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{ "4508461b74b3e910\\output.json": { "contents[ :512]": "{\r\n \"version\": 3, \r\n \"interrupted\": false, \r\n \"path_delimiter\": \"/\", \r\n \"seconds_since_epoch\": 1558795719, \r\n \"metadata\": {\r\n \"test_name_prefix\": \"gpu_tests.depth_capture_integration_test.DepthCaptureIntegrationTest.\", \r\n \"expectations_files\": [\r\n \"depth_capture_expectations.txt\"\r\n ], \r\n \"tags\": [\r\n \"win10\", \r\n \"win\", \r\n \"debug\", \r\n \"nvidia\", \r\n \"nvidia-0x1cb3\", \r\n \"d3d11\", \r\n \"passthrough\"\r\n ]\r\n }, \r\n \"num_failures_by_type\": {\r\n \"FAIL\": 0, \r\n", "contents[-512:]": "regressions\": 0, \r\n \"tests\": {\r\n \"DepthCapture_depthStreamToR32FloatTexture\": {\r\n \"expected\": \"PASS\", \r\n \"actual\": \"PASS\", \r\n \"times\": [\r\n 2.327\r\n ]\r\n }, \r\n \"DepthCapture_depthStreamToRGBAFloatTexture\": {\r\n \"expected\": \"PASS\", \r\n \"actual\": \"PASS\", \r\n \"times\": [\r\n 1.152\r\n ]\r\n }, \r\n \"DepthCapture_depthStreamToRGBAUint8Texture\": {\r\n \"expected\": \"PASS\", \r\n \"actual\": \"PASS\", \r\n \"times\": [\r\n 1.089\r\n ]\r\n }\r\n }\r\n}\r\n", "sha1": "e0e8886f2ebb671e0b7b5d2aa99013fbe0825509", "size": 1070, "type": "text" } }