms) [93/658] CopyTextureTest.CubeMapTargetRGB/ES2_OpenGL (7 ms) [94/658] CopyTextureTest.CopyToMipmap/ES2_OpenGL (6 ms) [95/658] CopyTextureTest.DownsampleRGB565/ES2_OpenGL (4 ms) [96/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (13 ms) [97/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (13 ms) [98/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (15 ms) [99/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (13 ms) [100/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (15 ms) [101/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (14 ms) [102/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [103/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (16 ms) [104/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (16 ms) [105/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (15 ms) [106/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRA (15 ms) [107/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (15 ms) [108/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (15 ms) [109/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [110/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (12 ms) [111/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (7 ms) [112/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [113/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (14 ms) [114/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (14 ms) [115/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (15 ms) [116/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (15 ms) [117/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (12 ms) [118/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (13 ms) [119/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (15 ms) [120/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (16 ms) [121/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBA (15 ms) [122/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipY (16 ms) [123/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (20 ms) [124/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipY (13 ms) [125/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (15 ms) [126/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (15 ms) [127/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [128/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [129/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (14 ms) [130/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [131/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [132/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipY (16 ms) [133/658] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [134/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [135/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (17 ms) [136/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBA (16 ms) [137/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (14 ms) [138/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYUnmultiplyAlpha (14 ms) [139/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (12 ms) [140/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYUnmultiplyAlpha (14 ms) [141/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (9 ms) [142/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipY (13 ms) [143/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (12 ms) [144/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBA (12 ms) [145/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAUnmultiplyAlpha (17 ms) [146/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipY (14 ms) [147/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (13 ms) [148/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlpha (13 ms) [149/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipY (13 ms) [150/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (14 ms) [151/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (8 ms) [152/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlpha (14 ms) [153/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [154/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipY (14 ms) [155/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (17 ms) [156/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBA (16 ms) [157/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipY (14 ms) [158/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (12 ms) [159/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (11 ms) [160/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (15 ms) [161/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (16 ms) [162/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [163/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (16 ms) [164/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGB (17 ms) [165/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipY (15 ms) [166/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (13 ms) [167/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (11 ms) [168/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [169/658] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [170/658] CopyTextureTestES3.ES3UnormFormats/ES3_OpenGL (75 ms) [171/658] CopyTextureTestES3.ES3FloatFormats/ES3_OpenGL (97 ms) [172/658] CubeMapTextureTest.RenderToFacesConsecutively/ES2_OpenGL (12 ms) [173/658] DebugTest.DisabledOutput/ES3_OpenGL (8 ms) [174/658] DebugTest.InsertMessage/ES3_OpenGL (5 ms) [175/658] DebugTest.MessageControl1/ES3_OpenGL (5 ms) [176/658] DebugTest.MessageControl2/ES2_OpenGL (5 ms) [177/658] DebugTest.MessageControl2/ES3_OpenGL (4 ms) [178/658] DebugTest.ObjectLabels/ES2_OpenGL (5 ms) [179/658] DepthStencilFormatsTest.PackedDepthStencil/ES2_OpenGL (7 ms) [180/658] DepthStencilFormatsTestES3.DrawWithDepthStencil/ES3_OpenGL (10 ms) [181/658] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES2_OpenGL (5 ms) [182/658] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES3_OpenGL (7 ms) [183/658] DiscardFramebufferEXTTest.DefaultFramebuffer/ES3_OpenGL (6 ms) [184/658] DrawBuffersTest.Gaps/ES3_OpenGL (8 ms) [185/658] DrawBuffersTest.FirstHalfNULL/ES2_OpenGL (13 ms) [186/658] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES2_OpenGL (7 ms) [187/658] DrawBuffersTest.BroadcastGLFragColor/ES3_OpenGL (3 ms) [188/658] DrawBuffersTestES3.3DTextures/ES3_OpenGL (24 ms) [189/658] DXT1CompressedTextureTest.CompressedTexImage/ES2_OpenGL (10 ms) [190/658] DXT1CompressedTextureTest.CompressedTexImage/ES3_OpenGL (12 ms) [191/658] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (7 ms) [192/658] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (7 ms) [193/658] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES2_OpenGL (7 ms) [194/658] DXTSRGBCompressedTextureTest.Decompression8x8RGBDXT1/ES3_OpenGL (7 ms) [195/658] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES3_OpenGL (7 ms) [196/658] ETCTextureTest.ETC1Validation/ES2_OpenGL (8 ms) [197/658] ETCTextureTest.ETC1Validation/ES3_OpenGL (5 ms) [198/658] ETCTextureTest.ETC2RGB8Validation/ES3_OpenGL (5 ms) [199/658] ETCTextureTest.ETC2SRGB8Validation/ES3_OpenGL (5 ms) [200/658] ETCTextureTest.ETC2RGB8A1Validation/ES3_OpenGL (4 ms) [201/658] ExplicitContextTest.BasicTest/ES2_OpenGL (7 ms) [202/658] ExplicitContextTest.NullContext/ES2_OpenGL (6 ms) [203/658] FenceNVTest.IsFence/ES3_OpenGL (5 ms) [204/658] FenceNVTest.Errors/ES3_OpenGL (3 ms) [205/658] FenceNVTest.BasicOperations/ES2_OpenGL (9 ms) [206/658] FenceNVTest.BasicOperations/ES3_OpenGL (6 ms) [207/658] FenceSyncTest.IsSync/ES3_OpenGL (6 ms) [208/658] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES3_OpenGL (7 ms) [209/658] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES2_OpenGL (6 ms) [210/658] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview (8 ms) [211/658] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [212/658] FramebufferMultiviewTest.CopyTex/ES3_OpenGL_vertex_shader_multiview (6 ms) [213/658] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [214/658] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [215/658] FramebufferMultiviewTest.InvalidMultiviewArgumentsOnDetach/ES3_OpenGL_vertex_shader_multiview (5 ms) [216/658] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview (5 ms) [217/658] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [218/658] FramebufferMultiviewLayeredClearTest.ClearBufferfi/ES3_OpenGL_vertex_shader_multiview (5 ms) [219/658] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview (4 ms) [220/658] FramebufferRenderMipmapTest.Validation/ES2_OpenGL (8 ms) [221/658] FramebufferFormatsTest.RGBA4/ES3_OpenGL (4 ms) [222/658] FramebufferFormatsTest.RGB8/ES2_OpenGL (3 ms) [223/658] FramebufferFormatsTest.RGB8/ES3_OpenGL (6 ms) [224/658] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES2_OpenGL (7 ms) [225/658] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES2_OpenGL (5 ms) [226/658] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES2_OpenGL (5 ms) [227/658] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F/ES3_OpenGL (5 ms) [228/658] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES2_OpenGL (4 ms) [229/658] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES3_OpenGL (5 ms) [230/658] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES3_OpenGL (5 ms) [231/658] FramebufferFormatsTest.ReadDrawCompleteness/ES2_OpenGL (5 ms) [232/658] FramebufferTest_ES3.InvalidateIncomplete/ES3_OpenGL (7 ms) [233/658] FramebufferTest_ES3.DepthOnlyAsDepthStencil/ES3_OpenGL (4 ms) [234/658] FramebufferTest_ES3.ClearNonexistentDepthStencil/ES3_OpenGL (4 ms) [235/658] GeometryShaderTestES3.CreateGeometryShaderInES3/ES3_OpenGL (5 ms) [236/658] AlphaFuncTest.SetFuncGetFloat/ES1_OpenGL (8 ms) [237/658] ClientActiveTextureTest.InitialState/ES1_OpenGL (5 ms) [238/658] ClientStateEnable.InitialState/ES1_OpenGL (4 ms) [239/658] ClipPlaneTest.Negative/ES1_OpenGL (4 ms) [240/658] ClipPlaneTest.Set/ES1_OpenGL (4 ms) [241/658] CurrentNormalTest.Set/ES1_OpenGL (5 ms) [242/658] CurrentTextureCoordsTest.Set/ES1_OpenGL (5 ms) [243/658] DrawTextureTest.VertexAttributesNoCrash/ES1_OpenGL (101 ms) [244/658] DrawTextureTest.ColorArrayNotUsed/ES1_OpenGL (95 ms) [245/658] FogTest.NegativeParameter/ES1_OpenGL (6 ms) [246/658] FogTest.Set/ES1_OpenGL (5 ms) [247/658] MatrixBuiltinsTest.Translate/ES1_OpenGL (5 ms) [248/658] MatrixBuiltinsTest.OrthoNegative/ES1_OpenGL (5 ms) [249/658] MatrixMultTest.Identity/ES1_OpenGL (4 ms) [250/658] MatrixStackTest.Limits/ES1_OpenGL (5 ms) [251/658] LightsTest.NegativeInvalidEnum/ES1_OpenGL (5 ms) [252/658] PointParameterTest.InitialState/ES1_OpenGL (5 ms) [253/658] ShadeModelTest.Set/ES1_OpenGL (5 ms) [254/658] TextureEnvTest.Set/ES1_OpenGL (7 ms) [255/658] TextureParameterTest.InitialState/ES1_OpenGL (5 ms) [256/658] TextureParameterTest.NegativeEnum/ES1_OpenGL (5 ms) [257/658] GLSLTest.NamelessScopedStructs/ES2_OpenGL (8 ms) [258/658] GLSLTest.ScopedStructsOrderBug/ES3_OpenGL (5 ms) [259/658] GLSLTest.DxPositionBug/ES3_OpenGL (7 ms) [260/658] GLSLTest.InvariantVaryingOut/ES3_OpenGL (6 ms) [261/658] GLSLTest.InvariantVaryingBoth/ES2_OpenGL (6 ms) [262/658] GLSLTest.InvariantAllBoth/ES2_OpenGL (8 ms) [263/658] GLSLTest.InvariantAllBoth/ES3_OpenGL (7 ms) [264/658] GLSLTest.MissingReturnVec2/ES2_OpenGL (6 ms) [265/658] GLSLTest.MissingReturnVec3/ES2_OpenGL (7 ms) [266/658] GLSLTest.MissingReturnStruct/ES2_OpenGL (7 ms) [267/658] GLSLTest.InvariantAllOut/ES3_OpenGL (7 ms) [268/658] GLSLTest.MaxVaryingVec4_OneBuiltin/ES2_OpenGL (10 ms) [269/658] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES2_OpenGL (10 ms) [270/658] GLSLTest.MaxVaryingsSpecialCases/ES3_OpenGL (5 ms) [271/658] GLSLTest.MaxVaryingVec3/ES2_OpenGL (10 ms) [272/658] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES2_OpenGL (12 ms) [273/658] GLSLTest.MaxVaryingVec3ArrayAndOneFloatArray/ES3_OpenGL (12 ms) [274/658] GLSLTest.MaxVaryingVec2Arrays/ES2_OpenGL (5 ms) [275/658] GLSLTest.FixedShaderLength/ES3_OpenGL (6 ms) [276/658] GLSLTest.NegativeShaderLength/ES3_OpenGL (5 ms) [277/658] GLSLTest.StructWithInitializer/ES2_OpenGL (11 ms) [278/658] GLSLTest.PowOfSmallConstant/ES2_OpenGL (123 ms) [279/658] GLSLTest.LoopIndexingValidation/ES3_OpenGL (7 ms) [280/658] GLSLTest.VerifyMaxVertexUniformVectors/ES3_OpenGL (72 ms) [281/658] GLSLTest.IndexConstantSamplerArrayIndexing/ES2_OpenGL (8 ms) [282/658] GLSLTest.NestedPowStatements/ES3_OpenGL (10 ms) [283/658] GLSLTest.StructureNameMatchingTest/ES2_OpenGL (9 ms) [284/658] GLSLTest.SamplerInStructMemberIndexing/ES3_OpenGL (13 ms) [285/658] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES3_OpenGL (11 ms) [286/658] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES3_OpenGL (10 ms) [287/658] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES2_OpenGL (10 ms) [288/658] GLSLTest.StructsWithSamplersAsFunctionArgWithPrototype/ES3_OpenGL (10 ms) [289/658] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES2_OpenGL (10 ms) [290/658] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (13 ms) [291/658] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES2_OpenGL (11 ms) [292/658] GLSLTest.VectorScalarDivideAndAddInLoop/ES2_OpenGL (11 ms) [293/658] GLSLTest.ClearLinkErrorLog/ES2_OpenGL (10 ms) [294/658] GLSLTest.ClearLinkErrorLog/ES3_OpenGL (7 ms) [295/658] GLSLTest.ErrorMessageOfVaryingMismatch/ES2_OpenGL (6 ms) [296/658] GLSLTest.DefinedAfterMacroUsage/ES2_OpenGL (8 ms) [297/658] GLSLTest.DefinedAfterMacroUsage/ES3_OpenGL (10 ms) [298/658] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES2_OpenGL (6 ms) [299/658] GLSLTest.DefinedAsParameterNameNotAllowed/ES2_OpenGL (7 ms) [300/658] GLSLTest.FragData/ES3_OpenGL (9 ms) [301/658] GLSLTest_ES3.InvariantVaryingOut/ES3_OpenGL (4 ms) [302/658] GLSLTest_ES3.InvariantGLPosition/ES3_OpenGL (7 ms) [303/658] GLSLTest_ES3.MissingReturnArray/ES3_OpenGL (8 ms) [304/658] GLSLTest_ES3.InvariantAllIn/ES3_OpenGL (6 ms) [305/658] GLSLTest_ES3.SequenceOperatorEvaluationOrderDynamicVectorIndexingInLValue/ES3_OpenGL (10 ms) [306/658] GLSLTest_ES3.LiteralNegativeInfinityOutput/ES3_OpenGL (15 ms) [307/658] GLSLTest_ES3.NestedDynamicIndexingInLValue/ES3_OpenGL (12 ms) [308/658] GLSLTest_ES3.UninitializedNamelessStructInForInitStatement/ES3_OpenGL (11 ms) [309/658] GLSLTest_ES3.ConditionInitializerDeclaresVariable/ES3_OpenGL (11 ms) [310/658] GLSLTest_ES3.VaryingStructNotDeclaredInFragmentShader/ES3_OpenGL (7 ms) [311/658] GLSLTest_ES3.VaryingStructNotDeclaredInVertexShader/ES3_OpenGL (7 ms) [312/658] GLSLTest_ES3.VaryingStructNotInitializedInVertexShader/ES3_OpenGL (5 ms) [313/658] GLSLTest_ES3.VaryingStructUsedInFragmentShader/ES3_OpenGL (11 ms) [314/658] GLSLTest_ES3.VaryingMatrices/ES3_OpenGL (14 ms) [315/658] GLSLTest_ES3.SwitchFinalCaseHasEmptyDeclaration/ES3_OpenGL (8 ms) [316/658] GLSLTest_ES3.VaryingStructWithInlineDefinition/ES3_OpenGL (12 ms) [317/658] GLSLTest_ES3.NestedFloorWithLargeMultiplierInside/ES3_OpenGL (10 ms) [318/658] WebGLGLSLTest.MaxVaryingVec4PlusFragCoord/ES2_OpenGL (10 ms) [319/658] WebGLGLSLTest.DefinedInMacroFails/ES2_OpenGL (6 ms) [320/658] ImageTest.ValidationImageBase/ES2_OpenGL (7 ms) [321/658] ImageTest.ValidationGLEGLImage/ES3_OpenGL (6 ms) [322/658] ImageTest.Source2DTarget2D/ES2_OpenGL (7 ms) [323/658] ImageTest.Source2DTarget2D/ES3_OpenGL (7 ms) [324/658] ImageTest.Source2DTargetRenderbuffer/ES3_OpenGL (7 ms) [325/658] ImageTest.Source2DTargetExternal/ES2_OpenGL (7 ms) [326/658] ImageTest.Source2DTargetExternal/ES3_OpenGL (7 ms) [327/658] ImageTest.Source3DTargetRenderbuffer/ES2_OpenGL (8 ms) [328/658] ImageTest.Source3DTargetExternal/ES2_OpenGL (7 ms) [329/658] ImageTest.SourceRenderbufferTargetTexture/ES3_OpenGL (7 ms) [330/658] ImageTest.Deletion/ES2_OpenGL (7 ms) [331/658] ImageTest.MipLevels/ES3_OpenGL (7 ms) [332/658] ImageTest.Respecification/ES3_OpenGL (7 ms) [333/658] ImageTest.RespecificationWithFBO/ES2_OpenGL (9 ms) [334/658] ImageTest.RespecificationOfOtherLevel/ES2_OpenGL (7 ms) [335/658] ImageTest.UpdatedData/ES2_OpenGL (7 ms) [336/658] ImageTestES3.Source2DTargetExternalESSL3/ES3_OpenGL (7 ms) [337/658] IndexBufferOffsetTest.UInt8Index/ES3_OpenGL (13 ms) [338/658] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES2_OpenGL (10 ms) [339/658] IndexBufferOffsetTest.DrawAtDifferentOffsets/ES3_OpenGL (9 ms) [340/658] IndexedPointsTestUByte.UnsignedByteOffset0/ES2_OpenGL (10 ms) [341/658] IndexedPointsTestUByte.UnsignedByteOffset2/ES2_OpenGL (11 ms) [342/658] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset0/ES2_OpenGL (14 ms) [343/658] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset1/ES2_OpenGL (14 ms) [344/658] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset3/ES2_OpenGL (15 ms) [345/658] IndexedPointsTestUInt.UnsignedIntOffset2/ES2_OpenGL (11 ms) [346/658] InstancingTest.IndexedAttrib0PointMemoryAngle/ES2_OpenGL (13 ms) [347/658] InstancingTest.IndexedAttrib1PointBufferAngle/ES2_OpenGL (14 ms) [348/658] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset4/ES2_OpenGL (10 ms) [349/658] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset0/ES2_OpenGL (11 ms) [350/658] InstancingTest.NonIndexedAttrib1QuadMemoryAngleOffset4/ES2_OpenGL (12 ms) [351/658] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset0/ES2_OpenGL (11 ms) [352/658] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset0/ES2_OpenGL (11 ms) [353/658] InstancingTest.NonIndexedAttrib0PointBufferExtOffset0/ES2_OpenGL (12 ms) [354/658] InstancingTest.NonIndexedAttrib1PointBufferExtOffset0/ES2_OpenGL (10 ms) [355/658] InstancingTest.NonIndexedAttrib1PointBufferExtOffset2/ES2_OpenGL (11 ms) [356/658] InstancingTest.Instances4Divisor1/ES2_OpenGL (15 ms) [357/658] InstancingTest.Instances7Divisor2/ES2_OpenGL (11 ms) [358/658] InstancingTest.Instances8Divisor2/ES2_OpenGL (11 ms) [359/658] InstancingTest.Instances12Divisor11/ES2_OpenGL (12 ms) [360/658] InstancingTest.Instances13Divisor1/ES2_OpenGL (14 ms) [361/658] InstancingTest.Instances15Divisor1/ES2_OpenGL (14 ms) [362/658] InstancingTest.Instances16Divisor3/ES2_OpenGL (12 ms) [363/658] InstancingTest.Instances17Divisor2/ES2_OpenGL (11 ms) [364/658] InstancingTest.Instances23Divisor2/ES2_OpenGL (11 ms) [365/658] InstancingTest.Instances26Divisor2/ES2_OpenGL (14 ms) [366/658] InstancingTest.Instances26Divisor3/ES2_OpenGL (10 ms) [367/658] InstancingTest.Instances27Divisor2/ES2_OpenGL (11 ms) [368/658] InstancingTest.Instances29Divisor11/ES2_OpenGL (10 ms) [369/658] InstancingTest.Instances30Divisor4/ES2_OpenGL (12 ms) [370/658] LineLoopTest.LineLoopUShortIndices/ES2_OpenGL (10 ms) [371/658] LineLoopTest.LineLoopUIntIndices/ES2_OpenGL (10 ms) [372/658] LineLoopTest.LineLoopUByteIndexBuffer/ES2_OpenGL (11 ms) [373/658] LineLoopTest.LineLoopUShortIndexBuffer/ES2_OpenGL (10 ms) [374/658] LineLoopTest.LineLoopUIntIndexBuffer/ES2_OpenGL (10 ms) [375/658] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES2_OpenGL (16 ms) [376/658] MemorySizeTest.ExtensionStringExposed/ES3_OpenGL (3 ms) [377/658] MemorySizeTest.BasicUsageBuffer/ES2_OpenGL (3 ms) [378/658] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES2_OpenGL (3 ms) [379/658] MipmapTest.GenerateMipmapFromRenderedImage/ES2_OpenGL (14 ms) [380/658] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES2_OpenGL (8 ms) [381/658] MipmapTest.RenderOntoLevelZeroAfterGenerateMipmap/ES3_OpenGL (8 ms) [382/658] MipmapTest.DefineValidExtraLevelAndUseItLater/ES2_OpenGL (17 ms) [383/658] MipmapTestES3.GenerateMipmapCubeBaseLevel/ES3_OpenGL (12 ms) [384/658] MipmapTestES3.GenerateMipmapMaxLevel/ES3_OpenGL (15 ms) [385/658] MipmapTestES3.GenerateMipmapBaseLevelOutOfRange/ES3_OpenGL (18 ms) [386/658] MipmapTestES3.BaseLevelTextureBug/ES3_OpenGL (12 ms) [387/658] MultiDrawTest.RequestExtension/Instanced_DrawID_ES2_OpenGL (8 ms) [388/658] MultiDrawTest.MultiDrawArrays/ES2_OpenGL (13 ms) [389/658] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES2_OpenGL (14 ms) [390/658] MultiDrawTest.MultiDrawArrays/ES3_OpenGL (12 ms) [391/658] MultiDrawTest.MultiDrawElements/ES2_OpenGL (14 ms) [392/658] MultiDrawTest.MultiDrawElements/ES3_OpenGL (13 ms) [393/658] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_ES2_OpenGL (5 ms) [394/658] EXTMultisampleCompatibilityTest.TestStateTracking/ES3_OpenGL (11 ms) [395/658] EXTMultisampleCompatibilityTest.DrawAndResolve/ES3_OpenGL (7 ms) [396/658] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES3_OpenGL (16 ms) [397/658] MultisampleTest.Point/ES2_OpenGL_NoFixture (3 ms) [398/658] MultisampleTest.Line/ES2_OpenGL_NoFixture (3 ms) [399/658] MultisampleTest.Line/ES3_OpenGL_NoFixture (2 ms) [400/658] MultithreadingTest.MakeCurrentSingleContext/ES3_OpenGL_NoVirtual (6 ms) [401/658] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [402/658] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [403/658] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview2_layered (4 ms) [404/658] MultiviewRenderTest.FlatInterpolation/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [405/658] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [406/658] MultiviewOcclusionQueryTest.OcclusionQueryNothingVisible/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [407/658] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [408/658] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [409/658] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [410/658] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview2_layered (4 ms) [411/658] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [412/658] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [413/658] PackUnpackTest.PackUnpackUnormNormal/ES3_OpenGL (21 ms) [414/658] PackUnpackTest.PackUnpackHalfSubnormal/ES3_OpenGL (25 ms) [415/658] PackUnpackTest.PackUnpackHalfZero/ES3_OpenGL (21 ms) [416/658] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES2_OpenGL (8 ms) [417/658] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES3_OpenGL (5 ms) [418/658] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES3_OpenGL (5 ms) [419/658] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES3_OpenGL (5 ms) [420/658] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES2_OpenGL (4 ms) [421/658] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES2_OpenGL (4 ms) [422/658] CHROMIUMPathRenderingWithTexturingTest.TestConflictingBind/ES3_OpenGL (5 ms) [423/658] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES3_OpenGL (5 ms) [424/658] PbufferTest.BindTexImage/ES2_OpenGL (9 ms) [425/658] PointSpritesTest.PointWithoutAttributesCompliance/ES2_OpenGL (7 ms) [426/658] OcclusionQueriesTest.IsOccluded/ES2_OpenGL (12 ms) [427/658] OcclusionQueriesTest.IsOccluded/ES3_OpenGL (10 ms) [428/658] OcclusionQueriesTest.IsNotOccluded/ES3_OpenGL (9 ms) [429/658] OcclusionQueriesTest.MultiContext/ES2_OpenGL (31 ms) [430/658] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES2_OpenGL (8 ms) [431/658] ProgramBinaryES3Test.UniformBlockBindingNoDraw/ES3_OpenGL (6 ms) [432/658] ReadPixelsPBOTest.PBOMapped/ES3_OpenGL (4 ms) [433/658] ReadPixelsPBOTest.ArrayBufferTarget/ES3_OpenGL (4 ms) [434/658] ReadPixelsPBOTest.SubDataPreservesContents/ES3_OpenGL (5 ms) [435/658] ReadPixelsMultisampleTest.BasicClear/ES3_OpenGL (6 ms) [436/658] ReadPixelsTextureTest.MipLayerAttachment3D/ES3_OpenGL (5 ms) [437/658] ReadPixelsTextureTest.MipLayerAttachment2DArray/ES3_OpenGL (5 ms) [438/658] ReadPixelsTextureTest.MipAttachment3DPBO/ES3_OpenGL (5 ms) [439/658] RenderbufferMultisampleTest.IntegerInternalformat/ES3_OpenGL (6 ms) [440/658] RendererTest.RequestedRendererCreated/ES2_Null (1 ms) [441/658] RendererTest.RequestedRendererCreated/ES3_1_Null (1 ms) [442/658] RendererTest.SimpleOperation/ES2_OpenGL (3 ms) [443/658] RendererTest.SimpleOperation/ES3_1_Null (4 ms) [444/658] RequestExtensionTest.Queries/ES3_OpenGL (4 ms) [445/658] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES3_OpenGL (3 ms) [446/658] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES2_OpenGL (3 ms) [447/658] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithDynamicDraw/ES3_OpenGL (3 ms) [448/658] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES2_OpenGL (5 ms) [449/658] RobustClientMemoryTest.TexImage2D/ES2_OpenGL (10 ms) [450/658] RobustClientMemoryTest.TexImage2D/ES3_OpenGL (8 ms) [451/658] RobustClientMemoryTest.ReadPixels/ES3_OpenGL (5 ms) [452/658] RobustResourceInitTest.Queries/ES2_OpenGL (4 ms) [453/658] RobustResourceInitTest.BufferData/ES2_OpenGL (11 ms) [454/658] RobustResourceInitTest.BufferDataZeroSize/ES2_OpenGL (5 ms) [455/658] RobustResourceInitTest.ReadingUninitializedTexture/ES2_OpenGL (5 ms) [456/658] RobustResourceInitTest.ReadingUninitializedTexture/ES3_OpenGL (6 ms) [457/658] RobustResourceInitTest.ReuploadingClearsTexture/ES3_OpenGL (6 ms) [458/658] RobustResourceInitTest.DrawWithTexture/ES2_OpenGL (12 ms) [459/658] RobustResourceInitTest.DrawWithTexture/ES3_OpenGL (11 ms) [460/658] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES3_OpenGL (6 ms) [461/658] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES3_OpenGL (6 ms) [462/658] RobustResourceInitTest.Texture/ES3_OpenGL (7 ms) [463/658] RobustResourceInitTest.Renderbuffer/ES2_OpenGL (6 ms) [464/658] RobustResourceInitTest.MaskedStencilClear/ES2_OpenGL (9 ms) [465/658] RobustResourceInitTest.ClearWithScissor/ES2_OpenGL (5 ms) [466/658] RobustResourceInitTestES3.ReadingOutOfBoundsCopiedTextureWithUnpackBuffer/ES3_OpenGL (5 ms) [467/658] RobustResourceInitTestES3.MultisampledDepthInitializedCorrectly/ES3_OpenGL (9 ms) [468/658] RobustResourceInitTestES3.MaskedDepthClearBuffer/ES3_OpenGL (12 ms) [469/658] RobustResourceInitTestES3.CopyTexSubImage3D/ES3_OpenGL (6 ms) [470/658] SimpleOperationTest.ClearAndSwap/ES2_OpenGL (6 ms) [471/658] SimpleOperationTest.LinkProgramWithAttributes/ES2_OpenGL (6 ms) [472/658] SimpleOperationTest.LinkProgramWithAttributes/ES3_OpenGL (6 ms) [473/658] SimpleOperationTest.DrawQuad/ES2_OpenGL (9 ms) [474/658] SimpleOperationTest.DrawQuadFromClientMemory/ES2_OpenGL (8 ms) [475/658] SimpleOperationTest.DrawQuadFromClientMemory/ES3_OpenGL (9 ms) [476/658] SimpleOperationTest.DrawQuadTwice/ES2_OpenGL (10 ms) [477/658] SimpleOperationTest.DrawLineStrip/ES2_OpenGL (11 ms) [478/658] SimpleOperationTest.DrawTriangleFan/ES2_OpenGL (10 ms) [479/658] SimpleOperationTest.DrawIndexedQuad/ES3_OpenGL (9 ms) [480/658] SimpleOperationTest.DrawQuadWithFragmentUniform/ES2_OpenGL (9 ms) [481/658] SimpleOperationTest.ThreeVertexAttributes/ES2_OpenGL (12 ms) [482/658] SimpleOperationTest.CreateTextureCubeNoData/ES2_OpenGL (7 ms) [483/658] SimpleOperationTest.LinkProgramWithTexture/ES2_OpenGL (7 ms) [484/658] SimpleOperationTest.DrawWith2DTexture/ES2_OpenGL (10 ms) [485/658] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES3_OpenGL (15 ms) [486/658] SimpleOperationTest.CreateRenderbuffer/ES3_OpenGL (4 ms) [487/658] SimpleOperationTest.PrimitiveModeNegativeTest/ES2_OpenGL (10 ms) [488/658] SixteenBppTextureTest.RGB565Validation/ES2_OpenGL (10 ms) [489/658] SixteenBppTextureTestES3.RGBA4UploadRGBA8/ES3_OpenGL (11 ms) [490/658] SixteenBppTextureTestES3.RGB5A1UploadRGBA8/ES3_OpenGL (11 ms) [491/658] SRGBTextureTest.SRGBValidation/ES3_OpenGL (7 ms) [492/658] SRGBTextureTest.SRGBASizedValidation/ES3_OpenGL (7 ms) [493/658] StateChangeTest.CopyTexSubImage2DSync/ES2_OpenGL (8 ms) [494/658] StateChangeTest.FramebufferIncompleteColorAttachment/ES2_OpenGL (5 ms) [495/658] StateChangeTest.FramebufferIncompleteStencilAttachment/ES2_OpenGL (4 ms) [496/658] StateChangeTest.DisablingBufferedVertexAttribute/ES2_OpenGL (13 ms) [497/658] SimpleStateChangeTest.DrawWithTextureTexSubImageThenDrawAgain/ES2_OpenGL (13 ms) [498/658] SimpleStateChangeTest.DrawTextureAThenTextureBThenTextureA/ES2_OpenGL (15 ms) [499/658] SimpleStateChangeTestES3.SamplerSyncNotTiedToProgram/ES3_OpenGL (12 ms) [500/658] ValidationStateChangeTest.TransformFeedbackDrawModes/ES3_OpenGL (5 ms) [501/658] ValidationStateChangeTest.TextureConflict/ES3_OpenGL (12 ms) [502/658] ValidationStateChangeTest.MapElementArrayBuffer/ES3_OpenGL (8 ms) [503/658] SwizzleTest.RGBA8_2D/ES3_OpenGL (32 ms) [504/658] SwizzleTest.R8_2D/ES3_OpenGL (21 ms) [505/658] SwizzleTest.RGB32F_2D/ES3_OpenGL (33 ms) [506/658] SwizzleIntegerTest.RGB8UI_2D/ES3_OpenGL (30 ms) [507/658] TextureMultisampleTest.MaxColorTextureSamples/ES3_OpenGL (7 ms) [508/658] TextureMultisampleTest.SampleMaski/ES3_OpenGL (5 ms) [509/658] TextureRectangleTest.TexStorage2D/ES3_OpenGL (6 ms) [510/658] TextureRectangleTest.SamplingFromRectangleESSL1/ES2_OpenGL (9 ms) [511/658] TextureRectangleTest.SamplingFromRectangleESSL1/ES3_OpenGL (9 ms) [512/658] TextureRectangleTest.RenderToRectangle/ES2_OpenGL (5 ms) [513/658] TextureRectangleTest.DefaultSamplerParameters/ES2_OpenGL (5 ms) [514/658] TextureRectangleTest.DefaultSamplerParameters/ES3_OpenGL (5 ms) [515/658] Texture2DTest.NegativeAPISubImage/ES2_OpenGL (9 ms) [516/658] Texture2DTest.ZeroSizedUploads/ES2_OpenGL (11 ms) [517/658] Texture2DTest.TexStorage/ES2_OpenGL (10 ms) [518/658] Texture2DTest.TexStorageWithPBO/ES2_OpenGL (6 ms) [519/658] Texture2DTest.TextureLuminanceImplicitAlpha1/ES2_OpenGL (10 ms) [520/658] Texture2DTest.TextureLuminanceRGBSame/ES2_OpenGL (10 ms) [521/658] Texture2DTest.TextureLuminance32ImplicitAlpha1/ES2_OpenGL (9 ms) [522/658] Texture2DTest.TextureLuminance16ImplicitAlpha1/ES2_OpenGL (10 ms) [523/658] SamplerArrayAsFunctionParameterTest.SamplerArrayAsFunctionParameter/ES2_OpenGL (13 ms) [524/658] Texture2DTestES3.TextureCompletenessChangesWithBaseLevel/ES3_OpenGL (12 ms) [525/658] Texture2DTestES3.TextureRGBSNORMImplicitAlpha1/ES3_OpenGL (10 ms) [526/658] Texture2DTestES3.TextureCOMPRESSEDRGB8ETC2ImplicitAlpha1/ES3_OpenGL (10 ms) [527/658] Texture2DTestES3.UnsizedAlphaUnpackBuffer/ES3_OpenGL (13 ms) [528/658] Texture2DTestES3.GenerateMipmapAndBaseLevelLUMA/ES3_OpenGL (10 ms) [529/658] Texture2DTestES3.MinificationWithSamplerNoMipmapping/ES3_OpenGL (13 ms) [530/658] Texture3DTestES3.FormatRedefinitionBug/ES3_OpenGL (7 ms) [531/658] Texture3DTestES3.BasicUnpackBufferOOB/ES3_OpenGL (8 ms) [532/658] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB32UIImplicitAlpha1/ES3_OpenGL (13 ms) [533/658] Texture2DIntegerAlpha1TestES3.TextureRGB32IImplicitAlpha1/ES3_OpenGL (13 ms) [534/658] TextureAnisotropyTest.AnisotropyFunctional/ES2_OpenGL (11 ms) [535/658] TextureLimitsTest.MaxFragmentTextures/ES2_OpenGL (18 ms) [536/658] TextureCubeTestES3.SpecifyAndSampleFromBaseLevel1/ES3_OpenGL (12 ms) [537/658] TextureUploadFormatTest.All/ES2_OpenGL (13 ms) [538/658] TextureUploadFormatTest.All/ES3_OpenGL (48 ms) [539/658] TimerQueriesTest.TimeElapsedMulticontextTest/ES2_OpenGL (10 ms) [540/658] TransformFeedbackTest.ZeroSizedViewport/ES3_OpenGL (11 ms) [541/658] TransformFeedbackTest.NoCurrentProgram/ES3_OpenGL (5 ms) [542/658] TransformFeedbackTest.NoTransformFeedbackVaryingsInUse/ES3_OpenGL (6 ms) [543/658] TransformFeedbackTest.EndWithDifferentProgramContextSwitch/ES3_OpenGL (5 ms) [544/658] UniformBufferTest.ANGLEUnboundUniformBuffer/ES3_OpenGL (8 ms) [545/658] UniformBufferTest.GetUniformBlockIndexDefaultReturn/ES3_OpenGL (7 ms) [546/658] UniformBufferTest.UniformBlockInstanceReservedOpenGLName/ES3_OpenGL (11 ms) [547/658] UniformBufferTest.Std140UniformBlockWithRowMajorQualifier/ES3_OpenGL (7 ms) [548/658] UniformBufferTest.Std140UniformBlockWithPerMemberRowMajorQualifier/ES3_OpenGL (7 ms) [549/658] UniformBufferTest.Std140UniformBlockWithPerMemberColumnMajorQualifier/ES3_OpenGL (12 ms) [550/658] UniformBufferTest.SimpleBindingChange/ES3_OpenGL (11 ms) [551/658] SimpleUniformTest.FloatVec4UniformStateQuery/ES2_OpenGL (7 ms) [552/658] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES2_OpenGL (7 ms) [553/658] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES3_OpenGL (7 ms) [554/658] SimpleUniformTest.FloatArrayUniformStateQuery/ES3_OpenGL (6 ms) [555/658] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES3_OpenGL (7 ms) [556/658] SimpleUniformTest.FloatIntUniformStateQuery/ES3_OpenGL (8 ms) [557/658] UniformTest.FloatUniformStateQuery/ES2_OpenGL (7 ms) [558/658] UniformTest.BooleanUniformStateQuery/ES2_OpenGL (7 ms) [559/658] UniformTestES3.BooleanUniformAsIfAndForCondition/ES3_OpenGL (13 ms) [560/658] UnpackAlignmentTest.DefaultAlignment/ES2_OpenGL (10 ms) [561/658] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES3_OpenGL (10 ms) [562/658] UnpackAlignmentTest.Alignment1LAUByte/ES2_OpenGL (8 ms) [563/658] UnpackAlignmentTest.Alignment1LAUByte/ES3_OpenGL (10 ms) [564/658] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES2_OpenGL (9 ms) [565/658] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES3_OpenGL (9 ms) [566/658] UnpackAlignmentTest.Alignment2RGBAUShort565/ES2_OpenGL (8 ms) [567/658] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES2_OpenGL (10 ms) [568/658] UnpackAlignmentTest.Alignment4RGBAUShort4444/ES3_OpenGL (9 ms) [569/658] UnpackAlignmentTest.Alignment4LUByte/ES3_OpenGL (10 ms) [570/658] UnpackAlignmentTest.Alignment8RGBAUByte/ES2_OpenGL (10 ms) [571/658] UnpackAlignmentTest.Alignment8RGBUByte/ES2_OpenGL (15 ms) [572/658] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES2_OpenGL (9 ms) [573/658] VertexAttributeTest.UnsignedByteUnnormalized/ES2_OpenGL (6 ms) [574/658] VertexAttributeTest.UnsignedByteNormalized/ES3_OpenGL (5 ms) [575/658] VertexAttributeTest.ShortUnnormalized/ES2_OpenGL (5 ms) [576/658] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (6 ms) [577/658] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (6 ms) [578/658] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES2_OpenGL (4 ms) [579/658] VertexAttributeTest.UsingDifferentFormatAndSameBuffer/ES3_OpenGL (5 ms) [580/658] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES2_OpenGL (5 ms) [581/658] VertexAttributeTest.NegativeUsingDifferentFormatAndSameBuffer/ES3_OpenGL (5 ms) [582/658] VertexAttributeTest.MaxAttribs/ES3_OpenGL (5 ms) [583/658] VertexAttributeTest.SimpleBindAttribLocation/ES2_OpenGL (10 ms) [584/658] VertexAttributeTest.SimpleBindAttribLocation/ES3_OpenGL (9 ms) [585/658] VertexAttributeTest.UnusedVertexAttribWorks/ES2_OpenGL (12 ms) [586/658] VertexAttributeTestES3.UnsignedIntNormalized/ES3_OpenGL (6 ms) [587/658] VertexAttributeTestES3.VertexArrayObjectRendering/ES3_OpenGL (16 ms) [588/658] WebGLCompatibilityTest.EnableExtensionUintIndices/ES3_OpenGL (4 ms) [589/658] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES2_OpenGL (6 ms) [590/658] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES3_OpenGL (5 ms) [591/658] WebGLCompatibilityTest.EnableExtensionEGLImage/ES3_OpenGL (5 ms) [592/658] WebGLCompatibilityTest.EnableTextureStorage/ES3_OpenGL (5 ms) [593/658] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES2_OpenGL (5 ms) [594/658] WebGLCompatibilityTest.EnableRenderMipmapExtension/ES3_OpenGL (4 ms) [595/658] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES2_OpenGL (5 ms) [596/658] WebGLCompatibilityTest.EnableTextureRectangle/ES3_OpenGL (5 ms) [597/658] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES2_OpenGL (5 ms) [598/658] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES3_OpenGL (7 ms) [599/658] WebGLCompatibilityTest.NullPixelDataForSubImage/ES2_OpenGL (4 ms) [600/658] WebGLCompatibilityTest.ForbidsGLFixed/ES3_OpenGL (4 ms) [601/658] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES3_OpenGL (8 ms) [602/658] WebGLCompatibilityTest.LargeIndexRange/ES2_OpenGL (6 ms) [603/658] WebGLCompatibilityTest.LargeIndexRange/ES3_OpenGL (7 ms) [604/658] WebGLCompatibilityTest.NullIndexBuffer/ES3_OpenGL (6 ms) [605/658] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES2_OpenGL (7 ms) [606/658] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsInstancedANGLE/ES3_OpenGL (10 ms) [607/658] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES3_OpenGL (8 ms) [608/658] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (4 ms) [609/658] WebGLCompatibilityTest.DefaultPosition/ES2_OpenGL (9 ms) [610/658] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES2_OpenGL (5 ms) [611/658] WebGLCompatibilityTest.RenderingFeedbackLoopWithDrawBuffersEXT/ES3_OpenGL (5 ms) [612/658] WebGLCompatibilityTest.BuiltInInvariant/ES3_OpenGL (5 ms) [613/658] WebGLCompatibilityTest.CompressedTextureS3TC/ES3_OpenGL (5 ms) [614/658] WebGLCompatibilityTest.A32FTextures/ES2_OpenGL (77 ms) [615/658] WebGLCompatibilityTest.DrawBuffers/ES3_OpenGL (11 ms) [616/658] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES2_OpenGL (6 ms) [617/658] WebGLCompatibilityTest.GenerateMipmapUnsizedFloatingPointTexture/ES3_OpenGL (6 ms) [618/658] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES2_OpenGL (5 ms) [619/658] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES3_OpenGL (5 ms) [620/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES2_OpenGL (4 ms) [621/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES2_OpenGL (5 ms) [622/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES2_OpenGL (5 ms) [623/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3/ES3_OpenGL (5 ms) [624/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES2_OpenGL (6 ms) [625/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES3_OpenGL (5 ms) [626/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES2_OpenGL (4 ms) [627/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES2_OpenGL (4 ms) [628/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES3_OpenGL (5 ms) [629/658] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES3_OpenGL (5 ms) [630/658] WebGL2CompatibilityTest.UniformBlockPrecisionMismatch/ES3_OpenGL (6 ms) [631/658] WebGLFramebufferTest.TextureAttachmentCommitBug/ES3_OpenGL (6 ms) [632/658] WebGLReadOutsideFramebufferTest.ReadPixels/ES2_OpenGL (9 ms) [633/658] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES2_OpenGL (16 ms) [634/658] WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/ES3_OpenGL (11 ms) [635/658] EGLBlobCacheTest.NegativeAPI/ES2_OpenGL (7 ms) [636/658] EGLContextCompatibilityTest.PbufferSameConfig/ES2_OpenGL_NoFixture (4 ms) [637/658] EGLContextSharingTest.DisplayShareGroupContextCreation/ES2_OpenGL (6 ms) [638/658] EGLContextSharingTest.DisplayShareGroupContextCreation/ES3_OpenGL (4 ms) [639/658] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES3_OpenGL (5 ms) [640/658] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES2_OpenGL (6 ms) [641/658] EGLContextSharingTest.DisplayShareGroupReleasedWithLastContext/ES3_OpenGL (6 ms) [642/658] EGLDebugTest.SetLabel/ES3_OpenGL (5 ms) [643/658] EGLProgramCacheControlTest.SaveAndReload/ES2_OpenGL (5 ms) [644/658] EGLQueryContextTest.GetConfigID/ES3_OpenGL_NoFixture (3 ms) [645/658] EGLQueryContextTest.GetClientType/ES2_OpenGL_NoFixture (2 ms) [646/658] EGLQueryContextTest.GetRenderBufferBoundSurface/ES2_OpenGL_NoFixture (3 ms) [647/658] EGLQueryContextTest.BadDisplay/ES3_OpenGL_NoFixture (2 ms) [648/658] EGLQueryContextTest.BadAttribute/ES3_OpenGL_NoFixture (3 ms) [649/658] EGLRecordableTest.CheckAllContexts/ES2_OpenGL (5 ms) [650/658] EGLRobustnessTest.NoErrorByDefault/ES2_OpenGL_NoFixture (6 ms) [651/658] EGLSurfaceTest.MessageLoopBugContext/ES3_OpenGL_NoFixture (13 ms) [652/658] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES2_OpenGL_NoFixture (4 ms) [653/658] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES2_OpenGL_NoFixture (4 ms) [654/658] EGLSyncTest.FenceSyncErrors/ES2_OpenGL (10 ms) [655/658] EGLSyncTest.FenceSyncErrors/ES3_OpenGL (5 ms) [656/658] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES3_OpenGL (6 ms) [657/658] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES2_OpenGL (4 ms) [658/658] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES3_OpenGL (5 ms) SUCCESS: all tests passed. Tests took 7 seconds. 44e6c58742dd0610: exit 0 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 1/4 Using 1 parallel jobs. 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Note: Google Test filter = AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL:AttributeLayoutNonIndexed.Test/ES2_OpenGL:AttributeLayoutMemoryIndexed.Test/ES2_OpenGL:BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL:BindGeneratesResourceTest.QueryValidation/ES3_OpenGL:BindUniformLocationTest.Basic/ES2_OpenGL:EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL:EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL:BlendMinMaxTest.RGBA16F/ES2_OpenGL:BlendMinMaxTest.RGBA16F/ES3_OpenGL:BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL:BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL:BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL:BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL:BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL:BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL:BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL:BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL:BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL:BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL:BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL:BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL:BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL:BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL:BufferDataTest.NULLData/ES2_OpenGL:BufferDataTest.NULLResolvedData/ES2_OpenGL:BufferDataTest.ExtensionDependency/ES2_OpenGL:BufferDataTestES3.BufferResizing/ES3_OpenGL:BuiltinVariableVertexIdTest.Lines/ES3_OpenGL:ClearTest.EmptyScissor/ES3_OpenGL:ClearTest.RGBA8Framebuffer/ES3_OpenGL:ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL:ClearTest.ClearIssue/ES2_OpenGL:ClearTest.ClearIssue/ES3_OpenGL:ClearTest.DepthRangefIsClamped/ES2_OpenGL:ClearTest.Stencil8Scissored/ES3_OpenGL:ClearTestES3.MixedSRGBClear/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd:ClientArraysTest.QueryValidation/ES2_OpenGL:ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL:CopyCompressedTextureTest.InternalFormat/ES2_OpenGL:CopyCompressedTextureTest.InternalFormat/ES3_OpenGL:CopyCompressedTextureTest.BindingPoints/ES3_OpenGL:CopyCompressedTextureTest.Immutable/ES3_OpenGL:CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL:CopyTextureTest.InvalidTarget/ES2_OpenGL:CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha:CopyTextureTestWebGL.NPOT/ES2_OpenGL:CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL:DebugTest.Enabled/ES3_OpenGL:DebugTest.InsertMessageMultiple/ES2_OpenGL:DebugTest.DebugCallback/ES2_OpenGL:DebugTest.GetPointer/ES3_OpenGL:DebugTest.ObjectPtrLabels/ES2_OpenGL:DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL:DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL:DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL:DrawBuffersTest.FirstAndLast/ES2_OpenGL:DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL:DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL:DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL:DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL:DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL:DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL:DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL:FenceNVTest.IsFence/ES2_OpenGL:FenceNVTes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ROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL:PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL:ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL:OcclusionQueriesTest.Errors/ES3_OpenGL:OcclusionQueriesTest.MultiContext/ES3_OpenGL:ParallelShaderCompileTest.Basic/ES2_OpenGL:ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL:ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL:ReadPixelsTest.OutOfBounds/ES2_OpenGL:ReadPixelsPBOTest.Basic/ES3_OpenGL:ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL:ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL:ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL:ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL:ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL:ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL:RendererTest.SimpleOperation/ES3_OpenGL:RendererTest.SimpleOperation/ES2_Null:RendererTest.SimpleOperation/ES3_Null:RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL:RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL:RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL:RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL:RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL:RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL:RobustClientMemoryTest.ReadPixels/ES2_OpenGL:RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL:RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL:RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL:RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL:RobustResourceInitTest.Texture/ES2_OpenGL:RobustResourceInitTest.Renderbuffer/ES3_OpenGL:RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL:RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL:RobustResourceInitTest.ClearWithScissor/ES3_OpenGL:RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL:RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL:RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL:RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL:RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL:RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL:SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL:SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL:SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL:SimpleOperationTest.CompileVertexShader/ES3_OpenGL:SimpleOperationTest.ScissorTest/ES2_OpenGL:SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL:SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL:SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL:SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL:SimpleOperationTest.BufferDataWithData/ES3_OpenGL:SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL:SimpleOperationTest.BufferSubData/ES3_OpenGL:SimpleOperationTest.DrawQuadTwice/ES3_OpenGL:SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL:SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL:SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL:SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL:SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL:SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL:SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL:SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL:SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL:SimpleOperationTest.RenderToTexture/ES3_OpenGL:SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL:SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL:SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL:SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL:SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL:SRGBTextureTest.SRGBValidation/ES2_OpenGL:SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL:SRGBTextureTest.GenerateMipmaps/ES2_OpenGL:SRGBTextureTest.GenerateMipmaps/ES3_OpenGL:StateChangeTest.CopyTexImage2DSync/ES2_OpenGL:StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL:StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL:StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL:StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL:StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL:StateChangeRenderTest.GenerateMipmap/ES2_OpenGL:StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL:LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL:LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL:SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL:SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL:SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL:SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL:SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL:SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL:SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL:SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL:ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL:ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL:WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL:SwizzleTest.RGBA32F_2D/ES3_OpenGL:SwizzleTest.RG32F_2D/ES3_OpenGL:SwizzleTest.R32F_2D/ES3_OpenGL:SwizzleTest.D32F_2D/ES3_OpenGL:SwizzleTest.D24_2D/ES3_OpenGL:SwizzleTest.LA8_2D/ES3_OpenGL:SwizzleTest.L32F_2D/ES3_OpenGL:SwizzleTest.A32F_2D/ES3_OpenGL:SyncQueriesTest.Basic/ES2_OpenGL:TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL:TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL:NegativeTextureMultisampleTest.Negtive/ES3_OpenGL:TextureRectangleTest.TexImage2D/ES3_OpenGL:TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL:TextureRectangleTest.TexParameterRestriction/ES2_OpenGL:TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL:TextureRectangleTest.RenderToRectangle/ES3_OpenGL:Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL:TextureCubeTest.CubeMapBug/ES2_OpenGL:TextureCubeTest.CubeMapDraw/ES2_OpenGL:TextureCubeTest.CubeMapFBO/ES2_OpenGL:TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL:Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL:Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL:Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL:Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL:Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL:Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL:Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL:Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL:Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL:Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL:Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL:ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL:SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL:TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL:TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL:TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL:TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL:TextureLimitsTest.TextureTypeConflict/ES2_OpenGL:Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL:Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL:TimerQueriesTest.TimeElapsed/ES3_OpenGL:TimerQueriesTest.Timestamp/ES3_OpenGL:TransformFeedbackTest.BufferRebinding/ES3_OpenGL:TransformFeedbackTest.VertexOnly/ES3_OpenGL:TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL:UniformBufferTest.UniformBufferRange/ES3_OpenGL:UniformBufferTest.UniformBufferBindings/ES3_OpenGL:UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL:UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL:UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL:SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL:SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL:UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL:UniformTest.Sampler/ES2_OpenGL:UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL:UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL:UniformTestES3.MatrixUniformUpload/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL:UnpackRowLengthTest.RowLength128/ES2_OpenGL:UnpackRowLengthTest.RowLength128/ES3_OpenGL:VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL:VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL:VertexAttributeTest.ByteUnnormalized/ES2_OpenGL:VertexAttributeTest.ByteUnnormalized/ES3_OpenGL:VertexAttributeTest.ByteNormalized/ES3_OpenGL:VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL:VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL:VertexAttributeTest.ShortNormalized/ES2_OpenGL:VertexAttributeTest.ShortNormalized/ES3_OpenGL:VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL:VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL:VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL:VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL:VertexAttributeTestES3.IntNormalized/ES3_OpenGL:VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL:VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL:VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL:WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL:WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL:WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL:WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL:WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL:WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL:WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL:WebGLCompatibilityTest.MaxStride/ES3_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL:WebGLCompatibilityTest.DepthRange/ES2_OpenGL:WebGLCompatibilityTest.DepthRange/ES3_OpenGL:WebGLCompatibilityTest.NPOT/ES2_OpenGL:WebGLCompatibilityTest.NPOT/ES3_OpenGL:WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL:WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL:WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL:WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL:WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL:WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL:WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL:WebGLCompatibilityTest.L32FTextures/ES2_OpenGL:WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL:WebGLCompatibilityTest.R32FTextures/ES3_OpenGL:WebGLCompatibilityTest.FloatBlend/ES3_OpenGL:WebGLCompatibilityTest.R16FTextures/ES2_OpenGL:WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL:WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL:WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL:WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL:WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL:WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL:WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL:WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL:WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL:WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL:WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL:EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL:EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL:EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL:EGLDebugTest.DefaultParameters/ES3_OpenGL:EGLDebugTest.SetMessageControl/ES3_OpenGL:EGLDebugTest.SetLabel/ES2_OpenGL:EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture:EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture:EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture:EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL:EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture:EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture:EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture:EGLSyncTest.BasicOperations/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL:IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL [==========] Running 624 tests from 150 test suites. [----------] Global test environment set-up. [----------] 1 test from AtomicCounterBufferTest [ RUN ] AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL [ OK ] AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL (593 ms) [----------] 1 test from AtomicCounterBufferTest (593 ms total) [----------] 1 test from AttributeLayoutNonIndexed [ RUN ] AttributeLayoutNonIndexed.Test/ES2_OpenGL [ OK ] AttributeLayoutNonIndexed.Test/ES2_OpenGL (56 ms) [----------] 1 test from AttributeLayoutNonIndexed (56 ms total) [----------] 1 test from AttributeLayoutMemoryIndexed [ RUN ] AttributeLayoutMemoryIndexed.Test/ES2_OpenGL [ OK ] AttributeLayoutMemoryIndexed.Test/ES2_OpenGL (28 ms) [----------] 1 test from AttributeLayoutMemoryIndexed (28 ms total) [----------] 2 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL [ OK ] BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL (7 ms) [ RUN ] BindGeneratesResourceTest.QueryValidation/ES3_OpenGL [ OK ] BindGeneratesResourceTest.QueryValidation/ES3_OpenGL (6 ms) [----------] 2 tests from BindGeneratesResourceTest (13 ms total) [----------] 1 test from BindUniformLocationTest [ RUN ] BindUniformLocationTest.Basic/ES2_OpenGL [ OK ] BindUniformLocationTest.Basic/ES2_OpenGL (11 ms) [----------] 1 test from BindUniformLocationTest (11 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTest [ RUN ] EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL (8 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTest (8 ms total) [----------] 1 test from EXTBlendFuncExtendedTestES3 [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL (3 ms) [----------] 1 test from EXTBlendFuncExtendedTestES3 (3 ms total) [----------] 2 tests from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA16F/ES2_OpenGL [ OK ] BlendMinMaxTest.RGBA16F/ES2_OpenGL (28 ms) [ RUN ] BlendMinMaxTest.RGBA16F/ES3_OpenGL [ OK ] BlendMinMaxTest.RGBA16F/ES3_OpenGL (34 ms) [----------] 2 tests from BlendMinMaxTest (62 ms total) [----------] 16 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL (17 ms) [ RUN ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL (11 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL (11 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL (11 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL (13 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL (13 ms) [ RUN ] BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL (26 ms) [ RUN ] BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL (12 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL (12 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL (10 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL (10 ms) [ RUN ] BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL (13 ms) [----------] 16 tests from BlitFramebufferANGLETest (218 ms total) [----------] 2 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL (9 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (7 ms) [----------] 2 tests from BPTCCompressedTextureTest (16 ms total) [----------] 3 tests from BufferDataTest [ RUN ] BufferDataTest.NULLData/ES2_OpenGL [ OK ] BufferDataTest.NULLData/ES2_OpenGL (116 ms) [ RUN ] BufferDataTest.NULLResolvedData/ES2_OpenGL [ OK ] BufferDataTest.NULLResolvedData/ES2_OpenGL (9 ms) [ RUN ] BufferDataTest.ExtensionDependency/ES2_OpenGL [ OK ] BufferDataTest.ExtensionDependency/ES2_OpenGL (7 ms) [----------] 3 tests from BufferDataTest (132 ms total) [----------] 1 test from BufferDataTestES3 [ RUN ] BufferDataTestES3.BufferResizing/ES3_OpenGL [ OK ] BufferDataTestES3.BufferResizing/ES3_OpenGL (11 ms) [----------] 1 test from BufferDataTestES3 (11 ms total) [----------] 1 test from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.Lines/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.Lines/ES3_OpenGL (14 ms) [----------] 1 test from BuiltinVariableVertexIdTest (14 ms total) [----------] 7 tests from ClearTest [ RUN ] ClearTest.EmptyScissor/ES3_OpenGL Test skipped: IsOSX(). [ OK ] ClearTest.EmptyScissor/ES3_OpenGL (7 ms) [ RUN ] ClearTest.RGBA8Framebuffer/ES3_OpenGL [ OK ] ClearTest.RGBA8Framebuffer/ES3_OpenGL (5 ms) [ RUN ] ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL [ OK ] ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL (5 ms) [ RUN ] ClearTest.ClearIssue/ES2_OpenGL [ OK ] ClearTest.ClearIssue/ES2_OpenGL (9 ms) [ RUN ] ClearTest.ClearIssue/ES3_OpenGL [ OK ] ClearTest.ClearIssue/ES3_OpenGL (9 ms) [ RUN ] ClearTest.DepthRangefIsClamped/ES2_OpenGL [ OK ] ClearTest.DepthRangefIsClamped/ES2_OpenGL (5 ms) [ RUN ] ClearTest.Stencil8Scissored/ES3_OpenGL [ OK ] ClearTest.Stencil8Scissored/ES3_OpenGL (5 ms) [----------] 7 tests from ClearTest (46 ms total) [----------] 1 test from ClearTestES3 [ RUN ] ClearTestES3.MixedSRGBClear/ES3_OpenGL [ OK ] ClearTestES3.MixedSRGBClear/ES3_OpenGL (5 ms) [----------] 1 test from ClearTestES3 (5 ms total) [----------] 26 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s (8 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s (8 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd (11 ms) [----------] 26 tests from MaskedScissoredClearTest (303 ms total) [----------] 1 test from ClientArraysTest [ RUN ] ClientArraysTest.QueryValidation/ES2_OpenGL [ OK ] ClientArraysTest.QueryValidation/ES2_OpenGL (5 ms) [----------] 1 test from ClientArraysTest (5 ms total) [----------] 1 test from ColorMaskTest [ RUN ] ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL [ OK ] ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL (9 ms) [----------] 1 test from ColorMaskTest (9 ms total) [----------] 4 tests from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.InternalFormat/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormat/ES2_OpenGL (10 ms) [ RUN ] CopyCompressedTextureTest.InternalFormat/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InternalFormat/ES3_OpenGL (7 ms) [ RUN ] CopyCompressedTextureTest.BindingPoints/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.BindingPoints/ES3_OpenGL (8 ms) [ RUN ] CopyCompressedTextureTest.Immutable/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.Immutable/ES3_OpenGL (6 ms) [----------] 4 tests from CopyCompressedTextureTest (31 ms total) [----------] 1 test from CopyTexImageTest [ RUN ] CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL [ OK ] CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL (12 ms) [----------] 1 test from CopyTexImageTest (12 ms total) [----------] 2 tests from CopyTextureTest [ RUN ] CopyTextureTest.InvalidTarget/ES2_OpenGL [ OK ] CopyTextureTest.InvalidTarget/ES2_OpenGL (4 ms) [ RUN ] CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL Test skipped: !IsD3D11(). [ OK ] CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL (2 ms) [----------] 2 tests from CopyTextureTest (6 ms total) [----------] 65 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB (8 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB (10 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (8 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB (6 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (7 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (13 ms) [----------] 65 tests from CopyTextureVariationsTest (878 ms total) [----------] 1 test from CopyTextureTestWebGL [ RUN ] CopyTextureTestWebGL.NPOT/ES2_OpenGL [ OK ] CopyTextureTestWebGL.NPOT/ES2_OpenGL (6 ms) [----------] 1 test from CopyTextureTestWebGL (6 ms total) [----------] 1 test from CubeMapTextureTest [ RUN ] CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL [ OK ] CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL (10 ms) [----------] 1 test from CubeMapTextureTest (10 ms total) [----------] 5 tests from DebugTest [ RUN ] DebugTest.Enabled/ES3_OpenGL [ OK ] DebugTest.Enabled/ES3_OpenGL (7 ms) [ RUN ] DebugTest.InsertMessageMultiple/ES2_OpenGL [ OK ] DebugTest.InsertMessageMultiple/ES2_OpenGL (5 ms) [ RUN ] DebugTest.DebugCallback/ES2_OpenGL [ OK ] DebugTest.DebugCallback/ES2_OpenGL (4 ms) [ RUN ] DebugTest.GetPointer/ES3_OpenGL [ OK ] DebugTest.GetPointer/ES3_OpenGL (5 ms) [ RUN ] DebugTest.ObjectPtrLabels/ES2_OpenGL Test skipped: !mDebugExtensionAvailable || getClientMajorVersion() < 3. [ OK ] DebugTest.ObjectPtrLabels/ES2_OpenGL (4 ms) [----------] 5 tests from DebugTest (26 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL [ OK ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL (15 ms) [----------] 1 test from DepthStencilTest (16 ms total) [----------] 2 tests from DifferentStencilMasksTest [ RUN ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL (8 ms) [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL (6 ms) [----------] 2 tests from DifferentStencilMasksTest (14 ms total) [----------] 3 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.FirstAndLast/ES2_OpenGL [ OK ] DrawBuffersTest.FirstAndLast/ES2_OpenGL (9 ms) [ RUN ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL [ OK ] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL (7 ms) [ RUN ] DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL [ OK ] DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL (13 ms) [----------] 3 tests from DrawBuffersTest (29 ms total) [----------] 1 test from DrawBuffersWebGL2Test [ RUN ] DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL Test skipped: IsOpenGL(). [ OK ] DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL (5 ms) [----------] 1 test from DrawBuffersWebGL2Test (5 ms total) [----------] 2 tests from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL (11 ms) [ RUN ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL Test skipped: getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_NV_pixel_buffer_object"). [ OK ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL (7 ms) [----------] 2 tests from DXT1CompressedTextureTest (18 ms total) [----------] 2 tests from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL (9 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL (7 ms) [----------] 2 tests from DXTSRGBCompressedTextureTest (16 ms total) [----------] 2 tests from FenceNVTest [ RUN ] FenceNVTest.IsFence/ES2_OpenGL [ OK ] FenceNVTest.IsFence/ES2_OpenGL (8 ms) [ RUN ] FenceNVTest.Errors/ES2_OpenGL [ OK ] FenceNVTest.Errors/ES2_OpenGL (5 ms) [----------] 2 tests from FenceNVTest (13 ms total) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest [ RUN ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES3_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES3_OpenGL (8 ms) [ RUN ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES2_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES2_OpenGL (7 ms) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest (15 ms total) [----------] 6 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview (3 ms) [ RUN ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview2 [ OK ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview2 (7 ms) [ RUN ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview [ OK ] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview (4 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview (4 ms) [ RUN ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview (4 ms) [ RUN ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview2 (6 ms) [----------] 6 tests from FramebufferMultiviewTest (29 ms total) [----------] 3 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview (5 ms) [----------] 3 tests from FramebufferMultiviewLayeredClearTest (15 ms total) [----------] 2 tests from FramebufferRenderMipmapTest [ RUN ] FramebufferRenderMipmapTest.RenderToMipmap/ES2_OpenGL [ OK ] FramebufferRenderMipmapTest.RenderToMipmap/ES2_OpenGL (15 ms) [ RUN ] FramebufferRenderMipmapTest.RenderToMipmap/ES3_OpenGL [ OK ] FramebufferRenderMipmapTest.RenderToMipmap/ES3_OpenGL (11 ms) [----------] 2 tests from FramebufferRenderMipmapTest (26 ms total) [----------] 4 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGB565/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGB565/ES2_OpenGL (7 ms) [ RUN ] FramebufferFormatsTest.RGBA8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGBA8/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.IncompleteCubeMap/ES2_OpenGL [ OK ] FramebufferFormatsTest.IncompleteCubeMap/ES2_OpenGL (6 ms) [----------] 4 tests from FramebufferFormatsTest (23 ms total) [----------] 1 test from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.TextureAttachmentMipLevels/ES3_OpenGL [ OK ] FramebufferTest_ES3.TextureAttachmentMipLevels/ES3_OpenGL (6 ms) [----------] 1 test from FramebufferTest_ES3 (6 ms total) [----------] 1 test from BasicDrawTest [ RUN ] BasicDrawTest.DrawColor/ES1_OpenGL [ OK ] BasicDrawTest.DrawColor/ES1_OpenGL (102 ms) [----------] 1 test from BasicDrawTest (102 ms total) [----------] 1 test from ClientStateEnable [ RUN ] ClientStateEnable.EnableState/ES1_OpenGL [ OK ] ClientStateEnable.EnableState/ES1_OpenGL (5 ms) [----------] 1 test from ClientStateEnable (5 ms total) [----------] 1 test from ClipPlaneTest [ RUN ] ClipPlaneTest.InitialState/ES1_OpenGL [ OK ] ClipPlaneTest.InitialState/ES1_OpenGL (6 ms) [----------] 1 test from ClipPlaneTest (6 ms total) [----------] 2 tests from CurrentColorTest [ RUN ] CurrentColorTest.InitialState/ES1_OpenGL [ OK ] CurrentColorTest.InitialState/ES1_OpenGL (5 ms) [ RUN ] CurrentColorTest.Set/ES1_OpenGL [ OK ] CurrentColorTest.Set/ES1_OpenGL (4 ms) [----------] 2 tests from CurrentColorTest (9 ms total) [----------] 1 test from CurrentNormalTest [ RUN ] CurrentNormalTest.InitialState/ES1_OpenGL [ OK ] CurrentNormalTest.InitialState/ES1_OpenGL (5 ms) [----------] 1 test from CurrentNormalTest (5 ms total) [----------] 1 test from DrawTextureTest [ RUN ] DrawTextureTest.Basic/ES1_OpenGL [ OK ] DrawTextureTest.Basic/ES1_OpenGL (99 ms) [----------] 1 test from DrawTextureTest (99 ms total) [----------] 1 test from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Ortho/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Ortho/ES1_OpenGL (5 ms) [----------] 1 test from MatrixBuiltinsTest (5 ms total) [----------] 1 test from MatrixStackTest [ RUN ] MatrixStackTest.InitialState/ES1_OpenGL [ OK ] MatrixStackTest.InitialState/ES1_OpenGL (5 ms) [----------] 1 test from MatrixStackTest (5 ms total) [----------] 2 tests from LightsTest [ RUN ] LightsTest.NegativeInvalidValue/ES1_OpenGL [ OK ] LightsTest.NegativeInvalidValue/ES1_OpenGL (4 ms) [ RUN ] LightsTest.Set/ES1_OpenGL [ OK ] LightsTest.Set/ES1_OpenGL (6 ms) [----------] 2 tests from LightsTest (10 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.NegativeEnum/ES1_OpenGL [ OK ] PointParameterTest.NegativeEnum/ES1_OpenGL (4 ms) [----------] 1 test from PointParameterTest (4 ms total) [----------] 1 test from PointSpriteTest [ RUN ] PointSpriteTest.TrianglesNotTreatedAsPointSprites/ES1_OpenGL [ OK ] PointSpriteTest.TrianglesNotTreatedAsPointSprites/ES1_OpenGL (101 ms) [----------] 1 test from PointSpriteTest (101 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.NegativeParameter/ES1_OpenGL [ OK ] TextureEnvTest.NegativeParameter/ES1_OpenGL (5 ms) [----------] 1 test from TextureEnvTest (5 ms total) [----------] 1 test from TextureParameterTest [ RUN ] TextureParameterTest.Set/ES1_OpenGL [ OK ] TextureParameterTest.Set/ES1_OpenGL (6 ms) [----------] 1 test from TextureParameterTest (6 ms total) [----------] 2 tests from TextureTargetEnableTest [ RUN ] TextureTargetEnableTest.InitialState/ES1_OpenGL [ OK ] TextureTargetEnableTest.InitialState/ES1_OpenGL (5 ms) [ RUN ] TextureTargetEnableTest.Set/ES1_OpenGL [ OK ] TextureTargetEnableTest.Set/ES1_OpenGL (5 ms) [----------] 2 tests from TextureTargetEnableTest (10 ms total) [----------] 47 tests from GLSLTest [ RUN ] GLSLTest.TwoElseIfRewriting/ES2_OpenGL [ OK ] GLSLTest.TwoElseIfRewriting/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.TwoElseIfRewriting/ES3_OpenGL [ OK ] GLSLTest.TwoElseIfRewriting/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.FrontFacingAndVarying/ES3_OpenGL [ OK ] GLSLTest.FrontFacingAndVarying/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.ReleaseCompilerThenCompile/ES2_OpenGL [ OK ] GLSLTest.ReleaseCompilerThenCompile/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.InvariantVaryingBoth/ES3_OpenGL [ OK ] GLSLTest.InvariantVaryingBoth/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.InvariantGLPosition/ES2_OpenGL [ OK ] GLSLTest.InvariantGLPosition/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnFloat/ES2_OpenGL [ OK ] GLSLTest.MissingReturnFloat/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.MissingReturnVec2/ES3_OpenGL [ OK ] GLSLTest.MissingReturnVec2/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.MissingReturnVec3/ES3_OpenGL [ OK ] GLSLTest.MissingReturnVec3/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnIVec4/ES3_OpenGL [ OK ] GLSLTest.MissingReturnIVec4/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnMat4/ES2_OpenGL [ OK ] GLSLTest.MissingReturnMat4/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnMat4/ES3_OpenGL [ OK ] GLSLTest.MissingReturnMat4/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.InvariantAllIn/ES2_OpenGL [ OK ] GLSLTest.InvariantAllIn/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.MaxVaryingsSpecialCases/ES2_OpenGL Test skipped: !IsD3D9(). [ OK ] GLSLTest.MaxVaryingsSpecialCases/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES3_OpenGL [ OK ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.MaxVaryingVec3Array/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3Array/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.MaxVaryingVec3Array/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3Array/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.MaxVaryingVec3AndOneFloat/ES2_OpenGL [ OK ] GLSLTest.MaxVaryingVec3AndOneFloat/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.MaxVaryingVec3AndOneFloat/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3AndOneFloat/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.TwiceMaxVaryingVec2/ES2_OpenGL Test skipped: IsOSX() && IsAMD() && IsOpenGL(). [ OK ] GLSLTest.TwiceMaxVaryingVec2/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.MixedShaderLengths/ES3_OpenGL [ OK ] GLSLTest.MixedShaderLengths/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.ZeroShaderLength/ES2_OpenGL [ OK ] GLSLTest.ZeroShaderLength/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.ZeroShaderLength/ES3_OpenGL [ OK ] GLSLTest.ZeroShaderLength/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.BadIndexBug/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments [ OK ] GLSLTest.BadIndexBug/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.UniformStructWithoutInitializer/ES3_OpenGL [ OK ] GLSLTest.UniformStructWithoutInitializer/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES3_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectors/ES2_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxFragmentUniformVectors/ES2_OpenGL (70 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES2_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES3_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS + 1 = 1025 program link failed: FRAGMENT shader uniforms count exceeds MAX_FRAGMENT_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES3_OpenGL (46 ms) [ RUN ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES3_OpenGL [ OK ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.RenderTrisWithPointCoord/ES3_OpenGL [ OK ] GLSLTest.RenderTrisWithPointCoord/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES3_OpenGL [ OK ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.ConstantStatementInForLoop/ES3_OpenGL [ OK ] GLSLTest.ConstantStatementInForLoop/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.StructureNameMatchingTest/ES3_OpenGL program link failed: Structure names of uniform 'uni' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.StructureNameMatchingTest/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.EmbeddedStructUniform/ES3_OpenGL [ OK ] GLSLTest.EmbeddedStructUniform/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.SamplerInStructMemberIndexing/ES2_OpenGL [ OK ] GLSLTest.SamplerInStructMemberIndexing/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.TwoEmbeddedStructUniforms/ES3_OpenGL [ OK ] GLSLTest.TwoEmbeddedStructUniforms/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.VectorScalarDivideAndAddInLoop/ES3_OpenGL [ OK ] GLSLTest.VectorScalarDivideAndAddInLoop/ES3_OpenGL (16 ms) [ RUN ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES2_OpenGL Field names of uniform 'uni' member 'uni.val1' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.IfElseIfAndReturn/ES2_OpenGL [ OK ] GLSLTest.IfElseIfAndReturn/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.IfElseIfAndReturn/ES3_OpenGL [ OK ] GLSLTest.IfElseIfAndReturn/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.MemoryExhaustedTest/ES2_OpenGL [ OK ] GLSLTest.MemoryExhaustedTest/ES2_OpenGL (6 ms) [----------] 47 tests from GLSLTest (505 ms total) [----------] 11 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_OpenGL [ OK ] GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.VersionMismatch/ES3_OpenGL program link failed: Fragment shader version does not match vertex shader version. program link failed: Fragment shader version does not match vertex shader version. [ OK ] GLSLTest_ES3.VersionMismatch/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.InvariantVaryingBoth/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. shader compilation failed: ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. [ OK ] GLSLTest_ES3.InvariantVaryingBoth/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.InvariantAllOut/ES3_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] GLSLTest_ES3.InvariantAllOut/ES3_OpenGL (5 ms) [ RUN ] GLSLTest_ES3.AmbiguousConstructorCall2x2/ES3_OpenGL [ OK ] GLSLTest_ES3.AmbiguousConstructorCall2x2/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.AmbiguousConstructorCall2x3/ES3_OpenGL [ OK ] GLSLTest_ES3.AmbiguousConstructorCall2x3/ES3_OpenGL (6 ms) [ RUN ] GLSLTest_ES3.SequenceOperatorEvaluationOrderShortCircuit/ES3_OpenGL [ OK ] GLSLTest_ES3.SequenceOperatorEvaluationOrderShortCircuit/ES3_OpenGL (9 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyCondition/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyCondition/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInLoopCondition/ES3_OpenGL [ OK ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInLoopCondition/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.NestedSwitchWithVariableDeclarationInside/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedSwitchWithVariableDeclarationInside/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.EmptySwitch/ES3_OpenGL [ OK ] GLSLTest_ES3.EmptySwitch/ES3_OpenGL (11 ms) [----------] 11 tests from GLSLTest_ES3 (101 ms total) [----------] 1 test from GLSLTestNoValidation [ RUN ] GLSLTestNoValidation.DepthRangeUniforms/ES2_OpenGL [ OK ] GLSLTestNoValidation.DepthRangeUniforms/ES2_OpenGL (10 ms) [----------] 1 test from GLSLTestNoValidation (10 ms total) [----------] 5 tests from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxVaryingVec4PlusPointCoord/ES2_OpenGL program link failed: Could not pack varying gl_PointCoord [ OK ] WebGLGLSLTest.MaxVaryingVec4PlusPointCoord/ES2_OpenGL (10 ms) [ RUN ] WebGLGLSLTest.MaxPlusOneVaryingVec2/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxPlusOneVaryingVec2/ES2_OpenGL (12 ms) [ RUN ] WebGLGLSLTest.MaxVaryingVec3ArrayAndMaxPlusOneFloatArray/ES2_OpenGL program link failed: Could not pack varying v0 [ OK ] WebGLGLSLTest.MaxVaryingVec3ArrayAndMaxPlusOneFloatArray/ES2_OpenGL (15 ms) [ RUN ] WebGLGLSLTest.InitUninitializedGlobals/ES2_OpenGL [ OK ] WebGLGLSLTest.InitUninitializedGlobals/ES2_OpenGL (9 ms) [ RUN ] WebGLGLSLTest.UninitializedNamelessStructInGlobalScope/ES2_OpenGL [ OK ] WebGLGLSLTest.UninitializedNamelessStructInGlobalScope/ES2_OpenGL (8 ms) [----------] 5 tests from WebGLGLSLTest (55 ms total) [----------] 13 tests from ImageTest [ RUN ] ImageTest.ValidationImageBase/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationImageBase/ES3_OpenGL (7 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternal/ES2_OpenGL Test skipped: !hasExternalExt(). [ OK ] ImageTest.ValidationGLEGLImageExternal/ES2_OpenGL (10 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternalESSL3/ES2_OpenGL Test skipped: !hasExternalESSL3Ext(). [ OK ] ImageTest.ValidationGLEGLImageExternalESSL3/ES2_OpenGL (8 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternalESSL3/ES3_OpenGL Test skipped: !hasExternalESSL3Ext(). [ OK ] ImageTest.ValidationGLEGLImageExternalESSL3/ES3_OpenGL (8 ms) [ RUN ] ImageTest.SourceCubeTargetExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt() || !hasExternalExt(). [ OK ] ImageTest.SourceCubeTargetExternal/ES2_OpenGL (6 ms) [ RUN ] ImageTest.Source3DTargetTexture/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetTexture/ES2_OpenGL (6 ms) [ RUN ] ImageTest.Source3DTargetTexture/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetTexture/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Source3DTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetRenderbuffer/ES3_OpenGL (8 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTexture/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTexture/ES2_OpenGL (7 ms) [ RUN ] ImageTest.Deletion/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Deletion/ES3_OpenGL (7 ms) [ RUN ] ImageTest.RespecificationDifferentSize/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationDifferentSize/ES3_OpenGL (7 ms) [ RUN ] ImageTest.RespecificationWithFBO/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationWithFBO/ES3_OpenGL (7 ms) [ RUN ] ImageTest.UpdatedData/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.UpdatedData/ES3_OpenGL (8 ms) [----------] 13 tests from ImageTest (97 ms total) [----------] 1 test from IncompleteTextureTest [ RUN ] IncompleteTextureTest.UpdateTexture/ES2_OpenGL [ OK ] IncompleteTextureTest.UpdateTexture/ES2_OpenGL (10 ms) [----------] 1 test from IncompleteTextureTest (10 ms total) [----------] 1 test from IncompleteTextureTestES3 [ RUN ] IncompleteTextureTestES3.UnpackBufferBound/ES3_OpenGL [ OK ] IncompleteTextureTestES3.UnpackBufferBound/ES3_OpenGL (10 ms) [----------] 1 test from IncompleteTextureTestES3 (10 ms total) [----------] 2 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt8Index/ES2_OpenGL [ OK ] IndexBufferOffsetTest.UInt8Index/ES2_OpenGL (13 ms) [ RUN ] IndexBufferOffsetTest.UInt32Index/ES3_OpenGL [ OK ] IndexBufferOffsetTest.UInt32Index/ES3_OpenGL (16 ms) [----------] 2 tests from IndexBufferOffsetTest (29 ms total) [----------] 2 tests from IndexedPointsTestUShort [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset2/ES2_OpenGL (11 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset1/ES2_OpenGL (12 ms) [----------] 2 tests from IndexedPointsTestUShort (24 ms total) [----------] 4 tests from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset0/ES2_OpenGL (12 ms) [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset1/ES2_OpenGL (11 ms) [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset1/ES2_OpenGL (10 ms) [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset3/ES2_OpenGL (11 ms) [----------] 4 tests from IndexedPointsTestUInt (44 ms total) [----------] 20 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0PointBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointBufferAngle/ES2_OpenGL (13 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadMemoryExt/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.IndexedAttrib0PointBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointBufferExt/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset0/ES2_OpenGL (16 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset0/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset4/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset0/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances1Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances1Divisor1/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances2Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances2Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances5Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances5Divisor2/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.Instances6Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances6Divisor1/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances8Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances8Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances11Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances11Divisor2/ES2_OpenGL (18 ms) [ RUN ] InstancingTest.Instances25Divisor5/ES2_OpenGL [ OK ] InstancingTest.Instances25Divisor5/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances25Divisor33/ES2_OpenGL [ OK ] InstancingTest.Instances25Divisor33/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances28Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances28Divisor3/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances31Divisor6/ES2_OpenGL [ OK ] InstancingTest.Instances31Divisor6/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances32Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances32Divisor3/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances34Divisor3/ES2_OpenGL [ OK ] InstancingTest.Instances34Divisor3/ES2_OpenGL (10 ms) [----------] 20 tests from InstancingTest (230 ms total) [----------] 2 tests from InstancingTestES3 [ RUN ] InstancingTestES3.LargeDivisor/ES3_OpenGL [ OK ] InstancingTestES3.LargeDivisor/ES3_OpenGL (22 ms) [ RUN ] InstancingTestES3.LargestDivisor/ES3_OpenGL [ OK ] InstancingTestES3.LargestDivisor/ES3_OpenGL (9 ms) [----------] 2 tests from InstancingTestES3 (31 ms total) [----------] 1 test from LineLoopTest [ RUN ] LineLoopTest.LineLoopUByteIndices/ES2_OpenGL [ OK ] LineLoopTest.LineLoopUByteIndices/ES2_OpenGL (10 ms) [----------] 1 test from LineLoopTest (10 ms total) [----------] 3 tests from MemorySizeTest [ RUN ] MemorySizeTest.BasicUsageTexture/ES3_OpenGL [ OK ] MemorySizeTest.BasicUsageTexture/ES3_OpenGL (12 ms) [ RUN ] MemorySizeTest.BasicUsageRenderbuffer/ES2_OpenGL [ OK ] MemorySizeTest.BasicUsageRenderbuffer/ES2_OpenGL (5 ms) [ RUN ] MemorySizeTest.BasicUsageRenderbuffer/ES3_OpenGL [ OK ] MemorySizeTest.BasicUsageRenderbuffer/ES3_OpenGL (5 ms) [----------] 3 tests from MemorySizeTest (22 ms total) [----------] 4 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES3_OpenGL [ OK ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES3_OpenGL (12 ms) [ RUN ] MipmapTest.MipMapGenerationD3D9Bug/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_storage") || !IsGLExtensionEnabled("GL_OES_rgb8_rgba8") || !IsGLExtensionEnabled("GL_ANGLE_texture_usage"). [ OK ] MipmapTest.MipMapGenerationD3D9Bug/ES2_OpenGL (8 ms) [ RUN ] MipmapTest.TextureCubeGeneralLevelZero/ES3_OpenGL [ OK ] MipmapTest.TextureCubeGeneralLevelZero/ES3_OpenGL (16 ms) [ RUN ] MipmapTest.TextureCubeRenderToLevelZero/ES2_OpenGL [ OK ] MipmapTest.TextureCubeRenderToLevelZero/ES2_OpenGL (15 ms) [----------] 4 tests from MipmapTest (52 ms total) [----------] 1 test from MipmapTestES3 [ RUN ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRangeImmutableTexture/ES3_OpenGL [ OK ] MipmapTestES3.GenerateMipmapBaseLevelOutOfRangeImmutableTexture/ES3_OpenGL (17 ms) [----------] 1 test from MipmapTestES3 (17 ms total) [----------] 10 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/ES2_OpenGL (6 ms) [ RUN ] MultiDrawTest.RequestExtension/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/DrawID_ES3_OpenGL (4 ms) [ RUN ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_DrawID_ES3_OpenGL (4 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_ES3_OpenGL (9 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_DrawID_ES3_OpenGL (9 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_ES2_OpenGL (15 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_ES3_OpenGL (14 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES3_OpenGL (15 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES2_OpenGL (15 ms) [ RUN ] MultiDrawTest.MultiDrawElements/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/DrawID_ES3_OpenGL (13 ms) [----------] 10 tests from MultiDrawTest (106 ms total) [----------] 1 test from EXTMultisampleCompatibilityTest [ RUN ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES2_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES2_OpenGL (8 ms) [----------] 1 test from EXTMultisampleCompatibilityTest (8 ms total) [----------] 1 test from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview2_layered (3 ms) [----------] 1 test from MultiviewRenderDualViewTest (3 ms total) [----------] 4 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview2_layered (3 ms) [ RUN ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview2_layered (7 ms) [ RUN ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 4 tests from MultiviewRenderTest (20 ms total) [----------] 1 test from MultiviewOcclusionQueryTest [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [----------] 1 test from MultiviewOcclusionQueryTest (4 ms total) [----------] 2 tests from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview (5 ms) [ RUN ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview (5 ms) [----------] 2 tests from MultiviewProgramGenerationTest (10 ms total) [----------] 2 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [----------] 2 tests from MultiviewRenderPrimitiveTest (10 ms total) [----------] 1 test from MultiviewLayeredRenderTest [ RUN ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview_layered (7 ms) [----------] 1 test from MultiviewLayeredRenderTest (7 ms total) [----------] 3 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackHalfNormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackHalfNormal/ES3_OpenGL (24 ms) [ RUN ] PackUnpackTest.PackUnpackSnormSubnormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormSubnormal/ES3_OpenGL (17 ms) [ RUN ] PackUnpackTest.PackUnpackSnormOverflow/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormOverflow/ES3_OpenGL (18 ms) [----------] 3 tests from PackUnpackTest (59 ms total) [----------] 2 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestPathParameter/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameter/ES3_OpenGL (7 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathObjectState/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathObjectState/ES2_OpenGL (5 ms) [----------] 2 tests from CHROMIUMPathRenderingTest (12 ms total) [----------] 2 tests from CHROMIUMPathRenderingDrawTest [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES3_OpenGL (5 ms) [----------] 2 tests from CHROMIUMPathRenderingDrawTest (10 ms total) [----------] 3 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES2_OpenGL (6 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL (5 ms) [----------] 3 tests from CHROMIUMPathRenderingWithTexturingTest (15 ms total) [----------] 1 test from PBOExtensionTest [ RUN ] PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL [ OK ] PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL (5 ms) [----------] 1 test from PBOExtensionTest (5 ms total) [----------] 1 test from ProvokingVertexTest [ RUN ] ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL Test skipped: IsOSX() && IsAMD(). [ OK ] ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL (8 ms) [----------] 1 test from ProvokingVertexTest (8 ms total) [----------] 2 tests from OcclusionQueriesTest [ RUN ] OcclusionQueriesTest.Errors/ES3_OpenGL [ OK ] OcclusionQueriesTest.Errors/ES3_OpenGL (8 ms) [ RUN ] OcclusionQueriesTest.MultiContext/ES3_OpenGL [ OK ] OcclusionQueriesTest.MultiContext/ES3_OpenGL (36 ms) [----------] 2 tests from OcclusionQueriesTest (45 ms total) [----------] 2 tests from ParallelShaderCompileTest [ RUN ] ParallelShaderCompileTest.Basic/ES2_OpenGL [ OK ] ParallelShaderCompileTest.Basic/ES2_OpenGL (7 ms) [ RUN ] ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL [ OK ] ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL (416 ms) [----------] 2 tests from ParallelShaderCompileTest (423 ms total) [----------] 1 test from ProgramBinaryTest [ RUN ] ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL (8 ms) [----------] 1 test from ProgramBinaryTest (8 ms total) [----------] 1 test from ReadPixelsTest [ RUN ] ReadPixelsTest.OutOfBounds/ES2_OpenGL [ OK ] ReadPixelsTest.OutOfBounds/ES2_OpenGL (7 ms) [----------] 1 test from ReadPixelsTest (7 ms total) [----------] 3 tests from ReadPixelsPBOTest [ RUN ] ReadPixelsPBOTest.Basic/ES3_OpenGL [ OK ] ReadPixelsPBOTest.Basic/ES3_OpenGL (6 ms) [ RUN ] ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL [ OK ] ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL (5 ms) [----------] 3 tests from ReadPixelsPBOTest (16 ms total) [----------] 4 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL (5 ms) [----------] 4 tests from ReadPixelsTextureTest (20 ms total) [----------] 3 tests from RendererTest [ RUN ] RendererTest.SimpleOperation/ES3_OpenGL [ OK ] RendererTest.SimpleOperation/ES3_OpenGL (8 ms) [ RUN ] RendererTest.SimpleOperation/ES2_Null ANGLE NULL backend clears are not functional [ OK ] RendererTest.SimpleOperation/ES2_Null (3 ms) [ RUN ] RendererTest.SimpleOperation/ES3_Null ANGLE NULL backend clears are not functional [ OK ] RendererTest.SimpleOperation/ES3_Null (1 ms) [----------] 3 tests from RendererTest (12 ms total) [----------] 6 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL (3 ms) [ RUN ] RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL (3 ms) [ RUN ] RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL (2 ms) [ RUN ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL (3 ms) [ RUN ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL (5 ms) [ RUN ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL (5 ms) [----------] 6 tests from RobustBufferAccessBehaviorTest (21 ms total) [----------] 1 test from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.ReadPixels/ES2_OpenGL [ OK ] RobustClientMemoryTest.ReadPixels/ES2_OpenGL (5 ms) [----------] 1 test from RobustClientMemoryTest (5 ms total) [----------] 11 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL [ OK ] RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL [ OK ] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL (7 ms) [ RUN ] RobustResourceInitTest.Texture/ES2_OpenGL [ OK ] RobustResourceInitTest.Texture/ES2_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.Renderbuffer/ES3_OpenGL [ OK ] RobustResourceInitTest.Renderbuffer/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL [ OK ] RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL (12 ms) [ RUN ] RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL [ OK ] RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL (7 ms) [ RUN ] RobustResourceInitTest.ClearWithScissor/ES3_OpenGL [ OK ] RobustResourceInitTest.ClearWithScissor/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL (7 ms) [ RUN ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL (7 ms) [----------] 11 tests from RobustResourceInitTest (74 ms total) [----------] 4 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL [ OK ] RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL (5 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL Test skipped: IsOSX() && IsAMD(). [ OK ] RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL (5 ms) [ RUN ] RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL [ OK ] RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL (10 ms) [----------] 4 tests from RobustResourceInitTestES3 (31 ms total) [----------] 2 tests from SamplersTest [ RUN ] SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL [ OK ] SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL (7 ms) [ RUN ] SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL [ OK ] SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL (5 ms) [----------] 2 tests from SamplersTest (12 ms total) [----------] 23 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL [ OK ] SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL (11 ms) [ RUN ] SimpleOperationTest.CompileVertexShader/ES3_OpenGL [ OK ] SimpleOperationTest.CompileVertexShader/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.ScissorTest/ES2_OpenGL [ OK ] SimpleOperationTest.ScissorTest/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL (7 ms) [ RUN ] SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL (6 ms) [ RUN ] SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL (7 ms) [ RUN ] SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL (7 ms) [ RUN ] SimpleOperationTest.BufferDataWithData/ES3_OpenGL [ OK ] SimpleOperationTest.BufferDataWithData/ES3_OpenGL (7 ms) [ RUN ] SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL [ OK ] SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL (4 ms) [ RUN ] SimpleOperationTest.BufferSubData/ES3_OpenGL [ OK ] SimpleOperationTest.BufferSubData/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.DrawQuadTwice/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadTwice/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL (11 ms) [ RUN ] SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL (4 ms) [ RUN ] SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL (5 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL [ OK ] SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL (8 ms) [ RUN ] SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL [ OK ] SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL (8 ms) [ RUN ] SimpleOperationTest.RenderToTexture/ES3_OpenGL [ OK ] SimpleOperationTest.RenderToTexture/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL [ OK ] SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL [ OK ] SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL (9 ms) [----------] 23 tests from SimpleOperationTest (168 ms total) [----------] 1 test from SixteenBppTextureTest [ RUN ] SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL (11 ms) [----------] 1 test from SixteenBppTextureTest (11 ms total) [----------] 2 tests from SixteenBppTextureTestES3 [ RUN ] SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL (14 ms) [ RUN ] SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL (13 ms) [----------] 2 tests from SixteenBppTextureTestES3 (28 ms total) [----------] 4 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBValidation/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBValidation/ES2_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL (6 ms) [ RUN ] SRGBTextureTest.GenerateMipmaps/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.GenerateMipmaps/ES2_OpenGL (8 ms) [ RUN ] SRGBTextureTest.GenerateMipmaps/ES3_OpenGL Test skipped: IsOpenGL() && ((IsIntel() && IsOSX()) || IsAMD()). [ OK ] SRGBTextureTest.GenerateMipmaps/ES3_OpenGL (7 ms) [----------] 4 tests from SRGBTextureTest (28 ms total) [----------] 3 tests from StateChangeTest [ RUN ] StateChangeTest.CopyTexImage2DSync/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] StateChangeTest.CopyTexImage2DSync/ES2_OpenGL (7 ms) [ RUN ] StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL (5 ms) [ RUN ] StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL (5 ms) [----------] 3 tests from StateChangeTest (17 ms total) [----------] 3 tests from StateChangeTestES3 [ RUN ] StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL [ OK ] StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL (7 ms) [ RUN ] StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL [ OK ] StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL (7 ms) [ RUN ] StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL [ OK ] StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL (14 ms) [----------] 3 tests from StateChangeTestES3 (28 ms total) [----------] 2 tests from StateChangeRenderTest [ RUN ] StateChangeRenderTest.GenerateMipmap/ES2_OpenGL [ OK ] StateChangeRenderTest.GenerateMipmap/ES2_OpenGL (9 ms) [ RUN ] StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL [ OK ] StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL (13 ms) [----------] 2 tests from StateChangeRenderTest (22 ms total) [----------] 2 tests from LineLoopStateChangeTest [ RUN ] LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL [ OK ] LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL (10 ms) [ RUN ] LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL [ OK ] LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (8 ms) [----------] 2 tests from LineLoopStateChangeTest (19 ms total) [----------] 8 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL (16 ms) [ RUN ] SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL [ OK ] SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL (11 ms) [ RUN ] SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL (9 ms) [ RUN ] SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL [ OK ] SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL (11 ms) [ RUN ] SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL [ OK ] SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL (10 ms) [ RUN ] SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL [ OK ] SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL (10 ms) [ RUN ] SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL [ OK ] SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL (10 ms) [ RUN ] SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL (9 ms) [----------] 8 tests from SimpleStateChangeTest (86 ms total) [----------] 2 tests from ValidationStateChangeTest [ RUN ] ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL [ OK ] ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL (16 ms) [ RUN ] ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL [ OK ] ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL (10 ms) [----------] 2 tests from ValidationStateChangeTest (26 ms total) [----------] 1 test from WebGL2ValidationStateChangeTest [ RUN ] WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL (10 ms) [----------] 1 test from WebGL2ValidationStateChangeTest (11 ms total) [----------] 8 tests from SwizzleTest [ RUN ] SwizzleTest.RGBA32F_2D/ES3_OpenGL [ OK ] SwizzleTest.RGBA32F_2D/ES3_OpenGL (34 ms) [ RUN ] SwizzleTest.RG32F_2D/ES3_OpenGL [ OK ] SwizzleTest.RG32F_2D/ES3_OpenGL (25 ms) [ RUN ] SwizzleTest.R32F_2D/ES3_OpenGL [ OK ] SwizzleTest.R32F_2D/ES3_OpenGL (25 ms) [ RUN ] SwizzleTest.D32F_2D/ES3_OpenGL [ OK ] SwizzleTest.D32F_2D/ES3_OpenGL (27 ms) [ RUN ] SwizzleTest.D24_2D/ES3_OpenGL [ OK ] SwizzleTest.D24_2D/ES3_OpenGL (27 ms) [ RUN ] SwizzleTest.LA8_2D/ES3_OpenGL [ OK ] SwizzleTest.LA8_2D/ES3_OpenGL (21 ms) [ RUN ] SwizzleTest.L32F_2D/ES3_OpenGL [ OK ] SwizzleTest.L32F_2D/ES3_OpenGL (23 ms) [ RUN ] SwizzleTest.A32F_2D/ES3_OpenGL [ OK ] SwizzleTest.A32F_2D/ES3_OpenGL (26 ms) [----------] 8 tests from SwizzleTest (208 ms total) [----------] 1 test from SyncQueriesTest [ RUN ] SyncQueriesTest.Basic/ES2_OpenGL [ OK ] SyncQueriesTest.Basic/ES2_OpenGL (8 ms) [----------] 1 test from SyncQueriesTest (8 ms total) [----------] 2 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL [ OK ] TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL (6 ms) [ RUN ] TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL [ OK ] TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL (5 ms) [----------] 2 tests from TextureMultisampleTest (11 ms total) [----------] 1 test from NegativeTextureMultisampleTest [ RUN ] NegativeTextureMultisampleTest.Negtive/ES3_OpenGL Test skipped: EnsureGLExtensionEnabled("GL_ANGLE_texture_multisample"). [ OK ] NegativeTextureMultisampleTest.Negtive/ES3_OpenGL (5 ms) [----------] 1 test from NegativeTextureMultisampleTest (6 ms total) [----------] 5 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexImage2D/ES3_OpenGL [ OK ] TextureRectangleTest.TexImage2D/ES3_OpenGL (4 ms) [ RUN ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL [ OK ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL (4 ms) [ RUN ] TextureRectangleTest.TexParameterRestriction/ES2_OpenGL [ OK ] TextureRectangleTest.TexParameterRestriction/ES2_OpenGL (5 ms) [ RUN ] TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL [ OK ] TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL (4 ms) [ RUN ] TextureRectangleTest.RenderToRectangle/ES3_OpenGL [ OK ] TextureRectangleTest.RenderToRectangle/ES3_OpenGL (5 ms) [----------] 5 tests from TextureRectangleTest (24 ms total) [----------] 2 tests from Texture2DTest [ RUN ] Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL (9 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL (7 ms) [----------] 2 tests from Texture2DTest (16 ms total) [----------] 4 tests from TextureCubeTest [ RUN ] TextureCubeTest.CubeMapBug/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapBug/ES2_OpenGL (12 ms) [ RUN ] TextureCubeTest.CubeMapDraw/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapDraw/ES2_OpenGL (11 ms) [ RUN ] TextureCubeTest.CubeMapFBO/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapFBO/ES2_OpenGL (9 ms) [ RUN ] TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL [ OK ] TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL (9 ms) [----------] 4 tests from TextureCubeTest (41 ms total) [----------] 1 test from Sampler2DAsFunctionParameterTest [ RUN ] Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL [ OK ] Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL (10 ms) [----------] 1 test from Sampler2DAsFunctionParameterTest (10 ms total) [----------] 1 test from Texture2DTestWithDrawScale [ RUN ] Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL [ OK ] Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL (10 ms) [----------] 1 test from Texture2DTestWithDrawScale (10 ms total) [----------] 7 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL [ OK ] Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL (17 ms) [ RUN ] Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL [ OK ] Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL (13 ms) [ RUN ] Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL (12 ms) [ RUN ] Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL [ OK ] Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL (11 ms) [ RUN ] Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL [ OK ] Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL (12 ms) [ RUN ] Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL [ OK ] Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL (19 ms) [ RUN ] Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL [ OK ] Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL (8 ms) [----------] 7 tests from Texture2DTestES3 (92 ms total) [----------] 1 test from Texture3DTestES3 [ RUN ] Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL [ OK ] Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (13 ms) [----------] 1 test from Texture3DTestES3 (13 ms total) [----------] 1 test from Texture2DArrayTestES3 [ RUN ] Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL [ OK ] Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL (11 ms) [----------] 1 test from Texture2DArrayTestES3 (11 ms total) [----------] 1 test from ShadowSamplerPlusSampler3DTestES3 [ RUN ] ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL [ OK ] ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL (13 ms) [----------] 1 test from ShadowSamplerPlusSampler3DTestES3 (13 ms total) [----------] 1 test from SamplerInStructArrayAsFunctionParameterTest [ RUN ] SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL [ OK ] SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL (12 ms) [----------] 1 test from SamplerInStructArrayAsFunctionParameterTest (12 ms total) [----------] 2 tests from TextureBorderClampTest [ RUN ] TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL [ OK ] TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL (13 ms) [ RUN ] TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL [ OK ] TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL (6 ms) [----------] 2 tests from TextureBorderClampTest (19 ms total) [----------] 1 test from TextureBorderClampTestES3 [ RUN ] TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL [ OK ] TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL (6 ms) [----------] 1 test from TextureBorderClampTestES3 (6 ms total) [----------] 3 tests from TextureBorderClampIntegerTestES3 [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL (12 ms) [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL (13 ms) [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL (12 ms) [----------] 3 tests from TextureBorderClampIntegerTestES3 (37 ms total) [----------] 2 tests from TextureLimitsTest [ RUN ] TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL (20 ms) [ RUN ] TextureLimitsTest.TextureTypeConflict/ES2_OpenGL [ OK ] TextureLimitsTest.TextureTypeConflict/ES2_OpenGL (8 ms) [----------] 2 tests from TextureLimitsTest (28 ms total) [----------] 1 test from Texture2DNorm16TestES3 [ RUN ] Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_norm16"). [ OK ] Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL (7 ms) [----------] 1 test from Texture2DNorm16TestES3 (7 ms total) [----------] 1 test from Texture2DIntegerTestES3 [ RUN ] Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL [ OK ] Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL (12 ms) [----------] 1 test from Texture2DIntegerTestES3 (12 ms total) [----------] 2 tests from TimerQueriesTest [ RUN ] TimerQueriesTest.TimeElapsed/ES3_OpenGL Time elapsed counter bits: 32 Elapsed time: 179200 cheap quad Elapsed time: 326240 costly quad [ OK ] TimerQueriesTest.TimeElapsed/ES3_OpenGL (14 ms) [ RUN ] TimerQueriesTest.Timestamp/ES3_OpenGL Timestamp counter bits: 0 Test skipped: !queryTimestampBits. [ OK ] TimerQueriesTest.Timestamp/ES3_OpenGL (9 ms) [----------] 2 tests from TimerQueriesTest (23 ms total) [----------] 3 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.BufferRebinding/ES3_OpenGL [ OK ] TransformFeedbackTest.BufferRebinding/ES3_OpenGL (339 ms) [ RUN ] TransformFeedbackTest.VertexOnly/ES3_OpenGL [ OK ] TransformFeedbackTest.VertexOnly/ES3_OpenGL (28 ms) [ RUN ] TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL [ OK ] TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL (10 ms) [----------] 3 tests from TransformFeedbackTest (377 ms total) [----------] 5 tests from UniformBufferTest [ RUN ] UniformBufferTest.UniformBufferRange/ES3_OpenGL [ OK ] UniformBufferTest.UniformBufferRange/ES3_OpenGL (10 ms) [ RUN ] UniformBufferTest.UniformBufferBindings/ES3_OpenGL [ OK ] UniformBufferTest.UniformBufferBindings/ES3_OpenGL (9 ms) [ RUN ] UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL [ OK ] UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL (10 ms) [ RUN ] UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL [ OK ] UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL (10 ms) [ RUN ] UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL [ OK ] UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL (12 ms) [----------] 5 tests from UniformBufferTest (51 ms total) [----------] 5 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL (7 ms) [----------] 5 tests from SimpleUniformTest (35 ms total) [----------] 3 tests from UniformTest [ RUN ] UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL [ OK ] UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL (7 ms) [ RUN ] UniformTest.Sampler/ES2_OpenGL [ OK ] UniformTest.Sampler/ES2_OpenGL (8 ms) [ RUN ] UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL [ OK ] UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL (14 ms) [----------] 3 tests from UniformTest (29 ms total) [----------] 2 tests from UniformTestES3 [ RUN ] UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL [ OK ] UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL (9 ms) [ RUN ] UniformTestES3.MatrixUniformUpload/ES3_OpenGL [ OK ] UniformTestES3.MatrixUniformUpload/ES3_OpenGL (76 ms) [----------] 2 tests from UniformTestES3 (85 ms total) [----------] 18 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL (11 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL (11 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL (16 ms) [ RUN ] UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL (9 ms) [----------] 18 tests from UnpackAlignmentTest (181 ms total) [----------] 2 tests from UnpackRowLengthTest [ RUN ] UnpackRowLengthTest.RowLength128/ES2_OpenGL [ OK ] UnpackRowLengthTest.RowLength128/ES2_OpenGL (11 ms) [ RUN ] UnpackRowLengthTest.RowLength128/ES3_OpenGL [ OK ] UnpackRowLengthTest.RowLength128/ES3_OpenGL (10 ms) [----------] 2 tests from UnpackRowLengthTest (21 ms total) [----------] 13 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL (6 ms) [ RUN ] VertexAttributeTest.ByteUnnormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ByteUnnormalized/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.ByteUnnormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ByteUnnormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.ByteNormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ByteNormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL (9 ms) [ RUN ] VertexAttributeTest.ShortNormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ShortNormalized/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.ShortNormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ShortNormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (4 ms) [ RUN ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL (6 ms) [ RUN ] VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL [ OK ] VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL (65 ms) [ RUN ] VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL [ OK ] VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL (12 ms) [----------] 13 tests from VertexAttributeTest (137 ms total) [----------] 2 tests from VertexAttributeTestES3 [ RUN ] VertexAttributeTestES3.IntNormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTestES3.IntNormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL (5 ms) [----------] 2 tests from VertexAttributeTestES3 (10 ms total) [----------] 2 tests from VertexAttributeOORTest [ RUN ] VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL [ OK ] VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL (6 ms) [ RUN ] VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL [ OK ] VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL (6 ms) [----------] 2 tests from VertexAttributeOORTest (12 ms total) [----------] 52 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_OES_standard_derivatives' : extension is not supported ERROR: 0:2: 'GL_OES_standard_derivatives' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) shader compilation failed: ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) [ OK ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:2: '_webgl_' : reserved built-in name shader compilation failed: ERROR: 0:2: '_webgl_' : reserved built-in name [ OK ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.MaxStride/ES3_OpenGL [ OK ] WebGLCompatibilityTest.MaxStride/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.DepthRange/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DepthRange/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DepthRange/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DepthRange/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.NPOT/ES2_OpenGL [ OK ] WebGLCompatibilityTest.NPOT/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.NPOT/ES3_OpenGL [ OK ] WebGLCompatibilityTest.NPOT/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL [ OK ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL [ OK ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL [ OK ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL program link failed: Name conflicts between a uniform and an attribute: foo [ OK ] WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL [ OK ] WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.L32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.L32FTextures/ES2_OpenGL (73 ms) [ RUN ] WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL (79 ms) [ RUN ] WebGLCompatibilityTest.R32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.R32FTextures/ES3_OpenGL (87 ms) [ RUN ] WebGLCompatibilityTest.FloatBlend/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FloatBlend/ES3_OpenGL (11 ms) [ RUN ] WebGLCompatibilityTest.R16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.R16FTextures/ES2_OpenGL (54 ms) [ RUN ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL [ OK ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL Test skipped: getClientMajorVersion() != 2. [ OK ] WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL Test skipped: getClientMajorVersion() > 2. [ OK ] WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL (13 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL (5 ms) [----------] 52 tests from WebGLCompatibilityTest (569 ms total) [----------] 5 tests from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL (5 ms) [ RUN ] WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL (9 ms) [ RUN ] WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (4 ms) [ RUN ] WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL (6 ms) [ RUN ] WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL (5 ms) [----------] 5 tests from WebGL2CompatibilityTest (29 ms total) [----------] 1 test from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL [ OK ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL (5 ms) [----------] 1 test from WebGLFramebufferTest (5 ms total) [----------] 1 test from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL (17 ms) [----------] 1 test from WebGLReadOutsideFramebufferTest (17 ms total) [----------] 2 tests from EGLContextSharingTest [ RUN ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL [ OK ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL (7 ms) [ RUN ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL [ OK ] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL (6 ms) [----------] 2 tests from EGLContextSharingTest (13 ms total) [----------] 4 tests from EGLDebugTest [ RUN ] EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL [ OK ] EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL (5 ms) [ RUN ] EGLDebugTest.DefaultParameters/ES3_OpenGL [ OK ] EGLDebugTest.DefaultParameters/ES3_OpenGL (5 ms) [ RUN ] EGLDebugTest.SetMessageControl/ES3_OpenGL [ OK ] EGLDebugTest.SetMessageControl/ES3_OpenGL (5 ms) [ RUN ] EGLDebugTest.SetLabel/ES2_OpenGL [ OK ] EGLDebugTest.SetLabel/ES2_OpenGL (4 ms) [----------] 4 tests from EGLDebugTest (19 ms total) [----------] 3 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture (2 ms) [----------] 3 tests from EGLQueryContextTest (8 ms total) [----------] 1 test from EGLRecordableTest [ RUN ] EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL [ OK ] EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL (5 ms) [----------] 1 test from EGLRecordableTest (5 ms total) [----------] 1 test from EGLSanityCheckTest [ RUN ] EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture [ OK ] EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture (0 ms) [----------] 1 test from EGLSanityCheckTest (0 ms total) [----------] 2 tests from EGLSurfacelessContextTest [ RUN ] EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture (3 ms) [ RUN ] EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture (2 ms) [----------] 2 tests from EGLSurfacelessContextTest (5 ms total) [----------] 4 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGB565 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture (6 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGBA4 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGB5_A1 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture (4 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture EGLConfig for a GL_RGB8_OES surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture (5 ms) [----------] 4 tests from EGLSurfaceTest (20 ms total) [----------] 1 test from EGLSyncTest [ RUN ] EGLSyncTest.BasicOperations/ES2_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.BasicOperations/ES2_OpenGL (14 ms) [----------] 1 test from EGLSyncTest (14 ms total) [----------] 4 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL (5 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL (5 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL (5 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL (4 ms) [----------] 4 tests from GPUTestConfigTest (20 ms total) [----------] 1 test from IOSurfaceClientBufferTest [ RUN ] IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL (4 ms) [----------] 1 test from IOSurfaceClientBufferTest (4 ms total) [----------] Global test environment tear-down [==========] 624 tests from 150 test suites ran. (8018 ms total) [ PASSED ] 624 tests. [1/624] AtomicCounterBufferTest.AtomicCounterBufferBindings/ES3_OpenGL (593 ms) [2/624] AttributeLayoutNonIndexed.Test/ES2_OpenGL (56 ms) [3/624] AttributeLayoutMemoryIndexed.Test/ES2_OpenGL (28 ms) [4/624] BindGeneratesResourceTest.ExtensionStringExposed/ES3_OpenGL (7 ms) [5/624] BindGeneratesResourceTest.QueryValidation/ES3_OpenGL (6 ms) [6/624] BindUniformLocationTest.Basic/ES2_OpenGL (11 ms) [7/624] EXTBlendFuncExtendedDrawTest.FragData/ES2_OpenGL (8 ms) [8/624] EXTBlendFuncExtendedTestES3.FragmentOutputLocationConflict/ES3_OpenGL (3 ms) [9/624] BlendMinMaxTest.RGBA16F/ES2_OpenGL (28 ms) [10/624] BlendMinMaxTest.RGBA16F/ES3_OpenGL (34 ms) [11/624] BlitFramebufferANGLETest.ReverseColorBlit/ES2_OpenGL (17 ms) [12/624] BlitFramebufferANGLETest.ReverseScissoredBlit/ES2_OpenGL (15 ms) [13/624] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES2_OpenGL (11 ms) [14/624] BlitFramebufferANGLETest.BlitWithDepthUserToDefault/ES3_OpenGL (11 ms) [15/624] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES2_OpenGL (11 ms) [16/624] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES2_OpenGL (13 ms) [17/624] BlitFramebufferANGLETest.BlitSameBufferUser/ES3_OpenGL (14 ms) [18/624] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES3_OpenGL (14 ms) [19/624] BlitFramebufferANGLETest.BlitStencil/ES2_OpenGL (13 ms) [20/624] BlitFramebufferANGLETest.BlitStencil/ES3_OpenGL (26 ms) [21/624] BlitFramebufferANGLETest.BlitMRT/ES2_OpenGL (14 ms) [22/624] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES2_OpenGL (12 ms) [23/624] BlitFramebufferANGLETest.MultisampledRGBAToRGBA/ES3_OpenGL (12 ms) [24/624] BlitFramebufferANGLETest.MultisampledRGBAToBGRA/ES2_OpenGL (10 ms) [25/624] BlitFramebufferANGLETest.MultisampledBGRAToRGBA/ES2_OpenGL (10 ms) [26/624] BlitFramebufferANGLETest.ErrorFlipping/ES3_OpenGL (13 ms) [27/624] BPTCCompressedTextureTest.CompressedTexImageBC7/ES3_OpenGL (9 ms) [28/624] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (7 ms) [29/624] BufferDataTest.NULLData/ES2_OpenGL (116 ms) [30/624] BufferDataTest.NULLResolvedData/ES2_OpenGL (9 ms) [31/624] BufferDataTest.ExtensionDependency/ES2_OpenGL (7 ms) [32/624] BufferDataTestES3.BufferResizing/ES3_OpenGL (11 ms) [33/624] BuiltinVariableVertexIdTest.Lines/ES3_OpenGL (14 ms) [34/624] ClearTest.EmptyScissor/ES3_OpenGL (7 ms) [35/624] ClearTest.RGBA8Framebuffer/ES3_OpenGL (5 ms) [36/624] ClearTest.RGB8WithMaskFramebuffer/ES2_OpenGL (5 ms) [37/624] ClearTest.ClearIssue/ES2_OpenGL (9 ms) [38/624] ClearTest.ClearIssue/ES3_OpenGL (9 ms) [39/624] ClearTest.DepthRangefIsClamped/ES2_OpenGL (5 ms) [40/624] ClearTest.Stencil8Scissored/ES3_OpenGL (5 ms) [41/624] ClearTestES3.MixedSRGBClear/ES3_OpenGL (5 ms) [42/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s (8 ms) [43/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_s (8 ms) [44/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d (13 ms) [45/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds (13 ms) [46/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_d_mask_d (9 ms) [47/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs (10 ms) [48/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds (13 ms) [49/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_s (14 ms) [50/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_d (11 ms) [51/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_d (12 ms) [52/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_ds (12 ms) [53/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_c (13 ms) [54/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_c (13 ms) [55/624] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cs (14 ms) [56/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_cd (10 ms) [57/624] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cd (13 ms) [58/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_s (12 ms) [59/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_s (13 ms) [60/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_ds (12 ms) [61/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs (9 ms) [62/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd (13 ms) [63/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_d (9 ms) [64/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_d (11 ms) [65/624] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_c (10 ms) [66/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cs (14 ms) [67/624] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cd_mask_cd (11 ms) [68/624] ClientArraysTest.QueryValidation/ES2_OpenGL (5 ms) [69/624] ColorMaskTest.AMDZeroColorMaskBug/ES2_OpenGL (9 ms) [70/624] CopyCompressedTextureTest.InternalFormat/ES2_OpenGL (10 ms) [71/624] CopyCompressedTextureTest.InternalFormat/ES3_OpenGL (7 ms) [72/624] CopyCompressedTextureTest.BindingPoints/ES3_OpenGL (8 ms) [73/624] CopyCompressedTextureTest.Immutable/ES3_OpenGL (6 ms) [74/624] CopyTexImageTest.CopyTexSubImageToNonCubeCompleteDestination/ES2_OpenGL (12 ms) [75/624] CopyTextureTest.InvalidTarget/ES2_OpenGL (4 ms) [76/624] CopyTextureTest.DownsampleRGBA5551/ES2_OpenGL (2 ms) [77/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (15 ms) [78/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBA (16 ms) [79/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [80/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGB (8 ms) [81/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipY (13 ms) [82/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBA (16 ms) [83/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (15 ms) [84/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipY (14 ms) [85/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [86/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipY (12 ms) [87/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGB (10 ms) [88/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (14 ms) [89/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYUnmultiplyAlpha (14 ms) [90/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [91/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlphaUnmultiplyAlpha (8 ms) [92/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (14 ms) [93/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipY (15 ms) [94/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (14 ms) [95/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYUnmultiplyAlpha (14 ms) [96/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (12 ms) [97/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipY (13 ms) [98/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (14 ms) [99/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [100/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBA (13 ms) [101/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (13 ms) [102/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [103/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRA (14 ms) [104/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYUnmultiplyAlpha (13 ms) [105/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (11 ms) [106/624] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (14 ms) [107/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (16 ms) [108/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRA (14 ms) [109/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (13 ms) [110/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (12 ms) [111/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYUnmultiplyAlpha (13 ms) [112/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlpha (13 ms) [113/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYUnmultiplyAlpha (13 ms) [114/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (13 ms) [115/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [116/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRA (14 ms) [117/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [118/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGB (6 ms) [119/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBPremultiplyAlphaUnmultiplyAlpha (7 ms) [120/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (13 ms) [121/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYUnmultiplyAlpha (12 ms) [122/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [123/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRA (14 ms) [124/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAUnmultiplyAlpha (14 ms) [125/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYUnmultiplyAlpha (16 ms) [126/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (16 ms) [127/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [128/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (15 ms) [129/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (15 ms) [130/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipY (13 ms) [131/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlpha (13 ms) [132/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlpha (15 ms) [133/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (15 ms) [134/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlpha (15 ms) [135/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipY (16 ms) [136/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (15 ms) [137/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (12 ms) [138/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRA (14 ms) [139/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (12 ms) [140/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (11 ms) [141/624] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (13 ms) [142/624] CopyTextureTestWebGL.NPOT/ES2_OpenGL (6 ms) [143/624] CubeMapTextureTest.RenderToFacesConsecutively/ES3_OpenGL (10 ms) [144/624] DebugTest.Enabled/ES3_OpenGL (7 ms) [145/624] DebugTest.InsertMessageMultiple/ES2_OpenGL (5 ms) [146/624] DebugTest.DebugCallback/ES2_OpenGL (4 ms) [147/624] DebugTest.GetPointer/ES3_OpenGL (5 ms) [148/624] DebugTest.ObjectPtrLabels/ES2_OpenGL (4 ms) [149/624] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES2_OpenGL (15 ms) [150/624] DifferentStencilMasksTest.DrawWithSameEffectiveMask/ES2_OpenGL (8 ms) [151/624] DifferentStencilMasksTest.DrawWithDifferentMask/ES3_OpenGL (6 ms) [152/624] DrawBuffersTest.FirstAndLast/ES2_OpenGL (9 ms) [153/624] DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/ES3_OpenGL (7 ms) [154/624] DrawBuffersTest.BroadcastGLFragColor/ES2_OpenGL (13 ms) [155/624] DrawBuffersWebGL2Test.TwoProgramsWithDifferentOutputsAndClear/ES3_OpenGL (5 ms) [156/624] DXT1CompressedTextureTest.CompressedTexStorage/ES2_OpenGL (11 ms) [157/624] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES2_OpenGL (7 ms) [158/624] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT1/ES2_OpenGL (9 ms) [159/624] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES2_OpenGL (7 ms) [160/624] FenceNVTest.IsFence/ES2_OpenGL (8 ms) [161/624] FenceNVTest.Errors/ES2_OpenGL (5 ms) [162/624] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES3_OpenGL (8 ms) [163/624] CHROMIUMFramebufferMixedSamplesTest.CoverageModulation/ES2_OpenGL (7 ms) [164/624] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview (3 ms) [165/624] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview2 (7 ms) [166/624] FramebufferMultiviewTest.NegativeFramebufferStateQueries/ES3_OpenGL_vertex_shader_multiview (4 ms) [167/624] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview (4 ms) [168/624] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview (4 ms) [169/624] FramebufferMultiviewTest.NegativeMultisampledFramebufferTest/ES3_OpenGL_vertex_shader_multiview2 (6 ms) [170/624] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview (5 ms) [171/624] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview (5 ms) [172/624] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview (5 ms) [173/624] FramebufferRenderMipmapTest.RenderToMipmap/ES2_OpenGL (15 ms) [174/624] FramebufferRenderMipmapTest.RenderToMipmap/ES3_OpenGL (11 ms) [175/624] FramebufferFormatsTest.RGB565/ES2_OpenGL (7 ms) [176/624] FramebufferFormatsTest.RGBA8/ES3_OpenGL (5 ms) [177/624] FramebufferFormatsTest.RenderbufferMultisample_DEPTH32F_STENCIL8/ES2_OpenGL (5 ms) [178/624] FramebufferFormatsTest.IncompleteCubeMap/ES2_OpenGL (6 ms) [179/624] FramebufferTest_ES3.TextureAttachmentMipLevels/ES3_OpenGL (6 ms) [180/624] BasicDrawTest.DrawColor/ES1_OpenGL (102 ms) [181/624] ClientStateEnable.EnableState/ES1_OpenGL (5 ms) [182/624] ClipPlaneTest.InitialState/ES1_OpenGL (6 ms) [183/624] CurrentColorTest.InitialState/ES1_OpenGL (5 ms) [184/624] CurrentColorTest.Set/ES1_OpenGL (4 ms) [185/624] CurrentNormalTest.InitialState/ES1_OpenGL (5 ms) [186/624] DrawTextureTest.Basic/ES1_OpenGL (99 ms) [187/624] MatrixBuiltinsTest.Ortho/ES1_OpenGL (5 ms) [188/624] MatrixStackTest.InitialState/ES1_OpenGL (5 ms) [189/624] LightsTest.NegativeInvalidValue/ES1_OpenGL (4 ms) [190/624] LightsTest.Set/ES1_OpenGL (6 ms) [191/624] PointParameterTest.NegativeEnum/ES1_OpenGL (4 ms) [192/624] PointSpriteTest.TrianglesNotTreatedAsPointSprites/ES1_OpenGL (101 ms) [193/624] TextureEnvTest.NegativeParameter/ES1_OpenGL (5 ms) [194/624] TextureParameterTest.Set/ES1_OpenGL (6 ms) [195/624] TextureTargetEnableTest.InitialState/ES1_OpenGL (5 ms) [196/624] TextureTargetEnableTest.Set/ES1_OpenGL (5 ms) [197/624] GLSLTest.TwoElseIfRewriting/ES2_OpenGL (9 ms) [198/624] GLSLTest.TwoElseIfRewriting/ES3_OpenGL (7 ms) [199/624] GLSLTest.FrontFacingAndVarying/ES3_OpenGL (7 ms) [200/624] GLSLTest.ReleaseCompilerThenCompile/ES2_OpenGL (11 ms) [201/624] GLSLTest.InvariantVaryingBoth/ES3_OpenGL (7 ms) [202/624] GLSLTest.InvariantGLPosition/ES2_OpenGL (7 ms) [203/624] GLSLTest.MissingReturnFloat/ES2_OpenGL (8 ms) [204/624] GLSLTest.MissingReturnVec2/ES3_OpenGL (6 ms) [205/624] GLSLTest.MissingReturnVec3/ES3_OpenGL (7 ms) [206/624] GLSLTest.MissingReturnIVec4/ES3_OpenGL (7 ms) [207/624] GLSLTest.MissingReturnMat4/ES2_OpenGL (7 ms) [208/624] GLSLTest.MissingReturnMat4/ES3_OpenGL (9 ms) [209/624] GLSLTest.InvariantAllIn/ES2_OpenGL (7 ms) [210/624] GLSLTest.MaxVaryingVec4_TwoBuiltins/ES3_OpenGL (10 ms) [211/624] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES2_OpenGL (11 ms) [212/624] GLSLTest.MaxVaryingsSpecialCases/ES2_OpenGL (5 ms) [213/624] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES3_OpenGL (10 ms) [214/624] GLSLTest.MaxVaryingVec3Array/ES2_OpenGL (11 ms) [215/624] GLSLTest.MaxVaryingVec3Array/ES3_OpenGL (12 ms) [216/624] GLSLTest.MaxVaryingVec3AndOneFloat/ES2_OpenGL (11 ms) [217/624] GLSLTest.MaxVaryingVec3AndOneFloat/ES3_OpenGL (10 ms) [218/624] GLSLTest.TwiceMaxVaryingVec2/ES2_OpenGL (5 ms) [219/624] GLSLTest.MixedShaderLengths/ES3_OpenGL (6 ms) [220/624] GLSLTest.ZeroShaderLength/ES2_OpenGL (5 ms) [221/624] GLSLTest.ZeroShaderLength/ES3_OpenGL (5 ms) [222/624] GLSLTest.BadIndexBug/ES2_OpenGL (6 ms) [223/624] GLSLTest.UniformStructWithoutInitializer/ES3_OpenGL (10 ms) [224/624] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES3_OpenGL (5 ms) [225/624] GLSLTest.VerifyMaxFragmentUniformVectors/ES2_OpenGL (70 ms) [226/624] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES2_OpenGL (5 ms) [227/624] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES3_OpenGL (46 ms) [228/624] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES3_OpenGL (11 ms) [229/624] GLSLTest.RenderTrisWithPointCoord/ES3_OpenGL (9 ms) [230/624] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES3_OpenGL (12 ms) [231/624] GLSLTest.ConstantStatementInForLoop/ES3_OpenGL (6 ms) [232/624] GLSLTest.StructureNameMatchingTest/ES3_OpenGL (7 ms) [233/624] GLSLTest.EmbeddedStructUniform/ES3_OpenGL (11 ms) [234/624] GLSLTest.SamplerInStructMemberIndexing/ES2_OpenGL (12 ms) [235/624] GLSLTest.TwoEmbeddedStructUniforms/ES3_OpenGL (11 ms) [236/624] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES3_OpenGL (10 ms) [237/624] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES3_OpenGL (9 ms) [238/624] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (12 ms) [239/624] GLSLTest.VectorScalarDivideAndAddInLoop/ES3_OpenGL (16 ms) [240/624] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES2_OpenGL (7 ms) [241/624] GLSLTest.IfElseIfAndReturn/ES2_OpenGL (11 ms) [242/624] GLSLTest.IfElseIfAndReturn/ES3_OpenGL (11 ms) [243/624] GLSLTest.MemoryExhaustedTest/ES2_OpenGL (6 ms) [244/624] GLSLTest_ES3.GLVertexIDIntegerTextureDrawArrays/ES3_OpenGL (11 ms) [245/624] GLSLTest_ES3.VersionMismatch/ES3_OpenGL (8 ms) [246/624] GLSLTest_ES3.InvariantVaryingBoth/ES3_OpenGL (7 ms) [247/624] GLSLTest_ES3.InvariantAllOut/ES3_OpenGL (5 ms) [248/624] GLSLTest_ES3.AmbiguousConstructorCall2x2/ES3_OpenGL (7 ms) [249/624] GLSLTest_ES3.AmbiguousConstructorCall2x3/ES3_OpenGL (6 ms) [250/624] GLSLTest_ES3.SequenceOperatorEvaluationOrderShortCircuit/ES3_OpenGL (9 ms) [251/624] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyCondition/ES3_OpenGL (7 ms) [252/624] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInLoopCondition/ES3_OpenGL (17 ms) [253/624] GLSLTest_ES3.NestedSwitchWithVariableDeclarationInside/ES3_OpenGL (12 ms) [254/624] GLSLTest_ES3.EmptySwitch/ES3_OpenGL (11 ms) [255/624] GLSLTestNoValidation.DepthRangeUniforms/ES2_OpenGL (10 ms) [256/624] WebGLGLSLTest.MaxVaryingVec4PlusPointCoord/ES2_OpenGL (10 ms) [257/624] WebGLGLSLTest.MaxPlusOneVaryingVec2/ES2_OpenGL (12 ms) [258/624] WebGLGLSLTest.MaxVaryingVec3ArrayAndMaxPlusOneFloatArray/ES2_OpenGL (15 ms) [259/624] WebGLGLSLTest.InitUninitializedGlobals/ES2_OpenGL (9 ms) [260/624] WebGLGLSLTest.UninitializedNamelessStructInGlobalScope/ES2_OpenGL (8 ms) [261/624] ImageTest.ValidationImageBase/ES3_OpenGL (7 ms) [262/624] ImageTest.ValidationGLEGLImageExternal/ES2_OpenGL (10 ms) [263/624] ImageTest.ValidationGLEGLImageExternalESSL3/ES2_OpenGL (8 ms) [264/624] ImageTest.ValidationGLEGLImageExternalESSL3/ES3_OpenGL (8 ms) [265/624] ImageTest.SourceCubeTargetExternal/ES2_OpenGL (6 ms) [266/624] ImageTest.Source3DTargetTexture/ES2_OpenGL (6 ms) [267/624] ImageTest.Source3DTargetTexture/ES3_OpenGL (7 ms) [268/624] ImageTest.Source3DTargetRenderbuffer/ES3_OpenGL (8 ms) [269/624] ImageTest.SourceRenderbufferTargetTexture/ES2_OpenGL (7 ms) [270/624] ImageTest.Deletion/ES3_OpenGL (7 ms) [271/624] ImageTest.RespecificationDifferentSize/ES3_OpenGL (7 ms) [272/624] ImageTest.RespecificationWithFBO/ES3_OpenGL (7 ms) [273/624] ImageTest.UpdatedData/ES3_OpenGL (8 ms) [274/624] IncompleteTextureTest.UpdateTexture/ES2_OpenGL (10 ms) [275/624] IncompleteTextureTestES3.UnpackBufferBound/ES3_OpenGL (10 ms) [276/624] IndexBufferOffsetTest.UInt8Index/ES2_OpenGL (13 ms) [277/624] IndexBufferOffsetTest.UInt32Index/ES3_OpenGL (16 ms) [278/624] IndexedPointsTestUShort.UnsignedShortOffset2/ES2_OpenGL (11 ms) [279/624] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset1/ES2_OpenGL (12 ms) [280/624] IndexedPointsTestUInt.UnsignedIntOffset0/ES2_OpenGL (12 ms) [281/624] IndexedPointsTestUInt.UnsignedIntOffset1/ES2_OpenGL (11 ms) [282/624] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset1/ES2_OpenGL (10 ms) [283/624] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset3/ES2_OpenGL (11 ms) [284/624] InstancingTest.IndexedAttrib0PointBufferAngle/ES2_OpenGL (13 ms) [285/624] InstancingTest.IndexedAttrib1QuadMemoryExt/ES2_OpenGL (10 ms) [286/624] InstancingTest.IndexedAttrib0PointBufferExt/ES2_OpenGL (11 ms) [287/624] InstancingTest.NonIndexedAttrib0QuadBufferAngleOffset0/ES2_OpenGL (16 ms) [288/624] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset0/ES2_OpenGL (12 ms) [289/624] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset4/ES2_OpenGL (11 ms) [290/624] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset0/ES2_OpenGL (10 ms) [291/624] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset2/ES2_OpenGL (11 ms) [292/624] InstancingTest.Instances1Divisor1/ES2_OpenGL (10 ms) [293/624] InstancingTest.Instances2Divisor1/ES2_OpenGL (11 ms) [294/624] InstancingTest.Instances5Divisor2/ES2_OpenGL (12 ms) [295/624] InstancingTest.Instances6Divisor1/ES2_OpenGL (10 ms) [296/624] InstancingTest.Instances8Divisor1/ES2_OpenGL (11 ms) [297/624] InstancingTest.Instances11Divisor2/ES2_OpenGL (18 ms) [298/624] InstancingTest.Instances25Divisor5/ES2_OpenGL (11 ms) [299/624] InstancingTest.Instances25Divisor33/ES2_OpenGL (10 ms) [300/624] InstancingTest.Instances28Divisor3/ES2_OpenGL (10 ms) [301/624] InstancingTest.Instances31Divisor6/ES2_OpenGL (11 ms) [302/624] InstancingTest.Instances32Divisor3/ES2_OpenGL (11 ms) [303/624] InstancingTest.Instances34Divisor3/ES2_OpenGL (10 ms) [304/624] InstancingTestES3.LargeDivisor/ES3_OpenGL (22 ms) [305/624] InstancingTestES3.LargestDivisor/ES3_OpenGL (9 ms) [306/624] LineLoopTest.LineLoopUByteIndices/ES2_OpenGL (10 ms) [307/624] MemorySizeTest.BasicUsageTexture/ES3_OpenGL (12 ms) [308/624] MemorySizeTest.BasicUsageRenderbuffer/ES2_OpenGL (5 ms) [309/624] MemorySizeTest.BasicUsageRenderbuffer/ES3_OpenGL (5 ms) [310/624] MipmapTest.GenerateMipmapFromInitDataThenRender/ES3_OpenGL (12 ms) [311/624] MipmapTest.MipMapGenerationD3D9Bug/ES2_OpenGL (8 ms) [312/624] MipmapTest.TextureCubeGeneralLevelZero/ES3_OpenGL (16 ms) [313/624] MipmapTest.TextureCubeRenderToLevelZero/ES2_OpenGL (15 ms) [314/624] MipmapTestES3.GenerateMipmapBaseLevelOutOfRangeImmutableTexture/ES3_OpenGL (17 ms) [315/624] MultiDrawTest.RequestExtension/ES2_OpenGL (6 ms) [316/624] MultiDrawTest.RequestExtension/DrawID_ES3_OpenGL (4 ms) [317/624] MultiDrawTest.RequestExtension/Instanced_DrawID_ES3_OpenGL (4 ms) [318/624] MultiDrawTest.CanCompile/Instanced_ES3_OpenGL (9 ms) [319/624] MultiDrawTest.CanCompile/Instanced_DrawID_ES3_OpenGL (9 ms) [320/624] MultiDrawTest.MultiDrawArrays/Instanced_ES2_OpenGL (15 ms) [321/624] MultiDrawTest.MultiDrawArrays/Instanced_ES3_OpenGL (14 ms) [322/624] MultiDrawTest.MultiDrawArrays/Instanced_DrawID_ES3_OpenGL (15 ms) [323/624] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES2_OpenGL (15 ms) [324/624] MultiDrawTest.MultiDrawElements/DrawID_ES3_OpenGL (13 ms) [325/624] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES2_OpenGL (8 ms) [326/624] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview2_layered (3 ms) [327/624] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview2_layered (3 ms) [328/624] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview2_layered (7 ms) [329/624] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [330/624] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [331/624] MultiviewOcclusionQueryTest.OcclusionQueryOnlyLeftVisible/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [332/624] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview (5 ms) [333/624] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview (5 ms) [334/624] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [335/624] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [336/624] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview_layered (7 ms) [337/624] PackUnpackTest.PackUnpackHalfNormal/ES3_OpenGL (24 ms) [338/624] PackUnpackTest.PackUnpackSnormSubnormal/ES3_OpenGL (17 ms) [339/624] PackUnpackTest.PackUnpackSnormOverflow/ES3_OpenGL (18 ms) [340/624] CHROMIUMPathRenderingTest.TestPathParameter/ES3_OpenGL (7 ms) [341/624] CHROMIUMPathRenderingTest.TestPathObjectState/ES2_OpenGL (5 ms) [342/624] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES3_OpenGL (5 ms) [343/624] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES3_OpenGL (5 ms) [344/624] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES2_OpenGL (4 ms) [345/624] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES2_OpenGL (6 ms) [346/624] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES3_OpenGL (5 ms) [347/624] PBOExtensionTest.PBOWithOtherTarget/ES3_OpenGL (5 ms) [348/624] ProvokingVertexTest.FlatTriWithTransformFeedback/ES3_OpenGL (8 ms) [349/624] OcclusionQueriesTest.Errors/ES3_OpenGL (8 ms) [350/624] OcclusionQueriesTest.MultiContext/ES3_OpenGL (36 ms) [351/624] ParallelShaderCompileTest.Basic/ES2_OpenGL (7 ms) [352/624] ParallelShaderCompileTest.LinkAndDrawManyPrograms/ES2_OpenGL (416 ms) [353/624] ProgramBinaryTest.SaveAndLoadBinary/ES3_OpenGL (8 ms) [354/624] ReadPixelsTest.OutOfBounds/ES2_OpenGL (7 ms) [355/624] ReadPixelsPBOTest.Basic/ES3_OpenGL (6 ms) [356/624] ReadPixelsPBOTest.PBOTooSmall/ES3_OpenGL (5 ms) [357/624] ReadPixelsPBOTest.ExistingDataPreserved/ES3_OpenGL (5 ms) [358/624] ReadPixelsTextureTest.BasicAttachment2DArray/ES3_OpenGL (5 ms) [359/624] ReadPixelsTextureTest.LayerAttachment2DArray/ES3_OpenGL (5 ms) [360/624] ReadPixelsTextureTest.BasicAttachment2DArrayPBO/ES3_OpenGL (5 ms) [361/624] ReadPixelsTextureTest.LayerAttachment2DArrayPBO/ES3_OpenGL (5 ms) [362/624] RendererTest.SimpleOperation/ES3_OpenGL (8 ms) [363/624] RendererTest.SimpleOperation/ES2_Null (3 ms) [364/624] RendererTest.SimpleOperation/ES3_Null (1 ms) [365/624] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES3_OpenGL (3 ms) [366/624] RobustBufferAccessBehaviorTest.NoBufferData/ES2_OpenGL (3 ms) [367/624] RobustBufferAccessBehaviorTest.NoBufferData/ES3_OpenGL (2 ms) [368/624] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES3_OpenGL (3 ms) [369/624] RobustBufferAccessBehaviorTest.EmptyBuffer/ES2_OpenGL (5 ms) [370/624] RobustBufferAccessBehaviorTest.DynamicBuffer/ES3_OpenGL (5 ms) [371/624] RobustClientMemoryTest.ReadPixels/ES2_OpenGL (5 ms) [372/624] RobustResourceInitTest.BufferDataZeroSize/ES3_OpenGL (5 ms) [373/624] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES2_OpenGL (6 ms) [374/624] RobustResourceInitTest.UninitializedPartsOfCopied2DTexturesAreBlack/ES2_OpenGL (5 ms) [375/624] RobustResourceInitTest.ReadingOutOfBoundsCopiedTexture/ES2_OpenGL (7 ms) [376/624] RobustResourceInitTest.Texture/ES2_OpenGL (6 ms) [377/624] RobustResourceInitTest.Renderbuffer/ES3_OpenGL (6 ms) [378/624] RobustResourceInitTest.MaskedDepthClear/ES2_OpenGL (12 ms) [379/624] RobustResourceInitTest.CopyTexSubImage2D/ES2_OpenGL (7 ms) [380/624] RobustResourceInitTest.ClearWithScissor/ES3_OpenGL (6 ms) [381/624] RobustResourceInitTest.SurfaceInitialized/ES2_OpenGL (7 ms) [382/624] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES3_OpenGL (7 ms) [383/624] RobustResourceInitTestES3.CopyTexSubImage3DTextureWronglyInitialized/ES3_OpenGL (5 ms) [384/624] RobustResourceInitTestES3.TextureInit_IntRGB32/ES3_OpenGL (11 ms) [385/624] RobustResourceInitTestES3.BlitFramebufferOutOfBounds/ES3_OpenGL (5 ms) [386/624] RobustResourceInitTestES3.CompressedSubImage/ES3_OpenGL (10 ms) [387/624] SamplersTest.InvalidUnderTextureSamplerMaxAnisotropyExt/ES3_OpenGL (7 ms) [388/624] SamplersTest.InvalidOverTextureSamplerMaxAnisotropyExt/ES3_OpenGL (5 ms) [389/624] SimpleOperationTest.CullFaceFrontEnabledState/ES3_OpenGL (11 ms) [390/624] SimpleOperationTest.CompileVertexShader/ES3_OpenGL (5 ms) [391/624] SimpleOperationTest.ScissorTest/ES2_OpenGL (9 ms) [392/624] SimpleOperationTest.LinkProgramShadersNoInputs/ES2_OpenGL (7 ms) [393/624] SimpleOperationTest.LinkProgramShadersNoInputs/ES3_OpenGL (6 ms) [394/624] SimpleOperationTest.LinkProgramWithUniforms/ES2_OpenGL (7 ms) [395/624] SimpleOperationTest.LinkProgramWithUniforms/ES3_OpenGL (7 ms) [396/624] SimpleOperationTest.BufferDataWithData/ES3_OpenGL (7 ms) [397/624] SimpleOperationTest.BufferDataWithNoData/ES2_OpenGL (4 ms) [398/624] SimpleOperationTest.BufferSubData/ES3_OpenGL (5 ms) [399/624] SimpleOperationTest.DrawQuadTwice/ES3_OpenGL (9 ms) [400/624] SimpleOperationTest.DrawQuadWithFragmentUniform/ES3_OpenGL (9 ms) [401/624] SimpleOperationTest.DrawQuadWithVertexUniform/ES2_OpenGL (11 ms) [402/624] SimpleOperationTest.CreateTexture2DNoData/ES2_OpenGL (4 ms) [403/624] SimpleOperationTest.CreateTexture2DNoData/ES3_OpenGL (5 ms) [404/624] SimpleOperationTest.CreateTextureCubeWithData/ES2_OpenGL (5 ms) [405/624] SimpleOperationTest.CreateTextureCubeWithData/ES3_OpenGL (5 ms) [406/624] SimpleOperationTest.LinkProgramWithTexture/ES3_OpenGL (8 ms) [407/624] SimpleOperationTest.DrawWith2DTexture/ES3_OpenGL (9 ms) [408/624] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES2_OpenGL (8 ms) [409/624] SimpleOperationTest.RenderToTexture/ES3_OpenGL (9 ms) [410/624] SimpleOperationTest.RenderbufferAttachment/ES2_OpenGL (9 ms) [411/624] SimpleOperationTest.RenderbufferAttachment/ES3_OpenGL (9 ms) [412/624] SixteenBppTextureTest.RGBA5551Validation/ES2_OpenGL (11 ms) [413/624] SixteenBppTextureTestES3.RGB565UploadRGB8/ES3_OpenGL (14 ms) [414/624] SixteenBppTextureTestES3.RGB565FramebufferReadback/ES3_OpenGL (13 ms) [415/624] SRGBTextureTest.SRGBValidation/ES2_OpenGL (7 ms) [416/624] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES2_OpenGL (6 ms) [417/624] SRGBTextureTest.GenerateMipmaps/ES2_OpenGL (8 ms) [418/624] SRGBTextureTest.GenerateMipmaps/ES3_OpenGL (7 ms) [419/624] StateChangeTest.CopyTexImage2DSync/ES2_OpenGL (7 ms) [420/624] StateChangeTest.FramebufferIncompleteDepthAttachment/ES2_OpenGL (5 ms) [421/624] StateChangeTest.FramebufferIncompleteDepthStencilAttachment/ES2_OpenGL (5 ms) [422/624] StateChangeTestES3.CopyTexSubImage3DSync/ES3_OpenGL (7 ms) [423/624] StateChangeTestES3.BlitFramebufferSync/ES3_OpenGL (7 ms) [424/624] StateChangeTestES3.VertexArrayObjectAndDisabledAttributes/ES3_OpenGL (14 ms) [425/624] StateChangeRenderTest.GenerateMipmap/ES2_OpenGL (9 ms) [426/624] StateChangeRenderTest.DepthRangeUpdates/ES2_OpenGL (13 ms) [427/624] LineLoopStateChangeTest.DrawElementsThenDrawArrays/ES2_OpenGL (10 ms) [428/624] LineLoopStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (8 ms) [429/624] SimpleStateChangeTest.RedefineBufferInUse/ES2_OpenGL (16 ms) [430/624] SimpleStateChangeTest.ChangeTextureFilterModeBetweenTwoDraws/ES2_OpenGL (11 ms) [431/624] SimpleStateChangeTest.DeleteFramebufferInUse/ES2_OpenGL (9 ms) [432/624] SimpleStateChangeTest.DynamicAllocationOfMemoryForTextures/ES2_OpenGL (11 ms) [433/624] SimpleStateChangeTest.EnableAndDisableCullFace/ES2_OpenGL (10 ms) [434/624] SimpleStateChangeTest.UniformUpdateTest/ES2_OpenGL (10 ms) [435/624] SimpleStateChangeTest.ReleaseShaderInUseThatReadsFromUniforms/ES2_OpenGL (10 ms) [436/624] SimpleStateChangeTest.DeleteTextureThenDraw/ES2_OpenGL (9 ms) [437/624] ValidationStateChangeTest.MapBufferAndDraw/ES3_OpenGL (16 ms) [438/624] ValidationStateChangeTest.UniformBlockNegativeAPI/ES3_OpenGL (10 ms) [439/624] WebGL2ValidationStateChangeTest.DrawFramebufferNegativeAPI/ES3_OpenGL (10 ms) [440/624] SwizzleTest.RGBA32F_2D/ES3_OpenGL (34 ms) [441/624] SwizzleTest.RG32F_2D/ES3_OpenGL (25 ms) [442/624] SwizzleTest.R32F_2D/ES3_OpenGL (25 ms) [443/624] SwizzleTest.D32F_2D/ES3_OpenGL (27 ms) [444/624] SwizzleTest.D24_2D/ES3_OpenGL (27 ms) [445/624] SwizzleTest.LA8_2D/ES3_OpenGL (21 ms) [446/624] SwizzleTest.L32F_2D/ES3_OpenGL (23 ms) [447/624] SwizzleTest.A32F_2D/ES3_OpenGL (26 ms) [448/624] SyncQueriesTest.Basic/ES2_OpenGL (8 ms) [449/624] TextureMultisampleTest.MaxIntegerSamples/ES3_OpenGL (6 ms) [450/624] TextureMultisampleTest.GetTexLevelParameter/ES3_OpenGL (5 ms) [451/624] NegativeTextureMultisampleTest.Negtive/ES3_OpenGL (5 ms) [452/624] TextureRectangleTest.TexImage2D/ES3_OpenGL (4 ms) [453/624] TextureRectangleTest.CompressedTexImage2DDisallowed/ES3_OpenGL (4 ms) [454/624] TextureRectangleTest.TexParameterRestriction/ES2_OpenGL (5 ms) [455/624] TextureRectangleTest.FramebufferTexture2DLevel/ES2_OpenGL (4 ms) [456/624] TextureRectangleTest.RenderToRectangle/ES3_OpenGL (5 ms) [457/624] Texture2DTest.CopySubImageFloat_R_R/ES2_OpenGL (9 ms) [458/624] Texture2DTest.CopySubImageFloat_RGB_RG/ES2_OpenGL (7 ms) [459/624] TextureCubeTest.CubeMapBug/ES2_OpenGL (12 ms) [460/624] TextureCubeTest.CubeMapDraw/ES2_OpenGL (11 ms) [461/624] TextureCubeTest.CubeMapFBO/ES2_OpenGL (9 ms) [462/624] TextureCubeTest.CubeMapFBOScissoredClear/ES2_OpenGL (9 ms) [463/624] Sampler2DAsFunctionParameterTest.Sampler2DAsFunctionParameter/ES2_OpenGL (10 ms) [464/624] Texture2DTestWithDrawScale.MipmapsTwice/ES2_OpenGL (10 ms) [465/624] Texture2DTestES3.TextureImplPropogatesDirtyBits/ES3_OpenGL (17 ms) [466/624] Texture2DTestES3.FramebufferTextureChangingBaselevel/ES3_OpenGL (13 ms) [467/624] Texture2DTestES3.TextureCompletenessChangesWithMaxLevel/ES3_OpenGL (12 ms) [468/624] Texture2DTestES3.UnpackSkipImages2D/ES3_OpenGL (11 ms) [469/624] Texture2DTestES3.DepthTexturesWithMipmaps/ES3_OpenGL (12 ms) [470/624] Texture2DTestES3.SingleTextureMultipleSamplers/ES3_OpenGL (19 ms) [471/624] Texture2DTestES3.NegativeTextureBaseLevelAndMaxLevel/ES3_OpenGL (8 ms) [472/624] Texture3DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (13 ms) [473/624] Texture2DArrayTestES3.RedefineInittableArray/ES3_OpenGL (11 ms) [474/624] ShadowSamplerPlusSampler3DTestES3.ShadowSamplerPlusSampler3DDraw/ES3_OpenGL (13 ms) [475/624] SamplerInStructArrayAsFunctionParameterTest.SamplerInStructArrayAsFunctionParameter/ES2_OpenGL (12 ms) [476/624] TextureBorderClampTest.TextureBorderClampFunctional/ES2_OpenGL (13 ms) [477/624] TextureBorderClampTest.TextureBorderClampValidation/ES2_OpenGL (6 ms) [478/624] TextureBorderClampTestES3.TextureBorderClampES3Functional2/ES3_OpenGL (6 ms) [479/624] TextureBorderClampIntegerTestES3.TextureBorderClampInteger/ES3_OpenGL (12 ms) [480/624] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned/ES3_OpenGL (13 ms) [481/624] TextureBorderClampIntegerTestES3.TextureBorderClampIntegerUnsigned2/ES3_OpenGL (12 ms) [482/624] TextureLimitsTest.MaxActiveFragmentTextures/ES2_OpenGL (20 ms) [483/624] TextureLimitsTest.TextureTypeConflict/ES2_OpenGL (8 ms) [484/624] Texture2DNorm16TestES3.TextureNorm16Test/ES3_OpenGL (7 ms) [485/624] Texture2DIntegerTestES3.IntegerTextureNonZeroBaseLevel/ES3_OpenGL (12 ms) [486/624] TimerQueriesTest.TimeElapsed/ES3_OpenGL (14 ms) [487/624] TimerQueriesTest.Timestamp/ES3_OpenGL (9 ms) [488/624] TransformFeedbackTest.BufferRebinding/ES3_OpenGL (339 ms) [489/624] TransformFeedbackTest.VertexOnly/ES3_OpenGL (28 ms) [490/624] TransformFeedbackTest.CaptureAndCopy/ES3_OpenGL (10 ms) [491/624] UniformBufferTest.UniformBufferRange/ES3_OpenGL (10 ms) [492/624] UniformBufferTest.UniformBufferBindings/ES3_OpenGL (9 ms) [493/624] UniformBufferTest.UniformBufferManyUpdates/ES3_OpenGL (10 ms) [494/624] UniformBufferTest.UniformBlockReservedOpenGLName/ES3_OpenGL (10 ms) [495/624] UniformBufferTest.Std140UniformBlockInstanceWithNestedStructsContainingVec3s/ES3_OpenGL (12 ms) [496/624] SimpleUniformTest.FloatUniformStateQuery/ES2_OpenGL (7 ms) [497/624] SimpleUniformTest.FloatVec2UniformStateQuery/ES2_OpenGL (7 ms) [498/624] SimpleUniformTest.FloatVec2UniformStateQuery/ES3_OpenGL (7 ms) [499/624] SimpleUniformTest.FloatArrayUniformStateQuery/ES2_OpenGL (7 ms) [500/624] SimpleUniformTest.ArrayOfMat3UniformStateQuery/ES2_OpenGL (7 ms) [501/624] UniformTest.GetUniformNoCurrentProgram/ES2_OpenGL (7 ms) [502/624] UniformTest.Sampler/ES2_OpenGL (8 ms) [503/624] UniformTest.UniformWithReservedOpenGLName/ES2_OpenGL (14 ms) [504/624] UniformTestES3.TransposedMatrixArrayUniformStateQuery/ES3_OpenGL (9 ms) [505/624] UniformTestES3.MatrixUniformUpload/ES3_OpenGL (76 ms) [506/624] UnpackAlignmentTest.Alignment1RGBUByte/ES2_OpenGL (11 ms) [507/624] UnpackAlignmentTest.Alignment1RGBUByte/ES3_OpenGL (10 ms) [508/624] UnpackAlignmentTest.Alignment1RGBAUShort5551/ES2_OpenGL (10 ms) [509/624] UnpackAlignmentTest.Alignment2RGBAUByte/ES3_OpenGL (9 ms) [510/624] UnpackAlignmentTest.Alignment2AUByte/ES2_OpenGL (9 ms) [511/624] UnpackAlignmentTest.Alignment4RGBAUByte/ES2_OpenGL (10 ms) [512/624] UnpackAlignmentTest.Alignment4RGBUByte/ES2_OpenGL (9 ms) [513/624] UnpackAlignmentTest.Alignment4RGBUByte/ES3_OpenGL (9 ms) [514/624] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES2_OpenGL (10 ms) [515/624] UnpackAlignmentTest.Alignment4RGBAUShort5551/ES3_OpenGL (11 ms) [516/624] UnpackAlignmentTest.Alignment4RGBAUShort565/ES2_OpenGL (10 ms) [517/624] UnpackAlignmentTest.Alignment4RGBAUShort565/ES3_OpenGL (9 ms) [518/624] UnpackAlignmentTest.Alignment4LAUByte/ES3_OpenGL (16 ms) [519/624] UnpackAlignmentTest.Alignment4AUByte/ES2_OpenGL (10 ms) [520/624] UnpackAlignmentTest.Alignment4AUByte/ES3_OpenGL (9 ms) [521/624] UnpackAlignmentTest.Alignment8RGBUByte/ES3_OpenGL (10 ms) [522/624] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES2_OpenGL (9 ms) [523/624] UnpackAlignmentTest.Alignment8AUByte/ES3_OpenGL (9 ms) [524/624] UnpackRowLengthTest.RowLength128/ES2_OpenGL (11 ms) [525/624] UnpackRowLengthTest.RowLength128/ES3_OpenGL (10 ms) [526/624] VertexAttributeTest.UnsignedByteUnnormalized/ES3_OpenGL (5 ms) [527/624] VertexAttributeTest.UnsignedByteNormalized/ES2_OpenGL (6 ms) [528/624] VertexAttributeTest.ByteUnnormalized/ES2_OpenGL (5 ms) [529/624] VertexAttributeTest.ByteUnnormalized/ES3_OpenGL (5 ms) [530/624] VertexAttributeTest.ByteNormalized/ES3_OpenGL (5 ms) [531/624] VertexAttributeTest.UnsignedShortUnnormalized/ES2_OpenGL (5 ms) [532/624] VertexAttributeTest.UnsignedShortNormalized/ES3_OpenGL (9 ms) [533/624] VertexAttributeTest.ShortNormalized/ES2_OpenGL (5 ms) [534/624] VertexAttributeTest.ShortNormalized/ES3_OpenGL (5 ms) [535/624] VertexAttributeTest.NegativeUsingDifferentFormatAndSameClientMemoryPointer/ES3_OpenGL (4 ms) [536/624] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES3_OpenGL (6 ms) [537/624] VertexAttributeTest.DisabledAttribArrays/ES3_OpenGL (65 ms) [538/624] VertexAttributeTest.DisabledAttribUpdates/ES3_OpenGL (12 ms) [539/624] VertexAttributeTestES3.IntNormalized/ES3_OpenGL (5 ms) [540/624] VertexAttributeTestES3.EnabledButInactiveAttributes/ES3_OpenGL (5 ms) [541/624] VertexAttributeOORTest.ANGLEDrawElementsBufferTooSmall/ES2_OpenGL (6 ms) [542/624] VertexAttributeOORTest.ANGLEDrawArraysOutOfBoundsCases/ES2_OpenGL (6 ms) [543/624] WebGLCompatibilityTest.DepthStencilBindingPoint/ES3_OpenGL (5 ms) [544/624] WebGLCompatibilityTest.EnableExtensionValidation/ES2_OpenGL (4 ms) [545/624] WebGLCompatibilityTest.EnableExtensionValidation/ES3_OpenGL (5 ms) [546/624] WebGLCompatibilityTest.EnableExtensionUintIndices/ES2_OpenGL (8 ms) [547/624] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES2_OpenGL (5 ms) [548/624] WebGLCompatibilityTest.EnableExtensionStandardDerivitives/ES3_OpenGL (6 ms) [549/624] WebGLCompatibilityTest.EnableExtensionFragDepth/ES2_OpenGL (6 ms) [550/624] WebGLCompatibilityTest.ExtensionCompilerSpec/ES3_OpenGL (5 ms) [551/624] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES2_OpenGL (5 ms) [552/624] WebGLCompatibilityTest.EnableMapBufferExtensions/ES2_OpenGL (5 ms) [553/624] WebGLCompatibilityTest.EnableMapBufferExtensions/ES3_OpenGL (5 ms) [554/624] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES3_OpenGL (5 ms) [555/624] WebGLCompatibilityTest.EnableQueryExtensions/ES3_OpenGL (5 ms) [556/624] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES2_OpenGL (5 ms) [557/624] WebGLCompatibilityTest.EnableFramebufferMultisampleExtension/ES3_OpenGL (7 ms) [558/624] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES3_OpenGL (4 ms) [559/624] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES2_OpenGL (5 ms) [560/624] WebGLCompatibilityTest.EnableInstancedArraysExtensionEXT/ES3_OpenGL (4 ms) [561/624] WebGLCompatibilityTest.EnablePackReverseRowOrderExtension/ES3_OpenGL (5 ms) [562/624] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES3_OpenGL (4 ms) [563/624] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES3_OpenGL (5 ms) [564/624] WebGLCompatibilityTest.FramebufferAttachmentSizeMismatch/ES3_OpenGL (5 ms) [565/624] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES3_OpenGL (5 ms) [566/624] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES2_OpenGL (8 ms) [567/624] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES3_OpenGL (8 ms) [568/624] WebGLCompatibilityTest.MaxStride/ES3_OpenGL (5 ms) [569/624] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES3_OpenGL (7 ms) [570/624] WebGLCompatibilityTest.DepthRange/ES2_OpenGL (5 ms) [571/624] WebGLCompatibilityTest.DepthRange/ES3_OpenGL (5 ms) [572/624] WebGLCompatibilityTest.NPOT/ES2_OpenGL (5 ms) [573/624] WebGLCompatibilityTest.NPOT/ES3_OpenGL (5 ms) [574/624] WebGLCompatibilityTest.DefaultPosition/ES3_OpenGL (9 ms) [575/624] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES2_OpenGL (6 ms) [576/624] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES3_OpenGL (8 ms) [577/624] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES2_OpenGL (5 ms) [578/624] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES3_OpenGL (5 ms) [579/624] WebGLCompatibilityTest.GlobalNamesConflict/ES2_OpenGL (5 ms) [580/624] WebGLCompatibilityTest.CompressedTextureS3TC/ES2_OpenGL (5 ms) [581/624] WebGLCompatibilityTest.L32FTextures/ES2_OpenGL (73 ms) [582/624] WebGLCompatibilityTest.LA32FTextures/ES2_OpenGL (79 ms) [583/624] WebGLCompatibilityTest.R32FTextures/ES3_OpenGL (87 ms) [584/624] WebGLCompatibilityTest.FloatBlend/ES3_OpenGL (11 ms) [585/624] WebGLCompatibilityTest.R16FTextures/ES2_OpenGL (54 ms) [586/624] WebGLCompatibilityTest.SizedRGBA32FFormats/ES2_OpenGL (5 ms) [587/624] WebGLCompatibilityTest.SizedRGBA32FFormats/ES3_OpenGL (5 ms) [588/624] WebGLCompatibilityTest.DepthStencilAttachment/ES2_OpenGL (5 ms) [589/624] WebGLCompatibilityTest.DepthStencilAttachment/ES3_OpenGL (4 ms) [590/624] WebGLCompatibilityTest.DrawBuffers/ES2_OpenGL (13 ms) [591/624] WebGLCompatibilityTest.EnableTextureFormatExtensions/ES2_OpenGL (5 ms) [592/624] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGBA/ES2_OpenGL (4 ms) [593/624] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT3SRGBA/ES3_OpenGL (5 ms) [594/624] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5SRGBA/ES3_OpenGL (5 ms) [595/624] WebGL2CompatibilityTest.ClearBufferTypeCompatibity/ES3_OpenGL (5 ms) [596/624] WebGL2CompatibilityTest.VertexShaderAttributeTypeMismatch/ES3_OpenGL (9 ms) [597/624] WebGL2CompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (4 ms) [598/624] WebGL2CompatibilityTest.TransformFeedbackDoubleBinding/ES3_OpenGL (6 ms) [599/624] WebGL2CompatibilityTest.UniformVariablesReturnTypes/ES3_OpenGL (5 ms) [600/624] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES2_OpenGL (5 ms) [601/624] WebGLReadOutsideFramebufferTest.CopyTexImage2D/ES3_OpenGL (17 ms) [602/624] EGLContextSharingTest.BindTextureAfterShareContextFree/ES2_OpenGL (7 ms) [603/624] EGLContextSharingTest.DisplayShareGroupObjectSharing/ES2_OpenGL (6 ms) [604/624] EGLDebugTest.ExtensionAlwaysAvailable/ES2_OpenGL (5 ms) [605/624] EGLDebugTest.DefaultParameters/ES3_OpenGL (5 ms) [606/624] EGLDebugTest.SetMessageControl/ES3_OpenGL (5 ms) [607/624] EGLDebugTest.SetLabel/ES2_OpenGL (4 ms) [608/624] EGLQueryContextTest.GetRenderBufferNoSurface/ES3_OpenGL_NoFixture (3 ms) [609/624] EGLQueryContextTest.NotInitialized/ES2_OpenGL_NoFixture (3 ms) [610/624] EGLQueryContextTest.BadContext/ES2_OpenGL_NoFixture (2 ms) [611/624] EGLRecordableTest.ExtensionAlwaysAvailable/ES2_OpenGL (5 ms) [612/624] EGLSanityCheckTest.IsRunningOnANGLE/ES2_Default_NoFixture (0 ms) [613/624] EGLSurfacelessContextTest.MakeCurrentSurfaceless/ES2_OpenGL_NoFixture (3 ms) [614/624] EGLSurfacelessContextTest.DefaultScissorAndViewport/ES2_OpenGL_NoFixture (2 ms) [615/624] EGLSurfaceTest.CreateWithEGLConfig5650Support/ES3_OpenGL_NoFixture (6 ms) [616/624] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES2_OpenGL_NoFixture (5 ms) [617/624] EGLSurfaceTest.CreateWithEGLConfig5551Support/ES3_OpenGL_NoFixture (4 ms) [618/624] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES2_OpenGL_NoFixture (5 ms) [619/624] EGLSyncTest.BasicOperations/ES2_OpenGL (14 ms) [620/624] GPUTestConfigTest.GPUTestConfigConditions/ES2_OpenGL (5 ms) [621/624] GPUTestConfigTest.GPUTestConfigConditions/ES3_OpenGL (5 ms) [622/624] GPUTestConfigTest.GPUTestConfigConditions_D3D11/ES2_OpenGL (5 ms) [623/624] GPUTestConfigTest.GPUTestConfigConditions_GLDesktop/ES3_OpenGL (4 ms) [624/624] IOSurfaceClientBufferTest.NegativeValidationBadAttributes/ES3_OpenGL (4 ms) SUCCESS: all tests passed. Tests took 8 seconds. 44e6c58b905fce10: exit 0 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 2/4 Using 1 parallel jobs. 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Note: Google Test filter = 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adersSignatureBug/ES3_OpenGL:ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL:ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL:ProgramParameterTest.ValidatePname/ES3_OpenGL:ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL:ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL:ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL:ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL:ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL:ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL:ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL:RendererTest.Strings/ES3_Null:RendererTest.RequestedRendererCreated/ES3_OpenGL:RendererTest.RequestedRendererCreated/ES3_Null:RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL:RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL:RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL:RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL:RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL:RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL:RobustClientMemoryTest.GetInteger/ES3_OpenGL:RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL:RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL:RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL:RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL:RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL:RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL:RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL:RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL:RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL:RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL:RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL:SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL:SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL:SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL:SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL:SimpleOperationTest.ScissorTest/ES3_OpenGL:SimpleOperationTest.BufferDataWithData/ES2_OpenGL:SimpleOperationTest.BufferSubData/ES2_OpenGL:SimpleOperationTest.DrawQuad/ES3_OpenGL:SimpleOperationTest.DrawLine/ES2_OpenGL:SimpleOperationTest.DrawLine/ES3_OpenGL:SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL:SimpleOperationTest.DrawTriangleFan/ES3_OpenGL:SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL:SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL:SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL:SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL:SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL:SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL:SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL:SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL:SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL:SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL:SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL:SRGBFramebufferTest.BasicUsage/ES2_OpenGL:SRGBFramebufferTest.BasicUsage/ES3_OpenGL:SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL:SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL:SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL:SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL:SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL:StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL:StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL:StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL:SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL:SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL:SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL:SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL:SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL:SimpleStateChangeTest.RelinkProgram/ES2_OpenGL:SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL:WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL:SwizzleTest.D16_2D/ES3_OpenGL:SwizzleTest.L8_2D/ES3_OpenGL:SwizzleTest.A8_2D/ES3_OpenGL:SyncQueriesTest.Validation/ES2_OpenGL:TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL:TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL:TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL:TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL:TextureRectangleTest.TexStorage2D/ES2_OpenGL:TextureRectangleTest.TexParameterRestriction/ES3_OpenGL:TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL:TextureRectangleTestES3.CopyTexImage/ES3_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL:Texture2DTest.NPOTSubImageParameters/ES2_OpenGL:Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL:SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL:Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL:Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL:Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL:Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL:Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL:Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL:SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL:Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL:Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL:Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL:SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL:SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL:TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL:TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL:TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL:TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL:TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL:TimerQueriesTest.ProcAddresses/ES2_OpenGL:TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL:TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL:TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL:TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL:TimerQueriesTest.Timestamp/ES2_OpenGL:TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL:TransformFeedbackTest.RecordAndDraw/ES3_OpenGL:TransformFeedbackTest.BufferBinding/ES3_OpenGL:TransformFeedbackTest.PackingBug/ES3_OpenGL:TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL:TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL:TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL:TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL:TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL:UniformBufferTest.Simple/ES3_OpenGL:UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL:UniformBufferTest.ActiveUniformNames/ES3_OpenGL:UniformBufferTest.VeryLarge/ES3_OpenGL:UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL:UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL:UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL:SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL:UniformTest.IntUniformStateQuery/ES2_OpenGL:UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL:UniformTestES3.OverflowArray/ES3_OpenGL:UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL:UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL:UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL:UnpackRowLengthTest.RowLength1024/ES2_OpenGL:VertexAttributeTest.ShortUnnormalized/ES3_OpenGL:VertexAttributeTest.MaxAttribs/ES2_OpenGL:VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL:VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL:VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL:VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL:VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL:VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL:VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL:VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL:VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL:VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL:VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL:WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL:WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL:WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL:WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL:WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL:WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL:WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL:WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL:WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL:WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL:WebGLCompatibilityTest.MaxStride/ES2_OpenGL:WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL:WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL:WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL:WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL:WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL:WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL:WebGLCompatibilityTest.L32FTextures/ES3_OpenGL:WebGLCompatibilityTest.R32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL:WebGLCompatibilityTest.FloatBlend/ES2_OpenGL:WebGLCompatibilityTest.R16FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL:WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL:WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL:WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL:WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL:WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL:WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL:WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL:WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL:WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL:WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL:WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL:WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL:WebGLFramebufferTest.TestAttachments/ES3_OpenGL:WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL:WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL:EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL:EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL:EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL:EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture:EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture:EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture:EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture:EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture:EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture:EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture:EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture:EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture:EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture:EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture:EGLSyncTest.GetSyncAttrib/ES2_OpenGL:EGLSyncTest.GetSyncAttrib/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL:IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL [==========] Running 673 tests from 156 test suites. [----------] Global test environment set-up. [----------] 4 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.QueryValidation/ES2_OpenGL [ OK ] BindGeneratesResourceTest.QueryValidation/ES2_OpenGL (558 ms) [ RUN ] BindGeneratesResourceTest.Buffers/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Buffers/ES2_OpenGL (37 ms) [ RUN ] BindGeneratesResourceTest.Framebuffers/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Framebuffers/ES2_OpenGL (5 ms) [ RUN ] BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL (5 ms) [----------] 4 tests from BindGeneratesResourceTest (606 ms total) [----------] 1 test from BindUniformLocationTest [ RUN ] BindUniformLocationTest.SamplerLocation/ES2_OpenGL [ OK ] BindUniformLocationTest.SamplerLocation/ES2_OpenGL (20 ms) [----------] 1 test from BindUniformLocationTest (20 ms total) [----------] 1 test from EXTBlendFuncExtendedTest [ RUN ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL (4 ms) [----------] 1 test from EXTBlendFuncExtendedTest (4 ms total) [----------] 2 tests from EXTBlendFuncExtendedDrawTest [ RUN ] EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL (7 ms) [ RUN ] EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL (5 ms) [----------] 2 tests from EXTBlendFuncExtendedDrawTest (12 ms total) [----------] 2 tests from EXTBlendFuncExtendedDrawTestES3 [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL (5 ms) [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL (5 ms) [----------] 2 tests from EXTBlendFuncExtendedDrawTestES3 (10 ms total) [----------] 2 tests from EXTBlendFuncExtendedTestES3 [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL (5 ms) [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL (5 ms) [----------] 2 tests from EXTBlendFuncExtendedTestES3 (10 ms total) [----------] 1 test from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA8/ES2_OpenGL [ OK ] BlendMinMaxTest.RGBA8/ES2_OpenGL (27 ms) [----------] 1 test from BlendMinMaxTest (27 ms total) [----------] 11 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL (16 ms) [ RUN ] BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL (13 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL (13 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL (11 ms) [ RUN ] BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL (14 ms) [----------] 11 tests from BlitFramebufferANGLETest (154 ms total) [----------] 1 test from BlitFramebufferTest [ RUN ] BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL [ OK ] BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL (23 ms) [----------] 1 test from BlitFramebufferTest (23 ms total) [----------] 4 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL (12 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL (7 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL (7 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL (6 ms) [----------] 4 tests from BPTCCompressedTextureTest (33 ms total) [----------] 2 tests from BPTCCompressedTextureTestES3 [ RUN ] BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL (6 ms) [ RUN ] BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL (6 ms) [----------] 2 tests from BPTCCompressedTextureTestES3 (12 ms total) [----------] 2 tests from BufferDataTest [ RUN ] BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL [ OK ] BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL (11 ms) [ RUN ] BufferDataTest.MapBufferOES/ES2_OpenGL [ OK ] BufferDataTest.MapBufferOES/ES2_OpenGL (8 ms) [----------] 2 tests from BufferDataTest (19 ms total) [----------] 1 test from IndexedBufferCopyTest [ RUN ] IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL (7 ms) [----------] 1 test from IndexedBufferCopyTest (7 ms total) [----------] 1 test from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL (12 ms) [----------] 1 test from BuiltinVariableVertexIdTest (12 ms total) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest [ RUN ] BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL [ OK ] BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL (11 ms) [----------] 1 test from BuiltinVariableFragDepthClampingFloatRBOTest (11 ms total) [----------] 3 tests from ClearTest [ RUN ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL [ OK ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL (11 ms) [ RUN ] ClearTest.ClearIsClamped/ES3_OpenGL [ OK ] ClearTest.ClearIsClamped/ES3_OpenGL (4 ms) [ RUN ] ClearTest.Stencil8Scissored/ES2_OpenGL [ OK ] ClearTest.Stencil8Scissored/ES2_OpenGL (5 ms) [----------] 3 tests from ClearTest (20 ms total) [----------] 3 tests from ClearTestES3 [ RUN ] ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL [ OK ] ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL (6 ms) [ RUN ] ClearTestES3.BadFBOSerialBug/ES3_OpenGL [ OK ] ClearTestES3.BadFBOSerialBug/ES3_OpenGL (11 ms) [ RUN ] ClearTestES3.SRGBClear/ES3_OpenGL [ OK ] ClearTestES3.SRGBClear/ES3_OpenGL (9 ms) [----------] 3 tests from ClearTestES3 (26 ms total) [----------] 27 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL (7 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s (15 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c (6 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d (9 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL (6 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds (16 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c (5 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd (12 ms) [----------] 27 tests from MaskedScissoredClearTest (294 ms total) [----------] 2 tests from ClientArraysTest [ RUN ] ClientArraysTest.ExtensionStringExposed/ES3_OpenGL [ OK ] ClientArraysTest.ExtensionStringExposed/ES3_OpenGL (5 ms) [ RUN ] ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL (7 ms) [----------] 2 tests from ClientArraysTest (12 ms total) [----------] 3 tests from ContextLostTest [ RUN ] ContextLostTest.ExtensionStringExposed/ES2_Null [ OK ] ContextLostTest.ExtensionStringExposed/ES2_Null (3 ms) [ RUN ] ContextLostTest.BasicUsage/ES2_Null Test skipped: !EnsureGLExtensionEnabled("GL_EXT_robustness"). [ OK ] ContextLostTest.BasicUsage/ES2_Null (0 ms) [ RUN ] ContextLostTest.PollingQuery/ES2_Null Test skipped: getClientMajorVersion() < 3. [ OK ] ContextLostTest.PollingQuery/ES2_Null (1 ms) [----------] 3 tests from ContextLostTest (4 ms total) [----------] 3 tests from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.Basic/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. Test skipped: !checkExtensions(). [ OK ] CopyCompressedTextureTest.Basic/ES2_OpenGL (5 ms) [ RUN ] CopyCompressedTextureTest.Basic/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. Test skipped: !checkExtensions(). [ OK ] CopyCompressedTextureTest.Basic/ES3_OpenGL (6 ms) [ RUN ] CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL (8 ms) [----------] 3 tests from CopyCompressedTextureTest (19 ms total) [----------] 4 tests from CopyTexImageTest [ RUN ] CopyTexImageTest.RGBToL/ES2_OpenGL [ OK ] CopyTexImageTest.RGBToL/ES2_OpenGL (26 ms) [ RUN ] CopyTexImageTest.RGBAToLA/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToLA/ES2_OpenGL (17 ms) [ RUN ] CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL [ OK ] CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL (8 ms) [ RUN ] CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL [ OK ] CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL (8 ms) [----------] 4 tests from CopyTexImageTest (59 ms total) [----------] 1 test from CopyTexImageTestES3 [ RUN ] CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL [ OK ] CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL (9 ms) [----------] 1 test from CopyTexImageTestES3 (9 ms total) [----------] 6 tests from CopyTextureTest [ RUN ] CopyTextureTest.InternalFormat/ES2_OpenGL [ OK ] CopyTextureTest.InternalFormat/ES2_OpenGL (15 ms) [ RUN ] CopyTextureTest.CopySubTextureDimension/ES2_OpenGL [ OK ] CopyTextureTest.CopySubTextureDimension/ES2_OpenGL (5 ms) [ RUN ] CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL [ OK ] CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL (5 ms) [ RUN ] CopyTextureTest.IncompleteCubeMap/ES2_OpenGL [ OK ] CopyTextureTest.IncompleteCubeMap/ES2_OpenGL (5 ms) [ RUN ] CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL [ OK ] CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL (13 ms) [ RUN ] CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL Test skipped: !IsD3D11(). [ OK ] CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL (5 ms) [----------] 6 tests from CopyTextureTest (49 ms total) [----------] 76 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA (7 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY (18 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB (6 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (17 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipY (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (14 ms) [----------] 76 tests from CopyTextureVariationsTest (1056 ms total) [----------] 1 test from CopyTextureTestES3 [ RUN ] CopyTextureTestES3.ES3UintFormats/ES3_OpenGL [ OK ] CopyTextureTestES3.ES3UintFormats/ES3_OpenGL (75 ms) [----------] 1 test from CopyTextureTestES3 (75 ms total) [----------] 1 test from DebugMarkerTest [ RUN ] DebugMarkerTest.BasicValidation/ES2_OpenGL [ OK ] DebugMarkerTest.BasicValidation/ES2_OpenGL (8 ms) [----------] 1 test from DebugMarkerTest (8 ms total) [----------] 3 tests from DebugTest [ RUN ] DebugTest.Enabled/ES2_OpenGL [ OK ] DebugTest.Enabled/ES2_OpenGL (5 ms) [ RUN ] DebugTest.GetPointer/ES2_OpenGL [ OK ] DebugTest.GetPointer/ES2_OpenGL (5 ms) [ RUN ] DebugTest.ObjectLabels/ES3_OpenGL [ OK ] DebugTest.ObjectLabels/ES3_OpenGL (4 ms) [----------] 3 tests from DebugTest (15 ms total) [----------] 2 tests from DepthStencilFormatsTest [ RUN ] DepthStencilFormatsTest.DepthTexture/ES2_OpenGL [ OK ] DepthStencilFormatsTest.DepthTexture/ES2_OpenGL (6 ms) [ RUN ] DepthStencilFormatsTest.DepthTextureRender/ES2_OpenGL [ OK ] DepthStencilFormatsTest.DepthTextureRender/ES2_OpenGL (16 ms) [----------] 2 tests from DepthStencilFormatsTest (23 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES3_OpenGL [ OK ] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES3_OpenGL (11 ms) [----------] 1 test from DepthStencilTest (11 ms total) [----------] 1 test from DiscardFramebufferEXTTest [ RUN ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES3_OpenGL (7 ms) [----------] 1 test from DiscardFramebufferEXTTest (7 ms total) [----------] 5 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.VerifyD3DLimits/ES2_OpenGL Test skipped: platform.renderer != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE. [ OK ] DrawBuffersTest.VerifyD3DLimits/ES2_OpenGL (7 ms) [ RUN ] DrawBuffersTest.Gaps/ES2_OpenGL [ OK ] DrawBuffersTest.Gaps/ES2_OpenGL (7 ms) [ RUN ] DrawBuffersTest.FirstAndLast/ES3_OpenGL [ OK ] DrawBuffersTest.FirstAndLast/ES3_OpenGL (9 ms) [ RUN ] DrawBuffersTest.FirstHalfNULL/ES3_OpenGL [ OK ] DrawBuffersTest.FirstHalfNULL/ES3_OpenGL (15 ms) [ RUN ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES3_OpenGL [ OK ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES3_OpenGL (3 ms) [----------] 5 tests from DrawBuffersTest (41 ms total) [----------] 1 test from DrawBuffersTestES3 [ RUN ] DrawBuffersTestES3.2DArrayTextures/ES3_OpenGL [ OK ] DrawBuffersTestES3.2DArrayTextures/ES3_OpenGL (17 ms) [----------] 1 test from DrawBuffersTestES3 (17 ms total) [----------] 2 tests from DrawElementsTest [ RUN ] DrawElementsTest.ClientSideNullptrArrayZeroCount/ES3_OpenGL [ OK ] DrawElementsTest.ClientSideNullptrArrayZeroCount/ES3_OpenGL (6 ms) [ RUN ] DrawElementsTest.DeletingAfterStreamingIndexes/ES3_OpenGL [ OK ] DrawElementsTest.DeletingAfterStreamingIndexes/ES3_OpenGL (12 ms) [----------] 2 tests from DrawElementsTest (18 ms total) [----------] 1 test from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (10 ms) [----------] 1 test from DXT1CompressedTextureTest (10 ms total) [----------] 2 tests from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES3_OpenGL (6 ms) [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES3_OpenGL (5 ms) [----------] 2 tests from DXTSRGBCompressedTextureTest (11 ms total) [----------] 3 tests from ETCTextureTest [ RUN ] ETCTextureTest.ETC2SRGB8Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8Validation/ES2_OpenGL (8 ms) [ RUN ] ETCTextureTest.ETC2RGB8A1Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2RGB8A1Validation/ES2_OpenGL (4 ms) [ RUN ] ETCTextureTest.ETC2SRGB8A1Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8A1Validation/ES2_OpenGL (4 ms) [----------] 3 tests from ETCTextureTest (16 ms total) [----------] 1 test from FenceSyncTest [ RUN ] FenceSyncTest.BasicQueries/ES3_OpenGL [ OK ] FenceSyncTest.BasicQueries/ES3_OpenGL (5 ms) [----------] 1 test from FenceSyncTest (5 ms total) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest [ RUN ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES2_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES2_OpenGL (8 ms) [ RUN ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES3_OpenGL [ OK ] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES3_OpenGL (6 ms) [----------] 2 tests from CHROMIUMFramebufferMixedSamplesTest (15 ms total) [----------] 6 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview2 (8 ms) [ RUN ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview (4 ms) [ RUN ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview (5 ms) [----------] 6 tests from FramebufferMultiviewTest (32 ms total) [----------] 5 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [----------] 5 tests from FramebufferMultiviewLayeredClearTest (24 ms total) [----------] 1 test from FramebufferRenderMipmapTest [ RUN ] FramebufferRenderMipmapTest.Validation/ES3_OpenGL [ OK ] FramebufferRenderMipmapTest.Validation/ES3_OpenGL (9 ms) [----------] 1 test from FramebufferRenderMipmapTest (9 ms total) [----------] 4 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGB565/ES3_OpenGL [ OK ] FramebufferFormatsTest.RGB565/ES3_OpenGL (8 ms) [ RUN ] FramebufferFormatsTest.RGBA8/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGBA8/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES2_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES3_OpenGL Test skipped: IsDesktopOpenGL(). [ OK ] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES3_OpenGL (5 ms) [----------] 4 tests from FramebufferFormatsTest (23 ms total) [----------] 5 tests from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.ColorAttachmentIndexOutOfBounds/ES3_OpenGL [ OK ] FramebufferTest_ES3.ColorAttachmentIndexOutOfBounds/ES3_OpenGL (6 ms) [ RUN ] FramebufferTest_ES3.MultisampleDepthOnly/ES3_OpenGL [ OK ] FramebufferTest_ES3.MultisampleDepthOnly/ES3_OpenGL (4 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentStencil/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentStencil/ES3_OpenGL (6 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentDepth/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentDepth/ES3_OpenGL (5 ms) [ RUN ] FramebufferTest_ES3.ClearNonexistentColor/ES3_OpenGL [ OK ] FramebufferTest_ES3.ClearNonexistentColor/ES3_OpenGL (5 ms) [----------] 5 tests from FramebufferTest_ES3 (26 ms total) [----------] 2 tests from AlphaFuncTest [ RUN ] AlphaFuncTest.EnableDisable/ES1_OpenGL [ OK ] AlphaFuncTest.EnableDisable/ES1_OpenGL (6 ms) [ RUN ] AlphaFuncTest.SetFuncGetInt/ES1_OpenGL [ OK ] AlphaFuncTest.SetFuncGetInt/ES1_OpenGL (4 ms) [----------] 2 tests from AlphaFuncTest (10 ms total) [----------] 1 test from BasicDrawTest [ RUN ] BasicDrawTest.EnableDisableTexture/ES1_OpenGL [ OK ] BasicDrawTest.EnableDisableTexture/ES1_OpenGL (111 ms) [----------] 1 test from BasicDrawTest (111 ms total) [----------] 1 test from ClientActiveTextureTest [ RUN ] ClientActiveTextureTest.Negative/ES1_OpenGL [ OK ] ClientActiveTextureTest.Negative/ES1_OpenGL (5 ms) [----------] 1 test from ClientActiveTextureTest (5 ms total) [----------] 2 tests from ClientStateEnable [ RUN ] ClientStateEnable.Negative/ES1_OpenGL [ OK ] ClientStateEnable.Negative/ES1_OpenGL (5 ms) [ RUN ] ClientStateEnable.TextureUnit/ES1_OpenGL [ OK ] ClientStateEnable.TextureUnit/ES1_OpenGL (5 ms) [----------] 2 tests from ClientStateEnable (10 ms total) [----------] 1 test from CurrentTextureCoordsTest [ RUN ] CurrentTextureCoordsTest.Negative/ES1_OpenGL [ OK ] CurrentTextureCoordsTest.Negative/ES1_OpenGL (5 ms) [----------] 1 test from CurrentTextureCoordsTest (5 ms total) [----------] 1 test from DrawTextureTest [ RUN ] DrawTextureTest.CorrectNdcForOddViewportDimensions/ES1_OpenGL [ OK ] DrawTextureTest.CorrectNdcForOddViewportDimensions/ES1_OpenGL (96 ms) [----------] 1 test from DrawTextureTest (96 ms total) [----------] 2 tests from FogTest [ RUN ] FogTest.InitialState/ES1_OpenGL [ OK ] FogTest.InitialState/ES1_OpenGL (5 ms) [ RUN ] FogTest.NegativeValues/ES1_OpenGL [ OK ] FogTest.NegativeValues/ES1_OpenGL (4 ms) [----------] 2 tests from FogTest (9 ms total) [----------] 1 test from MaterialsTest [ RUN ] MaterialsTest.InvalidParameter/ES1_OpenGL [ OK ] MaterialsTest.InvalidParameter/ES1_OpenGL (5 ms) [----------] 1 test from MaterialsTest (5 ms total) [----------] 2 tests from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Scale/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Scale/ES1_OpenGL (5 ms) [ RUN ] MatrixBuiltinsTest.Frustum/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Frustum/ES1_OpenGL (5 ms) [----------] 2 tests from MatrixBuiltinsTest (10 ms total) [----------] 3 tests from MatrixLoadTest [ RUN ] MatrixLoadTest.Basic/ES1_OpenGL [ OK ] MatrixLoadTest.Basic/ES1_OpenGL (4 ms) [ RUN ] MatrixLoadTest.PushPop/ES1_OpenGL [ OK ] MatrixLoadTest.PushPop/ES1_OpenGL (5 ms) [ RUN ] MatrixLoadTest.Modes/ES1_OpenGL [ OK ] MatrixLoadTest.Modes/ES1_OpenGL (5 ms) [----------] 3 tests from MatrixLoadTest (14 ms total) [----------] 3 tests from MatrixModeTest [ RUN ] MatrixModeTest.InitialState/ES1_OpenGL [ OK ] MatrixModeTest.InitialState/ES1_OpenGL (4 ms) [ RUN ] MatrixModeTest.Negative/ES1_OpenGL [ OK ] MatrixModeTest.Negative/ES1_OpenGL (5 ms) [ RUN ] MatrixModeTest.Set/ES1_OpenGL [ OK ] MatrixModeTest.Set/ES1_OpenGL (5 ms) [----------] 3 tests from MatrixModeTest (14 ms total) [----------] 1 test from MatrixMultTest [ RUN ] MatrixMultTest.Translation/ES1_OpenGL [ OK ] MatrixMultTest.Translation/ES1_OpenGL (4 ms) [----------] 1 test from MatrixMultTest (4 ms total) [----------] 1 test from LightsTest [ RUN ] LightsTest.InitialState/ES1_OpenGL [ OK ] LightsTest.InitialState/ES1_OpenGL (4 ms) [----------] 1 test from LightsTest (4 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.NegativeValue/ES1_OpenGL [ OK ] PointParameterTest.NegativeValue/ES1_OpenGL (5 ms) [----------] 1 test from PointParameterTest (5 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.InitialState/ES1_OpenGL [ OK ] TextureEnvTest.InitialState/ES1_OpenGL (5 ms) [----------] 1 test from TextureEnvTest (5 ms total) [----------] 48 tests from GLSLTest [ RUN ] GLSLTest.NamelessScopedStructs/ES3_OpenGL [ OK ] GLSLTest.NamelessScopedStructs/ES3_OpenGL (8 ms) [ RUN ] GLSLTest.ElseIfRewriting/ES3_OpenGL [ OK ] GLSLTest.ElseIfRewriting/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.ReleaseCompilerThenCompile/ES3_OpenGL [ OK ] GLSLTest.ReleaseCompilerThenCompile/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.InvariantVaryingOut/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingOut/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.InvariantVaryingIn/ES3_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingIn/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.InvariantGLPosition/ES3_OpenGL [ OK ] GLSLTest.InvariantGLPosition/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnFloat/ES3_OpenGL [ OK ] GLSLTest.MissingReturnFloat/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.MissingReturnVec4/ES2_OpenGL [ OK ] GLSLTest.MissingReturnVec4/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.MissingReturnVec4/ES3_OpenGL [ OK ] GLSLTest.MissingReturnVec4/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MissingReturnIVec4/ES2_OpenGL [ OK ] GLSLTest.MissingReturnIVec4/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.InvariantAllIn/ES3_OpenGL [ OK ] GLSLTest.InvariantAllIn/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.MaxVaryingVec4/ES2_OpenGL Test skipped: IsOSX() && IsAMD() && IsOpenGL(). [ OK ] GLSLTest.MaxVaryingVec4/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.MaxVaryingVec4/ES3_OpenGL Test skipped: IsOSX() && IsAMD() && IsOpenGL(). [ OK ] GLSLTest.MaxVaryingVec4/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES2_OpenGL [ OK ] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.TwiceMaxVaryingVec2/ES3_OpenGL Test skipped: IsOSX() && IsAMD() && IsOpenGL(). [ OK ] GLSLTest.TwiceMaxVaryingVec2/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.MaxVaryingVec2Arrays/ES3_OpenGL Test skipped: IsOSX() && IsAMD() && IsOpenGL(). [ OK ] GLSLTest.MaxVaryingVec2Arrays/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.StructSpecifiersUniforms/ES3_OpenGL [ OK ] GLSLTest.StructSpecifiersUniforms/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.StructWithInitializer/ES3_OpenGL [ OK ] GLSLTest.StructWithInitializer/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.UniformStructWithoutInitializer/ES2_OpenGL [ OK ] GLSLTest.UniformStructWithoutInitializer/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.StructWithUniformInitializer/ES2_OpenGL [ OK ] GLSLTest.StructWithUniformInitializer/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectors/ES2_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxVertexUniformVectors/ES2_OpenGL (71 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES2_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES2_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS + 1 = 1025 program link failed: VERTEX shader uniforms count exceeds MAX_VERTEX_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES2_OpenGL (46 ms) [ RUN ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES3_OpenGL Validating GL_MAX_VERTEX_UNIFORM_VECTORS + 1 = 1025 program link failed: VERTEX shader uniforms count exceeds MAX_VERTEX_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES3_OpenGL (45 ms) [ RUN ] GLSLTest.TextureLOD/ES2_OpenGL [ OK ] GLSLTest.TextureLOD/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES2_OpenGL [ OK ] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.IndexConstantSamplerArrayIndexing/ES3_OpenGL [ OK ] GLSLTest.IndexConstantSamplerArrayIndexing/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.PragmaDirective/ES2_OpenGL [ OK ] GLSLTest.PragmaDirective/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.PragmaDirective/ES3_OpenGL [ OK ] GLSLTest.PragmaDirective/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.NestedPowStatements/ES2_OpenGL [ OK ] GLSLTest.NestedPowStatements/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES2_OpenGL [ OK ] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.ExternalAnd2DSampler/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_OES_EGL_image_external"). [ OK ] GLSLTest.ExternalAnd2DSampler/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.InitUninitializedStructContainingArrays/ES2_OpenGL [ OK ] GLSLTest.InitUninitializedStructContainingArrays/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.InitUninitializedStructContainingArrays/ES3_OpenGL [ OK ] GLSLTest.InitUninitializedStructContainingArrays/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.EmbeddedStructUniform/ES2_OpenGL [ OK ] GLSLTest.EmbeddedStructUniform/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES2_OpenGL [ OK ] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES2_OpenGL [ OK ] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArg/ES2_OpenGL (13 ms) [ RUN ] GLSLTest.StructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.StructsWithSamplersAsFunctionArg/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (18 ms) [ RUN ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES3_OpenGL [ OK ] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES3_OpenGL (12 ms) [ RUN ] GLSLTest.PointCoordConsistency/ES3_OpenGL [ OK ] GLSLTest.PointCoordConsistency/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.FragCoordConsistency/ES3_OpenGL [ OK ] GLSLTest.FragCoordConsistency/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.DefinedInMacroSucceeds/ES2_OpenGL [ OK ] GLSLTest.DefinedInMacroSucceeds/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.DefinedInMacroSucceeds/ES3_OpenGL [ OK ] GLSLTest.DefinedInMacroSucceeds/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.FragData/ES2_OpenGL [ OK ] GLSLTest.FragData/ES2_OpenGL (8 ms) [ RUN ] GLSLTest.MemoryExhaustedTest/ES3_OpenGL [ OK ] GLSLTest.MemoryExhaustedTest/ES3_OpenGL (6 ms) [----------] 48 tests from GLSLTest (554 ms total) [----------] 21 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.InvariantVaryingIn/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. shader compilation failed: ERROR: 0:3: 'invariant' : Cannot be qualified as invariant. [ OK ] GLSLTest_ES3.InvariantVaryingIn/ES3_OpenGL (5 ms) [ RUN ] GLSLTest_ES3.MissingReturnStructOfArrays/ES3_OpenGL [ OK ] GLSLTest_ES3.MissingReturnStructOfArrays/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.AmbiguousFunctionCall2x2/ES3_OpenGL [ OK ] GLSLTest_ES3.AmbiguousFunctionCall2x2/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.InitGlobalArrayWithArrayIndexing/ES3_OpenGL [ OK ] GLSLTest_ES3.InitGlobalArrayWithArrayIndexing/ES3_OpenGL (6 ms) [ RUN ] GLSLTest_ES3.SequenceOperatorEvaluationOrderArray/ES3_OpenGL [ OK ] GLSLTest_ES3.SequenceOperatorEvaluationOrderArray/ES3_OpenGL (16 ms) [ RUN ] GLSLTest_ES3.UnaryMinusOperatorFloat/ES3_OpenGL [ OK ] GLSLTest_ES3.UnaryMinusOperatorFloat/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.AtanVec2/ES3_OpenGL [ OK ] GLSLTest_ES3.AtanVec2/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationWithCommaOperator/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationWithCommaOperator/ES3_OpenGL (9 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationWithCommaOperatorInForLoop/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationWithCommaOperatorInForLoop/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyExpression/ES3_OpenGL [ OK ] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyExpression/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.WriteIntoDynamicIndexingOfSwizzledVector/ES3_OpenGL Test skipped: IsOpenGL(). [ OK ] GLSLTest_ES3.WriteIntoDynamicIndexingOfSwizzledVector/ES3_OpenGL (5 ms) [ RUN ] GLSLTest_ES3.NestedSamplingOperation/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedSamplingOperation/ES3_OpenGL (17 ms) [ RUN ] GLSLTest_ES3.VaryingStructNotStaticallyUsedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStructNotStaticallyUsedInFragmentShader/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.InactiveVaryingStructUnusedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.InactiveVaryingStructUnusedInFragmentShader/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInSequence/ES3_OpenGL [ OK ] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInSequence/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.NestedArrayLengthMethodsWithSideEffects/ES3_OpenGL [ OK ] GLSLTest_ES3.NestedArrayLengthMethodsWithSideEffects/ES3_OpenGL (14 ms) [ RUN ] GLSLTest_ES3.SwitchFinalCaseHasEmptyBlock/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchFinalCaseHasEmptyBlock/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.SwitchBreakOrReturnInsideBlocks/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchBreakOrReturnInsideBlocks/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.ConstStructInsideExpression/ES3_OpenGL [ OK ] GLSLTest_ES3.ConstStructInsideExpression/ES3_OpenGL (10 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldNameMismatch/ES3_OpenGL Field names of varying 'vertex_out' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldNameMismatch/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.AssignAssignmentToSwizzled/ES3_OpenGL [ OK ] GLSLTest_ES3.AssignAssignmentToSwizzled/ES3_OpenGL (11 ms) [----------] 21 tests from GLSLTest_ES3 (204 ms total) [----------] 1 test from GLSLTestNoValidation [ RUN ] GLSLTestNoValidation.DepthRangeUniforms/ES3_OpenGL [ OK ] GLSLTestNoValidation.DepthRangeUniforms/ES3_OpenGL (12 ms) [----------] 1 test from GLSLTestNoValidation (12 ms total) [----------] 4 tests from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxPlusOneVaryingVec3/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxPlusOneVaryingVec3/ES2_OpenGL (9 ms) [ RUN ] WebGLGLSLTest.MaxPlusOneVaryingVec3Array/ES2_OpenGL program link failed: Could not pack varying v9 [ OK ] WebGLGLSLTest.MaxPlusOneVaryingVec3Array/ES2_OpenGL (10 ms) [ RUN ] WebGLGLSLTest.GlobalVariableDeclaredAfterMain/ES2_OpenGL [ OK ] WebGLGLSLTest.GlobalVariableDeclaredAfterMain/ES2_OpenGL (10 ms) [ RUN ] WebGLGLSLTest.DefinedGLESSymbol/ES2_OpenGL [ OK ] WebGLGLSLTest.DefinedGLESSymbol/ES2_OpenGL (6 ms) [----------] 4 tests from WebGLGLSLTest (35 ms total) [----------] 9 tests from ImageTest [ RUN ] ImageTest.ANGLEExtensionAvailability/ES2_OpenGL [ OK ] ImageTest.ANGLEExtensionAvailability/ES2_OpenGL (6 ms) [ RUN ] ImageTest.ValidationGLImage/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt(). [ OK ] ImageTest.ValidationGLImage/ES2_OpenGL (7 ms) [ RUN ] ImageTest.ValidationGLEGLImage/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.ValidationGLEGLImage/ES2_OpenGL (9 ms) [ RUN ] ImageTest.ValidationGLEGLImageExternal/ES3_OpenGL Test skipped: !hasExternalExt(). [ OK ] ImageTest.ValidationGLEGLImageExternal/ES3_OpenGL (7 ms) [ RUN ] ImageTest.SourceCubeTarget2D/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTarget2D/ES2_OpenGL (7 ms) [ RUN ] ImageTest.SourceCubeTarget2D/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTarget2D/ES3_OpenGL (6 ms) [ RUN ] ImageTest.SourceCubeTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTargetRenderbuffer/ES2_OpenGL (7 ms) [ RUN ] ImageTest.SourceCubeTargetExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt() || !hasExternalExt(). [ OK ] ImageTest.SourceCubeTargetExternal/ES3_OpenGL (7 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTextureExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTextureExternal/ES3_OpenGL (7 ms) [----------] 9 tests from ImageTest (63 ms total) [----------] 1 test from ImageTestES3 [ RUN ] ImageTestES3.SourceCubeTargetExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalESSL3Ext() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTestES3.SourceCubeTargetExternalESSL3/ES3_OpenGL (7 ms) [----------] 1 test from ImageTestES3 (7 ms total) [----------] 3 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt16Index/ES2_OpenGL [ OK ] IndexBufferOffsetTest.UInt16Index/ES2_OpenGL (13 ms) [ RUN ] IndexBufferOffsetTest.UInt16Index/ES3_OpenGL [ OK ] IndexBufferOffsetTest.UInt16Index/ES3_OpenGL (14 ms) [ RUN ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES2_OpenGL [ OK ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES2_OpenGL (9 ms) [----------] 3 tests from IndexBufferOffsetTest (36 ms total) [----------] 4 tests from IndexedPointsTestUShort [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset1/ES2_OpenGL (10 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset0/ES2_OpenGL (13 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset2/ES2_OpenGL (12 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset3/ES2_OpenGL (12 ms) [----------] 4 tests from IndexedPointsTestUShort (47 ms total) [----------] 2 tests from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset0/ES2_OpenGL (13 ms) [ RUN ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset2/ES2_OpenGL (11 ms) [----------] 2 tests from IndexedPointsTestUInt (24 ms total) [----------] 29 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0QuadBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadBufferAngle/ES2_OpenGL (13 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadMemoryAngle/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.IndexedAttrib1PointMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointMemoryAngle/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.IndexedAttrib0QuadMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadMemoryExt/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadBufferExt/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.IndexedAttrib1PointBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointBufferExt/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.IndexedAttrib1PointMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1PointMemoryExt/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset4/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset4/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset4/ES2_OpenGL (14 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset4/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset2/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances1Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances1Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances3Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances3Divisor1/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances5Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances5Divisor1/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances7Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances7Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances9Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances9Divisor1/ES2_OpenGL (15 ms) [ RUN ] InstancingTest.Instances9Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances9Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances13Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances13Divisor2/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances16Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances16Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances16Divisor7/ES2_OpenGL [ OK ] InstancingTest.Instances16Divisor7/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances21Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances21Divisor2/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances29Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances29Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances32Divisor8/ES2_OpenGL [ OK ] InstancingTest.Instances32Divisor8/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances34Divisor30/ES2_OpenGL [ OK ] InstancingTest.Instances34Divisor30/ES2_OpenGL (10 ms) [----------] 29 tests from InstancingTest (316 ms total) [----------] 1 test from LinkAndRelinkTest [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES2_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES2_OpenGL (6 ms) [----------] 1 test from LinkAndRelinkTest (6 ms total) [----------] 1 test from MemorySizeTest [ RUN ] MemorySizeTest.ExtensionStringExposed/ES2_OpenGL [ OK ] MemorySizeTest.ExtensionStringExposed/ES2_OpenGL (3 ms) [----------] 1 test from MemorySizeTest (3 ms total) [----------] 1 test from MemoryObjectTest [ RUN ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES3_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object"). [ OK ] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES3_OpenGL (11 ms) [----------] 1 test from MemoryObjectTest (11 ms total) [----------] 2 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES2_OpenGL [ OK ] MipmapTest.GenerateMipmapFromInitDataThenRender/ES2_OpenGL (17 ms) [ RUN ] MipmapTest.MipMapGenerationD3D9Bug/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_storage") || !IsGLExtensionEnabled("GL_OES_rgb8_rgba8") || !IsGLExtensionEnabled("GL_ANGLE_texture_usage"). [ OK ] MipmapTest.MipMapGenerationD3D9Bug/ES3_OpenGL (9 ms) [----------] 2 tests from MipmapTest (26 ms total) [----------] 11 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_ES2_OpenGL (7 ms) [ RUN ] MultiDrawTest.RequestExtension/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.RequestExtension/DrawID_ES2_OpenGL (4 ms) [ RUN ] MultiDrawTest.RequestExtension/ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/ES3_OpenGL (5 ms) [ RUN ] MultiDrawTest.CanCompile/ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/ES2_OpenGL (8 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_ES2_OpenGL (8 ms) [ RUN ] MultiDrawTest.CanCompile/Instanced_DrawID_ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/Instanced_DrawID_ES2_OpenGL (8 ms) [ RUN ] MultiDrawTest.CanCompile/ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/ES3_OpenGL (8 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/DrawID_ES2_OpenGL (13 ms) [ RUN ] MultiDrawTest.MultiDrawArrays/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawArrays/DrawID_ES3_OpenGL (15 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_ES2_OpenGL (15 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_ES3_OpenGL (15 ms) [----------] 11 tests from MultiDrawTest (106 ms total) [----------] 2 tests from MultisampleTest [ RUN ] MultisampleTest.Point/ES3_OpenGL_NoFixture Test skipped: !mMultisampledConfigExists. [ OK ] MultisampleTest.Point/ES3_OpenGL_NoFixture (3 ms) [ RUN ] MultisampleTest.Triangle/ES2_OpenGL_NoFixture Test skipped: !mMultisampledConfigExists. [ OK ] MultisampleTest.Triangle/ES2_OpenGL_NoFixture (2 ms) [----------] 2 tests from MultisampleTest (5 ms total) [----------] 3 tests from MultithreadingTest [ RUN ] MultithreadingTest.MakeCurrentSingleContext/ES2_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentSingleContext/ES2_OpenGL_NoVirtual (6 ms) [ RUN ] MultithreadingTest.MakeCurrentMultiContext/ES2_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentMultiContext/ES2_OpenGL_NoVirtual (5 ms) [ RUN ] MultithreadingTest.MakeCurrentMultiContext/ES3_OpenGL_NoVirtual Test skipped: !platformSupportsMultithreading(). [ OK ] MultithreadingTest.MakeCurrentMultiContext/ES3_OpenGL_NoVirtual (3 ms) [----------] 3 tests from MultithreadingTest (14 ms total) [----------] 3 tests from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview_layered (3 ms) [ RUN ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview_layered (3 ms) [ RUN ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [----------] 3 tests from MultiviewRenderDualViewTest (11 ms total) [----------] 5 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [----------] 5 tests from MultiviewRenderTest (24 ms total) [----------] 1 test from MultiviewOcclusionQueryTest [ RUN ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [----------] 1 test from MultiviewOcclusionQueryTest (4 ms total) [----------] 1 test from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [----------] 1 test from MultiviewProgramGenerationTest (5 ms total) [----------] 4 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [----------] 4 tests from MultiviewRenderPrimitiveTest (20 ms total) [----------] 2 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackSnormZero/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormZero/ES3_OpenGL (20 ms) [ RUN ] PackUnpackTest.PackUnpackUnormZero/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormZero/ES3_OpenGL (17 ms) [----------] 2 tests from PackUnpackTest (37 ms total) [----------] 11 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestMatrix/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrix/ES3_OpenGL (7 ms) [ RUN ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES2_OpenGL (6 ms) [ RUN ] CHROMIUMPathRenderingTest.TestGenDelete/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDelete/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingTest.TestGenDelete/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDelete/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathParameter/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameter/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES2_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathObjectState/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathObjectState/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES2_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES2_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES2_OpenGL (4 ms) [----------] 11 tests from CHROMIUMPathRenderingTest (55 ms total) [----------] 3 tests from CHROMIUMPathRenderingDrawTest [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES2_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES3_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES3_OpenGL (5 ms) [----------] 3 tests from CHROMIUMPathRenderingDrawTest (15 ms total) [----------] 4 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES2_OpenGL (4 ms) [----------] 4 tests from CHROMIUMPathRenderingWithTexturingTest (18 ms total) [----------] 1 test from PbufferTest [ RUN ] PbufferTest.TextureSizeReset/ES2_OpenGL Test skipped: !mSupportsBindTexImage. [ OK ] PbufferTest.TextureSizeReset/ES2_OpenGL (9 ms) [----------] 1 test from PbufferTest (9 ms total) [----------] 1 test from PBOExtensionTest [ RUN ] PBOExtensionTest.PBOWithExistingData/ES3_OpenGL [ OK ] PBOExtensionTest.PBOWithExistingData/ES3_OpenGL (3 ms) [----------] 1 test from PBOExtensionTest (3 ms total) [----------] 5 tests from PointSpritesTest [ RUN ] PointSpritesTest.UsingPointCoordInsideFunction/ES2_OpenGL [ OK ] PointSpritesTest.UsingPointCoordInsideFunction/ES2_OpenGL (11 ms) [ RUN ] PointSpritesTest.PointCoordRegressionTest/ES2_OpenGL [ OK ] PointSpritesTest.PointCoordRegressionTest/ES2_OpenGL (11 ms) [ RUN ] PointSpritesTest.PointSizeEnabledCompliance/ES2_OpenGL [ OK ] PointSpritesTest.PointSizeEnabledCompliance/ES2_OpenGL (11 ms) [ RUN ] PointSpritesTest.PointSizeDeclaredButUnused/ES2_OpenGL [ OK ] PointSpritesTest.PointSizeDeclaredButUnused/ES2_OpenGL (9 ms) [ RUN ] PointSpritesTest.PointSpriteAlternatingDrawTypes/ES2_OpenGL [ OK ] PointSpritesTest.PointSpriteAlternatingDrawTypes/ES2_OpenGL (11 ms) [----------] 5 tests from PointSpritesTest (53 ms total) [----------] 2 tests from ProvokingVertexTest [ RUN ] ProvokingVertexTest.FlatTriangle/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriangle/ES3_OpenGL (11 ms) [ RUN ] ProvokingVertexTest.FlatLine/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatLine/ES3_OpenGL (9 ms) [----------] 2 tests from ProvokingVertexTest (20 ms total) [----------] 1 test from ObjectAllocationTest [ RUN ] ObjectAllocationTest.BindFramebufferAfterGen/ES3_OpenGL [ OK ] ObjectAllocationTest.BindFramebufferAfterGen/ES3_OpenGL (6 ms) [----------] 1 test from ObjectAllocationTest (6 ms total) [----------] 2 tests from OcclusionQueriesTest [ RUN ] OcclusionQueriesTest.IsNotOccluded/ES2_OpenGL [ OK ] OcclusionQueriesTest.IsNotOccluded/ES2_OpenGL (8 ms) [ RUN ] OcclusionQueriesTest.Errors/ES2_OpenGL [ OK ] OcclusionQueriesTest.Errors/ES2_OpenGL (11 ms) [----------] 2 tests from OcclusionQueriesTest (19 ms total) [----------] 4 tests from ProgramBinaryTest [ RUN ] ProgramBinaryTest.FloatDynamicShaderSize/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.FloatDynamicShaderSize/ES2_OpenGL (7 ms) [ RUN ] ProgramBinaryTest.FloatDynamicShaderSize/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.FloatDynamicShaderSize/ES3_OpenGL (10 ms) [ RUN ] ProgramBinaryTest.DynamicShadersSignatureBug/ES3_OpenGL [ OK ] ProgramBinaryTest.DynamicShadersSignatureBug/ES3_OpenGL (9 ms) [ RUN ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. Test skipped: !supported(). [ OK ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL (6 ms) [----------] 4 tests from ProgramBinaryTest (33 ms total) [----------] 1 test from ProgramBinaryTransformFeedbackTest [ RUN ] ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_OES_get_program_binary"). [ OK ] ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL (6 ms) [----------] 1 test from ProgramBinaryTransformFeedbackTest (6 ms total) [----------] 1 test from ProgramParameterTest [ RUN ] ProgramParameterTest.ValidatePname/ES3_OpenGL [ OK ] ProgramParameterTest.ValidatePname/ES3_OpenGL (6 ms) [----------] 1 test from ProgramParameterTest (6 ms total) [----------] 1 test from ReadPixelsPBODrawTest [ RUN ] ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL [ OK ] ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL (10 ms) [----------] 1 test from ReadPixelsPBODrawTest (11 ms total) [----------] 5 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL (6 ms) [ RUN ] ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL (5 ms) [ RUN ] ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL (6 ms) [ RUN ] ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL (6 ms) [----------] 5 tests from ReadPixelsTextureTest (28 ms total) [----------] 1 test from ReadPixelsErrorTest [ RUN ] ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL [ OK ] ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL (6 ms) [----------] 1 test from ReadPixelsErrorTest (6 ms total) [----------] 3 tests from RendererTest [ RUN ] RendererTest.Strings/ES3_Null Renderer: ANGLE (NULL) Vendor: Google Inc. Version: OpenGL ES 3.0 (ANGLE 2.1.0.b16d69c32cff) Extensions: GL_ANGLE_client_arrays GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_debug_marker GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_storage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_surfaceless_context GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES3_Null (4 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES3_OpenGL [ OK ] RendererTest.RequestedRendererCreated/ES3_OpenGL (4 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES3_Null [ OK ] RendererTest.RequestedRendererCreated/ES3_Null (1 ms) [----------] 3 tests from RendererTest (9 ms total) [----------] 2 tests from RequestExtensionTest [ RUN ] RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL [ OK ] RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL (3 ms) [ RUN ] RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL [ OK ] RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL (3 ms) [----------] 2 tests from RequestExtensionTest (6 ms total) [----------] 4 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL (6 ms) [ RUN ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL (5 ms) [ RUN ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL (5 ms) [ RUN ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL (5 ms) [----------] 4 tests from RobustBufferAccessBehaviorTest (21 ms total) [----------] 1 test from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.GetInteger/ES3_OpenGL [ OK ] RobustClientMemoryTest.GetInteger/ES3_OpenGL (5 ms) [----------] 1 test from RobustClientMemoryTest (5 ms total) [----------] 9 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL [ OK ] RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL (4 ms) [ RUN ] RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL [ OK ] RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL [ OK ] RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL [ OK ] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL [ OK ] RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL [ OK ] RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL [ OK ] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL (7 ms) [ RUN ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL [ OK ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL (10 ms) [----------] 9 tests from RobustResourceInitTest (62 ms total) [----------] 2 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL [ OK ] RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL (7 ms) [ RUN ] RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL [ OK ] RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL (10 ms) [----------] 2 tests from RobustResourceInitTestES3 (18 ms total) [----------] 1 test from SamplersTest [ RUN ] SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL [ OK ] SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL (7 ms) [----------] 1 test from SamplersTest (7 ms total) [----------] 20 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL [ OK ] SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL [ OK ] SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL (8 ms) [ RUN ] SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL [ OK ] SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.ScissorTest/ES3_OpenGL [ OK ] SimpleOperationTest.ScissorTest/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.BufferDataWithData/ES2_OpenGL [ OK ] SimpleOperationTest.BufferDataWithData/ES2_OpenGL (5 ms) [ RUN ] SimpleOperationTest.BufferSubData/ES2_OpenGL [ OK ] SimpleOperationTest.BufferSubData/ES2_OpenGL (5 ms) [ RUN ] SimpleOperationTest.DrawQuad/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuad/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawLine/ES2_OpenGL [ OK ] SimpleOperationTest.DrawLine/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawLine/ES3_OpenGL [ OK ] SimpleOperationTest.DrawLine/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL [ OK ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawTriangleFan/ES3_OpenGL [ OK ] SimpleOperationTest.DrawTriangleFan/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL [ OK ] SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL (15 ms) [ RUN ] SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL (6 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL [ OK ] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL [ OK ] SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL (12 ms) [ RUN ] SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL [ OK ] SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL (6 ms) [ RUN ] SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL [ OK ] SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL (13 ms) [----------] 20 tests from SimpleOperationTest (188 ms total) [----------] 2 tests from SixteenBppTextureTest [ RUN ] SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL (8 ms) [ RUN ] SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL [ OK ] SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL (10 ms) [----------] 2 tests from SixteenBppTextureTest (18 ms total) [----------] 2 tests from SRGBFramebufferTest [ RUN ] SRGBFramebufferTest.BasicUsage/ES2_OpenGL [ OK ] SRGBFramebufferTest.BasicUsage/ES2_OpenGL (9 ms) [ RUN ] SRGBFramebufferTest.BasicUsage/ES3_OpenGL [ OK ] SRGBFramebufferTest.BasicUsage/ES3_OpenGL (10 ms) [----------] 2 tests from SRGBFramebufferTest (19 ms total) [----------] 5 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL (8 ms) [ RUN ] SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL (8 ms) [ RUN ] SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode"). [ OK ] SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode"). [ OK ] SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode") || getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL (7 ms) [----------] 5 tests from SRGBTextureTest (37 ms total) [----------] 2 tests from StateChangeTestES3 [ RUN ] StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL [ OK ] StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL (7 ms) [ RUN ] StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL [ OK ] StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL (10 ms) [----------] 2 tests from StateChangeTestES3 (17 ms total) [----------] 1 test from StateChangeRenderTest [ RUN ] StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL [ OK ] StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL (10 ms) [----------] 1 test from StateChangeRenderTest (10 ms total) [----------] 7 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL (13 ms) [ RUN ] SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL [ OK ] SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL (10 ms) [ RUN ] SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL (9 ms) [ RUN ] SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL (13 ms) [ RUN ] SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL (14 ms) [ RUN ] SimpleStateChangeTest.RelinkProgram/ES2_OpenGL [ OK ] SimpleStateChangeTest.RelinkProgram/ES2_OpenGL (10 ms) [ RUN ] SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL (10 ms) [----------] 7 tests from SimpleStateChangeTest (81 ms total) [----------] 1 test from WebGL2ValidationStateChangeTest [ RUN ] WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL (9 ms) [----------] 1 test from WebGL2ValidationStateChangeTest (9 ms total) [----------] 3 tests from SwizzleTest [ RUN ] SwizzleTest.D16_2D/ES3_OpenGL [ OK ] SwizzleTest.D16_2D/ES3_OpenGL (40 ms) [ RUN ] SwizzleTest.L8_2D/ES3_OpenGL [ OK ] SwizzleTest.L8_2D/ES3_OpenGL (25 ms) [ RUN ] SwizzleTest.A8_2D/ES3_OpenGL [ OK ] SwizzleTest.A8_2D/ES3_OpenGL (24 ms) [----------] 3 tests from SwizzleTest (90 ms total) [----------] 1 test from SyncQueriesTest [ RUN ] SyncQueriesTest.Validation/ES2_OpenGL [ OK ] SyncQueriesTest.Validation/ES2_OpenGL (5 ms) [----------] 1 test from SyncQueriesTest (5 ms total) [----------] 4 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL [ OK ] TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL (8 ms) [ RUN ] TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL [ OK ] TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL (5 ms) [ RUN ] TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL [ OK ] TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL (5 ms) [ RUN ] TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL Test skipped: !IsD3D11(). [ OK ] TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL (5 ms) [----------] 4 tests from TextureMultisampleTest (23 ms total) [----------] 2 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexStorage2D/ES2_OpenGL [ OK ] TextureRectangleTest.TexStorage2D/ES2_OpenGL (4 ms) [ RUN ] TextureRectangleTest.TexParameterRestriction/ES3_OpenGL [ OK ] TextureRectangleTest.TexParameterRestriction/ES3_OpenGL (5 ms) [----------] 2 tests from TextureRectangleTest (9 ms total) [----------] 2 tests from TextureRectangleTestES3 [ RUN ] TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL [ OK ] TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL (9 ms) [ RUN ] TextureRectangleTestES3.CopyTexImage/ES3_OpenGL [ OK ] TextureRectangleTestES3.CopyTexImage/ES3_OpenGL (6 ms) [----------] 2 tests from TextureRectangleTestES3 (15 ms total) [----------] 3 tests from Texture2DTest [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL (8 ms) [ RUN ] Texture2DTest.NPOTSubImageParameters/ES2_OpenGL [ OK ] Texture2DTest.NPOTSubImageParameters/ES2_OpenGL (5 ms) [ RUN ] Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL [ OK ] Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL (12 ms) [----------] 3 tests from Texture2DTest (25 ms total) [----------] 1 test from SamplerArrayTest [ RUN ] SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL [ OK ] SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL (13 ms) [----------] 1 test from SamplerArrayTest (13 ms total) [----------] 6 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL (8 ms) [ RUN ] Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL [ OK ] Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (9 ms) [ RUN ] Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL [ OK ] Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL (11 ms) [ RUN ] Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL (12 ms) [ RUN ] Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL Test skipped: IsOSX() && IsAMD(). [ OK ] Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL (7 ms) [----------] 6 tests from Texture2DTestES3 (59 ms total) [----------] 1 test from Texture3DTestES3 [ RUN ] Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL [ OK ] Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL (10 ms) [----------] 1 test from Texture3DTestES3 (10 ms total) [----------] 1 test from Texture2DArrayTestES3 [ RUN ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL [ OK ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (10 ms) [----------] 1 test from Texture2DArrayTestES3 (10 ms total) [----------] 1 test from SamplerTypeMixTestES3 [ RUN ] SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL [ OK ] SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL (15 ms) [----------] 1 test from SamplerTypeMixTestES3 (15 ms total) [----------] 2 tests from Texture2DUnsignedIntegerAlpha1TestES3 [ RUN ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL (13 ms) [ RUN ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL (12 ms) [----------] 2 tests from Texture2DUnsignedIntegerAlpha1TestES3 (25 ms total) [----------] 1 test from Texture2DIntegerAlpha1TestES3 [ RUN ] Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL (11 ms) [----------] 1 test from Texture2DIntegerAlpha1TestES3 (11 ms total) [----------] 1 test from SamplerInStructAsFunctionParameterTest [ RUN ] SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL [ OK ] SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL (13 ms) [----------] 1 test from SamplerInStructAsFunctionParameterTest (13 ms total) [----------] 1 test from SamplerInNestedStructAsFunctionParameterTest [ RUN ] SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL [ OK ] SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL (12 ms) [----------] 1 test from SamplerInNestedStructAsFunctionParameterTest (13 ms total) [----------] 1 test from TextureBorderClampTest [ RUN ] TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL [ OK ] TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL (5 ms) [----------] 1 test from TextureBorderClampTest (5 ms total) [----------] 3 tests from TextureLimitsTest [ RUN ] TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL program link failed: VERTEX shader texture image units count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS(16) [ OK ] TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL (8 ms) [ RUN ] TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL program link failed: FRAGMENT shader texture image units count exceeds MAX_TEXTURE_IMAGE_UNITS(16) [ OK ] TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL (8 ms) [ RUN ] TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL (17 ms) [----------] 3 tests from TextureLimitsTest (33 ms total) [----------] 1 test from TextureCubeIntegerTestES3 [ RUN ] TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL(). [ OK ] TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL (8 ms) [----------] 1 test from TextureCubeIntegerTestES3 (8 ms total) [----------] 6 tests from TimerQueriesTest [ RUN ] TimerQueriesTest.ProcAddresses/ES2_OpenGL [ OK ] TimerQueriesTest.ProcAddresses/ES2_OpenGL (8 ms) [ RUN ] TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL Test skipped: IsOSX(). [ OK ] TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL (8 ms) [ RUN ] TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL Time elapsed counter bits: 32 [ OK ] TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL (8 ms) [ RUN ] TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL Time elapsed counter bits: 32 [ OK ] TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL (9 ms) [ RUN ] TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL (7 ms) [ RUN ] TimerQueriesTest.Timestamp/ES2_OpenGL Timestamp counter bits: 0 Test skipped: !queryTimestampBits. [ OK ] TimerQueriesTest.Timestamp/ES2_OpenGL (8 ms) [----------] 6 tests from TimerQueriesTest (49 ms total) [----------] 1 test from TimerQueriesTestES3 [ RUN ] TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL Timestamp counter bits: 0 Test skipped: !queryTimestampBits. [ OK ] TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL (8 ms) [----------] 1 test from TimerQueriesTestES3 (8 ms total) [----------] 8 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.RecordAndDraw/ES3_OpenGL [ OK ] TransformFeedbackTest.RecordAndDraw/ES3_OpenGL (10 ms) [ RUN ] TransformFeedbackTest.BufferBinding/ES3_OpenGL [ OK ] TransformFeedbackTest.BufferBinding/ES3_OpenGL (6 ms) [ RUN ] TransformFeedbackTest.PackingBug/ES3_OpenGL [ OK ] TransformFeedbackTest.PackingBug/ES3_OpenGL (9 ms) [ RUN ] TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL [ OK ] TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL (8 ms) [ RUN ] TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL [ OK ] TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL (11 ms) [ RUN ] TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL Test skipped: IsOSX() && IsAMD(). [ OK ] TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL (5 ms) [ RUN ] TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL program link failed: Transform feedback varying bogus does not exist in the vertex shader. [ OK ] TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL (7 ms) [ RUN ] TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL [ OK ] TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL (10 ms) [----------] 8 tests from TransformFeedbackTest (66 ms total) [----------] 7 tests from UniformBufferTest [ RUN ] UniformBufferTest.Simple/ES3_OpenGL [ OK ] UniformBufferTest.Simple/ES3_OpenGL (9 ms) [ RUN ] UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL [ OK ] UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL (12 ms) [ RUN ] UniformBufferTest.ActiveUniformNames/ES3_OpenGL [ OK ] UniformBufferTest.ActiveUniformNames/ES3_OpenGL (8 ms) [ RUN ] UniformBufferTest.VeryLarge/ES3_OpenGL [ OK ] UniformBufferTest.VeryLarge/ES3_OpenGL (10 ms) [ RUN ] UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL [ OK ] UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL (15 ms) [ RUN ] UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL [ OK ] UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL (12 ms) [ RUN ] UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL [ OK ] UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL (13 ms) [----------] 7 tests from UniformBufferTest (80 ms total) [----------] 3 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL (6 ms) [ RUN ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL (7 ms) [----------] 3 tests from SimpleUniformTest (20 ms total) [----------] 2 tests from UniformTest [ RUN ] UniformTest.IntUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.IntUniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL [ OK ] UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL (8 ms) [----------] 2 tests from UniformTest (15 ms total) [----------] 2 tests from UniformTestES3 [ RUN ] UniformTestES3.OverflowArray/ES3_OpenGL [ OK ] UniformTestES3.OverflowArray/ES3_OpenGL (11 ms) [ RUN ] UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL [ OK ] UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL (11 ms) [----------] 2 tests from UniformTestES3 (22 ms total) [----------] 17 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL [ OK ] UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL (8 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL (12 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL (13 ms) [ RUN ] UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL (9 ms) [----------] 17 tests from UnpackAlignmentTest (162 ms total) [----------] 1 test from UnpackRowLengthTest [ RUN ] UnpackRowLengthTest.RowLength1024/ES2_OpenGL [ OK ] UnpackRowLengthTest.RowLength1024/ES2_OpenGL (10 ms) [----------] 1 test from UnpackRowLengthTest (10 ms total) [----------] 8 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.ShortUnnormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ShortUnnormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTest.MaxAttribs/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.MaxAttribs/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL Test skipped: IsAMD() && GetParam() == ES2_OPENGL(). [ OK ] VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL (6 ms) [ RUN ] VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL program link failed: Too many vertex attributes. [ OK ] VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL (7 ms) [ RUN ] VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL (4 ms) [ RUN ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL [ OK ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL (17 ms) [ RUN ] VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL [ OK ] VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL (14 ms) [ RUN ] VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL [ OK ] VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL (12 ms) [----------] 8 tests from VertexAttributeTest (72 ms total) [----------] 3 tests from VertexAttributeTestES3 [ RUN ] VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL (5 ms) [ RUN ] VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL (4 ms) [ RUN ] VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL [ OK ] VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL (7 ms) [----------] 3 tests from VertexAttributeTestES3 (17 ms total) [----------] 1 test from VertexAttributeOORTest [ RUN ] VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL [ OK ] VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL (6 ms) [----------] 1 test from VertexAttributeOORTest (6 ms total) [----------] 1 test from VertexAttributeCachingTest [ RUN ] VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL Test skipped: IsAMD() && IsDesktopOpenGL(). [ OK ] VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL (6 ms) [----------] 1 test from VertexAttributeCachingTest (6 ms total) [----------] 39 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) shader compilation failed: ERROR: 0:1: 'GL_EXT_frag_depth' : extension is not supported ERROR: 0:4: 'gl_FragDepthEXT' : undeclared identifier ERROR: 0:4: 'assign' : l-value required (can't modify a const) [ OK ] WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL [ OK ] WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL [ OK ] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.MaxStride/ES2_OpenGL [ OK ] WebGLCompatibilityTest.MaxStride/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL [ OK ] WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL [ OK ] WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL (12 ms) [ RUN ] WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL program link failed: Name conflicts between a uniform and an attribute: foo [ OK ] WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.L32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.L32FTextures/ES3_OpenGL (80 ms) [ RUN ] WebGLCompatibilityTest.R32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.R32FTextures/ES2_OpenGL (38 ms) [ RUN ] WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL (84 ms) [ RUN ] WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL (79 ms) [ RUN ] WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL (105 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL (9 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.FloatBlend/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FloatBlend/ES2_OpenGL (10 ms) [ RUN ] WebGLCompatibilityTest.R16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.R16FTextures/ES3_OpenGL (97 ms) [ RUN ] WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL (130 ms) [ RUN ] WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL (141 ms) [ RUN ] WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL (135 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL Test skipped: getClientMajorVersion() > 2. [ OK ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL [ OK ] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL (5 ms) [----------] 39 tests from WebGLCompatibilityTest (1080 ms total) [----------] 9 tests from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL (8 ms) [ RUN ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL (6 ms) [ RUN ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL (7 ms) [ RUN ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL (5 ms) [ RUN ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL (5 ms) [ RUN ] WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL (5 ms) [ RUN ] WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL (9 ms) [ RUN ] WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL (11 ms) [ RUN ] WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL (5 ms) [----------] 9 tests from WebGL2CompatibilityTest (61 ms total) [----------] 3 tests from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL [ OK ] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL (5 ms) [ RUN ] WebGLFramebufferTest.TestAttachments/ES3_OpenGL Test skipped: getClientMajorVersion() != 2. [ OK ] WebGLFramebufferTest.TestAttachments/ES3_OpenGL (6 ms) [ RUN ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL [ OK ] WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL (4 ms) [----------] 3 tests from WebGLFramebufferTest (15 ms total) [----------] 2 tests from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL (10 ms) [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL (18 ms) [----------] 2 tests from WebGLReadOutsideFramebufferTest (28 ms total) [----------] 2 tests from EGLDebugTest [ RUN ] EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL [ OK ] EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL (7 ms) [ RUN ] EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL [ OK ] EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL (5 ms) [----------] 2 tests from EGLDebugTest (12 ms total) [----------] 1 test from EGLProgramCacheControlTest [ RUN ] EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL [ OK ] EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL (6 ms) [----------] 1 test from EGLProgramCacheControlTest (6 ms total) [----------] 3 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture (2 ms) [ RUN ] EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture (3 ms) [----------] 3 tests from EGLQueryContextTest (8 ms total) [----------] 1 test from EGLSanityCheckTest [ RUN ] EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture [ OK ] EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture (0 ms) [----------] 1 test from EGLSanityCheckTest (0 ms total) [----------] 3 tests from EGLSurfacelessContextTest [ RUN ] EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture (3 ms) [ RUN ] EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture (3 ms) [ RUN ] EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture [ OK ] EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture (10 ms) [----------] 3 tests from EGLSurfacelessContextTest (17 ms total) [----------] 9 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture (11 ms) [ RUN ] EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture (6 ms) [ RUN ] EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture (11 ms) [ RUN ] EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture (5 ms) [ RUN ] EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture [ OK ] EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture (6 ms) [ RUN ] EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture (6 ms) [ RUN ] EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture Test skipped: IsOSX(). [ OK ] EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture (2 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGBA4 surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture (4 ms) [ RUN ] EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture Test skipped: EGLWindow::FindEGLConfig(mDisplay, configAttributes, &mConfig) == EGL_FALSE. [ OK ] EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture (5 ms) [----------] 9 tests from EGLSurfaceTest (57 ms total) [----------] 2 tests from EGLSyncTest [ RUN ] EGLSyncTest.GetSyncAttrib/ES2_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.GetSyncAttrib/ES2_OpenGL (18 ms) [ RUN ] EGLSyncTest.GetSyncAttrib/ES3_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.GetSyncAttrib/ES3_OpenGL (5 ms) [----------] 2 tests from EGLSyncTest (23 ms total) [----------] 2 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL (5 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL (5 ms) [----------] 2 tests from GPUTestConfigTest (11 ms total) [----------] 4 tests from IOSurfaceClientBufferTest [ RUN ] IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL (5 ms) [ RUN ] IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL (5 ms) [ RUN ] IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL (9 ms) [ RUN ] IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL (4 ms) [----------] 4 tests from IOSurfaceClientBufferTest (24 ms total) [----------] Global test environment tear-down [==========] 673 tests from 156 test suites ran. (7830 ms total) [ PASSED ] 673 tests. [1/673] BindGeneratesResourceTest.QueryValidation/ES2_OpenGL (558 ms) [2/673] BindGeneratesResourceTest.Buffers/ES2_OpenGL (37 ms) [3/673] BindGeneratesResourceTest.Framebuffers/ES2_OpenGL (5 ms) [4/673] BindGeneratesResourceTest.Renderbuffers/ES3_OpenGL (5 ms) [5/673] BindUniformLocationTest.SamplerLocation/ES2_OpenGL (20 ms) [6/673] EXTBlendFuncExtendedTest.TestMaxDualSourceDrawBuffers/ES2_OpenGL (4 ms) [7/673] EXTBlendFuncExtendedDrawTest.FragColor/ES3_OpenGL (7 ms) [8/673] EXTBlendFuncExtendedDrawTest.FragData/ES3_OpenGL (5 ms) [9/673] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsInShader/ES3_OpenGL (5 ms) [10/673] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationsAPIAndAutomatic/ES3_OpenGL (5 ms) [11/673] EXTBlendFuncExtendedTestES3.FragmentOutputLocationsPartiallyAutomatic/ES3_OpenGL (5 ms) [12/673] EXTBlendFuncExtendedTestES3.FragmentOutputArrayDoesntFit/ES3_OpenGL (5 ms) [13/673] BlendMinMaxTest.RGBA8/ES2_OpenGL (27 ms) [14/673] BlitFramebufferANGLETest.BlitColorToDefault/ES2_OpenGL (16 ms) [15/673] BlitFramebufferANGLETest.BlitColorToDefault/ES3_OpenGL (14 ms) [16/673] BlitFramebufferANGLETest.OversizedBlit/ES3_OpenGL (15 ms) [17/673] BlitFramebufferANGLETest.ReverseOversizedBlit/ES3_OpenGL (13 ms) [18/673] BlitFramebufferANGLETest.BlitWithDepthDefaultToUser/ES3_OpenGL (14 ms) [19/673] BlitFramebufferANGLETest.BlitSameBufferOriginal/ES3_OpenGL (14 ms) [20/673] BlitFramebufferANGLETest.BlitPartialColor/ES3_OpenGL (15 ms) [21/673] BlitFramebufferANGLETest.BlitWithMissingAttachments/ES2_OpenGL (13 ms) [22/673] BlitFramebufferANGLETest.BlitPartialDepthStencil/ES3_OpenGL (15 ms) [23/673] BlitFramebufferANGLETest.MultisampledBGRAToBGRA/ES2_OpenGL (11 ms) [24/673] BlitFramebufferANGLETest.ErrorStretching/ES3_OpenGL (14 ms) [25/673] BlitFramebufferTest.BlitFramebufferSizeOverflow/ES3_OpenGL (23 ms) [26/673] BPTCCompressedTextureTest.CompressedTexImageBC7/ES2_OpenGL (12 ms) [27/673] BPTCCompressedTextureTest.CompressedTexImageBC6HNoCrash/ES2_OpenGL (7 ms) [28/673] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES2_OpenGL (7 ms) [29/673] BPTCCompressedTextureTest.CopyTexImage2DDisallowed/ES3_OpenGL (6 ms) [30/673] BPTCCompressedTextureTestES3.CompressedTexStorage/ES3_OpenGL (6 ms) [31/673] BPTCCompressedTextureTestES3.PBOCompressedTexStorage/ES3_OpenGL (6 ms) [32/673] BufferDataTest.RepeatedDrawDynamicBug/ES2_OpenGL (11 ms) [33/673] BufferDataTest.MapBufferOES/ES2_OpenGL (8 ms) [34/673] IndexedBufferCopyTest.IndexRangeBug/ES3_OpenGL (7 ms) [35/673] BuiltinVariableVertexIdTest.TriangleStrip/ES3_OpenGL (12 ms) [36/673] BuiltinVariableFragDepthClampingFloatRBOTest.Above0/ES3_OpenGL (11 ms) [37/673] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES2_OpenGL (11 ms) [38/673] ClearTest.ClearIsClamped/ES3_OpenGL (4 ms) [39/673] ClearTest.Stencil8Scissored/ES2_OpenGL (5 ms) [40/673] ClearTestES3.MaskedScissoredClearMultipleAttachments/ES3_OpenGL (6 ms) [41/673] ClearTestES3.BadFBOSerialBug/ES3_OpenGL (11 ms) [42/673] ClearTestES3.SRGBClear/ES3_OpenGL (9 ms) [43/673] MaskedScissoredClearTest.Test/ES2_OpenGL (7 ms) [44/673] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_s (15 ms) [45/673] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_c (6 ms) [46/673] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs (9 ms) [47/673] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_s (9 ms) [48/673] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd (11 ms) [49/673] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd (12 ms) [50/673] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_d (9 ms) [51/673] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_d (12 ms) [52/673] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cs_mask_c (11 ms) [53/673] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_c (13 ms) [54/673] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_cd (14 ms) [55/673] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cds_mask_cds (12 ms) [56/673] MaskedScissoredClearTest.Test/ES3_OpenGL (6 ms) [57/673] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_d (10 ms) [58/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d (12 ms) [59/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds (13 ms) [60/673] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_s (10 ms) [61/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_s (10 ms) [62/673] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_s (12 ms) [63/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_d (11 ms) [64/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_ds (16 ms) [65/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_c_mask_c (5 ms) [66/673] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cs_mask_cs (10 ms) [67/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cs (14 ms) [68/673] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_cd (10 ms) [69/673] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds_mask_cd (12 ms) [70/673] ClientArraysTest.ExtensionStringExposed/ES3_OpenGL (5 ms) [71/673] ClientArraysTest.ForbidsClientSideElementBuffer/ES2_OpenGL (7 ms) [72/673] ContextLostTest.ExtensionStringExposed/ES2_Null (3 ms) [73/673] ContextLostTest.BasicUsage/ES2_Null (0 ms) [74/673] ContextLostTest.PollingQuery/ES2_Null (1 ms) [75/673] CopyCompressedTextureTest.Basic/ES2_OpenGL (5 ms) [76/673] CopyCompressedTextureTest.Basic/ES3_OpenGL (6 ms) [77/673] CopyCompressedTextureTest.InvalidTextureIds/ES2_OpenGL (8 ms) [78/673] CopyTexImageTest.RGBToL/ES2_OpenGL (26 ms) [79/673] CopyTexImageTest.RGBAToLA/ES2_OpenGL (17 ms) [80/673] CopyTexImageTest.DefaultFramebuffer/ES2_OpenGL (8 ms) [81/673] CopyTexImageTest.CopyTexSubImageFromCubeMap/ES2_OpenGL (8 ms) [82/673] CopyTexImageTestES3.2DArraySubImage/ES3_OpenGL (9 ms) [83/673] CopyTextureTest.InternalFormat/ES2_OpenGL (15 ms) [84/673] CopyTextureTest.CopySubTextureDimension/ES2_OpenGL (5 ms) [85/673] CopyTextureTest.CopySubTextureInvalidTextureIds/ES2_OpenGL (5 ms) [86/673] CopyTextureTest.IncompleteCubeMap/ES2_OpenGL (5 ms) [87/673] CopyTextureTest.CubeMapTargetBGRA/ES2_OpenGL (13 ms) [88/673] CopyTextureTest.DownsampleRGBA4444/ES2_OpenGL (5 ms) [89/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGB (15 ms) [90/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBPremultiplyAlphaUnmultiplyAlpha (12 ms) [91/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipY (13 ms) [92/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [93/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAUnmultiplyAlpha (12 ms) [94/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRA (13 ms) [95/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipY (13 ms) [96/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (14 ms) [97/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBUnmultiplyAlpha (14 ms) [98/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (12 ms) [99/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (14 ms) [100/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (16 ms) [101/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlpha (14 ms) [102/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipY (16 ms) [103/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBA (7 ms) [104/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipY (12 ms) [105/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRA (13 ms) [106/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlpha (16 ms) [107/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (15 ms) [108/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (14 ms) [109/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (13 ms) [110/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [111/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRA (16 ms) [112/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (13 ms) [113/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYUnmultiplyAlpha (14 ms) [114/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (15 ms) [115/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (13 ms) [116/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [117/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (14 ms) [118/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (15 ms) [119/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [120/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipY (18 ms) [121/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGB (15 ms) [122/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (16 ms) [123/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlpha (14 ms) [124/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [125/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (13 ms) [126/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (12 ms) [127/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRA (14 ms) [128/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAUnmultiplyAlpha (15 ms) [129/673] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAFlipYPremultiplyAlpha (14 ms) [130/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGB (13 ms) [131/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAPremultiplyAlphaUnmultiplyAlpha (16 ms) [132/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAUnmultiplyAlpha (14 ms) [133/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (16 ms) [134/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAPremultiplyAlphaUnmultiplyAlpha (14 ms) [135/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlpha (14 ms) [136/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGB (6 ms) [137/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAUnmultiplyAlpha (11 ms) [138/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAFlipY (12 ms) [139/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [140/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBUnmultiplyAlpha (13 ms) [141/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [142/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAUnmultiplyAlpha (14 ms) [143/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlpha (16 ms) [144/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [145/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGB (14 ms) [146/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBUnmultiplyAlpha (14 ms) [147/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipY (12 ms) [148/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlpha (14 ms) [149/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAUnmultiplyAlpha (17 ms) [150/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlpha (16 ms) [151/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (15 ms) [152/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAPremultiplyAlphaUnmultiplyAlpha (15 ms) [153/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGB (15 ms) [154/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlphaUnmultiplyAlpha (13 ms) [155/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [156/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [157/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipY (12 ms) [158/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYUnmultiplyAlpha (14 ms) [159/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [160/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAPremultiplyAlphaUnmultiplyAlpha (12 ms) [161/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipY (15 ms) [162/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [163/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipY (16 ms) [164/673] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToBGRAFlipYUnmultiplyAlpha (14 ms) [165/673] CopyTextureTestES3.ES3UintFormats/ES3_OpenGL (75 ms) [166/673] DebugMarkerTest.BasicValidation/ES2_OpenGL (8 ms) [167/673] DebugTest.Enabled/ES2_OpenGL (5 ms) [168/673] DebugTest.GetPointer/ES2_OpenGL (5 ms) [169/673] DebugTest.ObjectLabels/ES3_OpenGL (4 ms) [170/673] DepthStencilFormatsTest.DepthTexture/ES2_OpenGL (6 ms) [171/673] DepthStencilFormatsTest.DepthTextureRender/ES2_OpenGL (16 ms) [172/673] DepthStencilTest.DepthOnlyEmulatedWithPacked/ES3_OpenGL (11 ms) [173/673] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES3_OpenGL (7 ms) [174/673] DrawBuffersTest.VerifyD3DLimits/ES2_OpenGL (7 ms) [175/673] DrawBuffersTest.Gaps/ES2_OpenGL (7 ms) [176/673] DrawBuffersTest.FirstAndLast/ES3_OpenGL (9 ms) [177/673] DrawBuffersTest.FirstHalfNULL/ES3_OpenGL (15 ms) [178/673] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES3_OpenGL (3 ms) [179/673] DrawBuffersTestES3.2DArrayTextures/ES3_OpenGL (17 ms) [180/673] DrawElementsTest.ClientSideNullptrArrayZeroCount/ES3_OpenGL (6 ms) [181/673] DrawElementsTest.DeletingAfterStreamingIndexes/ES3_OpenGL (12 ms) [182/673] DXT1CompressedTextureTest.CompressedTexSubImageValidation/ES2_OpenGL (10 ms) [183/673] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES3_OpenGL (6 ms) [184/673] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT5/ES3_OpenGL (5 ms) [185/673] ETCTextureTest.ETC2SRGB8Validation/ES2_OpenGL (8 ms) [186/673] ETCTextureTest.ETC2RGB8A1Validation/ES2_OpenGL (4 ms) [187/673] ETCTextureTest.ETC2SRGB8A1Validation/ES2_OpenGL (4 ms) [188/673] FenceSyncTest.BasicQueries/ES3_OpenGL (5 ms) [189/673] CHROMIUMFramebufferMixedSamplesTest.StateSettingTest/ES2_OpenGL (8 ms) [190/673] CHROMIUMFramebufferMixedSamplesTest.MultisampleStencilEffective/ES3_OpenGL (6 ms) [191/673] FramebufferMultiviewTest.DefaultState/ES3_OpenGL_vertex_shader_multiview2 (8 ms) [192/673] FramebufferMultiviewTest.InvalidMultiviewLayeredArguments/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [193/673] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [194/673] FramebufferMultiviewTest.ReadPixels/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [195/673] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview (4 ms) [196/673] FramebufferMultiviewTest.IncompleteViewTargetsLayered/ES3_OpenGL_vertex_shader_multiview (5 ms) [197/673] FramebufferMultiviewLayeredClearTest.ColorBufferClear/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [198/673] FramebufferMultiviewLayeredClearTest.ClearIndividualColorBuffer/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [199/673] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview (5 ms) [200/673] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [201/673] FramebufferMultiviewLayeredClearTest.ColorBufferClearAllLayersAttached/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [202/673] FramebufferRenderMipmapTest.Validation/ES3_OpenGL (9 ms) [203/673] FramebufferFormatsTest.RGB565/ES3_OpenGL (8 ms) [204/673] FramebufferFormatsTest.RGBA8/ES2_OpenGL (5 ms) [205/673] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES2_OpenGL (5 ms) [206/673] FramebufferFormatsTest.RenderbufferMultisample_STENCIL_INDEX8/ES3_OpenGL (5 ms) [207/673] FramebufferTest_ES3.ColorAttachmentIndexOutOfBounds/ES3_OpenGL (6 ms) [208/673] FramebufferTest_ES3.MultisampleDepthOnly/ES3_OpenGL (4 ms) [209/673] FramebufferTest_ES3.ClearNonexistentStencil/ES3_OpenGL (6 ms) [210/673] FramebufferTest_ES3.ClearNonexistentDepth/ES3_OpenGL (5 ms) [211/673] FramebufferTest_ES3.ClearNonexistentColor/ES3_OpenGL (5 ms) [212/673] AlphaFuncTest.EnableDisable/ES1_OpenGL (6 ms) [213/673] AlphaFuncTest.SetFuncGetInt/ES1_OpenGL (4 ms) [214/673] BasicDrawTest.EnableDisableTexture/ES1_OpenGL (111 ms) [215/673] ClientActiveTextureTest.Negative/ES1_OpenGL (5 ms) [216/673] ClientStateEnable.Negative/ES1_OpenGL (5 ms) [217/673] ClientStateEnable.TextureUnit/ES1_OpenGL (5 ms) [218/673] CurrentTextureCoordsTest.Negative/ES1_OpenGL (5 ms) [219/673] DrawTextureTest.CorrectNdcForOddViewportDimensions/ES1_OpenGL (96 ms) [220/673] FogTest.InitialState/ES1_OpenGL (5 ms) [221/673] FogTest.NegativeValues/ES1_OpenGL (4 ms) [222/673] MaterialsTest.InvalidParameter/ES1_OpenGL (5 ms) [223/673] MatrixBuiltinsTest.Scale/ES1_OpenGL (5 ms) [224/673] MatrixBuiltinsTest.Frustum/ES1_OpenGL (5 ms) [225/673] MatrixLoadTest.Basic/ES1_OpenGL (4 ms) [226/673] MatrixLoadTest.PushPop/ES1_OpenGL (5 ms) [227/673] MatrixLoadTest.Modes/ES1_OpenGL (5 ms) [228/673] MatrixModeTest.InitialState/ES1_OpenGL (4 ms) [229/673] MatrixModeTest.Negative/ES1_OpenGL (5 ms) [230/673] MatrixModeTest.Set/ES1_OpenGL (5 ms) [231/673] MatrixMultTest.Translation/ES1_OpenGL (4 ms) [232/673] LightsTest.InitialState/ES1_OpenGL (4 ms) [233/673] PointParameterTest.NegativeValue/ES1_OpenGL (5 ms) [234/673] TextureEnvTest.InitialState/ES1_OpenGL (5 ms) [235/673] GLSLTest.NamelessScopedStructs/ES3_OpenGL (8 ms) [236/673] GLSLTest.ElseIfRewriting/ES3_OpenGL (12 ms) [237/673] GLSLTest.ReleaseCompilerThenCompile/ES3_OpenGL (11 ms) [238/673] GLSLTest.InvariantVaryingOut/ES2_OpenGL (8 ms) [239/673] GLSLTest.InvariantVaryingIn/ES3_OpenGL (6 ms) [240/673] GLSLTest.InvariantGLPosition/ES3_OpenGL (7 ms) [241/673] GLSLTest.MissingReturnFloat/ES3_OpenGL (6 ms) [242/673] GLSLTest.MissingReturnVec4/ES2_OpenGL (6 ms) [243/673] GLSLTest.MissingReturnVec4/ES3_OpenGL (7 ms) [244/673] GLSLTest.MissingReturnIVec4/ES2_OpenGL (7 ms) [245/673] GLSLTest.InvariantAllIn/ES3_OpenGL (7 ms) [246/673] GLSLTest.MaxVaryingVec4/ES2_OpenGL (5 ms) [247/673] GLSLTest.MaxVaryingVec4/ES3_OpenGL (5 ms) [248/673] GLSLTest.MaxMinusTwoVaryingVec2PlusOneSpecialVariable/ES2_OpenGL (9 ms) [249/673] GLSLTest.TwiceMaxVaryingVec2/ES3_OpenGL (5 ms) [250/673] GLSLTest.MaxVaryingVec2Arrays/ES3_OpenGL (5 ms) [251/673] GLSLTest.StructSpecifiersUniforms/ES3_OpenGL (6 ms) [252/673] GLSLTest.StructWithInitializer/ES3_OpenGL (9 ms) [253/673] GLSLTest.UniformStructWithoutInitializer/ES2_OpenGL (8 ms) [254/673] GLSLTest.StructWithUniformInitializer/ES2_OpenGL (11 ms) [255/673] GLSLTest.VerifyMaxVertexUniformVectors/ES2_OpenGL (71 ms) [256/673] GLSLTest.VerifyMaxVertexUniformVectorsWithSamplers/ES2_OpenGL (5 ms) [257/673] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES2_OpenGL (46 ms) [258/673] GLSLTest.VerifyMaxVertexUniformVectorsExceeded/ES3_OpenGL (45 ms) [259/673] GLSLTest.TextureLOD/ES2_OpenGL (7 ms) [260/673] GLSLTest.VerifySamplerInBothVertexAndFragmentShaders/ES2_OpenGL (10 ms) [261/673] GLSLTest.IndexConstantSamplerArrayIndexing/ES3_OpenGL (7 ms) [262/673] GLSLTest.PragmaDirective/ES2_OpenGL (6 ms) [263/673] GLSLTest.PragmaDirective/ES3_OpenGL (6 ms) [264/673] GLSLTest.NestedPowStatements/ES2_OpenGL (10 ms) [265/673] GLSLTest.NestedSequenceOperatorWithTernaryInside/ES2_OpenGL (13 ms) [266/673] GLSLTest.ExternalAnd2DSampler/ES2_OpenGL (5 ms) [267/673] GLSLTest.InitUninitializedStructContainingArrays/ES2_OpenGL (12 ms) [268/673] GLSLTest.InitUninitializedStructContainingArrays/ES3_OpenGL (12 ms) [269/673] GLSLTest.EmbeddedStructUniform/ES2_OpenGL (10 ms) [270/673] GLSLTest.VariableHidesUserDefinedFunctionAfterInitializer/ES2_OpenGL (9 ms) [271/673] GLSLTest.StructsWithSameMembersDisambiguatedByName/ES2_OpenGL (10 ms) [272/673] GLSLTest.StructsWithSamplersAsFunctionArg/ES2_OpenGL (13 ms) [273/673] GLSLTest.StructsWithSamplersAsFunctionArg/ES3_OpenGL (11 ms) [274/673] GLSLTest.StructWithSamplerArrayAsFunctionArg/ES3_OpenGL (12 ms) [275/673] GLSLTest.NestedCompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (18 ms) [276/673] GLSLTest.VectorScalarMultiplyAndAddInLoop/ES3_OpenGL (12 ms) [277/673] GLSLTest.PointCoordConsistency/ES3_OpenGL (9 ms) [278/673] GLSLTest.FragCoordConsistency/ES3_OpenGL (10 ms) [279/673] GLSLTest.DefinedInMacroSucceeds/ES2_OpenGL (9 ms) [280/673] GLSLTest.DefinedInMacroSucceeds/ES3_OpenGL (9 ms) [281/673] GLSLTest.FragData/ES2_OpenGL (8 ms) [282/673] GLSLTest.MemoryExhaustedTest/ES3_OpenGL (6 ms) [283/673] GLSLTest_ES3.InvariantVaryingIn/ES3_OpenGL (5 ms) [284/673] GLSLTest_ES3.MissingReturnStructOfArrays/ES3_OpenGL (8 ms) [285/673] GLSLTest_ES3.AmbiguousFunctionCall2x2/ES3_OpenGL (7 ms) [286/673] GLSLTest_ES3.InitGlobalArrayWithArrayIndexing/ES3_OpenGL (6 ms) [287/673] GLSLTest_ES3.SequenceOperatorEvaluationOrderArray/ES3_OpenGL (16 ms) [288/673] GLSLTest_ES3.UnaryMinusOperatorFloat/ES3_OpenGL (12 ms) [289/673] GLSLTest_ES3.AtanVec2/ES3_OpenGL (13 ms) [290/673] GLSLTest_ES3.MultipleDeclarationWithCommaOperator/ES3_OpenGL (9 ms) [291/673] GLSLTest_ES3.MultipleDeclarationWithCommaOperatorInForLoop/ES3_OpenGL (7 ms) [292/673] GLSLTest_ES3.MultipleDeclarationInForLoopEmptyExpression/ES3_OpenGL (7 ms) [293/673] GLSLTest_ES3.WriteIntoDynamicIndexingOfSwizzledVector/ES3_OpenGL (5 ms) [294/673] GLSLTest_ES3.NestedSamplingOperation/ES3_OpenGL (17 ms) [295/673] GLSLTest_ES3.VaryingStructNotStaticallyUsedInFragmentShader/ES3_OpenGL (8 ms) [296/673] GLSLTest_ES3.InactiveVaryingStructUnusedInFragmentShader/ES3_OpenGL (11 ms) [297/673] GLSLTest_ES3.ArrayLengthOnExpressionWithSideEffectsInSequence/ES3_OpenGL (11 ms) [298/673] GLSLTest_ES3.NestedArrayLengthMethodsWithSideEffects/ES3_OpenGL (14 ms) [299/673] GLSLTest_ES3.SwitchFinalCaseHasEmptyBlock/ES3_OpenGL (7 ms) [300/673] GLSLTest_ES3.SwitchBreakOrReturnInsideBlocks/ES3_OpenGL (11 ms) [301/673] GLSLTest_ES3.ConstStructInsideExpression/ES3_OpenGL (10 ms) [302/673] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldNameMismatch/ES3_OpenGL (7 ms) [303/673] GLSLTest_ES3.AssignAssignmentToSwizzled/ES3_OpenGL (11 ms) [304/673] GLSLTestNoValidation.DepthRangeUniforms/ES3_OpenGL (12 ms) [305/673] WebGLGLSLTest.MaxPlusOneVaryingVec3/ES2_OpenGL (9 ms) [306/673] WebGLGLSLTest.MaxPlusOneVaryingVec3Array/ES2_OpenGL (10 ms) [307/673] WebGLGLSLTest.GlobalVariableDeclaredAfterMain/ES2_OpenGL (10 ms) [308/673] WebGLGLSLTest.DefinedGLESSymbol/ES2_OpenGL (6 ms) [309/673] ImageTest.ANGLEExtensionAvailability/ES2_OpenGL (6 ms) [310/673] ImageTest.ValidationGLImage/ES2_OpenGL (7 ms) [311/673] ImageTest.ValidationGLEGLImage/ES2_OpenGL (9 ms) [312/673] ImageTest.ValidationGLEGLImageExternal/ES3_OpenGL (7 ms) [313/673] ImageTest.SourceCubeTarget2D/ES2_OpenGL (7 ms) [314/673] ImageTest.SourceCubeTarget2D/ES3_OpenGL (6 ms) [315/673] ImageTest.SourceCubeTargetRenderbuffer/ES2_OpenGL (7 ms) [316/673] ImageTest.SourceCubeTargetExternal/ES3_OpenGL (7 ms) [317/673] ImageTest.SourceRenderbufferTargetTextureExternal/ES3_OpenGL (7 ms) [318/673] ImageTestES3.SourceCubeTargetExternalESSL3/ES3_OpenGL (7 ms) [319/673] IndexBufferOffsetTest.UInt16Index/ES2_OpenGL (13 ms) [320/673] IndexBufferOffsetTest.UInt16Index/ES3_OpenGL (14 ms) [321/673] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES2_OpenGL (9 ms) [322/673] IndexedPointsTestUShort.UnsignedShortOffset1/ES2_OpenGL (10 ms) [323/673] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset0/ES2_OpenGL (13 ms) [324/673] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset2/ES2_OpenGL (12 ms) [325/673] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffset3/ES2_OpenGL (12 ms) [326/673] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset0/ES2_OpenGL (13 ms) [327/673] IndexedPointsTestUInt.VertexWithColorUnsignedIntOffset2/ES2_OpenGL (11 ms) [328/673] InstancingTest.IndexedAttrib0QuadBufferAngle/ES2_OpenGL (13 ms) [329/673] InstancingTest.IndexedAttrib1QuadMemoryAngle/ES2_OpenGL (10 ms) [330/673] InstancingTest.IndexedAttrib1PointMemoryAngle/ES2_OpenGL (10 ms) [331/673] InstancingTest.IndexedAttrib0QuadMemoryExt/ES2_OpenGL (10 ms) [332/673] InstancingTest.IndexedAttrib1QuadBufferExt/ES2_OpenGL (11 ms) [333/673] InstancingTest.IndexedAttrib1PointBufferExt/ES2_OpenGL (10 ms) [334/673] InstancingTest.IndexedAttrib1PointMemoryExt/ES2_OpenGL (10 ms) [335/673] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset0/ES2_OpenGL (11 ms) [336/673] InstancingTest.NonIndexedAttrib0QuadMemoryAngleOffset4/ES2_OpenGL (10 ms) [337/673] InstancingTest.NonIndexedAttrib1QuadBufferAngleOffset4/ES2_OpenGL (11 ms) [338/673] InstancingTest.NonIndexedAttrib0QuadBufferExtOffset4/ES2_OpenGL (14 ms) [339/673] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset4/ES2_OpenGL (10 ms) [340/673] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset2/ES2_OpenGL (11 ms) [341/673] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset2/ES2_OpenGL (10 ms) [342/673] InstancingTest.NonIndexedAttrib1PointMemoryAngleOffset2/ES2_OpenGL (11 ms) [343/673] InstancingTest.NonIndexedAttrib0PointMemoryExtOffset2/ES2_OpenGL (11 ms) [344/673] InstancingTest.Instances1Divisor2/ES2_OpenGL (11 ms) [345/673] InstancingTest.Instances3Divisor1/ES2_OpenGL (10 ms) [346/673] InstancingTest.Instances5Divisor1/ES2_OpenGL (10 ms) [347/673] InstancingTest.Instances7Divisor1/ES2_OpenGL (11 ms) [348/673] InstancingTest.Instances9Divisor1/ES2_OpenGL (15 ms) [349/673] InstancingTest.Instances9Divisor2/ES2_OpenGL (11 ms) [350/673] InstancingTest.Instances13Divisor2/ES2_OpenGL (10 ms) [351/673] InstancingTest.Instances16Divisor1/ES2_OpenGL (11 ms) [352/673] InstancingTest.Instances16Divisor7/ES2_OpenGL (11 ms) [353/673] InstancingTest.Instances21Divisor2/ES2_OpenGL (10 ms) [354/673] InstancingTest.Instances29Divisor2/ES2_OpenGL (11 ms) [355/673] InstancingTest.Instances32Divisor8/ES2_OpenGL (11 ms) [356/673] InstancingTest.Instances34Divisor30/ES2_OpenGL (10 ms) [357/673] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES2_OpenGL (6 ms) [358/673] MemorySizeTest.ExtensionStringExposed/ES2_OpenGL (3 ms) [359/673] MemoryObjectTest.MemoryObjectShouldBeMemoryObject/ES3_OpenGL (11 ms) [360/673] MipmapTest.GenerateMipmapFromInitDataThenRender/ES2_OpenGL (17 ms) [361/673] MipmapTest.MipMapGenerationD3D9Bug/ES3_OpenGL (9 ms) [362/673] MultiDrawTest.RequestExtension/Instanced_ES2_OpenGL (7 ms) [363/673] MultiDrawTest.RequestExtension/DrawID_ES2_OpenGL (4 ms) [364/673] MultiDrawTest.RequestExtension/ES3_OpenGL (5 ms) [365/673] MultiDrawTest.CanCompile/ES2_OpenGL (8 ms) [366/673] MultiDrawTest.CanCompile/Instanced_ES2_OpenGL (8 ms) [367/673] MultiDrawTest.CanCompile/Instanced_DrawID_ES2_OpenGL (8 ms) [368/673] MultiDrawTest.CanCompile/ES3_OpenGL (8 ms) [369/673] MultiDrawTest.MultiDrawArrays/DrawID_ES2_OpenGL (13 ms) [370/673] MultiDrawTest.MultiDrawArrays/DrawID_ES3_OpenGL (15 ms) [371/673] MultiDrawTest.MultiDrawElements/Instanced_ES2_OpenGL (15 ms) [372/673] MultiDrawTest.MultiDrawElements/Instanced_ES3_OpenGL (15 ms) [373/673] MultisampleTest.Point/ES3_OpenGL_NoFixture (3 ms) [374/673] MultisampleTest.Triangle/ES2_OpenGL_NoFixture (2 ms) [375/673] MultithreadingTest.MakeCurrentSingleContext/ES2_OpenGL_NoVirtual (6 ms) [376/673] MultithreadingTest.MakeCurrentMultiContext/ES2_OpenGL_NoVirtual (5 ms) [377/673] MultithreadingTest.MakeCurrentMultiContext/ES3_OpenGL_NoVirtual (3 ms) [378/673] MultiviewRenderDualViewTest.DrawArrays/ES3_OpenGL_vertex_shader_multiview_layered (3 ms) [379/673] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview_layered (3 ms) [380/673] MultiviewRenderDualViewTest.DrawRangeElements/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [381/673] MultiviewRenderTest.AttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [382/673] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [383/673] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [384/673] MultiviewRenderTest.SelectColorBasedOnViewIDOVR/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [385/673] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [386/673] MultiviewOcclusionQueryTest.OcclusionQueryOnlyRightVisible/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [387/673] MultiviewProgramGenerationTest.SimpleProgram/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [388/673] MultiviewRenderPrimitiveTest.Points/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [389/673] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [390/673] MultiviewRenderPrimitiveTest.Lines/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [391/673] MultiviewRenderPrimitiveTest.LineStrip/ES3_OpenGL_vertex_shader_multiview_layered (4 ms) [392/673] PackUnpackTest.PackUnpackSnormZero/ES3_OpenGL (20 ms) [393/673] PackUnpackTest.PackUnpackUnormZero/ES3_OpenGL (17 ms) [394/673] CHROMIUMPathRenderingTest.TestMatrix/ES3_OpenGL (7 ms) [395/673] CHROMIUMPathRenderingTest.TestMatrixErrors/ES2_OpenGL (6 ms) [396/673] CHROMIUMPathRenderingTest.TestGenDelete/ES2_OpenGL (4 ms) [397/673] CHROMIUMPathRenderingTest.TestGenDelete/ES3_OpenGL (5 ms) [398/673] CHROMIUMPathRenderingTest.TestPathParameter/ES2_OpenGL (4 ms) [399/673] CHROMIUMPathRenderingTest.TestPathParameterErrors/ES2_OpenGL (5 ms) [400/673] CHROMIUMPathRenderingTest.TestPathObjectState/ES3_OpenGL (5 ms) [401/673] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES2_OpenGL (5 ms) [402/673] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES2_OpenGL (5 ms) [403/673] CHROMIUMPathRenderingTest.TestPathCommandsErrors/ES3_OpenGL (5 ms) [404/673] CHROMIUMPathRenderingTest.TestPathRenderingInvalidArgs/ES2_OpenGL (4 ms) [405/673] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES3_OpenGL (5 ms) [406/673] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctions/ES2_OpenGL (5 ms) [407/673] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES3_OpenGL (5 ms) [408/673] CHROMIUMPathRenderingWithTexturingTest.TestBindFragmentInputLocation/ES3_OpenGL (5 ms) [409/673] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_OBJECT/ES2_OpenGL (4 ms) [410/673] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenArgs/ES3_OpenGL (5 ms) [411/673] CHROMIUMPathRenderingWithTexturingTest.UnusedFragmentInputUpdate/ES2_OpenGL (4 ms) [412/673] PbufferTest.TextureSizeReset/ES2_OpenGL (9 ms) [413/673] PBOExtensionTest.PBOWithExistingData/ES3_OpenGL (3 ms) [414/673] PointSpritesTest.UsingPointCoordInsideFunction/ES2_OpenGL (11 ms) [415/673] PointSpritesTest.PointCoordRegressionTest/ES2_OpenGL (11 ms) [416/673] PointSpritesTest.PointSizeEnabledCompliance/ES2_OpenGL (11 ms) [417/673] PointSpritesTest.PointSizeDeclaredButUnused/ES2_OpenGL (9 ms) [418/673] PointSpritesTest.PointSpriteAlternatingDrawTypes/ES2_OpenGL (11 ms) [419/673] ProvokingVertexTest.FlatTriangle/ES3_OpenGL (11 ms) [420/673] ProvokingVertexTest.FlatLine/ES3_OpenGL (9 ms) [421/673] ObjectAllocationTest.BindFramebufferAfterGen/ES3_OpenGL (6 ms) [422/673] OcclusionQueriesTest.IsNotOccluded/ES2_OpenGL (8 ms) [423/673] OcclusionQueriesTest.Errors/ES2_OpenGL (11 ms) [424/673] ProgramBinaryTest.FloatDynamicShaderSize/ES2_OpenGL (7 ms) [425/673] ProgramBinaryTest.FloatDynamicShaderSize/ES3_OpenGL (10 ms) [426/673] ProgramBinaryTest.DynamicShadersSignatureBug/ES3_OpenGL (9 ms) [427/673] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES3_OpenGL (6 ms) [428/673] ProgramBinaryTransformFeedbackTest.GetTransformFeedbackVarying/ES3_OpenGL (6 ms) [429/673] ProgramParameterTest.ValidatePname/ES3_OpenGL (6 ms) [430/673] ReadPixelsPBODrawTest.DrawWithPBO/ES3_OpenGL (10 ms) [431/673] ReadPixelsTextureTest.BasicAttachment3D/ES3_OpenGL (6 ms) [432/673] ReadPixelsTextureTest.MipAttachment3D/ES3_OpenGL (5 ms) [433/673] ReadPixelsTextureTest.LayerAttachment3D/ES3_OpenGL (5 ms) [434/673] ReadPixelsTextureTest.LayerAttachment3DPBO/ES3_OpenGL (6 ms) [435/673] ReadPixelsTextureTest.MipLayerAttachment3DPBO/ES3_OpenGL (6 ms) [436/673] ReadPixelsErrorTest.ReadBufferIsNone/ES3_OpenGL (6 ms) [437/673] RendererTest.Strings/ES3_Null (4 ms) [438/673] RendererTest.RequestedRendererCreated/ES3_OpenGL (4 ms) [439/673] RendererTest.RequestedRendererCreated/ES3_Null (1 ms) [440/673] RequestExtensionTest.ExtensionsDisabledByDefault/ES2_OpenGL (3 ms) [441/673] RequestExtensionTest.ExtensionsDisabledByDefault/ES3_OpenGL (3 ms) [442/673] RobustBufferAccessBehaviorTest.DrawElementsIndexOutOfRangeWithStaticDraw/ES2_OpenGL (6 ms) [443/673] RobustBufferAccessBehaviorTest.D3D11StateSynchronizationOrderBug/ES2_OpenGL (5 ms) [444/673] RobustBufferAccessBehaviorTest.InterleavedAttributes/ES2_OpenGL (5 ms) [445/673] RobustBufferAccessBehaviorTest.EmptyBuffer/ES3_OpenGL (5 ms) [446/673] RobustClientMemoryTest.GetInteger/ES3_OpenGL (5 ms) [447/673] RobustResourceInitTest.ExpectedRendererSupport/ES3_OpenGL (4 ms) [448/673] RobustResourceInitTest.TexImageThenSubImage/ES2_OpenGL (6 ms) [449/673] RobustResourceInitTest.TexImageThenSubImage/ES3_OpenGL (6 ms) [450/673] RobustResourceInitTest.ReadingPartiallyInitializedTexture/ES3_OpenGL (6 ms) [451/673] RobustResourceInitTest.MaskedStencilClear/ES3_OpenGL (10 ms) [452/673] RobustResourceInitTest.CopyTexSubImage2D/ES3_OpenGL (6 ms) [453/673] RobustResourceInitTest.SurfaceInitialized/ES3_OpenGL (6 ms) [454/673] RobustResourceInitTest.SurfaceInitializedAfterSwap/ES2_OpenGL (7 ms) [455/673] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES3_OpenGL (10 ms) [456/673] RobustResourceInitTestES3.GenerateMipmapCubeMap/ES3_OpenGL (7 ms) [457/673] RobustResourceInitTestES3.MaskedStencilClearBuffer/ES3_OpenGL (10 ms) [458/673] SamplersTest.ValidTextureSamplerMaxAnisotropyExt/ES3_OpenGL (7 ms) [459/673] SimpleOperationTest.CullFaceEnabledState/ES2_OpenGL (10 ms) [460/673] SimpleOperationTest.CullFaceEnabledState/ES3_OpenGL (8 ms) [461/673] SimpleOperationTest.CullFaceFrontEnabledState/ES2_OpenGL (9 ms) [462/673] SimpleOperationTest.ScissorTest/ES3_OpenGL (9 ms) [463/673] SimpleOperationTest.BufferDataWithData/ES2_OpenGL (5 ms) [464/673] SimpleOperationTest.BufferSubData/ES2_OpenGL (5 ms) [465/673] SimpleOperationTest.DrawQuad/ES3_OpenGL (9 ms) [466/673] SimpleOperationTest.DrawLine/ES2_OpenGL (9 ms) [467/673] SimpleOperationTest.DrawLine/ES3_OpenGL (12 ms) [468/673] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES2_OpenGL (9 ms) [469/673] SimpleOperationTest.DrawTriangleFan/ES3_OpenGL (9 ms) [470/673] SimpleOperationTest.DrawQuadAndSwap/ES2_OpenGL (10 ms) [471/673] SimpleOperationTest.DrawQuadWithVertexUniform/ES3_OpenGL (12 ms) [472/673] SimpleOperationTest.ThreeVertexAttributes/ES3_OpenGL (15 ms) [473/673] SimpleOperationTest.CreateTexture2DWithData/ES3_OpenGL (6 ms) [474/673] SimpleOperationTest.DrawElementsLineLoopUsingUShortClientSideMemory/ES2_OpenGL (9 ms) [475/673] SimpleOperationTest.DrawElementsLineLoopUsingUByteClientSideMemory/ES3_OpenGL (9 ms) [476/673] SimpleOperationTest.DrawWithCubeTexture/ES2_OpenGL (12 ms) [477/673] SimpleOperationTest.CreateRenderbuffer/ES2_OpenGL (6 ms) [478/673] SimpleOperationTest.PrimitiveModeNegativeTest/ES3_OpenGL (13 ms) [479/673] SixteenBppTextureTest.RGBA5551ClearAlpha/ES2_OpenGL (8 ms) [480/673] SixteenBppTextureTest.RGBA4444Validation/ES2_OpenGL (10 ms) [481/673] SRGBFramebufferTest.BasicUsage/ES2_OpenGL (9 ms) [482/673] SRGBFramebufferTest.BasicUsage/ES3_OpenGL (10 ms) [483/673] SRGBTextureTest.SRGBARenderbuffer/ES2_OpenGL (8 ms) [484/673] SRGBTextureTest.SRGBARenderbuffer/ES3_OpenGL (8 ms) [485/673] SRGBTextureTest.SRGBDecodeTextureParameter/ES2_OpenGL (7 ms) [486/673] SRGBTextureTest.SRGBDecodeTextureParameter/ES3_OpenGL (7 ms) [487/673] SRGBTextureTest.SRGBDecodeSamplerParameter/ES2_OpenGL (7 ms) [488/673] StateChangeTestES3.IncompleteRenderbufferAttachmentInvalidateSync/ES3_OpenGL (7 ms) [489/673] StateChangeTestES3.RedefineTransformFeedbackBuffer/ES3_OpenGL (10 ms) [490/673] StateChangeRenderTest.RecreateRenderbuffer/ES2_OpenGL (10 ms) [491/673] SimpleStateChangeTest.DeleteTextureInUse/ES2_OpenGL (13 ms) [492/673] SimpleStateChangeTest.RebindTextureDrawAgain/ES2_OpenGL (10 ms) [493/673] SimpleStateChangeTest.UpdateTextureInUse/ES2_OpenGL (9 ms) [494/673] SimpleStateChangeTest.RedefineFramebufferInUse/ES2_OpenGL (13 ms) [495/673] SimpleStateChangeTest.RedefineFramebufferTexture/ES2_OpenGL (14 ms) [496/673] SimpleStateChangeTest.RelinkProgram/ES2_OpenGL (10 ms) [497/673] SimpleStateChangeTest.DeleteNonActiveTextureThenDraw/ES2_OpenGL (10 ms) [498/673] WebGL2ValidationStateChangeTest.SamplerFormatCache/ES3_OpenGL (9 ms) [499/673] SwizzleTest.D16_2D/ES3_OpenGL (40 ms) [500/673] SwizzleTest.L8_2D/ES3_OpenGL (25 ms) [501/673] SwizzleTest.A8_2D/ES3_OpenGL (24 ms) [502/673] SyncQueriesTest.Validation/ES2_OpenGL (5 ms) [503/673] TextureMultisampleTest.MultisampleTargetFramebufferTexture2D/ES3_OpenGL (8 ms) [504/673] TextureMultisampleTest.ValidateTextureStorageMultisampleParameters/ES3_OpenGL (5 ms) [505/673] TextureMultisampleTest.MaxDepthTextureSamples/ES3_OpenGL (5 ms) [506/673] TextureMultisampleTest.CheckSamplePositions/ES3_OpenGL (5 ms) [507/673] TextureRectangleTest.TexStorage2D/ES2_OpenGL (4 ms) [508/673] TextureRectangleTest.TexParameterRestriction/ES3_OpenGL (5 ms) [509/673] TextureRectangleTestES3.SamplingFromRectangleESSL3/ES3_OpenGL (9 ms) [510/673] TextureRectangleTestES3.CopyTexImage/ES3_OpenGL (6 ms) [511/673] Texture2DTest.CopySubImageFloat_RGBA_RG/ES2_OpenGL (8 ms) [512/673] Texture2DTest.NPOTSubImageParameters/ES2_OpenGL (5 ms) [513/673] Texture2DTest.TextureLuminanceAlphaRGBSame/ES2_OpenGL (12 ms) [514/673] SamplerArrayTest.SamplerArrayDraw/ES2_OpenGL (13 ms) [515/673] Texture2DTestES3.DrawWithLevelZeroUndefined/ES3_OpenGL (8 ms) [516/673] Texture2DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (9 ms) [517/673] Texture2DTestES3.SetImageWhenBaseLevelOutOfRange/ES3_OpenGL (11 ms) [518/673] Texture2DTestES3.TextureRGBImplicitAlpha1/ES3_OpenGL (12 ms) [519/673] Texture2DTestES3.TextureCOMPRESSEDSRGB8ETC2ImplicitAlpha1/ES3_OpenGL (10 ms) [520/673] Texture2DTestES3.UnpackOverlappingRowsFromUnpackBuffer/ES3_OpenGL (7 ms) [521/673] Texture3DTestES3.Texture3DCompletenessChangesWithMaxLevel/ES3_OpenGL (10 ms) [522/673] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (10 ms) [523/673] SamplerTypeMixTestES3.SamplerTypeMixDraw/ES3_OpenGL (15 ms) [524/673] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB8UIImplicitAlpha1/ES3_OpenGL (13 ms) [525/673] Texture2DUnsignedIntegerAlpha1TestES3.TextureRGB16UIImplicitAlpha1/ES3_OpenGL (12 ms) [526/673] Texture2DIntegerAlpha1TestES3.TextureRGB8IImplicitAlpha1/ES3_OpenGL (11 ms) [527/673] SamplerInStructAsFunctionParameterTest.SamplerInStructAsFunctionParameter/ES2_OpenGL (13 ms) [528/673] SamplerInNestedStructAsFunctionParameterTest.SamplerInNestedStructAsFunctionParameter/ES2_OpenGL (12 ms) [529/673] TextureBorderClampTest.TextureBorderClampFunctional2/ES2_OpenGL (5 ms) [530/673] TextureLimitsTest.ExcessiveVertexTextures/ES2_OpenGL (8 ms) [531/673] TextureLimitsTest.ExcessiveFragmentTextures/ES2_OpenGL (8 ms) [532/673] TextureLimitsTest.MaxActiveVertexTextures/ES2_OpenGL (17 ms) [533/673] TextureCubeIntegerTestES3.IntegerCubeTextureNonZeroBaseLevel/ES3_OpenGL (8 ms) [534/673] TimerQueriesTest.ProcAddresses/ES2_OpenGL (8 ms) [535/673] TimerQueriesTest.TimeElapsedTextureTest/ES3_OpenGL (8 ms) [536/673] TimerQueriesTest.TimeElapsedValidationTest/ES2_OpenGL (8 ms) [537/673] TimerQueriesTest.TimeElapsedValidationTest/ES3_OpenGL (9 ms) [538/673] TimerQueriesTest.TimeElapsedMulticontextTest/ES3_OpenGL (7 ms) [539/673] TimerQueriesTest.Timestamp/ES2_OpenGL (8 ms) [540/673] TimerQueriesTestES3.TimestampGetInteger64/ES3_OpenGL (8 ms) [541/673] TransformFeedbackTest.RecordAndDraw/ES3_OpenGL (10 ms) [542/673] TransformFeedbackTest.BufferBinding/ES3_OpenGL (6 ms) [543/673] TransformFeedbackTest.PackingBug/ES3_OpenGL (9 ms) [544/673] TransformFeedbackTest.OptimizedVaryings/ES3_OpenGL (8 ms) [545/673] TransformFeedbackTest.TwoUnreferencedInFragShader/ES3_OpenGL (11 ms) [546/673] TransformFeedbackTest.OffsetResetOnBeginTransformFeedback/ES3_OpenGL (5 ms) [547/673] TransformFeedbackTest.NonExistentTransformFeedbackVarying/ES3_OpenGL (7 ms) [548/673] TransformFeedbackTest.SwitchProgramBeforeDraw/ES3_OpenGL (10 ms) [549/673] UniformBufferTest.Simple/ES3_OpenGL (9 ms) [550/673] UniformBufferTest.ManyUniformBufferRange/ES3_OpenGL (12 ms) [551/673] UniformBufferTest.ActiveUniformNames/ES3_OpenGL (8 ms) [552/673] UniformBufferTest.VeryLarge/ES3_OpenGL (10 ms) [553/673] UniformBufferTest.BlockContainingArrayOfStructs/ES3_OpenGL (15 ms) [554/673] UniformBufferTest.BlockArrayContainingArrayOfStructs/ES3_OpenGL (12 ms) [555/673] UniformBufferTest.BlockContainingNestedStructs/ES3_OpenGL (13 ms) [556/673] SimpleUniformTest.IntUniformStateQuery/ES3_OpenGL (7 ms) [557/673] SimpleUniformTest.FloatVec4UniformStateQuery/ES3_OpenGL (6 ms) [558/673] SimpleUniformTest.FloatMatrix2UniformStateQuery/ES3_OpenGL (7 ms) [559/673] UniformTest.IntUniformStateQuery/ES2_OpenGL (7 ms) [560/673] UniformTest.BooleanArrayUniformStateQuery/ES2_OpenGL (8 ms) [561/673] UniformTestES3.OverflowArray/ES3_OpenGL (11 ms) [562/673] UniformTestES3.StructWithNonSquareMatrixAndBool/ES3_OpenGL (11 ms) [563/673] UnpackAlignmentTest.DefaultAlignment/ES3_OpenGL (8 ms) [564/673] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES2_OpenGL (9 ms) [565/673] UnpackAlignmentTest.Alignment1RGBAUShort565/ES2_OpenGL (10 ms) [566/673] UnpackAlignmentTest.Alignment1AUByte/ES2_OpenGL (9 ms) [567/673] UnpackAlignmentTest.Alignment2RGBUByte/ES2_OpenGL (9 ms) [568/673] UnpackAlignmentTest.Alignment2RGBUByte/ES3_OpenGL (9 ms) [569/673] UnpackAlignmentTest.Alignment2LAUByte/ES2_OpenGL (9 ms) [570/673] UnpackAlignmentTest.Alignment2LAUByte/ES3_OpenGL (9 ms) [571/673] UnpackAlignmentTest.Alignment2LAByte/ES3_OpenGL (9 ms) [572/673] UnpackAlignmentTest.Alignment4RGBAUByte/ES3_OpenGL (10 ms) [573/673] UnpackAlignmentTest.Alignment4LAUByte/ES2_OpenGL (9 ms) [574/673] UnpackAlignmentTest.Alignment8RGBAUByte/ES3_OpenGL (12 ms) [575/673] UnpackAlignmentTest.Alignment8RGBAUShort565/ES2_OpenGL (10 ms) [576/673] UnpackAlignmentTest.Alignment8LAUByte/ES3_OpenGL (13 ms) [577/673] UnpackAlignmentTest.Alignment8LUByte/ES2_OpenGL (9 ms) [578/673] UnpackAlignmentTest.Alignment8LUByte/ES3_OpenGL (9 ms) [579/673] UnpackAlignmentTest.Alignment8AUByte/ES2_OpenGL (9 ms) [580/673] UnpackRowLengthTest.RowLength1024/ES2_OpenGL (10 ms) [581/673] VertexAttributeTest.ShortUnnormalized/ES3_OpenGL (5 ms) [582/673] VertexAttributeTest.MaxAttribs/ES2_OpenGL (5 ms) [583/673] VertexAttributeTest.MaxAttribsPlusOne/ES2_OpenGL (6 ms) [584/673] VertexAttributeTest.MaxAttribsPlusOne/ES3_OpenGL (7 ms) [585/673] VertexAttributeTest.DrawArraysWithBufferOffset/ES2_OpenGL (4 ms) [586/673] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES3_OpenGL (17 ms) [587/673] VertexAttributeTest.UnusedVertexAttribWorks/ES3_OpenGL (14 ms) [588/673] VertexAttributeTest.DisabledAttribUpdates/ES2_OpenGL (12 ms) [589/673] VertexAttributeTestES3.IntUnnormalized/ES3_OpenGL (5 ms) [590/673] VertexAttributeTestES3.UnsignedIntUnnormalized/ES3_OpenGL (4 ms) [591/673] VertexAttributeTestES3.InactiveAttributeAliasing/ES3_OpenGL (7 ms) [592/673] VertexAttributeOORTest.ANGLEDrawArraysBufferTooSmall/ES2_OpenGL (6 ms) [593/673] VertexAttributeCachingTest.BufferMulticaching/ES3_OpenGL (6 ms) [594/673] WebGLCompatibilityTest.ExtensionStringExposed/ES2_OpenGL (5 ms) [595/673] WebGLCompatibilityTest.ExtensionStringExposed/ES3_OpenGL (4 ms) [596/673] WebGLCompatibilityTest.EnableExtensionFragDepth/ES3_OpenGL (5 ms) [597/673] WebGLCompatibilityTest.EnablePixelBufferObjectExtensions/ES3_OpenGL (5 ms) [598/673] WebGLCompatibilityTest.EnableBlendMinMaxExtension/ES2_OpenGL (5 ms) [599/673] WebGLCompatibilityTest.EnableQueryExtensions/ES2_OpenGL (6 ms) [600/673] WebGLCompatibilityTest.EnableInstancedArraysExtensionANGLE/ES2_OpenGL (5 ms) [601/673] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES3_OpenGL (5 ms) [602/673] WebGLCompatibilityTest.ForbidsClientSideArrayBuffer/ES2_OpenGL (5 ms) [603/673] WebGLCompatibilityTest.NullPixelDataForSubImage/ES3_OpenGL (5 ms) [604/673] WebGLCompatibilityTest.StencilTestEnabledDisallowsDifferentStencilMaskAndRef/ES3_OpenGL (7 ms) [605/673] WebGLCompatibilityTest.StencilTestDisabledAllowsDifferentStencilMaskAndRef/ES2_OpenGL (7 ms) [606/673] WebGLCompatibilityTest.ForbidsGLFixed/ES2_OpenGL (6 ms) [607/673] WebGLCompatibilityTest.MaxStride/ES2_OpenGL (5 ms) [608/673] WebGLCompatibilityTest.NullIndexBuffer/ES2_OpenGL (5 ms) [609/673] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_OpenGL (8 ms) [610/673] WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_OpenGL (8 ms) [611/673] WebGLCompatibilityTest.BlendWithConstantColor/ES2_OpenGL (5 ms) [612/673] WebGLCompatibilityTest.BlendWithConstantColor/ES3_OpenGL (5 ms) [613/673] WebGLCompatibilityTest.RenderingFeedbackLoop/ES2_OpenGL (10 ms) [614/673] WebGLCompatibilityTest.RenderingFeedbackLoop/ES3_OpenGL (12 ms) [615/673] WebGLCompatibilityTest.GlobalNamesConflict/ES3_OpenGL (7 ms) [616/673] WebGLCompatibilityTest.L32FTextures/ES3_OpenGL (80 ms) [617/673] WebGLCompatibilityTest.R32FTextures/ES2_OpenGL (38 ms) [618/673] WebGLCompatibilityTest.RGB32FTextures/ES2_OpenGL (84 ms) [619/673] WebGLCompatibilityTest.RGBA32FTextures/ES2_OpenGL (79 ms) [620/673] WebGLCompatibilityTest.RGBA32FTextures/ES3_OpenGL (105 ms) [621/673] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES2_OpenGL (9 ms) [622/673] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES2_OpenGL (10 ms) [623/673] WebGLCompatibilityTest.FloatBlend/ES2_OpenGL (10 ms) [624/673] WebGLCompatibilityTest.R16FTextures/ES3_OpenGL (97 ms) [625/673] WebGLCompatibilityTest.RGB16FTextures/ES2_OpenGL (130 ms) [626/673] WebGLCompatibilityTest.RGB16FTextures/ES3_OpenGL (141 ms) [627/673] WebGLCompatibilityTest.RGBA16FTextures/ES2_OpenGL (135 ms) [628/673] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES2_OpenGL (5 ms) [629/673] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES3_OpenGL (5 ms) [630/673] WebGLCompatibilityTest.GenerateMipmapSizedFloatingPointTexture/ES3_OpenGL (6 ms) [631/673] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGB/ES3_OpenGL (5 ms) [632/673] WebGLCompatibilityTest.EnableCompressedTextureExtensionLossyDecode/ES2_OpenGL (5 ms) [633/673] WebGL2CompatibilityTest.InstancedDrawZeroDivisor/ES3_OpenGL (8 ms) [634/673] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDrawBuffers/ES3_OpenGL (6 ms) [635/673] WebGL2CompatibilityTest.RenderingFeedbackLoopWithDepthStencil/ES3_OpenGL (7 ms) [636/673] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLevels/ES3_OpenGL (5 ms) [637/673] WebGL2CompatibilityTest.NoTextureCopyingFeedbackLoopBetween3DLayers/ES3_OpenGL (5 ms) [638/673] WebGL2CompatibilityTest.TextureCopyingFeedbackLoop3D/ES3_OpenGL (5 ms) [639/673] WebGL2CompatibilityTest.FragmentShaderColorBufferTypeMissmatch/ES3_OpenGL (9 ms) [640/673] WebGL2CompatibilityTest.NoAttributeVertexShader/ES3_OpenGL (11 ms) [641/673] WebGL2CompatibilityTest.TransformFeedbackCheckNullDeref/ES3_OpenGL (5 ms) [642/673] WebGLFramebufferTest.TestFramebufferRequiredCombinations/ES3_OpenGL (5 ms) [643/673] WebGLFramebufferTest.TestAttachments/ES3_OpenGL (6 ms) [644/673] WebGLFramebufferTest.TextureAttachmentCommitBug/ES2_OpenGL (4 ms) [645/673] WebGLReadOutsideFramebufferTest.ReadPixels/ES3_OpenGL (10 ms) [646/673] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES2_OpenGL (18 ms) [647/673] EGLDebugTest.ExtensionAlwaysAvailable/ES3_OpenGL (7 ms) [648/673] EGLDebugTest.CorrectCallbackParameters/ES3_OpenGL (5 ms) [649/673] EGLProgramCacheControlTest.NegativeAPI/ES2_OpenGL (6 ms) [650/673] EGLQueryContextTest.GetRenderBufferNoSurface/ES2_OpenGL_NoFixture (3 ms) [651/673] EGLQueryContextTest.GetRenderBufferBoundSurface/ES3_OpenGL_NoFixture (2 ms) [652/673] EGLQueryContextTest.NotInitialized/ES3_OpenGL_NoFixture (3 ms) [653/673] EGLSanityCheckTest.HasGetPlatformDisplayEXT/ES2_Default_NoFixture (0 ms) [654/673] EGLSurfacelessContextTest.CheckFramebufferStatus/ES2_OpenGL_NoFixture (3 ms) [655/673] EGLSurfacelessContextTest.ClearReadPixelsInFBO/ES2_OpenGL_NoFixture (3 ms) [656/673] EGLSurfacelessContextTest.Switcheroo/ES2_OpenGL_NoFixture (10 ms) [657/673] EGLSurfaceTest.MessageLoopBug/ES2_OpenGL_NoFixture (11 ms) [658/673] EGLSurfaceTest.MessageLoopBug/ES3_OpenGL_NoFixture (6 ms) [659/673] EGLSurfaceTest.MessageLoopBugContext/ES2_OpenGL_NoFixture (11 ms) [660/673] EGLSurfaceTest.MakeCurrentTwice/ES2_OpenGL_NoFixture (5 ms) [661/673] EGLSurfaceTest.ResizeWindow/ES2_OpenGL_NoFixture (6 ms) [662/673] EGLSurfaceTest.ResizeWindow/ES3_OpenGL_NoFixture (6 ms) [663/673] EGLSurfaceTest.SwapInterval/ES3_OpenGL_NoFixture (2 ms) [664/673] EGLSurfaceTest.CreateWithEGLConfig4444Support/ES3_OpenGL_NoFixture (4 ms) [665/673] EGLSurfaceTest.FixedSizeWindow/ES2_OpenGL_NoFixture (5 ms) [666/673] EGLSyncTest.GetSyncAttrib/ES2_OpenGL (18 ms) [667/673] EGLSyncTest.GetSyncAttrib/ES3_OpenGL (5 ms) [668/673] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES2_OpenGL (5 ms) [669/673] GPUTestConfigTest.GPUTestConfigConditions_GLES/ES2_OpenGL (5 ms) [670/673] IOSurfaceClientBufferTest.RenderToBGRA8888IOSurface/ES3_OpenGL (5 ms) [671/673] IOSurfaceClientBufferTest.RenderToRG88IOSurface/ES3_OpenGL (5 ms) [672/673] IOSurfaceClientBufferTest.ReadFromR8IOSurface/ES3_OpenGL (9 ms) [673/673] IOSurfaceClientBufferTest.NegativeValidationMissingAttributes/ES3_OpenGL (4 ms) SUCCESS: all tests passed. Tests took 8 seconds. 44e6c58f7e34b210: exit 0 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. IMPORTANT DEBUGGING NOTE: batches of tests are run inside their own process. For debugging a test inside a debugger, use the --gtest_filter=<your_test_name> flag along with --single-process-tests. Using sharding settings from environment. This is shard 3/4 Using 1 parallel jobs. 2 GPUs: 0 - AMD device id: 0x6821 1 - Intel device id: 0xD26 Active GPU: 0 Optimus: false AMD Switchable: true Machine Model: MacBookPro Machine Model Version: 11.5 Skipping tests using configuration ES3_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL because it is not available. Skipping tests using configuration ES3_1_OpenGLES because it is not available. Skipping tests using configuration ES2_OpenGLES because it is not available. Skipping tests using configuration ES1_OpenGLES because it is not available. Skipping tests using configuration ES3_1_OpenGL_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES3_1_OpenGLES_NoFixture because it is not available. Skipping tests using configuration ES2_OpenGLES_NoVirtual because it is not available. Skipping tests using configuration ES3_OpenGLES_NoVirtual because it is not available. Note: Google Test filter = AttributeLayoutBufferIndexed.Test/ES3_OpenGL:BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL:BindGeneratesResourceTest.Textures/ES2_OpenGL:BindGeneratesResourceTest.Framebuffers/ES3_OpenGL:BindUniformLocationTest.ConflictsDetection/ES2_OpenGL:EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL:EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL:BlendMinMaxTest.RGBA8/ES3_OpenGL:BlendMinMaxTest.RGBA32F/ES3_OpenGL:BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL:BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL:BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL:BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL:BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL:BlitFramebufferANGLETest.Errors/ES2_OpenGL:BlitFramebufferTest.MultisampleDepth/ES3_OpenGL:BlitFramebufferTest.MultisampleStencil/ES3_OpenGL:BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL:BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL:BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL:BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL:BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL:BufferDataTest.ZeroNonNULLData/ES2_OpenGL:BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL:BuiltinVariableVertexIdTest.Points/ES3_OpenGL:BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL:ClearTest.DefaultFramebuffer/ES3_OpenGL:ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL:ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL:ClearTest.ClearIsClamped/ES2_OpenGL:ClearTest.Depth16Scissored/ES2_OpenGL:ClearTest.Depth16Scissored/ES3_OpenGL:ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL:ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL:ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL:ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL:ClearTestES3.MaskedClearBufferBug/ES3_OpenGL:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs:MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd:MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c:MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds:ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL:ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL:CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL:CopyTexImageTest.RGBAToRGB/ES2_OpenGL:CopyTexImageTest.RGBAToL/ES2_OpenGL:CopyTexImageTest.RGBAToA/ES2_OpenGL:CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL:CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL:CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL:CopyTextureTest.ImmutableTexture/ES2_OpenGL:CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha:CopyTextureVariationsTest.CopyTexture/ES2_O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S2_OpenGL:SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL:SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL:SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL:SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL:SimpleOperationTest.RenderToTexture/ES2_OpenGL:SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL:SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL:SRGBFramebufferTest.Validation/ES2_OpenGL:SRGBFramebufferTest.Validation/ES3_OpenGL:SRGBTextureTest.SRGBAValidation/ES2_OpenGL:SRGBTextureTest.SRGBAValidation/ES3_OpenGL:SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL:SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL:SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL:StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL:StateChangeTest.SetCurrentAttribute/ES2_OpenGL:StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL:StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL:StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL:StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL:StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL:StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL:StateChangeRenderTest.RecreateTexture/ES2_OpenGL:SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL:SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL:SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL:SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL:SimpleStateChangeTest.ScissorTest/ES2_OpenGL:SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL:SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL:WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL:WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL:SwizzleTest.RGB8_2D/ES3_OpenGL:SwizzleTest.RG8_2D/ES3_OpenGL:SwizzleTest.RGB10_A2_2D/ES3_OpenGL:SwizzleTest.LA32F_2D/ES3_OpenGL:SwizzleTest.CompressedDXT_2D/ES3_OpenGL:SwizzleTest.SubUpdate/ES3_OpenGL:SyncQueriesTest.Basic/ES3_OpenGL:SyncQueriesTest.Validation/ES3_OpenGL:TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL:TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL:TextureRectangleTest.TexImage2D/ES2_OpenGL:TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL:TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL:TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL:Texture2DTest.QueryBinding/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL:Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL:Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL:Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL:Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL:Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL:Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL:Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL:Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL:Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL:Texture2DTestES3.StaleUnpackData/ES3_OpenGL:Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL:Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL:Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL:TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL:Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL:SamplerInStructTest.SamplerInStruct/ES2_OpenGL:SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL:TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL:TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL:TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL:TextureLimitsTest.MaxVertexTextures/ES2_OpenGL:TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL:TimerQueriesTest.ProcAddresses/ES3_OpenGL:TimerQueriesTest.TimeElapsed/ES2_OpenGL:TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL:TransformFeedbackTest.MultiplePaused/ES3_OpenGL:TransformFeedbackTest.MultiContext/ES3_OpenGL:TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL:TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL:TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL:TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL:UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL:UniformBufferTest.VeryLargeReadback/ES3_OpenGL:UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL:UniformBufferTest.DetachShaders/ES3_OpenGL:UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL:UniformBufferTest.SimpleBufferChange/ES3_OpenGL:UniformBufferTest.DependentBufferChange/ES3_OpenGL:SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL:SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL:SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL:SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL:UniformTest.UniformArrayLocations/ES2_OpenGL:UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL:UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL:UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL:UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL:UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL:UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL:UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL:UnpackRowLengthTest.RowLength1024/ES3_OpenGL:VertexAttributeTest.ByteNormalized/ES2_OpenGL:VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL:VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL:VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL:VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL:VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL:VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL:VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL:VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL:WebGLCompatibilityTest.EntryPoints/ES2_OpenGL:WebGLCompatibilityTest.EntryPoints/ES3_OpenGL:WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL:WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL:WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL:WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL:WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL:WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL:WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL:WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL:WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL:WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL:WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL:WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL:WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL:WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL:WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL:WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL:WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL:WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL:WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL:WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL:WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL:WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL:WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL:WebGLCompatibilityTest.A32FTextures/ES3_OpenGL:WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL:WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL:WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL:WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL:WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL:WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL:WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL:WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL:WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL:WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL:WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL:WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL:WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL:WebGLFramebufferTest.TestAttachments/ES2_OpenGL:WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL:WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL:WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL:EGLBlobCacheTest.Functional/ES2_OpenGL:EGLChooseConfigTest.Defaults/ES2_OpenGL:EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture:EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture:EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture:EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL:EGLDebugTest.DefaultParameters/ES2_OpenGL:EGLDebugTest.SetMessageControl/ES2_OpenGL:EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL:EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL:EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture:EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture:EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture:EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture:EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture:EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture:EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture:EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture:EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture:EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture:EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture:EGLSyncTest.WaitSyncErrors/ES2_OpenGL:EGLSyncTest.WaitSyncErrors/ES3_OpenGL:EGLSyncTest.BasicOperations/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL:GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL:IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL:IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL [==========] Running 646 tests from 148 test suites. [----------] Global test environment set-up. [----------] 1 test from AttributeLayoutBufferIndexed [ RUN ] AttributeLayoutBufferIndexed.Test/ES3_OpenGL [ OK ] AttributeLayoutBufferIndexed.Test/ES3_OpenGL (609 ms) [----------] 1 test from AttributeLayoutBufferIndexed (609 ms total) [----------] 3 tests from BindGeneratesResourceTest [ RUN ] BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL [ OK ] BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL (38 ms) [ RUN ] BindGeneratesResourceTest.Textures/ES2_OpenGL [ OK ] BindGeneratesResourceTest.Textures/ES2_OpenGL (5 ms) [ RUN ] BindGeneratesResourceTest.Framebuffers/ES3_OpenGL [ OK ] BindGeneratesResourceTest.Framebuffers/ES3_OpenGL (5 ms) [----------] 3 tests from BindGeneratesResourceTest (48 ms total) [----------] 1 test from BindUniformLocationTest [ RUN ] BindUniformLocationTest.ConflictsDetection/ES2_OpenGL [ OK ] BindUniformLocationTest.ConflictsDetection/ES2_OpenGL (8 ms) [----------] 1 test from BindUniformLocationTest (8 ms total) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 [ RUN ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL (7 ms) [----------] 1 test from EXTBlendFuncExtendedDrawTestES3 (7 ms total) [----------] 1 test from EXTBlendFuncExtendedTestES3 [ RUN ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_blend_func_extended"). [ OK ] EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL (4 ms) [----------] 1 test from EXTBlendFuncExtendedTestES3 (4 ms total) [----------] 2 tests from BlendMinMaxTest [ RUN ] BlendMinMaxTest.RGBA8/ES3_OpenGL [ OK ] BlendMinMaxTest.RGBA8/ES3_OpenGL (28 ms) [ RUN ] BlendMinMaxTest.RGBA32F/ES3_OpenGL [ OK ] BlendMinMaxTest.RGBA32F/ES3_OpenGL (35 ms) [----------] 2 tests from BlendMinMaxTest (63 ms total) [----------] 6 tests from BlitFramebufferANGLETest [ RUN ] BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL (16 ms) [ RUN ] BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL (14 ms) [ RUN ] BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL [ OK ] BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL (15 ms) [ RUN ] BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL (13 ms) [ RUN ] BlitFramebufferANGLETest.Errors/ES2_OpenGL [ OK ] BlitFramebufferANGLETest.Errors/ES2_OpenGL (13 ms) [----------] 6 tests from BlitFramebufferANGLETest (85 ms total) [----------] 3 tests from BlitFramebufferTest [ RUN ] BlitFramebufferTest.MultisampleDepth/ES3_OpenGL Test skipped: IsOpenGL() && IsOSX(). [ OK ] BlitFramebufferTest.MultisampleDepth/ES3_OpenGL (7 ms) [ RUN ] BlitFramebufferTest.MultisampleStencil/ES3_OpenGL [ OK ] BlitFramebufferTest.MultisampleStencil/ES3_OpenGL (10 ms) [ RUN ] BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL [ OK ] BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL (15 ms) [----------] 3 tests from BlitFramebufferTest (32 ms total) [----------] 3 tests from BPTCCompressedTextureTest [ RUN ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL (9 ms) [ RUN ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (8 ms) [ RUN ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (7 ms) [----------] 3 tests from BPTCCompressedTextureTest (24 ms total) [----------] 2 tests from BPTCCompressedTextureTestES3 [ RUN ] BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (7 ms) [ RUN ] BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_bptc"). [ OK ] BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (7 ms) [----------] 2 tests from BPTCCompressedTextureTestES3 (14 ms total) [----------] 1 test from BufferDataTest [ RUN ] BufferDataTest.ZeroNonNULLData/ES2_OpenGL [ OK ] BufferDataTest.ZeroNonNULLData/ES2_OpenGL (23 ms) [----------] 1 test from BufferDataTest (23 ms total) [----------] 1 test from BufferDataTestES3 [ RUN ] BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL [ OK ] BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL (9 ms) [----------] 1 test from BufferDataTestES3 (10 ms total) [----------] 2 tests from BuiltinVariableVertexIdTest [ RUN ] BuiltinVariableVertexIdTest.Points/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.Points/ES3_OpenGL (12 ms) [ RUN ] BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL [ OK ] BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL (11 ms) [----------] 2 tests from BuiltinVariableVertexIdTest (23 ms total) [----------] 8 tests from ClearTest [ RUN ] ClearTest.DefaultFramebuffer/ES3_OpenGL [ OK ] ClearTest.DefaultFramebuffer/ES3_OpenGL (8 ms) [ RUN ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL [ OK ] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL (14 ms) [ RUN ] ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL [ OK ] ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL (7 ms) [ RUN ] ClearTest.ClearIsClamped/ES2_OpenGL [ OK ] ClearTest.ClearIsClamped/ES2_OpenGL (5 ms) [ RUN ] ClearTest.Depth16Scissored/ES2_OpenGL [ OK ] ClearTest.Depth16Scissored/ES2_OpenGL (6 ms) [ RUN ] ClearTest.Depth16Scissored/ES3_OpenGL [ OK ] ClearTest.Depth16Scissored/ES3_OpenGL (5 ms) [ RUN ] ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL [ OK ] ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL (8 ms) [ RUN ] ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL [ OK ] ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL (9 ms) [----------] 8 tests from ClearTest (62 ms total) [----------] 3 tests from ClearTestES3 [ RUN ] ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL [ OK ] ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL (6 ms) [ RUN ] ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL [ OK ] ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL (15 ms) [ RUN ] ClearTestES3.MaskedClearBufferBug/ES3_OpenGL [ OK ] ClearTestES3.MaskedClearBufferBug/ES3_OpenGL (6 ms) [----------] 3 tests from ClearTestES3 (27 ms total) [----------] 24 tests from MaskedScissoredClearTest [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s (8 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds (14 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s (12 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d (10 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs (13 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c (11 ms) [ RUN ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds [ OK ] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds (12 ms) [----------] 24 tests from MaskedScissoredClearTest (280 ms total) [----------] 1 test from ClientArraysTest [ RUN ] ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL [ OK ] ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL (7 ms) [----------] 1 test from ClientArraysTest (7 ms total) [----------] 1 test from ColorMaskTest [ RUN ] ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL [ OK ] ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL (10 ms) [----------] 1 test from ColorMaskTest (10 ms total) [----------] 1 test from CopyCompressedTextureTest [ RUN ] CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL Test skipped because GL_CHROMIUM_copy_compressed_texture is not available. [ OK ] CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL (10 ms) [----------] 1 test from CopyCompressedTextureTest (10 ms total) [----------] 5 tests from CopyTexImageTest [ RUN ] CopyTexImageTest.RGBAToRGB/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToRGB/ES2_OpenGL (11 ms) [ RUN ] CopyTexImageTest.RGBAToL/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToL/ES2_OpenGL (16 ms) [ RUN ] CopyTexImageTest.RGBAToA/ES2_OpenGL [ OK ] CopyTexImageTest.RGBAToA/ES2_OpenGL (16 ms) [ RUN ] CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL [ OK ] CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL (20 ms) [ RUN ] CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL [ OK ] CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL (8 ms) [----------] 5 tests from CopyTexImageTest (71 ms total) [----------] 1 test from CopyTexImageTestES3 [ RUN ] CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL [ OK ] CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL (7 ms) [----------] 1 test from CopyTexImageTestES3 (7 ms total) [----------] 2 tests from CopyTextureTest [ RUN ] CopyTextureTest.ImmutableTexture/ES2_OpenGL [ OK ] CopyTextureTest.ImmutableTexture/ES2_OpenGL (8 ms) [ RUN ] CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL [ OK ] CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL (6 ms) [----------] 2 tests from CopyTextureTest (14 ms total) [----------] 73 tests from CopyTextureVariationsTest [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (5 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGB (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipY (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGB [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGB (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBA [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBA (12 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipY (14 ms) [ RUN ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipY (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipY (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipY (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBA (6 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipY (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (16 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRA (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipY [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipY (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBA (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRA (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (14 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (11 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBA [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBA (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (12 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (13 ms) [ RUN ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha [ OK ] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (17 ms) [----------] 73 tests from CopyTextureVariationsTest (929 ms total) [----------] 6 tests from DebugTest [ RUN ] DebugTest.DisabledOutput/ES2_OpenGL [ OK ] DebugTest.DisabledOutput/ES2_OpenGL (7 ms) [ RUN ] DebugTest.InsertMessage/ES2_OpenGL [ OK ] DebugTest.InsertMessage/ES2_OpenGL (5 ms) [ RUN ] DebugTest.InsertMessageMultiple/ES3_OpenGL [ OK ] DebugTest.InsertMessageMultiple/ES3_OpenGL (5 ms) [ RUN ] DebugTest.DebugCallback/ES3_OpenGL [ OK ] DebugTest.DebugCallback/ES3_OpenGL (4 ms) [ RUN ] DebugTest.MessageControl1/ES2_OpenGL [ OK ] DebugTest.MessageControl1/ES2_OpenGL (4 ms) [ RUN ] DebugTest.ObjectPtrLabels/ES3_OpenGL [ OK ] DebugTest.ObjectPtrLabels/ES3_OpenGL (5 ms) [----------] 6 tests from DebugTest (30 ms total) [----------] 1 test from DepthStencilFormatsTestES3 [ RUN ] DepthStencilFormatsTestES3.DrawWithLargeViewport/ES3_OpenGL [ OK ] DepthStencilFormatsTestES3.DrawWithLargeViewport/ES3_OpenGL (14 ms) [----------] 1 test from DepthStencilFormatsTestES3 (15 ms total) [----------] 1 test from DepthStencilTest [ RUN ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES3_OpenGL [ OK ] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES3_OpenGL (13 ms) [----------] 1 test from DepthStencilTest (13 ms total) [----------] 3 tests from DifferentStencilMasksTest [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask/ES2_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask/ES2_OpenGL (6 ms) [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES2_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES2_OpenGL (7 ms) [ RUN ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES3_OpenGL [ OK ] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES3_OpenGL (8 ms) [----------] 3 tests from DifferentStencilMasksTest (22 ms total) [----------] 2 tests from DiscardFramebufferEXTTest [ RUN ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.DefaultFramebuffer/ES2_OpenGL (7 ms) [ RUN ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("EXT_discard_framebuffer"). [ OK ] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES2_OpenGL (5 ms) [----------] 2 tests from DiscardFramebufferEXTTest (12 ms total) [----------] 2 tests from DrawBuffersTest [ RUN ] DrawBuffersTest.VerifyD3DLimits/ES3_OpenGL Test skipped: platform.renderer != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE. [ OK ] DrawBuffersTest.VerifyD3DLimits/ES3_OpenGL (3 ms) [ RUN ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES2_OpenGL [ OK ] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES2_OpenGL (3 ms) [----------] 2 tests from DrawBuffersTest (6 ms total) [----------] 1 test from WebGLDrawElementsTest [ RUN ] WebGLDrawElementsTest.DrawElementsTypeAlignment/ES2_OpenGL [ OK ] WebGLDrawElementsTest.DrawElementsTypeAlignment/ES2_OpenGL (8 ms) [----------] 1 test from WebGLDrawElementsTest (8 ms total) [----------] 3 tests from DXT1CompressedTextureTest [ RUN ] DXT1CompressedTextureTest.CompressedTexStorage/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.CompressedTexStorage/ES3_OpenGL (10 ms) [ RUN ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL [ OK ] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (9 ms) [ RUN ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES3_OpenGL [ OK ] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES3_OpenGL (10 ms) [----------] 3 tests from DXT1CompressedTextureTest (29 ms total) [----------] 3 tests from DXT1CompressedTextureTestES3 [ RUN ] DXT1CompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL [ OK ] DXT1CompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (11 ms) [ RUN ] DXT1CompressedTextureTestES3.CompressedTexSubImageValidation/ES3_OpenGL [ OK ] DXT1CompressedTextureTestES3.CompressedTexSubImageValidation/ES3_OpenGL (8 ms) [ RUN ] DXT1CompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL [ OK ] DXT1CompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (7 ms) [----------] 3 tests from DXT1CompressedTextureTestES3 (26 ms total) [----------] 1 test from DXTSRGBCompressedTextureTest [ RUN ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES2_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_compression_s3tc_srgb"). [ OK ] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES2_OpenGL (8 ms) [----------] 1 test from DXTSRGBCompressedTextureTest (8 ms total) [----------] 2 tests from ETCTextureTest [ RUN ] ETCTextureTest.ETC2RGB8Validation/ES2_OpenGL [ OK ] ETCTextureTest.ETC2RGB8Validation/ES2_OpenGL (4 ms) [ RUN ] ETCTextureTest.ETC2SRGB8A1Validation/ES3_OpenGL [ OK ] ETCTextureTest.ETC2SRGB8A1Validation/ES3_OpenGL (2 ms) [----------] 2 tests from ETCTextureTest (6 ms total) [----------] 1 test from ExplicitContextTest [ RUN ] ExplicitContextTest.GetProcAddress/ES2_OpenGL [ OK ] ExplicitContextTest.GetProcAddress/ES2_OpenGL (5 ms) [----------] 1 test from ExplicitContextTest (5 ms total) [----------] 2 tests from FenceSyncTest [ RUN ] FenceSyncTest.Errors/ES3_OpenGL [ OK ] FenceSyncTest.Errors/ES3_OpenGL (7 ms) [ RUN ] FenceSyncTest.BasicOperations/ES3_OpenGL [ OK ] FenceSyncTest.BasicOperations/ES3_OpenGL (6 ms) [----------] 2 tests from FenceSyncTest (13 ms total) [----------] 3 tests from FramebufferMultiviewTest [ RUN ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview2 [ OK ] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [ RUN ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview (4 ms) [ RUN ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [----------] 3 tests from FramebufferMultiviewTest (14 ms total) [----------] 3 tests from FramebufferMultiviewLayeredClearTest [ RUN ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [ RUN ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(). [ OK ] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview (6 ms) [----------] 3 tests from FramebufferMultiviewLayeredClearTest (15 ms total) [----------] 9 tests from FramebufferFormatsTest [ RUN ] FramebufferFormatsTest.RGBA4/ES2_OpenGL [ OK ] FramebufferFormatsTest.RGBA4/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.BGRA8/ES2_OpenGL [ OK ] FramebufferFormatsTest.BGRA8/ES2_OpenGL (4 ms) [ RUN ] FramebufferFormatsTest.BGRA8/ES3_OpenGL [ OK ] FramebufferFormatsTest.BGRA8/ES3_OpenGL (4 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES3_OpenGL [ OK ] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES3_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.IncompleteCubeMap/ES3_OpenGL [ OK ] FramebufferFormatsTest.IncompleteCubeMap/ES3_OpenGL (7 ms) [ RUN ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES2_OpenGL (5 ms) [ RUN ] FramebufferFormatsTest.ReadDrawCompleteness/ES3_OpenGL [ OK ] FramebufferFormatsTest.ReadDrawCompleteness/ES3_OpenGL (8 ms) [----------] 9 tests from FramebufferFormatsTest (48 ms total) [----------] 2 tests from FramebufferTest_ES3 [ RUN ] FramebufferTest_ES3.AttachmentWith3DLayers/ES3_OpenGL [ OK ] FramebufferTest_ES3.AttachmentWith3DLayers/ES3_OpenGL (7 ms) [ RUN ] FramebufferTest_ES3.ClearDeletedAttachment/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL(). [ OK ] FramebufferTest_ES3.ClearDeletedAttachment/ES3_OpenGL (4 ms) [----------] 2 tests from FramebufferTest_ES3 (12 ms total) [----------] 1 test from AlphaFuncTest [ RUN ] AlphaFuncTest.SetFuncNegative/ES1_OpenGL [ OK ] AlphaFuncTest.SetFuncNegative/ES1_OpenGL (6 ms) [----------] 1 test from AlphaFuncTest (6 ms total) [----------] 2 tests from ClientActiveTextureTest [ RUN ] ClientActiveTextureTest.Limits/ES1_OpenGL [ OK ] ClientActiveTextureTest.Limits/ES1_OpenGL (4 ms) [ RUN ] ClientActiveTextureTest.Set/ES1_OpenGL [ OK ] ClientActiveTextureTest.Set/ES1_OpenGL (5 ms) [----------] 2 tests from ClientActiveTextureTest (9 ms total) [----------] 1 test from CurrentTextureCoordsTest [ RUN ] CurrentTextureCoordsTest.InitialState/ES1_OpenGL [ OK ] CurrentTextureCoordsTest.InitialState/ES1_OpenGL (5 ms) [----------] 1 test from CurrentTextureCoordsTest (5 ms total) [----------] 1 test from DrawTextureTest [ RUN ] DrawTextureTest.NegativeValue/ES1_OpenGL [ OK ] DrawTextureTest.NegativeValue/ES1_OpenGL (5 ms) [----------] 1 test from DrawTextureTest (5 ms total) [----------] 2 tests from MaterialsTest [ RUN ] MaterialsTest.InitialState/ES1_OpenGL [ OK ] MaterialsTest.InitialState/ES1_OpenGL (5 ms) [ RUN ] MaterialsTest.SetParameters/ES1_OpenGL [ OK ] MaterialsTest.SetParameters/ES1_OpenGL (4 ms) [----------] 2 tests from MaterialsTest (9 ms total) [----------] 2 tests from MatrixBuiltinsTest [ RUN ] MatrixBuiltinsTest.Rotate/ES1_OpenGL [ OK ] MatrixBuiltinsTest.Rotate/ES1_OpenGL (5 ms) [ RUN ] MatrixBuiltinsTest.FrustumNegative/ES1_OpenGL [ OK ] MatrixBuiltinsTest.FrustumNegative/ES1_OpenGL (4 ms) [----------] 2 tests from MatrixBuiltinsTest (9 ms total) [----------] 1 test from PointParameterTest [ RUN ] PointParameterTest.Set/ES1_OpenGL [ OK ] PointParameterTest.Set/ES1_OpenGL (5 ms) [----------] 1 test from PointParameterTest (5 ms total) [----------] 2 tests from ShadeModelTest [ RUN ] ShadeModelTest.InitialState/ES1_OpenGL [ OK ] ShadeModelTest.InitialState/ES1_OpenGL (5 ms) [ RUN ] ShadeModelTest.Negative/ES1_OpenGL [ OK ] ShadeModelTest.Negative/ES1_OpenGL (5 ms) [----------] 2 tests from ShadeModelTest (10 ms total) [----------] 1 test from TextureEnvTest [ RUN ] TextureEnvTest.NegativeValues/ES1_OpenGL [ OK ] TextureEnvTest.NegativeValues/ES1_OpenGL (4 ms) [----------] 1 test from TextureEnvTest (4 ms total) [----------] 1 test from TextureTargetEnableTest [ RUN ] TextureTargetEnableTest.SetSeparateUnits/ES1_OpenGL [ OK ] TextureTargetEnableTest.SetSeparateUnits/ES1_OpenGL (4 ms) [----------] 1 test from TextureTargetEnableTest (4 ms total) [----------] 1 test from VertexPointerTest [ RUN ] VertexPointerTest.AssignRetrieve/ES1_OpenGL [ OK ] VertexPointerTest.AssignRetrieve/ES1_OpenGL (5 ms) [----------] 1 test from VertexPointerTest (5 ms total) [----------] 43 tests from GLSLTest [ RUN ] GLSLTest.ScopedStructsOrderBug/ES2_OpenGL Test skipped: IsDesktopOpenGL() && (IsOSX() || !IsNVIDIA()). [ OK ] GLSLTest.ScopedStructsOrderBug/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.ScopedStructsBug/ES2_OpenGL [ OK ] GLSLTest.ScopedStructsBug/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.ScopedStructsBug/ES3_OpenGL [ OK ] GLSLTest.ScopedStructsBug/ES3_OpenGL (6 ms) [ RUN ] GLSLTest.DxPositionBug/ES2_OpenGL [ OK ] GLSLTest.DxPositionBug/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.ElseIfRewriting/ES2_OpenGL [ OK ] GLSLTest.ElseIfRewriting/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.FrontFacingAndVarying/ES2_OpenGL [ OK ] GLSLTest.FrontFacingAndVarying/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.InvariantVaryingIn/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantVaryingIn/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.MissingReturnStruct/ES3_OpenGL [ OK ] GLSLTest.MissingReturnStruct/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.InvariantAllOut/ES2_OpenGL program link failed: Invariances of varying 'v_varying' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.InvariantAllOut/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_OneBuiltin/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.MaxVaryingVec3/ES3_OpenGL [ OK ] GLSLTest.MaxVaryingVec3/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.FixedShaderLength/ES2_OpenGL [ OK ] GLSLTest.FixedShaderLength/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.NegativeShaderLength/ES2_OpenGL [ OK ] GLSLTest.NegativeShaderLength/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.InvalidFieldFirstChar/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: '}' : Illegal character at fieldname start ERROR: 0:1: '}' : syntax error [ OK ] GLSLTest.InvalidFieldFirstChar/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.InvalidFieldFirstChar/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: '}' : Illegal character at fieldname start ERROR: 0:1: '}' : syntax error [ OK ] GLSLTest.InvalidFieldFirstChar/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.MixedShaderLengths/ES2_OpenGL [ OK ] GLSLTest.MixedShaderLengths/ES2_OpenGL (5 ms) [ RUN ] GLSLTest.BadIndexBug/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments Warning: resolveCompile(382): ERROR: 0:5: 'constructor' : constructor does not have any arguments shader compilation failed: ERROR: 0:5: 'constructor' : constructor does not have any arguments [ OK ] GLSLTest.BadIndexBug/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.StructSpecifiersUniforms/ES2_OpenGL [ OK ] GLSLTest.StructSpecifiersUniforms/ES2_OpenGL (7 ms) [ RUN ] GLSLTest.StructWithUniformInitializer/ES3_OpenGL [ OK ] GLSLTest.StructWithUniformInitializer/ES3_OpenGL (10 ms) [ RUN ] GLSLTest.PowOfSmallConstant/ES3_OpenGL [ OK ] GLSLTest.PowOfSmallConstant/ES3_OpenGL (105 ms) [ RUN ] GLSLTest.LoopIndexingValidation/ES2_OpenGL [ OK ] GLSLTest.LoopIndexingValidation/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectors/ES3_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS = 1024 [ OK ] GLSLTest.VerifyMaxFragmentUniformVectors/ES3_OpenGL (70 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES3_OpenGL Test skipped: IsOpenGL() || IsOpenGLES(). [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES3_OpenGL (5 ms) [ RUN ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES2_OpenGL Validating GL_MAX_FRAGMENT_UNIFORM_VECTORS + 1 = 1025 program link failed: FRAGMENT shader uniforms count exceeds MAX_FRAGMENT_UNIFORM_VECTORS(1024) [ OK ] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES2_OpenGL (45 ms) [ RUN ] GLSLTest.TextureLOD/ES3_OpenGL [ OK ] GLSLTest.TextureLOD/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.RenderTrisWithPointCoord/ES2_OpenGL [ OK ] GLSLTest.RenderTrisWithPointCoord/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.ExternalAnd2DSampler/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_OES_EGL_image_external"). [ OK ] GLSLTest.ExternalAnd2DSampler/ES3_OpenGL (4 ms) [ RUN ] GLSLTest.ConstantStatementInForLoop/ES2_OpenGL [ OK ] GLSLTest.ConstantStatementInForLoop/ES2_OpenGL (6 ms) [ RUN ] GLSLTest.TwoEmbeddedStructUniforms/ES2_OpenGL [ OK ] GLSLTest.TwoEmbeddedStructUniforms/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES2_OpenGL (10 ms) [ RUN ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL (11 ms) [ RUN ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL [ OK ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL [ OK ] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (11 ms) [ RUN ] GLSLTest.ErrorMessageOfVaryingMismatch/ES3_OpenGL Types of varying 'vertex_out' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfVaryingMismatch/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES3_OpenGL Field names of uniform 'uni' member 'uni.val1' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.PointCoordConsistency/ES2_OpenGL [ OK ] GLSLTest.PointCoordConsistency/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.FragCoordConsistency/ES2_OpenGL [ OK ] GLSLTest.FragCoordConsistency/ES2_OpenGL (12 ms) [ RUN ] GLSLTest.DefinedInMacroWithUndef/ES2_OpenGL [ OK ] GLSLTest.DefinedInMacroWithUndef/ES2_OpenGL (9 ms) [ RUN ] GLSLTest.DefinedInMacroWithUndef/ES3_OpenGL [ OK ] GLSLTest.DefinedInMacroWithUndef/ES3_OpenGL (9 ms) [ RUN ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression shader compilation failed: ERROR: 0:10: 'defi' : unexpected token after conditional expression ERROR: 0:10: '#' : unexpected token after conditional expression [ OK ] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES3_OpenGL (7 ms) [ RUN ] GLSLTest.DefinedAsParameterNameNotAllowed/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:? : '' : unexpected token shader compilation failed: ERROR: 0:? : '' : unexpected token [ OK ] GLSLTest.DefinedAsParameterNameNotAllowed/ES3_OpenGL (7 ms) [----------] 43 tests from GLSLTest (538 ms total) [----------] 22 tests from GLSLTest_ES3 [ RUN ] GLSLTest_ES3.GLVertexIDOffsetZeroDrawArray/ES3_OpenGL [ OK ] GLSLTest_ES3.GLVertexIDOffsetZeroDrawArray/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.GLVertexIDOffsetFiveDrawArray/ES3_OpenGL [ OK ] GLSLTest_ES3.GLVertexIDOffsetFiveDrawArray/ES3_OpenGL (8 ms) [ RUN ] GLSLTest_ES3.MissingReturnArrayOfStructs/ES3_OpenGL [ OK ] GLSLTest_ES3.MissingReturnArrayOfStructs/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.InvariantAllBoth/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader shader compilation failed: ERROR: 0:2: 'invariant' : #pragma STDGL invariant(all) can not be used in fragment shader [ OK ] GLSLTest_ES3.InvariantAllBoth/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.LargeNumberOfFloat4Parameters/ES3_OpenGL [ OK ] GLSLTest_ES3.LargeNumberOfFloat4Parameters/ES3_OpenGL (54 ms) [ RUN ] GLSLTest_ES3.UnaryMinusOperatorSignedInt/ES3_OpenGL [ OK ] GLSLTest_ES3.UnaryMinusOperatorSignedInt/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.UnaryMinusOperatorUnsignedInt/ES3_OpenGL [ OK ] GLSLTest_ES3.UnaryMinusOperatorUnsignedInt/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.LiteralInfinityOutput/ES3_OpenGL [ OK ] GLSLTest_ES3.LiteralInfinityOutput/ES3_OpenGL (15 ms) [ RUN ] GLSLTest_ES3.ConstantStatementAsLoopInit/ES3_OpenGL [ OK ] GLSLTest_ES3.ConstantStatementAsLoopInit/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.InitUninitializedLocals/ES3_OpenGL [ OK ] GLSLTest_ES3.InitUninitializedLocals/ES3_OpenGL (13 ms) [ RUN ] GLSLTest_ES3.ComplexVaryingStructsUsedInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.ComplexVaryingStructsUsedInFragmentShader/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.DifferentStatementsInsideSwitch/ES3_OpenGL [ OK ] GLSLTest_ES3.DifferentStatementsInsideSwitch/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.SwitchFallThroughCodeDuplication/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchFallThroughCodeDuplication/ES3_OpenGL (10 ms) [ RUN ] GLSLTest_ES3.SwitchWithVariableDeclarationInside/ES3_OpenGL [ OK ] GLSLTest_ES3.SwitchWithVariableDeclarationInside/ES3_OpenGL (11 ms) [ RUN ] GLSLTest_ES3.FlatVaryingUsedInFoldedTernary/ES3_OpenGL [ OK ] GLSLTest_ES3.FlatVaryingUsedInFoldedTernary/ES3_OpenGL (12 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldMismatch/ES3_OpenGL Types of varying 'vertex_out' member 'vertex_out.val2' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldMismatch/ES3_OpenGL (6 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockFieldMismatch/ES3_OpenGL Types of uniform block 'S' member 'S.val2' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockFieldMismatch/ES3_OpenGL (6 ms) [ RUN ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockStructFieldMismatch/ES3_OpenGL Types of uniform block 'S' member 'S.val1.t2' differ between VERTEX and FRAGMENT shaders. [ OK ] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockStructFieldMismatch/ES3_OpenGL (10 ms) [ RUN ] GLSLTest_ES3.FragmentShaderStaticallyUsesVaryingMissingFromVertex/ES3_OpenGL FRAGMENT varying foo does not match any VERTEX varying [ OK ] GLSLTest_ES3.FragmentShaderStaticallyUsesVaryingMissingFromVertex/ES3_OpenGL (7 ms) [ RUN ] GLSLTest_ES3.VaryingStaticallyUsedButNotActiveInFragmentShader/ES3_OpenGL [ OK ] GLSLTest_ES3.VaryingStaticallyUsedButNotActiveInFragmentShader/ES3_OpenGL (6 ms) [ RUN ] GLSLTest_ES3.NonSquareMatrixCompMult/ES3_OpenGL [ OK ] GLSLTest_ES3.NonSquareMatrixCompMult/ES3_OpenGL (10 ms) [ RUN ] GLSLTest_ES3.InitSameNameArray/ES3_OpenGL [ OK ] GLSLTest_ES3.InitSameNameArray/ES3_OpenGL (10 ms) [----------] 22 tests from GLSLTest_ES3 (252 ms total) [----------] 1 test from WebGLGLSLTest [ RUN ] WebGLGLSLTest.MaxVaryingVec3AndOneVec2/ES2_OpenGL program link failed: Could not pack varying v0 [ OK ] WebGLGLSLTest.MaxVaryingVec3AndOneVec2/ES2_OpenGL (9 ms) [----------] 1 test from WebGLGLSLTest (9 ms total) [----------] 12 tests from ImageTest [ RUN ] ImageTest.ANGLEExtensionAvailability/ES3_OpenGL [ OK ] ImageTest.ANGLEExtensionAvailability/ES3_OpenGL (7 ms) [ RUN ] ImageTest.ValidationGLImage/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt(). [ OK ] ImageTest.ValidationGLImage/ES3_OpenGL (7 ms) [ RUN ] ImageTest.Source2DTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Source2DTargetRenderbuffer/ES2_OpenGL (7 ms) [ RUN ] ImageTest.SourceCubeTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasCubemapExt(). [ OK ] ImageTest.SourceCubeTargetRenderbuffer/ES3_OpenGL (6 ms) [ RUN ] ImageTest.Source3DTargetExternal/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTest.Source3DTargetExternal/ES3_OpenGL (7 ms) [ RUN ] ImageTest.SourceRenderbufferTargetTextureExternal/ES2_OpenGL Test skipped: !hasOESExt() || !hasExternalExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetTextureExternal/ES2_OpenGL (7 ms) [ RUN ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES2_OpenGL (8 ms) [ RUN ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTest.SourceRenderbufferTargetRenderbuffer/ES3_OpenGL (7 ms) [ RUN ] ImageTest.MipLevels/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.MipLevels/ES2_OpenGL (6 ms) [ RUN ] ImageTest.Respecification/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.Respecification/ES2_OpenGL (7 ms) [ RUN ] ImageTest.RespecificationDifferentSize/ES2_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationDifferentSize/ES2_OpenGL (7 ms) [ RUN ] ImageTest.RespecificationOfOtherLevel/ES3_OpenGL Test skipped: !hasOESExt() || !hasBaseExt() || !has2DTextureExt(). [ OK ] ImageTest.RespecificationOfOtherLevel/ES3_OpenGL (8 ms) [----------] 12 tests from ImageTest (85 ms total) [----------] 2 tests from ImageTestES3 [ RUN ] ImageTestES3.Source3DTargetExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalESSL3Ext() || !hasBaseExt() || !has3DTextureExt(). [ OK ] ImageTestES3.Source3DTargetExternalESSL3/ES3_OpenGL (9 ms) [ RUN ] ImageTestES3.SourceRenderbufferTargetTextureExternalESSL3/ES3_OpenGL Test skipped: !hasOESExt() || !hasExternalESSL3Ext() || !hasBaseExt() || !hasRenderbufferExt(). [ OK ] ImageTestES3.SourceRenderbufferTargetTextureExternalESSL3/ES3_OpenGL (6 ms) [----------] 2 tests from ImageTestES3 (15 ms total) [----------] 1 test from IncompleteTextureTest [ RUN ] IncompleteTextureTest.IncompleteTexture2D/ES2_OpenGL [ OK ] IncompleteTextureTest.IncompleteTexture2D/ES2_OpenGL (10 ms) [----------] 1 test from IncompleteTextureTest (10 ms total) [----------] 2 tests from IndexBufferOffsetTest [ RUN ] IndexBufferOffsetTest.UInt32Index/ES2_OpenGL [ OK ] IndexBufferOffsetTest.UInt32Index/ES2_OpenGL (12 ms) [ RUN ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES3_OpenGL [ OK ] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES3_OpenGL (9 ms) [----------] 2 tests from IndexBufferOffsetTest (21 ms total) [----------] 3 tests from IndexedPointsTestUByte [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset1/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset1/ES2_OpenGL (10 ms) [ RUN ] IndexedPointsTestUByte.UnsignedByteOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUByte.UnsignedByteOffset3/ES2_OpenGL (11 ms) [ RUN ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset2/ES2_OpenGL [ OK ] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset2/ES2_OpenGL (12 ms) [----------] 3 tests from IndexedPointsTestUByte (33 ms total) [----------] 3 tests from IndexedPointsTestUShort [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset0/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset0/ES2_OpenGL (11 ms) [ RUN ] IndexedPointsTestUShort.UnsignedShortOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUShort.UnsignedShortOffset3/ES2_OpenGL (10 ms) [ RUN ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffsetChangingIndices/ES2_OpenGL [ OK ] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffsetChangingIndices/ES2_OpenGL (14 ms) [----------] 3 tests from IndexedPointsTestUShort (35 ms total) [----------] 1 test from IndexedPointsTestUInt [ RUN ] IndexedPointsTestUInt.UnsignedIntOffset3/ES2_OpenGL [ OK ] IndexedPointsTestUInt.UnsignedIntOffset3/ES2_OpenGL (10 ms) [----------] 1 test from IndexedPointsTestUInt (10 ms total) [----------] 25 tests from InstancingTest [ RUN ] InstancingTest.IndexedAttrib0QuadMemoryAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadMemoryAngle/ES2_OpenGL (12 ms) [ RUN ] InstancingTest.IndexedAttrib1QuadBufferAngle/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib1QuadBufferAngle/ES2_OpenGL (13 ms) [ RUN ] InstancingTest.IndexedAttrib0QuadBufferExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0QuadBufferExt/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.IndexedAttrib0PointMemoryExt/ES2_OpenGL [ OK ] InstancingTest.IndexedAttrib0PointMemoryExt/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset0/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset4/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset4/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset0/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset0/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset0/ES2_OpenGL (16 ms) [ RUN ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset2/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib0PointBufferExtOffset2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset0/ES2_OpenGL [ OK ] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset0/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances3Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances3Divisor2/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances6Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances6Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances8Divisor4/ES2_OpenGL [ OK ] InstancingTest.Instances8Divisor4/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances10Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances10Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances11Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances11Divisor1/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances12Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances12Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances14Divisor1/ES2_OpenGL [ OK ] InstancingTest.Instances14Divisor1/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances15Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances15Divisor2/ES2_OpenGL (15 ms) [ RUN ] InstancingTest.Instances20Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances20Divisor2/ES2_OpenGL (11 ms) [ RUN ] InstancingTest.Instances27Divisor4/ES2_OpenGL [ OK ] InstancingTest.Instances27Divisor4/ES2_OpenGL (10 ms) [ RUN ] InstancingTest.Instances32Divisor2/ES2_OpenGL [ OK ] InstancingTest.Instances32Divisor2/ES2_OpenGL (10 ms) [----------] 25 tests from InstancingTest (276 ms total) [----------] 2 tests from LinkAndRelinkTest [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES3_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES3_OpenGL (6 ms) [ RUN ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES3_OpenGL [ OK ] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES3_OpenGL (8 ms) [----------] 2 tests from LinkAndRelinkTest (14 ms total) [----------] 2 tests from MemorySizeTest [ RUN ] MemorySizeTest.BasicUsageTexture/ES2_OpenGL [ OK ] MemorySizeTest.BasicUsageTexture/ES2_OpenGL (8 ms) [ RUN ] MemorySizeTest.BasicUsageBuffer/ES3_OpenGL [ OK ] MemorySizeTest.BasicUsageBuffer/ES3_OpenGL (5 ms) [----------] 2 tests from MemorySizeTest (13 ms total) [----------] 2 tests from MemoryObjectTest [ RUN ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES2_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object_fd"). [ OK ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES2_OpenGL (6 ms) [ RUN ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES3_OpenGL Test skipped: !EnsureGLExtensionEnabled("GL_EXT_memory_object_fd"). [ OK ] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES3_OpenGL (4 ms) [----------] 2 tests from MemoryObjectTest (11 ms total) [----------] 4 tests from MipmapTest [ RUN ] MipmapTest.GenerateMipmapFromRenderedImage/ES3_OpenGL [ OK ] MipmapTest.GenerateMipmapFromRenderedImage/ES3_OpenGL (13 ms) [ RUN ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES3_OpenGL [ OK ] MipmapTest.DefineValidExtraLevelAndUseItLater/ES3_OpenGL (16 ms) [ RUN ] MipmapTest.TextureCubeGeneralLevelZero/ES2_OpenGL [ OK ] MipmapTest.TextureCubeGeneralLevelZero/ES2_OpenGL (20 ms) [ RUN ] MipmapTest.TextureCubeRenderToLevelZero/ES3_OpenGL [ OK ] MipmapTest.TextureCubeRenderToLevelZero/ES3_OpenGL (12 ms) [----------] 4 tests from MipmapTest (61 ms total) [----------] 4 tests from MipmapTestES3 [ RUN ] MipmapTestES3.MipmapsForTextureArray/ES3_OpenGL [ OK ] MipmapTestES3.MipmapsForTextureArray/ES3_OpenGL (23 ms) [ RUN ] MipmapTestES3.MipmapForDeepTextureArray/ES3_OpenGL [ OK ] MipmapTestES3.MipmapForDeepTextureArray/ES3_OpenGL (17 ms) [ RUN ] MipmapTestES3.MipmapsForTexture3D/ES3_OpenGL [ OK ] MipmapTestES3.MipmapsForTexture3D/ES3_OpenGL (18 ms) [ RUN ] MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL Test skipped: IsAMD() && IsDesktopOpenGL(). [ OK ] MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL (12 ms) [----------] 4 tests from MipmapTestES3 (70 ms total) [----------] 5 tests from MultiDrawTest [ RUN ] MultiDrawTest.RequestExtension/Instanced_ES3_OpenGL [ OK ] MultiDrawTest.RequestExtension/Instanced_ES3_OpenGL (7 ms) [ RUN ] MultiDrawTest.CanCompile/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.CanCompile/DrawID_ES2_OpenGL (8 ms) [ RUN ] MultiDrawTest.CanCompile/DrawID_ES3_OpenGL [ OK ] MultiDrawTest.CanCompile/DrawID_ES3_OpenGL (9 ms) [ RUN ] MultiDrawTest.MultiDrawElements/DrawID_ES2_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/DrawID_ES2_OpenGL (13 ms) [ RUN ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES3_OpenGL [ OK ] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES3_OpenGL (14 ms) [----------] 5 tests from MultiDrawTest (51 ms total) [----------] 1 test from MultiDrawNoInstancingSupportTest [ RUN ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_DrawID_ES2_OpenGL Test skipped: IsGLExtensionEnabled("GL_ANGLE_instanced_arrays"). [ OK ] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_DrawID_ES2_OpenGL (5 ms) [----------] 1 test from MultiDrawNoInstancingSupportTest (5 ms total) [----------] 3 tests from EXTMultisampleCompatibilityTest [ RUN ] EXTMultisampleCompatibilityTest.TestStateTracking/ES2_OpenGL [ OK ] EXTMultisampleCompatibilityTest.TestStateTracking/ES2_OpenGL (8 ms) [ RUN ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES2_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAndResolve/ES2_OpenGL (7 ms) [ RUN ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES3_OpenGL [ OK ] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES3_OpenGL (7 ms) [----------] 3 tests from EXTMultisampleCompatibilityTest (22 ms total) [----------] 1 test from MultisampleCompatibilityTest [ RUN ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES2_OpenGL [ OK ] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES2_OpenGL (17 ms) [----------] 1 test from MultisampleCompatibilityTest (17 ms total) [----------] 1 test from MultisampleTest [ RUN ] MultisampleTest.Triangle/ES3_OpenGL_NoFixture Test skipped: !mMultisampledConfigExists. [ OK ] MultisampleTest.Triangle/ES3_OpenGL_NoFixture (4 ms) [----------] 1 test from MultisampleTest (4 ms total) [----------] 1 test from MultiviewRenderDualViewTest [ RUN ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. Test skipped due to missing GL_OVR_multiview. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview2_layered (7 ms) [----------] 1 test from MultiviewRenderDualViewTest (7 ms total) [----------] 6 tests from MultiviewRenderTest [ RUN ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. Test skipped: !requestMultiviewExtension(isMultisampled()). [ OK ] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [ RUN ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [ RUN ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 6 tests from MultiviewRenderTest (30 ms total) [----------] 2 tests from MultiviewProgramGenerationTest [ RUN ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview (4 ms) [ RUN ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview2 Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [----------] 2 tests from MultiviewProgramGenerationTest (8 ms total) [----------] 3 tests from MultiviewRenderPrimitiveTest [ RUN ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview2_layered (4 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview_layered Test skipped due to missing GL_OVR_multiview2. [ OK ] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview_layered (6 ms) [ RUN ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 3 tests from MultiviewRenderPrimitiveTest (15 ms total) [----------] 1 test from MultiviewLayeredRenderTest [ RUN ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview2_layered Test skipped due to missing GL_OVR_multiview. [ OK ] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [----------] 1 test from MultiviewLayeredRenderTest (5 ms total) [----------] 3 tests from PackUnpackTest [ RUN ] PackUnpackTest.PackUnpackSnormNormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackSnormNormal/ES3_OpenGL (18 ms) [ RUN ] PackUnpackTest.PackUnpackUnormSubnormal/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormSubnormal/ES3_OpenGL (16 ms) [ RUN ] PackUnpackTest.PackUnpackUnormOverflow/ES3_OpenGL [ OK ] PackUnpackTest.PackUnpackUnormOverflow/ES3_OpenGL (15 ms) [----------] 3 tests from PackUnpackTest (49 ms total) [----------] 4 tests from CHROMIUMPathRenderingTest [ RUN ] CHROMIUMPathRenderingTest.TestMatrix/ES2_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrix/ES2_OpenGL (7 ms) [ RUN ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestMatrixErrors/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES3_OpenGL (6 ms) [ RUN ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES3_OpenGL [ OK ] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES3_OpenGL (4 ms) [----------] 4 tests from CHROMIUMPathRenderingTest (22 ms total) [----------] 3 tests from CHROMIUMPathRenderingDrawTest [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES2_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES2_OpenGL (4 ms) [ RUN ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES2_OpenGL [ OK ] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES2_OpenGL (5 ms) [----------] 3 tests from CHROMIUMPathRenderingDrawTest (14 ms total) [----------] 2 tests from CHROMIUMPathRenderingWithTexturingTest [ RUN ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES3_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES3_OpenGL (5 ms) [ RUN ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES2_OpenGL [ OK ] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES2_OpenGL (4 ms) [----------] 2 tests from CHROMIUMPathRenderingWithTexturingTest (9 ms total) [----------] 2 tests from PbufferTest [ RUN ] PbufferTest.Clearing/ES2_OpenGL [ OK ] PbufferTest.Clearing/ES2_OpenGL (11 ms) [ RUN ] PbufferTest.BindTexImageAndRedefineTexture/ES2_OpenGL Test skipped: !mSupportsPbuffers || !mSupportsBindTexImage. [ OK ] PbufferTest.BindTexImageAndRedefineTexture/ES2_OpenGL (7 ms) [----------] 2 tests from PbufferTest (19 ms total) [----------] 2 tests from PointSpritesTest [ RUN ] PointSpritesTest.PointCoordAndPointSizeCompliance/ES2_OpenGL [ OK ] PointSpritesTest.PointCoordAndPointSizeCompliance/ES2_OpenGL (11 ms) [ RUN ] PointSpritesTest.PointSizeAboveMaxIsClamped/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] PointSpritesTest.PointSizeAboveMaxIsClamped/ES2_OpenGL (5 ms) [----------] 2 tests from PointSpritesTest (16 ms total) [----------] 3 tests from ProvokingVertexTest [ RUN ] ProvokingVertexTest.FlatTriStrip/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriStrip/ES3_OpenGL (12 ms) [ RUN ] ProvokingVertexTest.FlatTriStripPrimitiveRestart/ES3_OpenGL [ OK ] ProvokingVertexTest.FlatTriStripPrimitiveRestart/ES3_OpenGL (9 ms) [ RUN ] ProvokingVertexTest.ANGLEProvokingVertex/ES3_OpenGL [ OK ] ProvokingVertexTest.ANGLEProvokingVertex/ES3_OpenGL (12 ms) [----------] 3 tests from ProvokingVertexTest (33 ms total) [----------] 1 test from ObjectAllocationTest [ RUN ] ObjectAllocationTest.BindFramebufferBeforeGen/ES3_OpenGL [ OK ] ObjectAllocationTest.BindFramebufferBeforeGen/ES3_OpenGL (6 ms) [----------] 1 test from ObjectAllocationTest (6 ms total) [----------] 4 tests from ProgramBinaryTest [ RUN ] ProgramBinaryTest.DynamicShadersSignatureBug/ES2_OpenGL [ OK ] ProgramBinaryTest.DynamicShadersSignatureBug/ES2_OpenGL (7 ms) [ RUN ] ProgramBinaryTest.SaveAndLoadBinary/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.SaveAndLoadBinary/ES2_OpenGL (8 ms) [ RUN ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES3_OpenGL Test skipped because GL_OES_get_program_binary is not available. [ OK ] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES3_OpenGL (6 ms) [ RUN ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES2_OpenGL Test skipped because GL_OES_get_program_binary is not available. Test skipped: !supported(). [ OK ] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES2_OpenGL (7 ms) [----------] 4 tests from ProgramBinaryTest (28 ms total) [----------] 1 test from ProgramBinaryES3Test [ RUN ] ProgramBinaryES3Test.UniformBlockBindingWithDraw/ES3_OpenGL Test skipped: !binaryFormatCount. [ OK ] ProgramBinaryES3Test.UniformBlockBindingWithDraw/ES3_OpenGL (7 ms) [----------] 1 test from ProgramBinaryES3Test (7 ms total) [----------] 1 test from ProgramPipelineTest [ RUN ] ProgramPipelineTest.GenerateProgramPipelineObject/ES3_OpenGL [ OK ] ProgramPipelineTest.GenerateProgramPipelineObject/ES3_OpenGL (4 ms) [----------] 1 test from ProgramPipelineTest (4 ms total) [----------] 1 test from ReadPixelsPBOTest [ RUN ] ReadPixelsPBOTest.SubDataOffsetPreservesContents/ES3_OpenGL [ OK ] ReadPixelsPBOTest.SubDataOffsetPreservesContents/ES3_OpenGL (4 ms) [----------] 1 test from ReadPixelsPBOTest (4 ms total) [----------] 4 tests from ReadPixelsTextureTest [ RUN ] ReadPixelsTextureTest.MipAttachment2DArray/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment2DArray/ES3_OpenGL (7 ms) [ RUN ] ReadPixelsTextureTest.BasicAttachment3DPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.BasicAttachment3DPBO/ES3_OpenGL (6 ms) [ RUN ] ReadPixelsTextureTest.MipAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipAttachment2DArrayPBO/ES3_OpenGL (6 ms) [ RUN ] ReadPixelsTextureTest.MipLayerAttachment2DArrayPBO/ES3_OpenGL [ OK ] ReadPixelsTextureTest.MipLayerAttachment2DArrayPBO/ES3_OpenGL (6 ms) [----------] 4 tests from ReadPixelsTextureTest (25 ms total) [----------] 5 tests from RendererTest [ RUN ] RendererTest.Strings/ES2_OpenGL Renderer: ANGLE (ATI Technologies Inc., AMD Radeon R9 M370X OpenGL Engine, OpenGL 4.1 core) Vendor: Google Inc. Version: OpenGL ES 2.0 (ANGLE 2.1.0.b16d69c32cff) Extensions: GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES2_OpenGL (6 ms) [ RUN ] RendererTest.Strings/ES3_OpenGL Renderer: ANGLE (ATI Technologies Inc., AMD Radeon R9 M370X OpenGL Engine, OpenGL 4.1 core) Vendor: Google Inc. Version: OpenGL ES 3.0 (ANGLE 2.1.0.b16d69c32cff) Extensions: GL_ANGLE_client_arrays GL_ANGLE_depth_texture GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_instanced_arrays GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_multisample GL_ANGLE_texture_rectangle GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query GL_EXT_blend_minmax GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_debug_marker GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_multisample_compatibility GL_EXT_occlusion_query_boolean GL_EXT_read_format_bgra GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_texture_lod GL_EXT_texture_compression_dxt1 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_storage GL_EXT_unpack_subimage GL_KHR_debug GL_KHR_parallel_shader_compile GL_NV_fence GL_NV_pack_subimage GL_OES_depth32 GL_OES_depth_texture GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES3_OpenGL (4 ms) [ RUN ] RendererTest.Strings/ES2_Null Renderer: ANGLE (NULL) Vendor: Google Inc. Version: OpenGL ES 2.0 (ANGLE 2.1.0.b16d69c32cff) Extensions: GL_ANGLE_client_arrays GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_debug_marker GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_storage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_surfaceless_context GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES2_Null (2 ms) [ RUN ] RendererTest.Strings/ES3_1_Null Renderer: ANGLE (NULL) Vendor: Google Inc. Version: OpenGL ES 3.1 (ANGLE 2.1.0.b16d69c32cff) Extensions: GL_ANGLE_client_arrays GL_ANGLE_explicit_context GL_ANGLE_explicit_context_gles1 GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size GL_ANGLE_multi_draw GL_ANGLE_program_cache_control GL_ANGLE_request_extension GL_ANGLE_robust_client_memory GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_rectangle GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_debug_marker GL_EXT_geometry_shader GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_storage GL_KHR_debug GL_KHR_parallel_shader_compile GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_EGL_stream_consumer_external GL_NV_fence GL_NV_pixel_buffer_object GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_surfaceless_context GL_OES_vertex_array_object [ OK ] RendererTest.Strings/ES3_1_Null (0 ms) [ RUN ] RendererTest.RequestedRendererCreated/ES2_OpenGL [ OK ] RendererTest.RequestedRendererCreated/ES2_OpenGL (3 ms) [----------] 5 tests from RendererTest (16 ms total) [----------] 1 test from RequestExtensionTest [ RUN ] RequestExtensionTest.Queries/ES2_OpenGL [ OK ] RequestExtensionTest.Queries/ES2_OpenGL (3 ms) [----------] 1 test from RequestExtensionTest (3 ms total) [----------] 2 tests from RobustBufferAccessBehaviorTest [ RUN ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES3_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES3_OpenGL (4 ms) [ RUN ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES2_OpenGL Test skipped: !initExtension(). [ OK ] RobustBufferAccessBehaviorTest.DynamicBuffer/ES2_OpenGL (2 ms) [----------] 2 tests from RobustBufferAccessBehaviorTest (6 ms total) [----------] 1 test from RobustClientMemoryTest [ RUN ] RobustClientMemoryTest.GetInteger/ES2_OpenGL [ OK ] RobustClientMemoryTest.GetInteger/ES2_OpenGL (6 ms) [----------] 1 test from RobustClientMemoryTest (6 ms total) [----------] 6 tests from RobustResourceInitTest [ RUN ] RobustResourceInitTest.ExpectedRendererSupport/ES2_OpenGL [ OK ] RobustResourceInitTest.ExpectedRendererSupport/ES2_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.Queries/ES3_OpenGL [ OK ] RobustResourceInitTest.Queries/ES3_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.BufferData/ES3_OpenGL [ OK ] RobustResourceInitTest.BufferData/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTest.ReuploadingClearsTexture/ES2_OpenGL [ OK ] RobustResourceInitTest.ReuploadingClearsTexture/ES2_OpenGL (5 ms) [ RUN ] RobustResourceInitTest.MaskedDepthClear/ES3_OpenGL [ OK ] RobustResourceInitTest.MaskedDepthClear/ES3_OpenGL (9 ms) [ RUN ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES2_OpenGL [ OK ] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES2_OpenGL (9 ms) [----------] 6 tests from RobustResourceInitTest (44 ms total) [----------] 7 tests from RobustResourceInitTestES3 [ RUN ] RobustResourceInitTestES3.ReadingUninitialized3DTexture/ES3_OpenGL [ OK ] RobustResourceInitTestES3.ReadingUninitialized3DTexture/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTestES3.BindTexImage/ES3_OpenGL Test skipped: bindToSurfaceRGBA == EGL_FALSE. [ OK ] RobustResourceInitTestES3.BindTexImage/ES3_OpenGL (6 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_UIntRGB8/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_UIntRGB8/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_UIntRGB32/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_UIntRGB32/ES3_OpenGL (10 ms) [ RUN ] RobustResourceInitTestES3.TextureInit_IntRGB8/ES3_OpenGL [ OK ] RobustResourceInitTestES3.TextureInit_IntRGB8/ES3_OpenGL (11 ms) [ RUN ] RobustResourceInitTestES3.GenerateMipmap/ES3_OpenGL [ OK ] RobustResourceInitTestES3.GenerateMipmap/ES3_OpenGL (13 ms) [ RUN ] RobustResourceInitTestES3.Texture2DArray/ES3_OpenGL [ OK ] RobustResourceInitTestES3.Texture2DArray/ES3_OpenGL (24 ms) [----------] 7 tests from RobustResourceInitTestES3 (80 ms total) [----------] 19 tests from SimpleOperationTest [ RUN ] SimpleOperationTest.BlendingRenderState/ES2_OpenGL [ OK ] SimpleOperationTest.BlendingRenderState/ES2_OpenGL (10 ms) [ RUN ] SimpleOperationTest.BlendingRenderState/ES3_OpenGL [ OK ] SimpleOperationTest.BlendingRenderState/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.CompileVertexShader/ES2_OpenGL [ OK ] SimpleOperationTest.CompileVertexShader/ES2_OpenGL (6 ms) [ RUN ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES2_OpenGL [ OK ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES2_OpenGL (5 ms) [ RUN ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES3_OpenGL [ OK ] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.ClearAndSwap/ES3_OpenGL [ OK ] SimpleOperationTest.ClearAndSwap/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.BufferDataWithNoData/ES3_OpenGL [ OK ] SimpleOperationTest.BufferDataWithNoData/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES3_OpenGL [ OK ] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES3_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawLineStrip/ES3_OpenGL [ OK ] SimpleOperationTest.DrawLineStrip/ES3_OpenGL (10 ms) [ RUN ] SimpleOperationTest.DrawQuadAndSwap/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadAndSwap/ES3_OpenGL (11 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuad/ES2_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuad/ES2_OpenGL (9 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES2_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES2_OpenGL (24 ms) [ RUN ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES3_OpenGL [ OK ] SimpleOperationTest.DrawIndexedQuadAndSwap/ES3_OpenGL (21 ms) [ RUN ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES2_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES2_OpenGL (11 ms) [ RUN ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL [ OK ] SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL [ OK ] SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL (5 ms) [ RUN ] SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL [ OK ] SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL (5 ms) [ RUN ] SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL [ OK ] SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL (12 ms) [ RUN ] SimpleOperationTest.RenderToTexture/ES2_OpenGL [ OK ] SimpleOperationTest.RenderToTexture/ES2_OpenGL (8 ms) [----------] 19 tests from SimpleOperationTest (182 ms total) [----------] 2 tests from SixteenBppTextureTestES3 [ RUN ] SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL (11 ms) [ RUN ] SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL [ OK ] SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL (7 ms) [----------] 2 tests from SixteenBppTextureTestES3 (18 ms total) [----------] 2 tests from SRGBFramebufferTest [ RUN ] SRGBFramebufferTest.Validation/ES2_OpenGL [ OK ] SRGBFramebufferTest.Validation/ES2_OpenGL (6 ms) [ RUN ] SRGBFramebufferTest.Validation/ES3_OpenGL [ OK ] SRGBFramebufferTest.Validation/ES3_OpenGL (10 ms) [----------] 2 tests from SRGBFramebufferTest (16 ms total) [----------] 5 tests from SRGBTextureTest [ RUN ] SRGBTextureTest.SRGBAValidation/ES2_OpenGL [ OK ] SRGBTextureTest.SRGBAValidation/ES2_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBAValidation/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBAValidation/ES3_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL Test skipped: getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL [ OK ] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL (7 ms) [ RUN ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL Test skipped: !IsGLExtensionEnabled("GL_EXT_texture_sRGB_decode") || getClientMajorVersion() < 3. [ OK ] SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL (7 ms) [----------] 5 tests from SRGBTextureTest (35 ms total) [----------] 4 tests from StateChangeTest [ RUN ] StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL [ OK ] StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL (6 ms) [ RUN ] StateChangeTest.SetCurrentAttribute/ES2_OpenGL [ OK ] StateChangeTest.SetCurrentAttribute/ES2_OpenGL (12 ms) [ RUN ] StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL [ OK ] StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL (14 ms) [ RUN ] StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL [ OK ] StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL (10 ms) [----------] 4 tests from StateChangeTest (43 ms total) [----------] 4 tests from StateChangeTestES3 [ RUN ] StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL [ OK ] StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL (5 ms) [ RUN ] StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL [ OK ] StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL (5 ms) [ RUN ] StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL [ OK ] StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL (5 ms) [ RUN ] StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL [ OK ] StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL (16 ms) [----------] 4 tests from StateChangeTestES3 (32 ms total) [----------] 1 test from StateChangeRenderTest [ RUN ] StateChangeRenderTest.RecreateTexture/ES2_OpenGL [ OK ] StateChangeRenderTest.RecreateTexture/ES2_OpenGL (9 ms) [----------] 1 test from StateChangeRenderTest (9 ms total) [----------] 7 tests from SimpleStateChangeTest [ RUN ] SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL [ OK ] SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (14 ms) [ RUN ] SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL (10 ms) [ RUN ] SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL (12 ms) [ RUN ] SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL (11 ms) [ RUN ] SimpleStateChangeTest.ScissorTest/ES2_OpenGL [ OK ] SimpleStateChangeTest.ScissorTest/ES2_OpenGL (9 ms) [ RUN ] SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL [ OK ] SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL (11 ms) [ RUN ] SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL [ OK ] SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL (10 ms) [----------] 7 tests from SimpleStateChangeTest (78 ms total) [----------] 2 tests from WebGL2ValidationStateChangeTest [ RUN ] WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL [ OK ] WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL (10 ms) [ RUN ] WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL Test skipped: IsAMD() && IsOSX(). [ OK ] WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL (5 ms) [----------] 2 tests from WebGL2ValidationStateChangeTest (15 ms total) [----------] 6 tests from SwizzleTest [ RUN ] SwizzleTest.RGB8_2D/ES3_OpenGL [ OK ] SwizzleTest.RGB8_2D/ES3_OpenGL (34 ms) [ RUN ] SwizzleTest.RG8_2D/ES3_OpenGL [ OK ] SwizzleTest.RG8_2D/ES3_OpenGL (24 ms) [ RUN ] SwizzleTest.RGB10_A2_2D/ES3_OpenGL [ OK ] SwizzleTest.RGB10_A2_2D/ES3_OpenGL (23 ms) [ RUN ] SwizzleTest.LA32F_2D/ES3_OpenGL [ OK ] SwizzleTest.LA32F_2D/ES3_OpenGL (24 ms) [ RUN ] SwizzleTest.CompressedDXT_2D/ES3_OpenGL [ OK ] SwizzleTest.CompressedDXT_2D/ES3_OpenGL (24 ms) [ RUN ] SwizzleTest.SubUpdate/ES3_OpenGL [ OK ] SwizzleTest.SubUpdate/ES3_OpenGL (14 ms) [----------] 6 tests from SwizzleTest (143 ms total) [----------] 2 tests from SyncQueriesTest [ RUN ] SyncQueriesTest.Basic/ES3_OpenGL [ OK ] SyncQueriesTest.Basic/ES3_OpenGL (6 ms) [ RUN ] SyncQueriesTest.Validation/ES3_OpenGL [ OK ] SyncQueriesTest.Validation/ES3_OpenGL (5 ms) [----------] 2 tests from SyncQueriesTest (12 ms total) [----------] 2 tests from TextureMultisampleTest [ RUN ] TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL [ OK ] TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL (5 ms) [ RUN ] TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL [ OK ] TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL (16 ms) [----------] 2 tests from TextureMultisampleTest (21 ms total) [----------] 3 tests from TextureRectangleTest [ RUN ] TextureRectangleTest.TexImage2D/ES2_OpenGL [ OK ] TextureRectangleTest.TexImage2D/ES2_OpenGL (5 ms) [ RUN ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL [ OK ] TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL (5 ms) [ RUN ] TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL [ OK ] TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL (5 ms) [----------] 3 tests from TextureRectangleTest (15 ms total) [----------] 1 test from TextureRectangleTestES3 [ RUN ] TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL [ OK ] TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL (6 ms) [----------] 1 test from TextureRectangleTestES3 (6 ms total) [----------] 9 tests from Texture2DTest [ RUN ] Texture2DTest.QueryBinding/ES2_OpenGL [ OK ] Texture2DTest.QueryBinding/ES2_OpenGL (7 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL (6 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL (7 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL (8 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL [ OK ] Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL (11 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL Test skipped: destImageChannels <= 2. [ OK ] Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL (7 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL [ OK ] Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL (12 ms) [ RUN ] Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL [ OK ] Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL (11 ms) [ RUN ] Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL [ OK ] Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL (5 ms) [----------] 9 tests from Texture2DTest (74 ms total) [----------] 9 tests from Texture2DTestES3 [ RUN ] Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL [ OK ] Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (8 ms) [ RUN ] Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL [ OK ] Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL [ OK ] Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL (10 ms) [ RUN ] Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL Test skipped: IsAMD() && IsDesktopOpenGL(). [ OK ] Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL (8 ms) [ RUN ] Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL (9 ms) [ RUN ] Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL [ OK ] Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL (8 ms) [ RUN ] Texture2DTestES3.StaleUnpackData/ES3_OpenGL [ OK ] Texture2DTestES3.StaleUnpackData/ES3_OpenGL (11 ms) [ RUN ] Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL [ OK ] Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL (7 ms) [----------] 9 tests from Texture2DTestES3 (81 ms total) [----------] 1 test from Texture3DTestES3 [ RUN ] Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL [ OK ] Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (10 ms) [----------] 1 test from Texture3DTestES3 (10 ms total) [----------] 1 test from Texture2DArrayTestES3 [ RUN ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL [ OK ] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (12 ms) [----------] 1 test from Texture2DArrayTestES3 (12 ms total) [----------] 1 test from TextureSizeTextureArrayTest [ RUN ] TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL [ OK ] TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL (13 ms) [----------] 1 test from TextureSizeTextureArrayTest (14 ms total) [----------] 1 test from Texture2DIntegerAlpha1TestES3 [ RUN ] Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL [ OK ] Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL (14 ms) [----------] 1 test from Texture2DIntegerAlpha1TestES3 (14 ms total) [----------] 1 test from SamplerInStructTest [ RUN ] SamplerInStructTest.SamplerInStruct/ES2_OpenGL [ OK ] SamplerInStructTest.SamplerInStruct/ES2_OpenGL (13 ms) [----------] 1 test from SamplerInStructTest (13 ms total) [----------] 1 test from SamplerInStructAndOtherVariableTest [ RUN ] SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL [ OK ] SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL (11 ms) [----------] 1 test from SamplerInStructAndOtherVariableTest (11 ms total) [----------] 2 tests from TextureBorderClampTestES3 [ RUN ] TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL [ OK ] TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL (10 ms) [ RUN ] TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL [ OK ] TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL (5 ms) [----------] 2 tests from TextureBorderClampTestES3 (16 ms total) [----------] 1 test from TextureBorderClampIntegerTestES3 [ RUN ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL [ OK ] TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL (11 ms) [----------] 1 test from TextureBorderClampIntegerTestES3 (12 ms total) [----------] 2 tests from TextureLimitsTest [ RUN ] TextureLimitsTest.MaxVertexTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxVertexTextures/ES2_OpenGL (17 ms) [ RUN ] TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL [ OK ] TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL (24 ms) [----------] 2 tests from TextureLimitsTest (42 ms total) [----------] 3 tests from TimerQueriesTest [ RUN ] TimerQueriesTest.ProcAddresses/ES3_OpenGL [ OK ] TimerQueriesTest.ProcAddresses/ES3_OpenGL (8 ms) [ RUN ] TimerQueriesTest.TimeElapsed/ES2_OpenGL Time elapsed counter bits: 32 Elapsed time: 185280 cheap quad Elapsed time: 325920 costly quad [ OK ] TimerQueriesTest.TimeElapsed/ES2_OpenGL (15 ms) [ RUN ] TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL Test skipped: IsOSX(). [ OK ] TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL (11 ms) [----------] 3 tests from TimerQueriesTest (34 ms total) [----------] 5 tests from TransformFeedbackTest [ RUN ] TransformFeedbackTest.MultiplePaused/ES3_OpenGL [ OK ] TransformFeedbackTest.MultiplePaused/ES3_OpenGL (10 ms) [ RUN ] TransformFeedbackTest.MultiContext/ES3_OpenGL Test skipped: IsOSX() && IsOpenGL(). [ OK ] TransformFeedbackTest.MultiContext/ES3_OpenGL (5 ms) [ RUN ] TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL program link failed: Transform feedback varying gl_Bogus does not exist in the vertex shader. [ OK ] TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL (6 ms) [ RUN ] TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL [ OK ] TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL (9 ms) [ RUN ] TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL (5 ms) [----------] 5 tests from TransformFeedbackTest (35 ms total) [----------] 1 test from TransformFeedbackLifetimeTest [ RUN ] TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL [ OK ] TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL (24 ms) [----------] 1 test from TransformFeedbackLifetimeTest (24 ms total) [----------] 7 tests from UniformBufferTest [ RUN ] UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL [ OK ] UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL (11 ms) [ RUN ] UniformBufferTest.VeryLargeReadback/ES3_OpenGL [ OK ] UniformBufferTest.VeryLargeReadback/ES3_OpenGL (11 ms) [ RUN ] UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL [ OK ] UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL (12 ms) [ RUN ] UniformBufferTest.DetachShaders/ES3_OpenGL [ OK ] UniformBufferTest.DetachShaders/ES3_OpenGL (10 ms) [ RUN ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL (7 ms) [ RUN ] UniformBufferTest.SimpleBufferChange/ES3_OpenGL [ OK ] UniformBufferTest.SimpleBufferChange/ES3_OpenGL (11 ms) [ RUN ] UniformBufferTest.DependentBufferChange/ES3_OpenGL [ OK ] UniformBufferTest.DependentBufferChange/ES3_OpenGL (12 ms) [----------] 7 tests from UniformBufferTest (74 ms total) [----------] 8 tests from SimpleUniformTest [ RUN ] SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL (7 ms) [ RUN ] SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL (6 ms) [ RUN ] SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL (6 ms) [ RUN ] SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL (6 ms) [ RUN ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL [ OK ] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL (6 ms) [ RUN ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL (7 ms) [ RUN ] SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL [ OK ] SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL (6 ms) [----------] 8 tests from SimpleUniformTest (53 ms total) [----------] 2 tests from UniformTest [ RUN ] UniformTest.UniformArrayLocations/ES2_OpenGL [ OK ] UniformTest.UniformArrayLocations/ES2_OpenGL (8 ms) [ RUN ] UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL [ OK ] UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL (9 ms) [----------] 2 tests from UniformTest (17 ms total) [----------] 1 test from UniformTestES3 [ RUN ] UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL [ OK ] UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL (12 ms) [----------] 1 test from UniformTestES3 (12 ms total) [----------] 18 tests from UnpackAlignmentTest [ RUN ] UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL (13 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL (8 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL (11 ms) [ RUN ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL (11 ms) [ RUN ] UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL (13 ms) [ RUN ] UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL (10 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL [ OK ] UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL (9 ms) [ RUN ] UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL [ OK ] UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL (8 ms) [----------] 18 tests from UnpackAlignmentTest (174 ms total) [----------] 1 test from UnpackRowLengthTest [ RUN ] UnpackRowLengthTest.RowLength1024/ES3_OpenGL [ OK ] UnpackRowLengthTest.RowLength1024/ES3_OpenGL (10 ms) [----------] 1 test from UnpackRowLengthTest (11 ms total) [----------] 8 tests from VertexAttributeTest [ RUN ] VertexAttributeTest.ByteNormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.ByteNormalized/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL (4 ms) [ RUN ] VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL (5 ms) [ RUN ] VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL Test skipped: IsAMD() && IsOpenGL(). [ OK ] VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL (6 ms) [ RUN ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL [ OK ] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL (18 ms) [ RUN ] VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL [ OK ] VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL (64 ms) [----------] 8 tests from VertexAttributeTest (113 ms total) [----------] 1 test from VertexAttributeCachingTest [ RUN ] VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL Test skipped: IsAMD() && IsDesktopOpenGL(). [ OK ] VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL (6 ms) [----------] 1 test from VertexAttributeCachingTest (6 ms total) [----------] 49 tests from WebGLCompatibilityTest [ RUN ] WebGLCompatibilityTest.EntryPoints/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EntryPoints/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EntryPoints/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EntryPoints/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported shader compilation failed: ERROR: 0:1: 'GL_EXT_shader_texture_lod' : extension is not supported ERROR: 0:4: 'GL_EXT_shader_texture_lod' : extension is not supported [ OK ] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type shader compilation failed: ERROR: 0:1: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'GL_OES_EGL_image_external' : extension is not supported ERROR: 0:3: 'samplerExternalOES' : unsupported type [ OK ] WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL Warning: resolveCompile(382): ERROR: 0:2: '_webgl_' : reserved built-in name shader compilation failed: ERROR: 0:2: '_webgl_' : reserved built-in name [ OK ] WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL Test skipped: getClientMajorVersion() >= 3. [ OK ] WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL (7 ms) [ RUN ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL [ OK ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL [ OK ] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL [ OK ] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL [ OK ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL [ OK ] WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL [ OK ] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL [ OK ] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL [ OK ] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL [ OK ] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL program link failed: gl_FragCoord can only be declared invariant if and only if gl_Position is declared invariant. program link failed: gl_PointCoord can only be declared invariant if and only if gl_PointSize is declared invariant. [ OK ] WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.A32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.A32FTextures/ES3_OpenGL (81 ms) [ RUN ] WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL (80 ms) [ RUN ] WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL (38 ms) [ RUN ] WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL (85 ms) [ RUN ] WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL (102 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL (8 ms) [ RUN ] WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL [ OK ] WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL (55 ms) [ RUN ] WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL (104 ms) [ RUN ] WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL [ OK ] WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL (149 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL Test skipped: getClientMajorVersion() > 2. [ OK ] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL (6 ms) [ RUN ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL [ OK ] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL (5 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL (4 ms) [ RUN ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL [ OK ] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL (4 ms) [----------] 49 tests from WebGLCompatibilityTest (910 ms total) [----------] 4 tests from WebGL2CompatibilityTest [ RUN ] WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL (8 ms) [ RUN ] WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (5 ms) [ RUN ] WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL (5 ms) [ RUN ] WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL [ OK ] WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL (4 ms) [----------] 4 tests from WebGL2CompatibilityTest (22 ms total) [----------] 3 tests from WebGLFramebufferTest [ RUN ] WebGLFramebufferTest.TestAttachments/ES2_OpenGL [ OK ] WebGLFramebufferTest.TestAttachments/ES2_OpenGL (12 ms) [ RUN ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL [ OK ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL (12 ms) [ RUN ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL [ OK ] WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL (9 ms) [----------] 3 tests from WebGLFramebufferTest (33 ms total) [----------] 1 test from WebGLReadOutsideFramebufferTest [ RUN ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL [ OK ] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL (18 ms) [----------] 1 test from WebGLReadOutsideFramebufferTest (18 ms total) [----------] 1 test from EGLBlobCacheTest [ RUN ] EGLBlobCacheTest.Functional/ES2_OpenGL [ OK ] EGLBlobCacheTest.Functional/ES2_OpenGL (7 ms) [----------] 1 test from EGLBlobCacheTest (7 ms total) [----------] 1 test from EGLChooseConfigTest [ RUN ] EGLChooseConfigTest.Defaults/ES2_OpenGL [ OK ] EGLChooseConfigTest.Defaults/ES2_OpenGL (6 ms) [----------] 1 test from EGLChooseConfigTest (6 ms total) [----------] 3 tests from EGLContextCompatibilityTest [ RUN ] EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture (7 ms) [ RUN ] EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture (9 ms) [ RUN ] EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture [ OK ] EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture (5 ms) [----------] 3 tests from EGLContextCompatibilityTest (22 ms total) [----------] 1 test from EGLContextSharingTest [ RUN ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL [ OK ] EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL (12 ms) [----------] 1 test from EGLContextSharingTest (12 ms total) [----------] 3 tests from EGLDebugTest [ RUN ] EGLDebugTest.DefaultParameters/ES2_OpenGL [ OK ] EGLDebugTest.DefaultParameters/ES2_OpenGL (4 ms) [ RUN ] EGLDebugTest.SetMessageControl/ES2_OpenGL [ OK ] EGLDebugTest.SetMessageControl/ES2_OpenGL (5 ms) [ RUN ] EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL [ OK ] EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL (5 ms) [----------] 3 tests from EGLDebugTest (14 ms total) [----------] 1 test from EGLProgramCacheControlTest [ RUN ] EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL [ OK ] EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL (5 ms) [----------] 1 test from EGLProgramCacheControlTest (5 ms total) [----------] 7 tests from EGLQueryContextTest [ RUN ] EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture (2 ms) [ RUN ] EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture (2 ms) [ RUN ] EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture (2 ms) [ RUN ] EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture (3 ms) [ RUN ] EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture [ OK ] EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture (2 ms) [----------] 7 tests from EGLQueryContextTest (17 ms total) [----------] 1 test from EGLSanityCheckTest [ RUN ] EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture [ OK ] EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture (1 ms) [----------] 1 test from EGLSanityCheckTest (1 ms total) [----------] 4 tests from EGLSurfaceTest [ RUN ] EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture [ OK ] EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture Test skipped: IsOSX(). [ OK ] EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture (2 ms) [ RUN ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture EGLConfig for a GL_RGB8_OES surface is not supported, skipping test [ OK ] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture (5 ms) [ RUN ] EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture Test skipped: EGLWindow::FindEGLConfig(mDisplay, configAttributes, &mConfig) == EGL_FALSE. [ OK ] EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture (4 ms) [----------] 4 tests from EGLSurfaceTest (16 ms total) [----------] 3 tests from EGLSyncTest [ RUN ] EGLSyncTest.WaitSyncErrors/ES2_OpenGL Test skipped: !hasWaitSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.WaitSyncErrors/ES2_OpenGL (14 ms) [ RUN ] EGLSyncTest.WaitSyncErrors/ES3_OpenGL Test skipped: !hasWaitSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.WaitSyncErrors/ES3_OpenGL (5 ms) [ RUN ] EGLSyncTest.BasicOperations/ES3_OpenGL Test skipped: !hasFenceSyncExtension() || !hasGLSyncExtension(). [ OK ] EGLSyncTest.BasicOperations/ES3_OpenGL (5 ms) [----------] 3 tests from EGLSyncTest (24 ms total) [----------] 3 tests from GPUTestConfigTest [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL (6 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL (5 ms) [ RUN ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL [ OK ] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL (5 ms) [----------] 3 tests from GPUTestConfigTest (16 ms total) [----------] 5 tests from IOSurfaceClientBufferTest [ RUN ] IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL (8 ms) [ RUN ] IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL (10 ms) [ RUN ] IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL (7 ms) [ RUN ] IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL (7 ms) [ RUN ] IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL [ OK ] IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL (6 ms) [----------] 5 tests from IOSurfaceClientBufferTest (38 ms total) [----------] Global test environment tear-down [==========] 646 tests from 148 test suites ran. (7371 ms total) [ PASSED ] 646 tests. [1/646] AttributeLayoutBufferIndexed.Test/ES3_OpenGL (609 ms) [2/646] BindGeneratesResourceTest.ExtensionStringExposed/ES2_OpenGL (38 ms) [3/646] BindGeneratesResourceTest.Textures/ES2_OpenGL (5 ms) [4/646] BindGeneratesResourceTest.Framebuffers/ES3_OpenGL (5 ms) [5/646] BindUniformLocationTest.ConflictsDetection/ES2_OpenGL (8 ms) [6/646] EXTBlendFuncExtendedDrawTestES3.FragmentOutputLocationAPI/ES3_OpenGL (7 ms) [7/646] EXTBlendFuncExtendedTestES3.FragmentOutputLocationForNonexistentOutput/ES3_OpenGL (4 ms) [8/646] BlendMinMaxTest.RGBA8/ES3_OpenGL (28 ms) [9/646] BlendMinMaxTest.RGBA32F/ES3_OpenGL (35 ms) [10/646] BlitFramebufferANGLETest.ScissoredBlit/ES3_OpenGL (16 ms) [11/646] BlitFramebufferANGLETest.BlitPartialColor/ES2_OpenGL (14 ms) [12/646] BlitFramebufferANGLETest.BlitDifferentSizes/ES2_OpenGL (14 ms) [13/646] BlitFramebufferANGLETest.BlitMRT/ES3_OpenGL (15 ms) [14/646] BlitFramebufferANGLETest.ErrorStretching/ES2_OpenGL (13 ms) [15/646] BlitFramebufferANGLETest.Errors/ES2_OpenGL (13 ms) [16/646] BlitFramebufferTest.MultisampleDepth/ES3_OpenGL (7 ms) [17/646] BlitFramebufferTest.MultisampleStencil/ES3_OpenGL (10 ms) [18/646] BlitFramebufferTest.BlitSRGBToRGBOversizedSourceArea/ES3_OpenGL (15 ms) [19/646] BPTCCompressedTextureTest.CompressedTexImageBC7SRGB/ES3_OpenGL (9 ms) [20/646] BPTCCompressedTextureTest.CompressedTexSubImageValidation/ES3_OpenGL (8 ms) [21/646] BPTCCompressedTextureTest.CopyTexSubImage2DDisallowed/ES3_OpenGL (7 ms) [22/646] BPTCCompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (7 ms) [23/646] BPTCCompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (7 ms) [24/646] BufferDataTest.ZeroNonNULLData/ES2_OpenGL (23 ms) [25/646] BufferDataTestES3.NoBufferInitDataCopyBug/ES3_OpenGL (9 ms) [26/646] BuiltinVariableVertexIdTest.Points/ES3_OpenGL (12 ms) [27/646] BuiltinVariableVertexIdTest.TriangleFan/ES3_OpenGL (11 ms) [28/646] ClearTest.DefaultFramebuffer/ES3_OpenGL (8 ms) [29/646] ClearTest.ChangeFramebufferAttachmentFromRGBAtoRGB/ES3_OpenGL (14 ms) [30/646] ClearTest.RGB8WithMaskFramebuffer/ES3_OpenGL (7 ms) [31/646] ClearTest.ClearIsClamped/ES2_OpenGL (5 ms) [32/646] ClearTest.Depth16Scissored/ES2_OpenGL (6 ms) [33/646] ClearTest.Depth16Scissored/ES3_OpenGL (5 ms) [34/646] ClearTest.MaskedClearThenDrawWithUniform/ES2_OpenGL (8 ms) [35/646] ClearTest.MaskedClearThenDrawWithUniform/ES3_OpenGL (9 ms) [36/646] ClearTestES3.ClearMultipleAttachmentsFollowedBySpecificOne/ES3_OpenGL (6 ms) [37/646] ClearTestES3.ClearMultipleAttachmentsIndividually/ES3_OpenGL (15 ms) [38/646] ClearTestES3.MaskedClearBufferBug/ES3_OpenGL (6 ms) [39/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_s_mask_s (11 ms) [40/646] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_d_mask_d (10 ms) [41/646] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_d (13 ms) [42/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_ds_mask_ds (11 ms) [43/646] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_ds_mask_ds (13 ms) [44/646] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_s (8 ms) [45/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds (11 ms) [46/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_s (12 ms) [47/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_ds (13 ms) [48/646] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cs_mask_cs (11 ms) [49/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cd_mask_c (10 ms) [50/646] MaskedScissoredClearTest.Test/ES2_OpenGL_scissored_clear_cd_mask_c (13 ms) [51/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cs (12 ms) [52/646] MaskedScissoredClearTest.Test/ES2_OpenGL_clear_cds_mask_cds (13 ms) [53/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_d_mask_d (11 ms) [54/646] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_ds_mask_d (13 ms) [55/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_ds_mask_d (11 ms) [56/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd (10 ms) [57/646] MaskedScissoredClearTest.Test/ES3_OpenGL_clear_cds (14 ms) [58/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_s (12 ms) [59/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cd_mask_d (10 ms) [60/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cs_mask_cs (13 ms) [61/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_c (11 ms) [62/646] MaskedScissoredClearTest.Test/ES3_OpenGL_scissored_clear_cds_mask_cds (12 ms) [63/646] ClientArraysTest.ForbidsClientSideElementBuffer/ES3_OpenGL (7 ms) [64/646] ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL (10 ms) [65/646] CopyCompressedTextureTest.InvalidTextureIds/ES3_OpenGL (10 ms) [66/646] CopyTexImageTest.RGBAToRGB/ES2_OpenGL (11 ms) [67/646] CopyTexImageTest.RGBAToL/ES2_OpenGL (16 ms) [68/646] CopyTexImageTest.RGBAToA/ES2_OpenGL (16 ms) [69/646] CopyTexImageTest.SubImageRGBAToLA/ES2_OpenGL (20 ms) [70/646] CopyTexImageTest.SubDefaultFramebuffer/ES2_OpenGL (8 ms) [71/646] CopyTexImageTestES3.ReadBufferIsNone/ES3_OpenGL (7 ms) [72/646] CopyTextureTest.ImmutableTexture/ES2_OpenGL (8 ms) [73/646] CopyTextureTest.RedefineDestinationTexture/ES2_OpenGL (6 ms) [74/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAPremultiplyAlpha (12 ms) [75/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipY (12 ms) [76/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (12 ms) [77/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [78/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAPremultiplyAlpha (12 ms) [79/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [80/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlpha (13 ms) [81/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBPremultiplyAlphaUnmultiplyAlpha (5 ms) [82/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlpha (13 ms) [83/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToRGBAFlipYPremultiplyAlpha (13 ms) [84/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (12 ms) [85/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBFlipYPremultiplyAlpha (12 ms) [86/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [87/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_RGBAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [88/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGB (11 ms) [89/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBPremultiplyAlpha (14 ms) [90/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipY (13 ms) [91/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [92/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipY (11 ms) [93/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlphaUnmultiplyAlpha (12 ms) [94/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAUnmultiplyAlpha (12 ms) [95/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAPremultiplyAlpha (14 ms) [96/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LToBGRAFlipYPremultiplyAlpha (14 ms) [97/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGB (13 ms) [98/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBUnmultiplyAlpha (13 ms) [99/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (12 ms) [100/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAUnmultiplyAlpha (14 ms) [101/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlpha (13 ms) [102/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipY (12 ms) [103/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBFlipYUnmultiplyAlpha (11 ms) [104/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBA (12 ms) [105/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (13 ms) [106/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (11 ms) [107/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToRGBAFlipY (14 ms) [108/646] CopyTextureVariationsTest.CopyTexture/ES2_OpenGL_BGRAToBGRAPremultiplyAlpha (14 ms) [109/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBUnmultiplyAlpha (13 ms) [110/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBPremultiplyAlpha (12 ms) [111/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipY (12 ms) [112/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYUnmultiplyAlpha (13 ms) [113/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBFlipYPremultiplyAlpha (12 ms) [114/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipY (11 ms) [115/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToRGBAFlipYPremultiplyAlpha (12 ms) [116/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipY (13 ms) [117/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_AToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [118/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBFlipYPremultiplyAlphaUnmultiplyAlpha (14 ms) [119/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToRGBAPremultiplyAlphaUnmultiplyAlpha (16 ms) [120/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAPremultiplyAlpha (12 ms) [121/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBToBGRAFlipYUnmultiplyAlpha (13 ms) [122/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBA (6 ms) [123/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAPremultiplyAlpha (12 ms) [124/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_RGBAToRGBAFlipY (15 ms) [125/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBPremultiplyAlphaUnmultiplyAlpha (15 ms) [126/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBFlipYUnmultiplyAlpha (11 ms) [127/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAPremultiplyAlphaUnmultiplyAlpha (14 ms) [128/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToRGBAFlipYPremultiplyAlpha (16 ms) [129/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRA (14 ms) [130/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LToBGRAFlipY (11 ms) [131/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBPremultiplyAlpha (11 ms) [132/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBFlipYUnmultiplyAlpha (13 ms) [133/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBA (13 ms) [134/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAUnmultiplyAlpha (14 ms) [135/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToRGBAPremultiplyAlpha (14 ms) [136/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRA (11 ms) [137/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_LAToBGRAFlipYPremultiplyAlphaUnmultiplyAlpha (13 ms) [138/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBUnmultiplyAlpha (14 ms) [139/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlpha (11 ms) [140/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBPremultiplyAlphaUnmultiplyAlpha (12 ms) [141/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBA (12 ms) [142/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAUnmultiplyAlpha (12 ms) [143/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlpha (13 ms) [144/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAPremultiplyAlphaUnmultiplyAlpha (13 ms) [145/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYUnmultiplyAlpha (13 ms) [146/646] CopyTextureVariationsTest.CopySubTexture/ES2_OpenGL_BGRAToRGBAFlipYPremultiplyAlpha (17 ms) [147/646] DebugTest.DisabledOutput/ES2_OpenGL (7 ms) [148/646] DebugTest.InsertMessage/ES2_OpenGL (5 ms) [149/646] DebugTest.InsertMessageMultiple/ES3_OpenGL (5 ms) [150/646] DebugTest.DebugCallback/ES3_OpenGL (4 ms) [151/646] DebugTest.MessageControl1/ES2_OpenGL (4 ms) [152/646] DebugTest.ObjectPtrLabels/ES3_OpenGL (5 ms) [153/646] DepthStencilFormatsTestES3.DrawWithLargeViewport/ES3_OpenGL (14 ms) [154/646] DepthStencilTest.StencilOnlyEmulatedWithPacked/ES3_OpenGL (13 ms) [155/646] DifferentStencilMasksTest.DrawWithDifferentMask/ES2_OpenGL (6 ms) [156/646] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES2_OpenGL (7 ms) [157/646] DifferentStencilMasksTest.DrawWithDifferentMask_NoStencilBuffer/ES3_OpenGL (8 ms) [158/646] DiscardFramebufferEXTTest.DefaultFramebuffer/ES2_OpenGL (7 ms) [159/646] DiscardFramebufferEXTTest.NonDefaultFramebuffer/ES2_OpenGL (5 ms) [160/646] DrawBuffersTest.VerifyD3DLimits/ES3_OpenGL (3 ms) [161/646] DrawBuffersTest.DefaultFramebufferDrawBufferQuery/ES2_OpenGL (3 ms) [162/646] WebGLDrawElementsTest.DrawElementsTypeAlignment/ES2_OpenGL (8 ms) [163/646] DXT1CompressedTextureTest.CompressedTexStorage/ES3_OpenGL (10 ms) [164/646] DXT1CompressedTextureTest.CopyTexSubImage2DDisallowed/ES2_OpenGL (9 ms) [165/646] DXT1CompressedTextureTest.PBOCompressedTexStorage/ES3_OpenGL (10 ms) [166/646] DXT1CompressedTextureTestES3.PBOCompressedTexImage/ES3_OpenGL (11 ms) [167/646] DXT1CompressedTextureTestES3.CompressedTexSubImageValidation/ES3_OpenGL (8 ms) [168/646] DXT1CompressedTextureTestES3.CopyTexSubImage3DDisallowed/ES3_OpenGL (7 ms) [169/646] DXTSRGBCompressedTextureTest.Decompression8x8RGBADXT3/ES2_OpenGL (8 ms) [170/646] ETCTextureTest.ETC2RGB8Validation/ES2_OpenGL (4 ms) [171/646] ETCTextureTest.ETC2SRGB8A1Validation/ES3_OpenGL (2 ms) [172/646] ExplicitContextTest.GetProcAddress/ES2_OpenGL (5 ms) [173/646] FenceSyncTest.Errors/ES3_OpenGL (7 ms) [174/646] FenceSyncTest.BasicOperations/ES3_OpenGL (6 ms) [175/646] FramebufferMultiviewTest.ExtensionNotAvailableCheck/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [176/646] FramebufferMultiviewTest.Blit/ES3_OpenGL_vertex_shader_multiview (4 ms) [177/646] FramebufferMultiviewTest.ModifyLayeredState/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [178/646] FramebufferMultiviewLayeredClearTest.UnmodifiedDetachedTexture/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [179/646] FramebufferMultiviewLayeredClearTest.ScissoredClear/ES3_OpenGL_vertex_shader_multiview2 (5 ms) [180/646] FramebufferMultiviewLayeredClearTest.ScissoredClearBufferfi/ES3_OpenGL_vertex_shader_multiview (6 ms) [181/646] FramebufferFormatsTest.RGBA4/ES2_OpenGL (5 ms) [182/646] FramebufferFormatsTest.BGRA8/ES2_OpenGL (4 ms) [183/646] FramebufferFormatsTest.BGRA8/ES3_OpenGL (4 ms) [184/646] FramebufferFormatsTest.RenderbufferMultisample_DEPTH16/ES3_OpenGL (5 ms) [185/646] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24/ES3_OpenGL (5 ms) [186/646] FramebufferFormatsTest.RenderbufferMultisample_DEPTH24_STENCIL8/ES3_OpenGL (5 ms) [187/646] FramebufferFormatsTest.IncompleteCubeMap/ES3_OpenGL (7 ms) [188/646] FramebufferFormatsTest.ZeroHeightRenderbuffer/ES2_OpenGL (5 ms) [189/646] FramebufferFormatsTest.ReadDrawCompleteness/ES3_OpenGL (8 ms) [190/646] FramebufferTest_ES3.AttachmentWith3DLayers/ES3_OpenGL (7 ms) [191/646] FramebufferTest_ES3.ClearDeletedAttachment/ES3_OpenGL (4 ms) [192/646] AlphaFuncTest.SetFuncNegative/ES1_OpenGL (6 ms) [193/646] ClientActiveTextureTest.Limits/ES1_OpenGL (4 ms) [194/646] ClientActiveTextureTest.Set/ES1_OpenGL (5 ms) [195/646] CurrentTextureCoordsTest.InitialState/ES1_OpenGL (5 ms) [196/646] DrawTextureTest.NegativeValue/ES1_OpenGL (5 ms) [197/646] MaterialsTest.InitialState/ES1_OpenGL (5 ms) [198/646] MaterialsTest.SetParameters/ES1_OpenGL (4 ms) [199/646] MatrixBuiltinsTest.Rotate/ES1_OpenGL (5 ms) [200/646] MatrixBuiltinsTest.FrustumNegative/ES1_OpenGL (4 ms) [201/646] PointParameterTest.Set/ES1_OpenGL (5 ms) [202/646] ShadeModelTest.InitialState/ES1_OpenGL (5 ms) [203/646] ShadeModelTest.Negative/ES1_OpenGL (5 ms) [204/646] TextureEnvTest.NegativeValues/ES1_OpenGL (4 ms) [205/646] TextureTargetEnableTest.SetSeparateUnits/ES1_OpenGL (4 ms) [206/646] VertexPointerTest.AssignRetrieve/ES1_OpenGL (5 ms) [207/646] GLSLTest.ScopedStructsOrderBug/ES2_OpenGL (7 ms) [208/646] GLSLTest.ScopedStructsBug/ES2_OpenGL (7 ms) [209/646] GLSLTest.ScopedStructsBug/ES3_OpenGL (6 ms) [210/646] GLSLTest.DxPositionBug/ES2_OpenGL (6 ms) [211/646] GLSLTest.ElseIfRewriting/ES2_OpenGL (11 ms) [212/646] GLSLTest.FrontFacingAndVarying/ES2_OpenGL (7 ms) [213/646] GLSLTest.InvariantVaryingIn/ES2_OpenGL (6 ms) [214/646] GLSLTest.MissingReturnStruct/ES3_OpenGL (7 ms) [215/646] GLSLTest.InvariantAllOut/ES2_OpenGL (7 ms) [216/646] GLSLTest.MaxVaryingVec4_OneBuiltin/ES3_OpenGL (10 ms) [217/646] GLSLTest.MaxVaryingVec4_ThreeBuiltins/ES3_OpenGL (11 ms) [218/646] GLSLTest.MaxVaryingVec3/ES3_OpenGL (10 ms) [219/646] GLSLTest.FixedShaderLength/ES2_OpenGL (6 ms) [220/646] GLSLTest.NegativeShaderLength/ES2_OpenGL (6 ms) [221/646] GLSLTest.InvalidFieldFirstChar/ES2_OpenGL (6 ms) [222/646] GLSLTest.InvalidFieldFirstChar/ES3_OpenGL (5 ms) [223/646] GLSLTest.MixedShaderLengths/ES2_OpenGL (5 ms) [224/646] GLSLTest.BadIndexBug/ES3_OpenGL (5 ms) [225/646] GLSLTest.StructSpecifiersUniforms/ES2_OpenGL (7 ms) [226/646] GLSLTest.StructWithUniformInitializer/ES3_OpenGL (10 ms) [227/646] GLSLTest.PowOfSmallConstant/ES3_OpenGL (105 ms) [228/646] GLSLTest.LoopIndexingValidation/ES2_OpenGL (6 ms) [229/646] GLSLTest.VerifyMaxFragmentUniformVectors/ES3_OpenGL (70 ms) [230/646] GLSLTest.VerifyMaxFragmentUniformVectorsWithSamplers/ES3_OpenGL (5 ms) [231/646] GLSLTest.VerifyMaxFragmentUniformVectorsExceeded/ES2_OpenGL (45 ms) [232/646] GLSLTest.TextureLOD/ES3_OpenGL (7 ms) [233/646] GLSLTest.RenderTrisWithPointCoord/ES2_OpenGL (9 ms) [234/646] GLSLTest.ExternalAnd2DSampler/ES3_OpenGL (4 ms) [235/646] GLSLTest.ConstantStatementInForLoop/ES2_OpenGL (6 ms) [236/646] GLSLTest.TwoEmbeddedStructUniforms/ES2_OpenGL (11 ms) [237/646] GLSLTest.ArrayOfStructsWithSamplersAsFunctionArg/ES2_OpenGL (10 ms) [238/646] GLSLTest.NestedStructsWithSamplersAsFunctionArg/ES2_OpenGL (11 ms) [239/646] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES2_OpenGL (12 ms) [240/646] GLSLTest.CompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (11 ms) [241/646] GLSLTest.MoreNestedCompoundStructsWithSamplersAsFunctionArg/ES3_OpenGL (11 ms) [242/646] GLSLTest.ErrorMessageOfVaryingMismatch/ES3_OpenGL (7 ms) [243/646] GLSLTest.ErrorMessageOfLinkUniformStructFieldNameMismatch/ES3_OpenGL (7 ms) [244/646] GLSLTest.PointCoordConsistency/ES2_OpenGL (9 ms) [245/646] GLSLTest.FragCoordConsistency/ES2_OpenGL (12 ms) [246/646] GLSLTest.DefinedInMacroWithUndef/ES2_OpenGL (9 ms) [247/646] GLSLTest.DefinedInMacroWithUndef/ES3_OpenGL (9 ms) [248/646] GLSLTest.DefinedInMacroConcatenationNotAllowed/ES3_OpenGL (7 ms) [249/646] GLSLTest.DefinedAsParameterNameNotAllowed/ES3_OpenGL (7 ms) [250/646] GLSLTest_ES3.GLVertexIDOffsetZeroDrawArray/ES3_OpenGL (8 ms) [251/646] GLSLTest_ES3.GLVertexIDOffsetFiveDrawArray/ES3_OpenGL (8 ms) [252/646] GLSLTest_ES3.MissingReturnArrayOfStructs/ES3_OpenGL (7 ms) [253/646] GLSLTest_ES3.InvariantAllBoth/ES3_OpenGL (7 ms) [254/646] GLSLTest_ES3.LargeNumberOfFloat4Parameters/ES3_OpenGL (54 ms) [255/646] GLSLTest_ES3.UnaryMinusOperatorSignedInt/ES3_OpenGL (13 ms) [256/646] GLSLTest_ES3.UnaryMinusOperatorUnsignedInt/ES3_OpenGL (13 ms) [257/646] GLSLTest_ES3.LiteralInfinityOutput/ES3_OpenGL (15 ms) [258/646] GLSLTest_ES3.ConstantStatementAsLoopInit/ES3_OpenGL (7 ms) [259/646] GLSLTest_ES3.InitUninitializedLocals/ES3_OpenGL (13 ms) [260/646] GLSLTest_ES3.ComplexVaryingStructsUsedInFragmentShader/ES3_OpenGL (12 ms) [261/646] GLSLTest_ES3.DifferentStatementsInsideSwitch/ES3_OpenGL (7 ms) [262/646] GLSLTest_ES3.SwitchFallThroughCodeDuplication/ES3_OpenGL (10 ms) [263/646] GLSLTest_ES3.SwitchWithVariableDeclarationInside/ES3_OpenGL (11 ms) [264/646] GLSLTest_ES3.FlatVaryingUsedInFoldedTernary/ES3_OpenGL (12 ms) [265/646] GLSLTest_ES3.ErrorMessageOfVaryingStructFieldMismatch/ES3_OpenGL (6 ms) [266/646] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockFieldMismatch/ES3_OpenGL (6 ms) [267/646] GLSLTest_ES3.ErrorMessageOfLinkInterfaceBlockStructFieldMismatch/ES3_OpenGL (10 ms) [268/646] GLSLTest_ES3.FragmentShaderStaticallyUsesVaryingMissingFromVertex/ES3_OpenGL (7 ms) [269/646] GLSLTest_ES3.VaryingStaticallyUsedButNotActiveInFragmentShader/ES3_OpenGL (6 ms) [270/646] GLSLTest_ES3.NonSquareMatrixCompMult/ES3_OpenGL (10 ms) [271/646] GLSLTest_ES3.InitSameNameArray/ES3_OpenGL (10 ms) [272/646] WebGLGLSLTest.MaxVaryingVec3AndOneVec2/ES2_OpenGL (9 ms) [273/646] ImageTest.ANGLEExtensionAvailability/ES3_OpenGL (7 ms) [274/646] ImageTest.ValidationGLImage/ES3_OpenGL (7 ms) [275/646] ImageTest.Source2DTargetRenderbuffer/ES2_OpenGL (7 ms) [276/646] ImageTest.SourceCubeTargetRenderbuffer/ES3_OpenGL (6 ms) [277/646] ImageTest.Source3DTargetExternal/ES3_OpenGL (7 ms) [278/646] ImageTest.SourceRenderbufferTargetTextureExternal/ES2_OpenGL (7 ms) [279/646] ImageTest.SourceRenderbufferTargetRenderbuffer/ES2_OpenGL (8 ms) [280/646] ImageTest.SourceRenderbufferTargetRenderbuffer/ES3_OpenGL (7 ms) [281/646] ImageTest.MipLevels/ES2_OpenGL (6 ms) [282/646] ImageTest.Respecification/ES2_OpenGL (7 ms) [283/646] ImageTest.RespecificationDifferentSize/ES2_OpenGL (7 ms) [284/646] ImageTest.RespecificationOfOtherLevel/ES3_OpenGL (8 ms) [285/646] ImageTestES3.Source3DTargetExternalESSL3/ES3_OpenGL (9 ms) [286/646] ImageTestES3.SourceRenderbufferTargetTextureExternalESSL3/ES3_OpenGL (6 ms) [287/646] IncompleteTextureTest.IncompleteTexture2D/ES2_OpenGL (10 ms) [288/646] IndexBufferOffsetTest.UInt32Index/ES2_OpenGL (12 ms) [289/646] IndexBufferOffsetTest.DrawWithDifferentCountsSameOffset/ES3_OpenGL (9 ms) [290/646] IndexedPointsTestUByte.UnsignedByteOffset1/ES2_OpenGL (10 ms) [291/646] IndexedPointsTestUByte.UnsignedByteOffset3/ES2_OpenGL (11 ms) [292/646] IndexedPointsTestUByte.VertexWithColorUnsignedByteOffset2/ES2_OpenGL (12 ms) [293/646] IndexedPointsTestUShort.UnsignedShortOffset0/ES2_OpenGL (11 ms) [294/646] IndexedPointsTestUShort.UnsignedShortOffset3/ES2_OpenGL (10 ms) [295/646] IndexedPointsTestUShort.VertexWithColorUnsignedShortOffsetChangingIndices/ES2_OpenGL (14 ms) [296/646] IndexedPointsTestUInt.UnsignedIntOffset3/ES2_OpenGL (10 ms) [297/646] InstancingTest.IndexedAttrib0QuadMemoryAngle/ES2_OpenGL (12 ms) [298/646] InstancingTest.IndexedAttrib1QuadBufferAngle/ES2_OpenGL (13 ms) [299/646] InstancingTest.IndexedAttrib0QuadBufferExt/ES2_OpenGL (10 ms) [300/646] InstancingTest.IndexedAttrib0PointMemoryExt/ES2_OpenGL (10 ms) [301/646] InstancingTest.NonIndexedAttrib0QuadMemoryExtOffset0/ES2_OpenGL (10 ms) [302/646] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset0/ES2_OpenGL (11 ms) [303/646] InstancingTest.NonIndexedAttrib1QuadBufferExtOffset4/ES2_OpenGL (10 ms) [304/646] InstancingTest.NonIndexedAttrib1QuadMemoryExtOffset0/ES2_OpenGL (10 ms) [305/646] InstancingTest.NonIndexedAttrib0PointBufferAngleOffset0/ES2_OpenGL (11 ms) [306/646] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset0/ES2_OpenGL (10 ms) [307/646] InstancingTest.NonIndexedAttrib0PointMemoryAngleOffset2/ES2_OpenGL (11 ms) [308/646] InstancingTest.NonIndexedAttrib1PointBufferAngleOffset0/ES2_OpenGL (16 ms) [309/646] InstancingTest.NonIndexedAttrib0PointBufferExtOffset2/ES2_OpenGL (11 ms) [310/646] InstancingTest.NonIndexedAttrib1PointMemoryExtOffset0/ES2_OpenGL (11 ms) [311/646] InstancingTest.Instances3Divisor2/ES2_OpenGL (10 ms) [312/646] InstancingTest.Instances6Divisor2/ES2_OpenGL (11 ms) [313/646] InstancingTest.Instances8Divisor4/ES2_OpenGL (10 ms) [314/646] InstancingTest.Instances10Divisor1/ES2_OpenGL (11 ms) [315/646] InstancingTest.Instances11Divisor1/ES2_OpenGL (10 ms) [316/646] InstancingTest.Instances12Divisor1/ES2_OpenGL (11 ms) [317/646] InstancingTest.Instances14Divisor1/ES2_OpenGL (11 ms) [318/646] InstancingTest.Instances15Divisor2/ES2_OpenGL (15 ms) [319/646] InstancingTest.Instances20Divisor2/ES2_OpenGL (11 ms) [320/646] InstancingTest.Instances27Divisor4/ES2_OpenGL (10 ms) [321/646] InstancingTest.Instances32Divisor2/ES2_OpenGL (10 ms) [322/646] LinkAndRelinkTest.RenderingProgramFailsWithoutProgramInstalled/ES3_OpenGL (6 ms) [323/646] LinkAndRelinkTest.RenderingProgramFailsWithProgramInstalled/ES3_OpenGL (8 ms) [324/646] MemorySizeTest.BasicUsageTexture/ES2_OpenGL (8 ms) [325/646] MemorySizeTest.BasicUsageBuffer/ES3_OpenGL (5 ms) [326/646] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES2_OpenGL (6 ms) [327/646] MemoryObjectTest.ShouldFailValidationOnImportFdUnsupportedHandleType/ES3_OpenGL (4 ms) [328/646] MipmapTest.GenerateMipmapFromRenderedImage/ES3_OpenGL (13 ms) [329/646] MipmapTest.DefineValidExtraLevelAndUseItLater/ES3_OpenGL (16 ms) [330/646] MipmapTest.TextureCubeGeneralLevelZero/ES2_OpenGL (20 ms) [331/646] MipmapTest.TextureCubeRenderToLevelZero/ES3_OpenGL (12 ms) [332/646] MipmapTestES3.MipmapsForTextureArray/ES3_OpenGL (23 ms) [333/646] MipmapTestES3.MipmapForDeepTextureArray/ES3_OpenGL (17 ms) [334/646] MipmapTestES3.MipmapsForTexture3D/ES3_OpenGL (18 ms) [335/646] MipmapTestES3.GenerateMipmapBaseLevel/ES3_OpenGL (12 ms) [336/646] MultiDrawTest.RequestExtension/Instanced_ES3_OpenGL (7 ms) [337/646] MultiDrawTest.CanCompile/DrawID_ES2_OpenGL (8 ms) [338/646] MultiDrawTest.CanCompile/DrawID_ES3_OpenGL (9 ms) [339/646] MultiDrawTest.MultiDrawElements/DrawID_ES2_OpenGL (13 ms) [340/646] MultiDrawTest.MultiDrawElements/Instanced_DrawID_ES3_OpenGL (14 ms) [341/646] MultiDrawNoInstancingSupportTest.InvalidOperation/Instanced_DrawID_ES2_OpenGL (5 ms) [342/646] EXTMultisampleCompatibilityTest.TestStateTracking/ES2_OpenGL (8 ms) [343/646] EXTMultisampleCompatibilityTest.DrawAndResolve/ES2_OpenGL (7 ms) [344/646] EXTMultisampleCompatibilityTest.DrawAlphaOneAndResolve/ES3_OpenGL (7 ms) [345/646] MultisampleCompatibilityTest.DrawCoverageAndResolve/ES2_OpenGL (17 ms) [346/646] MultisampleTest.Triangle/ES3_OpenGL_NoFixture (4 ms) [347/646] MultiviewRenderDualViewTest.DrawElements/ES3_OpenGL_vertex_shader_multiview2_layered (7 ms) [348/646] MultiviewRenderTest.DrawArraysFourViews/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [349/646] MultiviewRenderTest.DrawArraysInstanced/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [350/646] MultiviewRenderTest.DivisorOrderOfOperation/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [351/646] MultiviewRenderTest.ProgramRelinkUpdatesAttribDivisor/ES3_OpenGL_vertex_shader_multiview_layered (5 ms) [352/646] MultiviewRenderTest.DivisorUpdatedOnProgramChange/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [353/646] MultiviewRenderTest.FlatInterpolation2/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [354/646] MultiviewProgramGenerationTest.UseViewIDInVertexShader/ES3_OpenGL_vertex_shader_multiview (4 ms) [355/646] MultiviewProgramGenerationTest.UseViewIDInFragmentShader/ES3_OpenGL_vertex_shader_multiview2 (4 ms) [356/646] MultiviewRenderPrimitiveTest.LineLoop/ES3_OpenGL_vertex_shader_multiview2_layered (4 ms) [357/646] MultiviewRenderPrimitiveTest.TriangleStrip/ES3_OpenGL_vertex_shader_multiview_layered (6 ms) [358/646] MultiviewRenderPrimitiveTest.TriangleFan/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [359/646] MultiviewLayeredRenderTest.RenderToSubrangeOfLayers/ES3_OpenGL_vertex_shader_multiview2_layered (5 ms) [360/646] PackUnpackTest.PackUnpackSnormNormal/ES3_OpenGL (18 ms) [361/646] PackUnpackTest.PackUnpackUnormSubnormal/ES3_OpenGL (16 ms) [362/646] PackUnpackTest.PackUnpackUnormOverflow/ES3_OpenGL (15 ms) [363/646] CHROMIUMPathRenderingTest.TestMatrix/ES2_OpenGL (7 ms) [364/646] CHROMIUMPathRenderingTest.TestMatrixErrors/ES3_OpenGL (5 ms) [365/646] CHROMIUMPathRenderingTest.TestGenDeleteErrors/ES3_OpenGL (6 ms) [366/646] CHROMIUMPathRenderingTest.TestUnnamedPathsErrors/ES3_OpenGL (4 ms) [367/646] CHROMIUMPathRenderingDrawTest.TestPathRendering/ES2_OpenGL (5 ms) [368/646] CHROMIUMPathRenderingDrawTest.TestPathRenderingInstanced/ES2_OpenGL (4 ms) [369/646] CHROMIUMPathRenderingDrawTest.TestPathRenderingThenFunctionsInstanced/ES2_OpenGL (5 ms) [370/646] CHROMIUMPathRenderingWithTexturingTest.TestProgramPathFragmentInputGenCHROMIUM_EYE/ES3_OpenGL (5 ms) [371/646] CHROMIUMPathRenderingWithTexturingTest.BindFragmentInputArray/ES2_OpenGL (4 ms) [372/646] PbufferTest.Clearing/ES2_OpenGL (11 ms) [373/646] PbufferTest.BindTexImageAndRedefineTexture/ES2_OpenGL (7 ms) [374/646] PointSpritesTest.PointCoordAndPointSizeCompliance/ES2_OpenGL (11 ms) [375/646] PointSpritesTest.PointSizeAboveMaxIsClamped/ES2_OpenGL (5 ms) [376/646] ProvokingVertexTest.FlatTriStrip/ES3_OpenGL (12 ms) [377/646] ProvokingVertexTest.FlatTriStripPrimitiveRestart/ES3_OpenGL (9 ms) [378/646] ProvokingVertexTest.ANGLEProvokingVertex/ES3_OpenGL (12 ms) [379/646] ObjectAllocationTest.BindFramebufferBeforeGen/ES3_OpenGL (6 ms) [380/646] ProgramBinaryTest.DynamicShadersSignatureBug/ES2_OpenGL (7 ms) [381/646] ProgramBinaryTest.SaveAndLoadBinary/ES2_OpenGL (8 ms) [382/646] ProgramBinaryTest.CallProgramBinaryBeforeLink/ES3_OpenGL (6 ms) [383/646] ProgramBinaryTest.ZeroSizedUnlinkedBinary/ES2_OpenGL (7 ms) [384/646] ProgramBinaryES3Test.UniformBlockBindingWithDraw/ES3_OpenGL (7 ms) [385/646] ProgramPipelineTest.GenerateProgramPipelineObject/ES3_OpenGL (4 ms) [386/646] ReadPixelsPBOTest.SubDataOffsetPreservesContents/ES3_OpenGL (4 ms) [387/646] ReadPixelsTextureTest.MipAttachment2DArray/ES3_OpenGL (7 ms) [388/646] ReadPixelsTextureTest.BasicAttachment3DPBO/ES3_OpenGL (6 ms) [389/646] ReadPixelsTextureTest.MipAttachment2DArrayPBO/ES3_OpenGL (6 ms) [390/646] ReadPixelsTextureTest.MipLayerAttachment2DArrayPBO/ES3_OpenGL (6 ms) [391/646] RendererTest.Strings/ES2_OpenGL (6 ms) [392/646] RendererTest.Strings/ES3_OpenGL (4 ms) [393/646] RendererTest.Strings/ES2_Null (2 ms) [394/646] RendererTest.Strings/ES3_1_Null (0 ms) [395/646] RendererTest.RequestedRendererCreated/ES2_OpenGL (3 ms) [396/646] RequestExtensionTest.Queries/ES2_OpenGL (3 ms) [397/646] RobustBufferAccessBehaviorTest.VeryLargeVertexCountWithDynamicVertexData/ES3_OpenGL (4 ms) [398/646] RobustBufferAccessBehaviorTest.DynamicBuffer/ES2_OpenGL (2 ms) [399/646] RobustClientMemoryTest.GetInteger/ES2_OpenGL (6 ms) [400/646] RobustResourceInitTest.ExpectedRendererSupport/ES2_OpenGL (5 ms) [401/646] RobustResourceInitTest.Queries/ES3_OpenGL (5 ms) [402/646] RobustResourceInitTest.BufferData/ES3_OpenGL (11 ms) [403/646] RobustResourceInitTest.ReuploadingClearsTexture/ES2_OpenGL (5 ms) [404/646] RobustResourceInitTest.MaskedDepthClear/ES3_OpenGL (9 ms) [405/646] RobustResourceInitTest.DynamicVertexArrayOffsetOutOfBounds/ES2_OpenGL (9 ms) [406/646] RobustResourceInitTestES3.ReadingUninitialized3DTexture/ES3_OpenGL (6 ms) [407/646] RobustResourceInitTestES3.BindTexImage/ES3_OpenGL (6 ms) [408/646] RobustResourceInitTestES3.TextureInit_UIntRGB8/ES3_OpenGL (10 ms) [409/646] RobustResourceInitTestES3.TextureInit_UIntRGB32/ES3_OpenGL (10 ms) [410/646] RobustResourceInitTestES3.TextureInit_IntRGB8/ES3_OpenGL (11 ms) [411/646] RobustResourceInitTestES3.GenerateMipmap/ES3_OpenGL (13 ms) [412/646] RobustResourceInitTestES3.Texture2DArray/ES3_OpenGL (24 ms) [413/646] SimpleOperationTest.BlendingRenderState/ES2_OpenGL (10 ms) [414/646] SimpleOperationTest.BlendingRenderState/ES3_OpenGL (9 ms) [415/646] SimpleOperationTest.CompileVertexShader/ES2_OpenGL (6 ms) [416/646] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES2_OpenGL (5 ms) [417/646] SimpleOperationTest.CompileFragmentShaderSingleVaryingInput/ES3_OpenGL (5 ms) [418/646] SimpleOperationTest.ClearAndSwap/ES3_OpenGL (5 ms) [419/646] SimpleOperationTest.BufferDataWithNoData/ES3_OpenGL (5 ms) [420/646] SimpleOperationTest.DrawLineWithLargeAttribPointerOffset/ES3_OpenGL (9 ms) [421/646] SimpleOperationTest.DrawLineStrip/ES3_OpenGL (10 ms) [422/646] SimpleOperationTest.DrawQuadAndSwap/ES3_OpenGL (11 ms) [423/646] SimpleOperationTest.DrawIndexedQuad/ES2_OpenGL (9 ms) [424/646] SimpleOperationTest.DrawIndexedQuadAndSwap/ES2_OpenGL (24 ms) [425/646] SimpleOperationTest.DrawIndexedQuadAndSwap/ES3_OpenGL (21 ms) [426/646] SimpleOperationTest.DrawQuadWithTwoUniforms/ES2_OpenGL (11 ms) [427/646] SimpleOperationTest.DrawQuadWithTwoUniforms/ES3_OpenGL (12 ms) [428/646] SimpleOperationTest.CreateTexture2DWithData/ES2_OpenGL (5 ms) [429/646] SimpleOperationTest.CreateTextureCubeNoData/ES3_OpenGL (5 ms) [430/646] SimpleOperationTest.DrawWithCubeTexture/ES3_OpenGL (12 ms) [431/646] SimpleOperationTest.RenderToTexture/ES2_OpenGL (8 ms) [432/646] SixteenBppTextureTestES3.RGB5A1UploadRGB10A2/ES3_OpenGL (11 ms) [433/646] SixteenBppTextureTestES3.RGBA4FramebufferReadback/ES3_OpenGL (7 ms) [434/646] SRGBFramebufferTest.Validation/ES2_OpenGL (6 ms) [435/646] SRGBFramebufferTest.Validation/ES3_OpenGL (10 ms) [436/646] SRGBTextureTest.SRGBAValidation/ES2_OpenGL (7 ms) [437/646] SRGBTextureTest.SRGBAValidation/ES3_OpenGL (7 ms) [438/646] SRGBTextureTest.SRGBASizedValidation/ES2_OpenGL (7 ms) [439/646] SRGBTextureTest.SRGBDecodeExtensionAvailability/ES3_OpenGL (7 ms) [440/646] SRGBTextureTest.SRGBDecodeSamplerParameter/ES3_OpenGL (7 ms) [441/646] StateChangeTest.FramebufferIncompleteWithTexStorage/ES2_OpenGL (6 ms) [442/646] StateChangeTest.SetCurrentAttribute/ES2_OpenGL (12 ms) [443/646] StateChangeTest.MultiContextVertexAttribute/ES2_OpenGL (14 ms) [444/646] StateChangeTest.VertexBufferUpdatedAfterDraw/ES2_OpenGL (10 ms) [445/646] StateChangeTestES3.FramebufferIncompleteWithCompressedTex/ES3_OpenGL (5 ms) [446/646] StateChangeTestES3.FramebufferIncompleteWhenAttachmentDeleted/ES3_OpenGL (5 ms) [447/646] StateChangeTestES3.ReadBufferAndDrawBuffersSync/ES3_OpenGL (5 ms) [448/646] StateChangeTestES3.SamplerMetadataUpdateOnSetProgram/ES3_OpenGL (16 ms) [449/646] StateChangeRenderTest.RecreateTexture/ES2_OpenGL (9 ms) [450/646] SimpleStateChangeTest.DrawArraysThenDrawElements/ES2_OpenGL (14 ms) [451/646] SimpleStateChangeTest.DeleteBufferInUse/ES2_OpenGL (10 ms) [452/646] SimpleStateChangeTest.UpdateBufferInUse/ES2_OpenGL (12 ms) [453/646] SimpleStateChangeTest.RedefineTextureInUse/ES2_OpenGL (11 ms) [454/646] SimpleStateChangeTest.ScissorTest/ES2_OpenGL (9 ms) [455/646] SimpleStateChangeTest.RedefineRenderbufferInUse/ES2_OpenGL (11 ms) [456/646] SimpleStateChangeTest.ChangeFramebufferSizeBetweenTwoDraws/ES2_OpenGL (10 ms) [457/646] WebGL2ValidationStateChangeTest.MultiAttachmentDrawFramebufferNegativeAPI/ES3_OpenGL (10 ms) [458/646] WebGL2ValidationStateChangeTest.TransformFeedbackNegativeAPI/ES3_OpenGL (5 ms) [459/646] SwizzleTest.RGB8_2D/ES3_OpenGL (34 ms) [460/646] SwizzleTest.RG8_2D/ES3_OpenGL (24 ms) [461/646] SwizzleTest.RGB10_A2_2D/ES3_OpenGL (23 ms) [462/646] SwizzleTest.LA32F_2D/ES3_OpenGL (24 ms) [463/646] SwizzleTest.CompressedDXT_2D/ES3_OpenGL (24 ms) [464/646] SwizzleTest.SubUpdate/ES3_OpenGL (14 ms) [465/646] SyncQueriesTest.Basic/ES3_OpenGL (6 ms) [466/646] SyncQueriesTest.Validation/ES3_OpenGL (5 ms) [467/646] TextureMultisampleTest.MultisampleTargetGetInternalFormativBase/ES3_OpenGL (5 ms) [468/646] TextureMultisampleTest.SimpleTexelFetch/ES3_OpenGL (16 ms) [469/646] TextureRectangleTest.TexImage2D/ES2_OpenGL (5 ms) [470/646] TextureRectangleTest.CompressedTexImage2DDisallowed/ES2_OpenGL (5 ms) [471/646] TextureRectangleTest.FramebufferTexture2DLevel/ES3_OpenGL (5 ms) [472/646] TextureRectangleTestES3.CopyTexSubImage/ES3_OpenGL (6 ms) [473/646] Texture2DTest.QueryBinding/ES2_OpenGL (7 ms) [474/646] Texture2DTest.CopySubImageFloat_RG_R/ES2_OpenGL (6 ms) [475/646] Texture2DTest.CopySubImageFloat_RG_RG/ES2_OpenGL (7 ms) [476/646] Texture2DTest.CopySubImageFloat_RGB_R/ES2_OpenGL (8 ms) [477/646] Texture2DTest.CopySubImageFloat_RGB_RGB/ES2_OpenGL (11 ms) [478/646] Texture2DTest.CopySubImageFloat_RGBA_R/ES2_OpenGL (7 ms) [479/646] Texture2DTest.CopySubImageFloat_RGBA_RGB/ES2_OpenGL (12 ms) [480/646] Texture2DTest.CopySubImageFloat_RGBA_RGBA/ES2_OpenGL (11 ms) [481/646] Texture2DTest.TextureNPOT_GL_ALPHA_UBYTE/ES2_OpenGL (5 ms) [482/646] Texture2DTestES3.DrawWithBaseLevel1/ES3_OpenGL (10 ms) [483/646] Texture2DTestES3.DrawWithLevelsOutsideRangeUndefined/ES3_OpenGL (8 ms) [484/646] Texture2DTestES3.TextureBaseLevelGreaterThanMaxLevel/ES3_OpenGL (10 ms) [485/646] Texture2DTestES3.ImmutableTextureBaseLevelOutOfRange/ES3_OpenGL (10 ms) [486/646] Texture2DTestES3.TextureFormatChangesWithBaseLevel/ES3_OpenGL (8 ms) [487/646] Texture2DTestES3.TextureRGB9E5ImplicitAlpha1/ES3_OpenGL (9 ms) [488/646] Texture2DTestES3.UnpackSkipPixelsOutOfBounds/ES3_OpenGL (8 ms) [489/646] Texture2DTestES3.StaleUnpackData/ES3_OpenGL (11 ms) [490/646] Texture2DTestES3.TextureBaseMaxLevelRoundingValidation/ES3_OpenGL (7 ms) [491/646] Texture3DTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (10 ms) [492/646] Texture2DArrayTestES3.DrawWithLevelsOutsideRangeWithInconsistentDimensions/ES3_OpenGL (12 ms) [493/646] TextureSizeTextureArrayTest.BaseLevelVariesInTextureArray/ES3_OpenGL (13 ms) [494/646] Texture2DIntegerAlpha1TestES3.TextureRGB16IImplicitAlpha1/ES3_OpenGL (14 ms) [495/646] SamplerInStructTest.SamplerInStruct/ES2_OpenGL (13 ms) [496/646] SamplerInStructAndOtherVariableTest.SamplerInStructAndOtherVariable/ES2_OpenGL (11 ms) [497/646] TextureBorderClampTestES3.TextureBorderClampES3Functional/ES3_OpenGL (10 ms) [498/646] TextureBorderClampTestES3.TextureBorderClampES3Validation/ES3_OpenGL (5 ms) [499/646] TextureBorderClampIntegerTestES3.TextureBorderClampInteger2/ES3_OpenGL (11 ms) [500/646] TextureLimitsTest.MaxVertexTextures/ES2_OpenGL (17 ms) [501/646] TextureLimitsTest.MaxCombinedTextures/ES2_OpenGL (24 ms) [502/646] TimerQueriesTest.ProcAddresses/ES3_OpenGL (8 ms) [503/646] TimerQueriesTest.TimeElapsed/ES2_OpenGL (15 ms) [504/646] TimerQueriesTest.TimeElapsedTextureTest/ES2_OpenGL (11 ms) [505/646] TransformFeedbackTest.MultiplePaused/ES3_OpenGL (10 ms) [506/646] TransformFeedbackTest.MultiContext/ES3_OpenGL (5 ms) [507/646] TransformFeedbackTest.NonExistentTransformFeedbackVaryingWithGLPrefix/ES3_OpenGL (6 ms) [508/646] TransformFeedbackTest.VaryingReservedOpenGLName/ES3_OpenGL (9 ms) [509/646] TransformFeedbackTest.EndWithDifferentProgram/ES3_OpenGL (5 ms) [510/646] TransformFeedbackLifetimeTest.DeletedBuffer/ES3_OpenGL (24 ms) [511/646] UniformBufferTest.ActiveUniformNumberAndName/ES3_OpenGL (11 ms) [512/646] UniformBufferTest.VeryLargeReadback/ES3_OpenGL (11 ms) [513/646] UniformBufferTest.BlockContainingArrayOfStructsContainingArrays/ES3_OpenGL (12 ms) [514/646] UniformBufferTest.DetachShaders/ES3_OpenGL (10 ms) [515/646] UniformBufferTest.Std140UniformBlockWithRowMajorQualifierOnStruct/ES3_OpenGL (7 ms) [516/646] UniformBufferTest.SimpleBufferChange/ES3_OpenGL (11 ms) [517/646] UniformBufferTest.DependentBufferChange/ES3_OpenGL (12 ms) [518/646] SimpleUniformTest.FloatUniformStateQuery/ES3_OpenGL (7 ms) [519/646] SimpleUniformTest.IntUniformStateQuery/ES2_OpenGL (6 ms) [520/646] SimpleUniformTest.FloatVec3UniformStateQuery/ES2_OpenGL (6 ms) [521/646] SimpleUniformTest.FloatVec3UniformStateQuery/ES3_OpenGL (6 ms) [522/646] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES2_OpenGL (7 ms) [523/646] SimpleUniformTest.FloatMatrix3UniformStateQuery/ES3_OpenGL (6 ms) [524/646] SimpleUniformTest.FloatMatrix4UniformStateQuery/ES2_OpenGL (7 ms) [525/646] SimpleUniformTest.FloatIntUniformStateQuery/ES2_OpenGL (6 ms) [526/646] UniformTest.UniformArrayLocations/ES2_OpenGL (8 ms) [527/646] UniformTest.SamplerUniformsAppearOnce/ES2_OpenGL (9 ms) [528/646] UniformTestES3.ReturnsOnlyOneArrayElement/ES3_OpenGL (12 ms) [529/646] UnpackAlignmentTest.Alignment1RGBAUByte/ES2_OpenGL (9 ms) [530/646] UnpackAlignmentTest.Alignment1RGBAUByte/ES3_OpenGL (13 ms) [531/646] UnpackAlignmentTest.Alignment1RGBAUShort4444/ES3_OpenGL (9 ms) [532/646] UnpackAlignmentTest.Alignment1RGBAUShort565/ES3_OpenGL (9 ms) [533/646] UnpackAlignmentTest.Alignment1LUByte/ES2_OpenGL (10 ms) [534/646] UnpackAlignmentTest.Alignment1LUByte/ES3_OpenGL (9 ms) [535/646] UnpackAlignmentTest.Alignment1AUByte/ES3_OpenGL (9 ms) [536/646] UnpackAlignmentTest.Alignment2RGBAUByte/ES2_OpenGL (9 ms) [537/646] UnpackAlignmentTest.Alignment2RGBAUShort4444/ES3_OpenGL (8 ms) [538/646] UnpackAlignmentTest.Alignment2RGBAUShort5551/ES2_OpenGL (11 ms) [539/646] UnpackAlignmentTest.Alignment2RGBAUShort565/ES3_OpenGL (11 ms) [540/646] UnpackAlignmentTest.Alignment2LAByte/ES2_OpenGL (9 ms) [541/646] UnpackAlignmentTest.Alignment2AUByte/ES3_OpenGL (13 ms) [542/646] UnpackAlignmentTest.Alignment4LUByte/ES2_OpenGL (10 ms) [543/646] UnpackAlignmentTest.Alignment8RGBAUShort4444/ES3_OpenGL (9 ms) [544/646] UnpackAlignmentTest.Alignment8RGBAUShort5551/ES3_OpenGL (9 ms) [545/646] UnpackAlignmentTest.Alignment8RGBAUShort565/ES3_OpenGL (9 ms) [546/646] UnpackAlignmentTest.Alignment8LAUByte/ES2_OpenGL (8 ms) [547/646] UnpackRowLengthTest.RowLength1024/ES3_OpenGL (10 ms) [548/646] VertexAttributeTest.ByteNormalized/ES2_OpenGL (5 ms) [549/646] VertexAttributeTest.UnsignedShortUnnormalized/ES3_OpenGL (4 ms) [550/646] VertexAttributeTest.UnsignedShortNormalized/ES2_OpenGL (5 ms) [551/646] VertexAttributeTest.UsingDifferentFormatAndSameClientMemoryPointer/ES2_OpenGL (5 ms) [552/646] VertexAttributeTest.MixedUsingBufferAndClientMemoryPointer/ES2_OpenGL (5 ms) [553/646] VertexAttributeTest.DrawArraysWithBufferOffset/ES3_OpenGL (6 ms) [554/646] VertexAttributeTest.DrawArraysWithDisabledAttribute/ES2_OpenGL (18 ms) [555/646] VertexAttributeTest.DisabledAttribArrays/ES2_OpenGL (64 ms) [556/646] VertexAttributeCachingTest.BufferMulticachingWithOneUnchangedAttrib/ES3_OpenGL (6 ms) [557/646] WebGLCompatibilityTest.EntryPoints/ES2_OpenGL (5 ms) [558/646] WebGLCompatibilityTest.EntryPoints/ES3_OpenGL (5 ms) [559/646] WebGLCompatibilityTest.DepthStencilBindingPoint/ES2_OpenGL (5 ms) [560/646] WebGLCompatibilityTest.EnableExtensionTextureLOD/ES3_OpenGL (5 ms) [561/646] WebGLCompatibilityTest.EnableExtensionTextureFilterAnisotropic/ES2_OpenGL (5 ms) [562/646] WebGLCompatibilityTest.EnableExtensionEGLImage/ES2_OpenGL (4 ms) [563/646] WebGLCompatibilityTest.ExtensionCompilerSpec/ES2_OpenGL (6 ms) [564/646] WebGLCompatibilityTest.EnableTextureStorage/ES2_OpenGL (4 ms) [565/646] WebGLCompatibilityTest.EnablePackUnpackSubImageExtension/ES2_OpenGL (4 ms) [566/646] WebGLCompatibilityTest.EnableTextureRectangle/ES2_OpenGL (5 ms) [567/646] WebGLCompatibilityTest.EnablePackPackSubImageExtension/ES2_OpenGL (4 ms) [568/646] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES2_OpenGL (5 ms) [569/646] WebGLCompatibilityTest.EnableRGB8RGBA8Extension/ES3_OpenGL (5 ms) [570/646] WebGLCompatibilityTest.EnableFramebufferBlitExtension/ES2_OpenGL (4 ms) [571/646] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES2_OpenGL (6 ms) [572/646] WebGLCompatibilityTest.EnableProgramBinaryExtension/ES3_OpenGL (4 ms) [573/646] WebGLCompatibilityTest.EnableVertexArrayExtension/ES2_OpenGL (5 ms) [574/646] WebGLCompatibilityTest.EnableVertexArrayExtension/ES3_OpenGL (5 ms) [575/646] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES2_OpenGL (5 ms) [576/646] WebGLCompatibilityTest.ForbidsClientSideElementBuffer/ES3_OpenGL (7 ms) [577/646] WebGLCompatibilityTest.ForbidsClientSideArrayBufferEvenNotUsedOnes/ES2_OpenGL (6 ms) [578/646] WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_OpenGL (8 ms) [579/646] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES2_OpenGL (5 ms) [580/646] WebGLCompatibilityTest.InvalidAttributeAndUniformNames/ES3_OpenGL (5 ms) [581/646] WebGLCompatibilityTest.ShaderSourceLineContinuation/ES2_OpenGL (5 ms) [582/646] WebGLCompatibilityTest.BindAttribLocationLimitation/ES2_OpenGL (4 ms) [583/646] WebGLCompatibilityTest.BindAttribLocationLimitation/ES3_OpenGL (4 ms) [584/646] WebGLCompatibilityTest.MaxDrawBuffersAttachmentPoints/ES3_OpenGL (4 ms) [585/646] WebGLCompatibilityTest.DrawElementsOffsetRestriction/ES2_OpenGL (8 ms) [586/646] WebGLCompatibilityTest.VertexAttribPointerOffsetRestriction/ES3_OpenGL (5 ms) [587/646] WebGLCompatibilityTest.TextureCopyingFeedbackLoops/ES2_OpenGL (6 ms) [588/646] WebGLCompatibilityTest.BuiltInInvariant/ES2_OpenGL (6 ms) [589/646] WebGLCompatibilityTest.A32FTextures/ES3_OpenGL (81 ms) [590/646] WebGLCompatibilityTest.LA32FTextures/ES3_OpenGL (80 ms) [591/646] WebGLCompatibilityTest.RG32FTextures/ES2_OpenGL (38 ms) [592/646] WebGLCompatibilityTest.RG32FTextures/ES3_OpenGL (85 ms) [593/646] WebGLCompatibilityTest.RGB32FTextures/ES3_OpenGL (102 ms) [594/646] WebGLCompatibilityTest.FramebufferFloatColorAttachment/ES3_OpenGL (8 ms) [595/646] WebGLCompatibilityTest.FramebufferFloatColorAttachmentMRT/ES3_OpenGL (8 ms) [596/646] WebGLCompatibilityTest.RG16FTextures/ES2_OpenGL (55 ms) [597/646] WebGLCompatibilityTest.RG16FTextures/ES3_OpenGL (104 ms) [598/646] WebGLCompatibilityTest.RGBA16FTextures/ES3_OpenGL (149 ms) [599/646] WebGLCompatibilityTest.FramebufferAttachmentConsistancy/ES3_OpenGL (6 ms) [600/646] WebGLCompatibilityTest.FramebufferAttachmentQuery/ES2_OpenGL (5 ms) [601/646] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1RGBA/ES3_OpenGL (5 ms) [602/646] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT5/ES3_OpenGL (5 ms) [603/646] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES2_OpenGL (4 ms) [604/646] WebGLCompatibilityTest.EnableCompressedTextureExtensionDXT1SRGB/ES3_OpenGL (4 ms) [605/646] WebGLCompatibilityTest.EnableCompressedTextureExtensionETC1/ES2_OpenGL (4 ms) [606/646] WebGL2CompatibilityTest.DrawArraysBufferOutOfBoundsInstanced/ES3_OpenGL (8 ms) [607/646] WebGL2CompatibilityTest.ShaderSourceLineContinuation/ES3_OpenGL (5 ms) [608/646] WebGL2CompatibilityTest.ClearBufferDefaultFramebuffer/ES3_OpenGL (5 ms) [609/646] WebGL2CompatibilityTest.BlitFramebufferSameImage/ES3_OpenGL (4 ms) [610/646] WebGLFramebufferTest.TestAttachments/ES2_OpenGL (12 ms) [611/646] WebGLFramebufferTest.CheckValidColorDepthCombination/ES2_OpenGL (12 ms) [612/646] WebGLFramebufferTest.CheckValidColorDepthCombination/ES3_OpenGL (9 ms) [613/646] WebGLReadOutsideFramebufferTest.CopyTexSubImage2D/ES3_OpenGL (18 ms) [614/646] EGLBlobCacheTest.Functional/ES2_OpenGL (7 ms) [615/646] EGLChooseConfigTest.Defaults/ES2_OpenGL (6 ms) [616/646] EGLContextCompatibilityTest.WindowSameConfig/ES2_OpenGL_NoFixture (7 ms) [617/646] EGLContextCompatibilityTest.WindowDifferentConfig/ES2_OpenGL_NoFixture (9 ms) [618/646] EGLContextCompatibilityTest.PbufferDifferentConfig/ES2_OpenGL_NoFixture (5 ms) [619/646] EGLContextSharingTest.BindTextureAfterShareContextFree/ES3_OpenGL (12 ms) [620/646] EGLDebugTest.DefaultParameters/ES2_OpenGL (4 ms) [621/646] EGLDebugTest.SetMessageControl/ES2_OpenGL (5 ms) [622/646] EGLDebugTest.CorrectCallbackParameters/ES2_OpenGL (5 ms) [623/646] EGLProgramCacheControlTest.LinkProgramWithBadShaders/ES2_OpenGL (5 ms) [624/646] EGLQueryContextTest.GetConfigID/ES2_OpenGL_NoFixture (2 ms) [625/646] EGLQueryContextTest.GetClientType/ES3_OpenGL_NoFixture (3 ms) [626/646] EGLQueryContextTest.GetClientVersion/ES2_OpenGL_NoFixture (2 ms) [627/646] EGLQueryContextTest.GetClientVersion/ES3_OpenGL_NoFixture (3 ms) [628/646] EGLQueryContextTest.BadDisplay/ES2_OpenGL_NoFixture (2 ms) [629/646] EGLQueryContextTest.BadContext/ES3_OpenGL_NoFixture (3 ms) [630/646] EGLQueryContextTest.BadAttribute/ES2_OpenGL_NoFixture (2 ms) [631/646] EGLSanityCheckTest.GetProcAddressNegativeTest/ES2_Default_NoFixture (1 ms) [632/646] EGLSurfaceTest.MakeCurrentTwice/ES3_OpenGL_NoFixture (5 ms) [633/646] EGLSurfaceTest.SwapInterval/ES2_OpenGL_NoFixture (2 ms) [634/646] EGLSurfaceTest.CreateWithEGLConfig8880Support/ES3_OpenGL_NoFixture (5 ms) [635/646] EGLSurfaceTest.FixedSizeWindow/ES3_OpenGL_NoFixture (4 ms) [636/646] EGLSyncTest.WaitSyncErrors/ES2_OpenGL (14 ms) [637/646] EGLSyncTest.WaitSyncErrors/ES3_OpenGL (5 ms) [638/646] EGLSyncTest.BasicOperations/ES3_OpenGL (5 ms) [639/646] GPUTestConfigTest.GPUTestConfigConditions_D3D9/ES3_OpenGL (6 ms) [640/646] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES2_OpenGL (5 ms) [641/646] GPUTestConfigTest.GPUTestConfigConditions_Vulkan/ES3_OpenGL (5 ms) [642/646] IOSurfaceClientBufferTest.ReadFromBGRA8888IOSurface/ES3_OpenGL (8 ms) [643/646] IOSurfaceClientBufferTest.ReadFromRG88IOSurface/ES3_OpenGL (10 ms) [644/646] IOSurfaceClientBufferTest.RenderToR8IOSurface/ES3_OpenGL (7 ms) [645/646] IOSurfaceClientBufferTest.RenderToR16IOSurface/ES3_OpenGL (7 ms) [646/646] IOSurfaceClientBufferTest.MakeCurrent/ES3_OpenGL (6 ms) SUCCESS: all tests passed. Tests took 7 seconds. 2019-05-18 19:38:09,751 - root: [DEBUG] Contents of task_output_dir: ['/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c582a4831810', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58742dd0610', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58b905fce10', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58f7e34b210'] 2019-05-18 19:38:09,751 - root: [DEBUG] Found shard_json_files: ['/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c582a4831810/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58742dd0610/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58b905fce10/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58f7e34b210/output.json'] 2019-05-18 19:38:09,751 - root: [INFO] merge_cmd: /b/s/w/ir/cache/vpython/95f307/bin/python /b/s/w/ir/cache/builder/src/testing/merge_scripts/standard_gtest_merge.py --build-properties {"bot_id": "mac-fyi-experimental-retina-release-amd-0-74vu", "buildbucket": {"build": {"bucket": "luci.chromium.ci", "created_by": "project:chromium", "created_ts": 1558233407879249, "id": "8913067562057909360", "project": "chromium", "tags": ["build_address:luci.chromium.ci/Mac FYI Experimental Retina Release (AMD)/12551", "builder:Mac FYI Experimental Retina Release (AMD)", "buildset:commit/gitiles/chromium.googlesource.com/chromium/src/+/3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "gitiles_ref:refs/heads/master", "parent_buildername:GPU FYI Mac Builder", "parent_buildnumber:49151", "scheduler_invocation_id:9078497624079871344", "scheduler_job_id:chromium/Mac FYI Experimental Retina Release (AMD)", "user_agent:luci-scheduler", "user_agent:recipe"]}, "hostname": "cr-buildbucket.appspot.com"}, "buildername": "Mac FYI Experimental Retina Release (AMD)", "buildnumber": 12551, "got_angle_revision": "b16d69c32cff965a01d0a6f6c8b5a7c4ac94436b", "got_dawn_revision": "f3f5bf480d3b4160617a02c74ad76f17b3084759", "got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "got_revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "got_revision_cp": "refs/heads/master@{#661201}", "got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "got_v8_revision": "c9178292dbb05caf07f5e1cd985f90383fbba6b9", "got_v8_revision_cp": "refs/heads/7.6.203@{#1}", "got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "got_webrtc_revision_cp": "refs/heads/master@{#27973}", "mastername": "chromium.gpu.fyi", "parent_buildername": "GPU FYI Mac Builder", "parent_got_angle_revision": "b16d69c32cff965a01d0a6f6c8b5a7c4ac94436b", "parent_got_dawn_revision": "f3f5bf480d3b4160617a02c74ad76f17b3084759", "parent_got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "parent_got_revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "parent_got_revision_cp": "refs/heads/master@{#661201}", "parent_got_src_internal_revision": "54575315ea69b6a037e50a453f1c78653f92fc85", "parent_got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "parent_got_v8_revision": "c9178292dbb05caf07f5e1cd985f90383fbba6b9", "parent_got_v8_revision_cp": "refs/heads/7.6.203@{#1}", "parent_got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "parent_got_webrtc_revision_cp": "refs/heads/master@{#27973}", "parent_mastername": "chromium.gpu.fyi", "path_config": "generic", "recipe": "chromium", "revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "swarm_hashes": {"angle_end2end_tests": "a59d869198d9e064e73f34fc5a61cbeee5c138d8", "angle_unittests": "7e201e6826f62baa2111da6bb323376744dd7881", "browser_tests": "f4292f60fa635d73cc1f1bdce3c6d13cc388879f", "dawn_end2end_tests": "6d084bb6258daff02b1acaf066c61a464e7db7f7", "gl_tests": "4e208cde99100648f08804c85f1c0859df6f727c", "gl_unittests": "16ccb62bad92f449d1ae145172916a2fc0b34031", "gles2_conform_test": "7f28cf7d4da85af7b2b9e476e6531f62faf6da2c", "gpu_unittests": "a480f462f9a9a1719aa069d20ec4fa7b4b05059d", "rendering_representative_perf_tests": "68beb002e1c77192460ae3b4b6de3e0de0d781e4", "services_unittests": "cda328fb99904c889da75f3458a078df57e2b651", "swiftshader_unittests": "839a03104cb802f6a64bb514b9fbd0ece554a92c", "telemetry_gpu_integration_test": "bca79d9feeffd15c8b493cbf5b9c4d3ef4fb319c"}} --summary-json /b/s/w/ir/tmp/t/tmpQDPsqg.json --task-output-dir /b/s/w/ir/tmp/t/tmpiagQ1d -o /b/s/w/ir/tmp/t/tmpKQclzP.json /b/s/w/ir/tmp/t/tmpiagQ1d/44e6c582a4831810/output.json /b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58742dd0610/output.json /b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58b905fce10/output.json /b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58f7e34b210/output.json Running ['/b/s/w/ir/cache/vpython/95f307/bin/python', '/b/s/w/ir/cache/builder/src/testing/merge_scripts/standard_gtest_merge.py', '--build-properties', '{"bot_id": "mac-fyi-experimental-retina-release-amd-0-74vu", "buildbucket": {"build": {"bucket": "luci.chromium.ci", "created_by": "project:chromium", "created_ts": 1558233407879249, "id": "8913067562057909360", "project": "chromium", "tags": ["build_address:luci.chromium.ci/Mac FYI Experimental Retina Release (AMD)/12551", "builder:Mac FYI Experimental Retina Release (AMD)", "buildset:commit/gitiles/chromium.googlesource.com/chromium/src/+/3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "gitiles_ref:refs/heads/master", "parent_buildername:GPU FYI Mac Builder", "parent_buildnumber:49151", "scheduler_invocation_id:9078497624079871344", "scheduler_job_id:chromium/Mac FYI Experimental Retina Release (AMD)", "user_agent:luci-scheduler", "user_agent:recipe"]}, "hostname": "cr-buildbucket.appspot.com"}, "buildername": "Mac FYI Experimental Retina Release (AMD)", "buildnumber": 12551, "got_angle_revision": "b16d69c32cff965a01d0a6f6c8b5a7c4ac94436b", "got_dawn_revision": "f3f5bf480d3b4160617a02c74ad76f17b3084759", "got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "got_revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "got_revision_cp": "refs/heads/master@{#661201}", "got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "got_v8_revision": "c9178292dbb05caf07f5e1cd985f90383fbba6b9", "got_v8_revision_cp": "refs/heads/7.6.203@{#1}", "got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "got_webrtc_revision_cp": "refs/heads/master@{#27973}", "mastername": "chromium.gpu.fyi", "parent_buildername": "GPU FYI Mac Builder", "parent_got_angle_revision": "b16d69c32cff965a01d0a6f6c8b5a7c4ac94436b", "parent_got_dawn_revision": "f3f5bf480d3b4160617a02c74ad76f17b3084759", "parent_got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "parent_got_revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "parent_got_revision_cp": "refs/heads/master@{#661201}", "parent_got_src_internal_revision": "54575315ea69b6a037e50a453f1c78653f92fc85", "parent_got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "parent_got_v8_revision": "c9178292dbb05caf07f5e1cd985f90383fbba6b9", "parent_got_v8_revision_cp": "refs/heads/7.6.203@{#1}", "parent_got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "parent_got_webrtc_revision_cp": "refs/heads/master@{#27973}", "parent_mastername": "chromium.gpu.fyi", "path_config": "generic", "recipe": "chromium", "revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "swarm_hashes": {"angle_end2end_tests": "a59d869198d9e064e73f34fc5a61cbeee5c138d8", "angle_unittests": "7e201e6826f62baa2111da6bb323376744dd7881", "browser_tests": "f4292f60fa635d73cc1f1bdce3c6d13cc388879f", "dawn_end2end_tests": "6d084bb6258daff02b1acaf066c61a464e7db7f7", "gl_tests": "4e208cde99100648f08804c85f1c0859df6f727c", "gl_unittests": "16ccb62bad92f449d1ae145172916a2fc0b34031", "gles2_conform_test": "7f28cf7d4da85af7b2b9e476e6531f62faf6da2c", "gpu_unittests": "a480f462f9a9a1719aa069d20ec4fa7b4b05059d", "rendering_representative_perf_tests": "68beb002e1c77192460ae3b4b6de3e0de0d781e4", "services_unittests": "cda328fb99904c889da75f3458a078df57e2b651", "swiftshader_unittests": "839a03104cb802f6a64bb514b9fbd0ece554a92c", "telemetry_gpu_integration_test": "bca79d9feeffd15c8b493cbf5b9c4d3ef4fb319c"}}', '--summary-json', '/b/s/w/ir/tmp/t/tmpQDPsqg.json', '--task-output-dir', '/b/s/w/ir/tmp/t/tmpiagQ1d', '-o', '/b/s/w/ir/tmp/t/tmpKQclzP.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c582a4831810/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58742dd0610/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58b905fce10/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58f7e34b210/output.json'] in None (env: None) Command ['/b/s/w/ir/cache/vpython/95f307/bin/python', '/b/s/w/ir/cache/builder/src/testing/merge_scripts/standard_gtest_merge.py', '--build-properties', '{"bot_id": "mac-fyi-experimental-retina-release-amd-0-74vu", "buildbucket": {"build": {"bucket": "luci.chromium.ci", "created_by": "project:chromium", "created_ts": 1558233407879249, "id": "8913067562057909360", "project": "chromium", "tags": ["build_address:luci.chromium.ci/Mac FYI Experimental Retina Release (AMD)/12551", "builder:Mac FYI Experimental Retina Release (AMD)", "buildset:commit/gitiles/chromium.googlesource.com/chromium/src/+/3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "gitiles_ref:refs/heads/master", "parent_buildername:GPU FYI Mac Builder", "parent_buildnumber:49151", "scheduler_invocation_id:9078497624079871344", "scheduler_job_id:chromium/Mac FYI Experimental Retina Release (AMD)", "user_agent:luci-scheduler", "user_agent:recipe"]}, "hostname": "cr-buildbucket.appspot.com"}, "buildername": "Mac FYI Experimental Retina Release (AMD)", "buildnumber": 12551, "got_angle_revision": "b16d69c32cff965a01d0a6f6c8b5a7c4ac94436b", "got_dawn_revision": "f3f5bf480d3b4160617a02c74ad76f17b3084759", "got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "got_revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "got_revision_cp": "refs/heads/master@{#661201}", "got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "got_v8_revision": "c9178292dbb05caf07f5e1cd985f90383fbba6b9", "got_v8_revision_cp": "refs/heads/7.6.203@{#1}", "got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "got_webrtc_revision_cp": "refs/heads/master@{#27973}", "mastername": "chromium.gpu.fyi", "parent_buildername": "GPU FYI Mac Builder", "parent_got_angle_revision": "b16d69c32cff965a01d0a6f6c8b5a7c4ac94436b", "parent_got_dawn_revision": "f3f5bf480d3b4160617a02c74ad76f17b3084759", "parent_got_nacl_revision": "ca374f5112fca6b36fc5d73e117a60b82f394993", "parent_got_revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "parent_got_revision_cp": "refs/heads/master@{#661201}", "parent_got_src_internal_revision": "54575315ea69b6a037e50a453f1c78653f92fc85", "parent_got_swarming_client_revision": "1b65f4e862045f3ba430a4cbd0643f5b1b66c230", "parent_got_v8_revision": "c9178292dbb05caf07f5e1cd985f90383fbba6b9", "parent_got_v8_revision_cp": "refs/heads/7.6.203@{#1}", "parent_got_webrtc_revision": "519d74a5fcd869478f2bd8cc3a38eca7dfb608e6", "parent_got_webrtc_revision_cp": "refs/heads/master@{#27973}", "parent_mastername": "chromium.gpu.fyi", "path_config": "generic", "recipe": "chromium", "revision": "3015c910a6771c506ca4a8b8974177a4bf0e1f2b", "swarm_hashes": {"angle_end2end_tests": "a59d869198d9e064e73f34fc5a61cbeee5c138d8", "angle_unittests": "7e201e6826f62baa2111da6bb323376744dd7881", "browser_tests": "f4292f60fa635d73cc1f1bdce3c6d13cc388879f", "dawn_end2end_tests": "6d084bb6258daff02b1acaf066c61a464e7db7f7", "gl_tests": "4e208cde99100648f08804c85f1c0859df6f727c", "gl_unittests": "16ccb62bad92f449d1ae145172916a2fc0b34031", "gles2_conform_test": "7f28cf7d4da85af7b2b9e476e6531f62faf6da2c", "gpu_unittests": "a480f462f9a9a1719aa069d20ec4fa7b4b05059d", "rendering_representative_perf_tests": "68beb002e1c77192460ae3b4b6de3e0de0d781e4", "services_unittests": "cda328fb99904c889da75f3458a078df57e2b651", "swiftshader_unittests": "839a03104cb802f6a64bb514b9fbd0ece554a92c", "telemetry_gpu_integration_test": "bca79d9feeffd15c8b493cbf5b9c4d3ef4fb319c"}}', '--summary-json', '/b/s/w/ir/tmp/t/tmpQDPsqg.json', '--task-output-dir', '/b/s/w/ir/tmp/t/tmpiagQ1d', '-o', '/b/s/w/ir/tmp/t/tmpKQclzP.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c582a4831810/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58742dd0610/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58b905fce10/output.json', '/b/s/w/ir/tmp/t/tmpiagQ1d/44e6c58f7e34b210/output.json'] returned exit code 0