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'C:\b\swarming\w\ir\kitchen-checkout\depot_tools\ninja.exe' -C 'C:\b\swarming\w\ir\cache\builder\angle\out\debug_clang_x86' -j 80 in dir C:\b\swarming\w\ir\k: allow_subannotations: False base_name: 'compile with ninja' cmd: ['C:\\b\\swarming\\w\\ir\\kitchen-checkout\\depot_tools\\ninja.exe', '-C', 'C:\\b\\swarming\\w\\ir\\cache\\builder\\angle\\out\\debug_clang_x86', '-j', '80'] env: {'DEPOT_TOOLS_WIN_TOOLCHAIN_ROOT': 'C:\\b\\swarming\\w\\ir\\cache\\win_toolchain'} env_prefixes: {} env_suffixes: {} infra_step: False name: 'compile with ninja' nest_level: 0 ok_ret: frozenset([0]) trigger_specs: () full environment: ALLUSERSPROFILE: C:\ProgramData APPDATA: C:\Users\chrome-bot\AppData\Roaming BOTO_CONFIG: C:\b\swarming\w\ir\tmp\gsutil_task\.boto BUILDBUCKET_EXPERIMENTAL: FALSE CIPD_CACHE_DIR: C:\b\swarming\cipd_cache\cache CIPD_EXE_SHIM: "C:\b\swarming\w\ir\cipd_bin_packages\vpython.exe" CIPD_PROTOCOL: v2 COMMONPROGRAMFILES: C:\Program Files\Common Files COMMONPROGRAMFILES(X86): C:\Program Files (x86)\Common Files COMMONPROGRAMW6432: C:\Program Files\Common Files COMPUTERNAME: SWARM56-C4 COMSPEC: C:\Windows\system32\cmd.exe DEPOT_TOOLS_WIN_TOOLCHAIN_ROOT: C:\b\swarming\w\ir\cache\win_toolchain DOCKER_CONFIG: C:\b\swarming\w\ir\tmp\docker_cfg_task DOCKER_TMPDIR: C:\b\swarming\w\ir\tmp\docker_tmp_task FPS_BROWSER_APP_PROFILE_STRING: Internet Explorer FPS_BROWSER_USER_PROFILE_STRING: Default GIT_CONFIG_NOSYSTEM: 1 GIT_TERMINAL_PROMPT: 0 HOMEDRIVE: C: HOMEPATH: \Users\chrome-bot INFRA_GIT_WRAPPER_HOME: C:\b\swarming\w\ir\tmp\git_home_task LC_ALL: English_United States.UTF-8 LC_COLLATE: English_United States.UTF-8 LC_CTYPE: English_United States.UTF-8 LC_MONETARY: English_United States.UTF-8 LC_NUMERIC: English_United States.UTF-8 LC_TIME: English_United States.UTF-8 LOCALAPPDATA: C:\Users\chrome-bot\AppData\Local LOGDOG_COORDINATOR_HOST: logs.chromium.org LOGDOG_STREAM_PREFIX: buildbucket/cr-buildbucket.appspot.com/8919616704715448640 LOGDOG_STREAM_PROJECT: angle LOGDOG_STREAM_SERVER_PATH: net.pipe:LUCILogDogKitchen_1468 LOGONSERVER: \\SWARM56-C4 LUCI_CONTEXT: C:\b\swarming\w\it7ahe0l\luci_context.596801226 MAC_CHROMIUM_TMPDIR: C:\b\swarming\w\ir\tmp\t NO_GCE_CHECK: False NUMBER_OF_PROCESSORS: 8 ONEDRIVE: C:\Users\chrome-bot\OneDrive OS: Windows_NT PATH: C:\b\swarming\w\ir\cipd_bin_packages;C:\b\swarming\w\ir\cipd_bin_packages\bin;C:\b\swarming\cipd_cache\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Puppet Labs\Puppet\bin PATHEXT: .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC PROCESSOR_ARCHITECTURE: AMD64 PROCESSOR_IDENTIFIER: Intel64 Family 6 Model 63 Stepping 0, GenuineIntel PROCESSOR_LEVEL: 6 PROCESSOR_REVISION: 3f00 PROGRAMDATA: C:\ProgramData PROGRAMFILES: C:\Program Files PROGRAMFILES(X86): C:\Program Files (x86) PROGRAMW6432: C:\Program Files PROMPT: $P$G PSMODULEPATH: C:\Program Files\WindowsPowerShell\Modules;C:\Windows\system32\WindowsPowerShell\v1.0\Modules PUBLIC: C:\Users\Public PYTHONIOENCODING: UTF-8 PYTHONUNBUFFERED: 1 PYTHON_BAT_RUNNER: 1 PYTHON_BIN_RELDIR: win_tools-2_7_6_bin\python\bin SESSIONNAME: Console SWARMING_BOT_ID: swarm56-c4 SWARMING_EXTERNAL_BOT_SETUP: 1 SWARMING_HEADLESS: 1 SWARMING_SERVER: https://chromium-swarm.appspot.com SWARMING_TASK_ID: 43727de0233ea511 SYSTEMDRIVE: C: SYSTEMROOT: C:\Windows TEMP: C:\b\swarming\w\ir\tmp\t TEMPDIR: C:\b\swarming\w\ir\tmp\t TMP: C:\b\swarming\w\ir\tmp\t TMPDIR: C:\b\swarming\w\ir\tmp\t USERDOMAIN: SWARM56-C4 USERDOMAIN_ROAMINGPROFILE: SWARM56-C4 USERNAME: chrome-bot USERPROFILE: C:\Users\chrome-bot VPYTHON_VIRTUALENV_ROOT: C:\b\swarming\w\ir\cache\vpython WINDIR: C:\Windows ninja: Entering directory `C:\b\swarming\w\ir\cache\builder\angle\out\debug_clang_x86' [1/1027] STAMP obj/third_party/jpeg_includes.stamp [2/1027] STAMP obj/third_party/glmark2/glmark2_headers.stamp [3/1027] ACTION //:commit_id(//build/toolchain/win:win_clang_x86) [4/1027] STAMP obj/commit_id.stamp [5/1027] CXX obj/third_party/glmark2/glmark2_scene_terrain_gles/texture-renderer.obj [6/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-default-options.obj [7/1027] CXX obj/third_party/glmark2/glmark2_common_gles/gl-headers.obj [8/1027] CXX obj/third_party/glmark2/glmark2_angle/canvas-generic.obj [9/1027] CXX obj/third_party/glmark2/glmark2_common_gl/model.obj [10/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-function.obj [11/1027] CXX obj/third_party/glmark2/glmark2_common_gl/gl-visual-config.obj [12/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-texture.obj [13/1027] STAMP obj/libGLESv2.inputdeps.stamp [14/1027] STAMP obj/libGLESv2_static.inputdeps.stamp [15/1027] STAMP obj/libGLESv1_CM_static.inputdeps.stamp [16/1027] STAMP obj/libANGLE.inputdeps.stamp [17/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-grid.obj [18/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-shadow.obj [19/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-buffer.obj [20/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene.obj [21/1027] CXX obj/third_party/glmark2/glmark2_common_gl/texture.obj [22/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-effect-2d.obj [23/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-grid.obj [24/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-loop.obj [25/1027] CXX obj/third_party/glmark2/glmark2_common_gl/text-renderer.obj [26/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-clear.obj [27/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-terrain.obj [28/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-desktop.obj [29/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-shading.obj [30/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-pulsar.obj [31/1027] CXX obj/src/tests/angle_deqp_tests_main/angle_deqp_tests_main.obj [32/1027] CXX obj/third_party/glmark2/glmark2_common_gl/benchmark-collection.obj [33/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-conditionals.obj [34/1027] CXX obj/third_party/glmark2/glmark2_common_gl/gl-headers.obj [35/1027] RC obj/libGLESv1_CM_static/libGLESv1_CM.res [36/1027] RC obj/libGLESv2/libGLESv2.res [37/1027] RC obj/libGLESv2_static/libGLESv2.res [38/1027] CXX obj/src/tests/angle_unittests_main/angle_unittest_main.obj [39/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-desktop.obj [40/1027] CXX obj/third_party/glmark2/glmark2_common_gles/shared-library.obj [41/1027] CXX obj/third_party/glmark2/glmark2_common_gles/gl-visual-config.obj [42/1027] CXX obj/third_party/glmark2/glmark2_libmatrix_gles/util.obj [43/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-clear.obj [44/1027] CXX obj/third_party/glmark2/glmark2_libmatrix_gles/mat.obj [45/1027] CXX obj/angle_image_util/loadimage.obj [46/1027] CXX obj/third_party/glmark2/glmark2_common_gles/texture.obj [47/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-build.obj [48/1027] CXX obj/angle_image_util/copyimage.obj [49/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-refract.obj [50/1027] CXX obj/third_party/glmark2/glmark2_common_gl/benchmark.obj [51/1027] CXX obj/third_party/glmark2/glmark2_common_gles/text-renderer.obj [52/1027] CXX obj/third_party/glmark2/glmark2_common_gles/benchmark-collection.obj [53/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-pulsar.obj [54/1027] CXX obj/third_party/glmark2/glmark2_common_gl/options.obj [55/1027] CXX obj/third_party/glmark2/glmark2_common_gl/shared-library.obj [56/1027] CXX obj/third_party/glmark2/glmark2_libmatrix_gl/log.obj [57/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-shadow.obj [58/1027] CXX obj/angle_image_util/loadimage_etc.obj [59/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-refract.obj [60/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-loop.obj [61/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-effect-2d.obj [62/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-bump.obj [63/1027] CXX obj/third_party/glmark2/glmark2_common_gles/main-loop.obj [64/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-default-options.obj [65/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene.obj [66/1027] CXX obj/third_party/glmark2/glmark2_common_gl/mesh.obj [67/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-texture.obj [68/1027] CXX obj/third_party/glmark2/glmark2_common_gles/model.obj [69/1027] CXX obj/third_party/glmark2/glmark2_common_gles/options.obj [70/1027] CXX obj/third_party/glmark2/glmark2_common_gles/benchmark.obj [71/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-function.obj [72/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-jellyfish.obj [73/1027] CXX obj/third_party/glmark2/glmark2_common_gles/image-reader.obj [74/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-ideas.obj [75/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-terrain.obj [76/1027] CXX obj/third_party/glmark2/glmark2_common_gles/mesh.obj [77/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-build.obj [78/1027] CXX obj/angle_util/WGLWindow.obj [79/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-bump.obj [80/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-shading.obj [81/1027] CXX obj/third_party/glmark2/glmark2_angle/main.obj [82/1027] CXX obj/third_party/glmark2/glmark2_angle/native-state-win32.obj [83/1027] CXX obj/third_party/glmark2/glmark2_common_gl/image-reader.obj [84/1027] CXX obj/third_party/glmark2/glmark2_angle/gl-state-egl.obj [85/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-jellyfish.obj [86/1027] CXX obj/third_party/glmark2/glmark2_common_gl/scene-ideas.obj [87/1027] CXX obj/libANGLE/Compiler.obj [88/1027] CXX obj/libANGLE/Caps.obj [89/1027] CXX obj/libANGLE/validationES31.obj [90/1027] CXX obj/libANGLE/Thread.obj [91/1027] CXX obj/libANGLE/ImageIndex.obj [92/1027] CXX obj/libGLESv2/entry_points_egl.obj [93/1027] CXX obj/libGLESv2/entry_points_gles_ext_autogen.obj [94/1027] CXX obj/libANGLE/BlobCache.obj [95/1027] CXX obj/libANGLE/Program.obj [96/1027] CXX obj/libGLESv2/global_state.obj [97/1027] CXX obj/libANGLE/queryconversions.obj [98/1027] CXX obj/libGLESv2/entry_points_gles_2_0_autogen.obj [99/1027] CXX obj/libANGLE/ResourceManager.obj [100/1027] CXX obj/libANGLE/Display.obj [101/1027] CXX obj/libGLESv2_static/entry_points_gles_ext_autogen.obj [102/1027] CC obj/third_party/glmark2/glmark2_glad_gl/gl.obj [103/1027] CXX obj/libANGLE/VertexAttribute.obj [104/1027] CXX obj/libANGLE/LoggingAnnotator.obj [105/1027] CXX obj/libANGLE/Framebuffer.obj [106/1027] CXX obj/libANGLE/MemoryProgramCache.obj [107/1027] CXX obj/libANGLE/Device.obj [108/1027] CXX obj/libANGLE/FramebufferAttachment.obj [109/1027] CXX obj/libANGLE/GLES1Renderer.obj [110/1027] CXX obj/libANGLE/DeviceImpl.obj [111/1027] CXX obj/libGLESv2_static/entry_points_egl.obj [112/1027] CXX obj/libGLESv2/entry_points_gles_1_0_autogen.obj [113/1027] CXX obj/libANGLE/VertexDataManager.obj [114/1027] CXX obj/libANGLE/IndexRangeCache.obj [115/1027] CXX obj/libANGLE/Context_gles_1_0.obj [116/1027] CXX obj/libGLESv2_static/entry_points_egl_ext.obj [117/1027] CXX obj/libANGLE/queryutils.obj [118/1027] CXX obj/libANGLE/Context.obj [119/1027] CXX obj/libANGLE/DeviceD3D.obj [120/1027] CXX obj/libANGLE/DynamicImage2DHLSL.obj [121/1027] CXX obj/libANGLE/load_functions_table_autogen.obj [122/1027] CXX obj/libGLESv2_static/entry_points_gles_3_1_autogen.obj [123/1027] CXX obj/libGLESv2/entry_points_gles_3_1_autogen.obj [124/1027] CXX obj/libGLESv2/entry_points_egl_ext.obj [125/1027] CXX obj/libANGLE/Shader.obj [126/1027] CXX obj/libGLESv2_static/entry_points_gles_1_0_autogen.obj [127/1027] CXX obj/libANGLE/SurfaceImpl.obj [128/1027] CXX obj/libANGLE/driver_utils.obj [129/1027] CXX obj/libANGLE/Uniform.obj [130/1027] CXX obj/libANGLE/ContextImpl.obj [131/1027] CXX obj/libGLESv2_static/global_state.obj [132/1027] CXX obj/libANGLE/Image.obj [133/1027] CXX obj/libANGLE/Sampler.obj [134/1027] CXX obj/libANGLE/formatutils.obj [135/1027] CXX obj/libANGLE/RendererD3D.obj [136/1027] CXX obj/libANGLE/Renderbuffer.obj [137/1027] CXX obj/libANGLE/HLSLCompiler.obj [138/1027] CXX obj/libANGLE/TextureImpl.obj [139/1027] CXX obj/libANGLE/ProgramPipeline.obj [140/1027] CXX obj/libGLESv2_static/entry_points_gles_2_0_autogen.obj [141/1027] CXX obj/libGLESv2/entry_points_gles_3_0_autogen.obj [142/1027] CXX obj/libANGLE/ProgramD3D.obj [143/1027] CXX obj/libANGLE/TextureStorage9.obj [144/1027] CXX obj/libGLESv2_static/entry_points_gles_3_0_autogen.obj [145/1027] CXX obj/libANGLE/VertexArray.obj [146/1027] CXX obj/libANGLE/Buffer.obj [147/1027] CXX obj/libANGLE/GLES1State.obj [148/1027] CC obj/third_party/glmark2/glmark2_glad_gl/egl.obj [149/1027] CXX obj/libANGLE/renderer_utils.obj [150/1027] CC obj/third_party/glmark2/glmark2_glad_gles/egl.obj [151/1027] CXX obj/libANGLE/Stream.obj [152/1027] CXX obj/libANGLE/ProgramLinkedResources.obj [153/1027] CXX obj/libANGLE/Image9.obj [154/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-conditionals.obj [155/1027] CXX obj/libANGLE/FramebufferD3D.obj [156/1027] CXX obj/libANGLE/BufferD3D.obj [157/1027] CXX obj/libANGLE/Fence9.obj [158/1027] CXX obj/libANGLE/formatutils9.obj [159/1027] CXX obj/libANGLE/RenderbufferD3D.obj [160/1027] CXX obj/libANGLE/IndexBuffer11.obj [161/1027] CXX obj/libANGLE/Context9.obj [162/1027] CXX obj/libANGLE/State.obj [163/1027] CXX obj/libANGLE/IndexBuffer.obj [164/1027] CXX obj/libANGLE/TextureD3D.obj [165/1027] CXX obj/libANGLE/TransformFeedback11.obj [166/1027] CXX obj/libANGLE/Framebuffer9.obj [167/1027] CXX obj/libANGLE/CompilerD3D.obj [168/1027] CXX obj/libANGLE/DynamicHLSL.obj [169/1027] CXX obj/libANGLE/validationES2.obj [170/1027] CXX obj/libANGLE/FenceNVGL.obj [171/1027] CXX obj/libANGLE/Format_table_autogen.obj [172/1027] CXX obj/libANGLE/ClearMultiviewGL.obj [173/1027] CXX obj/libANGLE/IndexDataManager.obj [174/1027] CXX obj/libANGLE/IndexBuffer9.obj [175/1027] CXX obj/libANGLE/ShaderD3D.obj [176/1027] CXX obj/libANGLE/RenderbufferGL.obj [177/1027] CXX obj/libANGLE/QueryGL.obj [178/1027] CXX obj/libANGLE/Query9.obj [179/1027] CXX obj/libANGLE/TextureStorage11.obj [180/1027] CXX obj/libANGLE/VertexDeclarationCache.obj [181/1027] CXX obj/libANGLE/StateManager9.obj [182/1027] CXX obj/libANGLE/ShaderExecutable11.obj [183/1027] CXX obj/third_party/glmark2/glmark2_common_gl/main-loop.obj [184/1027] CC obj/third_party/glmark2/glmark2_glad_gles/gles2.obj [185/1027] CXX obj/libANGLE/Fence11.obj [186/1027] CXX obj/libANGLE/Trim11.obj [187/1027] CXX obj/libANGLE/SwapChain11.obj [188/1027] CXX obj/libANGLE/Blit9.obj [189/1027] CXX obj/libANGLE/Buffer9.obj [190/1027] CXX obj/libANGLE/angletypes.obj [191/1027] CXX obj/libANGLE/validationEGL.obj [192/1027] CXX obj/libANGLE/Texture.obj [193/1027] CC obj/third_party/glmark2/glmark2_glad_glx/glx.obj FAILED: obj/third_party/glmark2/glmark2_glad_glx/glx.obj C:\b\swarming\w\ir\cache\goma\client/gomacc.exe ../../third_party/llvm-build/Release+Asserts/bin/clang-cl.exe /nologo /showIncludes -imsvc..\..\..\..\win_toolchain\vs_files\e04af53255fe13c130e9cfde7d9ac861b9fb674a\win_sdk\Include\10.0.17763.0\um -imsvc..\..\..\..\win_toolchain\vs_files\e04af53255fe13c130e9cfde7d9ac861b9fb674a\win_sdk\Include\10.0.17763.0\shared -imsvc..\..\..\..\win_toolchain\vs_files\e04af53255fe13c130e9cfde7d9ac861b9fb674a\win_sdk\Include\10.0.17763.0\winrt -imsvc..\..\..\..\win_toolchain\vs_files\e04af53255fe13c130e9cfde7d9ac861b9fb674a\win_sdk\Include\10.0.17763.0\ucrt -imsvc..\..\..\..\win_toolchain\vs_files\e04af53255fe13c130e9cfde7d9ac861b9fb674a\VC\Tools\MSVC\14.16.27023\include -imsvc..\..\..\..\win_toolchain\vs_files\e04af53255fe13c130e9cfde7d9ac861b9fb674a\VC\Tools\MSVC\14.16.27023\atlmfc\include -DUSE_AURA=1 -DNO_TCMALLOC -DFULL_SAFE_BROWSING -DSAFE_BROWSING_CSD -DSAFE_BROWSING_DB_LOCAL -DCHROMIUM_BUILD "-DCR_CLANG_REVISION=\"352138-3\"" -D_HAS_NODISCARD -D_HAS_EXCEPTIONS=0 -D__STD_C -D_CRT_RAND_S -D_CRT_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_DEPRECATE -D_ATL_NO_OPENGL -D_WINDOWS -DCERT_CHAIN_PARA_HAS_EXTRA_FIELDS -DPSAPI_VERSION=2 -DWIN32 -D_SECURE_ATL -D_USING_V110_SDK71_ -DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP -DWIN32_LEAN_AND_MEAN -DNOMINMAX -D_UNICODE -DUNICODE -DNTDDI_VERSION=0x0A000003 -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00 -D_DEBUG -DDYNAMIC_ANNOTATIONS_ENABLED=1 -DWTF_USE_DYNAMIC_ANNOTATIONS=1 -D_HAS_ITERATOR_DEBUGGING=0 -I../.. -Igen -I../../third_party/glmark2/src/src/glad/include /utf-8 /X -Wno-builtin-macro-redefined -D__DATE__= -D__TIME__= -D__TIMESTAMP__= -fcolor-diagnostics -fmerge-all-constants -Xclang -mllvm -Xclang -instcombine-lower-dbg-declare=0 -Xclang -fdebug-compilation-dir -Xclang . -no-canonical-prefixes -fcomplete-member-pointers /Gy /FS /bigobj /d2FastFail /Zc:sizedDealloc- -fmsc-version=1911 -m32 /Brepro /W4 -Wimplicit-fallthrough -Wthread-safety /WX /wd4091 /wd4127 /wd4251 /wd4275 /wd4312 /wd4324 /wd4351 /wd4355 /wd4503 /wd4589 /wd4611 /wd4100 /wd4121 /wd4244 /wd4505 /wd4510 /wd4512 /wd4610 /wd4838 /wd4995 /wd4996 /wd4456 /wd4457 /wd4458 /wd4459 /wd4200 /wd4201 /wd4204 /wd4221 /wd4245 /wd4267 /wd4305 /wd4389 /wd4702 /wd4701 /wd4703 /wd4661 /wd4706 /wd4715 /wd4267 -Wno-missing-field-initializers -Wno-unused-parameter -Wno-c++11-narrowing -Wno-unneeded-internal-declaration -Wno-undefined-var-template -Wno-nonportable-include-path -Wno-ignored-pragma-optimize /Od /Ob0 /GF /Z7 -fno-standalone-debug /MTd -Xclang -add-plugin -Xclang find-bad-constructs -Wheader-hygiene -Wstring-conversion -Wtautological-overlap-compare /TC /c ../../third_party/glmark2/src/src/glad/src/glx.c /Foobj/third_party/glmark2/glmark2_glad_glx/glx.obj /Fd"obj/third_party/glmark2/glmark2_glad_glx_c.pdb" In file included from ../../third_party/glmark2/src/src/glad/src/glx.c:4: ../../third_party/glmark2/src/src/glad/include\glad/glx.h(36,10): fatal error: 'X11/X.h' file not found #include <X11/X.h> ^~~~~~~~~ 1 error generated. [194/1027] CXX obj/libANGLE/Context11.obj [195/1027] CXX obj/libANGLE/FramebufferGL.obj [196/1027] CXX obj/libANGLE/DisplayImpl.obj [197/1027] CXX obj/libANGLE/DisplayD3D.obj [198/1027] CXX obj/libANGLE/VertexBuffer.obj [199/1027] CXX obj/libANGLE/EGLImageD3D.obj [200/1027] CXX obj/libANGLE/StateManager11.obj [201/1027] CXX obj/libANGLE/Surface.obj [202/1027] CXX obj/angle_image_util/imageformats.obj [203/1027] CXX obj/libANGLE/validationES1.obj [204/1027] CXX obj/libANGLE/VertexArray11.obj [205/1027] CXX obj/libANGLE/dxgi_format_map_autogen.obj [206/1027] CXX obj/libANGLE/RenderTargetD3D.obj [207/1027] CXX obj/libANGLE/validationES3.obj [208/1027] CXX obj/libANGLE/StreamProducerD3DTexture.obj [209/1027] CXX obj/libANGLE/ContextGL.obj [210/1027] CXX obj/libANGLE/TextureGL.obj [211/1027] CXX obj/libANGLE/validationES.obj [212/1027] CXX obj/libANGLE/Framebuffer11.obj [213/1027] CXX obj/libANGLE/Image11.obj [214/1027] CXX obj/libANGLE/TransformFeedback.obj [215/1027] CXX obj/libANGLE/VaryingPacking.obj [216/1027] CXX obj/libANGLE/texture_format_table_autogen.obj [217/1027] CXX obj/libANGLE/BufferGL.obj [218/1027] CXX obj/libANGLE/BlitGL.obj [219/1027] CXX obj/libANGLE/SurfaceD3D.obj [220/1027] CXX obj/libANGLE/DisplayGL.obj [221/1027] CXX obj/libANGLE/VertexBuffer11.obj [222/1027] CXX obj/libANGLE/ImageGL.obj [223/1027] CXX obj/libANGLE/RenderTarget9.obj [224/1027] CXX obj/libANGLE/ShaderNULL.obj [225/1027] CXX obj/libANGLE/TransformFeedbackGL.obj [226/1027] CXX obj/libANGLE/DisplayVkWin32.obj [227/1027] CXX obj/libANGLE/PbufferSurfaceWGL.obj [228/1027] CXX obj/libANGLE/renderer11_utils.obj [229/1027] CXX obj/libANGLE/SurfaceGL.obj [230/1027] CXX obj/libANGLE/RendererWGL.obj [231/1027] CXX obj/libANGLE/RendererGL.obj [232/1027] CXX obj/libANGLE/Query11.obj [233/1027] CXX obj/libANGLE/Buffer11.obj [234/1027] CXX obj/libANGLE/Program11.obj [235/1027] CXX obj/libANGLE/RenderStateCache.obj [236/1027] CXX obj/libANGLE/DebugAnnotator11.obj [237/1027] CXX obj/libANGLE/InputLayoutCache.obj [238/1027] CXX obj/libANGLE/ShaderGL.obj [239/1027] CXX obj/libANGLE/vk_mandatory_format_support_table_autogen.obj [240/1027] CXX obj/libANGLE/D3DTextureSurfaceWGL.obj [241/1027] CXX obj/libANGLE/SyncGL.obj [242/1027] CXX obj/libANGLE/formatutilsgl.obj [243/1027] CXX obj/libANGLE/VertexBuffer9.obj [244/1027] CXX obj/libANGLE/formatutils11.obj [245/1027] CXX obj/libANGLE/ResourceManager11.obj [246/1027] CXX obj/libANGLE/NativeWindow11Win32.obj [247/1027] CXX obj/libANGLE/ProgramGL.obj [248/1027] CXX obj/libANGLE/SamplerGL.obj [249/1027] CXX obj/libANGLE/StateManagerGL.obj [250/1027] CXX obj/libANGLE/renderer9_utils.obj [251/1027] CXX obj/libANGLE/DeviceVk.obj [252/1027] CXX obj/libANGLE/SwapChain9.obj [253/1027] CXX obj/libANGLE/renderergl_utils.obj [254/1027] CXX obj/libANGLE/PixelTransfer11.obj [255/1027] CXX obj/libANGLE/BufferVk.obj [256/1027] CXX obj/libANGLE/DisplayWGL.obj [257/1027] CXX obj/libANGLE/Blit11.obj [258/1027] CXX obj/libANGLE/RendererVk.obj [259/1027] CXX obj/libANGLE/QueryVk.obj [260/1027] CXX obj/libANGLE/SyncVk.obj [261/1027] CXX obj/libANGLE/BufferNULL.obj [262/1027] CXX obj/libANGLE/ContextNULL.obj [263/1027] CXX obj/third_party/glmark2/glmark2_common_gles/scene-buffer.obj [264/1027] CXX obj/libANGLE/Clear11.obj [265/1027] CXX obj/libANGLE/FunctionsGL.obj [266/1027] CXX obj/libANGLE/texture_format_table.obj [267/1027] CXX obj/libANGLE/SecondaryCommandBuffer.obj [268/1027] CXX obj/libANGLE/Renderer9.obj [269/1027] CXX obj/libANGLE/RenderTarget11.obj [270/1027] CXX obj/libANGLE/Renderer11.obj [271/1027] LINK(DLL) angle_util.dll angle_util.dll.lib angle_util.dll.pdb [272/1004] CXX obj/libANGLE/CompositorNativeWindow11.obj ninja: build stopped: subcommand failed. step returned non-zero exit code: 1